<GameObject Name="Teleport" IsEnable="0" GravityAction="1" RenderOrder="0" GameObjectType="MWGOT_TELEPORT">
  <Tile ID="4" GeomType="0">
    <HalfSize X="0.05022" Y="0.06831" Z="0"></HalfSize>
    <Body ID="3" Mass="1">
      <Position X="0" Y="0" Z="0"></Position>
      <Velocity X="0" Y="0" Z="0"></Velocity>
    </Body>
  </Tile>
  <States>
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      <Sprite ColorLU="4294967295" ColorRU="4294967295" ColorLD="4294967295" ColorRD="4294967295" Angle="0" CoordAligment="1" WithTransform="1" FlipHorizontal="0" FlipVertical="0" XScaleFactor="1" YScaleFactor="1">
        <Position X="0" Y="0" Width="0" Height="0"></Position>
        <TexCoords X="0" Y="0" Width="1" Height="1"></TexCoords>
        <Mesh Name="TeleportSpriteIn">
          <Material CullMode="1" FillMode="3" AlphaBlend="1" SrcBlend="5" DstBlend="6" ZWrite="0" Lighting="0" IsFogEnable="0">
            <Textures Texture1="TELEIN">
              <Filtration1 IsBilinear="0" IsTrilinear="0" IsAnisotropic="0"></Filtration1>
              <Animation Name="TeleportAnimatorIn" Type="FRAME" TextureName="TELEIN" FrameHorizontal="6" FrameVertical="3" AnimationSpeed="6">
                <Indent X="0" Y="0" Width="0.52734375" Height="0.5859375"></Indent>
              </Animation>
            </Textures>
          </Material>
        </Mesh>
      </Sprite>
    </State>
    <State Name="AS_PLAY">
      <Sprite ColorLU="4294967295" ColorRU="4294967295" ColorLD="4294967295" ColorRD="4294967295" Angle="0" CoordAligment="1" WithTransform="1" FlipHorizontal="0" FlipVertical="0" XScaleFactor="1" YScaleFactor="1">
        <Position X="0" Y="0" Width="0" Height="0"></Position>
        <TexCoords X="0" Y="0" Width="1" Height="1"></TexCoords>
        <Mesh Name="TeleportSpritePlay">
          <Material CullMode="1" FillMode="3" AlphaBlend="1" SrcBlend="5" DstBlend="6" ZWrite="0" Lighting="0" IsFogEnable="0">
            <Textures Texture1="TELEPLAY">
              <Filtration1 IsBilinear="0" IsTrilinear="0" IsAnisotropic="0"></Filtration1>
              <Animation Name="TeleportAnimatorPlay" Type="FRAME" TextureName="TELEPLAY" FrameHorizontal="3" FrameVertical="2" AnimationSpeed="6">
                <Indent X="0" Y="0" Width="0.52734375" Height="0.78125"></Indent>
              </Animation>
            </Textures>
          </Material>
        </Mesh>
      </Sprite>
    </State>
  </States>
  <Attributes>
    <Attribute Name="max_life_time" Value="10" Type="SizeT"></Attribute>
  </Attributes>
</GameObject>