<?xml version="1.0" encoding="us-ascii"?>
<Level Name="levelBonus1" Sun="0" ShowName="B-1" SizeX="1" SizeY="1" PosX="0" PosY="0" PlayTime="120">
  <Tools>
    <Tool ToolType="MWTT_BRIDGE" GameObject="MWGOT_BRIDGE"></Tool>
  </Tools>
  <World>
    <GameObjects>
      <GameObject Name="Group">
        <GameObject Name="EarthBonus1">
          <Position X="0" Y="0.915" Z="2"></Position>
        </GameObject>
        <GameObject Name="EarthBonus2">
          <Position X="0.07142" Y="0.915" Z="3"></Position>
        </GameObject>
        <GameObject Name="EarthBonus1">
          <Position X="0.14284" Y="0.915" Z="4"></Position>
        </GameObject>
        <GameObject Name="EarthBonus2">
          <Position X="0.21426" Y="0.915" Z="5"></Position>
        </GameObject>
        <GameObject Name="EarthBonus1">
          <Position X="0.28568" Y="0.915" Z="6"></Position>
        </GameObject>
        <GameObject Name="EarthBonus2">
          <Position X="0.3571" Y="0.915" Z="7"></Position>
        </GameObject>
        <GameObject Name="EarthBonus1">
          <Position X="0.42852" Y="0.915" Z="8"></Position>
        </GameObject>
        <GameObject Name="EarthBonus2">
          <Position X="0.49994" Y="0.915" Z="9"></Position>
        </GameObject>
        <GameObject Name="EarthBonus1">
          <Position X="0.57136" Y="0.915" Z="10"></Position>
        </GameObject>
        <GameObject Name="EarthBonus2">
          <Position X="0.64278" Y="0.915" Z="11"></Position>
        </GameObject>
        <GameObject Name="EarthBonus1">
          <Position X="0.7142" Y="0.915" Z="12"></Position>
        </GameObject>
        <GameObject Name="EarthBonus2">
          <Position X="0.78562" Y="0.915" Z="12"></Position>
        </GameObject>
        <GameObject Name="EarthBonus1">
          <Position X="0.85704" Y="0.915" Z="12"></Position>
        </GameObject>
        <GameObject Name="EarthBonus1">
          <Position X="0.92846" Y="0.915" Z="12"></Position>
        </GameObject>
      </GameObject>
      <GameObject Name="Group">
        <GameObject Name="EarthBonus2">
          <Position X="0.19542" Y="0.635" Z="3"></Position>
        </GameObject>
        <GameObject Name="EarthBonus1">
          <Position X="0.26684" Y="0.635" Z="4"></Position>
        </GameObject>
        <GameObject Name="EarthBonus2">
          <Position X="0.33826" Y="0.635" Z="5"></Position>
        </GameObject>
        <GameObject Name="EarthBonus1">
          <Position X="0.40968" Y="0.635" Z="6"></Position>
        </GameObject>
      </GameObject>
      <GameObject Name="Group">
        <GameObject Name="EarthBonus2">
          <Position X="0.69542" Y="0.635" Z="3"></Position>
        </GameObject>
        <GameObject Name="EarthBonus1">
          <Position X="0.76684" Y="0.635" Z="4"></Position>
        </GameObject>
        <GameObject Name="EarthBonus2">
          <Position X="0.83826" Y="0.635" Z="5"></Position>
        </GameObject>
        <GameObject Name="EarthBonus1">
          <Position X="0.90968" Y="0.635" Z="6"></Position>
        </GameObject>
      </GameObject>
      <GameObject Name="Group">
        <GameObject Name="EarthBonus2">
          <Position X="0.0" Y="0.245" Z="3"></Position>
        </GameObject>
        <GameObject Name="EarthBonus1">
          <Position X="0.07142" Y="0.245" Z="4"></Position>
        </GameObject>
      </GameObject>
      <GameObject Name="Group">
        <GameObject Name="EarthBonus2">
          <Position X="0.29542" Y="0.245" Z="3"></Position>
        </GameObject>
        <GameObject Name="EarthBonus1">
          <Position X="0.36684" Y="0.245" Z="4"></Position>
        </GameObject>
        <GameObject Name="EarthBonus2">
          <Position X="0.43826" Y="0.245" Z="5"></Position>
        </GameObject>
      </GameObject>
      <GameObject Name="Group">
        <GameObject Name="EarthBonus2">
          <Position X="0.69542" Y="0.245" Z="3"></Position>
        </GameObject>
        <GameObject Name="EarthBonus1">
          <Position X="0.76684" Y="0.245" Z="4"></Position>
        </GameObject>
        <GameObject Name="EarthBonus2">
          <Position X="0.83826" Y="0.245" Z="5"></Position>
        </GameObject>
      </GameObject>
      <GameObject Name="Group">
        <GameObject Name="EarthBonus2">
          <Position X="0.55" Y="0.4375" Z="3"></Position>
        </GameObject>
        <GameObject Name="EarthBonus1">
          <Position X="0.62142" Y="0.4375" Z="4"></Position>
        </GameObject>
      </GameObject>
      <GameObject Name="Balychahl">
        <Position X="0.85" Y="0.73" Z="16"></Position>
      </GameObject>

      <GameObject Name="GoldTooth">
        <Position X="0.14284" Y="0.8276" Z="4"></Position>
        <Attributes>
          <Attribute Name="anim_offset" Value="0.0" Type="Double"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="GoldTooth">
        <Position X="0.21426" Y="0.8276" Z="5"></Position>
        <Attributes>
          <Attribute Name="anim_offset" Value="0.0625" Type="Double"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="GoldTooth">
        <Position X="0.28568" Y="0.8276" Z="6"></Position>
        <Attributes>
          <Attribute Name="anim_offset" Value="0.125" Type="Double"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="GoldTooth">
        <Position X="0.3571" Y="0.8276" Z="7"></Position>
        <Attributes>
          <Attribute Name="anim_offset" Value="0.1875" Type="Double"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="GoldTooth">
        <Position X="0.42852" Y="0.8276" Z="8"></Position>
        <Attributes>
          <Attribute Name="anim_offset" Value="0.25" Type="Double"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="GoldTooth">
        <Position X="0.49994" Y="0.8276" Z="9"></Position>
        <Attributes>
          <Attribute Name="anim_offset" Value="0.3125" Type="Double"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="GoldTooth">
        <Position X="0.57136" Y="0.8276" Z="10"></Position>
        <Attributes>
          <Attribute Name="anim_offset" Value="0.375" Type="Double"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="GoldTooth">
        <Position X="0.64278" Y="0.8276" Z="11"></Position>
        <Attributes>
          <Attribute Name="anim_offset" Value="0.5" Type="Double"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="GoldTooth">
        <Position X="0.7142" Y="0.8276" Z="12"></Position>
        <Attributes>
          <Attribute Name="anim_offset" Value="0.5625" Type="Double"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="GoldTooth">
        <Position X="0.78562" Y="0.8276" Z="12"></Position>
        <Attributes>
          <Attribute Name="anim_offset" Value="0.625" Type="Double"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="GoldTooth">
        <Position X="0.85704" Y="0.8276" Z="12"></Position>
        <Attributes>
          <Attribute Name="anim_offset" Value="0.6875" Type="Double"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="GoldTooth">
        <Position X="0.92846" Y="0.8276" Z="12"></Position>
        <Attributes>
          <Attribute Name="anim_offset" Value="0.75" Type="Double"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="GoldTooth">
        <Position X="0.19542" Y="0.5476" Z="3"></Position>
        <Attributes>
          <Attribute Name="anim_offset" Value="0.8125" Type="Double"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="GoldTooth">
        <Attributes>
          <Attribute Name="anim_offset" Value="0.875" Type="Double"></Attribute>
        </Attributes>
        <Position X="0.26684" Y="0.5476" Z="4"></Position>
      </GameObject>
      <GameObject Name="GoldTooth">
        <Position X="0.33826" Y="0.5476" Z="5"></Position>
        <Attributes>
          <Attribute Name="anim_offset" Value="0.9375" Type="Double"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="GoldTooth">
        <Position X="0.40968" Y="0.5476" Z="6"></Position>
        <Attributes>
          <Attribute Name="anim_offset" Value="1.0" Type="Double"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="GoldTooth">
        <Position X="0.69542" Y="0.5476" Z="3"></Position>
        <Attributes>
          <Attribute Name="anim_offset" Value="0.0" Type="Double"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="GoldTooth">
        <Attributes>
          <Attribute Name="anim_offset" Value="0.0625" Type="Double"></Attribute>
        </Attributes>
        <Position X="0.76684" Y="0.5476" Z="4"></Position>
      </GameObject>
      <GameObject Name="GoldTooth">
        <Position X="0.83826" Y="0.5476" Z="5"></Position>
        <Attributes>
          <Attribute Name="anim_offset" Value="0.0625" Type="Double"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="GoldTooth">
        <Position X="0.90968" Y="0.5476" Z="6"></Position>
        <Attributes>
          <Attribute Name="anim_offset" Value="0.125" Type="Double"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="GoldTooth">
        <Position X="0.55" Y="0.3501" Z="3"></Position>
        <Attributes>
          <Attribute Name="anim_offset" Value="0.1875" Type="Double"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="GoldTooth">
        <Position X="0.62142" Y="0.3501" Z="4"></Position>
        <Attributes>
          <Attribute Name="anim_offset" Value="0.25" Type="Double"></Attribute>
        </Attributes>
      </GameObject>

      <GameObject Name="GoldTooth">
        <Position X="0.0" Y="0.1576" Z="3"></Position>
        <Attributes>
          <Attribute Name="anim_offset" Value="0.3125" Type="Double"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="GoldTooth">
        <Position X="0.07142" Y="0.1576" Z="4"></Position>
        <Attributes>
          <Attribute Name="anim_offset" Value="0.375" Type="Double"></Attribute>
        </Attributes>
      </GameObject>
        <GameObject Name="GoldTooth">
          <Position X="0.29542" Y="0.1576" Z="3"></Position>
          <Attributes>
            <Attribute Name="anim_offset" Value="0.4375" Type="Double"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="GoldTooth">
          <Attributes>
            <Attribute Name="anim_offset" Value="0.5" Type="Double"></Attribute>
          </Attributes>
          <Position X="0.36684" Y="0.1576" Z="4"></Position>
        </GameObject>
        <GameObject Name="GoldTooth">
          <Position X="0.43826" Y="0.1576" Z="5"></Position>
          <Attributes>
            <Attribute Name="anim_offset" Value="0.5625" Type="Double"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="GoldTooth">
          <Position X="0.69542" Y="0.1576" Z="3"></Position>
          <Attributes>
            <Attribute Name="anim_offset" Value="0.625" Type="Double"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="GoldTooth">
          <Position X="0.76684" Y="0.1576" Z="4"></Position>
          <Attributes>
            <Attribute Name="anim_offset" Value="0.6875" Type="Double"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="GoldTooth">
          <Position X="0.83826" Y="0.1576" Z="5"></Position>
          <Attributes>
            <Attribute Name="anim_offset" Value="0.75" Type="Double"></Attribute>
          </Attributes>
        </GameObject>
      
      
      <GameObject Name="OutTeleport">
        <Position X="0.0" Y="0.11338" Z="17"></Position>
        <Attributes>
          <Attribute Name="out_actor_status" Value="AS_RIGHT" Type="String"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="Teleport">
        <Position X="0" Y="0.77838" Z="19"></Position>
        <Attributes>
          <Attribute Name="is_flash" Value="1" Type="Boolean"></Attribute>
          <Attribute Name="max_life_time" Value="99999999" Type="SizeT"></Attribute>
          <Attribute Name="is_enable" Value="1" Type="Boolean"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="Bridge">
        <Position X="0" Y="0" Z="20"></Position>
      </GameObject>
      <GameObject Name="Bridge">
        <Position X="0" Y="0" Z="20"></Position>
      </GameObject>
    </GameObjects>
    <BackGround>
      <Item>
        <Sprite ColorLU="4294967295" ColorRU="4294967295" ColorLD="4294967295" ColorRD="4294967295" Angle="0" CoordAligment="1" WithTransform="1" FlipHorizontal="0" FlipVertical="0" XScaleFactor="1" YScaleFactor="1">
          <Position X="0" Y="0" Width="1" Height="1"></Position>
          <TexCoords X="0" Y="0" Width="1" Height="1"></TexCoords>
          <Mesh Name="BackgroundSprite">
            <Material CullMode="1" FillMode="3" AlphaBlend="0" SrcBlend="5" DstBlend="8" ZWrite="1" Lighting="0" IsFogEnable="0">
              <Textures Texture1="BFONBONUS"></Textures>
            </Material>
          </Mesh>
        </Sprite>
      </Item>
    </BackGround>
  </World>
</Level>