<?xml version="1.0" encoding="windows-1251"?>
<Level Name="lvl11e" ShowName="1-11" Sun="1" SizeX="1.5" SizeY="1" PosX="0" PosY="0" PlayTime="120" Help="Levels\level_trainer_portal.xml">
  <Tools>
    <Tool ToolType="MWTT_TELEPORT" GameObject="MWGOT_TELEPORT"></Tool>
    <Tool ToolType="MWTT_WALL" GameObject="MWGOT_WALL"></Tool>
    <Tool ToolType="MWTT_BRIDGE" GameObject="MWGOT_BRIDGE"></Tool>
  </Tools>
  <World>
    <GameObjects>
      <GameObject Name="Spring_E">
        <Position X="0.29875000000000013" Y="0.84896174863387985" Z="2"></Position>
        <Attributes>
          <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          <Attribute Name="force_x" Value="0" Type="Double"></Attribute>
          <Attribute Name="force_y" Value="-100" Type="Double"></Attribute>
          <Attribute Name="status" Value="AS_NONE" Type="String"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="BursFishMini">
        <Position X="0.77272321428571422" Y="0.87" Z="3"></Position>
        <Attributes>
          <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="Switch_e">
        <Position X="1.38875" Y="0.75530054644808742" Z="4"></Position>
        <Attributes>
          <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="Chumbachukchul">
        <Position X="0.14843785714285712" Y="0.6949732422586522" Z="8"></Position>
        <Attributes>
          <Attribute Name="velocity_factor" Value="0.10" Type="Double"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="SnuPulnel">
        <Position X="0.0658480714285714" Y="0.69907560291438975" Z="9"></Position>
        <Attributes>
          <Attribute Name="velocity_factor" Value="0.095" Type="Double"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="Balychahl">
        <Position X="0.44252232142857145" Y="0.73420054644808752" Z="10"></Position>
        <Attributes>
          <Attribute Name="velocity_factor" Value="0.085" Type="Double"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="Bridge">
        <Position X="0.8337053571428571" Y="0.79508196721311475" Z="11"></Position>
        <Attributes>
          <Attribute Name="max_life_time" Value="10" Type="SizeT"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="Teleport">
        <Position X="0.51228" Y="0.69907160291438986" Z="16"></Position>
        <Attributes>
          <Attribute Name="max_life_time" Value="10" Type="SizeT"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="OutTeleport">
        <Position X="1.3683067857142857" Y="0.41043373406193079" Z="17"></Position>
        <Attributes>
          <Attribute Name="max_life_time" Value="10000" Type="SizeT"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="Group">
        <GameObject Name="Earth2RR">
          <Position X="0.43089285714285713" Y="0.54705373406193081" Z="21"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth2b">
          <Position X="0.47089285714285711" Y="0.54705373406193081" Z="22"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth2a">
          <Position X="0.55089285714285707" Y="0.54705373406193081" Z="23"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth2b">
          <Position X="0.63089285714285714" Y="0.54705373406193081" Z="24"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth2a">
          <Position X="0.71111607142857136" Y="0.54705373406193081" Z="25"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth2b">
          <Position X="0.79111607142857132" Y="0.54705373406193081" Z="26"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth2a">
          <Position X="0.87111607142857139" Y="0.54705373406193081" Z="27"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth2RL">
          <Position X="0.95111607142857146" Y="0.54705373406193081" Z="28"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <Attributes>
          <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="Group">
        <GameObject Name="Earth1RR">
          <Position X="0.39879464285714278" Y="0.83530054644808749" Z="29"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth1RL">
          <Position X="0.756517857142857" Y="0.83530054644808749" Z="30"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth1">
          <Position X="0.51870535714285715" Y="0.83530054644808749" Z="31"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth1">
          <Position X="0.59870535714285722" Y="0.83530054644808749" Z="32"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth1">
          <Position X="0.67651785714285706" Y="0.83530054644808749" Z="33"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth1">
          <Position X="0.43879464285714281" Y="0.83530054644808749" Z="34"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <Attributes>
          <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="Group">
        <GameObject Name="Earth3RL">
          <Position X="1.2065625" Y="0.22464936247723133" Z="37"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth3">
          <Position X="1.1265625" Y="0.22464936247723133" Z="38"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth3">
          <Position X="1.0465625" Y="0.22464936247723133" Z="39"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth3">
          <Position X="0.9665625000000001" Y="0.22464936247723133" Z="40"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth3">
          <Position X="0.88656250000000014" Y="0.22464936247723133" Z="41"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth3">
          <Position X="0.80656250000000018" Y="0.22464936247723133" Z="42"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth3">
          <Position X="0.72656250000000011" Y="0.22464936247723133" Z="43"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth3">
          <Position X="0.64656250000000015" Y="0.22464936247723133" Z="44"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth3">
          <Position X="0.56656250000000019" Y="0.22464936247723133" Z="45"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth3RR">
          <Position X="0.52656250000000027" Y="0.22464936247723133" Z="46"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <Attributes>
          <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="Lift">
        <Position X="0.89229857142857139" Y="0.22464936247723133" Z="47"></Position>
        <HalfSize X="0.02288" Y="0.1612021857923498" Z="47"></HalfSize>
        <Attributes>
          <Attribute Name="out_actor_status" Value="AS_RIGHT" Type="String"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="Portal">
        <Position X="0.57459821428571434" Y="0.052649362477231322" Z="48"></Position>
      </GameObject>
      <GameObject Name="Wall">
        <Position X="1.0637017857142859" Y="0.72900892531876138" Z="49"></Position>
        <Attributes>
          <Attribute Name="max_life_time" Value="10" Type="SizeT"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="Wall">
        <Position X="1.1563357142857142" Y="0.11784936247723131" Z="50"></Position>
        <Attributes>
          <Attribute Name="max_life_time" Value="10" Type="SizeT"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="Bridge">
        <Position X="0.26408928571428569" Y="0.45313351548269581" Z="51"></Position>
        <Attributes>
          <Attribute Name="max_life_time" Value="10" Type="SizeT"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="Group">
        <GameObject Name="Earth1">
          <Position X="0.15977678571428572" Y="0.83568760291438993" Z="35"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth1RL">
          <Position X="0.23977678571428571" Y="0.83568760291438993" Z="36"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth1">
          <Position X="0" Y="0.83568760291438993" Z="55"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth1">
          <Position X="0.08" Y="0.83568760291438993" Z="56"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <Attributes>
          <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="Group">
        <GameObject Name="Earth2b">
          <Position X="0.04" Y="0.54705373406193081" Z="5"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth2a">
          <Position X="0.12000000000000001" Y="0.54705373406193081" Z="6"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth2RL">
          <Position X="0.2" Y="0.54705373406193081" Z="7"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth25">
          <Position X="0" Y="0.54705373406193081" Z="58"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <Attributes>
          <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="Group">
        <GameObject Name="Earth2a">
          <Position X="1.38" Y="0.54705373406193081" Z="18"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth2RR">
          <Position X="1.3003515625" Y="0.54705373406193081" Z="19"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth25">
          <Position X="1.3403515625" Y="0.54705373406193081" Z="20"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth25">
          <Position X="1.46" Y="0.54705373406193081" Z="60"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <Attributes>
          <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
        </Attributes>
      </GameObject>
      <GameObject Name="Group">
        <GameObject Name="Earth1">
          <Position X="1.259525669642857" Y="0.83530054644808749" Z="12"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth1RR">
          <Position X="1.0202622767857144" Y="0.83530054644808749" Z="13"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth1">
          <Position X="1.1801450892857144" Y="0.83530054644808749" Z="14"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth115">
          <Position X="1.0601450892857145" Y="0.83530054644808749" Z="15"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth1">
          <Position X="1.3399999999999999" Y="0.83530054644808749" Z="62"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <GameObject Name="Earth1">
          <Position X="1.42" Y="0.83530054644808749" Z="63"></Position>
          <Attributes>
            <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
          </Attributes>
        </GameObject>
        <Attributes>
          <Attribute Name="isvisible" Value="1" Type="Boolean"></Attribute>
        </Attributes>
      </GameObject>
    </GameObjects>
    <BackGround>
      <Item>
        <Sprite ColorLU="4294967295" ColorRU="4294967295" ColorLD="4294967295" ColorRD="4294967295" Angle="0" CoordAligment="1" WithTransform="1" FlipHorizontal="0" FlipVertical="0" XScaleFactor="1" YScaleFactor="1">
          <Position X="0" Y="0" Width="1" Height="1"></Position>
          <TexCoords X="0" Y="0" Width="0.875" Height="0.71484375"></TexCoords>
          <Mesh Name="BackgroundSprite">
            <Material CullMode="1" FillMode="3" AlphaBlend="0" SrcBlend="5" DstBlend="8" ZWrite="1" Lighting="0" IsFogEnable="0">
              <Textures Texture1="BFON15-1A"></Textures>
            </Material>
          </Mesh>
        </Sprite>
      </Item>
      <Item>
        <Sprite ColorLU="4294967295" ColorRU="4294967295" ColorLD="4294967295" ColorRD="4294967295" Angle="0" CoordAligment="1" WithTransform="1" FlipHorizontal="0" FlipVertical="0" XScaleFactor="1" YScaleFactor="1">
          <Position X="1" Y="0" Width="0.5" Height="1"></Position>
          <TexCoords X="0" Y="0" Width="0.875" Height="0.71484375"></TexCoords>
          <Mesh Name="BackgroundSprite">
            <Material CullMode="1" FillMode="3" AlphaBlend="0" SrcBlend="5" DstBlend="8" ZWrite="1" Lighting="0" IsFogEnable="0">
              <Textures Texture1="BFON15-1B"></Textures>
            </Material>
          </Mesh>
        </Sprite>
      </Item>
    </BackGround>
  </World>
</Level>