###################################
#
# Events for Adult Personality Traits
#
# Id 1000-1499 is reserved
#
###################################
#
# Written by Sara Wendel-Örtqvist

#Greedy
character_event = {
	id = 1000
	desc = "EVTDESC1000"
	
	trigger = {
		age = 16
		NOT = {
			num_traits = 4
		}
		NOT = {
			trait = greedy
		}
		NOT = {
			trait = charitable
		}
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.3
			NOT = {
				num_traits = 1
			}
		}
		
		modifier = {
			factor = 0.5
			trait = envious
		}
		
		modifier = {
			factor = 1.5
			trait = humble
		}
	}
	
	option = {
		name = "EVTOPTA1000"
		add_trait = greedy
	}
}

#Charitable
character_event = {
	id = 1001
	desc = "EVTDESC1001"
	
	trigger = {
		age = 16
		NOT = {
			num_traits = 4
		}
		NOT = {
			trait = greedy
		}
		NOT = {
			trait = charitable
		}
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.3
			NOT = {
				num_traits = 1
			}
		}
		
		modifier = {
			factor = 1.5
			trait = wroth
		}
		
		modifier = {
			factor = 0.5
			trait = patient
		}
	}
	
	option = {
		name = "EVTOPTA1001"
		add_trait = charitable
	}
}

#Envious
character_event = {
	id = 1002
	desc = "EVTDESC1002"
	
	trigger = {
		age = 16
		NOT = {
			num_traits = 4
		}
		NOT = {
			trait = envious
		}
		NOT = {
			trait = kind
		}
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.3
			NOT = {
				num_traits = 1
			}
		}
		
		modifier = {
			factor = 0.5
			trait = greedy
		}
		
		modifier = {
			factor = 1.5
			trait = charitable
		}
	}
	
	option = {
		name = "EVTOPTA1002"
		add_trait = envious
	}
}

#Kind
character_event = {
	id = 1003
	desc = "EVTDESC1003"
	
	trigger = {
		age = 16
		NOT = {
			num_traits = 4
		}
		NOT = {
			trait = envious
		}
		NOT = {
			trait = kind
		}
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.3
			NOT = {
				num_traits = 1
			}
		}
		
		modifier = {
			factor = 1.5
			trait = wroth
		}
		
		modifier = {
			factor = 0.5
			trait = patient
		}
	}
	
	option = {
		name = "EVTOPTA1003"
		add_trait = kind
	}
}

#Wroth
character_event = {
	id = 1004
	desc = "EVTDESC1004"
	
	trigger = {
		age = 16
		NOT = {
			num_traits = 4
		}
		NOT = {
			trait = wroth
		}
		NOT = {
			trait = patient
		}
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.3
			NOT = {
				num_traits = 1
			}
		}
		
		modifier = {
			factor = 0.5
			trait = proud
		}
		
		modifier = {
			factor = 1.5
			trait = charitable
		}
	}
	
	option = {
		name = "EVTOPTA1004"
		add_trait = wroth
	}
}

#Patient
character_event = {
	id = 1005
	desc = "EVTDESC1005"
	
	trigger = {
		age = 16
		NOT = {
			num_traits = 4
		}
		NOT = {
			trait = wroth
		}
		NOT = {
			trait = patient
		}
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.3
			NOT = {
				num_traits = 1
			}
		}
		
		modifier = {
			factor = 1.5
			trait = envious
		}
		
		modifier = {
			factor = 0.5
			trait = charitable
		}
	}
	
	option = {
		name = "EVTOPTA1005"
		add_trait = patient
	}
}

#Proud
character_event = {
	id = 1006
	desc = "EVTDESC1006"
	
	trigger = {
		age = 16
		NOT = {
			num_traits = 4
		}
		NOT = {
			trait = proud
		}
		NOT = {
			trait = humble
		}
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.3
			NOT = {
				num_traits = 1
			}
		}
		
		modifier = {
			factor = 0.5
			trait = wroth
		}
		modifier = {
			factor = 1.5
			trait = kind
		}
	}
	
	option = {
		name = "EVTOPTA1006"
		add_trait = proud
	}
}

#Humble
character_event = {
	id = 1007
	desc = "EVTDESC1007"
	
	trigger = {
		age = 16
		NOT = {
			num_traits = 4
		}
		NOT = {
			trait = proud
		}
		NOT = {
			trait = humble
		}
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.3
			NOT = {
				num_traits = 1
			}
		}
		
		modifier = {
			factor = 1.5
			trait = envious
		}
		modifier = {
			factor = 0.5
			trait = patient
		}
	}
	
	option = {
		name = "EVTOPTA1007"
		add_trait = humble
	}
}

### OTHER ###

# Deceitful
character_event = {
	id = 1008
	desc = "EVTDESC1008"
	
	trigger = {
		age = 16
		NOT = {
			num_traits = 4
		}
		NOT = {
			trait = deceitful
		}
		NOT = {
			trait = honest
		}
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.3
			NOT = {
				num_traits = 1
			}
		}
		
		modifier = {
			factor = 0.5
			trait = ambitious
		}
		modifier = {
			factor = 1.5
			trait = content
		}
	}
	
	option = {
		name = "EVTOPTA1008"
		add_trait = deceitful
	}
}
	
# Honest
character_event = {
	id = 1009
	desc = "EVTDESC1009"
	
	trigger = {
		age = 16
		NOT = {
			num_traits = 4
		}
		NOT = {
			trait = deceitful
		}
		NOT = {
			trait = honest
		}
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.3
			NOT = {
				num_traits = 1
			}
		}
		
		modifier = {
			factor = 0.5
			trait = just
		}
		modifier = {
			factor = 1.5
			trait = greedy
		}
	}
	
	option = {
		name = "EVTOPTA1009"
		add_trait = honest
	}
}
	
# Craven
character_event = {
	id = 1010
	desc = "EVTDESC1010"
	
	trigger = {
		age = 16
		NOT = {
			num_traits = 4
		}
		NOT = {
			trait = craven
		}
		NOT = {
			trait = brave
		}
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.3
			NOT = {
				num_traits = 1
			}
		}
		
		modifier = {
			factor = 0.5
			trait = ruthless
		}
		modifier = {
			factor = 1.5
			trait = bushi
		}
	}
	
	option = {
		name = "EVTOPTA1010"
		add_trait = craven
	}
}
	
# Brave
character_event = {
	id = 1011
	desc = "EVTDESC1011"
	
	trigger = {
		age = 16
		NOT = {
			num_traits = 4
		}
		NOT = {
			trait = craven
		}
		NOT = {
			trait = brave
		}
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.3
			NOT = {
				num_traits = 1
			}
		}
		
		modifier = {
			factor = 0.5
			trait = bushi
		}
		modifier = {
			factor = 1.5
			trait = ruthless
		}
	}
	
	option = {
		name = "EVTOPTA1011"
		add_trait = brave
	}
}

# Ambitious
character_event = {
	id = 1012
	desc = "EVTDESC1012"
	
	trigger = {
		age = 16
		NOT = {
			num_traits = 4
		}
		NOT = {
			trait = ambitious
		}
		NOT = {
			trait = content
		}
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.3
			NOT = {
				num_traits = 1
			}
		}
		
		modifier = {
			factor = 0.5
			trait = proud
		}
		modifier = {
			factor = 1.5
			trait = humble
		}
	}
	
	option = {
		name = "EVTOPTA1012"
		add_trait = ambitious
	}
}

# Content
character_event = {
	id = 1013
	desc = "EVTDESC1013"
	
	trigger = {
		age = 16
		NOT = {
			num_traits = 4
		}
		NOT = {
			trait = ambitious
		}
		NOT = {
			trait = content
		}
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.3
			NOT = {
				num_traits = 1
			}
		}
		
		modifier = {
			factor = 0.5
			trait = humble
		}
		
		modifier = {
			factor = 1.5
			trait = envious
		}
	}
	
	option = {
		name = "EVTOPTA1013"
		add_trait = content
	}
}

# Arbitrary
character_event = {
	id = 1014
	desc = "EVTDESC1014"
	
	trigger = {
		age = 16
		NOT = {
			num_traits = 4
		}
		NOT = {
			trait = arbitrary
		}
		NOT = {
			trait = just
		}
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.3
			NOT = {
				num_traits = 1
			}
		}
		
		modifier = {
			factor = 0.5
			trait = ruthless
		}
		modifier = {
			factor = 1.5
			trait = bushi
		}
	}
	
	option = {
		name = "EVTOPTA1014"
		add_trait = arbitrary
	}
}

# Just
character_event = {
	id = 1015
	desc = "EVTDESC1015"
	
	trigger = {
		age = 16
		NOT = {
			num_traits = 4
		}
		NOT = {
			trait = arbitrary
		}
		NOT = {
			trait = just
		}
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.3
			NOT = {
				num_traits = 1
			}
		}
		
		modifier = {
			factor = 0.5
			trait = grey_eminence
		}
	}
	
	option = {
		name = "EVTOPTA1015"
		add_trait = just
	}
}

#Remove Charitable
character_event = {
	id = 1016
	desc = "EVTDESC1016"
	
	trigger = {
		age = 16
		num_traits = 4
		trait = charitable
	}
	
	mean_time_to_happen = {
		months = 3000
		
		modifier = {
			factor = 0.5
			trait = envious
		}
		
		modifier = {
			factor = 1.5
			trait = humble
		}
	}
	
	option = {
		name = "EVTOPTA1016"
		remove_trait = charitable
	}
}

#Remove Greedy
character_event = {
	id = 1017
	desc = "EVTDESC1017"
	
	trigger = {
		age = 16
		num_traits = 4
		trait = greedy
	}
	
	mean_time_to_happen = {
		months = 3000
		
		modifier = {
			factor = 1.5
			trait = wroth
		}
		
		modifier = {
			factor = 0.5
			trait = patient
		}
	}
	
	option = {
		name = "EVTOPTA1017"
		remove_trait = greedy
	}
}

#Remove Kind
character_event = {
	id = 1018
	desc = "EVTDESC1018"
	
	trigger = {
		age = 16
		num_traits = 4
		trait = kind
	}
	
	mean_time_to_happen = {
		months = 3000
		
		modifier = {
			factor = 0.5
			trait = wroth
		}
		
		modifier = {
			factor = 1.5
			trait = charitable
		}
	}
	
	option = {
		name = "EVTOPTA1018"
		remove_trait = kind
	}
}

#Remove Envious
character_event = {
	id = 1019
	desc = "EVTDESC1019"
	
	trigger = {
		age = 16
		num_traits = 4
		trait = envious
	}
	
	mean_time_to_happen = {
		months = 3000
		
		modifier = {
			factor = 1.5
			trait = proud
		}
		
		modifier = {
			factor = 0.5
			trait = humble
		}
	}
	
	option = {
		name = "EVTOPTA1019"
		remove_trait = envious
	}
}

#Remove Patient
character_event = {
	id = 1020
	desc = "EVTDESC1020"
	
	trigger = {
		age = 16
		num_traits = 4
		trait = patient
	}
	
	mean_time_to_happen = {
		months = 3000
		
		modifier = {
			factor = 0.5
			trait = greedy
		}
		
		modifier = {
			factor = 1.5
			trait = kind
		}
	}
	
	option = {
		name = "EVTOPTA1020"
		remove_trait = patient
	}
}

#Remove Wroth
character_event = {
	id = 1021
	desc = "EVTDESC1021"
	
	trigger = {
		age = 16
		num_traits = 4
		trait = wroth
	}
	
	mean_time_to_happen = {
		months = 3000
		
		modifier = {
			factor = 1.5
			trait = envious
		}
		
		modifier = {
			factor = 0.5
			trait = humble
		}
	}
	
	option = {
		name = "EVTOPTA1021"
		remove_trait = wroth
	}
}

#Remove Humble
character_event = {
	id = 1022
	desc = "EVTDESC1022"
	
	trigger = {
		age = 16
		num_traits = 4
		trait = humble
	}
	
	mean_time_to_happen = {
		months = 3000
		
		modifier = {
			factor = 0.5
			trait = greedy
		}
		
		modifier = {
			factor = 1.5
			trait = charitable
		}
	}
	
	option = {
		name = "EVTOPTA1022"
		remove_trait = humble
	}
}

#Remove Proud
character_event = {
	id = 1023
	desc = "EVTDESC1023"
	
	trigger = {
		age = 16
		num_traits = 4
		trait = proud
	}
	
	mean_time_to_happen = {
		months = 3000
		
		modifier = {
			factor = 1.5
			trait = wroth
		}
		
		modifier = {
			factor = 0.5
			trait = patient
		}
	}
	
	option = {
		name = "EVTOPTA1023"
		remove_trait = proud
	}
}

### OTHER - REMOVE ###

#Remove Honest
character_event = {
	id = 1024
	desc = "EVTDESC1024"
	
	trigger = {
		age = 16
		num_traits = 4
		trait = honest
	}
	
	mean_time_to_happen = {
		months = 3000
		
		modifier = {
			factor = 0.5
			trait = flamboyant_schemer
		}
		modifier = {
			factor = 0.5
			trait = underhanded_rogue
		}
	}
	
	option = {
		name = "EVTOPTA1024"
		remove_trait = honest
	}
}
	
# Remove Deceitful
character_event = {
	id = 1025
	desc = "EVTDESC1025"
	
	trigger = {
		age = 16
		num_traits = 4
		trait = deceitful
	}
	
	mean_time_to_happen = {
		months = 3000
		
		modifier = {
			factor = 0.5
			trait = tough_soldier
		}
	}
	
	option = {
		name = "EVTOPTA1025"
		remove_trait = deceitful
	}
}
	
# Remove Brave
character_event = {
	id = 1026
	desc = "EVTDESC1026"
	
	trigger = {
		age = 16
		num_traits = 4
		trait = brave
	}
	
	mean_time_to_happen = {
		months = 3000
		
		modifier = {
			factor = 1.5
			trait = misguided_warrior
		}
	}
	
	option = {
		name = "EVTOPTA1026"
		remove_trait = brave
	}
}
	
# Remove Craven
character_event = {
	id = 1027
	desc = "EVTDESC1027"
	
	trigger = {
		age = 16
		num_traits = 4
		trait = craven
	}
	
	mean_time_to_happen = {
		months = 3000
		
		modifier = {
			factor = 0.5
			trait = brilliant_strategist
		}
	}
	
	option = {
		name = "EVTOPTA1027"
		remove_trait = craven
	}
}

# Remove Content
character_event = {
	id = 1028
	desc = "EVTDESC1028"
	
	trigger = {
		age = 16
		num_traits = 4
		trait = content
	}
	
	mean_time_to_happen = {
		months = 3000
	}
	
	option = {
		name = "EVTOPTA1028"
		remove_trait = content
	}
}

# Remove Ambitious
character_event = {
	id = 1029
	desc = "EVTDESC1029"
	
	trigger = {
		age = 16
		num_traits = 4
		trait = ambitious
	}
	
	mean_time_to_happen = {
		months = 3000
		
		modifier = {
			factor = 0.5
			trait = naive_appeaser
		}
	}
	
	option = {
		name = "EVTOPTA1029"
		remove_trait = ambitious
	}
}

# Remove Just
character_event = {
	id = 1030
	desc = "EVTDESC1030"
	
	trigger = {
		age = 16
		num_traits = 4
		trait = just
	}
	
	mean_time_to_happen = {
		months = 3000
	}
	
	option = {
		name = "EVTOPTA1030"
		remove_trait = just
	}
}

# Remove Arbitrary
character_event = {
	id = 1031
	desc = "EVTDESC1031"
	
	trigger = {
		age = 16
		num_traits = 4
		trait = arbitrary
	}
	
	mean_time_to_happen = {
		months = 3000
		
		modifier = {
			factor = 0.5
			trait = grey_eminence
		}
	}
	
	option = {
		name = "EVTOPTA1031"
		remove_trait = arbitrary
	}
}

#Paranoid
character_event = {
	id = 1032
	desc = "EVTDESC1032"
	
	trigger = {
		age = 16
		NOT = {
			num_traits = 4
		}
		NOT = {
			trait = paranoid
		}
		NOT = {
			trait = trusting
		}
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.3
			NOT = {
				num_traits = 1
			}
		}
	
		modifier = {
			factor = 1.5
			trait = bushi
		}
		
		modifier = {
			factor = 0.5
			trait = ruthless
		}
	}

	option = {
		name = "EVTOPTA1032"
		add_trait = paranoid
	}
}

#Trusting
character_event = {
	id = 1033
	desc = "EVTDESC1033"
	
	trigger = {
		age = 16
		NOT = {
			num_traits = 4
		}
		NOT = {
			trait = paranoid
		}
		NOT = {
			trait = trusting
		}
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.3
			NOT = {
				num_traits = 1
			}
		}
		
		modifier = {
			factor = 1.5
			trait = underhanded_rogue
		}
		modifier = {
			factor = 0.5
			trait = skilled_tactician
		}
	}

	option = {
		name = "EVTOPTA1033"
		add_trait = trusting
	}
}

# Remove Paranoid
character_event = {
	id = 1034
	desc = "EVTDESC1034"

	trigger = {
		age = 16
		num_traits = 4
		trait = paranoid
	}
	
	mean_time_to_happen = {
		months = 3000
		
		modifier = {
			factor = 0.5
			trait = brave
		}
	}
	
	option = {
		name = "EVTOPTA1034"
		remove_trait = paranoid
	}
}

# Remove Trusting
character_event = {
	id = 1035
	desc = "EVTDESC1035"

	trigger = {
		age = 16
		num_traits = 4
		trait = trusting
	}
	
	mean_time_to_happen = {
		months = 3000
		
		modifier = {
			factor = 0.5
			trait = greedy
		}
	}
	
	option = {
		name = "EVTOPTA1035"
		remove_trait = trusting
	}
}

# Bushi
character_event = {
	id = 1036
	desc = "EVTDESC1036"
	
	trigger = {
		age = 16
		NOT = {
			num_traits = 4
		}
		NOT = {
			trait = ruthless
		}
		NOT = {
			trait = bushi
		}
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.3
			NOT = {
				num_traits = 1
			}
		}
		
		modifier = {
			factor = 0.5
			trait = brave
		}
		
		modifier = {
			factor = 1.5
			trait = craven
		}
	}
	
	option = {
		name = "EVTOPTA1036"
		add_trait = bushi
	}
}

# Ruthless
character_event = {
	id = 1037
	desc = "EVTDESC1037"
	
	trigger = {
		age = 16
		NOT = {
			num_traits = 4
		}
		NOT = {
			trait = ruthless
		}
		NOT = {
			trait = bushi
		}
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.3
			NOT = {
				num_traits = 1
			}
		}
		
		modifier = {
			factor = 0.5
			trait = craven
		}
		
		modifier = {
			factor = 1.5
			trait = brave
		}
	}
	
	option = {
		name = "EVTOPTA1037"
		add_trait = ruthless
	}
}

# Remove Bushi
character_event = {
	id = 1038
	desc = "EVTDESC1038"

	trigger = {
		age = 16
		num_traits = 4
		trait = bushi
	}
	
	mean_time_to_happen = {
		months = 3000
		
		modifier = {
			factor = 0.5
			trait = craven
		}
		
		modifier = {
			factor = 1.5
			trait = humble
		}
	}
	
	option = {
		name = "EVTOPTA1038"
		remove_trait = bushi
	}
}

# Remove Ruthless
character_event = {
	id = 1039
	desc = "EVTDESC1039"

	trigger = {
		age = 16
		num_traits = 4
		trait = ruthless
	}
	
	mean_time_to_happen = {
		months = 3000
		
		modifier = {
			factor = 0.5
			trait = brave
		}
		modifier = {
			factor = 1.5
			trait = wroth
		}
	}
	
	option = {
		name = "EVTOPTA1039"
		remove_trait = ruthless
	}
}
