# ninja_clan
# ability = speed of progress 1-10
# stealth = chance of not being discovered 1-10
# name = name of clan

ninja_clan = {
	name = Mochizuki
	ability = 7
	stealth = 3
}

ninja_clan = {
	name = Fujibayashi
	ability = 6
	stealth = 8
}

ninja_clan = {
	name = Fuma
	ability = 5
	stealth = 7
}

ninja_clan = {
	name = Hattori
	ability = 9
	stealth = 7
}

ninja_clan = {
	name = Momochi
	ability = 9
	stealth = 3
}

ninja_clan = {
	name = Yamanaka
	ability = 6
	stealth = 5
}

ninja_clan = {
	name = Taki
	ability = 7
	stealth = 7
}

ninja_clan = {
	name = Wada
	ability = 9
	stealth = 4
}

ninja_clan = {
	name = Saji
	ability = 5
	stealth = 4
}

ninja_clan = {
	name = Tomo
	ability = 4
	stealth = 8
}

ninja_clan = {
	name = Morita
	ability = 6
	stealth = 3
}

ninja_clan = {
	name = Akutagawa
	ability = 8
	stealth = 2
}

ninja_clan = {
	name = Minobe
	ability = 5
	stealth = 6
}

ninja_clan = {
	name = Takamine
	ability = 8
	stealth = 5
}

ninja_clan = {
	name = Koizumi
	ability = 4
	stealth = 9
}

ninja_clan = {
	name = Katsuragi
	ability = 6
	stealth = 5
}

ninja_clan = {
	name = Hachiya
	ability = 6
	stealth = 6
}

ninja_clan = {
	name = Fukugita
	ability = 7
	stealth = 7
}

ninja_clan = {
	name = Sugitani
	ability = 7
	stealth = 9
}

ninja_clan = {
	name = Sazi
	ability = 9
	stealth = 1
}

# Possible additional ninja clans:
# Iwane, Tarao, Ukai, Nakamura, Iwamuro, Oki,  Sugiyama, Takino
# Taya, Ueda, Momota, Nakabayashi, Fukuoka, Funo, Otowa


# ninja_mission
# difficulty = chance of failure 
# discovery_chance = chance of discovery
# type = mission_type
# time = the amount of work to 
# cost = the base cost of performing this mission

ninja_mission = {
	type = idle
	difficulty = 0
	discovery_chance = 0
	time = 10000
	cost = 0
}

ninja_mission = {
	type = assasinate
	difficulty = 8
	discovery_chance = 5
	time = 2500
	cost = 3
}

ninja_mission = {
	type = protect
	difficulty = 0
	discovery_chance = 0
	time = 365
	cost = 1
}

ninja_mission = {
	type = kidnap
	difficulty = 7
	discovery_chance = 6
	time = 2000
	cost = 2
}

ninja_mission = {
	type = free_hostage
	difficulty = 5
	discovery_chance = 4
	time = 1500
	cost = 1
}

ninja_mission = {
	type = undermine_honor
	difficulty = 3
	discovery_chance = 2
	time = 1000
	cost = 1
}

ninja_mission = {
	type = weaken_defenses
	difficulty = 6
	discovery_chance = 3
	time = 1200
	cost = 2
}

ninja_mission = {
	type = undermine_faction
	difficulty = 4
	discovery_chance = 3
	time = 2000
	cost = 2
}

ninja_mission = {
	type = burn_manufactory
	difficulty = 7
	discovery_chance = 4
	time = 2000
	cost = 3
}
