###################################
#
# Events for Feudal Life
#
# Id 4000-4499 is reserved
#
###################################
#
# Written by Sara Wendel-Örtqvist

#Nightingale floor
character_event = {
	id = 4000
	desc = "EVTDESC4000"
	
	trigger = {
		war =  no
		in_command =  no
		is_ruler = yes
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.2
			honor = 30
		}
		modifier = {
			factor = 0.3
			trait = just
		}
		modifier = {
			factor = 1.5
			trait = arbitrary
		}
		modifier = {
			factor = 1.2
			trait = content
		}
	}
	
	option = {
		name = "EVTOPTA4000"
		honor = 5
	}
	
	option = {
		name = "EVTOPTB4000"
		trigger = {
			trait = just
			NOT = {
				trait = wroth
			}
			treasury = 10
		}
		treasury = -10
		honor = 7
	}
	
	option = {
		name = "EVTOPTC4000"
		trigger = {
			treasury = 5
			trait = arbitrary
			NOT = {
				trait = paranoid
			}
		}
		honor = 5
		treasury = -5
	}
	
	option = {
		name = "EVTOPTD4000"
		trigger = {
			trait = wroth
			NOT = {
				trait = arbitrary
			}
		}
		add_trait = paranoid
	}
	
	option = {
		name = "EVTOPTE4000"
		trigger = {
			trait = paranoid
			NOT = {
				trait = just
			}
		}
		location = {
			add_province_modifier = {
				name = nightingale_floor
				duration = 365
			}
		}
	}
}

#Ascend Mount Fuji
character_event = {
	id = 4001
	desc = "EVTDESC4001"
	
	trigger = {
		war =  no
		in_command =  no
		is_ruler = yes
		OR = {
			trait = brave
			trait = ambitious
			NOT = {
				trait = content
			}
		}
		NOT = {
			has_character_modifier = modifier_fuji
		}
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.2
			honor = 30
		}
		modifier = {
			factor = 0.3
			trait = just
		}
		modifier = {
			factor = 1.5
			trait = arbitrary
		}
		modifier = {
			factor = 1.2
			trait = content
		}
	}
	
	immediate = {
		hidden_tooltip = {
			add_character_modifier = {
				name = modifier_fuji
				duration = 365
			}
		}
	}
	
	option = {
		name = "EVTOPTA4001"
		honor = 5
	}
	
	option = {
		name = "EVTOPTB4001"
		trigger = {
			NOT = {
				trait = content
			}
		}
		add_trait = content
	}
	
	option = {
		name = "EVTOPTC4001"
		trigger = {
			treasury = 15
			trait = ambitious
			NOT = {
				trait = content
			}
		}
		treasury = -15
		add_character_modifier = {
			name = climb_mountfuji
			duration = 180
		}
	}
}

#Japanese Garden
character_event = {
	id = 4002
	desc = "EVTDESC4002"
	
	trigger = {
		war =  no
		in_command =  no
		is_ruler = yes
		NOT = {
			OR = {
				has_character_modifier = no_garden
				has_character_modifier = chaniwa_garden
				has_character_modifier = tsukiyama_sensei
				has_character_modifier = karesansui_garden
				has_character_modifier = garden_timer
			}
		}
		OR = {
			trait = gardener
			trait = charitable
			NOT = {
				trait = content
			}
		}
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.2
			honor = 30
		}
		modifier = {
			factor = 0.3
			trait = just
		}
		modifier = {
			factor = 1.5
			trait = arbitrary
		}
		modifier = {
			factor = 1.2
			trait = content
		}
	}
	
	option = { 
		name = "EVTOPTA4002"
		honor = 5
		hidden_tooltip = {
			add_character_modifier = {
				name = garden_timer
				duration = 730
			}
		}
	}
	
	option = {
		name = "EVTOPTB4002"
		trigger = {
			trait = kind
			treasury = 10
		}
		treasury = -10
		location = {
			add_province_modifier = {
				name = karesansui_garden
				duration = 365
			}
		}
	}
	
	option = {
		name = "EVTOPTC4002"
		trigger = {
			trait = ambitious
			treasury = 10
			NOT = {
				trait = kind
			}
		}
		treasury = -10
		location = {
			add_province_modifier = {
				name = tsukiyama_sensei
				duration = 365
			}
		}
	}
	
	option = {
		name = "EVTOPTD4002"
		trigger = {
			trait = wroth
			NOT = {
				trait = ambitious
			}
			treasury = 20
		}
		treasury = -20
		location = {
			add_province_modifier = {
				name = chaniwa_garden
				duration = 365
			}
		}
	}
	option = {
		name = "EVTOPTE4002"
		trigger = {
			NOT = {
				trait = wroth
			}
		}
		location = {
			add_province_modifier = {
				name = no_garden
				duration = 365
			}
		}
	}
}

#Unfaithful Husband
character_event = {
	id = 4003
	desc = "EVTDESC4003"
	
	trigger = {
		war =  no
		in_command =  no
		is_ruler = yes
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.5
			trait = just
		}
		modifier = {
			factor = 1.5
			trait = arbitrary
		}
	}
	
	option = { 
		name = "EVTOPTA4003"
		honor = 5
	}
	
	option = {
		name = "EVTOPTB4003"
		trigger = {
			NOT = {
				trait = content
			}
		}
		add_trait = just
	}
	
	option = {
		name = "EVTOPTC4003"
		trigger = {
			trait = arbitrary
			NOT = {
				trait = wroth
			}
		}
		add_character_modifier = {
			name = the_confused
			duration = 90
		}
	}
	
	option = {
		name = "EVTOPTD4003"
		trigger = {
			trait = wroth
			NOT = {
				trait = just
			}
		}
		add_character_modifier = {
			name = the_wroth
			duration = 90
		}
	}
	
	option = {
		name = "EVTOPTE4003"
		trigger = {
			trait = content
			NOT = {
				trait = arbitrary
			}
		}
		add_character_modifier = {
			name = the_confused
			duration = 60
		}
	}
}

#Shogi
character_event = {
	id = 4004
	desc = "EVTDESC4004"
	
	trigger = {
		war =  no
		in_command =  no
		is_ruler = yes
	}
	
	mean_time_to_happen = {
		months = 3000
		
		modifier = {
			factor = 0.2
			honor = 30
		}
		modifier = {
			factor = 0.3
			trait = just
		}
		modifier = {
			factor = 1.5
			trait = arbitrary
		}
		modifier = {
			factor = 1.2
			trait = content
		}
	}
	
	option = {
		name = "EVTOPTA4004"
		honor = 5
	}
	
	option = {
		name = "EVTOPTB4004"
		trigger = {
			trait = honest
			NOT = {
				trait = wroth
			}
		}
		honor = 7
	}
	
	option = {
		name = "EVTOPTC4004"
		trigger = {
			NOT = {
				trait = deceitful
			}
			NOT = {
				trait = content
			}
		}
		add_trait = deceitful
	}
	
	option = {
		name = "EVTOPTD4004"
		trigger = {
			trait = ambitious
			NOT = {
				trait = honest
			}
		}
		treasury = 5
		honor = 5
	}
	
	option = {
		name = "EVTOPTE4004"
		trigger = {
			NOT = {
				trait = content
			}
			NOT = {
				trait = deceitful
			}
		}
		add_trait = content
	}
}

#Sumi-e
character_event = {
	id = 4006
	desc = "EVTDESC4006"
	
	trigger = {
		war =  no
		in_command =  no
		is_ruler = yes
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.3
			trait = just
		}
		modifier = {
			factor = 1.5
			trait = arbitrary
		}
		modifier = {
			factor = 1.2
			trait = content
		}
	}
	
	option = {
		name = "EVTOPTA4006"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB4006"
		trigger = {
			trait = ambitious
			NOT = {
				trait = arbitrary
			}
		}
		add_trait = depressed
	}
	
	option = {
		name = "EVTOPTC4006"
		trigger = {
			trait = wroth
			NOT = {
				trait = bushi
			}
			NOT = {
				trait = just
			}
		}
		add_trait = ruthless
	}
	
	option = {
		name = "EVTOPTD4006"
		trigger = {
			trait = arbitrary
			NOT = {
				trait = wroth
			}
		}
		add_trait = wroth
	}
	
	option = {
		name = "EVTOPTE4006"
		trigger = {
			trait = just
			NOT = {
				trait = kind
			}
		}
		add_trait = kind
	}
}

#Miko - consultant
character_event = {
	id = 4007
	desc = "EVTDESC4007"
	
	trigger = {
		is_ruler = yes
		war =  no
		in_command =  no
		is_female = no
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.2
			honor = 30
		}
		modifier = {
			factor = 0.3
			trait = just
		}
		modifier = {
			factor = 1.5
			trait = arbitrary
		}
		modifier = {
			factor = 1.2
			trait = content
		}
	}
	
	option = {
		name = "EVTOPTA4007"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB4007"
		trigger = {
			trait = just
			treasury = 5
		}
		treasury = -10
		honor = 7
	}
	
	option = {
		name = "EVTOPTC4007"
		trigger = {
			trait = arbitrary
			NOT = {
				trait = bushi
			}
			NOT = {
				trait = ambitious
			}
		}
		add_trait = bushi
	}
	
	option = {
		name = "EVTOPTD4007"
		trigger = {
			trait = greedy
			NOT = {
				trait = ruthless
			}
			NOT = {
				trait = arbitrary
			}
		}
		add_trait = ruthless
	}
	
	option = {
		name = "EVTOPTE4007"
		trigger = {
			trait = envious
			NOT = {
				trait = greedy
			}
		}
		honor = -2
	}
}

#Poet
character_event = {
	id = 4008
	desc = "EVTDESC4008"
	
	trigger = {
		is_ruler = yes
		war =  no
		in_command =  no
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.2
		trait = kind
		}
		modifier = {
			factor = 0.3
			trait = just
		}
		modifier = {
			factor = 1.5
			trait = arbitrary
		}
		modifier = {
			factor = 1.2
			trait = envious
		}
	}
	
	option = {
		name = "EVTOPTA4008"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB4007"
		trigger = {
			trait = envious
			NOT = {
				trait = charitable
			}
		}
		add_character_modifier = {
			name = the_confused
			duration = 90
		}
	}
	
	option = {
		name = "EVTOPTC4008"
		trigger = {
			trait = just
			NOT = {
				trait = trusting
			}
		}
		add_trait = trusting
	}
	
	option = {
		name = "EVTOPTD4008"
		trigger = {
			trait = trusting
			NOT = {
				trait = just
			}
		}
		add_trait = kind
	}
	
	option = {
		name = "EVTOPTE4008"
		trigger = {
		trait = charitable
			NOT = {
				trait = envious
			}
		}
		honor = 7
	}
}

#I spy a spy!
character_event = {
	id = 4010
	desc = "EVTDESC4010"
	
	trigger = {
		is_ruler = yes
		war = no
		in_command = no
		is_female = no
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.2
			trait = ambitious
		}
		modifier = {
			factor = 0.3
			trait = just
		}
		modifier = {
			factor = 1.5
			trait = arbitrary
		}
	}
	
	option = {
		name = "EVTOPTA4010"
		honor = 5
	}
	
	option = {
		name = "EVTOPTB4010" #Behead him!
		trigger = {
			trait = just
			NOT = {
				trait = content
			}
		}
		add_trait = wroth
	}
	
	option = {
		name = "EVTOPTC4010" #Imprisonment
		trigger = {
			trait = arbitrary
			NOT = {
				trait = ambitious
			}
		}
		add_character_modifier = {
			name = ninja_spy
			duration = 90
		}
	}
	
	option = {
		name = "EVTOPTD4010"
		trigger = {
			trait = content
			NOT = {
				trait = just
			}
		}
		add_trait = bushi
	}
	
	option = {
		name = "EVTOPTE4010" #Eyes removed
		trigger = {
			trait = ambitious
			NOT = {
				trait = arbitrary
			}
		}
		add_trait = ruthless
	}
}

#Collector of art
character_event = {
	id = 4011
	desc = "EVTDESC4011"
	
	trigger = {
		is_ruler = yes
		war = no
		in_command = no
		NOT = {
			OR = {
				has_character_modifier = the_oblivious
				has_character_modifier = the_collector
				has_character_modifier = appreciator_tea
			}
		}
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.3
			trait = brave
		}
		modifier = {
			factor = 0.2
			trait = ambitious
		}
		modifier = {
			factor = 1.3
			trait = craven
		}
		modifier = {
			factor = 1.2
			trait = content
		}
	}
	
	option = {
		name = "EVTOPTA4011"
		honor = 5
	}
	
	option = {
		name = "EVTOPTB4011"
		trigger = {
			trait = ambitious
		}
		add_character_modifier = {
			name = the_collector
			duration = 180
		}
	}
	
	option = {
		name = "EVTOPTC4011"
		trigger = {
			trait = ambitious
			NOT = {
				trait = honest
			}
		}
		add_character_modifier = {
			name = appreciator_tea
			duration = 180
		}
	}
	
	option = {
		name = "EVTOPTD4011"
		trigger = {
			NOT = {
				trait = content
			}
			NOT = {
				trait = ambitious
			}
		}
		add_trait = content
	}
	
	option = {
		name = "EVTOPTE4011"
		trigger = {
			NOT = {
				trait = ambitious
			}
		}
		add_character_modifier = {
			name = the_oblivious
			duration = 90
		}
	}
}

#Falconry
character_event = {
	id = 4012
	desc = "EVTDESC4012"
	
	trigger = {
		is_ruler = yes
		war = no
		in_command = no
		is_female = no
		NOT = {
			OR = {
				has_character_modifier = the_scared_one
				has_character_modifier = the_confused
			}
		}
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.3
			trait = brave
		}
		modifier = {
			factor = 0.2
			trait = ambitious
		}
		modifier = {
			factor = 1.3
			trait = craven
		}
		modifier = {
			factor = 1.2
			trait = content
		}
	}
	
	option = {
		name = "EVTOPTA4012"
		honor = 5
	}
	
	option = {
		name = "EVTOPTB4012"
		trigger = {
			trait = brave
		}
		honor = 7
		random = {
			chance = 30
			add_trait = wounded
		}
	}
	
	option = {
		name = "EVTOPTC4012"
		trigger = {
			trait = craven
			NOT = {
				trait = content
			}
		}
		add_character_modifier = {
			name = the_scared_one
			duration = 180
		}
	}
	
	option = {
		name = "EVTOPTD4012"
		trigger = {
			trait = ambitious
			NOT = {
				trait = craven
			}
		}
		add_character_modifier = {
			name = the_confused
			duration = 180
		}
	}
	
	option = {
		name = "EVTOPTE4012"
		trigger = {
			NOT = {
				trait = content
			}
			NOT = {
				trait = brave
			}
		}
		add_trait = content
	}
}

#A visit to the Shinto shrine
character_event = {
	id = 4013
	desc = "EVTDESC4013"
	
	trigger = {
		is_ruler = yes
		war = no
		in_command = no
		is_female = no
		NOT = {
			OR = {
				has_character_modifier = the_blessed
				has_character_modifier = the_devout
			}
		}
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.3
			trait = brave
		}
		modifier = {
			factor = 0.2
			trait = ambitious
		}
		modifier = {
			factor = 1.3
			trait = craven
		}
		modifier = {
			factor = 1.2
			trait = content
		}
	}
	
	option = {
		name = "EVTOPTA4013"
		honor = 5
	}
	
	option = {
		name = "EVTOPTB4013"
		trigger = {
			trait = trusting
			NOT = {
				trait = wroth
			}
		}
		add_character_modifier = {
			name = the_devout
			duration = 90
		}
	}
	
	option = {
		name = "EVTOPTC4013"
		trigger = {
			trait = ambitious
			NOT = {
				trait = trusting
			}
		}
		add_character_modifier = {
			name = the_devout
			duration = 180
		}
	}
	
	option = {
		name = "EVTOPTD4013"
		trigger = {
			trait = wroth
			NOT = {
				trait = trusting
			}
		}
		honor = -5
		add_character_modifier = {
			name = the_blessed
			duration = 90
		}
	}
	
	option = {
		name = "EVTOPTE4013"
		trigger = {
			trait = greedy
			NOT = {
				trait = wroth
			}
			NOT = {
				trait = ambitious
			}
		}
		add_trait = wroth
	}
}

#Collector of Swords
character_event = {
	id = 4014
	desc = "EVTDESC4014"
	
	trigger = {
		is_ruler = yes
		war = no
		in_command = no
		is_female = no
		NOT = {
			OR = {
				has_character_modifier = the_collector
				has_character_modifier = the_uchigatana
			}
		}
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.3
			trait = brave
		}
		modifier = {
			factor = 0.2
			trait = ambitious
		}
		modifier = {
			factor = 1.3
			trait = craven
		}
		modifier = {
			factor = 1.2
			trait = content
		}
	}
	
	option = {
		name = "EVTOPTA4014"
		honor = 5
	}
	
	option = {
		name = "EVTOPTB4014"
		trigger = {
			trait = brave
			NOT = {
				trait = content
			}
		}
		add_character_modifier = {
			name = the_uchigatana
			duration = 90
		}
	}
	
	option = {
		name = "EVTOPTC4014"
		trigger = {
			NOT = {
				trait = craven
			}
			NOT = {
				trait = ambitious
			}
		}
		add_trait = craven
	}
	
	option = {
		name = "EVTOPTD4014"
		trigger = {
			trait = ambitious
			NOT = {
				trait = craven
			}
		}
		add_trait = stressed
		add_character_modifier = {
			name = the_obsessed
			duration = 365
		}
	}
	
	option = {
		name = "EVTOPTE4014"
		trigger = {
			trait = content
			NOT = {
				trait = brave
			}
		}
		add_character_modifier = {
			name = the_collector
			duration = 90
		}
	}
}

#Kunoichi
character_event = {
	id = 4015
	desc = "EVTDESC4015"
	
	trigger = {
		is_ruler = yes
		war = no
		in_command = no
		is_female = no
		NOT = {
			has_character_modifier = the_ignorant
		}
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.3
			trait = brave
		}
		modifier = {
			factor = 0.2
			trait = ambitious
		}
		modifier = {
			factor = 1.3
			trait = craven
		}
		modifier = {
			factor = 1.2
			trait = content
		}
	}
	
	option = {
		name = "EVTOPTA4015"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB4015"
		trigger = {
			trait = content
			NOT = {
				trait = arbitrary
			}
		}
		add_character_modifier = {
			name = the_ignorant
			duration = 90
		}
	}
	
	option = {
		name = "EVTOPTC4015"
		trigger = {
			trait = trusting
			NOT = {
				trait = wroth
			}
		}
		add_trait = paranoid
	}
	
	option = {
		name = "EVTOPTD4015"
		trigger = {
			trait = arbitrary
			NOT = {
				trait = trusting
			}
		}
		add_trait = wroth
	}
	
	option = {
		name = "EVTOPTE4015"
		trigger = {
			trait = wroth
			NOT = {
				trait = content
			}
		}
		add_trait = ruthless
	}
}

#Maker of lacquerware
character_event = {
	id = 4016
	desc = "EVTDESC4016"
	
	trigger = {
		is_ruler = yes
		age = 20
		war = no
		in_command = no
		is_female = no
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.3
			trait = brave
		}
		modifier = {
			factor = 0.2
				trait = ambitious
		}
		modifier = {
			factor = 1.3
				trait = craven
		}
		modifier = {
			factor = 1.2
			trait = content
		}
	}
	
	option = {
		name = "EVTOPTA4016"
		add_trait = wounded
	}
	
	option = {
		name = "EVTOPTB4016"
		trigger = {
			trait = wroth
			NOT = {
				trait = envious
			}
		}
		add_trait = wounded
		honor = 5
	}
	
	option = {
		name = "EVTOPTC4016"
		trigger = {
			trait = envious
			NOT = {
				trait = wroth
			}
		}
		add_trait = depressed
	}
}

#Yabusame
character_event = {
	id = 4017
	desc = "EVTDESC4017"
	
	trigger = {
		is_ruler = yes
		age = 20
		war = no
		in_command = no
		is_female = no
		NOT = {
			has_character_modifier = yabusame_samurai
		}
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.3
			trait = brave
		}
		modifier = {
			factor = 0.2
			trait = ambitious
		}
		modifier = {
			factor = 1.3
			trait = craven
		}
		modifier = {
			factor = 1.2
			trait = content
		}
	}
	
	option = {
		name = "EVTOPTA4017"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB4017"
		trigger = {
			trait = content
		}
		add_trait = ambitious
	}
	
	option = {
		name = "EVTOPTC4017"
		trigger = {
			trait = ambitious
			NOT = {
				trait = envious
			}
		}
		location = {
			add_province_modifier = {
				name = yabusame_samurai
				duration = 90
			}
		}
	}
	
	option = {
		name = "EVTOPTD4017"
		trigger = {
			NOT = {
				trait = ambitious
			}
		}
		add_trait = content
	}
	
	option = {
		name = "EVTOPTE4017"
		trigger = {
			trait = envious
			NOT = {
				trait = content
			}
		}
		add_trait = stressed
	}
}

#Horse
character_event = {
	id = 4018
	desc = "EVTDESC4018"
	
	trigger = {
		is_ruler = yes
		age = 20
		war = no
		in_command = no
		is_female = no
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.3
			trait = brave
		}
		modifier = {
			factor = 0.2
				trait = ambitious
		}
		modifier = {
			factor = 1.3
				trait = craven
		}
		modifier = {
			factor = 1.2
			trait = content
		}
	}
	
	option = {
		name = "EVTOPTA4018"
		honor = 5
	}
	
	option = {
		name = "EVTOPTB4018"
		trigger = {
			trait = brave
			NOT = {
				trait = content
			}
		}
		change_martial = 1
	}
	
	option = {
		name = "EVTOPTC4018"
		trigger = {
			trait = craven
			NOT = {
				trait = ambitious
			}
		}
		change_diplomacy = 1
	}
	
	option = {
		name = "EVTOPTD4018"
		trigger = {
			trait = ambitious
			NOT = {
				trait = craven
			}
			NOT = {
				trait = stressed
			}
		}
		add_trait = stressed
	}
}

#The Giant Ginkgo
character_event = {
	id = 4019
	desc = "EVTDESC4019"
	
	trigger = {
		is_ruler = yes
		age = 20
		war = no
		in_command = no
		is_female = no
		NOT = {
			has_character_modifier = the_confused
		}
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.3
			trait = brave
		}
		modifier = {
			factor = 0.2
			trait = ambitious
		}
		modifier = {
			factor = 1.3
			trait = craven
		}
		modifier = {
			factor = 1.2
			trait = content
		}
	}
	
	option = {
		name = "EVTOPTA4019"
		honor = 5
	}
	
	option = {
		name = "EVTOPTB4019"
		trigger = {
			trait = brave
			NOT = {
				trait = trusting
			}
		}
		change_martial = 1
	}
	
	option = {
		name = "EVTOPTC4019"
		trigger = {
			NOT = {
				trait = craven
			}
			NOT = {
				trait = wroth
			}
		}
		add_trait = craven
	}
	
	option = {
		name = "EVTOPTD4019"
		trigger = {
			trait = wroth
			NOT = {
				trait = brave
			}
		}
		add_trait = ruthless
	}
	
	option = {
		name = "EVTOPTE4019"
		trigger = {
			trait = trusting
			NOT = {
				trait = craven
			}
		}
		add_character_modifier = {
			name = the_confused
			duration = 90
		}
	}
}

#Tenshin Shoden Katori Shinto-ryu
character_event = {
	id = 4020
	desc = "EVTDESC4020"
	
	trigger = {
		is_ruler = yes
		age = 20
		war = no
		in_command = no
		is_female = no
		NOT = {
			trait = wounded
		}
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.3
			trait = brave
		}
		modifier = {
			factor = 0.2
			trait = ambitious
		}
		modifier = {
			factor = 1.3
			trait = craven
		}
		modifier = {
			factor = 1.2
			trait = content
		}
	}
	
	option = {
		name = "EVTOPTA4020"
		honor = 5
		random = {
			chance = 10
			add_trait = wounded
		}
	}
	
	option = {
		name = "EVTOPTB4020"
		trigger = {
			trait = wroth
			NOT = {
				trait = ambitious
			}
		}
		honor = -5
	}
	
	option = {
		name = "EVTOPTC4020"
		trigger = {
			trait = kind
			NOT = {
				trait = brave
			}
		}
		honor = 5
		character_event = {
			id = 4021
			days = 5
		}
	}
	
	option = {
		name = "EVTOPTD4020"
		trigger = {
			trait = brave
			NOT = {
				trait = wroth
			}
		}
		honor = 5
		character_event = {
			id = 4021
			days = 5
		}
	}
	
	option = {
		name = "EVTOPTE4020"
		trigger = {
			trait = ambitious
			NOT = {
				trait = kind
			}
		}
		honor = 5
		character_event = {
			id = 4021
			days = 5
			tooltip = "EVTTOOLTIP4021"
		}
	}
}

#Beaten!
character_event = {
	id = 4021
	desc = "EVTDESC4021"
	
	is_triggered_only = yes
	
	trigger = {
		always = yes
	}
	
	option = {
		name = "EVTOPTA4021"
		honor = 5
	}
	
	option = {
		name = "EVTOPTB4021"
		trigger = {
			trait = brave
			NOT = {
				trait = content
			}
		}
		honor = 5
		random_list = {
			50 = {
				character_event = {
					id = 4021
					tooltip = "EVTTOOLTIP4021"
				}
			}
		}
	}
	
	option = {
		name = "EVTOPTC4021"
		trigger = {
			trait = craven
			NOT = {
				trait = ambitious
			}
		}
		honor = 7
		random = {
			chance = 20
			add_trait = stressed
		}
	}
	
	option = {
		name = "EVTOPTD4021"
		trigger = {
			trait = ambitious
			NOT = {
				trait = brave
			}
		}
		change_martial = 1
	}
}

#Tea Ceremony - invitation
character_event = {
	id = 4022
	desc = "EVTDESC4022"
	
	trigger = {
		is_ruler = yes
		war = no
		in_command = no
		is_female = no
		NOT = {
			has_character_modifier = the_indolent
		}
	}
	
	mean_time_to_happen = {
		months = 2500
	}
	
	option = {
		name = "EVTOPTA4022"
		honor = 5
	}
	
	option = {
		name = "EVTOPTB4022"
		trigger = {
			trait = envious
			NOT = {
				trait = wroth
			}
			NOT = {
				trait = charitable
			}
		}
		add_character_modifier = {
			name = the_indolent
			duration = 90
		}
	}
	
	option = {
		name = "EVTOPTC4022"
		trigger = {
			trait = wroth
			NOT = {
				trait = arbitrary
			}
		}
		add_character_modifier = {
			name = the_indolent
			duration = 90
		}		
	}
	
	option = {
		name = "EVTOPTD4022"
		trigger = {
			trait = arbitrary
			NOT = {
				trait = charitable
			}
		}
		honor = 5
	}
	
	option = {
		name = "EVTOPTE4022"
		trigger = {
			trait = kind
			NOT = {
				trait = envious
			}
		}
		change_diplomacy = 1
	}
	
	option = {
		name = "EVTOPTF4022"
		trigger = {
			NOT = {
				trait = wroth
			}
		}
		change_intrigue = 1
	}
	
	option = {
		name = "EVTOPTG4022"
		trigger = {
			trait = charitable
			treasury = 5
		}
		treasury = -5
		honor = 7
	}
}

#Meitou
character_event = {
	id = 4023
	desc = "EVTDESC4023"
	
	trigger = {
		is_ruler = yes
		war = no
		in_command = no
		is_female = no
		NOT = {
			has_character_modifier = meitou
		}
		father = {
			is_alive = yes
		}
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.5
			trait = brave
		}
		
		modifier = {
			factor = 2
			trait = wroth
		}
	}
	
	option = {
		name = "EVTOPTA4023"
		add_character_modifier = {
			name = meitou
			duration = -1
		}
	}
}

#The Lost Sword
character_event = {
	id = 4024
	desc = "EVTDESC4024"
	
	trigger = {
		is_ruler = yes
		is_female = no
		has_character_modifier = meitou
	}
	
	mean_time_to_happen = {
		months = 2500
	}
	
	option = {
		name = "EVTOPTA4024"
		honor = -5
		remove_character_modifier = meitou
	}
	
	option = {
		name = "EVTOPTB4024"
		trigger = {
			trait = envious
			NOT = {
				trait = honest
			}
		}
		remove_character_modifier = meitou
		honor = 5
	}
	
	option = {
		name = "EVTOPTC4024"
		trigger = {
			trait = proud
			NOT = {
				trait = brave
			}
		}
		remove_character_modifier = meitou
		add_character_modifier = {
			name = the_ignorant
			duration = 90
		}
	}
	
	option = {
		name = "EVTOPTD4024"
		trigger = {
			trait = brave
			NOT = {
				trait = envious
			}
		}
		remove_character_modifier = meitou
		honor = 3
	}
}

#Bakeneko
character_event = {
	id = 4025
	desc = "EVTDESC4025"
	
	trigger = {
		is_ruler = yes
		age = 20
		war = no
		in_command = no
		NOT = {
			has_character_modifier = the_bakeneko
		}
	}
	
	mean_time_to_happen = {
		months = 2500
	}
	
	option = {
		name = "EVTOPTA4025"
		honor = 5
	}
	
	option = {
		name = "EVTOPTB4025"
		trigger = {
			trait = envious
			NOT = {
				trait = wroth
			}
		}
		add_trait = content
	}
	
	option = {
		name = "EVTOPTC4025"
		trigger = {
			NOT = {
				trait = wroth
			}
			NOT = {
				trait = kind
			}
		}
		add_trait = wroth
	}
	
	option = {
		name = "EVTOPTD4025"
		trigger = {
			trait = kind
			NOT = {
				trait = paranoid
			}
		}
		add_character_modifier = {
			name = the_bakeneko
			duration = 60
		}
	}
	
	option = {
		name = "EVTOPTE4025"
		trigger = {
			NOT = {
				trait = paranoid
			}
			NOT = {
				trait = envious
			}
		}
		add_trait = paranoid
	}
}

#Hanami festival
character_event = {
	id = 4026
	desc = "EVTDESC4026"
	
	trigger = {
		is_ruler = yes
		war = no
		month = 1
		NOT = {
			month = 5
		}
		NOT = {
			has_character_modifier = the_jaundiced
		}
	}
	
	mean_time_to_happen = {
		months = 2500
	}
	
	option = {
		name = "EVTOPTA4026"
		honor = 5
	}
	
	option = {
		name = "EVTOPTB4026"
		trigger = {
			trait = patient
			NOT = {
				trait = kind
			}
		}
		add_trait = kind
	}
	
	option = {
		name = "EVTOPTC4026"
		trigger = {
			trait = greedy
		}
		add_trait = envious
	}
	
	option = {
		name = "EVTOPTD4026"
		trigger = {
			trait = wroth
			NOT = {
				trait = content
			}
		}
		add_character_modifier = {
			name = the_jaundiced
			duration = 90
		}
	}
	
	option = {
		name = "EVTOPTE4026"
		trigger = {
			NOT = {
				trait = wroth
			}
			NOT = {
				trait = charitable
			}
		}
		add_trait = charitable
	}
	
	option = {
		name = "EVTOPTF4026"
		trigger = {
			trait = kind
			NOT = {
				trait = greedy
			}
		}
		honor = 7
	}
	
	option = {
		name = "EVTOPTG4026"
		trigger = {
			NOT = {
				trait = content
			}
			NOT = {
				trait = patient
			}
		}
		add_trait = content
	}
}

#Noh actors
character_event = {
	id = 4027
	desc = "EVTDESC4027"
	
	trigger = {
		is_ruler = yes
		war = no
		in_command = no
		NOT = {
			has_character_modifier = the_connoisseur
		}
	}
	
	mean_time_to_happen = {
		months = 2500
	}
	
	option = {
		name = "EVTOPTA4027"
		honor = 5
	}
	
	option = {
		name = "EVTOPTB4027"
		trigger = {
			trait = envious
			NOT = {
				trait = kind
			}
		}
		add_character_modifier = {
			name = the_connoisseur
			duration = 90
		}
	}
	
	option = {
		name = "EVTOPTC4027"
		trigger = {
			trait = wroth
			NOT = {
				trait = kind
			}
		}
		change_diplomacy = 1
	}
	
	option = {
		name = "EVTOPTD4027"
		trigger = {
			trait = arbitrary
			NOT = {
				trait = wroth
			}
		}
		add_trait = kind
	}
	
	option = {
		name = "EVTOPTE4027"
		trigger = {
			trait = kind
			NOT = {
				trait = arbitrary
			}
		}
		change_intrigue = 1
	}
	
	option = {
		name = "EVTOPTF4027"
		trigger = {
			trait = patient
			NOT = {
				trait = charitable
			}
			NOT = {
				trait = envious
			}
		}
		add_trait = charitable
	}

	option = {
		name = "EVTOPTG4027"
		trigger = {
			treasury = 5
		}
		treasury = -5
		honor = 10
	}
}

#Shinto shrine
character_event = {
	id = 4028
	desc = "EVTDESC4028"
	
	trigger = {
		is_ruler = yes
		war = no
		in_command = no
		location = {
			has_building = shinto_shrine
		}
	}
	
	mean_time_to_happen = {
		months = 2500
	}
	
	option = {
		name = "EVTOPTA4028"
		honor = 7
	}
	
	option = {
		name = "EVTOPTB4028"
		trigger = {
			trait = kind
			NOT = {
				trait = honest
			}
		}
		honor = 5
	}
	
	option = {
		name = "EVTOPTC4028"
		trigger = {
			trait = honest
			NOT = {
				trait = kind
			}
		}
		spouse = {
			opinion = {
				modifier = shinto_shrine
				who = ROOT
				years = 1
			}
		}
	}
}

#Build temple
character_event = {
	id = 4029
	desc = "EVTDESC4029"
	
	trigger = {
		is_ruler = yes
		war = no
		in_command = no
		is_female = no
		NOT = {
			has_character_modifier = the_oblivious
		}
		location = {
			has_building = shinto_shrine
		}
	}
	
	mean_time_to_happen = {
		months = 2500
	}
	
	option = {
		name = "EVTOPTA4029"
		honor = 5
	}
	option = {
		name = "EVTOPTB4029"
		trigger = {
			trait = kind
			NOT = {
				trait = envious
			}
		}
		add_character_modifier = {
			name = the_oblivious
			duration = 90
		}
	}
	
	option = {
		name = "EVTOPTC4029"
		trigger = {
			trait = envious
			NOT = {
				trait = kind
			}
		}
		add_trait = paranoid
	}
}

#Archery
character_event = {
	id = 4030
	desc = "EVTDESC4030"
	
	trigger = {
		is_ruler = yes
		age = 20
		is_female = no
		NOT = {
			OR = {
				has_character_modifier = the_ignorant
				has_character_modifier = the_boastful
			}
		}
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 1.5
			trait = craven
		}
		modifier = {
			factor = 0.5
			trait = ambitious
		}
	}
	
	option = {
		name = "EVTOPTA4030"
		honor = 5
	}
	
	option = {
		name = "EVTOPTB4030"
		trigger = {
			trait = ambitious
		}
		change_martial = 1
	}
	
	option = {
		name = "EVTOPTC4030"
		trigger = {
			trait = honest
			NOT = {
				trait = content
			}
		}
		add_character_modifier = {
			name = the_boastful
			duration = 90
		}
	}
	
	option = {
		name = "EVTOPTD4030"
		trigger = {
			NOT = {
				trait = ambitious
			}
		}
		add_character_modifier = {
			name = the_ignorant
			duration = 90
		}
	}
	
	option = {
		name = "EVTOPTE4030"
		trigger = {
			trait = honest
		}
		add_trait = content
	}
}

#Sumai no Sechie
character_event = {
	id = 4031
	desc = "EVTDESC4031"
	
	trigger = {
		is_ruler = yes
		age = 20
		war = no
		in_command = no
		is_female = no
		NOT = {
			OR = {
				has_character_modifier = blue_mawashi
				has_character_modifier = red_mawashi
			}
		}
	}
	
	mean_time_to_happen = {
		months = 2500
	}
	
	option = {
		name = "EVTOPTA4031"
		add_character_modifier = {
			name = blue_mawashi
			duration = 90
		}
	}
	
	option = {
		name = "EVTOPTB4031"
		add_character_modifier = {
			name = red_mawashi
			duration = 90
		}
	}
}

#Kidnapping (the Santa Claus): Start
character_event = {
	id = 4035
	desc = "EVTDESC4035"

	min_age = 20
	max_age = 60
	capable_only = yes
	prisoner = no
	
	trigger = {
		war = no
		in_command = no
		OR = {
			trait = brave
			trait = kind
			trait = wroth
		}
		any_direct_vassal = {
			treasury = 50
			honor = 50
			NOT = {
				spouse = {
					character = ROOT
				}
			}
			OR = {
				trait = trusting
				trait = slow
				NOT = {
					trait = paranoid
				}
				NOT = {
					trait = deceitful
				}
			}
		}
	}
	
	mean_time_to_happen = {
		months = 2500
		
		modifier = {
			factor = 0.1
		}
		modifier = {
			factor = 0.66
			trait = arbitrary
		}
		modifier = {
			factor = 0.8
			trait = content
		}
	}
	
	option = {
		name = "EVTOPTA4035"
		random_direct_vassal = {
			limit = {
				treasury = 50
				honor = 50
				NOT = {
					spouse = {
						character = ROOT
					}
				}
				OR = {
					trait = trusting
					trait = slow
					NOT = {
						trait = paranoid
					}
					NOT = {
						trait = deceitful
					}
				}
			}
			character_event = {
				id = 4036
				tooltip = "EVTTOOLTIP4036"
			}
		}
	}
}

#Kidnapping: Lord
character_event = {
	id = 4036
	desc = "EVTDESC4036"
	
	is_triggered_only = yes

	option = { 
		name = "EVTOPTA4036"
		FROM = {
			character_event = {
				id = 4037
				days = 4
				tooltip = "EVTTOOLTIP4037"
			}
		}
	}
}
	
#Kidnapping: Root
character_event = {
	id = 4037
	desc = "EVTDESC4037"
	
	is_triggered_only = yes
	
	option = {
		name = "EVTOPTA4037"
		add_trait = content
	}
	
	option = {
		name = "EVTOPTB4037"
		add_trait = just
	}
	
	option = {
		name = "EVTOPTC4037" #Imprisonment
		FROM = {
			opinion = {
				modifier = perfect_punishment
				who = ROOT
				years = 1
			}
		}
	}
	
	option = {
		name = "EVTOPTD4037"
		FROM = {
			opinion = {
				modifier = opinion_furious
				who = ROOT
				years = 1
			}
		}
	}
}
