###################################
#
# Events for Education
#
# Id 5500-5999 is reserved
#
###################################
#
# Written by Niklas Strid


### Intrigue traits ###

# Amateurish plotter
character_event = {
	id = 5500
	desc = "EVTDESC5500"
	
	trigger = {
		age = 20
		NOT = { education_traits = 1 }
	}
	
	mean_time_to_happen = {
		months = 5000

		modifier = {
			factor = 0.7
			OR = {
				father = { trait = amateurish_plotter }
				mother = { trait = amateurish_plotter }
				any_sibling = { trait = amateurish_plotter }
			}
		}
		modifier = {
			factor = 0.9
			OR = {
				father = { trait = flamboyant_schemer }
				mother = { trait = flamboyant_schemer }
				any_sibling = { trait = flamboyant_schemer }
			}
		}
		modifier = {
			factor = 1.1
			OR = {
				father = { trait = intricate_webweaver }
				mother = { trait = intricate_webweaver }
				any_sibling = { trait = intricate_webweaver }
			}
		}
		modifier = {
			factor = 1.3
			OR = {
				father = { trait = elusive_shadow }
				mother = { trait = elusive_shadow }
				any_sibling = { trait = elusive_shadow }
			}
		}
	}
	
	option = {
		name = "EVTOPTA5500"
		add_trait = amateurish_plotter
	}
}

# Flamboyant schemer
character_event = {
	id = 5501
	desc = "EVTDESC5501"
	
	trigger = {
		age = 20
		NOT = { education_traits = 1 }
	}
	
	mean_time_to_happen = {
		months = 5000

		modifier = {
			factor = 0.9
			OR = {
				father = { trait = amateurish_plotter }
				mother = { trait = amateurish_plotter }
				any_sibling = { trait = amateurish_plotter }
			}
		}
		modifier = {
			factor = 0.7
			OR = {
				father = { trait = flamboyant_schemer }
				mother = { trait = flamboyant_schemer }
				any_sibling = { trait = flamboyant_schemer }
			}
		}
		modifier = {
			factor = 1.1
			OR = {
				father = { trait = intricate_webweaver }
				mother = { trait = intricate_webweaver }
				any_sibling = { trait = intricate_webweaver }
			}
		}
		modifier = {
			factor = 1.3
			OR = {
				father = { trait = elusive_shadow }
				mother = { trait = elusive_shadow }
				any_sibling = { trait = elusive_shadow }
			}
		}
	}
	
	option = {
		name = "EVTOPTA5501"
		add_trait = flamboyant_schemer
	}
}

# Intricate webweaver
character_event = {
	id = 5502
	desc = "EVTDESC5502"
	
	trigger = {
		age = 20
		NOT = { education_traits = 1 }
	}
	
	mean_time_to_happen = {
		months = 5000

		modifier = {
			factor = 1.3
			OR = {
				father = { trait = amateurish_plotter }
				mother = { trait = amateurish_plotter }
				any_sibling = { trait = amateurish_plotter }
			}
		}
		modifier = {
			factor = 1.1
			OR = {
				father = { trait = flamboyant_schemer }
				mother = { trait = flamboyant_schemer }
				any_sibling = { trait = flamboyant_schemer }
			}
		}
		modifier = {
			factor = 0.7
			OR = {
				father = { trait = intricate_webweaver }
				mother = { trait = intricate_webweaver }
				any_sibling = { trait = intricate_webweaver }
			}
		}
		modifier = {
			factor = 0.9
			OR = {
				father = { trait = elusive_shadow }
				mother = { trait = elusive_shadow }
				any_sibling = { trait = elusive_shadow }
			}
		}
	}
	
	option = {
		name = "EVTOPTA5502"
		add_trait = intricate_webweaver
	}
}

# Elusive shadow
character_event = {
	id = 5503
	desc = "EVTDESC5503"
	
	trigger = {
		age = 20
		NOT = { education_traits = 1 }
	}
	
	mean_time_to_happen = {
		months = 5000

		modifier = {
			factor = 1.3
			OR = {
				father = { trait = amateurish_plotter }
				mother = { trait = amateurish_plotter }
				any_sibling = { trait = amateurish_plotter }
			}
		}
		modifier = {
			factor = 1.1
			OR = {
				father = { trait = flamboyant_schemer }
				mother = { trait = flamboyant_schemer }
				any_sibling = { trait = flamboyant_schemer }
			}
		}
		modifier = {
			factor = 0.9
			OR = {
				father = { trait = intricate_webweaver }
				mother = { trait = intricate_webweaver }
				any_sibling = { trait = intricate_webweaver }
			}
		}
		modifier = {
			factor = 0.7
			OR = {
				father = { trait = elusive_shadow }
				mother = { trait = elusive_shadow }
				any_sibling = { trait = elusive_shadow }
			}
		}
	}
	
	option = {
		name = "EVTOPTA5503"
		add_trait = elusive_shadow
	}
}


### Diplomacy traits ###

# Naive appeaser
character_event = {
	id = 5504
	desc = "EVTDESC5504"
	
	trigger = {
		age = 20
		NOT = { education_traits = 1 }
	}
	
	mean_time_to_happen = {
		months = 5000

		modifier = {
			factor = 0.7
			OR = {
				father = { trait = naive_appeaser }
				mother = { trait = naive_appeaser }
				any_sibling = { trait = naive_appeaser }
			}
		}
		modifier = {
			factor = 0.9
			OR = {
				father = { trait = underhanded_rogue }
				mother = { trait = underhanded_rogue }
				any_sibling = { trait = underhanded_rogue }
			}
		}
		modifier = {
			factor = 1.1
			OR = {
				father = { trait = charismatic_negotiator }
				mother = { trait = charismatic_negotiator }
				any_sibling = { trait = charismatic_negotiator }
			}
		}
		modifier = {
			factor = 1.3
			OR = {
				father = { trait = grey_eminence }
				mother = { trait = grey_eminence }
				any_sibling = { trait = grey_eminence }
			}
		}
	}
	
	option = {
		name = "EVTOPTA5504"
		add_trait = naive_appeaser
	}
}

# Underhanded rogue
character_event = {
	id = 5505
	desc = "EVTDESC5505"
	
	trigger = {
		age = 20
		NOT = { education_traits = 1 }
	}
	
	mean_time_to_happen = {
		months = 5000

		modifier = {
			factor = 0.9
			OR = {
				father = { trait = naive_appeaser }
				mother = { trait = naive_appeaser }
				any_sibling = { trait = naive_appeaser }
			}
		}
		modifier = {
			factor = 0.7
			OR = {
				father = { trait = underhanded_rogue }
				mother = { trait = underhanded_rogue }
				any_sibling = { trait = underhanded_rogue }
			}
		}
		modifier = {
			factor = 1.1
			OR = {
				father = { trait = charismatic_negotiator }
				mother = { trait = charismatic_negotiator }
				any_sibling = { trait = charismatic_negotiator }
			}
		}
		modifier = {
			factor = 1.3
			OR = {
				father = { trait = grey_eminence }
				mother = { trait = grey_eminence }
				any_sibling = { trait = grey_eminence }
			}
		}
	}
	
	option = {
		name = "EVTOPTA5505"
		add_trait = underhanded_rogue
	}
}

# Charismatic negotiator
character_event = {
	id = 5506
	desc = "EVTDESC5506"
	
	trigger = {
		age = 20
		NOT = { education_traits = 1 }
	}
	
	mean_time_to_happen = {
		months = 5000

		modifier = {
			factor = 1.3
			OR = {
				father = { trait = naive_appeaser }
				mother = { trait = naive_appeaser }
				any_sibling = { trait = naive_appeaser }
			}
		}
		modifier = {
			factor = 1.1
			OR = {
				father = { trait = underhanded_rogue }
				mother = { trait = underhanded_rogue }
				any_sibling = { trait = underhanded_rogue }
			}
		}
		modifier = {
			factor = 0.7
			OR = {
				father = { trait = charismatic_negotiator }
				mother = { trait = charismatic_negotiator }
				any_sibling = { trait = charismatic_negotiator }
			}
		}
		modifier = {
			factor = 0.9
			OR = {
				father = { trait = grey_eminence }
				mother = { trait = grey_eminence }
				any_sibling = { trait = grey_eminence }
			}
		}
	}
	
	option = {
		name = "EVTOPTA5506"
		add_trait = charismatic_negotiator
	}
}

# Grey eminence
character_event = {
	id = 5507
	desc = "EVTDESC5507"
	
	trigger = {
		age = 20
		NOT = { education_traits = 1 }
	}
	
	mean_time_to_happen = {
		months = 5000

		modifier = {
			factor = 1.3
			OR = {
				father = { trait = naive_appeaser }
				mother = { trait = naive_appeaser }
				any_sibling = { trait = naive_appeaser }
			}
		}
		modifier = {
			factor = 1.1
			OR = {
				father = { trait = underhanded_rogue }
				mother = { trait = underhanded_rogue }
				any_sibling = { trait = underhanded_rogue }
			}
		}
		modifier = {
			factor = 0.9
			OR = {
				father = { trait = charismatic_negotiator }
				mother = { trait = charismatic_negotiator }
				any_sibling = { trait = charismatic_negotiator }
			}
		}
		modifier = {
			factor = 0.7
			OR = {
				father = { trait = grey_eminence }
				mother = { trait = grey_eminence }
				any_sibling = { trait = grey_eminence }
			}
		}
	}
	
	option = {
		name = "EVTOPTA5507"
		add_trait = grey_eminence
	}
}


### Martial traits ###

# Misguided warrior
character_event = {
	id = 5508
	desc = "EVTDESC5508"
	
	trigger = {
		age = 20
		NOT = { education_traits = 1 }
	}
	
	mean_time_to_happen = {
		months = 5000

		modifier = {
			factor = 0.7
			OR = {
				father = { trait = misguided_warrior }
				mother = { trait = misguided_warrior }
				any_sibling = { trait = misguided_warrior }
			}
		}
		modifier = {
			factor = 0.9
			OR = {
				father = { trait = tough_soldier }
				mother = { trait = tough_soldier }
				any_sibling = { trait = tough_soldier }
			}
		}
		modifier = {
			factor = 1.1
			OR = {
				father = { trait = skilled_tactician }
				mother = { trait = skilled_tactician }
				any_sibling = { trait = skilled_tactician }
			}
		}
		modifier = {
			factor = 1.3
			OR = {
				father = { trait = brilliant_strategist }
				mother = { trait = brilliant_strategist }
				any_sibling = { trait = brilliant_strategist }
			}
		}
	}
	
	option = {
		name = "EVTOPTA5508"
		add_trait = misguided_warrior
	}
}

# Tough soldier
character_event = {
	id = 5509
	desc = "EVTDESC5509"
	
	trigger = {
		age = 20
		NOT = { education_traits = 1 }
	}
	
	mean_time_to_happen = {
		months = 5000

		modifier = {
			factor = 0.9
			OR = {
				father = { trait = misguided_warrior }
				mother = { trait = misguided_warrior }
				any_sibling = { trait = misguided_warrior }
			}
		}
		modifier = {
			factor = 0.7
			OR = {
				father = { trait = tough_soldier }
				mother = { trait = tough_soldier }
				any_sibling = { trait = tough_soldier }
			}
		}
		modifier = {
			factor = 1.1
			OR = {
				father = { trait = skilled_tactician }
				mother = { trait = skilled_tactician }
				any_sibling = { trait = skilled_tactician }
			}
		}
		modifier = {
			factor = 1.3
			OR = {
				father = { trait = brilliant_strategist }
				mother = { trait = brilliant_strategist }
				any_sibling = { trait = brilliant_strategist }
			}
		}
	}
	
	option = {
		name = "EVTOPTA5509"
		add_trait = tough_soldier
	}
}

# Skilled tactician
character_event = {
	id = 5510
	desc = "EVTDESC5510"
	
	trigger = {
		age = 20
		NOT = { education_traits = 1 }
	}
	
	mean_time_to_happen = {
		months = 5000

		modifier = {
			factor = 1.3
			OR = {
				father = { trait = misguided_warrior }
				mother = { trait = misguided_warrior }
				any_sibling = { trait = misguided_warrior }
			}
		}
		modifier = {
			factor = 1.1
			OR = {
				father = { trait = tough_soldier }
				mother = { trait = tough_soldier }
				any_sibling = { trait = tough_soldier }
			}
		}
		modifier = {
			factor = 0.7
			OR = {
				father = { trait = skilled_tactician }
				mother = { trait = skilled_tactician }
				any_sibling = { trait = skilled_tactician }
			}
		}
		modifier = {
			factor = 0.9
			OR = {
				father = { trait = brilliant_strategist }
				mother = { trait = brilliant_strategist }
				any_sibling = { trait = brilliant_strategist }
			}
		}
	}
	
	option = {
		name = "EVTOPTA5510"
		add_trait = skilled_tactician
	}
}

# Brilliant strategist
character_event = {
	id = 5511
	desc = "EVTDESC5511"
	
	trigger = {
		age = 20
		NOT = { education_traits = 1 }
	}
	
	mean_time_to_happen = {
		months = 5000

		modifier = {
			factor = 1.3
			OR = {
				father = { trait = misguided_warrior }
				mother = { trait = misguided_warrior }
				any_sibling = { trait = misguided_warrior }
			}
		}
		modifier = {
			factor = 1.1
			OR = {
				father = { trait = tough_soldier }
				mother = { trait = tough_soldier }
				any_sibling = { trait = tough_soldier }
			}
		}
		modifier = {
			factor = 0.9
			OR = {
				father = { trait = skilled_tactician }
				mother = { trait = skilled_tactician }
				any_sibling = { trait = skilled_tactician }
			}
		}
		modifier = {
			factor = 0.7
			OR = {
				father = { trait = brilliant_strategist }
				mother = { trait = brilliant_strategist }
				any_sibling = { trait = brilliant_strategist }
			}
		}
	}
	
	option = {
		name = "EVTOPTA5511"
		add_trait = brilliant_strategist
	}
}
