###########################################
#
# Events for Personality Traits Effects
#
# ID 3000-3999 is reserved
#
###########################################

#Greedy positive
character_event = {
	id = 3000
	desc = "EVTDESC3000"
	
	trigger = {
		age = 16
		is_ruler = yes
		trait = greedy
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5
			trait = deceitful
		}
		
		modifier = {
			factor = 1.5
			trait = honest
		}
	}
	
	option = {
		name = "EVTOPTA3000"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3000"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3000"
		random_courtier = {
			opinion = {
				modifier = greedy_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Charitable positive
character_event = {
	id = 3001
	desc = "EVTDESC3001"
	
	trigger = {
		age = 16
		is_ruler = yes
		trait = charitable
		any_direct_vassal = {
			NOT = {
				treasury = 20
			}
		}
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = kind
		}
		
		modifier = {
			factor = 1.5 
			trait = wroth
		}
	}
	
	option = {
		name = "EVTOPTA3001"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3001"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3001"
		random_direct_vassal = {
			limit = {
				NOT = {
					treasury = 10
				}
			}
			treasury = 10
			opinion = {
				modifier = charitable_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Envious positive
character_event = {
	id = 3002
	desc = "EVTDESC3002"
	
	trigger = {
		age = 16
		is_ruler = yes
		trait = envious
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = arbitrary
		}
		
		modifier = {
			factor = 1.5 
			trait = just
		}
	}
	
	option = {
		name = "EVTOPTA3002"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3002"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3002"
		random_direct_vassal = {
			opinion = {
				modifier = envious_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Kind positive
character_event = {
	id = 3003
	desc = "EVTDESC3003"
	
	trigger = {
		age = 16
		is_ruler = yes
		trait = kind
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = humble
		}
		
		modifier = {
			factor = 1.5 
			trait = proud
		}
	}
	
	option = {
		name = "EVTOPTA3003"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB30003"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3003"
		random_courtier = {
			opinion = {
				modifier = kind_positive
				who = ROOT
				years = 2
			}
		}
		random = {
			chance = 50
			random_direct_vassal = {
				opinion = {
					modifier = kind_negative
					who = ROOT
					years = 2
				}
			}
		}
	}
}

#Wroth positive
character_event = {
	id = 3004
	desc = "EVTDESC3004"
	
	trigger = {
		age = 16
		is_ruler = yes
		trait = wroth
		any_direct_vassal = {
			age = 5
		}
		any_sibling = {
			is_female = yes
			age = 16
			is_married = no
		}
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = greedy
		}
		
		modifier = {
			factor = 1.5 
			trait = charitable
		}
	}
	
	option = {
		name = "EVTOPTA3004"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3004"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3004"
		random_direct_vassal = {
			limit = {
				age = 5
			}
			opinion = {
				modifier = wroth_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Patient positive
character_event = {
	id = 3005
	desc = "EVTDESC3005"
	
	trigger = {
		age = 16
		is_ruler = yes
		trait = patient
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = ambitious
		}
		
		modifier = {
			factor = 1.5 
			trait = content
		}
	}
	
	option = {
		name = "EVTOPTA3005"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3005"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3005"
		random_courtier = {
			opinion = {
				modifier = patient_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Proud positive
character_event = {
	id = 3006
	desc = "EVTDESC3006"
	
	trigger = {
		age = 16
		is_ruler = yes
		trait = proud
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = greedy
		}
		
		modifier = {
			factor = 1.5 
			trait = charitable
		}
	}
	
	option = {
		name = "EVTOPTA3006"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3006"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3006"
		random_courtier = {
			opinion = {
				modifier = proud_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Humble positive
character_event = {
	id = 3007
	desc = "EVTDESC3007"
	
	trigger = {
		age = 16
		is_ruler = yes
		trait = humble
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = just
		}
		
		modifier = {
			factor = 1.5 
			trait = arbitrary
		}
	}
	
	option = {
		name = "EVTOPTA30070"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3007"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3007"
		random_courtier = {
			opinion = {
				modifier = humble_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Deceitful positive
character_event = {
	id = 3008
	desc = "EVTDESC3008"
	
	trigger = {
		age = 16
		is_ruler = yes
		trait = deceitful
		any_direct_vassal = {
			NOT = {
				trait = deceitful
			}
		}
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = brave
		}
		
		modifier = {
			factor = 1.5 
			trait = craven
		}
	}
	
	option = {
		name = "EVTOPTA3008"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3008"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3008"
		random_direct_vassal = {
			add_trait = deceitful
			opinion = {
				modifier = deceitful_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Honest positive
character_event = {
	id = 3009
	desc = "EVTDESC3009"
	
	trigger = {
		age = 16
		is_ruler = yes
		trait = honest
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = kind
		}
		
		modifier = {
			factor = 1.5 
			trait = envious
		}
	}
	
	option = {
		name = "EVTOPTA3009"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3009"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3009"
		random_courtier = {
			opinion = {
				modifier = honest_positive
				who = ROOT
				years = 2
			}
		}
	}
}
#Craven positive
character_event = {
	id = 3010
	desc = "EVTDESC3010"
	
	trigger = {
		age = 16
		is_ruler = yes
		trait = craven
		any_direct_vassal = {
			martial = 5
		}
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = honest
		}
		
		modifier = {
			factor = 1.5 
			trait = deceitful
		}
	}
	
	option = {
		name = "EVTOPTA3010"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3010"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3010"
		random_direct_vassal = {
			limit = {
				martial = 5
			}
			opinion = {
				modifier = craven_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Brave positive
character_event = {
	id = 3011
	desc = "EVTDESC3011"
	
	trigger = {
		age = 16
		is_ruler = yes
		trait = brave
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = ambitious
		}
		
		modifier = {
			factor = 1.5 
			trait = content
		}
	}
	
	option = {
		name = "EVTOPTA3011"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3011"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3011"
		random_courtier = {
			opinion = {
				modifier = brave_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Ambitious positive
character_event = {
	id = 3012
	desc = "EVTDESC3012"
	
	trigger = {
		age = 16
		is_ruler = yes
		trait = ambitious
		any_direct_vassal = {
			OR = {
				trait = ill
				trait = pneumonic
				NOT = {
					health = 3
				}
			}
		}
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = honest
		}
		
		modifier = {
			factor = 1.5 
			trait = craven
		}
	}
	
	option = {
		name = "EVTOPTA3012"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3012"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3012"
		random_direct_vassal = {
			limit = {
				OR = {
					trait = ill
					trait = pneumonic
					NOT = {
						health = 3
					}
				}
			}
			opinion = {
				modifier = ambitious_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Content positive
character_event = {
	id = 3013
	desc = "EVTDESC3013"
	
	trigger = {
		age = 16
		is_ruler = yes
		trait = content
		any_direct_vassal = {
			OR = {
				trait = ambitious
				trait = brave
				trait = ruthless
			}
		}
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = humble
		}
		
		modifier = {
			factor = 1.5 
			trait = wroth
		}
	}
	
	option = {
		name = "EVTOPTA3013"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3013"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3013"
		random_direct_vassal = {
			limit = {
				OR = {
					trait = ambitious
					trait = brave
					trait = ruthless
				}
			}
			opinion = {
				modifier = content_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Arbitrary positive
character_event = {
	id = 3014
	desc = "EVTDESC3014"
	
	trigger = {
		age = 16
		is_ruler = yes
		trait = arbitrary
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = craven
		}
		
		modifier = {
			factor = 1.5 
			trait = brave
		}
	}
	
	option = {
		name = "EVTOPTA3014"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3014"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3014"
		random_courtier = {
			opinion = {
				modifier = arbitrary_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Just positive
character_event = {
	id = 3015
	desc = "EVTDESC3015"
	
	trigger = {
		age = 16
		is_ruler = yes
		trait = just
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = brave
		}
		
		modifier = {
			factor = 1.5 
			trait = craven
		}
	}
	
	option = {
		name = "EVTOPTA3015"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3015"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3015"
		random_courtier = {
			opinion = {
				modifier = just_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Amateurish Plotter Positive
character_event = {
	id = 3016
	desc = "EVTDESC3016"
	
	trigger = {
		age = 20
		is_ruler = yes
		trait = amateurish_plotter
		any_direct_vassal = {
			OR = {
				trait = flamboyant_schemer
				trait = intricate_webweaver
				trait = elusive_shadow
				trait = deceitful
			}
		}
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = deceitful
		}
		
		modifier = {
			factor = 1.5 
			trait = honest
		}
	}
	
	option = {
		name = "EVTOPTA3016"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3016"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3016"
		random_direct_vassal = {
			limit = {
				OR = {
					trait = flamboyant_schemer
					trait = intricate_webweaver
					trait = elusive_shadow
					trait = deceitful
				}
			}
			opinion = {
				modifier = amateurish_plotter_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Flamboyant Schemer Positive
character_event = {
	id = 3017
	desc = "EVTDESC3017"
	
	trigger = {
		age = 20
		is_ruler = yes
		trait = flamboyant_schemer
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = deceitful
		}
		
		modifier = {
			factor = 1.5 
			trait = wroth
		}
	}
	
	option = {
		name = "EVTOPTA3017"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3017"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3017"
		random_courtier = {
			opinion = {
				modifier = flamboyant_schemer_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Intricate Webweaver Positive
character_event = {
	id = 3018
	desc = "EVTDESC3018"
	
	trigger = {
		age = 20
		is_ruler = yes
		trait = intricate_webweaver
		any_direct_vassal = {
			age = 5
		}
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = envious
		}
		
		modifier = {
			factor = 1.5 
			trait = kind
		}
	}
	
	option = {
		name = "EVTOPTA3018"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3018"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3018"
		random_courtier = {
			opinion = {
				modifier = intricate_webweaver_positive
				who = ROOT
				years = 2
			}
		}
	}
	option = {
		name = "EVTOPTD3018"
		random_direct_vassal = {
			opinion = {
				modifier = intricate_webweaver_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Elusive Shadow Positive
character_event = {
	id = 3019
	desc = "EVTDESC3019"
	
	trigger = {
		age = 20
		is_ruler = yes
		trait = elusive_shadow
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = bushi
		}
		
		modifier = {
			factor = 1.5 
			trait = ruthless
		}
	}
	
	option = {
		name = "EVTOPTA3019"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3019"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3019"
		random_courtier = {
			opinion = {
				modifier = elusive_shadow_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Naive Appeaser Positive
character_event = {
	id = 3020
	desc = "EVTDESC3020"
	
	trigger = {
		age = 20
		is_ruler = yes
		trait = naive_appeaser
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = proud
		}
		
		modifier = {
			factor = 1.5 
			trait = humble
		}
	}
	
	option = {
		name = "EVTOPTA3020"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3020"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3020"
		random_courtier = {
			opinion = {
				modifier = naive_appeaser_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Underhanded Rogue Positive
character_event = {
	id = 3021
	desc = "EVTDESC3021"
	
	trigger = {
		age = 20
		is_ruler = yes
		trait = underhanded_rogue
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = wroth
		}
		
		modifier = {
			factor = 1.5 
			trait = paranoid
		}
	}
	
	option = {
		name = "EVTOPTA3021"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3021"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3021"
		random_courtier = {
			opinion = {
				modifier = underhanded_rogue_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Charismatic Negotiator Positive
character_event = {
	id = 3022
	desc = "EVTDESC3022"
	
	trigger = {
		age = 20
		is_ruler = yes
		trait = charismatic_negotiator
		any_direct_vassal = {
			age = 5
		}
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = ambitious
		}
		
		modifier = {
			factor = 1.5 
			trait = content
		}
	}
	
	option = {
		name = "EVTOPTA3022"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3022"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3022"
		random_direct_vassal = {
			opinion = {
				modifier = charismatic_negotiator_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Grey Eminence Positive
character_event = {
	id = 3023
	desc = "EVTDESC3023"
	
	trigger = {
		age = 20
		is_ruler = yes
		trait = grey_eminence
		any_direct_vassal = {
			age = 5
		}
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = bushi
		}
		
		modifier = {
			factor = 1.5 
			trait = ruthless
		}
	}
	
	option = {
		name = "EVTOPTA3023"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3023"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3023"
		random_direct_vassal = {
			opinion = {
				modifier = grey_eminence_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Misguided Warrior Positive
character_event = {
	id = 3024
	desc = "EVTDESC3024"
	
	trigger = {
		age = 20
		is_ruler = yes
		trait = misguided_warrior
		any_direct_vassal = {
			age = 5
		}
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = brave
		}
		
		modifier = {
			factor = 1.5 
			trait = maimed
		}
	}
	
	option = {
		name = "EVTOPTA3024"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3024"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3024"
		random_direct_vassal = {
			opinion = {
				modifier = misguided_warrior_positive
				who = ROOT
				years = 2
			}
		}
	}
}
#Tough Soldier Positive
character_event = {
	id = 3025
	desc = "EVTDESC3025"
	
	trigger = {
		age = 20
		is_ruler = yes
		trait = tough_soldier
		any_direct_vassal = {
			age = 5
		}
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = brave
		}
		
		modifier = {
			factor = 1.5 
			trait = trusting
		}
	}
	
	option = {
		name = "EVTOPTA3025"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3025"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3025"
		random_direct_vassal = {
			opinion = {
				modifier = tough_soldier_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Skilled Tactician Positive
character_event = {
	id = 3026
	desc = "EVTDESC3026"
	
	trigger = {
		age = 20
		is_ruler = yes
		trait = skilled_tactician
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = brave
		}
		
		modifier = {
			factor = 1.5 
			trait = ruthless
		}
	}
	
	option = {
		name = "EVTOPTA3026"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3026"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3026"
		random_courtier = {
			opinion = {
				modifier = skilled_tactician_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Brilliant Strategist Positive
character_event = {
	id = 3027
	desc = "EVTDESC3027"
	
	trigger = {
		age = 20
		is_ruler = yes
		trait = brilliant_strategist
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = brave
		}
		
		modifier = {
			factor = 1.5 
			trait = wounded
		}
	}
	
	option = {
		name = "EVTOPTA3027"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3027"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3027"
		random_courtier = {
			opinion = {
				modifier = brilliant_strategist_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Scholar Positive
character_event = {
	id = 3028
	desc = "EVTDESC3028"
	
	trigger = {
		age = 20
		is_ruler = yes
		trait = scholar
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = genius
		}
		modifier = {
			factor = 0.25 
			trait = quick
		}
		
		modifier = {
			factor = 1.5 
			trait = imbecile
		}
		modifier = {
			factor = 1.25 
			trait = slow
		}
	}
	
	option = {
		name = "EVTOPTA3028"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3028"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3028"
		random_courtier = {
			opinion = {
				modifier = scholar_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Gardener Positive
character_event = {
	id = 3029
	desc = "EVTDESC3029"
	
	trigger = {
		age = 20
		is_ruler = yes
		trait = gardener
		any_direct_vassal = {
			age = 5
		}
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = humble
		}
		
		modifier = {
			factor = 1.5 
			trait = ill
		}
	}
	
	option = {
		name = "EVTOPTA3029"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3029"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3029"
		random_direct_vassal = {
			opinion = {
				modifier = gardener_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Hunter Positive
character_event = {
	id = 3030
	desc = "EVTDESC3030"
	
	trigger = {
		age = 20
		is_ruler = yes
		trait = hunter
		any_direct_vassal = {
			age = 5
		}
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = brave
		}
		
		modifier = {
			factor = 1.5 
			trait = wounded
		}
	}
	
	option = {
		name = "EVTOPTA3030"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3030"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3030"
		random_direct_vassal = {
			opinion = {
				modifier = hunter_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Poet Positive
character_event = {
	id = 3031
	desc = "EVTDESC3031"
	
	trigger = {
		age = 20
		is_ruler = yes
		trait = poet
		any_direct_vassal = {
			age = 16
		}
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = honest
		}
		
		modifier = {
			factor = 1.5 
			trait = charitable
		}
	}
	
	option = {
		name = "EVTOPTA3031"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3031"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3031"
		random_direct_vassal = {
			limit = {
				age = 16
			}
			opinion = {
				modifier = poet_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Falconer Positive
character_event = {
	id = 3032
	desc = "EVTDESC3032"
	
	trigger = {
		age = 20
		is_ruler = yes
		trait = falconer
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = brave
		}
		
		modifier = {
			factor = 1.5 
			trait = wounded
		}
	}
	
	option = {
		name = "EVTOPTA3032"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3032"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3032"
		random_courtier = {
			opinion = {
				modifier = falconer_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Tea Master Positive
character_event = {
	id = 3033
	desc = "EVTDESC3033"
	
	trigger = {
		age = 20
		is_ruler = yes
		trait = tea_master
		any_direct_vassal = {
			age = 16
		}
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = quick
		}
		
		modifier = {
			factor = 1.5 
			trait = slow
		}
	}
	
	option = {
		name = "EVTOPTA3033"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3033"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3033"
		random_direct_vassal = {
			opinion = {
				modifier = tea_master_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Painter Positive
character_event = {
	id = 3034
	desc = "EVTDESC3034"
	
	trigger = {
		age = 20
		is_ruler = yes
		trait = painter
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = kind
		}
		
		modifier = {
			factor = 1.5 
			trait = envious
		}
	}
	
	option = {
		name = "EVTOPTA3034"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3034"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3034"
		random_courtier = {
			opinion = {
				modifier = painter_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Musician Positive
character_event = {
	id = 3035
	desc = "EVTDESC3035"
	
	trigger = {
		age = 20
		is_ruler = yes
		trait = musician
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = bushi
		}
		
		modifier = {
			factor = 1.5 
			trait = lisp
		}
	}
	
	option = {
		name = "EVTOPTA3035"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3035"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3035"
		random_courtier = {
			opinion = {
				modifier = musician_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Calligraphist Positive
character_event = {
	id = 3036
	desc = "EVTDESC3036"
	
	trigger = {
		age = 20
		is_ruler = yes
		trait = calligraphist
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = quick
		}
		
		modifier = {
			factor = 1.5 
			trait = slow
		}
	}
	
	option = {
		name = "EVTOPTA3036"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3036"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3036"
		random_courtier = {
			opinion = {
				modifier = calligraphist_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Go Player Positive
character_event = {
	id = 3037
	desc = "EVTDESC3037"
	
	trigger = {
		age = 20
		is_ruler = yes
		trait = go_player
		any_direct_vassal = {
			age = 5
		}
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = genius
		}
		
		modifier = {
			factor = 1.5 
			trait = imbecile
		}
	}
	
	option = {
		name = "EVTOPTA3037"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3037"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3037"
		random_direct_vassal = {
			opinion = {
				modifier = go_player_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Fair Positive
character_event = {
	id = 3038
	desc = "EVTDESC3038"
	
	trigger = {
		age = 20
		trait = fair
		war = no
		in_command = no
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			is_female = yes
		}
		
		modifier = {
			factor = 2
			is_female = no
		}
	}
	
	option = {
		name = "EVTOPTA3038"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3038"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3038"
		random_courtier = {
			opinion = {
				modifier = fair_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Genius Positive
character_event = {
	id = 3039
	desc = "EVTDESC3039"
	
	trigger = {
		age = 20
		is_ruler = yes
		trait = genius
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = scholar
		}
		
		modifier = {
			factor = 1.5 
			trait = hunter
		}
	}
	
	option = {
		name = "EVTOPTA3039"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3039"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3039"
		random_courtier = {
			opinion = {
				modifier = genius_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Quick Positive
character_event = {
	id = 3040
	desc = "EVTDESC3040"
	
	trigger = {
		age = 20
		is_ruler = yes
		trait = quick
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = poet
		}
		
		modifier = {
			factor = 1.5 
			trait = falconer
		}
	}
	
	option = {
		name = "EVTOPTA3040"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3040"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3040"
		trigger = {
			treasury = 10
		}
		treasury = -10
		random_courtier = {
			treasury = 10
			opinion = {
				modifier = quick_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Ruthless Positive
character_event = {
	id = 3041
	desc = "EVTDESC3041"
	
	trigger = {
		age = 20
		is_ruler = yes
		trait = ruthless
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = ambitious
		}
		
		modifier = {
			factor = 1.5 
			trait = proud
		}
	}
	
	option = {
		name = "EVTOPTA3041"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3041"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3041"
		random_courtier = {
			opinion = {
				modifier = ruthless_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#Bushi Positive
character_event = {
	id = 3042
	desc = "EVTDESC3042"
	
	trigger = {
		age = 20
		is_ruler = yes
		trait = bushi
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = patient
		}
		
		modifier = {
			factor = 1.5 
			trait = wroth
		}
	}
	
	option = {
		name = "EVTOPTA3042"
		treasury = 5
	}
	
	option = {
		name = "EVTOPTB3042"
		honor = 5
	}
	
	option = {
		name = "EVTOPTC3042"
		random_courtier = {
			opinion = {
				modifier = bushi_positive
				who = ROOT
				years = 2
			}
		}
	}
}

#NEGATIVE EVENTS

#Envious Negative
character_event = {
	id = 3043
	desc = "EVTDESC3043"
	
	trigger = {
		age = 16
		is_ruler = yes
		honor = 30
		trait = envious
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = arbitrary
		}
		
		modifier = {
			factor = 1.5 
			trait = craven
		}
	}
	
	option = {
		name = "EVTOPTA3043"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3043"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3043"
		random_courtier = {
			limit = {
				is_female = no
			}
			opinion = {
				modifier = envious_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Kind Negative
character_event = {
	id = 3044
	desc = "EVTDESC3044"
	
	trigger = {
		age = 16
		is_ruler = yes
		honor = 30
		trait = kind
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = humble
		}
		
		modifier = {
			factor = 1.5 
			trait = proud
		}
	}
	
	option = {
		name = "EVTOPTA3044"
		trigger = {
			treasury = 5
		}
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3043"
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3044"
		random_courtier = {
			opinion = {
				modifier = kind_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Wroth Negative
character_event = {
	id = 3045
	desc = "EVTDESC3045"
	
	trigger = {
		age = 16
		is_ruler = yes
		honor = 30
		trait = wroth
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = proud
		}
		
		modifier = {
			factor = 1.5 
			trait = humble
		}
	}
	
	option = {
		name = "EVTOPTA3045"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3045"
		trigger = {
			treasury = 5
		}		
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3045"
		random_courtier = {
			opinion = {
				modifier = wroth_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Patient Negative
character_event = {
	id = 3046
	desc = "EVTDESC3046"
	
	trigger = {
		age = 16
		is_ruler = yes
		honor = 30
		trait = patient
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = ambitious
		}
		
		modifier = {
			factor = 1.5 
			trait = content
		}
	}
	
	option = {
		name = "EVTOPTA3046"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3046"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3046"
		random_courtier = {
			opinion = {
				modifier = patient_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Proud Negative
character_event = {
	id = 3047
	desc = "EVTDESC3047"
	
	trigger = {
		age = 16
		is_ruler = yes
		honor = 30
		trait = proud
		any_direct_vassal = {
			age = 5
		}
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = brave
		}
		
		modifier = {
			factor = 1.5 
			trait = greedy
		}
	}
	
	option = {
		name = "EVTOPTA3047"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3047"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3047"
		random_direct_vassal = {
			opinion = {
				modifier = proud_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Humble Negative
character_event = {
	id = 3048
	desc = "EVTDESC3048"
	
	trigger = {
		age = 16
		is_ruler = yes
		honor = 30
		trait = humble
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = just
		}
		
		modifier = {
			factor = 1.5 
			trait = arbitrary
		}
	}
	
	option = {
		name = "EVTOPTA30480"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3048"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3048"
		random_courtier = {
			opinion = {
				modifier = humble_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Deceitful Negative
character_event = {
	id = 3049
	desc = "EVTDESC3049"
	
	trigger = {
		age = 16
		is_ruler = yes
		honor = 30
		trait = deceitful
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = brave
		}
		
		modifier = {
			factor = 1.5 
			trait = craven
		}
	}
	
	option = {
		name = "EVTOPTA3049"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3049"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3049"
		random_courtier = {
			opinion = {
				modifier = deceitful_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Honest Negative
character_event = {
	id = 3050
	desc = "EVTDESC3050"
	
	trigger = {
		age = 16
		is_ruler = yes
		honor = 30
		trait = honest
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = patient
		}
		
		modifier = {
			factor = 1.5 
			trait = kind
		}
	}
	
	option = {
		name = "EVTOPTA3050"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3050"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3050"
		random_courtier = {
			opinion = {
				modifier = honest_negative
				who = ROOT
				years = 2
			}
		}
	}
}
#Craven Negative
character_event = {
	id = 3051
	desc = "EVTDESC3051"
	
	trigger = {
		age = 16
		is_ruler = yes
		honor = 30
		trait = craven
		any_direct_vassal = {
			age = 5
		}
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = honest
		}
		
		modifier = {
			factor = 1.5 
			trait = deceitful
		}
	}
	
	option = {
		name = "EVTOPTA3051"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3051"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3051"
		random_direct_vassal = {
			opinion = {
				modifier = craven_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Brave Negative
character_event = {
	id = 3052
	desc = "EVTDESC3052"
	
	trigger = {
		age = 16
		is_ruler = yes
		honor = 30
		trait = brave
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = ambitious
		}
		
		modifier = {
			factor = 1.5 
			trait = content
		}
	}
	
	option = {
		name = "EVTOPTA3052"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3052"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3052"
		random_courtier = {
			opinion = {
				modifier = brave_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Ambitious Negative
character_event = {
	id = 3053
	desc = "EVTDESC3053"
	
	trigger = {
		age = 16
		is_ruler = yes
		honor = 30
		trait = ambitious
		any_direct_vassal = {
			age = 5
		}
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = deceitful
		}
		
		modifier = {
			factor = 1.5 
			trait = brave
		}
	}
	
	option = {
		name = "EVTOPTA3052"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3053"
		trigger = {
			trait = trusting
		}
		random_direct_vassal = {
			opinion = {
				modifier = ambitious_positive
				who = ROOT
				years = 2
			}
		}
	}
	
	option = {
		name = "EVTOPTC3053"
		trigger = {
			trait = paranoid
		}
		random_direct_vassal = {
			opinion = {
				modifier = ambitious_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Content Negative
character_event = {
	id = 3054
	desc = "EVTDESC3054"
	
	trigger = {
		age = 16
		is_ruler = yes
		honor = 30
		trait = content
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = proud
		}
		
		modifier = {
			factor = 1.5 
			trait = kind
		}
	}
	
	option = {
		name = "EVTOPTA3054"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3054"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3054"
		random_courtier = {
			opinion = {
				modifier = content_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Arbitrary Negative
character_event = {
	id = 3055
	desc = "EVTDESC3055"
	
	trigger = {
		age = 16
		is_ruler = yes
		honor = 30
		trait = arbitrary
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = brave
		}
		
		modifier = {
			factor = 1.5 
			trait = craven
		}
	}
	
	option = {
		name = "EVTOPTA3055"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3055"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3055"
		random_courtier = {
			opinion = {
				modifier = arbitrary_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Just Negative
character_event = {
	id = 3056
	desc = "EVTDESC3056"
	
	trigger = {
		age = 16
		is_ruler = yes
		honor = 30
		trait = just
		is_married = yes
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = arbitrary
		}
		
		modifier = {
			factor = 1.5 
			trait = just
		}
	}
	
	option = {
		name = "EVTOPTA3056"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3056"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3056"
		random_courtier = {
			opinion = {
				modifier = just_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Amateurish Plotter Negative: 
character_event = {
	id = 3057
	desc = "EVTDESC3057"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = amateurish_plotter
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = deceitful
		}
		
		modifier = {
			factor = 1.5 
			trait = honest
		}
	}
	
	option = {
		name = "EVTOPTA3057"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3057"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3057"
		random_courtier = {
			opinion = {
				modifier = amateurish_plotter_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Flamboyant Schemer Negative: 
character_event = {
	id = 3058
	desc = "EVTDESC3058"
	
	trigger = {
		age = 20
		honor = 30
		is_married = yes
		any_child = {
			age = 1
			NOT = {
				age = 13
			}
		}
		trait = flamboyant_schemer
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = wroth
		}
		
		modifier = {
			factor = 1.5 
			trait = deceitful
		}
	}
	
	option = {
		name = "EVTOPTA3058"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3058"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3058"
		random_courtier = {
			opinion = {
				modifier = flamboyant_schemer_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Intricate Webweaver Negative
character_event = {
	id = 3059
	desc = "EVTDESC3059"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = intricate_webweaver
		any_direct_vassal = {
			age = 5
		}
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = wroth
		}
		
		modifier = {
			factor = 1.5 
			trait = envious
		}
	}
	
	option = {
		name = "EVTOPTA3059"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3059"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3059"
		random_direct_vassal = {
			opinion = {
				modifier = intricate_webweaver_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Elusive Shadow Negative
character_event = {
	id = 3060
	desc = "EVTDESC3060"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = elusive_shadow
		is_married = yes
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = ruthless
		}
		
		modifier = {
			factor = 1.5 
			trait = bushi
		}
	}
	
	option = {
		name = "EVTOPTA3060"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3060"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3060"
		random_courtier = {
			opinion = {
				modifier = elusive_shadow_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Naive Appeaser Negative: 
character_event = {
	id = 3061
	desc = "EVTDESC3061"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = naive_appeaser
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = envious
		}
		
		modifier = {
			factor = 1.5 
			trait = humble
		}
	}
	
	option = {
		name = "EVTOPTA3061"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3061"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3061"
		random_courtier = {
			opinion = {
				modifier = naive_appeaser_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Underhanded Rogue Negative: 
character_event = {
	id = 3062
	desc = "EVTDESC3062"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = underhanded_rogue
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = patient
		}
		
		modifier = {
			factor = 1.5 
			trait = trusting
		}
	}
	
	option = {
		name = "EVTOPTA3062"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3062"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3062"
		random_courtier = {
			opinion = {
				modifier = underhanded_rogue_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Charismatic Negotiator Negative: 
character_event = {
	id = 3063
	desc = "EVTDESC3063"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = charismatic_negotiator
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = content
		}
		
		modifier = {
			factor = 1.5 
			trait = ambitious
		}
	}
	
	option = {
		name = "EVTOPTA3063"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3063"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3063"
		random_courtier = {
			opinion = {
				modifier = charismatic_negotiator_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Grey Eminence Negative: 
character_event = {
	id = 3064
	desc = "EVTDESC3064"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = grey_eminence
		any_direct_vassal = {
			age = 5
		}
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = ruthless
		}
		
		modifier = {
			factor = 1.5 
			trait = bushi
		}
	}
	
	option = {
		name = "EVTOPTA3064"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3064"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3064"
		random_direct_vassal = {
			opinion = {
				modifier = grey_eminence_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Misguided Warrior Negative
character_event = {
	id = 3065
	desc = "EVTDESC3065"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = misguided_warrior
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = maimed
		}
		
		modifier = {
			factor = 1.5 
			trait = brave
		}
	}
	
	option = {
		name = "EVTOPTA3065"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3065"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3065"
		random_direct_vassal = {
			opinion = {
				modifier = misguided_warrior_negative
				who = ROOT
				years = 2
			}
		}
	}
}
#Tough Soldier Negative
character_event = {
	id = 3066
	desc = "EVTDESC3066"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = tough_soldier
		any_direct_vassal = {
			age = 5
		}
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = craven
		}
		
		modifier = {
			factor = 1.5 
			trait = paranoid
		}
	}
	
	option = {
		name = "EVTOPTA3066"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3066"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3066"
		random_direct_vassal = {
			opinion = {
				modifier = tough_soldier_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Skilled Tactician Negative
character_event = {
	id = 3067
	desc = "EVTDESC3067"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = skilled_tactician
		any_direct_vassal = {
			age = 5
		}
	}
	
	mean_time_to_happen = {
		months = 100
		
		modifier = {
			factor = 0.5 
			trait = craven
		}
		
		modifier = {
			factor = 1.5 
			trait = bushi
		}
	}
	
	option = {
		name = "EVTOPTA3067"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3067"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3067"
		random_direct_vassal = {
			opinion = {
				modifier = skilled_tactician_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Brilliant Strategist Negative
character_event = {
	id = 3068
	desc = "EVTDESC3068"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = brilliant_strategist
		any_direct_vassal = {
			age = 5
		}
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = wounded
		}
		
		modifier = {
			factor = 1.5 
			trait = brave
		}
	}
	
	option = {
		name = "EVTOPTA3068"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3068"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3068"
		random_direct_vassal = {
			opinion = {
				modifier = brilliant_strategist_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Scholar Negative
character_event = {
	id = 3069
	desc = "EVTDESC3069"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = scholar
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 1.5 
			trait = genius
		}
		modifier = {
			factor = 1.25 
			trait = quick
		}
		
		modifier = {
			factor = 0.5 
			trait = imbecile
		}
		modifier = {
			factor = 0.25 
			trait = slow
		}
	}
	
	option = {
		name = "EVTOPTA3069"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3069"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3069"
		random_courtier = {
			opinion = {
				modifier = scholar_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Gardener Negative: 
character_event = {
	id = 3070
	desc = "EVTDESC3070"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = gardener
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = ill
		}
		
		modifier = {
			factor = 1.5 
			trait = proud
		}
	}
	
	option = {
		name = "EVTOPTA3070"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3070"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3070"
		random_courtier = {
			add_trait = ill
			opinion = {
				modifier = gardener_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Hunter Negative
character_event = {
	id = 3071
	desc = "EVTDESC3071"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = hunter
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = wounded
		}
		
		modifier = {
			factor = 1.5 
			trait = brave
		}
	}
	
	option = {
		name = "EVTOPTA3071"
		honor = -2
	}
	
	option = {
		name = "EVTOPTB3071"
		treasury = 10
		honor = -5
	}
	
	option = {
		name = "EVTOPTC3071"
		random_courtier = {
			opinion = {
				modifier = hunter_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Poet Negative
character_event = {
	id = 3072
	desc = "EVTDESC3072"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = poet
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = deceitful
		}
		
		modifier = {
			factor = 1.5 
			trait = wroth
		}
	}
	
	option = {
		name = "EVTOPTA3072"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3072"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3072"
		random_courtier = {
			opinion = {
				modifier = poet_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Falconer Negative: 
character_event = {
	id = 3073
	desc = "EVTDESC3073"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = falconer
		any_direct_vassal = {
			age = 5
		}
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = brave
		}
		
		modifier = {
			factor = 1.5 
			trait = wounded
		}
	}
	
	option = {
		name = "EVTOPTA3073"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3073"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3073"
		random_direct_vassal = {
			opinion = {
				modifier = falconer_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Tea Master Negative: Someone interrupts your tea ceremony
character_event = {
	id = 3074
	desc = "EVTDESC3074"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = tea_master
		any_direct_vassal = {
			age = 5
		}
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = slow
		}
		
		modifier = {
			factor = 1.5 
			trait = quick
		}
	}
	
	option = {
		name = "EVTOPTA3074"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3074"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3074"
		random_direct_vassal = {
			opinion = {
				modifier = tea_master_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Painter Negative: 
character_event = {
	id = 3075
	desc = "EVTDESC3075"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = painter
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = wroth
		}
		
		modifier = {
			factor = 1.5 
			trait = envious
		}
	}
	
	option = {
		name = "EVTOPTA3075"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3075"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3075"
		random_courtier = {
			opinion = {
				modifier = painter_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Musician Negative
character_event = {
	id = 3076
	desc = "EVTDESC3076"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = musician
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = lisp
		}
		
		modifier = {
			factor = 1.5 
			trait = bushi
		}
	}
	
	option = {
		name = "EVTOPTA3076"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3076"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3076"
		random_courtier = {
			opinion = {
				modifier = musician_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Calligraphist Negative: 
character_event = {
	id = 3077
	desc = "EVTDESC3077"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = calligraphist
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = slow
		}
		
		modifier = {
			factor = 1.5 
			trait = quick
		}
	}
	
	option = {
		name = "EVTOPTA3077"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3077"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3077"
		random_courtier = {
			opinion = {
				modifier = calligraphist_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Go Player Negative: 
character_event = {
	id = 3078
	desc = "EVTDESC3078"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = go_player
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = imbecile
		}
		
		modifier = {
			factor = 1.5 
			trait = genius
		}
	}
	
	option = {
		name = "EVTOPTA3078"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3078"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3078"
		random_courtier = {
			opinion = {
				modifier = go_player_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Fair Negative
character_event = {
	id = 3079
	desc = "EVTDESC3079"
	
	trigger = {
		war = no
		age = 20
		honor = 30
		in_command = no
		trait = fair
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			is_female = yes
		}
		
		modifier = {
			factor = 2
			is_female = no
		}
	}
	
	option = {
		name = "EVTOPTA3079"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3079"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3079"
		random_courtier = {
			limit = {
				is_female = yes
			}
			opinion = {
				modifier = fair_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Genius Negative: 
character_event = {
	id = 3080
	desc = "EVTDESC3080"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = genius
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = scholar
		}
		
		modifier = {
			factor = 1.5 
			trait = hunter
		}
	}
	
	option = {
		name = "EVTOPTA3080"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3080"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3080"
		random_courtier = {
			opinion = {
				modifier = genius_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Quick Negative: 
character_event = {
	id = 3081
	desc = "EVTDESC3081"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = quick
		any_direct_vassal = {
			age = 5
		}
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = poet
		}
		
		modifier = {
			factor = 1.5 
			trait = falconer
		}
	}
	
	option = {
		name = "EVTOPTA3081"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3081"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3081"
		random_direct_vassal = {
			opinion = {
				modifier = quick_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Greedy Negative
character_event = {
	id = 3082
	desc = "EVTDESC3082"
	
	trigger = {
		age = 16
		is_ruler = yes
		honor = 30
		trait = greedy
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5
			trait = honest
		}
		
		modifier = {
			factor = 1.5
			trait = deceitful
		}
	}
	
	option = {
		name = "EVTOPTA3082"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3082"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3082"
		random_courtier = {
			opinion = {
				modifier = greedy_negative
				who = ROOT
				years = 2
			}
		}
	}
}


#Charitable Negative
character_event = {
	id = 3083
	desc = "EVTDESC3083"
	
	trigger = {
		age = 16
		is_ruler = yes
		honor = 30
		trait = charitable
		any_direct_vassal = {
			age = 5
		}
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = envious
		}
		
		modifier = {
			factor = 1.5 
			trait = charitable
		}
	}
	
	option = {
		name = "EVTOPTA3083"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3083"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3083"
		random_direct_vassal = {
			opinion = {
				modifier = charitable_negative
				who = ROOT
				years = 2
			}
		}
	}
}


#Ruthless Negative: 
character_event = {
	id = 3084
	desc = "EVTDESC3084"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = ruthless
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = deceitful
		}
		
		modifier = {
			factor = 1.5 
			trait = charitable
		}
	}
	
	option = {
		name = "EVTOPTA3084"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3084"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3084"
		random_courtier = {
			opinion = {
				modifier = ruthless_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Bushi Negative: 
character_event = {
	id = 3085
	desc = "EVTDESC3085"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = bushi
		is_married = yes
		is_female = no
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = envious
		}
		
		modifier = {
			factor = 1.5 
			trait = trusting
		}
	}
	
	option = {
		name = "EVTOPTA3085"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3085"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3085"
		spouse = {
			opinion = {
				modifier = bushi_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Stressed Negative: 
character_event = {
	id = 3086
	desc = "EVTDESC3086"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = stressed
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = craven
		}
		
		modifier = {
			factor = 1.5 
			trait = brave
		}
	}
	
	option = {
		name = "EVTOPTA3086"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3086"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3086"
		random_courtier = {
			opinion = {
				modifier = stressed_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Depressed Negative
character_event = {
	id = 3087
	desc = "EVTDESC3087"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = depressed
		any_direct_vassal = {
			age = 5
		}
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = misguided_warrior
		}
		
		modifier = {
			factor = 1.5 
			trait = brilliant_strategist
		}
	}
	
	option = {
		name = "EVTOPTA3087"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3087"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3087"
		random_direct_vassal = {
			opinion = {
				modifier = depressed_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Lunatic Negative: 
character_event = {
	id = 3088
	desc = "EVTDESC3088"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = lunatic
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = deceitful
		}
		
		modifier = {
			factor = 1.5 
			trait = honest
		}
	}
	
	option = {
		name = "EVTOPTA3088"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3088"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3088"
		random_courtier = {
			opinion = {
				modifier = lunatic_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Ill Negative
character_event = {
	id = 3089
	desc = "EVTDESC3089"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = ill
		NOT = {
			has_character_modifier = ill_negative
		}
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = ruthless
		}
		
		modifier = {
			factor = 1.5 
			trait = bushi
		}
	}
	
	option = {
		name = "EVTOPTA3089"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTB3089"
		honor = -5
	}
	
	option = {
		name = "EVTOPTC3089"
		add_character_modifier = {
			name = ill_negative
			duration = 90
		}
	}
}

#Pneumonic Negative: 
character_event = {
	id = 3090
	desc = "EVTDESC3090"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = pneumonic
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = greedy
		}
		
		modifier = {
			factor = 1.5 
			trait = proud
		}
	}
	
	option = {
		name = "EVTOPTA3090"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3090"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3090"
		add_character_modifier = {
			name = pneumonic_negative
			duration = 90
		}
	}
}

#Leper Negative: 
character_event = {
	id = 3091
	desc = "EVTDESC3091"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = leper
		any_direct_vassal = {
			age = 5
		}
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = paranoid
		}
		
		modifier = {
			factor = 1.5 
			trait = trusting
		}
	}
	
	option = {
		name = "EVTOPTA3091"
		honor = -5
	}
	
	option = {
		name = "EVTOPTB3091"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTC3091"
		random_direct_vassal = {
			opinion = {
				modifier = leper_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Wounded Negative: 
character_event = {
	id = 3092
	desc = "EVTDESC3092"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = wounded
		any_direct_vassal = {
			age = 5
		}
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = brave
		}
		
		modifier = {
			factor = 1.5 
			trait = craven
		}
	}
	
	option = {
		name = "EVTOPTA3092"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTB3092"
		honor = -5
	}
	
	option = {
		name = "EVTOPTC3092"
		random_direct_vassal = {
			opinion = {
				modifier = wounded_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Maimed Negative: 
character_event = {
	id = 3093
	desc = "EVTDESC3093"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = maimed
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = arbitrary
		}
		
		modifier = {
			factor = 1.5 
			trait = just
		}
	}
	
	option = {
		name = "EVTOPTA3093"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTB3093"
		honor = -5
	}
	
	option = {
		name = "EVTOPTC3093"
		random_courtier = {
			opinion = {
				modifier = maimed_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Infirm Negative: 
character_event = {
	id = 3094
	desc = "EVTDESC3094"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = infirm
		any_direct_vassal = {
			age = 5
		}
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = content
		}
		
		modifier = {
			factor = 1.5 
			trait = ambitious
		}
	}
	
	option = {
		name = "EVTOPTA3094"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTB3094"
		honor = -5
	}
	
	option = {
		name = "EVTOPTC3094"
		random_direct_vassal = {
			opinion = {
				modifier = infirm_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Incapable Negative: 
character_event = {
	id = 3095
	desc = "EVTDESC3095"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = incapable
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = content
		}
		
		modifier = {
			factor = 1.5 
			trait = ambitious
		}
	}
	
	option = {
		name = "EVTOPTA3095"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTB3095"
		honor = -5
	}
	
	option = {
		name = "EVTOPTC3095"
		random_courtier = {
			opinion = {
				modifier = incapable_negative
				who = ROOT
				years = 2
			}
		}
	}
}

#Drunkard Negative: 
character_event = {
	id = 3096
	desc = "EVTDESC3096"
	
	trigger = {
		age = 20
		is_ruler = yes
		honor = 30
		trait = drunkard
	}
	
	mean_time_to_happen = {
		months = 1500
		
		modifier = {
			factor = 0.5 
			trait = honest
		}
		
		modifier = {
			factor = 1.5 
			trait = content
		}
	}
	
	option = {
		name = "EVTOPTA3096"
		trigger = {
			treasury = 5
		}
		treasury = -5
	}
	
	option = {
		name = "EVTOPTB3096"
		honor = -5
	}
	
	option = {
		name = "EVTOPTC3096"
		random_courtier = {
			opinion = {
				modifier = drunkard_negative
				who = ROOT
				years = 2
			}
		}
	}
}
