SoundBank = {
	Sounds = {
		NumElements = 6
		
		Elem0 = {
			CueName = "h_crs_idle"
			ScreenName = "h_crs_idle"
			Files = {
				NumElements = 1
				Elem0 = {
					Filename = "data/sounds/howie/games/crs/h_crs_idle_*.wav"
					Weight = 1.00000000
				}
			}
			Category = Voice
			MinRange = 0.00000000
			MaxRange = 30.00000000
			MinConeAngle = 360.00000000
			MaxConeAngle = 360.00000000
			Looping = false
			3DEnable = false
			VolumeAdjustEnable = false
			PitchAdjustEnable = false
		}
		Elem1 = {
			CueName = "h_crs_good"
			ScreenName = "h_crs_good"
			Files = {
				NumElements = 1
				Elem0 = {
					Filename = "data/sounds/howie/games/crs/h_crs_good_*.wav"
					Weight = 1.00000000
				}
			}
			Category = Voice
			MinRange = 0.00000000
			MaxRange = 30.00000000
			MinConeAngle = 360.00000000
			MaxConeAngle = 360.00000000
			Looping = false
			3DEnable = false
			VolumeAdjustEnable = false
			PitchAdjustEnable = false
		}
		Elem2 = {
			CueName = "h_crs_bad"
			ScreenName = "h_crs_bad"
			Files = {
				NumElements = 1
				Elem0 = {
					Filename = "data/sounds/howie/games/crs/h_crs_bad_*.wav"
					Weight = 1.00000000
				}
			}
			Category = Voice
			MinRange = 0.00000000
			MaxRange = 30.00000000
			MinConeAngle = 360.00000000
			MaxConeAngle = 360.00000000
			Looping = false
			3DEnable = false
			VolumeAdjustEnable = false
			PitchAdjustEnable = false
		}
		Elem3 = {
			CueName = "h_crs_lose"
			ScreenName = "h_crs_lose"
			Files = {
				NumElements = 1
				Elem0 = {
					Filename = "data/sounds/howie/games/crs/h_crs_lose_*.wav"
					Weight = 1.00000000
				}
			}
			Category = Voice
			MinRange = 0.00000000
			MaxRange = 30.00000000
			MinConeAngle = 360.00000000
			MaxConeAngle = 360.00000000
			Looping = false
			3DEnable = false
			VolumeAdjustEnable = false
			PitchAdjustEnable = false
		}
		Elem4 = {
			CueName = "h_crs_between_rounds"
			ScreenName = "h_crs_between_rounds"
			Files = {
				NumElements = 1
				Elem0 = {
					Filename = "data/sounds/howie/games/crs/h_crs_between_rounds_*.wav"
					Weight = 1.00000000
				}
			}
			Category = Voice
			MinRange = 0.00000000
			MaxRange = 30.00000000
			MinConeAngle = 360.00000000
			MaxConeAngle = 360.00000000
			Looping = false
			3DEnable = false
			VolumeAdjustEnable = false
			PitchAdjustEnable = false
		}
		Elem5 = {
			CueName = "h_crs_first_idle"
			ScreenName = "h_crs_first_idle"
			Files = {
				NumElements = 1
				Elem0 = {
					Filename = "data/sounds/howie/games/crs/h_crs_first_idle_*.wav"
					Weight = 1.00000000
				}
			}
			Category = Voice
			MinRange = 0.00000000
			MaxRange = 30.00000000
			MinConeAngle = 360.00000000
			MaxConeAngle = 360.00000000
			Looping = false
			3DEnable = false
			VolumeAdjustEnable = false
			PitchAdjustEnable = false
		}

	}
}
