; ******************** Scenes ********************

[Scene 9]
Image=Scenery\Scene 9.png

; ******************** Arrows & Targets ********************

[Target]
Image=Scenery\Target.png
Controller=Movement
(c) Rotation=30

[Long Arrow]
Image=Scenery\Long Arrow.png

; ******************** Effects ********************

[Ray]
Image=Effects\Ray.png
Controller=Sine Transparency
(c) From Transparency=80
(c) To Transparency=150
(c) Transparency +Random=3
(c) Wavelength=150
(c) Wavelength +Random=100

[Ray Lite]
Image=Effects\Ray.png
Controller=Sine Transparency
(c) From Transparency=115
(c) To Transparency=150
(c) Transparency +Random=3
(c) Wavelength=150
(c) Wavelength +Random=100

[Slow Fickering Light Lite]
Image=Effects\Light.png
Controller=Sine Transparency
(c) From Transparency=100
(c) To Transparency=128
(c) Wavelength=150
(c) Wavelength +Random=100

[Slow Fickering Light]
Image=Effects\Light.png
Controller=Sine Transparency
(c) From Transparency=0
(c) To Transparency=128
(c) Wavelength=150
(c) Wavelength +Random=100

[Fickering Light]
Image=Effects\Light.png
Controller=Sine Transparency
(c) From Transparency=0
(c) To Transparency=128
(c) Transparency +Random=35
(c) Wavelength=100
(c) Wavelength +Random=150

[Fickering Light Speedup]
Image=Effects\Light.png
Controller=Sine Transparency
(c) From Transparency=0
(c) To Transparency=128
(c) Transparency +Random=55
(c) Wavelength=50
(c) Wavelength +Random=50

[Rotating Fickering Light]
Image=Effects\Light.png
Y Offset=12
Controller=Sine Transparency
(c) From Transparency=0
(c) To Transparency=128
(c) Transparency +Random=35
(c) Wavelength=100
(c) Wavelength +Random=150
(c) Rotation +-Random=120

[Signal Light]
Image=Effects\Light.png
Controller=Sine Scale
(c) From X Scale=25
(c) To X Scale=120
(c) From Y Scale=25
(c) To Y Scale=120
(c) Wavelength=200
(c) Scale +Random=6

; ******************** Trees ********************

[Background Tree 1]
Image=Scenery\Background Tree 1.png
Y Offset=65
Controller=Sine Rotation
(c) From Angle=-5
(c) To Angle=1
(c) Wavelength=300
(c) Wavelength +Random=100

[Background Tree 2]
Image=Scenery\Background Tree 2.png
Y Offset=64
Controller=Sine Rotation
(c) From Angle=-5
(c) To Angle=1
(c) Wavelength=300
(c) Wavelength +Random=100

[Background Tree 3]
Image=Scenery\Background Tree 3.png
Y Offset=83
Controller=Sine Rotation
(c) From Angle=-5
(c) To Angle=1
(c) Wavelength=300
(c) Wavelength +Random=100

[Background Tree 4]
Image=Scenery\Background Tree 4.png
Y Offset=48
Controller=Sine Rotation
(c) From Angle=-5
(c) To Angle=1
(c) Wavelength=300
(c) Wavelength +Random=100
