; ******************** The Default Stuff ********************

[Player]
Type=Player
Image=..\..\..\Data\Sprites\Winter Player.png
Y Offset=5
Tile Width=35
Tile height=56
Step Sprite=Snow Particle Generator
Step Sprite Materials=*

[Snow Particle Generator]
Type=Generator
Minimum X Offset=-10
Maximum X Offset=10
Minimum Y Offset=24
Maximum Y Offset=24
Sprites Per Iteration=4
Number of Iterations=1
Create Sprite=Snow Particle

[Snow Particle]
Type=Particle
Image=Sprites\Snow.png
Tile Width=6
Tile Height=6
Mask Width=6
Mask Height=6
X Speed +-Random=100
Y Speed=-200
Y Speed +-Random=50
Y Gravity=12
Lifetime=10
Lifetime +Random=35

[Checkpoint]
Type=Trigger Point
Image=..\..\..\Data\Sprites\Activate Button.png
Tile Width=24
Tile Height=24
Area Width=24
Area Height=24
Y Offset=48
Checkpoint=1
Trigger Sound=Checkpoint
Down Trigger=1


; ******************** UFO Specials ********************

; Intro will play if it have not played before, but only if the charger was just used.
[Intro]
Type=Trigger Point
Image=..\..\..\Data\Sprites\Activate Button.png
Tile Width=24
Tile Height=24
Area Width=24
Area Height=24
Y Offset=136
Star=_Cutscenes
Planet=Intro
Control Flag=8
On Value=3
Set Flag on Activation=8
Set Flag on Activation to=4

[Exit Point]
Type=Trigger Point
Image=..\..\..\Data\Sprites\Activate Button.png
Tile Width=24
Tile Height=24
Area Width=24
Area Height=24
Y Offset=136
Exit Point=1
Control Flag=8
On Operator=1
On Value=3

; ******************** Creatures ********************

[Winter Spiker]
Type=Tri Animation
Image=Sprites\Winter Spiker.png
Kills Player=1
Enemy=1
Y Offset=6
Tile Width=34
Tile Height=18
Mask Width=30
Mask Height=14
A From Frame=0
A To Frame=24
A Animation Speed=500
B From Frame=24
B To Frame=48
B Animation Speed=500
C From Frame=47
C To Frame=72
C Animation Speed=500
Time Between Animations=48
Time Between Animations +Random=48

[Big Winter Spiker]
Type=Tri Animation
Image=Sprites\Big Winter Spiker.png
Kills Player=1
Enemy=1
Y Offset=6
Tile Width=42
Tile Height=23
Mask Width=34
Mask Height=18
A From Frame=0
A To Frame=24
A Animation Speed=500
B From Frame=24
B To Frame=48
B Animation Speed=500
C From Frame=47
C To Frame=72
C Animation Speed=500
Time Between Animations=48
Time Between Animations +Random=48

; ******************** Devices ********************

[Battery Charger]
Type=Trigger Point
Image=..\..\..\Data\Sprites\Activate Button.png
Tile Width=24
Tile Height=24
Area Width=24
Area Height=24
Y Offset=48
Puzzle=4

[Letters Puzzle]
Type=Trigger Point
Image=..\..\..\Data\Sprites\Activate Button.png
Tile Width=24
Tile Height=24
Area Width=24
Area Height=24
Y Offset=48
Puzzle=5

; ******************** Lasers ********************

[Vertical Laser flag 3]
Type=Flag Hazard
Image=Sprites\Vertical Laser.png
Tile Width=4
Tile Height=48
Mask Width=4
Mask Height=48
Control Flag=3
On Value=0
Off From Frame=8
Off To Frame=12
Off Loop Back=12
Off Sound=Laser Off
On From Frame=0
On To Frame=7
On Loop Back=4
