Object = reklama_lod.P3D

[reklama_lod]
TextureFile1 = reklama_c.dds
EffectFile = simple_matte.fx
Type = 0
Collision = 0
Shadow = 0

[plokati_lod]
TextureFile1 = reklama_c.dds
EffectFile = simple_self.fx
Type = 0
Collision = 0
Shadow = 0