/*
Object = skybox.P3D

[sky_a]
TextureFile1 = C_01_day.dds
EffectFile = skybox.fx
Type = 101
Collision = 0

[sky_b]
TextureFile1 = C_02_day.dds
EffectFile = skybox.fx
Type = 101
Collision = 0

[sky_c]
TextureFile1 = C_03_day.dds
EffectFile = skybox.fx
Type = 101
Collision = 0

[sky_d]
TextureFile1 = C_04_day.dds
EffectFile = skybox.fx
Type = 101
Collision = 0

//[sky_f]
//TextureFile1 = C_06.dds
//EffectFile = skybox.fx
//Type = 0
//Collision = 0
*/

Object = skybox.P3D

[sky_a]
TextureFile1 = C_a_night.dds
EffectFile = skybox.fx
Type = 101
Collision = 0

[sky_b]
TextureFile1 = C_a_night.dds
EffectFile = skybox.fx
Type = 101
Collision = 0

[sky_c]
TextureFile1 = C_b_night.dds
EffectFile = skybox.fx
Type = 101
Collision = 0

[sky_d]
TextureFile1 = C_b_night.dds
EffectFile = skybox.fx
Type = 101
Collision = 0

[sky_f]
TextureFile1 = C_c_night.dds
EffectFile = skybox.fx
Type = 101
Collision = 0
