Object = gazon.P3D

lod = null, 160

[gazon]
TextureFile1 = gazon.dds
EffectFile = simple_matte.fx
Type = 0
Collision = 0
Shadow = 0

[plane]
TextureFile1 = plane.dds
EffectFile = shadow.fx
Type = 1
Collision = 0
Shadow = 0