Object = sign_fastright.P3D

[sign_fastright]
TextureFile1 = roadlight_a.tga
EffectFile = simple_matte.fx
Type = 0
Collision = 0
Shadow = 1

[back]
TextureFile1 = s_backside4.tga
EffectFile = simple_matte.fx
Type = 0
Collision = 0
Shadow = 1

[front]
TextureFile1 = s_fastright.tga
EffectFile = simple_light.fx
Type = 0
Collision = 0
Shadow = 1
