Object = vdnx_arka_lod.P3D

[vdnx_arka_lod]
TextureFile1 = vdnx_arka_snow.dds
EffectFile = simple_matte.fx
Type = 0
Collision = 0
Shadow = 0

[people_lod]
TextureFile1 = vdnx_arka_snow.dds
EffectFile = holey.fx
Type = 0
Collision = 0
Shadow = 0