/*
Object = skybox.P3D

[sky_a]
TextureFile1 = C_a_stalker.dds
EffectFile = skybox.fx
Type = 101
Collision = 0

[sky_b]
TextureFile1 = C_a_stalker.dds
EffectFile = skybox.fx
Type = 101
Collision = 0

[sky_c]
TextureFile1 = C_b_stalker.dds
EffectFile = skybox.fx
Type = 101
Collision = 0

[sky_d]
TextureFile1 = C_b_stalker.dds
EffectFile = skybox.fx
Type = 101
Collision = 0

[sky_f]
TextureFile1 = C_c_stalker.dds
EffectFile = skybox.fx
Type = 101
Collision = 0
*/
Object = skybox.P3D

[sky_a]
TextureFile1 = C_a_night.dds
EffectFile = skybox.fx
Type = 101
Collision = 0

[sky_b]
TextureFile1 = C_a_night.dds
EffectFile = skybox.fx
Type = 101
Collision = 0

[sky_c]
TextureFile1 = C_b_night.dds
EffectFile = skybox.fx
Type = 101
Collision = 0

[sky_d]
TextureFile1 = C_b_night.dds
EffectFile = skybox.fx
Type = 101
Collision = 0

[sky_f]
TextureFile1 = C_c_night.dds
EffectFile = skybox.fx
Type = 101
Collision = 0
