Object = arbat_greenh.P3D

lod = arbat_greenh_r_lod.rdf, 220

[arbat_greenh]
TextureFile1 = arbat_greenh_r.dds
TextureFile2 = enviroment.dds
EffectFile = alpha_env1.fx
Type = 0
Collision = 0
shadow = 0

[plane]
TextureFile1 = plane.dds
EffectFile = shadow.fx
Type = 1
Collision = 0
Shadow = 0