Object = anim;idle,wave_geser.faf

[root]
TextureFile1 = color.dds
EffectFile = simple.fx
Type = 0
Collision = 1
Shadow = 0
Visible = 0

[volna]
TextureFile1 = wave_geser.dds
EffectFile = light_nofog.fx
Type = 103
Collision = 0
Shadow = 0
VertexEffect = movingtex 2,0