Direct3D:
    Version:  Direct3D 9.0c [igxprd32.dll 6.14.10.4964]
    Renderer: Intel(R) G41 Express Chipset
    Vendor:   Intel
    VRAM:     64 MB (via fallback)
    Caps:     Shader=30 DepthRT=1 NativeDepth=0 NativeShadow=1 DF16=0 DF24=0 INTZ=0 RAWZ=0 NULL=0 RESZ=0 SlowINTZ=0
<I> Initializing (RawInput).

<RI> Input initialized.

desktop: 1440x900 60Hz; virtual: 1440x900 at 0,0
Non platform assembly: data-096923C8 (this message is harmless)
Non platform assembly: data-096F91D8 (this message is harmless)
Non platform assembly: data-096FE240 (this message is harmless)
Non platform assembly: data-0971F4E0 (this message is harmless)
Platform assembly: D:\测试结果\l安装完毕\RunningSheep\RunningSheep_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: D:\测试结果\l安装完毕\RunningSheep\RunningSheep_Data\Managed\Boo.Lang.dll (this message is harmless)

Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 194.
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Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 336.
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Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1186.
Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
