#--------------------------------
# Animation - Game Version
# Rumble Box
#
# Editing this file may cause
# Rumble Box to stop working
# properly.  If this happens,
# please reinstall
#--------------------------------

playerleftelbow.rba

# Animation Frame
0
# Control Point Index
0
# Position
0 13.5 -3.5
# Attacking
1
# Animation Frame
0
# Control Point Index
1
# Position
-0.5 7 -1.5
# Attacking
0
# Animation Frame
0
# Control Point Index
2
# Position
-1 1.5 3
# Attacking
0
# Animation Frame
0
# Control Point Index
3
# Position
-2.5 2 -2.5
# Attacking
0
# Animation Frame
0
# Control Point Index
4
# Position
4 9 -1
# Attacking
0
# Animation Frame
0
# Control Point Index
5
# Position
4 9 -6.5
# Attacking
1
# Animation Frame
0
# Control Point Index
6
# Position
-1 10.5 -1.5
# Attacking
0
# Animation Frame
0
# Control Point Index
7
# Position
-1 10.5 -4.5
# Attacking
1
# Animation Frame
0
# Control Point Index
8
# Position
2.5 9 2
# Attacking
0
# Animation Frame
0
# Control Point Index
9
# Position
2 11 -8
# Attacking
1
# Animation Frame
0
# Control Point Index
10
# Position
1.13756 4.28777 0.82925
# Attacking
0
# Animation Frame
0
# Control Point Index
11
# Position
-0.473786 4.52297 -3.02049
# Attacking
1
# Animation Frame
5
# Control Point Index
0
# Position
0 13.5 -3.5
# Attacking
1
# Animation Frame
5
# Control Point Index
1
# Position
-0.5 7 -1.5
# Attacking
0
# Animation Frame
5
# Control Point Index
2
# Position
-1 1.5 3
# Attacking
0
# Animation Frame
5
# Control Point Index
3
# Position
-2.5 2 -2.5
# Attacking
0
# Animation Frame
5
# Control Point Index
4
# Position
4 9 -1
# Attacking
0
# Animation Frame
5
# Control Point Index
5
# Position
4 9 -6.5
# Attacking
1
# Animation Frame
5
# Control Point Index
6
# Position
-1 10.5 -1.5
# Attacking
0
# Animation Frame
5
# Control Point Index
7
# Position
-1 10.5 -4.5
# Attacking
1
# Animation Frame
5
# Control Point Index
8
# Position
2.5 9 2
# Attacking
0
# Animation Frame
5
# Control Point Index
9
# Position
2 11 -8
# Attacking
1
# Animation Frame
5
# Control Point Index
10
# Position
1.13756 4.28777 0.82925
# Attacking
0
# Animation Frame
5
# Control Point Index
11
# Position
-0.473786 4.52297 -3.02049
# Attacking
1
*
