<?xml version="1.0" encoding="utf-8"?>
<broken>
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		<b building_tag="fisher" time_ms="5000" count="3"/>
		<b building_tag="stonepit" time_ms="3000" count="2" />

	</level>

        <level index="9">
		<b building_tag="water" time_ms="150000" count="1"/>

	</level>

        <level index="10">
		<b building_tag="farm" time_ms="100000" count="1"/>

        </level>

        <level index="12">
		<b building_tag="stonepit" time_ms="120000" count="1"/>
                <b building_tag="farm" time_ms="150000" count="1"/>

	</level>

        <level index="13">
		<b building_tag="stonepit" time_ms="180000" count="1"/>
                <b building_tag="gold" time_ms="50000" count="1"/>

	</level>

        <level index="14">
                <b building_tag="water" time_ms="150000" count="2"/>

	</level>

        <level index="15">
                <b building_tag="gold" time_ms="70000" count="1"/>
		<b building_tag="water" time_ms="260000" count="1"/>

	</level>

        <level index="16">
		<b building_tag="farm" time_ms="200000" count="1"/>
		<b building_tag="stone" time_ms="90000" count="1"/>

	</level>

        <level index="17">
		<b building_tag="sawmill" time_ms="90000" count="1"/>
                <b building_tag="farm" time_ms="70000" count="1"/>

	</level>

        <level index="18">
		<b building_tag="gold" time_ms="250000" count="1"/>
                <b building_tag="stonepit" time_ms="70000" count="1"/>

	</level>

        <level index="19">
		<b building_tag="farm" time_ms="60000" count="1"/>
		<b building_tag="water" time_ms="300000" count="1"/>
                
	</level>

        <level index="20">
		<b building_tag="water" time_ms="270000" count="1"/>
                <b building_tag="boots" time_ms="180000" count="1"/>
                
	</level>

        <level index="21">
		<b building_tag="water" time_ms="250000" count="1"/>
                
        </level>

        <level index="22">
		<b building_tag="fish" time_ms="250000" count="1"/>
                <b building_tag="water" time_ms="180000" count="2"/>

        </level>

        <level index="23">
		<b building_tag="farm" time_ms="90000" count="1"/>
                
        </level>

        <level index="24">
		<b building_tag="water" time_ms="180000" count="2"/>

         </level>

         <level index="25">
		<b building_tag="water" time_ms="130000" count="1"/>
                
        </level>

        <level index="26">
		<b building_tag="water" time_ms="180000" count="2"/>

         </level>

         <level index="27">
		<b building_tag="water" time_ms="220000" count="2"/>
                
        </level>

        <level index="28">
                <b building_tag="water" time_ms="220000" count="1"/>
                <b building_tag="boots" time_ms="250000" count="1"/>
                
	</level>

        <level index="29">
		<b building_tag="farm" time_ms="70000" count="1"/>
                
        </level>

        <level index="32">
		<b building_tag="fish" time_ms="70000" count="1"/>
                
        </level>

        <level index="33">
		<b building_tag="gold" time_ms="160000" count="1"/>
                <b building_tag="farm" time_ms="170000" count="1"/>
                <b building_tag="water" time_ms="370000" count="1"/>

         </level>

         <level index="35">
		<b building_tag="stonepit" time_ms="70000" count="1"/>
                <b building_tag="fish" time_ms="50000" count="1"/>

        </level>

        <level index="36">
		<b building_tag="store" time_ms="240000" count="2"/>
                
        </level>

        <level index="37">
		<b building_tag="gold" time_ms="200000" count="1"/>
                
        </level>

        <level index="38">
		<b building_tag="sawmill" time_ms="200000" count="2"/>
                
        </level>

        <level index="39">
		<b building_tag="store" time_ms="70000" count="1"/>
                <b building_tag="farm" time_ms="70000" count="1"/>

         </level>

       <level index="41">
		<b building_tag="stone" time_ms="120000" count="2"/>
                <b building_tag="gold" time_ms="120000" count="2"/>
                <b building_tag="water" time_ms="200000" count="2"/>

         </level>









</broken>