//-------------------------- 4/19/2012 -- 11:45:33 -----
Processor Init:
   Intel Pentium III, ~2.65 Ghz
     (timed at roughly 2.63 Ghz)
   FPU detected
   MMX detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing SSE extensions
 
Input Init:
   keyboard0 input device created.
   mouse0 input device created.
   DirectInput enabled.

Newton physics engine 1.31
Loading compiled script starter.game/start.cs.
--------- Loading MODS ---------
Loading compiled script starter.game/main.cs.
Loading compiled script starter.game/locale/ru/all.cs.
Loading compiled script starter.game/locale/ru/options.cs.
Loading compiled script starter.game/locale/ru/common.cs.
Loading compiled script starter.game/locale/ru/game_ui.cs.
Loading compiled script starter.game/locale/ru/game_arming.cs.
Loading compiled script starter.game/locale/ru/missionselect.cs.
Loading compiled script common/main.cs.
Missing file: common/defaults.cs!
Loading compiled script starter.game/single/defaults.cs.
Compiling starter.game/config/prefs.cs...
Loading compiled script starter.game/config/prefs.cs.

--------- Parsing Arguments ---------

--------- Initializing MOD: Common ---------
Loading compiled script common/client/canvas.cs.
Loading compiled script common/client/audio.cs.
Loading compiled script starter.game/single/init.cs.
Loading compiled script starter.game/data/init.cs.
Missing file: starter.game/data/terrains/grassland/propertyMap.cs!
Missing file: starter.game/data/terrains/scorched/propertyMap.cs!

--------- Initializing MOD: FPS Starter Kit: Server ---------
Loading compiled script common/server/audio.cs.
Loading compiled script common/server/server.cs.
Loading compiled script common/server/message.cs.
Loading compiled script common/server/commands.cs.
Loading compiled script common/server/missionInfo.cs.
Loading compiled script common/server/missionLoad.cs.
Loading compiled script common/server/missionDownload.cs.
Loading compiled script common/server/clientConnection.cs.
Loading compiled script common/server/kickban.cs.
Loading compiled script common/server/game.cs.
Loading compiled script starter.game/single/scripts/commands.cs.
Loading compiled script starter.game/single/scripts/centerPrint.cs.
Loading compiled script starter.game/single/scripts/game.cs.
Loading compiled script starter.game/single/scripts/audioProfiles.cs.
Loading compiled script starter.game/single/ui/customProfiles.cs.
Loading compiled script starter.game/single/ui/controls/controlProfiles.cs.
Loading compiled script common/client/message.cs.
Loading compiled script common/client/mission.cs.
Loading compiled script common/client/missionDownload.cs.
Loading compiled script common/client/actionMap.cs.
Missing file: common/editor/editor.cs!
Missing file: common/utilites/utilMenuSetup.cs!
Missing file: common/editor/particleEditor.cs!
Loading compiled script common/client/scriptDoc.cs.
Video Init:
   Accelerated OpenGL display device detected.
   Accelerated D3D device detected.
   Voodoo 2 display device not detected.

Activating the OpenGL display device...
Activating the OpenGL display device...
Setting screen mode to 640x480x32 (w)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
Making the new rendering context current...
Setting screen mode to 1024x768x32 (fs)...
Killing the texture manager...
Making the rendering context not current...
Deleting the rendering context...
Releasing the device context...
Destroying the window...
Changing the display settings to 1024x768x32...
Creating a new full-screen window...
Acquiring a new device context...
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
Making the new rendering context current...
Resurrecting the texture manager...
OpenGL driver information:
  Vendor: NVIDIA Corporation
  Renderer: GeForce 9600 GT/PCI/SSE2
  Version: 3.3.0
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 4)
  EXT_compiled_vertex_array
  NV_vertex_array_range
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropic (Max anisotropy: 16.000000)
  WGL_EXT_swap_control
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  3DFX_texture_compression_FXT1

Loading compiled script common/ui/defaultProfiles.cs.
Missing file: common/ui/GuiEditorGui.gui!
Loading compiled script common/ui/ConsoleDlg.gui.
Loading compiled script common/ui/InspectDlg.gui.
Loading compiled script common/ui/InspectAddFieldDlg.gui.
Loading compiled script common/ui/LoadFileDlg.gui.
Loading compiled script common/ui/SaveFileDlg.gui.
Loading compiled script common/ui/MessageBoxOkDlg.gui.
Loading compiled script common/ui/MessageBoxYesNoDlg.gui.
Loading compiled script common/ui/MessageBoxOKCancelDlg.gui.
Loading compiled script common/ui/MessagePopupDlg.gui.
Loading compiled script common/ui/HelpDlg.gui.
Missing file: common/utilites/utilMenuDlg.gui!
Loading compiled script common/ui/RecordingsDlg.gui.
Loading compiled script common/ui/NetGraphGui.gui.
Loading compiled script common/ui/FinderDlg.gui.
Loading compiled script common/client/metrics.cs.
Loading compiled script common/ui/FrameOverlayGui.gui.
Loading compiled script common/client/messageBox.cs.
Loading compiled script common/client/screenshot.cs.
Loading compiled script common/client/cursor.cs.
Loading compiled script common/client/help.cs.
Loading compiled script common/client/recordings.cs.

OpenAL Driver Init:
OpenAL
   Vendor: Creative Labs Inc.
   Version: OpenAL 1.0
   Renderer: Software
   Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3

Loading compiled script starter.game/single/ui/defaultGameProfiles.cs.
Object 'AudioButtonDown' is not a member of the 'AudioProfile' data block class
Loading compiled script starter.game/single/ui/PlayGui.gui.
Error: cannot change namespace parent linkage for Damage from GuiControl to GuiBitmapCtrl.
Error: cannot change namespace parent linkage for Damage from GuiControl to GuiBitmapCtrl.
Error: cannot change namespace parent linkage for Damage from GuiControl to GuiBitmapCtrl.
Loading compiled script starter.game/single/ui/MainMissionGui.gui.
Loading compiled script starter.game/single/ui/ChatHud.gui.
Loading compiled script starter.game/single/ui/playerList.gui.
Loading compiled script starter.game/single/ui/missionObjectivesGui.gui.
Loading compiled script starter.game/single/ui/MissionCompleteGui.gui.
Loading compiled script starter.game/single/ui/controls/MissionSelect.gui.
Loading compiled script starter.game/single/ui/controls/DoMissionSelect.gui.
Loading compiled script starter.game/single/ui/controls/GameMenu.gui.
Loading compiled script starter.game/single/ui/controls/MissionStatistics.gui.
Loading compiled script starter.game/single/ui/controls/OptionsWindow.gui.
Loading compiled script starter.game/single/ui/controls/remaps.cs.
Loading compiled script starter.game/single/ui/controls/AdvancedOptions.gui.
Loading compiled script starter.game/single/ui/controls/MouseOptions.gui.
Loading compiled script starter.game/single/ui/controls/SaveLoadWindow.gui.
Loading compiled script starter.game/single/ui/controls/AboutWindow.gui.
Loading compiled script starter.game/single/ui/controls/MissionFailedDlg.gui.
Loading compiled script starter.game/single/ui/controls/SecretDialog.gui.
Loading compiled script starter.game/single/ui/controls/PowerUpWindow.gui.
Loading compiled script starter.game/single/ui/controls/UserProfiles.gui.
Loading compiled script starter.game/single/ui/mainMenuGui.gui.
Missing file: starter.game/single/ui/QuitGui.gui!
Loading compiled script starter.game/single/ui/startMissionGui.gui.
Loading compiled script starter.game/single/ui/startMissionDlg.gui.
Loading compiled script starter.game/single/ui/joinServerGui.gui.
Loading compiled script starter.game/single/ui/loadingGui.gui.
Loading compiled script starter.game/single/ui/optionsDlg.gui.
Loading compiled script starter.game/single/ui/remapDlg.gui.
Error: cannot change namespace parent linkage for BACK from GuiButtonCtrl to GuiBitmapCtrl.
Loading compiled script starter.game/single/ui/startup/StartupGui.gui.
Loading compiled script starter.game/single/ui/sgLightEditor.gui.
Loading compiled script starter.game/single/ui/sgLightEditorNewDB.gui.
Loading compiled script starter.game/single/scripts/difficulty.cs.
Loading compiled script starter.game/single/scripts/client.cs.
Loading compiled script starter.game/single/scripts/game.cs.
Loading compiled script starter.game/single/scripts/missionDownload.cs.
Loading compiled script starter.game/single/scripts/newLoadMission.cs.
Loading compiled script starter.game/single/scripts/serverConnection.cs.
Loading compiled script starter.game/single/scripts/playerList.cs.
Loading compiled script starter.game/single/scripts/loadingGui.cs.
Loading compiled script starter.game/single/scripts/optionsDlg.cs.
Loading compiled script starter.game/single/scripts/chatHud.cs.
Loading compiled script starter.game/single/scripts/talks.cs.
Loading compiled script starter.game/single/scripts/messageHud.cs.
Loading compiled script starter.game/single/scripts/playGui.cs.
Loading compiled script starter.game/single/scripts/playerGui.cs.
Loading compiled script starter.game/single/scripts/centerPrint.cs.
Loading compiled script starter.game/single/scripts/default.bind.cs.
Missing file: starter.game/single/scripts/default.bind.dev.cs!
Compiling starter.game/config/config.cs...
Loading compiled script starter.game/config/config.cs.
Loading compiled script starter.game/single/scripts/gamemusic.cs.
Loading compiled script starter.game/single/scripts/playersounds.cs.
Binding server port to default IP
UDP initialized on port 0
** Intro Videos ***
Loading compiled script starter.game/single/ui/startup/introMovie1.cs.
Playing - Intro Video One
Engine initialized...
*** Load Main Menu
starter.game/single/scripts/newLoadMission.cs (368): Unable to find object: 'Starter' attempting to call function 'setActive'
***** Executing scripts *****
Loading compiled script starter.game/single/scripts/audioProfiles.cs.
Loading compiled script starter.game/single/scripts/camera.cs.
Error loading shape 
Loading compiled script starter.game/single/scripts/markers.cs.
Loading compiled script starter.game/single/scripts/triggers.cs.
Loading compiled script starter.game/single/scripts/inventory.cs.
Loading compiled script starter.game/single/scripts/shapeBase.cs.
Loading compiled script starter.game/single/scripts/item.cs.
Object 'AudioWeaponWorkingDescription' is not a member of the 'AudioDescription' data block class
Loading compiled script starter.game/single/scripts/bodypart.cs.
Error: cannot change namespace parent linkage for BodyPartData from GameBaseData to BodyPartData.
Loading compiled script starter.game/single/scripts/staticShape.cs.
Loading compiled script starter.game/single/scripts/arming/audioProfiles.cs.
Loading compiled script starter.game/single/scripts/arming/explosiondata.cs.
Loading compiled script starter.game/single/scripts/arming/explosions.cs.
Loading compiled script starter.game/single/scripts/arming/weapon.cs.
Loading compiled script starter.game/single/scripts/puzzles/PuzzleObject.cs.
Loading compiled script starter.game/single/scripts/puzzles/players.cs.
Loading compiled script starter.game/single/scripts/puzzles/PuzzlesAudioProfiles.cs.
Loading compiled script starter.game/single/scripts/puzzles/PuzzlesAudio.cs.
Loading compiled script starter.game/single/scripts/GLMaterials.cs.
Loading compiled script starter.game/single/scripts/materials.cs.
Loading compiled script starter.game/single/scripts/arming/equipmentGrapnel.cs.
Loading compiled script starter.game/single/scripts/arming/equipmentHealth.cs.
Loading compiled script starter.game/single/scripts/arming/equipmentParashute.cs.
Loading compiled script starter.game/single/scripts/arming/equipmentBinoculars.cs.
Loading compiled script starter.game/single/scripts/arming/weaponPistol.cs.
ParticleEmitterData(PistolExplosionSparkEmitter) periodVariance >= period
Loading compiled script starter.game/single/scripts/arming/weaponCrossbow.cs.
Loading compiled script starter.game/single/scripts/arming/weaponSniperRifle.cs.
Loading compiled script starter.game/single/scripts/arming/weaponSubmachineGun.cs.
ParticleEmitterData(SMGGranadeLauncherExplosionFireEmitter) periodVariance >= period
ParticleEmitterData(SMGGranadeLauncherFireEmitter) periodVariance >= period
Object 'SMGGranadeLauncherSmokeEmitter' is not a member of the 'ParticleEmitterData' data block class
ParticleEmitterData(SubmachineGunExplosionFireEmitter) periodVariance >= period
Loading compiled script starter.game/single/scripts/arming/weaponRicochetRifle.cs.
Object 'RicochetRifleBounceSound' is not a member of the 'AudioProfile' data block class
Object 'RicochetRifleBounceSmokeEmitter' is not a member of the 'ParticleEmitterData' data block class
ProjectileData - RicochetRifleProjectile(347) - invalid value for lifeTime: Scaled value must be between 0 and 4095
ProjectileData - RicochetRifleProjectile(347) - invalid value for bounceElasticity: Must be between 0 and 0.999
Loading compiled script starter.game/single/scripts/arming/weaponNailGun.cs.
ParticleEmitterData(NailGunFireEmitter) periodVariance >= period
ParticleEmitterData(NailGunFireEmitter) thetaMax > 180.0
ParticleEmitterData(NailGunFireEmitter) thetaMin > thetaMax
ProjectileData - NailGunProjectile(378) - invalid value for bounceElasticity: Must be between 0 and 0.999
ExplosionData(NailGunSecondProjectileExplosion) lifetimeMS < 1
ProjectileData - NailGunSecondProjectile(380) - invalid value for bounceElasticity: Must be between 0 and 0.999
Loading compiled script starter.game/single/scripts/arming/weaponLazerRocketLauncher.cs.
Object 'LazerRocketLauncherExplosionSmokeEmitter' is not a member of the 'ParticleEmitterData' data block class
ParticleEmitterData(LazerRocketLauncherExhaustParticleEmitter) periodVariance >= period
Loading compiled script starter.game/single/scripts/arming/weaponMine.cs.
AudioProfile: cannot load datablock MineActivateSound with filename starter.game/data/sound/weapons/Mine_switch.wav
AudioProfile: cannot load datablock MineActivationSound with filename starter.game/data/sound/weapons/Mine_activation.wav
ParticleEmitterData(MineExplosionGroundEmitter) periodVariance >= period
ProjectileData - MineProjectile(430) - invalid value for lifeTime: Scaled value must be between 0 and 4095
ProjectileData - MineProjectile(430) - invalid value for bounceElasticity: Must be between 0 and 0.999
Warning: shape starter.game/data/shapes/weapons/own/special/Mine/projectile.dts collision detail 0 (Collision-1) bounds exceed that of shape.
Warning: shape starter.game/data/shapes/weapons/own/special/Mine/projectile.dts collision detail 0 (Collision-1) bounds exceed that of shape.
Object 'MineFireSound' is not a member of the 'AudioProfile' data block class
Object 'MineReloadSound' is not a member of the 'AudioProfile' data block class
Object 'MineFireEmpty' is not a member of the 'AudioProfile' data block class
Loading compiled script starter.game/single/scripts/arming/weaponEN_MG.cs.
Loading compiled script starter.game/single/scripts/arming/weaponEN_Sniper.cs.
Loading compiled script starter.game/single/scripts/arming/weaponEN_RocketLauncher.cs.
ParticleEmitterData(EN_RocketLauncherDebrisTrailEmitter) periodVariance >= period
ParticleEmitterData(EN_RocketLauncherExplosionFireEmitter) periodVariance >= period
Could not locate texture: starter.game/data/shapes/weapons/enemy/EN_RocketLauncher/ammobox
Could not locate texture: starter.game/data/shapes/weapons/enemy/EN_RocketLauncher/ammobox
Could not locate texture: starter.game/data/shapes/weapons/enemy/EN_RocketLauncher/ammobox
Loading compiled script starter.game/single/scripts/arming/weaponEN_Rotator.cs.
Missing file: starter.game/single/scripts/arming/weaponEN_BOSS_2_Jumper.cs!
Loading compiled script starter.game/single/scripts/arming/weaponEN_KidsRotator.cs.
Missing file: starter.game/single/scripts/arming/weaponEN_BOSS_2_Jumper.cs!
Missing file: starter.game/single/scripts/arming/weaponEN_Boss3Rotator.cs!
Missing file: starter.game/single/scripts/arming/weaponEN_BOSS_1.cs!
Missing file: starter.game/single/scripts/arming/weaponEN_BOSS_3_Missile.cs!
Missing file: starter.game/single/scripts/arming/weaponEN_TURRET_CarPistol.cs!
Missing file: starter.game/single/scripts/arming/weaponEN_TURRET_Tank.cs!
Missing file: starter.game/single/scripts/arming/weaponEN_TURRET_ElectroBall.cs!
Loading compiled script starter.game/single/scripts/arming/weaponCallbacks.cs.
Loading compiled script starter.game/single/scripts/player.cs.
Loading compiled script starter.game/single/scripts/chimneyfire.cs.
Loading compiled script starter.game/single/scripts/aiPlayer.cs.
Loading compiled script starter.game/single/scripts/playerBot.cs.
Loading compiled script starter.game/data/player/own_scout.cs.
Loading compiled script starter.game/data/player/own_assault.cs.
Loading compiled script starter.game/data/player/own_sniper.cs.
Warning: shape starter.game/data/player/own_assault.dts collision detail 0 (Collision-1) bounds exceed that of shape.
Loading compiled script starter.game/single/scripts/cpuBot.cs.
Loading compiled script starter.game/data/player/EN_01.cs.
Loading compiled script starter.game/data/player/EN_02.cs.
Loading compiled script starter.game/data/player/EN_03.cs.
Loading compiled script starter.game/data/player/EN_04.cs.
Missing file: starter.game/single/scripts/cpuBot_BOSS.cs!
Loading compiled script starter.game/single/scripts/freeLookCamera.cs.
Loading compiled script starter.game/single/scripts/NewtonItem.cs.
Error loading shape 
Error loading shape 
Error loading shape 
Error loading shape 
Error loading shape 
Error loading shape 
Loading compiled script starter.game/single/scripts/Rope.cs.
Loading compiled script starter.game/single/scripts/predicates.cs.
Loading compiled script starter.game/single/scripts/aiInterface.cs.
Loading compiled script starter.game/single/scripts/aiScript.cs.
Loading compiled script starter.game/single/scripts/aiScript/aiParade.cs.
Loading compiled script starter.game/single/scripts/aiScript/kamikadze.cs.
Loading compiled script starter.game/single/scripts/aiScript/aiSurrender.cs.
Loading compiled script starter.game/single/scripts/aiScript/Utils.cs.
Loading compiled script starter.game/single/scripts/aiScript/Commander.cs.
Missing file: starter.game/single/scripts/aiScript/testNav.cs!
*****Started loading mission starter.game/data/missions/MainMenu_2.mis *****
***** Loading MissionInfo *****
***** Loading mission specific scripts before mission load*****
Loading compiled script starter.game/single/scripts/levels/main_menu/all.cs.
Loading compiled script starter.game/single/scripts/sgLights.cs.
//-----------------------------------------------
Loading Synapse Gaming light datablocks from: starter.game/single/scripts/levels/main_menu/sgLights/*.dso
Loading compiled script starter.game/single/scripts/levels/main_menu/sgLights/se.cs.
Loading compiled script starter.game/single/scripts/levels/main_menu/sgLights/se2.cs.
//-----------------------------------------------
Loading Synapse Gaming light datablocks from: starter.game/single/scripts/levels/main_menu/sgLights/*.cs
Loading complete.
//-----------------------------------------------
ParticleEmitterData(RealFireBigEmitter) thetaMax > 180.0
ParticleEmitterData(MukaEmitter) periodVariance >= period
Loading compiled script starter.game/single/scripts/levels/main_menu/players.cs.
Warning: shape starter.game/data/player/own_assault.dts collision detail 0 (Collision-1) bounds exceed that of shape.
Loading compiled script starter.game/single/scripts/levels/main_menu/sounds.cs.
***** Loading Mission *****
Could not locate texture: common/editor/fxlighticon.png
***** Loading Navigation *****
***** Loading Objectives'n'Reels *****
Missing file: starter.game/data/missions/MainMenu_2.obj!
Missing file: starter.game/data/missions/MainMenu_2.ree!
***** Mission Loaded *****
Connect request from: IPX:18BC3602:000000000000:0
Connection established 2855
***** Creating connection *****
***** Loading mission on client *****
Client Replication Startup has Happened!
fxFoliageReplicator - Client Foliage Replication Startup is complete.
***** Lighting mission *****
Mission lighting done
GameProgress: mission not found MainMenu_2
starter.game/single/scripts/game.cs (317): Unable to find object: '-1' attempting to call function 'getTransform'
***** Loading mission specific scripts after mission load *****
Loading compiled script starter.game/single/scripts/levels/main_menu/afterMissionLoad.cs.
Could not locate texture: starter.game/single/ui/controls/Opt1
Could not locate texture: starter.game/single/ui/controls/Opt1
Could not locate texture: starter.game/single/ui/controls/Opt1
Could not locate texture: starter.game/single/ui/controls/Opt1
Could not locate texture: starter.game/single/ui/controls/Sample
Could not locate texture: starter.game/locale/ru/ui/controls/plan0
Could not locate texture: starter.game/locale/ru/ui/controls/plan1
GameProgress: mission not found 15.Basement
GameProgress: mission not found 04.Garage
GameProgress: mission not found 14.Garage
GameProgress: mission not found 01.Pantry
GameProgress: mission not found 13.Pantry
GameProgress: mission not found 09.BathRoom
GameProgress: mission not found 03.Kitchen
GameProgress: mission not found 10.Kitchen
GameProgress: mission not found 02.Hall
GameProgress: mission not found 07.Hall
GameProgress: mission not found 05.Kidsroom_1
GameProgress: mission not found 12.Office
GameProgress: mission not found 11.Kidsroom_1
GameProgress: mission not found 08.Bedroom
common/client/messageBox.cs (75): Unable to find object: 'MBYesNoFrame' attempting to call function 'setText'
common/client/messageBox.cs (20): Unknown command forceReflow.
  Object MBYesNoText(2187) MBYesNoText -> GuiTextCtrl -> GuiControl -> SimGroup -> SimSet -> SimObject
common/client/messageBox.cs (25): Unable to find object: 'MBYesNoFrame' attempting to call function 'getPosition'
common/client/messageBox.cs (26): Unable to find object: 'MBYesNoFrame' attempting to call function 'getExtent'
common/client/messageBox.cs (28): Unable to find object: 'MBYesNoFrame' attempting to call function 'resize'
Exporting prefs
Exporting client config
CDROP: 2856 IPX:18BC3602:000000000000:0
Shutting down the OpenGL display device...
Making the GL rendering context not current...
Deleting the GL rendering context...
Releasing the device context...
Restoring the desktop display settings (1680x1050x32)...
