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	Rally Masters dedicated server 1.31,  December 9, 1999
	(C)Digital Illusions CE 1999

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SUPPORT:
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Check out 'www.dice.se' and 'www.rallymasters.com' for news/updates.

Feedback can be sent to: rallymasters_feedback@dice.se

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NOTES:
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Rally Masters Win32 dedicated server for use with the 1.25 patched client.
The server uses only one port and it's own protcol based on WinSock UDP.

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SERVER:
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1. Open and edit the config file "server.cfg" to your liking.
   Server config explaination:

Name		<31 char string>
The name of the server to be seen when pinging etc.

Topic		<127 char string>
Main lobby topic, usually server news and stuff like that.

Password	<15 char string>
Server password

AdminPassword	<15 char string>
Admin password

IPAddress	<internet address>
Local IP address, used for multihorned machines(with more than one IP address).

Port		<port number>
Main server port, default 16500.

MaxPlayers	<number>
Max connections to lobbyserver.

MaxGames	<number>
Max games/gamerooms on the lobbyserver.

MaxRaceTime	<time>
Max race time in minutes.

MaxRate		<rate>
Max updates/second the clients may set, ex: LAN = 160, INET = 40.

ServerInfo	<keyname>	<string>
Server information that will be shown when pinging the server.

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2. Start the server by running "lobbyserver.exe".
   IMPORTANT! The "gameserver.exe" will be launched automatically when a gamemode
   is selected and started in a gameroom on the lobbyserver.
   This means that there is no need for multiple lobbyservers on the same machine,
   just add more games with "MaxGames" if you want more servers in parallell.
   The "MaxPlayers" value includes spectators and is divided over all games.

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3. The Rally Masters dedicated server should now be up and running. It runs in the background
   and is only visible on the Win32 taskbar and in the Windows taskmanager.

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4. Use the Windows taskmanager to terminate the server.

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FIREWALL/PROXY INFO
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The "lobbyserver.exe" uses only the main connection UDP port defined in "server.cfg".
Any launched "gameserver.exe" will use any available UDP port just above the main connection port number.
Example(main port 16500):

lobbyserver.exe		port = 16500
gameserver.exe #1	port = 16501
gameserver.exe #2	port = 16502
gameserver.exe #3	port = 16503
gameserver.exe #4	port = 16504

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ADMIN LOBBY COMMANDS:
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"/admin <password>"
Gain admin status.

"/users"
List the connected clients together with their ID numbers.

"/kick <client ID number>"
Kick and ban(10 minutes) client from the server.

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KNOWN PROBLEMS:
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No race results and statistics in the log files. Will be added in a future server update.

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GREETINGS:
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This dedicated server is dedicated to all internet gamers :)

DICE test crew
Clan FatalUnity
Honk_sWeMoB
Phat, FragZone
The Seal
PiX
Micke
Trix
Jim Profit
Mikko

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