<?xml version = '1.0' encoding='utf-8' ?>
    <titles>
         <title id="gameTitle" title_content="Miracles"/>

         <title id="playTitle" title_content="Play"/>
	 <title id="welcomeTitle" title_content="Welcome,"/>

         <title id="changePlayersTitle" title_content="(click here to change name)"/>
         <title id="playersTitle" title_content="Players"/>
         <title id="settsTitle" title_content="Settings"/>
         <title id="quitTitle" title_content="Exit"/>
         <title id="closeBtnTitle" title_content="Ok"/>
         <title id="newBtnTitle" title_content="Create"/>
         <title id="deleteBtnTitle" title_content="Delete"/>
         <title id="toMainMenuTitle" title_content="Main menu"/>
         <title id="musicSettsTF" title_content="Music"/>
         <title id="soundsSettsTF" title_content="Sounds"/>
         <title id="fullscreenTF" title_content="Fullscreen"/>
         <title id="addPlayerTF" title_content="Ok"/>
         <title id="playersEnterName" title_content="Enter your name:"/>
         <title id="playersChooseName" title_content="Choose your name"/>

         <title id="sureExit" title_content="Are you sure you want to quit?"/>
         <title id="sureDelete" title_content="Are you sure you want to delete this profile?"/>
         <title id="sureProgress" title_content="Are you sure you want to exit and lose your progress?"/>


         <title id="shopTitleTF" title_content="Shop"/>
         <title id="toMapTF" title_content="Exit"/>
         <title id="moneyTitleTF" title_content="Money"/>
         <title id="yesTF" title_content="Yes"/>
         <title id="noTF" title_content="No"/>

	<title id="storyTitle" title_content="Story"/>
	<title id="helpTitle" title_content="Help"/>
	<title id="mapTitle" title_content="Map"/>
	<title id="helpNotShowTF" title_content="Don't show a tutorial"/>	
	<title id="skipBtnTitle" title_content="Close"/>
	<title id="contBtnTitle" title_content="Continue"/>
	<title id="comics_contBtnTitle" title_content="Continue"/>
	
	<title id="menuTitle" title_content="Menu"/>

	<title id="comicsDayTitle" title_content="Day"/>
	<title id="comicsGlobalEnd" title_content="The End"/>

	<title id="creditsTitle" title_content="Credits"/>

	<title id="shopBtnTitle" title_content="Trader"/>
	<title id="crystGoodness1" title_content="Spoiled"/>
	<title id="crystGoodness2" title_content="Split"/>
	<title id="crystGoodness3" title_content="Cracked"/>
	<title id="crystGoodness4" title_content="Damaged"/>
	<title id="crystGoodness5" title_content="Muddy"/>
	<title id="crystGoodness6" title_content="Common"/>
	<title id="crystGoodness7" title_content="Handsome"/>
	<title id="crystGoodness8" title_content="Lovely"/>
	<title id="crystGoodness9" title_content="Excellent"/>
	<title id="crystGoodness10" title_content="Ripping"/>
	<title id="crystGoodness11" title_content="Perfect"/>
	<title id="crystType0" title_content="diamond"/>
	<title id="crystType1" title_content="sapphire"/>
	<title id="crystType2" title_content="emerald"/>
	<title id="crystType3" title_content="opal"/>
	<title id="crystType4" title_content="amethyst"/>
	<title id="crystType5" title_content="turquoise"/>
	<title id="crystType6" title_content="topaz"/>
	<title id="crystType7" title_content="ruby"/>
		<title id="dwafPhrase" title_content="I have all types of magic crystals. Diamonds will speed up miracle creation; others will make your miracles more powerful."/>
	<title id="power" title_content="Power:"/>
	<title id="price" title_content="Price:"/>
	<title id="useTime" title_content="Action time:"/>
	<title id="coolTime" title_content="Charging time:"/>
	<title id="seconds" title_content="seconds"/>
	<title id="questBuy" title_content="Do you want to buy "/>
	<title id="questFor" title_content=" for "/>
	<title id="noMoney" title_content="Not enough energy to buy it."/>
	<title id="noFreePlaceInSlot" title_content="No free spaces for the crystals."/>	

	<title id="type0InfoText" title_content="faster miracle creation"/>	
	<title id="type1InfoText" title_content="chance to charge"/>	
	<title id="type2InfoText" title_content="chance to charge"/>	
	<title id="type3InfoText" title_content="chance to charge"/>	
	<title id="type4InfoText" title_content="chance to charge"/>	
	<title id="type5InfoText" title_content="chance to charge"/>	
	<title id="type6InfoText" title_content="chance to charge"/>	
	<title id="type7InfoText" title_content="chance to charge"/>	

	<title id="locWinText" title_content="Level complete"/>
	<title id="locWinSpecialText" title_content="Level complete"/>
	<title id="locLoseText" title_content="You lose!"/>
	<title id="getShemeText" title_content="You've found "/>
	<title id="looseMsg" title_content="You didn't make villagers happy."/>
	<title id="matchUpWin" title_content="You have gathered "/>
	<title id="matchUpWinEnd" title_content=" energy."/>


	<title id="locationLoading" title_content="Loading... "/>

	<title id="levelComplete" title_content="Summary"/>
	<title id="locationComplete" title_content=""/>
	<title id="gatherTitle" title_content="Collected"/>
	<title id="comboTitle" title_content="Combos"/>
	<title id="levelTitle" title_content="Level"/>
	<title id="speedTitle" title_content="Speed bonus"/>
	<title id="totalTitle" title_content="Total"/>
	<title id="diffMult" title_content="Difficulty"/>
	<title id="resultPhraseTF" title_content="For fast play you have"/>
	<title id="timeBonusTitle" title_content="Bonus energy for remaining time: "/>
        
	<title id="turnirCapt" title_content="Tournament"/>
	<title id="location1" title_content="Port"/>
	<title id="location2" title_content="Miserburgh"/>
	<title id="location3" title_content="Mechanics"/>
	<title id="location4" title_content="River village"/>
	<title id="location5" title_content="Forrest village"/>
	<title id="location6" title_content="Fair"/>
	<title id="location7" title_content="Ruins"/>
	<title id="location8" title_content="Mason's village"/>
	<title id="location9" title_content="Illville"/>
	<title id="location10" title_content="Mage's town"/>
	<title id="location11" title_content="Straw village"/>
	<title id="specialLoc_1" title_content="Crypt"/>
	<title id="specialLoc_2" title_content="Crypt"/>
	<title id="specialLoc_3" title_content="Crypt"/>
	<title id="specialLoc_4" title_content="Crypt"/>
	<title id="specialLoc_5" title_content="Crypt"/>
	<title id="specialLoc_6" title_content="Crypt"/>
	<title id="specialLoc_7" title_content="Crypt"/>

	<title id="matchUp1" title_content="Energy gathering"/>
	<title id="matchUp2" title_content="Energy gathering"/>
	<title id="matchUp3" title_content="Energy gathering"/>
	<title id="matchUp4" title_content="Energy gathering"/>

	<title id="hideoutFound" title_content="You've found a small amount of energy!"/>
	<title id="noMoreHideouts" title_content="It seems it was a last one for today."/>
	<title id="madeObelisk" title_content="Locals decided to erect your "/>
	<title id="obeliskType1" title_content="stone obelisk"/>
	<title id="obeliskType2" title_content="iron obelisk"/>
	<title id="obeliskType3" title_content="bronze obelisk"/>
	<title id="obeliskType4" title_content="silver obelisk"/>
	<title id="obeliskType5" title_content="gold obelisk"/>
	<title id="obeliskType6" title_content="mithril obelisk"/>
	<title id="for" title_content="for"/>
	<title id="achivement1" title_content=" favouring them with knowledge."/>
	<title id="achivement2" title_content=" favouring them with luck."/>
	<title id="achivement3" title_content=" favouring them with fame."/>
	<title id="achivement4" title_content=" favouring them with health."/>
	<title id="achivement5" title_content=" favouring them with inspiration."/>
	<title id="achivement6" title_content=" favouring them with wealth."/>
	<title id="achivement7" title_content=" favouring them with love."/>
	<title id="achivement8" title_content=" nobody being unfornunate."/>
	<title id="achivement9" title_content=" longest combo."/>
	<title id="achivement10" title_content=" finishing before evening."/>


	<title id="nextTut" title_content="Click to close"/>
	<title id="tutMakeWonder" title_content="Try to work several miracles by clicking on magical crystals."/>

	<title id="throwWonderTut" title_content="Press left mouse button on the miracle, drag the arrow towards villager with the same wish and then release mouse button."/>
	<title id="manaTut" title_content="You have now got magic energy. It is currency in the world of celestials."/>
	<title id="pressMaskTut" title_content="Congratulations! You have made the first citizen happy. Now click on the mask above him."/>
	<title id="pressQuestTut" title_content="This citizen doesn't know what he wants. Move a cursor over him to understand his wishes."/>
	<title id="happyLevelTut" title_content="Great! The happiness level of the village has got higher! Fill the vessel to the top to complete this level."/>
	<title id="cloudTut" title_content="This citizen is unhappy. You'll need some additional miracles for him."/>
	<title id="ghostTut" title_content="Danger! This is a spirit of unhappiness. If it touches somebody this can lead to misfortune! Click on it as fast as you can to chase it away!"/>
	<title id="questTut" title_content="This citizen doesn't know what he wants. Click on the cloud."/>

	<title id="anonce_specialLoc" title_content="This is a Precursor's crypt. To obtain a relic hidden here you should fill vessels, connected with sarcophagus with corresponding miracle energies. Start with bottom vessels and then move to top. When a vessel is full, it starts to leak energy."/>
	<title id="anonce_shopInside" title_content="Trader will offer you some magical crystals. They can make your miracles more powerful. To buy a crystal drag'n'drop it on a large crystals in the bottom of screen."/>
	<title id="anonce_matchUp" title_content="Some extra energy can be gathered here. Click on bubble to open it and then find another one with the same type. Time bar shows how much energy you will get each time you guess right."/>

	<title id="anonce_towns" title_content="This is the map of your country. Click anywhere on the map to fly there. You should visit a small village - people are unhappy there. Make them happy and your trial will be complete."/>
	<title id="anonce_shop" title_content="You can call for a trader at any time, clicking on ''Trader'' button or on dirigible sign. He sells crystals that will enhance your spells."/>
	<title id="anonce_tournament" title_content="A tournament table is to the left."/>
	<title id="anonce_goblin" title_content=""/>
		<title id="anonce_hideout" title_content="During your journeys you can find a split of energy. Gather it with a click."/>
	<title id="anonce_shrine" title_content="For great performance locals decided to erect an obelisk in your honor."/>

	<title id="anonce_wishes" title_content="To make villagers happy work miracles and fulfil their wishes. People need love and luck here."/>
	<title id="anonce_day_night" title_content="Day goes after tomorrow and evening after night. Make villagers happy before the nightfall."/>
	<title id="anonce_health" title_content="Stones for building are quarried here. One should have strong health to work on stone-pit."/>
	<title id="anonce_energies" title_content="Every fulfiled wish result in a bit of energy. Several fulfiled wishes in a row multiplies the result."/>
	<title id="anonce_power" title_content="Crystals into generators can add charge to the miracle. This doubles happiness of this miracle."/>
	<title id="anonce_money" title_content="On fair locals trade goods. So, most needed thing here is money."/>
	<title id="anonce_artifact" title_content="Don't forget to use relics; this can boost your progress greatly."/>
	<title id="anonce_clouds" title_content="Some villagers here are unhappy. You'll need additional miracles to make them happy."/>
	<title id="anonce_creative" title_content="Needs of town citizens are more various. Here is a new need for arts."/>
	<title id="anonce_unhappyMask" title_content="A spirit of unhappiness dwells here. If it touches somebody this can lead to misfortune! Click on it as fast as you can to chase it away!"/>
	<title id="anonce_question" title_content="Some villagers don't know what they want. Click on the cloud above them then."/>
	<title id="anonce_fame" title_content="Villagers here want more fame."/>
	<title id="anonce_speedEn" title_content="For fast level completion you receive colorless energy. This energy can be traded for diamonds."/>
	<title id="anonce_alchemy" title_content="You can merge miracles of the same type - drag one and drop on another. Resulting miracle will have an additional charge."/>
	<title id="anonce_book" title_content="This is a mage's town so most important thing here is a knowledge."/>

	<title id="anonce_twoWishes" title_content="Sometimes villagers have two wishes at once. You should fulfil any of them."/>
	<title id="wrongVillager" title_content="If miracle touches villager with a wish of another type, it dissolves. If one villager blocks another, try to make him happy - this will clear the way."/>
	<title id="comboTutor" title_content="If you make happy three or more villagers in a row with the same miracle this results in double happiness."/>


	<title id="exceptTutor" title_content="Crossed wish means, that villager will be happy with anything except this."/>
	<title id="wishTitleTutor" title_content="Some villagers are too much logical and you can see their wish only as a word."/>
	<title id="brokenTutor" title_content="This villager is very unhappy. Try to fulfil his wish and all surrounding villagers will become happier."/>

	<title id="powerTutor" title_content="You miracle were charged by magical crystals. If you fulfil wishes with this miracle, you will have more happiness."/>

	<title id="wishType1" title_content="Wisdom"/>
	<title id="wishType3" title_content="Fame"/>
	<title id="wishType6" title_content="Money"/>
	<title id="wishType2" title_content="Luck"/>
	<title id="wishType5" title_content="Arts"/>
	<title id="wishType4" title_content="Health"/>
	<title id="wishType7" title_content="Love"/>

	<title id="clickToCont" title_content="Click anywhere to continue..."/>

	<title id="perfect1" title_content="Not Bad."/>
	<title id="perfect2" title_content="Good."/>
	<title id="perfect3" title_content="Perfect!"/>
	<title id="perfect4" title_content="Excellent!"/>
	<title id="perfect5" title_content="Great!"/>
	<title id="perfect6" title_content="Ideal!"/>

	<title id="buyShopTitle" title_content="Trader"/>
	<title id="greetShopFirst" title_content="Hello. I am a trader, my name is Gibly. I want to trade your energy reserves for magical crystals.
Do you want to look at my stock?"/>
		<title id="greetShopText" title_content="Good morning, dear. I have some new magical crystals for you. 
Do you want to trade with me?"/>
	<title id="greetFlyShopText" title_content="Do you want to trade?"/>

	<title id="playerExistTF" title_content="This name is already taken"/>

	<title id="comboText" title_content="Combo"/>

	<title id="useArtTut" title_content="You have your first artifact. Click to activate it and it turns on instant miracles creation.
Artifact can be used only once per level."/>
	<title id="changeArtTut" title_content="To change artifacts click on a small picture of it."/>
	<title id="twoWishTutor" title_content="Sometimes villagers have two wishes at once. You should fulfil any of them."/>
        <title id="helpAll" title_content="Make villagers happy before the midnight. To fulfil one's wish, press left mouse button on the miracle, drag the arrow towards villager with the same wish and then release mouse button."/>

        <title id="creditsTitle" title_content="Credits"/>
        <title id="creditsText" title_content="\n\nPANORAMIC INTERACTIVE:\n   Game designer: Vlad Zhilyaev \n\n   Programmer: Oleg Khodko\n\n   Lead artist: Max Kazakov\n   Artist: Vitaliy Shushko\n   Animator: Evgeny Hapugin\n   Artist: Evgeny Soldatov \n   Artist: Vyacheslav Panarin\n\n   QA: Anastasia Nosova\n   QA: Ilona Svitina\n   QA: Larisa Lukina\n   QA: Alexandra Lozovskaya"/>

</titles>
