particle_system Fire
{
	quota	20
	material	PE/Fire
	particle_width	20
	particle_height	35
	cull_each	false
	renderer	billboard
	sorted	false
	local_space	false
	iteration_interval	0
	nonvisible_update_timeout	0
	billboard_type	point
	billboard_origin	center
	billboard_rotation_type	texcoord
	common_up_vector	0 0 1
	point_rendering	false
	accurate_facing	false

	emitter HollowEllipsoid
	{
		angle	180
		colour	0 0 0 1
		colour_range_start	0 0 0 1
		colour_range_end	0 0 0 1
		direction	0 1 0
		emission_rate	20
		position	0 8 0
		velocity_min	0.15
		velocity_max	0.3
		time_to_live_min	0.7
		time_to_live_max	2.2
		duration	0
		repeat_delay	0
		width	15
		height	15
		depth	15
		inner_width	0.2
		inner_height	0.2
		inner_depth	0.2
	}

	affector Rotator
	{
		rotation_speed_range_start	0
		rotation_speed_range_end	100
		rotation_range_start	0
		rotation_range_end	360
	}

	affector LinearForce
	{
		force_vector	0 15 0
		force_application	add
	}

	affector ColourInterpolator
	{
		colour0	0 0 0 1
		time0	0
		colour1	0.501961 0 0 1
		time1	0.2
		colour2	1 0.501961 0 1
		time2	0.4
		colour3	1 0.501961 0 1
		time3	0.6
		colour4	0 0 0 1
		time4	0.8
		colour5	0 0 0 1
		time5	1
	}

	affector Scaler
	{
		rate	-5
	}
}

particle_system Fire_offset
{
	quota	20
	material	PE/Fire
	particle_width	15
	particle_height	22
	cull_each	false
	renderer	billboard
	sorted	false
	local_space	false
	iteration_interval	0
	nonvisible_update_timeout	0
	billboard_type	point
	billboard_origin	center
	billboard_rotation_type	texcoord
	common_up_vector	0 0 1
	point_rendering	false
	accurate_facing	false

	emitter HollowEllipsoid
	{
		angle	180
		colour	0 0 0 1
		direction	0 1 0
		emission_rate	20
		position	17 2 18
		velocity_min	0.05
		velocity_max	0.1
		time_to_live_min	0.6
		time_to_live_max	2
		duration	0
		repeat_delay	0
		width	8
		height	8
		depth	8
		inner_width	0.2
		inner_height	0.2
		inner_depth	0.2
	}

	affector Rotator
	{
		rotation_speed_range_start	0
		rotation_speed_range_end	100
		rotation_range_start	0
		rotation_range_end	360
	}

	affector LinearForce
	{
		force_vector	0 15 0
		force_application	add
	}

	affector ColourInterpolator
	{
		colour0	0 0 0 1
		time0	0
		colour1	0.501961 0 0 1
		time1	0.2
		colour2	1 0.501961 0 1
		time2	0.4
		colour3	1 0.501961 0 1
		time3	0.6
		colour4	0 0 0 1
		time4	0.8
		colour5	0 0 0 1
		time5	1
	}

	affector Scaler
	{
		rate	-5
	}
}

particle_system Torch
{
	quota	15
	material	PE/Fire
	particle_width	20
	particle_height	35
	cull_each	false
	renderer	billboard
	sorted	false
	local_space	false
	iteration_interval	0
	nonvisible_update_timeout	0
	billboard_type	point
	billboard_origin	center
	billboard_rotation_type	texcoord
	common_up_vector	0 0 1
	point_rendering	false
	accurate_facing	false

	emitter HollowEllipsoid
	{
		angle	180
		colour	0 0 0 1
		direction	0 1 0
		emission_rate	15
		position	-2 30 -1
		velocity_min	0.2
		velocity_max	0.4
		time_to_live_min	0.8
		time_to_live_max	2.5
		duration	0
		repeat_delay	0
		width	12
		height	12
		depth	12
		inner_width	0.2
		inner_height	0.2
		inner_depth	0.2
	}

	affector Rotator
	{
		rotation_speed_range_start	0
		rotation_speed_range_end	100
		rotation_range_start	0
		rotation_range_end	360
	}

	affector LinearForce
	{
		force_vector	0 10 0
		force_application	add
	}

	affector ColourInterpolator
	{
		colour0	0 0 0 1
		time0	0
		colour1	0.501961 0 0 1
		time1	0.2
		colour2	1 0.501961 0 1
		time2	0.4
		colour3	1 0.501961 0 1
		time3	0.6
		colour4	0 0 0 1
		time4	0.8
		colour5	0 0 0 1
		time5	1
	}

	affector Scaler
	{
		rate	-3
	}
}

