material animal
{
	technique
	{
		pass
		{
			ambient 0.588235 0.588235 0.588235 
			diffuse 0.588235 0.588235 0.588235 
			scene_blend alpha_blend
			alpha_rejection greater 90
			cull_software none
			cull_hardware none
		}
	}
}

material camel : animal
{
	technique
	{
		pass
		{
			texture_unit
			{
				texture camel.jpg
			}
		}
	}
}

material insides : animal
{
	technique
	{
		pass
		{
			texture_unit
			{
				texture crock.jpg
			}
		}
	}
}
material skin : animal
{
	technique
	{
		pass
		{
			texture_unit
			{
				texture crock.jpg
			}
		}
	}
}

material cobra : animal
{
	technique
	{
		pass
		{
			texture_unit
			{
				texture cobra.jpg
			}
		}
	}
}

material hippo : animal
{
	technique
	{
		pass
		{
			texture_unit
			{
				texture hippo.jpg
			}
		}
	}
}

material turtle : animal
{
	technique
	{
		pass
		{
			texture_unit 
			{
				texture turtle.jpg
			}
		}
	}
}

material scorpion : animal
{
	technique
	{
		pass
		{
			texture_unit 
			{
				texture scorpion.jpg
			}
		}
	}
}

material gepard : animal
{
	technique
	{
		pass
		{
			texture_unit 
			{
				texture gepard.jpg
			}
		}
	}
}

material cat : animal
{
	technique
	{
		pass
		{
			texture_unit 
			{
				texture cat.jpg
			}
		}
	}
}

