<?xml version="1.0" ?>
<Interactables>

	<Interactable Name="DummyObject" Mesh="" Scale="1" Rotation="0" Action="None" Immediate="1" ExecutionTime="0"
			Size="2"/>
	<Interactable Name="MainBuilding" Mesh="player_home" Scale="0.33" Rotation="250" Action="View" Immediate="1" ExecutionTime="0"
			Size="2" SelectorSize="5"/>
		
	<Interactable Name="Obstacle0" Mesh="obstacle0" Scale="0.2" Rotation="0" Action="Remove" Immediate="0" ExecutionTime="8"
			ExecutorAnimation="WorkingRemove" Size="1" SelectorSize="3">
		<Cost Type="Gold" Quantity="50"/>
		<Reward Type="Materials" Quantity="10"/>
	</Interactable>
	<Interactable Name="Obstacle1" Mesh="obstacle1" Scale="0.2" Rotation="0" Action="Remove" Immediate="0" ExecutionTime="8"
			ExecutorAnimation="WorkingRemove" Size="1" SelectorSize="3">
		<Cost Type="Gold" Quantity="50"/>
		<Reward Type="Materials" Quantity="10"/>
	</Interactable>
	<Interactable Name="ObstacleCobra" Mesh="cobra" Scale="10" Rotation="0" Action="Remove" Immediate="0" ExecutionTime="8"
			ExecutionAnimation="Cobra Attack" ExecutorAnimation="Dance" ClickSound="cobra" Size="2" SelectorSize="3">
		<Cost Type="Gold" Quantity="100"/>
		<StaticAnimation Name="Cobra Idle 1"/>
		<StaticAnimation Name="Cobra Idle 2"/>
		<StaticAnimation Name="Cobra Idle 3"/>
	</Interactable>
	<Interactable Name="ObstacleCrocodile" Mesh="crock" Scale="1.2" Rotation="0" Action="Remove" Immediate="0" ExecutionTime="8"
			ExecutionAnimation="Crocodile Attack" ExecutorAnimation="Dance" ClickSound="crocodile" Size="2" SelectorSize="3">
		<Cost Type="Gold" Quantity="125"/>
		<StaticAnimation Name="Crocodile Idle 1"/>
		<StaticAnimation Name="Crocodile Idle 2"/>
	</Interactable>
	<Interactable Name="ObstacleScorpion" Mesh="scorpion" Scale="0.5" Rotation="0" Action="Remove" Immediate="0" ExecutionTime="8"
			ExecutionAnimation="Scorpion Attack" ExecutorAnimation="Dance" ClickSound="scorpion" Size="2" SelectorSize="3">
		<Cost Type="Gold" Quantity="200"/>
		<StaticAnimation Name="Scorpion Idle 1"/>
		<StaticAnimation Name="Scorpion Idle 2"/>
	</Interactable>
	<Interactable Name="ObstacleGepard" Mesh="gepard" Scale="0.75" Rotation="0" Action="Remove" Immediate="0" ExecutionTime="8"
			ExecutionAnimation="Gepard Attack" ExecutorAnimation="Dance" ClickSound="gepard" Size="2" SelectorSize="3">
		<Cost Type="Gold" Quantity="250"/>
		<StaticAnimation Name="Gepard Idle 1"/>
		<StaticAnimation Name="Gepard Idle 2"/>
	</Interactable>
	<Interactable Name="ObstacleThief" Mesh="thief" Scale="0.1" Rotation="90" Action="Remove" Immediate="0" ExecutionTime="15"
			ExecutionAnimation="Dance" ExecutorAnimation="Dance" Size="1" SelectorSize="3">
		<Cost Type="Gold" Quantity="1000"/>
		<StaticAnimation Name="Idling"/>
		<StaticAnimation Name="Idling2"/>
	</Interactable>
	<Interactable Name="ObstacleRuin" Mesh="ruin" Scale="0.2" Rotation="0" Action="Remove" Immediate="0" ExecutionTime="12"
			ExecutorAnimation="WorkingRemove" Size="2" SelectorSize="3">
		<Cost Type="Gold" Quantity="750"/>
		<StaticAnimation Name="Smoke_Ruin"/>
	</Interactable>
	
	<Interactable Name="Ship" Mesh="ship" Scale="0.1" Rotation="0" Action="Mark" Immediate="1" ExecutionTime="10"
			ClickSound="ship_sound" ExecutionNotification="NotificationShipDone" Size="2" SelectorSize="6">
		<Cost Type="Gold" Quantity="5000"/>
		<StaticAnimation Name="ShipSparkle"/>
	</Interactable>
	<Interactable Name="Anubis" Mesh="anubis" Scale="0.3" Rotation="250" Action="Mark" Immediate="1" ExecutionTime="10"
			ExecutionNotification="NotificationAnubisDone" Size="2" SelectorSize="3">
		<Cost Type="Gold" Quantity="7500"/>
		<Cost Type="Materials" Quantity="500"/>
		<StaticAnimation Name="AnubisSparkle"/>
	</Interactable>
	<Interactable Name="Maat" Mesh="maat" Scale="0.25" Rotation="40" Action="Mark" Immediate="1" ExecutionTime="10"
			ExecutionNotification="NotificationMaatDone" Size="2" SelectorSize="4">
		<Cost Type="Gold" Quantity="6000"/>
		<Cost Type="Materials" Quantity="1500"/>
		<StaticAnimation Name="MaatSparkle"/>
	</Interactable>
	<Interactable Name="SmallPyramid" Mesh="scaffold" TransformMesh="small_pyramid" Scale="0.6" Rotation="0" Action="Mark" Immediate="1" ExecutionTime="30"
			ExecutionNotification="NotificationSmallPyramidDone" ExecutionAnimation="Smoke_Wonder" Size="3" SelectorSize="7">
		<Cost Type="Materials" Quantity="2000"/>
		<StaticAnimation Name="WonderSparkle"/>
	</Interactable>
	<Interactable Name="Sphinx" Mesh="scaffold" TransformMesh="sphinx" Scale="0.4" Rotation="0" Action="Mark" Immediate="1" ExecutionTime="30"
			ExecutionNotification="NotificationSphinxDone" ExecutionAnimation="Smoke_Wonder" Size="3" SelectorSize="7">
		<Cost Type="Gold" Quantity="3500"/>
		<Cost Type="Materials" Quantity="1000"/>
		<StaticAnimation Name="WonderSparkle"/>
	</Interactable>
	<Interactable Name="GrandPyramid" Mesh="scaffold" TransformMesh="grand_pyramid" Scale="0.7" Rotation="0" Action="Mark" Immediate="1" ExecutionTime="30"
			ExecutionNotification="NotificationGrandPyramidDone" ExecutionAnimation="Smoke_Wonder" Size="3" SelectorSize="8">
		<Cost Type="Gold" Quantity="20000"/>
		<Cost Type="Materials" Quantity="2500"/>
		<StaticAnimation Name="WonderSparkle"/>
	</Interactable>
	
	<Interactable Name="Alien" Mesh="alien" Scale="0.095" Rotation="90" Action="Mark" Immediate="0" ExecutionTime="0"
			ExecutionNotification="NotificationAlienDone" Size="1" SelectorSize="3">
		<Cost Type="Gold" Quantity="10000"/>
		<Cost Type="Materials" Quantity="1500"/>
		<StaticAnimation Name="Idling"/>
		<StaticAnimation Name="Idling2"/>
	</Interactable>
	
	<Interactable Name="Cobra" Mesh="cobra" Scale="10" Rotation="0" Action="View" Immediate="1" ExecutionTime="0"
			ClickSound="cobra" Size="1">
		<StaticAnimation Name="Cobra Idle 1"/>
		<StaticAnimation Name="Cobra Idle 2"/>
		<StaticAnimation Name="Cobra Idle 3"/>
	</Interactable>
	<Interactable Name="Crocodile" Mesh="crock" Scale="1.2" Rotation="0" Action="View" Immediate="1" ExecutionTime="0"
			ClickSound="crocodile" Size="1">
		<StaticAnimation Name="Crocodile Idle 1"/>
		<StaticAnimation Name="Crocodile Idle 2"/>
	</Interactable>
	<Interactable Name="Scorpion" Mesh="scorpion" Scale="0.5" Rotation="0" Action="View" Immediate="1" ExecutionTime="0"
			ClickSound="scorpion" Size="1">
		<StaticAnimation Name="Scorpion Idle 1"/>
		<StaticAnimation Name="Scorpion Idle 2"/>
	</Interactable>
	<Interactable Name="Gepard" Mesh="gepard" Scale="0.75" Rotation="0" Action="View" Immediate="1" ExecutionTime="0"
			ClickSound="gepard" Size="1">
		<StaticAnimation Name="Gepard Idle 1"/>
		<StaticAnimation Name="Gepard Idle 2"/>
		<StaticAnimation Name="Gepard Attack"/>
	</Interactable>
	<Interactable Name="Cat" Mesh="cat" Scale="0.4" Rotation="0" Action="View" Immediate="1" ExecutionTime="0"
			ClickSound="cat" Size="1">
		<StaticAnimation Name="Cat Idle 1"/>
		<StaticAnimation Name="Cat Idle 2"/>
		<StaticAnimation Name="Cat Idle 3"/>
	</Interactable>
	<Interactable Name="Hippo" Mesh="hippo" Scale="2" Rotation="0" Action="View" Immediate="1" ExecutionTime="0"
			ClickSound="hippo" Size="1">
		<StaticAnimation Name="Hippo Idle 1"/>
		<StaticAnimation Name="Hippo Idle 2"/>
	</Interactable>
	<Interactable Name="Turtle" Mesh="turtle" Scale="0.5" Rotation="0" Action="View" Immediate="1" ExecutionTime="0"
			ClickSound="turtle" Size="1">
		<StaticAnimation Name="Turtle Idle"/>
	</Interactable>
	
</Interactables>
 