Render System=Direct3D9 Rendering Subsystem

[Direct3D9 Rendering Subsystem]
Allow NVPerfHUD=No
Anti aliasing=None
Floating-point mode=Consistent
Full Screen=Yes
VSync=Yes
Video Mode=800 x 600 @ 32-bit colour

[OpenGL Rendering Subsystem]
Colour Depth=32
FSAA=None
Full Screen=Yes
RTT Preferred Mode=FBO
VSync=Yes
Video Mode=800 x 600

