Level
{
	LevelTime 982
	Deadline 257
	LevelSpeed 10
	WorkerSpeed 19
	Workers 1
	Storage 20
	StartMsg 10
	EndMsg 11
	StartRes
	{
		Gold 6
		Wood 10
		Food 9
	}
	ResIncome
	{
		Gold 0
		Wood 0
		Food 0
	}
	NewBuilding 4 3 1043
	BonusMod 1.1
	BonusCost 50 0 35 70 0 100 85 0 0
	BonusTime 19 10 25 30 30 15 25 25 0
}

Message
{
	Type PlayerIdle
	Time 7
}

Objective
{
	Type CollectType
	Id 82
	Count 9
}


Objective
{
	Type CollectTypeHidden
	Id 128
	Count 1
}