Exception: Access Violation (code 0xc0000005) at address 0056CD0B in thread 98

Module: OperationMania.RWG

Logical Address: 0001:0016BD0B



0012FB9C 0056CD0B 0001:0016BD0B OperationMania.RWG

Params: 00BD81F8 004E56F7 77D507EA 00BD81F8



0012FC1C 00586829 0001:00185829 OperationMania.RWG

Params: 00BD6D58 00BD81F8 00000000 7C80AC97



0012FCC8 00583282 0001:00182282 OperationMania.RWG

Params: 00000005 0012FC30 005908B3 00000000



0012FD8C 039B0000 0000:00000000 OperationMania.RWG

Params: 00BD81F8 00417462 0069AB58 00152325



0012FED0 005867DE 0001:001857DE OperationMania.RWG

Params: 398FAAC8 FFFFFFFE 78138A1B 005B7CA4



0012FFC0 78138AD1 __dllonexit+9D

Params: 00010003 003A0043 7FFD7000 8054C6ED



0012FFF0 7C817077 RegisterWaitForInputIdle+49

Params: 005B7C56 00000000 78746341 00000020



StackWalk failed (error 0)



EAX:00621574 EBX:00000000 ECX:00000000 EDX:0CB90003 ESI:00BD8AE0 EDI:00BD6D58

EIP:0056CD0B ESP:0012FB68  EBP:0012FB9C

CS:001B SS:0023 DS:0023 ES:0023 FS:003B GS:0000

Flags:00210212



Windows Ver: NT 5.1 Service Pack 3 Build 2600

DDraw Ver: 

DSound Ver: 



Product: Operation Mania

Version: 1.0.5.68u

Time Loaded: 00:00:06

Fullscreen: Yes

Primary ThreadId: 0

IE Version: 6.0.2900

Flash Version: 0

Log created

Unconnected Default Props: D:\乐游网\测试后不能运行\flash\Operation Mania\Properties\CommonUnconnected.dat

Unconnected Game Props: Properties\unconnected.dat

### reseting: rel 'true' type 'bust55x55' inlay 'garm-back,hairbb,acc-back,defhairb,hairb,body-lb,body-ub,defgarm-lb,garm-lb,body-ub-arm,defgarm-ub,garm-ub,garm-ub-a,body-hd,body-hd-alt,defface,face,acc-faceb,hair-faceb,defhairc5,hairc5,hairc1,acc-facef,garm-ubh,hair-facef,defhairf5,hairf5,hairf1' bnds '-27,-27,55,55'

### reseting: type 'full150x220' bnds '0,0,150,220'

### reseting: type 'body150x220' inlay 'garm-back,hairbb,acc-back,defhairb,hairb,body-lb,body-ub,defgarm-lb,garm-lb,body-ub-arm,defgarm-ub,garm-ub,garm-ub-a,body-hd,body-hd-alt,defface,face,acc-faceb,hair-faceb,defhairc5,hairc5,hairc1,acc-facef,garm-ubh,hair-facef,defhairf5,hairf5,hairf1' bnds '0,0,150,220'

### reseting: rel 'true' type 'bust55x55' inlay 'garm-back,hairbb,acc-back,defhairb,hairb,body-lb,body-ub,defgarm-lb,garm-lb,body-ub-arm,defgarm-ub,garm-ub,garm-ub-a,body-hd,body-hd-alt,defface,face,acc-faceb,hair-faceb,defhairc5,hairc5,hairc1,acc-facef,garm-ubh,hair-facef,defhairf5,hairf5,hairf1' bnds '-27,-27,55,55'

### reseting: type 'full150x220' bnds '0,0,150,220'

### reseting: type 'body150x220' inlay 'garm-back,hairbb,acc-back,defhairb,hairb,body-lb,body-ub,defgarm-lb,garm-lb,body-ub-arm,defgarm-ub,garm-ub,garm-ub-a,body-hd,body-hd-alt,defface,face,acc-faceb,hair-faceb,defhairc5,hairc5,hairc1,acc-facef,garm-ubh,hair-facef,defhairf5,hairf5,hairf1' bnds '0,0,150,220'

PogoApp created

TickMgrWidgetAdapter: Constructing

ShellExecuteEx() - succeeded


