#CHAR_OVER "";

#ACTION
var func = nop;
func = if(avar("vent_05"), nop, script_load);
func("ruin/vent_boss_05");

#CHAR_OVER "whipstone";

#ACTION
var func = nop;
func = if(avar("vent_05"), nop, script_load);
func("ruin/vent_boss_05");
