#PROMPT "OMG";
#ACTION char_clone("kidney_lvl_00", 65, 39);
  indicator_char_make( "kidney_lvl_00", 3, 0, "kidney_lvl_00", 1, colorRGB(0.0, 1.0, 0.0), .75, 1, 25, "indicator/kill.tga");
  indicator_kill( "target_flick", 3);
#TEXT "How exciting! A kidney puncher has appeared on the right side of the level.";

#RESPONSE "2";
#TEXT "Uh oh.";

#PROMPT "2";
#TEXT "Don't worry. These small kidney punchers are no real threat. You can flick a rock at it, or you could even flick the kidney itself towards a rock or wall.";

#RESPONSE "";
#TEXT "Okay.";
