#SEQUENCE "charge_01";
# light_move_to("arges", char_get_x("arges"), char_get_y("arges"));
  lvar("count", add(lvar("count"), .02));
# var func = nop;
  func = if(geq(lvar("count"), 3), seq_jump, nop);
  func("kill");
# wait(.02);

#SEQUENCE "kill";
# light_kill("arges");
  char_set_attribute("arges", "res", 1.0);
# kill_this();
# seq_jump("wait");

#SEQUENCE "wait";
# wait( 1000 );
