#PROMPT "OMG";
#TEXT "Look who decided to show up! This here's the 8th Infantry Reserve! We're halfway there, boys! Go, go, go!";

#RESPONSE "";
#ACTION 
  char_control_push("mercenary_cin_01", "script", "allies/forest_move_03");
  indicator_char_make( "spawn_01", 2, 0, "spawn_cave4", 1, colorRGB(0,1,0), .75, 1, 50, "indicator/kill.tga");
  floating_text_make( "Objectives Updated!", 60, 400, 2, 0, 0, 1, 18, colorRGB(0.0, 1.0, 0.0), 5.0, .5, .5, 0 );
  floating_text_make( "Destroy Spawn-o-Pod Delta.", 60, 425, 2, 0, 0, 1, 18, colorRGB(0.0, 1.0, 0.0), 5.0, .5, .5, 0 );
#TEXT "Go!";
