#PROMPT "1";
#TEXT "I'm General Eye-senhower of the 1st Army of Oculus. Are you our reinforcements? What's your name soldier?";

#RESPONSE "2";
#TEXT add(char_get_c_name("player"), ", sir!");

#PROMPT "2";
#TEXT add("Good work, ", char_get_c_name("player"), "! There's four more of these pods blocking the way for our reinforcements. We need to take them out to let our allies through. Is that clear?");

#RESPONSE "3";
#TEXT "Yes, sir!";

#PROMPT "3";
#TEXT "The longer these pods stay up, the more enemies we'll have to take down. So be quicklike, or we'll get run over faster than a bull in a haystack! Let's move!";

#RESPONSE "";
#ACTION char_control_push("mercenary_cin_01", "script", "allies/forest_move_01");
        indicator_char_make( "spawn_01", 2, 0, "spawn_cave2", 1, colorRGB(0,1,0), .75, 1, 50, "indicator/kill.tga");
        floating_text_make( "Objectives Updated!", 60, 400, 2, 0, 0, 1, 18, colorRGB(0.0, 1.0, 0.0), 5.0, .5, .5, 0 );
        floating_text_make( "Destroy Spawn-o-Pod Beta.", 60, 425, 2, 0, 0, 1, 18, colorRGB(0.0, 1.0, 0.0), 5.0, .5, .5, 0 );
#TEXT "Yes, sir!";
