#GENERAL
*name = "whipstone_cin_03";

*rad        = 1.0;
*mass       = 20.0;
*elasticity = 0.3;
*drag       = 0.5;
*friction   = 4.0;
*hardness   = 0.3;
*roll       = 1.0;

*model = "npc_whipstone_01";
*model_scale = 1.1;
*model_rot = 0;

#ATTRIBUTE "attract";
#BASE      20.0;
#ATTRIBUTE "leak";
#BASE      0.0;
#ATTRIBUTE "speed";
#BASE      200.0;
#ATTRIBUTE "power";
#BASE      1000.0;
#ATTRIBUTE "health";
#BASE      50000.0;
#ATTRIBUTE "res";
#BASE      1.0;
#ATTRIBUTE "rot_speed";
#BASE      100.0;
#ATTRIBUTE "exp";
#BASE      0.0;
#ATTRIBUTE "display damage";
#BASE      0.0;

#CONTROL "wait for faction";
##BEGIN
*faction = "player";
*range = 15.0;
*control = "script";
*init = "ruin/whipstone_03";
*file = 1.0;

##END