#GENERAL

*name = "Bomb";
*desc = "boom.";
*stackable = 1;
*model = "item_box_01";
*color = colorRGB( 1.0, 0.55, 0.1 );
*rad        = 0.5;
*mass       = 8.0;
*elasticity = 0.1;
*drag       = 0.5;
*friction   = 3.5;
*hardness   = 0.0;
*lifetime   = 10.0;
*player_only = 1;


#ON_CREATION


#ON_DAMAGE


#ON_PICK_UP
// Run the explosion script.
script_load( "bomb/bomb" );

// This item is history.
kill_this( );

