#GENERAL
*name = "tutorial_explosion";
*faction = "npc";

*rad        = 1.0;
*mass       = 30.0;
*elasticity = 0.3;
*drag       = 0.5;
*friction   = 4.0;
*hardness   = 0.4;
*roll       = 1.0;

*model = "npc_soldier_01";
*model_scale = 1.0;

#ATTRIBUTE "ccrange";
#BASE      2.0;
#ATTRIBUTE "ccspeed";
#BASE      3.0;
#ATTRIBUTE "ccdamage";
#BASE      4.0;
#ATTRIBUTE "attract";
#BASE      20.0;
#ATTRIBUTE "leak";
#BASE      0.0;
#ATTRIBUTE "speed";
#BASE      25.0;
#ATTRIBUTE "power";
#BASE      0.0;
#ATTRIBUTE "health";
#BASE      1000000.0;
#ATTRIBUTE "res";
#BASE      1000000.0;
#ATTRIBUTE "rot_speed";
#BASE      100.0;
#ATTRIBUTE "exp";
#BASE      0.0;
#ATTRIBUTE "display damage";
#BASE      0.0;

#INTERACTION
#ACTION

#EVENT
##BEGIN

#PROMPT "TUT";
#TEXT "Need some help?";

#RESPONSE "TOWN";
#TEXT "I'm done practicing. Take me back to town.";

#RESPONSE "DRAW";
#TEXT "Can you give me some tips on drawing explosions?";

#RESPONSE "";
#ACTION item_make("banana_02", add(rand(-2,2), 50), add(rand(-2,2), 55));
  item_make("banana_02", add(rand(-2,2), 50), add(rand(-2,2), 55));
  item_make("banana_02", add(rand(-2,2), 50), add(rand(-2,2), 55));
  item_make("banana_02", add(rand(-2,2), 50), add(rand(-2,2), 55));
#TEXT "I need an ink refill.";

#RESPONSE "";
#TEXT "Nope.";

#PROMPT "DRAW";
#TEXT "There are two main ways in which you can make an explosion. The first is to fill in a small, concentrated area. This will create a small, but powerful explosion.";

#RESPONSE "DRAW2";
#TEXT "Okay.";

#PROMPT "DRAW2";
#TEXT "The second way is to scribble wildly in a larger area. This will create a larger, but weaker explosion.";

#RESPONSE "DRAW3";
#TEXT "Okay.";

#PROMPT "DRAW3";
#TEXT "You can gauge the damage of the explosion by the color. From weakest to strongest: orange, yellow, green, light blue, blue, purple.";

#RESPONSE "DRAW4";
#TEXT "Okay.";

#PROMPT "DRAW4";
#TEXT "Be sure to use enough ink. If you use too little, the explosion will fail. Also, be aware that you can hurt yourself if caught in the explosion's radius. Good luck!";

#RESPONSE "DRAW5";
#TEXT "Okay.";

#PROMPT "DRAW5";
#TEXT "Now use the explosion skill to hit all nine of these targets. If you need additional ink, talk to me. Good luck!";

#RESPONSE "";
#TEXT "Thanks.";

#PROMPT "TOWN";
#TEXT "Good luck, friend!";

#RESPONSE "";
#ACTION script_load("player/teleport");
#TEXT "Thanks.";

##END

#CONTROL "script";
##BEGIN

#SEQUENCE "wait";
# move_to(54, 54);
# wait( 10000 );

##END