#CHAR_OVER "player";

#ACTION
avar("dest", "mount_01");
avar("dest_x", 37);
avar("dest_y", 73);
avar("target_boss", "patches");
var func = nop;
func = if(and(eq(avar("loading"), 0), eq(avar("patches_loaded"), 1)), script_load, nop);
func("player/change");
func = if(avar("patches_loaded"), nop, script_load);
func("player/travel");
