#CHAR_ENTER "whipstone";

#ACTION
script_load("ruin/spring_whipstone");

#CHAR_EXIT "whipstone";

#ACTION
script_kill("ruin/spring_whipstone");

#CHAR_ENTER "player";

#ACTION
script_load("ruin/spring");

#CHAR_EXIT "player";

#ACTION
script_kill("ruin/spring");
