#SEQUENCE "follow";
# this_control_jump( 
  "range faction",
  "*faction    = \"evil\";
  *min_dist   = 0.0;
  *max_dist   = 0.1;
  *avoid_faction = \"good\";
  *avoid_dist = rand(2,3);
  *predict_dist = 24;
  *predict_weight = .5;
  *aggressive = 1;
  *action     = \"\";
  ",
  1.0
  );
# seq_jump("wait");

#SEQUENCE "wait";
# wait( 10000 );
