#SEQUENCE "money";
# seq_jump(if(leq(rand(0,3), 1), "make", "done"));

#SEQUENCE "make";
# var p = sqrt(sqrt(div(rand(0, 1295), this_get_attribute("level"))));
  p = if(greater(p, 5), 5, p);
  var item_vec = {"coin_06", "coin_05", "coin_04", "coin_03", "coin_02", "coin_01"};
  this_item_make( item_vec[p], 1 );
# this_control_pop();
# wait( 1 );

#SEQUENCE "done";
# this_control_pop();
# wait( 1 );
