*random_rotation = 1;

*width  = .25;
*height = .25;
*random_scale_factor = 2.0;

*min_life = 1;
*max_life = 1.2;
*fade_in_time  = 0.50;
*fade_out_time = 0.10;

*curvature = 1.0;

*lit = 0;
*additive = 1;

*texture = "particles/fire_01.tga";
*tex_left =   0.0;
*tex_top =    0.0;
*tex_right =  1.0;
*tex_bottom = 1.0;

*col_ambient  = colorRGB( 0.05, 0.05, 0.05 );
*col_emission = colorRGB( 0.45, 0.45, 0.45 );
*col_diffuse  = colorRGB( 0.05, 0.05, 0.05 );