*help_message = "Allows you to interact with the world.";
*icon = "skill_icons/interact.tga";

// Leak vars.
*active_light_leak      = 0.0;
*active_health_leak     = 0.0;
*continuous_light_leak  = 0.0;
*continuous_health_leak = 0.0;

// Activation costs.
*light_activation_cost  = 0.0;
*health_activation_cost = 0.0;

// Attribute modifiers.
//add_active_att_modifier( "speed", 0.5, 0.0 );

// Activation scheme.
*activation_scheme = "hold";

// Light brackets.
*min_light_bracket = 0;
*max_light_bracket = 6;

// The various animation IDs to be associated with this skill.
push_back( animations, "interact" );


// User defined values.