require( "scripts/style.lua" );


MakeDialog
{
	Bitmap
	{
align=kHAlignLeft + kVAlignTop,
		name = "bg",
		image = "backgrounds/minig_tutorial_back",
		x = 0,
		y = 0,
		scale = 1.00,
		alpha = 0.99,
		Bitmap
		{
			name = "figure",
			image = "gui/tutorial_minigame/lesson_"..gDialogTable.tutorialNumber.."/figure1",
			x = 426,
			y = 235,
			scale = 1.00
		},
		SetStyle(DialogBodyText),
		Text
		{
			name = "txt",
			label = "minigame_tutorial"..gDialogTable.tutorialNumber,
			x = 426,
			y = 379,
			w = 331,
			h = 100,
			font = {
				oldsansblackFont,
				25,
				Color(0,0,0,255),
			};
			flags = kHAlignCenter+kVAlignCenter,
		},
		SetStyle( MenuButtonStyle ),
		Button
		{
			name = "gamescreenmenu",
			x=491,
			y=485,
			graphics = SmallButton2Graphics,
			MenuButtonLabel(0,0,111,26, "ok", oldsansblackFont, 20, Color(135,32,33,255), Color(44,76,60,255), Color(83,119,101,255));
			close = true,
		},
		Bitmap
		{
			name = "nanny",
			image = "gui/tutorial_minigame/nanny"..gDialogTable.nannyNumber,
			x = 252,
			y = 198,
			scale = 1.00
		}
	}
}
