require( "scripts/objects/charactereating.lua" );

toddlereating = charactereating:new{
	object_name="toddlereating",
	current_action_character="toddler",
	--[[
	anchor_x=40,
	anchor_y=147,
	offset_x=-33,
	offset_y=-46,
	--]]
	anchor_y=1000,
	texture="anim/objects/jimmyeating/jimmyeating",
	animation_script="anim/objects/jimmyeating/script.lua",
}