require( "scripts/objects/cradle.lua" );

berco2 = cradle:new{
	current_action_character="toddler",
	object_name="berco2",
	
	flipped_texture=true,
	flipped_animation = false,
	
	texture="anim/objects/boycradle/boycradle",
	animation_script="anim/objects/default_animation_script.lua",
	glow_texture="anim/objects/boycradle/boycradle_glow",
	glow_animation_script="anim/objects/default_glow_animation_script.lua",
}
