require( "scripts/common/animated_object.lua" );

pet1walking = animated_object:new{
	object_name = "pet1walking",
	
	anchor_x=0,
	anchor_y=400,
	offset_x=0,
	offset_y=0,
	
	texture="anim/objects/volarosdog1_walking/volarosdog1_walking",
}