--[[
require( "scripts/objects/toddlerbed.lua" );

berco = toddlerbed:new{
	object_name="berco",
	flipped_texture=true,
	flipped_animation = false,
	anchor_x=-20,
	anchor_y=30,
	character_cleaning_animation = "doing_stuff_up";
}
--]]

require( "scripts/objects/cradle.lua" );

berco = cradle:new{
	current_action_character="toddler",
	object_name="berco",
	flipped_texture=true,
	flipped_animation = false,
	
	texture="anim/objects/boycradle/boycradle",
	animation_script="anim/objects/default_animation_script.lua",
	glow_texture="anim/objects/boycradle/boycradle_glow",
	glow_animation_script="anim/objects/default_glow_animation_script.lua",
	
	anchor_x=-20,
	anchor_y=30,
	character_cleaning_animation = "doing_stuff_up";
}
