require( "scripts/objects/grill2.lua" );

local	indicator_pos_x = 0;
local	indicator_pos_y = -50;

churrasqueira2 = grill2:new{
	object_name="churrasqueira2",
		
	character_messing_animation = "doing_stuff_up",
	character_cleaning_animation = "doing_stuff_up",
		
	--next_object_selected = "mesajantar";
	--next_object_state = "set_click_me";
	
	stuff_name = "food_cooked";
	stuff_x = "20";
	stuff_y = "-50";
	stuff_layer = "1";
	
	parent_final_state = "holding_cooked_food";
	
	cleaning_state_time = 500,
	messing_state_time = 500,
	flipped_animation = true,
	
	complex_object = true;
	next_task_x = indicator_pos_x-5,
	next_task_y = indicator_pos_y-23,
}