<?xml version="1.0" encoding="utf-8"?>
<conversation>
    <meta versiontype="2" />
    <dialog>
        <meta skippable="true" talking="player" />
        <image pos="left" src="_none_" />
        <image pos="right" src="_none_" />
        <reactions>
            <itemreact>
                <item name="_others_" continue="false" loseitem="false" sfx="_none_" />
                <text />
            </itemreact>
        </reactions>
        <text>There! As good as the real thing!&lt;br&gt;</text>
        <events />
    </dialog>
    <dialog>
        <meta skippable="false" talking="right" />
        <image pos="left" src="_player_" />
        <image pos="right" src="overseer" />
        <reactions>
            <itemreact>
                <item name="inv_papyrusforged" continue="true" loseitem="false" sfx="_none_" />
                <text>So it is validated. </text>
            </itemreact>
            <itemreact>
                <item name="_others_" continue="false" loseitem="false" sfx="_none_" />
                <text>Don't waste my time!</text>
            </itemreact>
        </reactions>
        <text>You're still here? Bah, never mind.&lt;br&gt;What is it you need again?&lt;br&gt;Ah, the scroll. Fine, let me see that.&lt;br&gt;</text>
        <events />
    </dialog>
    <dialog>
        <meta skippable="true" talking="right" />
        <image pos="left" src="_player_" />
        <image pos="right" src="overseer" />
        <reactions>
            <itemreact>
                <item name="_others_" continue="false" loseitem="false" sfx="_none_" />
                <text />
            </itemreact>
        </reactions>
        <text>At first glance, all I can say is this - it's  written in code. &lt;br&gt;Let's go to the Scroll Chamber. You'll find what you need there.&lt;br&gt;</text>
        <events>
            <event mode="Finish Task Text" function="library_office MAIN" />
        </events>
    </dialog>
</conversation>