SetActivLeaf("jmp_mayor_portal");
Spirit_Particles()
To_Mayor={
479,364,
638,364,
638,462,
479,462
}

To_Street={
188,594,
923,594,
923,693,
188,693
}

Bul={
653,527,
653,587,
753,587,
753,527
}
AddObjForCur()
--addstaticobjecttogame(5 ,"jmp_mayor_portal5" ,369,152,"");
addstaticobjecttogame(6 ,"jmp_mayor_portal6" ,-10  ,0  ,"");

--SetHotPoint(5,81,214)
SetHotPoint(6,-10,100)


NewObj("blvkin","5000",5000,5000,"46"); --булавка
addactivobjecttogame(100,"0097",683,537,"",""); --булавка
CreatePolygon(100,4,"Bul")

CreatePolygon(1,4,"To_Mayor")


CreatePolygon(2,4,"To_Street")
addactivobjecttogame(2,"jmp_mayor_portal2",0  ,565,"",""); --на площадь

addstaticobjecttogame(3,"jmp_mayor_portal3",0  ,0  ,""); --бг
addstaticobjecttogame(21 ,"clouds" ,0  ,0  ,"");
MoveTexture(21,-0.00002,0.0)

addstaticobjecttogame(4,"jmp_mayor_portal4",0  ,0  ,""); --бг
Block_Show_Cur(false);

if obj.blvkin.is_collapsed then
    speciale_action(2,100)
end;


addfade(501,1);