empty={
0,0,
1,0,
1,1,
0,1
}

SetActivLeaf("comics12");
ShowMenu(false);
move_begin=false
      comics12_finished=false
      energy_is_off=false
      counter=0
CreatePolygon(50,4,"empty")
CreatePolygon(51,4,"empty")

CreatePolygon(52,4,"empty")
CreatePolygon(53,4,"empty")

CreatePolygon(54,4,"empty")
CreatePolygon(55,4,"empty")



AddParticleToObject(50,"main",652,96);
MoveEmiter("main",652,96);
StartEmiter("main");

AddParticleToObject(51,"bol",45,87);
MoveEmiter("bol",45,87);
StartEmiter("bol");

AddParticleToObject(52,"4an1",202,434);
MoveEmiter("4an1",202,434);
StartEmiter("4an1");

AddParticleToObject(53,"4an2",838,434);
MoveEmiter("4an2",838,434);
StartEmiter("4an2");

AddParticleToObject(54,"kipit",124,402);
MoveEmiter("kipit",124,402);
StartEmiter("kipit");

AddParticleToObject(55,"kipit1",884,402);
MoveEmiter("kipit1",884,402);
StartEmiter("kipit1");

-------------------------------------------------------------
addfade(23,1)
speciale_action(2,23);
addactivobjecttogame(1,"comics12_skip",926,0  ,"",""); --skip
addstaticobjecttogame(14,"comics12_2_00",0  ,0  ,""); --плашки
-------------------------------------------------------------

-------------------------------------------------------------

addstaticobjecttogame(27,"comics12_z",0,0,"")
speciale_action(2,27)
--addstaticobjecttogame( 2,"comics12_1_01",0  ,0  ,""); --fx
-- addstaticobjecttogame(26,"comics12_6",349+90,136+15,""); --мачеха
-- speciale_action(2,26)
-- counter=0
addstaticobjecttogame( 3,"comics_f1",359,136,"",0,0,420,632); --мачеха
speciale_action(2,3);
addstaticobjecttogame(17,"comics12_text2",204,30 ,""); --вертушка
SetHotPoint(17,314,314);
speciale_action(2,17);
--addstaticobjecttogame(10,"comics12_1_09",0  ,0  ,""); --земля вокруг
addstaticobjecttogame( 4,"comics_f3",410,118,"",165,618,231,300); --дух
speciale_action(2,4);
addstaticobjecttogame( 5,"comics_f1",306,40 ,"",420,0,427,542); --блик духа
speciale_action(2,5);
addstaticobjecttogame( 6,"comics_f3",448,373,"",0,617,130,90); --амулет
speciale_action(2,6);
addstaticobjecttogame( 7,"comics_f1",247,298,"",0,632,523,268);
speciale_action(2,7);
-- addstaticobjecttogame( 8,"comics12_text4",247,298,"",339,297,523,268);
-- speciale_action(2,8);
addstaticobjecttogame( 9,"comics_f2",247,298,"",0,0,523,297);
speciale_action(2,9)

addstaticobjecttogame(11,"comics_f2",233,76 ,"",0,297,559,535); --свечение
speciale_action(2,11);
addstaticobjecttogame(12,"comics_f3",240,294,"",0,0,545,445); --земля обрыва
addstaticobjecttogame(13,"comics_f4",0  ,0  ,""); --бг
r=true
MoveObjectX(13,0,3,0.2)
StartTimer(987,1)
-------------------------------------------------------------

-- speciale_action(2,9,true)
