loadresource("data\\4\\2\\0004.png","vaza1" ,1);
loadresource("data\\4\\2\\0005.png","vaza2" ,2 );
loadresource("data\\4\\2\\0006.png","vaza3" ,3 );
loadresource("data\\inventary\\kislota.png","police_kislota" ,3 );
loadresource("data\\4\\2\\0007.jpg","vaza4" ,4 );


AddObjForCur()

-- Corners={}
-- Corners["xl"]=138
-- Corners["yl"]=32
-- Corners["xr"]=138+686
-- Corners["yr"]=32+572

addstaticobjecttogame( 3,"vaza1" ,142,34 ,""); --рамка
CloseBtnX,CloseBtnY=Coords(3)

SetFlagsForSatButtons()

CloseWidth=34
CloseHeight=34

CreateCloseBtn(CloseBtnX,CloseBtnY);


addactivobjecttogame( 4,"vaza2" ,136,58 ,"",""); --цветок
Set_Anim_Cur(4,4);
addstaticobjecttogame( 5,"vaza2" ,287,58 ,""); --цветок2
speciale_action(2,5);
NewObj("kislot","police_kislota",5000,5000,"19");
NewObj("pulaj","vaza3" ,167,377,"19"); --пуля
speciale_action(2,obj.pulaj.id);
addstaticobjecttogame( 6,"vaza4" ,148,42 ,"",0,0,666,552); --фон

  if s_obj>0 then
  AddObjToMouse(s_obj)
  s_obj=0
  end;
WaitRender();