function SelectRandom()
    idObject=GetRandomObject();
    selectrandomobjectus(1.5,idObject);
end;

function ActionsJump ()
    
end;

function gameinput (sender,obj_id,attachedID)
    if sender==100 then
        StartTimer(9898989,1)
        SetAlfa(99999999,1,0,0.3)    
    end
    
    if sender==36 then
        playeffect("kom_padenie");  
        MoveObjectY(1,0,-512,1)
        MoveObjectY(2,-1000,1000,1)
        MoveObjectY(3,153-500,153+1000,0.7)
        MoveObjectY(4,256-500,256+1000,0.5)
        MoveObjectY(5,127-500,127+1000,0.8)
        MoveObjectY(6,404-500,404+1000,0.2)
        MoveObjectY(7,420-500,420+1000,0.9)
        MoveObjectY(8,483-500,483+1000,0.6)
        MoveObjectY(10,0,-512,1)    
    return;end;
    
    if sender==28 then
        if obj_id==10 then
            neighbors.comicsp.lock=true;
            flags.is_comics=false
            -- StopTimer(12542)
            -- PlayMusic()            
            jump("comicsp","secret_room",7,0);    
        return;end;
    return;end;
end

function SheetSwitched(nCount)
end;
