<?xml version="1.0"?>
<?mso-application progid="Excel.Sheet"?>
<Workbook xmlns="urn:schemas-microsoft-com:office:spreadsheet"
 xmlns:o="urn:schemas-microsoft-com:office:office"
 xmlns:x="urn:schemas-microsoft-com:office:excel"
 xmlns:ss="urn:schemas-microsoft-com:office:spreadsheet"
 xmlns:html="http://www.w3.org/TR/REC-html40">
 <DocumentProperties xmlns="urn:schemas-microsoft-com:office:office">
  <Author>t</Author>
  <LastAuthor>patrick</LastAuthor>
  <Created>2007-05-29T08:35:55Z</Created>
  <LastSaved>2009-04-07T20:57:44Z</LastSaved>
  <Company>t</Company>
  <Version>12.00</Version>
 </DocumentProperties>
 <OfficeDocumentSettings xmlns="urn:schemas-microsoft-com:office:office">
  <DownloadComponents/>
  <LocationOfComponents HRef="file:///D:\"/>
 </OfficeDocumentSettings>
 <ExcelWorkbook xmlns="urn:schemas-microsoft-com:office:excel">
  <WindowHeight>1065</WindowHeight>
  <WindowWidth>12795</WindowWidth>
  <WindowTopX>0</WindowTopX>
  <WindowTopY>0</WindowTopY>
  <RefModeR1C1/>
  <ProtectStructure>False</ProtectStructure>
  <ProtectWindows>False</ProtectWindows>
 </ExcelWorkbook>
 <Styles>
  <Style ss:ID="Default" ss:Name="Normal">
   <Alignment ss:Vertical="Bottom"/>
   <Borders/>
   <Font ss:FontName="Arial" x:Family="Swiss"/>
   <Interior/>
   <NumberFormat/>
   <Protection/>
  </Style>
  <Style ss:ID="s62">
   <Font ss:FontName="Arial" x:Family="Swiss"/>
  </Style>
 </Styles>
 <Worksheet ss:Name="Hoja1">
  <Table ss:ExpandedColumnCount="5" ss:ExpandedRowCount="4032" x:FullColumns="1"
   x:FullRows="1" ss:DefaultColumnWidth="60">
   <Column ss:AutoFitWidth="0" ss:Width="297.75"/>
   <Column ss:AutoFitWidth="0" ss:Width="275.25"/>
   <Column ss:Index="4" ss:AutoFitWidth="0" ss:Width="186"/>
   <Column ss:AutoFitWidth="0" ss:Width="279.75"/>
   <Row>
    <Cell><Data ss:Type="String">back</Data></Cell>
    <Cell><Data ss:Type="String">Back</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">blank</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">cancel</Data></Cell>
    <Cell><Data ss:Type="String">Cancel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">credits</Data></Cell>
    <Cell><Data ss:Type="String">Credits</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_generic00</Data></Cell>
    <Cell><Data ss:Type="String">I don't know what else to say right now.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_generic01</Data></Cell>
    <Cell><Data ss:Type="String">There is nothing more I can tell you now.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_generic02</Data></Cell>
    <Cell><Data ss:Type="String">I wish I could help you more, but I don't know how right now.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_generic03</Data></Cell>
    <Cell><Data ss:Type="String">Perhaps you should review the notes in your Dream Journal.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_1</Data></Cell>
    <Cell><Data ss:Type="String">You have to get out of that room and find Lyra!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_10</Data></Cell>
    <Cell><Data ss:Type="String">Try placing the repaired mat back where it came from.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_11</Data></Cell>
    <Cell><Data ss:Type="String">Check out the tree stump.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_12</Data></Cell>
    <Cell><Data ss:Type="String">Try to find eight stones to place in the holes.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_13</Data></Cell>
    <Cell><Data ss:Type="String">Take a look around the outside of the treehouse for the colored stones.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_13_1</Data></Cell>
    <Cell><Data ss:Type="String">You should be able to cross safely now, Faye. But be careful.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_14</Data></Cell>
    <Cell><Data ss:Type="String">It looks like there are some of those little sparkly dream pieces to pick up here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_15</Data></Cell>
    <Cell><Data ss:Type="String">What happens if you pull that big handle?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_16</Data></Cell>
    <Cell><Data ss:Type="String">Try to get a closer look at that strange device that opened up.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_17</Data></Cell>
    <Cell><Data ss:Type="String">Looks like the device requires two completed Dream Jewels. Go back and pick up more of those little dream pieces to fill in the jewels.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_18</Data></Cell>
    <Cell><Data ss:Type="String">Rotate the Dream Jewels until you match the colors above the doorway.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_19</Data></Cell>
    <Cell><Data ss:Type="String">See what's through that door. Maybe you can find out where to make that potion. </Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_2</Data></Cell>
    <Cell><Data ss:Type="String">Remember to check your journal if you get lost or forget things.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_20</Data></Cell>
    <Cell><Data ss:Type="String">There doesn't seem to be much to do in this room. Try one of the doorways.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_21</Data></Cell>
    <Cell><Data ss:Type="String">The windmill seems to be attached to a water well. Maybe if you fix it, you can get water to clean off that door.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_22</Data></Cell>
    <Cell><Data ss:Type="String">What's through that little gate near the house?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_23</Data></Cell>
    <Cell><Data ss:Type="String">If you clean the door, perhaps you can get back inside and look around some more.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_24</Data></Cell>
    <Cell><Data ss:Type="String">You need to find a piece of pumpkin to complete the pumpkin on the door.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_25</Data></Cell>
    <Cell><Data ss:Type="String">The scarecrow in the garden had a pumpkin for a head. Maybe you can get a piece of it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_26</Data></Cell>
    <Cell><Data ss:Type="String">What can you use to smash that scarecrow's pumpkin head?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_27</Data></Cell>
    <Cell><Data ss:Type="String">There must be a light switch around in the room somewhere.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_28</Data></Cell>
    <Cell><Data ss:Type="String">What is that book on the table?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_28_1</Data></Cell>
    <Cell><Data ss:Type="String">Go back to the kitchen and check the book on the table.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_29</Data></Cell>
    <Cell><Data ss:Type="String">Light a fire under the cauldron, and follow the instructions in the book to make liquid floral essence.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_3</Data></Cell>
    <Cell><Data ss:Type="String">I\'ll try to help you whenever I can.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_30</Data></Cell>
    <Cell><Data ss:Type="String">The ripen potion could probably be used on a pumpkin outside.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_31</Data></Cell>
    <Cell><Data ss:Type="String">Try using that pumpkin as the scarecrow's head.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_32</Data></Cell>
    <Cell><Data ss:Type="String">Follow the recipe in the book to make the first potion. To dispense that floral essence, turn those little valves.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_33</Data></Cell>
    <Cell><Data ss:Type="String">Can you make the second potion in the book? Looks like you'll need to use the cauldron to heat some ingredients.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_34</Data></Cell>
    <Cell><Data ss:Type="String">Be careful taking things out of that hot cauldron.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_35</Data></Cell>
    <Cell><Data ss:Type="String">Did you already get a drop of rainwater? If not, check around the house some more.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_36</Data></Cell>
    <Cell><Data ss:Type="String">If you can't find an ingredient that you need, maybe you can grow it yourself in the garden outside.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_37</Data></Cell>
    <Cell><Data ss:Type="String">If you need to grow something yourself, try digging a hole in the garden.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_38</Data></Cell>
    <Cell><Data ss:Type="String">If you can get that scarecrow a new pumpkin head and sew up its dress, it'll be in good shape.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_39</Data></Cell>
    <Cell><Data ss:Type="String">Let's head back and finish assembling that scarecrow. Then maybe you can plant something in the garden.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_4</Data></Cell>
    <Cell><Data ss:Type="String">Go through the door in the floor and find Lyra!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_40</Data></Cell>
    <Cell><Data ss:Type="String">Now you can grow something there.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_41</Data></Cell>
    <Cell><Data ss:Type="String">You should have everything you need to make that memory recovery potion now.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_42</Data></Cell>
    <Cell><Data ss:Type="String">See if you can use that strange symbol somewhere in the nexus room.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_42_1</Data></Cell>
    <Cell><Data ss:Type="String">You should go down the stairs to see what else is around.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_43</Data></Cell>
    <Cell><Data ss:Type="String">That note said to use that forging device to make the Dream Jewels that we need to open the next Nexus gateway.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_44</Data></Cell>
    <Cell><Data ss:Type="String">Try to make the planets all line up on top.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_45</Data></Cell>
    <Cell><Data ss:Type="String">It looks like there's a mechanism on the wall to open that window some more.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_46</Data></Cell>
    <Cell><Data ss:Type="String">There must be more information about this telescope somewhere. Have you tried opening that little locked chest on the shelf?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_47</Data></Cell>
    <Cell><Data ss:Type="String">That magic book must tell us what this telescope is all about. Set it up on the stand and see what it says.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_48</Data></Cell>
    <Cell><Data ss:Type="String">What is all this stuff for? Maybe if you get all eight planets back on the shelves, we can figure out how to use the telescope.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_49</Data></Cell>
    <Cell><Data ss:Type="String">Some of the planets could be outside.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_5</Data></Cell>
    <Cell><Data ss:Type="String">I think I saw the missing mat in that room to the left before the door slammed shut.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_50</Data></Cell>
    <Cell><Data ss:Type="String">You won't be able to use the telescope until you put its viewfinder back in place.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_51</Data></Cell>
    <Cell><Data ss:Type="String">You won't find anything through the telescope as long as there's daylight outside. Check that book again.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_52</Data></Cell>
    <Cell><Data ss:Type="String">Touch the planets in the book in the right order.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_53</Data></Cell>
    <Cell><Data ss:Type="String">If you put a lens into the telescope, it should help you figure out what stars to look for.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_54</Data></Cell>
    <Cell><Data ss:Type="String">Line up the lens with the matching stars in the constellation you see.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_55</Data></Cell>
    <Cell><Data ss:Type="String">That mold that you got. maybe you can use it at that strange device outside.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_56</Data></Cell>
    <Cell><Data ss:Type="String">Fill up the fireplace and see if you can light a fire.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_57</Data></Cell>
    <Cell><Data ss:Type="String">I don't see any matches around here to light a fire, but the sun is very strong. </Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_58</Data></Cell>
    <Cell><Data ss:Type="String">Try melting the gold nuggets.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_59</Data></Cell>
    <Cell><Data ss:Type="String">Now that you know how to make the Dream Jewels, let's make another one.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_6</Data></Cell>
    <Cell><Data ss:Type="String">I think the mat is behind that locked door.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_60</Data></Cell>
    <Cell><Data ss:Type="String">I don't think you have the right Dream Jewels to open this gateway yet. You'll have to make some more.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_61</Data></Cell>
    <Cell><Data ss:Type="String">Try to find the next gateway to open, now that we have another Dream Jewel ready.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_62</Data></Cell>
    <Cell><Data ss:Type="String">You seem to have the right Dream Jewels to open the gateway. Keep trying to find the right combination.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_63</Data></Cell>
    <Cell><Data ss:Type="String">To open a gateway back home, you'll need to make more Dream Jewels, so make sure you pick up the telescope lenses near the retreat entrance.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_64</Data></Cell>
    <Cell><Data ss:Type="String">Make another Dream Jewel so you can open the nexus gateway to our house.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_65</Data></Cell>
    <Cell><Data ss:Type="String">You need to open the gateway to our house so you can get the amulet that I have hidden in the stairs.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_66</Data></Cell>
    <Cell><Data ss:Type="String">The tiles are scattered all over the house.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_68</Data></Cell>
    <Cell><Data ss:Type="String">Take a closer look at the floor and see if you can rearrange the tiles properly.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_69</Data></Cell>
    <Cell><Data ss:Type="String">The key to open Lyra's toy chest is in her room somewhere.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_7</Data></Cell>
    <Cell><Data ss:Type="String">If you fix the sewing machine, you should be able to repair the damaged mat.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_70</Data></Cell>
    <Cell><Data ss:Type="String">Look all over the house for Lyra's toys.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_71</Data></Cell>
    <Cell><Data ss:Type="String">I can't remember the order of Lyra's toys on the mat, but I know I wrote down a riddle about it once.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_72</Data></Cell>
    <Cell><Data ss:Type="String">Use the key to unlock the amulet in the staircase.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_73</Data></Cell>
    <Cell><Data ss:Type="String">Go back to that area overlooking the underwater retreat, and place the amulet there.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_74</Data></Cell>
    <Cell><Data ss:Type="String">Watch the order that the circles light up, and try to copy that same order.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_75</Data></Cell>
    <Cell><Data ss:Type="String">I don't see all the pieces to the tea set in this room.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_76</Data></Cell>
    <Cell><Data ss:Type="String">I wish I could see well enough to help you make your way through the labyrinth.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_77</Data></Cell>
    <Cell><Data ss:Type="String">All the pieces for the musical instrument seem to all be in the same room.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_78</Data></Cell>
    <Cell><Data ss:Type="String">Touch one of the purple spheres on the musical instrument to hear the tune that transforms it into something new.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_79</Data></Cell>
    <Cell><Data ss:Type="String">The candles for the candle room must have been transported to another room.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_8</Data></Cell>
    <Cell><Data ss:Type="String">If you don\'t see all the pieces you need in this room, try looking in other rooms.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_80</Data></Cell>
    <Cell><Data ss:Type="String">Be sure to double check the music room for any pieces to the tea set that might be lying around.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_81</Data></Cell>
    <Cell><Data ss:Type="String">There's a circle, square, and triangle shape near the center of the tea table. Maybe that's a clue to how the pieces should be arranged.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_82</Data></Cell>
    <Cell><Data ss:Type="String">I wish I could see well enough to help you make your way through the labyrinth.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_83</Data></Cell>
    <Cell><Data ss:Type="String">You're an expert at this now, Faye. Just head back to the herbalist's house and make that waking potion.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_84</Data></Cell>
    <Cell><Data ss:Type="String">There should be an open gateway at the nexus that goes straight to Lilith's room.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_85</Data></Cell>
    <Cell><Data ss:Type="String">I'm afraid I can't help you navigate through the strange conversation with Lilith.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_86</Data></Cell>
    <Cell><Data ss:Type="String">Head to the herbalist's house one last time to make the potion that Lilith gave you.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_87</Data></Cell>
    <Cell><Data ss:Type="String">You're an expert at this now, Faye. Make more Dream Jewels and then unlock the next gateway to the magic tree.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_88</Data></Cell>
    <Cell><Data ss:Type="String">Once you free the teddy bear from the magic tree, place it at the foot of the stairs at our home.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_89</Data></Cell>
    <Cell><Data ss:Type="String">I wish I could help you unscramble those words, but I\'ve never been very good at that sort of thing.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_9</Data></Cell>
    <Cell><Data ss:Type="String">You should try sewing the pieces of the mat together.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_90</Data></Cell>
    <Cell><Data ss:Type="String">Try to open another gateway.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_help_91</Data></Cell>
    <Cell><Data ss:Type="String">Now you need to focus again on setting that tea table.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_specific1</Data></Cell>
    <Cell><Data ss:Type="String">I have a feeling a few of the parts might be under your feet in one of these rooms.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_specific2</Data></Cell>
    <Cell><Data ss:Type="String">You\'ve got to find the key to that sewing table drawer. I saw something sparkling near the window seat in the bedroom.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_specific3</Data></Cell>
    <Cell><Data ss:Type="String">Have you checked the chest in the bedroom?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">crystal_specific4</Data></Cell>
    <Cell><Data ss:Type="String">I think you\'ve seen everything in the other rooms. Everything else must be in the sewing room.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_abre_close_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_amulet_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">The amulet</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_amulet_string</Data></Cell>
    <Cell><Data ss:Type="String">I take the amulet.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_amulet_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Amulet</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_back_nexus_string</Data></Cell>
    <Cell><Data ss:Type="String">Back to Nexus</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_back_nexus_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_background_dc1_entrance_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_back_text_string</Data></Cell>
    <Cell><Data ss:Type="String">Back</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_back_text_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_back_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_background_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones11_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones11_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones12_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones12_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones13_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones13_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones14_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones14_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones15_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones15_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones16_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones16_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones21_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones21_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones22_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones22_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones23_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones23_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones24_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones24_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones25_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones25_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones26_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones26_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones31_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones31_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones32_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones32_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones33_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones33_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones34_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones34_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones35_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones35_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones36_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones36_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones41_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones41_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones42_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones42_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones43_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones43_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones44_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones44_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones45_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones45_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones46_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_nones46_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile11_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile11_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile12_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile12_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile13_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile13_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile14_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile14_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile15_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile15_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile16_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile16_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile21_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile21_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile22_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile22_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile23_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile23_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile24_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile24_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile25_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile25_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile26_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile26_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile31_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile31_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile32_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile32_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile33_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile33_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile34_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile34_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile35_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile35_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile36_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile36_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile41_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile41_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile42_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile42_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile43_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile43_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile44_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile44_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile45_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile45_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile46_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_close_tile46_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_confirm_drawer_open_string</Data></Cell>
    <Cell><Data ss:Type="String">The drawer opened.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_confirm_drawer_open_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Open drawer</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_chair_string</Data></Cell>
    <Cell><Data ss:Type="String">Fidget\'s grandfather made that chair.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_chair_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Chair</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_drawer_pos_string</Data></Cell>
    <Cell><Data ss:Type="String">I need the special key hidden in Lyra\'s room to unlock this.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_drawer_pos_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Lock</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_dust_entrance_parts_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_get_closer_text_string</Data></Cell>
    <Cell><Data ss:Type="String">Get closer</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_get_closer_text_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_go_up_text_string</Data></Cell>
    <Cell><Data ss:Type="String">Go up</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_go_up_text_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_go_up_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Go up</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_j13_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_j13_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Doll</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_j14_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_j14_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Wood soldier</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_j4_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_j4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Ball</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_just_arrived_story</Data></Cell>
    <Cell><Data ss:Type="String">Faye, the amulet is well hidden with several fairy tricks. \r\n\r\nThe tiles in front of the stairs have to be arranged in a certain pattern to reveal a secret drawer on the stairs. The key to the drawer is up in Lyra\'s room.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_just_arrived_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_parts_teddy_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_picture1_string</Data></Cell>
    <Cell><Data ss:Type="String">That is a portrait of me and Fidget on our wedding day.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_picture1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Picture</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_picture2_string</Data></Cell>
    <Cell><Data ss:Type="String">This painting is very old. It shows one of my ancestors, but nobody knows exactly who it is.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_picture2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Picture</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_picture3_string</Data></Cell>
    <Cell><Data ss:Type="String">My mother.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_picture3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Picture</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_picture4_string</Data></Cell>
    <Cell><Data ss:Type="String">That\'s me a few years ago.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_picture4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Picture</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_picture5_string</Data></Cell>
    <Cell><Data ss:Type="String">A picture of Fidget.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_picture5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Picture</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_quite_tiles_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_staircase_open_string</Data></Cell>
    <Cell><Data ss:Type="String">That worked! A secret drawer appeared beneath one of the stairs.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_staircase_open_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_story_cajon_story</Data></Cell>
    <Cell><Data ss:Type="String">This must be the secret drawer Fidget told me about, but I still need a key to unlock it. Fidget said something about a special key in Lyra\'s room.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_story_cajon_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_teddy_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_teddy_pos_string</Data></Cell>
    <Cell><Data ss:Type="String">This is where Lilith said to place the teddy bear.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_teddy_pos_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Woman\'s face</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile_placed_string</Data></Cell>
    <Cell><Data ss:Type="String">I place the tile.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile_placed_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile_pos1_string</Data></Cell>
    <Cell><Data ss:Type="String">I have to restore this floor.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile_pos1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Floor</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile_puzzle_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile1_hide_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile1_hide_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile1_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile10_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile10_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile11_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile11_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile12_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile12_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile13_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile13_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile14_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile14_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile15_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile15_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile16_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile16_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile17_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile17_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile18_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile18_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile19_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile19_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile2_hide_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile2_hide_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile20_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile20_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile21_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile21_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile22_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile22_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile23_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile23_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile24_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile24_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile3_hide_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile3_hide_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile3_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile4_hide_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile4_hide_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile4_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile5_hide_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile5_hide_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile5_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile6_hide_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile6_hide_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile6_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile7_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile8_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile9_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tile9_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_tiles_close_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Get closer</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_to_nexus_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">to the nexus</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_entrance_to_the_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_fayes_ashes_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_fayes_ashes_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Ashes</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_fayes_background_dc1_fayes_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_fayes_bed_string</Data></Cell>
    <Cell><Data ss:Type="String">Our beautiful bed frame has become rusted. We must have been gone for longer than I realized.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_fayes_bed_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Bed</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_fayes_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_fayes_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_fayes_crystal_ball_string</Data></Cell>
    <Cell><Data ss:Type="String">This is an old crystal ball that Fidget gave me years ago.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_fayes_crystal_ball_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Crystal ball</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_fayes_doll1_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a doll.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_fayes_doll1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Doll</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_fayes_drawer_string</Data></Cell>
    <Cell><Data ss:Type="String">There is nothing in the drawer.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_fayes_drawer_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Drawer</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_fayes_dust_fayes_parts_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_fayes_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_fayes_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_fayes_exit_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">To the hallway</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_fayes_lamp_string</Data></Cell>
    <Cell><Data ss:Type="String">I don\'t need to turn the lamp on.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_fayes_lamp_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Lamp</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_fayes_pinochio2_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a wood doll.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_fayes_pinochio2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Wood doll</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_fayes_tile1_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a tile.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_fayes_tile1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_fayes_tile2_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a tile.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_fayes_tile2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_fayes_tile3_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a tile.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_fayes_tile3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_fayes_urn_string</Data></Cell>
    <Cell><Data ss:Type="String">That urn is empty.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_fayes_urn_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Urn</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_fayes_vase_string</Data></Cell>
    <Cell><Data ss:Type="String">That vase is empty.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_fayes_vase_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Vase</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_background_dc1_hallway_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_doll2_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a doll.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_doll2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Doll</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_down_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Go down</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_dust_hallway_parts_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_globo_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up the hot air balloon.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_globo_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Hot air balloon</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_left_plant_string</Data></Cell>
    <Cell><Data ss:Type="String">This plant has become overgrown since I\\\'ve been away.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_left_plant_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Plant</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_mask_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up the mask.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_mask_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mask</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_pinochio1_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a wood doll.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_pinochio1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Wood doll</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_plants_string</Data></Cell>
    <Cell><Data ss:Type="String">The plants seem to be surviving, even after being neglected for awhile.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_plants_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Plants</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_stainglass_ceiling_string</Data></Cell>
    <Cell><Data ss:Type="String">If I ever get back here after finding Lyra, I will have to give those windows a good scrubbing.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_stainglass_ceiling_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Stained glass</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_tile1_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a tile.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_tile1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_tile10_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a tile.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_tile10_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_tile11_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a tile.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_tile11_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_tile12_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a tile.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_tile12_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_tile2_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a tile.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_tile2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_tile3_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a tile.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_tile3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_tile4_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a tile.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_tile4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_tile5_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a tile.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_tile5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_tile6_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a tile.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_tile6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_tile7_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a tile.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_tile7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_tile8_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a tile.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_tile8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_tile9_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a tile.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_tile9_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tile</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_to_fayes_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Get in</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_to_lyras_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Get in</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_vase_string</Data></Cell>
    <Cell><Data ss:Type="String">I took a pottery class once, and that vase was my final project.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_hallway_vase_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Vase</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_arrived_lyras_story</Data></Cell>
    <Cell><Data ss:Type="String">Faye, take the rug from this chest and spread it out on the floor.\r\n\r\nThen place Lyra\'s favorite toys on the rug and the key will materialize. I forget the exact order for the toys, but I remember writing a note about it. The note is probably still around here somewhere.\r\n\r\n\r\n</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_arrived_lyras_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_background_dc1_lyras_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_ball1_grid_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">A ball</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_ball1_hide_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up the ball.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_ball1_hide_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">A ball</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_ball1_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Ball</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_ball1_string</Data></Cell>
    <Cell><Data ss:Type="String">Lyra loves to bounce balls all the way down the stairs.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_ball1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Ball</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_ball2_grid_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Lyra loves to bounce balls all the way down the stairs.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_ball2_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Ball</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_bed_string</Data></Cell>
    <Cell><Data ss:Type="String">All I want is for Lyra to be back safely in her bed, where I last saw her.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_bed_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Bed</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_begin_toy_puzzle_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_carpet_ok_string</Data></Cell>
    <Cell><Data ss:Type="String">Fidget said to place nine of Lyra\'s toys on this carpet.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_carpet_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Lyra\'s carpet</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_carpet_palce_string</Data></Cell>
    <Cell><Data ss:Type="String">I need to place a magic carpet here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_carpet_palce_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Floor</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_carpet_string</Data></Cell>
    <Cell><Data ss:Type="String">I find a carpet inside. This must be the carpet Fidget mentioned.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_carpet_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Open chest</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_confirm_key_appeared_string</Data></Cell>
    <Cell><Data ss:Type="String">I arranged all of Lyra\'s toys and the key magically appeared in the center.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_confirm_key_appeared_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_chest_locked_string</Data></Cell>
    <Cell><Data ss:Type="String">This chest needs a key.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_chest_locked_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Locked chest</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_doll1_grid_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Doll</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_doll1_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Doll</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_doll1_string</Data></Cell>
    <Cell><Data ss:Type="String">Lyra\'s grandmother gave her these dolls.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_doll1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Doll</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_doll2_grid_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Doll</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_doll2_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Doll</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_doll2_string</Data></Cell>
    <Cell><Data ss:Type="String">Lyra\'s grandmother gave her these dolls.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_doll2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Doll</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_dollhouse_string</Data></Cell>
    <Cell><Data ss:Type="String">Lyra loves that dollhouse.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_dollhouse_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Dollhouse</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_dool2_grid_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_door_balcony_string</Data></Cell>
    <Cell><Data ss:Type="String">That door leads to a balcony, but I don\'t need to go out there.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_door_balcony_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Door</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_drawer_string</Data></Cell>
    <Cell><Data ss:Type="String">There is nothing in the drawer.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_drawer_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Drawer</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_dust_lyras_parts_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_globo_grid_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Hot air balloon</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_globo_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Hot air balloon</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_globo_string</Data></Cell>
    <Cell><Data ss:Type="String">Lyra has always wanted to take a ride in a hot air balloon.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_globo_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Hot air balloon</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_key_chest_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Key</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_key_from_lyra_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Secret drawer key</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_key_from_lyra_string</Data></Cell>
    <Cell><Data ss:Type="String">I take the key.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_key_from_lyra_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Key</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_key_hide_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up the key.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_key_hide_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Key</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_key_stairs_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Key</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_magic_carpet_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Magic carpet</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_mask_grid_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mask</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_mask_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mask</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_mask_string</Data></Cell>
    <Cell><Data ss:Type="String">We got this painted mask at a festival in town a few years ago.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_mask_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mask</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_mat_happy_string</Data></Cell>
    <Cell><Data ss:Type="String">That seems like the right place for this toy.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_mat_happy_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_mat_happy2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_mat_happy2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_mat_sad_string</Data></Cell>
    <Cell><Data ss:Type="String">That doesn\'t seem like the right place for this toy.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_mat_sad_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_note_with_toy_order_story</Data></Cell>
    <Cell><Data ss:Type="String">Between the books, I find a scrap of paper with a note written on it. It\'s in Fidget\'s handwriting and reads:\r\n\r\n\&quot;Just in case I ever forget the order...\r\n\r\nPlace the face above the face.\r\nThen head the way of the clock.\r\n\r\nAdd a toy that\'s full of air,\r\nAnd then two men that have no hair.\r\n\r\nA ball, a ball, the first one small,\r\nThen three more dolls from short to tall.\&quot;\r\n</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_note_with_toy_order_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Scrap of Paper</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_out_text_string</Data></Cell>
    <Cell><Data ss:Type="String">Exit</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_out_text_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_pinochio1_grid_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Wooden doll</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_pinochio1_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Wooden doll</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_pinochio1_string</Data></Cell>
    <Cell><Data ss:Type="String">Lyra used to put on puppet shows with her wooden dolls.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_pinochio1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Wooden doll</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_pinochio2_grid_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Wooden doll</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_pinochio2_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Wooden doll</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_pinochio2_string</Data></Cell>
    <Cell><Data ss:Type="String">Lyra used to put on puppet shows with her wooden dolls.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_pinochio2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Wooden doll</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_solder_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Wooden soldier</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_soldier_grid_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Wooden soldier</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_soldier_string</Data></Cell>
    <Cell><Data ss:Type="String">Lyra used to put on puppet shows with her wooden dolls.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_soldier_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Wooden soldier</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_solve_tiles_first_story</Data></Cell>
    <Cell><Data ss:Type="String">There are no tiles in this room. You should solve the tile puzzle downstairs and then come back.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_solve_tiles_first_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_to_hallway_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_toy_grid_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc1_lyras_toys_go_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc2_magic_tree_background_dc2_magic_tree_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc2_tower_background_dc2_tower_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc2_tree_back_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc2_tree_background_dc2_tree_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc2_tree_bear_string</Data></Cell>
    <Cell><Data ss:Type="String">I got the teddy bear! Now I just need to bring it back home.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc2_tree_bear_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Teddy bear</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc2_tree_bear_trapped_string</Data></Cell>
    <Cell><Data ss:Type="String">The tree roots are wrapped around the teddy bear and refuse to let go.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc2_tree_bear_trapped_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Lyra\'s teddy bear</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc2_tree_bear_untrapped_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Lyra\'s teddy bear</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc2_tree_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc2_tree_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc2_tree_door_pre_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc2_tree_door_pre_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Door</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc2_tree_dust_parts_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc2_tree_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc2_tree_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc2_tree_recover_ghost_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc2_tree_return_string</Data></Cell>
    <Cell><Data ss:Type="String">Back to Nexus</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc2_tree_return_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc2_tree_roots_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tree roots</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc2_tree_story_bear_trapped_story</Data></Cell>
    <Cell><Data ss:Type="String">I enter the magic tree. This is the last place that Fidget and I were together before the Dream Librarian separated us, if what Lilith says is true. I see Lyra\'s teddy bear that she has loved since she was a baby. The sight of it makes my heart ache. The tree roots seem to be holding the bear captive with a tenacious grip.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc2_tree_story_bear_trapped_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dc2_tree_teddy_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Lyra\'s teddy bear</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">delete</Data></Cell>
    <Cell><Data ss:Type="String">Delete</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">dreams</Data></Cell>
    <Cell><Data ss:Type="String">Dreams</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">earth_text_ok</Data></Cell>
    <Cell><Data ss:Type="String">Earth</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">edit</Data></Cell>
    <Cell><Data ss:Type="String">Edit</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">edit_name_title</Data></Cell>
    <Cell><Data ss:Type="String">Edit name</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">enter_name</Data></Cell>
    <Cell><Data ss:Type="String">Enter Name</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">enter_scene_name</Data></Cell>
    <Cell><Data ss:Type="String">Enter a scene name.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">exit</Data></Cell>
    <Cell><Data ss:Type="String">Exit</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_bedroom1</Data></Cell>
    <Cell><Data ss:Type="String">You don't seem yourself. Are you feeling okay?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_bedroom2</Data></Cell>
    <Cell><Data ss:Type="String">What are you doing in that treehouse? Shouldn\'t you be looking for Lyra?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_book_planets_help</Data></Cell>
    <Cell><Data ss:Type="String">It looks like the planets need to be placed into the diagram in the right order.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_dc1_drawer_clicked</Data></Cell>
    <Cell><Data ss:Type="String">To unlock this, you\'ll need the special key from Lyra\'s room.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_dc1_entrance_tiles_gone</Data></Cell>
    <Cell><Data ss:Type="String">It looks like Lilith is still trying to stop you. Restore these tiles and then I'll help you find the amulet.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_dc1_entrance_tiles_solved</Data></Cell>
    <Cell><Data ss:Type="String">There\'s a secret drawer where I keep the amulet. But first you must properly arrange the tiles and find the key in Lyra\'s room.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_dc1_lyras_carpet_needed</Data></Cell>
    <Cell><Data ss:Type="String">Find the carpet in this chest and spread it out on the floor.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_dc1_lyras_find_toys</Data></Cell>
    <Cell><Data ss:Type="String">Find nine of Lyra\'s toys and place them in order of Lyra\'s preference on the carpet.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_dc1_lyras_toys_gone</Data></Cell>
    <Cell><Data ss:Type="String">You must recover all the toys to get the key.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_dc1_lyras_toys_order</Data></Cell>
    <Cell><Data ss:Type="String">Find Lyra\'s toys and place them in the proper order on this carpet.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_dc2_bear_trapped</Data></Cell>
    <Cell><Data ss:Type="String">Lyra\'s teddy bear! The tree seems to love it as dearly as Lyra does.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_dont_leave_herb_yet</Data></Cell>
    <Cell><Data ss:Type="String">I don\'t think you\'re ready to go back to the Nexus yet. You should look around here first.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_gateway_first_up</Data></Cell>
    <Cell><Data ss:Type="String">How did you open that Nexus gate? I hope you know what you\'re doing, Faye.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_get_familys_amulet</Data></Cell>
    <Cell><Data ss:Type="String">Faye, I have a precious family amulet at home. Perhaps another nexus gateway can take you home?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_get_out</Data></Cell>
    <Cell><Data ss:Type="String">Can you leave that room?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_help_pumpkin_puzzle</Data></Cell>
    <Cell><Data ss:Type="String">I think the pumpkin has something to do with opening the door, but it\'s missing a piece.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_herb_garden_breaking</Data></Cell>
    <Cell><Data ss:Type="String">Maybe one of those pumpkin pieces will work on the door.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_herb_garden_crow</Data></Cell>
    <Cell><Data ss:Type="String">Without a reliable scarecrow it will be hard to plant anything in this land.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_herb_inside_start</Data></Cell>
    <Cell><Data ss:Type="String">The note you found said something about making a potion, right? Maybe this is the place.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_herb_kitchen_book_fidget_potions_open</Data></Cell>
    <Cell><Data ss:Type="String">A memory recovery potion? Is that what this is all about? You don\'t remember me?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_herb_kitchen_book_fidget_tip</Data></Cell>
    <Cell><Data ss:Type="String">Those potion recipes appear to be scrambled. I wonder what they're protecting.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_herb_kitchen_light_on</Data></Cell>
    <Cell><Data ss:Type="String">This looks like an herbalist\'s kitchen. Didn\'t the first note you found say to make a potion?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_herb_kitchen_memory_recovered</Data></Cell>
    <Cell><Data ss:Type="String">Faye! Do you remember me now? </Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_house_mat_fairy_magic</Data></Cell>
    <Cell><Data ss:Type="String">Looks like you\'ll have to fend off more magic before you can leave. Find that missing mat.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_house_sewing_solve_carpet</Data></Cell>
    <Cell><Data ss:Type="String">You have to find a way to restore the mat and put it back where it came from.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_mat1</Data></Cell>
    <Cell><Data ss:Type="String">Seems like someone is using magic to slow you down. You have to get through that door.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_mat2</Data></Cell>
    <Cell><Data ss:Type="String">The missing sewing machine parts could be anywhere. Maybe even back in the bedroom.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_nexus_after_first_retreat_visit</Data></Cell>
    <Cell><Data ss:Type="String">You must open the next gateway to get the fairy amulet that I have hidden in our home. I will tell you how to find it once you get there.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_nexus_after_memory_potion</Data></Cell>
    <Cell><Data ss:Type="String">If you open the next gateway, it could get you closer to finding Lilith and Lyra, but first you\'ll need to find more Dream Jewels.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_nexus_awaking_potion_done</Data></Cell>
    <Cell><Data ss:Type="String">Faye, don\'t forget that the gateway that goes straight back to Lilith\'s room is already open.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_nexus_forging_both_needed</Data></Cell>
    <Cell><Data ss:Type="String">First light a fire, then place a dream mold on the forging machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_nexus_forging_just_entered</Data></Cell>
    <Cell><Data ss:Type="String">Faye, you still don\'t have what you need to open the next gateway. Try getting into that other building on the left.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_nexus_forging_lit_fire</Data></Cell>
    <Cell><Data ss:Type="String">You should light the fire first.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_nexus_forging_place_mold</Data></Cell>
    <Cell><Data ss:Type="String">You should place a dream mold first.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_nexus_got_paper_recipe</Data></Cell>
    <Cell><Data ss:Type="String">Head back to the herbalist\'s house to make that potion. The gateway there should already be open.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_nexus_more_jewels1</Data></Cell>
    <Cell><Data ss:Type="String">The note said you need completed Dream Jewels to use the device. Find at least two and fill them with dream pieces.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_nexus_next_gateway</Data></Cell>
    <Cell><Data ss:Type="String">Now that you have more Dream Jewels, try to open another gateway.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_nexus_tele_inside_just_entered</Data></Cell>
    <Cell><Data ss:Type="String">It's hard to see in the dark, but that appears to be a very large telescope.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_nexus_tele_inside_ladder_fixed</Data></Cell>
    <Cell><Data ss:Type="String">You should be able to climb the ladder now.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_nexus_tele_inside_night_first_time</Data></Cell>
    <Cell><Data ss:Type="String">You just turned day into night! You\'re really getting powerful, Faye.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_peep_check_book</Data></Cell>
    <Cell><Data ss:Type="String">There should be information nearby for how to use the telescope.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_potion_awake_lillith</Data></Cell>
    <Cell><Data ss:Type="String">Take the potion recipe you found to the Herbalist\'s house.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_sew_dress</Data></Cell>
    <Cell><Data ss:Type="String">A torn dress won\'t stay there until it\'s repaired.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_sewing_help1</Data></Cell>
    <Cell><Data ss:Type="String">Maybe some of the sewing machine parts and missing keys are in other rooms.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_sewing_help2</Data></Cell>
    <Cell><Data ss:Type="String">Maybe you should check in the other rooms again.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_sewing_help3</Data></Cell>
    <Cell><Data ss:Type="String">There are four pieces to the mat that could be anywhere, even in that locked drawer.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_sewing_help4</Data></Cell>
    <Cell><Data ss:Type="String">You have to find the key to that sewing table drawer. I saw something sparkling near the window seat in the bedroom.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_sewing_help5</Data></Cell>
    <Cell><Data ss:Type="String">With all the parts back together, you should be able to push the foot pedal now and start sewing.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_sewing_help6</Data></Cell>
    <Cell><Data ss:Type="String">Take care to sew all four pieces of the mat back together. </Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_speaks_1</Data></Cell>
    <Cell><Data ss:Type="String">I see our \&quot;friend\&quot; is up to her old tricks. But you can\'t let her stop you from finding Lyra.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_crystal_tea_shape_help</Data></Cell>
    <Cell><Data ss:Type="String">Faye, that door features a prominent teardrop shape. Maybe that is part of the trick to getting inside.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fidget_house_mat_get_out</Data></Cell>
    <Cell><Data ss:Type="String">Why are you hanging around in that strange house? Lyra is still out there somewhere!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">first_take</Data></Cell>
    <Cell><Data ss:Type="String">A jar of water is now in your inventory (below). Click on it to pick it up. Then move it to where you want to use it in the scene and click again. The small number indicates how many times the item can be used.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">first_take_title</Data></Cell>
    <Cell><Data ss:Type="String">Inventory Added</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash_error_body</Data></Cell>
    <Cell><Data ss:Type="String">You need to install Flash Player version 8 or higher to play this game.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash_error_title</Data></Cell>
    <Cell><Data ss:Type="String">Incorrect Flash version</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash01_01</Data></Cell>
    <Cell><Data ss:Type="String">I had the dream again.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash01_01_sombra</Data></Cell>
    <Cell><Data ss:Type="String">I had the dream again.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash01_02</Data></Cell>
    <Cell><Data ss:Type="String">The one where I have a husband and daughter.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash01_02_sombra</Data></Cell>
    <Cell><Data ss:Type="String">The one where I have a husband and daughter.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash01_03</Data></Cell>
    <Cell><Data ss:Type="String">But my daughter disappears,</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash01_03_sombra</Data></Cell>
    <Cell><Data ss:Type="String">But my daughter disappears,</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash01_04</Data></Cell>
    <Cell><Data ss:Type="String">taken by the Fairy Queen of Dreams.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash01_04_sombra</Data></Cell>
    <Cell><Data ss:Type="String">taken by the Fairy Queen of Dreams.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash01_05</Data></Cell>
    <Cell><Data ss:Type="String">When I wake, the dream fades.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash01_05_sombra</Data></Cell>
    <Cell><Data ss:Type="String">When I wake, the dream fades.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash01_06</Data></Cell>
    <Cell><Data ss:Type="String">I should write it down before it's gone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash01_06_sombra</Data></Cell>
    <Cell><Data ss:Type="String">I should write it down before it's gone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash02_01</Data></Cell>
    <Cell><Data ss:Type="String">Dreams and reality collide all around me.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash02_01_sombra</Data></Cell>
    <Cell><Data ss:Type="String">Dreams and reality collide all around me.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash02_02</Data></Cell>
    <Cell><Data ss:Type="String">I don't know what to trust.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash02_02_sombra</Data></Cell>
    <Cell><Data ss:Type="String">I don't know what to trust.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash02_03</Data></Cell>
    <Cell><Data ss:Type="String">I should go home and lock the door,</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash02_03_sombra</Data></Cell>
    <Cell><Data ss:Type="String">I should go home and lock the door,</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash02_04</Data></Cell>
    <Cell><Data ss:Type="String">but a fairy gateway tempts some deep part of me. </Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash02_04_sombra</Data></Cell>
    <Cell><Data ss:Type="String">but a fairy gateway tempts some deep part of me. </Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash02_05</Data></Cell>
    <Cell><Data ss:Type="String">I hold my breath and step into the void.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash02_05_sombra</Data></Cell>
    <Cell><Data ss:Type="String">I hold my breath and step into the void.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash03_01</Data></Cell>
    <Cell><Data ss:Type="String">I found a note that taught me how to use the machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash03_01_sombra</Data></Cell>
    <Cell><Data ss:Type="String">I found a note that taught me how to use the machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash03_02</Data></Cell>
    <Cell><Data ss:Type="String">The power of the jewels revealed another gateway.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash03_02_sombra</Data></Cell>
    <Cell><Data ss:Type="String">The power of the jewels revealed another gateway.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash03_03</Data></Cell>
    <Cell><Data ss:Type="String">I sense an important answer on the other side.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash03_03_sombra</Data></Cell>
    <Cell><Data ss:Type="String">I sense an important answer on the other side.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash03_04</Data></Cell>
    <Cell><Data ss:Type="String">Even if I can't yet face the question.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash03_04_sombra</Data></Cell>
    <Cell><Data ss:Type="String">Even if I can't yet face the question.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash03_05</Data></Cell>
    <Cell><Data ss:Type="String">NOT IN USE</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash03_05_sombra</Data></Cell>
    <Cell><Data ss:Type="String">NOT IN USE</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash04_01</Data></Cell>
    <Cell><Data ss:Type="String">I put the bubbling potion to my lips and drink.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash04_01_sombra</Data></Cell>
    <Cell><Data ss:Type="String">I put the bubbling potion to my lips and drink.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash04_02</Data></Cell>
    <Cell><Data ss:Type="String">My reality peels away, revealing lost memories.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash04_02_sombra</Data></Cell>
    <Cell><Data ss:Type="String">My reality peels away, revealing lost memories.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash04_03</Data></Cell>
    <Cell><Data ss:Type="String">My husband and daughter emerge beneath the layers.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash04_03_sombra</Data></Cell>
    <Cell><Data ss:Type="String">My husband and daughter emerge beneath the layers.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash04_04</Data></Cell>
    <Cell><Data ss:Type="String">My heart seizes with a shock of love, then despair.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash04_04_sombra</Data></Cell>
    <Cell><Data ss:Type="String">My heart seizes with a shock of love, then despair.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash04_05</Data></Cell>
    <Cell><Data ss:Type="String">I am not dreaming.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash04_05_sombra</Data></Cell>
    <Cell><Data ss:Type="String">I am not dreaming.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash04_06</Data></Cell>
    <Cell><Data ss:Type="String">I am Faye.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash04_06_sombra</Data></Cell>
    <Cell><Data ss:Type="String">I am Faye.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash05_01</Data></Cell>
    <Cell><Data ss:Type="String">It's a hollow homecoming without my family.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash05_01_sombra</Data></Cell>
    <Cell><Data ss:Type="String">It's a hollow homecoming without my family.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash05_02</Data></Cell>
    <Cell><Data ss:Type="String">But I have to find the amulet Fidget hid here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash05_02_sombra</Data></Cell>
    <Cell><Data ss:Type="String">But I have to find the amulet Fidget hid here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash05_03</Data></Cell>
    <Cell><Data ss:Type="String">Must fairy secrets vex me even in my own home?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash05_03_sombra</Data></Cell>
    <Cell><Data ss:Type="String">Must fairy secrets vex me even in my own home?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash05_04</Data></Cell>
    <Cell><Data ss:Type="String">Still, no secrets can keep me from my daughter.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash05_04_sombra</Data></Cell>
    <Cell><Data ss:Type="String">Still, no secrets can keep me from my daughter.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash06_01</Data></Cell>
    <Cell><Data ss:Type="String">A stranger's hand led me to this retreat beneath the sea.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash06_01</Data></Cell>
    <Cell><Data ss:Type="String">A stranger's hand led me to this retreat beneath the sea.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash06_01_sombra</Data></Cell>
    <Cell><Data ss:Type="String">A stranger's hand led me to this retreat beneath the sea.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash06_01_sombra</Data></Cell>
    <Cell><Data ss:Type="String">A stranger's hand led me to this retreat beneath the sea.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash06_02</Data></Cell>
    <Cell><Data ss:Type="String">Here, I hope to be reunited with my daughter,</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash06_02</Data></Cell>
    <Cell><Data ss:Type="String">Here, I hope to be reunited with my daughter,</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash06_02_sombra</Data></Cell>
    <Cell><Data ss:Type="String">Here, I hope to be reunited with my daughter,</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash06_02_sombra</Data></Cell>
    <Cell><Data ss:Type="String">Here, I hope to be reunited with my daughter,</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash06_03</Data></Cell>
    <Cell><Data ss:Type="String">and face the fairy who stole her from me.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash06_03</Data></Cell>
    <Cell><Data ss:Type="String">and face the fairy who stole her from me.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash06_03_sombra</Data></Cell>
    <Cell><Data ss:Type="String">and face the fairy who stole her from me.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash06_03_sombra</Data></Cell>
    <Cell><Data ss:Type="String">and face the fairy who stole her from me.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash06_04</Data></Cell>
    <Cell><Data ss:Type="String">Despite Lilith's dark magic, I'm close now. I feel it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash06_04</Data></Cell>
    <Cell><Data ss:Type="String">Despite Lilith's dark magic, I'm close now. I feel it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash06_04_sombra</Data></Cell>
    <Cell><Data ss:Type="String">Despite Lilith's dark magic, I'm close now. I feel it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash06_04_sombra</Data></Cell>
    <Cell><Data ss:Type="String">Despite Lilith's dark magic, I'm close now. I feel it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash06_05</Data></Cell>
    <Cell><Data ss:Type="String">Did she really think I would ever stop looking for Lyra?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash06_05</Data></Cell>
    <Cell><Data ss:Type="String">Did she really think I would ever stop looking for Lyra?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash06_05_sombra</Data></Cell>
    <Cell><Data ss:Type="String">Did she really think I would ever stop looking for Lyra?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash06_05_sombra</Data></Cell>
    <Cell><Data ss:Type="String">Did she really think I would ever stop looking for Lyra?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash07_01</Data></Cell>
    <Cell><Data ss:Type="String">I performed Lilith's ritual and my family returned to me.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash07_01</Data></Cell>
    <Cell><Data ss:Type="String">I performed Lilith's ritual and my family returned to me</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash07_01_sombra</Data></Cell>
    <Cell><Data ss:Type="String">I performed Lilith's ritual and my family returned to me.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash07_01_sombra</Data></Cell>
    <Cell><Data ss:Type="String">I performed Lilith's ritual and my family returned to me</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash07_02</Data></Cell>
    <Cell><Data ss:Type="String">I've seen such strange things on my long way home.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash07_02</Data></Cell>
    <Cell><Data ss:Type="String">I've seen such strange things on my long way home.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash07_02_sombra</Data></Cell>
    <Cell><Data ss:Type="String">I've seen such strange things on my long way home.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash07_02_sombra</Data></Cell>
    <Cell><Data ss:Type="String">I've seen such strange things on my long way home.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash07_03</Data></Cell>
    <Cell><Data ss:Type="String">The fairy world will haunt my dreams forever. </Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash07_03</Data></Cell>
    <Cell><Data ss:Type="String">The fairy world will haunt my dreams forever. </Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash07_03_sombra</Data></Cell>
    <Cell><Data ss:Type="String">The fairy world will haunt my dreams forever. </Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash07_03_sombra</Data></Cell>
    <Cell><Data ss:Type="String">The fairy world will haunt my dreams forever. </Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash07_04</Data></Cell>
    <Cell><Data ss:Type="String">Fidget sees me with new eyes, and I him.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash07_04</Data></Cell>
    <Cell><Data ss:Type="String">Fidget sees me with new eyes, and I him.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash07_04_sombra</Data></Cell>
    <Cell><Data ss:Type="String">Fidget sees me with new eyes, and I him.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash07_04_sombra</Data></Cell>
    <Cell><Data ss:Type="String">Fidget sees me with new eyes, and I him.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash07_05</Data></Cell>
    <Cell><Data ss:Type="String">But Lyra has changed most of all, aged beyond her years.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash07_05</Data></Cell>
    <Cell><Data ss:Type="String">But Lyra has changed most of all, aged beyond her years.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash07_05_sombra</Data></Cell>
    <Cell><Data ss:Type="String">But Lyra has changed most of all, aged beyond her years.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash07_05_sombra</Data></Cell>
    <Cell><Data ss:Type="String">But Lyra has changed most of all, aged beyond her years.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash07_06</Data></Cell>
    <Cell><Data ss:Type="String">She knows something we don't.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash07_06</Data></Cell>
    <Cell><Data ss:Type="String">She knows something we don't.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash07_06_sombra</Data></Cell>
    <Cell><Data ss:Type="String">She knows something we don't.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash07_06_sombra</Data></Cell>
    <Cell><Data ss:Type="String">She knows something we don't.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash07_07</Data></Cell>
    <Cell><Data ss:Type="String">If she's not the Chosen Child. </Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash07_07</Data></Cell>
    <Cell><Data ss:Type="String">If she's not the Chosen Child. </Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash07_07_sombra</Data></Cell>
    <Cell><Data ss:Type="String">If she's not the Chosen Child. </Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash07_07_sombra</Data></Cell>
    <Cell><Data ss:Type="String">If she's not the Chosen Child. </Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash07_08</Data></Cell>
    <Cell><Data ss:Type="String">There can be only one other.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash07_08</Data></Cell>
    <Cell><Data ss:Type="String">There can be only one other.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash07_08_sombra</Data></Cell>
    <Cell><Data ss:Type="String">There can be only one other.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">flash07_08_sombra</Data></Cell>
    <Cell><Data ss:Type="String">There can be only one other.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">forging_magnifiyer_item_reject_all</Data></Cell>
    <Cell><Data ss:Type="String">I don\'t see anything special through the magnifying glass here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">fullscreen</Data></Cell>
    <Cell><Data ss:Type="String">Full Screen</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">game_name</Data></Cell>
    <Cell><Data ss:Type="String">Dream Chronicles®: The Chosen Child</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">generic_reject00</Data></Cell>
    <Cell><Data ss:Type="String">Nothing happens.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">generic_reject01</Data></Cell>
    <Cell><Data ss:Type="String">I can't use this object there.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">generic_reject02</Data></Cell>
    <Cell><Data ss:Type="String">That goes somewhere else.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">generic_reject03</Data></Cell>
    <Cell><Data ss:Type="String">This object belongs somewhere else.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">generic_reject04</Data></Cell>
    <Cell><Data ss:Type="String">That's not the best use of that object.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">get_complete_piece</Data></Cell>
    <Cell><Data ss:Type="String">You've completed a Dream Jewel!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">get_empty_jewel</Data></Cell>
    <Cell><Data ss:Type="String">This Dream Jewel has no Dream Pieces in it yet.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">get_first_jewel</Data></Cell>
    <Cell><Data ss:Type="String">You\'ve found a Dream Jewel.\r\n\r\nTo unleash its power, collect its missing Dream Pieces. They look like small, sparkling gems and can be found everywhere.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">get_first_jewel_with_piece</Data></Cell>
    <Cell><Data ss:Type="String">You\'ve found a Dream Jewel.\r\n\r\nTo unleash its power, collect the missing Dream Pieces. The Dream Pieces you\'ve already collected will be placed in it now.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">get_full_jewel</Data></Cell>
    <Cell><Data ss:Type="String">You've completed a Dream Jewel!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">get_not_empty_jewel</Data></Cell>
    <Cell><Data ss:Type="String">Once you find a Dream Jewel, Dream Pieces can be placed in it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">get_not_put_piece</Data></Cell>
    <Cell><Data ss:Type="String">You\'ve found a Dream Piece! These special gems can be mounted inside the golden charms called Dream Jewels. Search for Dream Pieces and Dream Jewels everywhere.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">get_put_piece</Data></Cell>
    <Cell><Data ss:Type="String">You've found a Dream Piece! It will be mounted inside one of your Dream Jewels. When the Dream Jewel is complete, you'll be ready to unleash its power.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hard_return_items</Data></Cell>
    <Cell><Data ss:Type="String">The shovel was used to dig a hole and returned to where it was originally found. If you need to make another hole you can retake it from there.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hard_return_items_title</Data></Cell>
    <Cell><Data ss:Type="String">Replaced Item</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">help</Data></Cell>
    <Cell><Data ss:Type="String">Help</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_aspa_hide4_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a windmill blade.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_aspa_hide4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Metallic object</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_aspa_hide5_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a windmill blade.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_aspa_hide5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Metallic object</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_aspa_hide6_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a windmill blade.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_aspa_hide6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Metallic object</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_back1_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">I could dig here, but I\'d ruin the garden.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_back1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_back10_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_back2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_back3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_back4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_back5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_back6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_back7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_back8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_back9_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_background_herb_garden_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_balcony_string</Data></Cell>
    <Cell><Data ss:Type="String">There must be a lovely view from that balcony.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_balcony_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Balcony</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_barrels_string</Data></Cell>
    <Cell><Data ss:Type="String">I don\'t need barrels for anything.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_barrels_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Barrels</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_bird_comes_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_bird_stays_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_birds_leaves_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_calabaza_on_story</Data></Cell>
    <Cell><Data ss:Type="String">By breaking the scarecrow I obtained some pumpkin pieces.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_calabaza_on_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_clothes_break_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up the scarecrow\'s dress, but it\'s ripped. If only I had my sewing machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_clothes_break_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Scarecrow\'s dress</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_clothes_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Clothes</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_cloud_fx_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Clouds</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_confirm_dress_string</Data></Cell>
    <Cell><Data ss:Type="String">I place the retored dress back onto the scarecrow.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_confirm_dress_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_confirm_hat_string</Data></Cell>
    <Cell><Data ss:Type="String">I place the hat back onto the scarecrow.\r\n</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_confirm_hat_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_confirm_pumpkin_string</Data></Cell>
    <Cell><Data ss:Type="String">I place the pumpkin back onto the scarecrow. I can place the hat now.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_confirm_pumpkin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_confirm_ripen_string</Data></Cell>
    <Cell><Data ss:Type="String">I pour the Quick Ripen Potion on the pumpkin and it instantly turns orange!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_confirm_ripen_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_confirm_stick_string</Data></Cell>
    <Cell><Data ss:Type="String">I place the stick back onto the scarecrow. I can place the pumpkin and the dress now.\r\n</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_confirm_stick_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_crow_comes_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_crow_leaves_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_crow_stays_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_dig_message_string</Data></Cell>
    <Cell><Data ss:Type="String">I dig a hole. </Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_dig_message_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_dress_drops_string</Data></Cell>
    <Cell><Data ss:Type="String">The dress tears and falls to the floor. It needs to be sewn back together.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_dress_drops_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_dress_ok_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Dress</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_dress_ok_string</Data></Cell>
    <Cell><Data ss:Type="String">Nice dress for a scarecrow.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_dress_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Dress</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_dress_piece1_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Scarecrow\'s Torn Dress</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_dress_pos_pre_string</Data></Cell>
    <Cell><Data ss:Type="String">I need to place the scarecrow\'s dress here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_dress_pos_pre_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Place for a dress</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_dress_pos_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">The dress is torn and won't stay on the pole. I have to sew it back together to make it stay.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_dress_pos_string</Data></Cell>
    <Cell><Data ss:Type="String">I need to place the scarecrow\'s dress here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_dress_pos_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Place for a dress</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_fence_back_string</Data></Cell>
    <Cell><Data ss:Type="String">This looks like the edge of the garden.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_fence_back_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Fence</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_front_string</Data></Cell>
    <Cell><Data ss:Type="String">Back</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_front_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_full_pumpkin_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick it up</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_full_pumpkin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Ripened pumpkin</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_geranium_string</Data></Cell>
    <Cell><Data ss:Type="String">It\'s a pink geranium.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_geranium_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Geranium</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_ghost_dress_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_green_pumpkins_pre_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_green_pumpkins_pre_string</Data></Cell>
    <Cell><Data ss:Type="String">These pumpkins are green. I need a ripe one to use on the door.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_green_pumpkins_pre_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Green pumpkins</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_green_pumpkins_string</Data></Cell>
    <Cell><Data ss:Type="String">These pumpkins are green. Not quite ripe, I guess.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_green_pumpkins_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Green pumpkins</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_hammer_item_reject_all</Data></Cell>
    <Cell><Data ss:Type="String">There is nothing to hit or smash with the hammer there.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_hammer_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Heavy hammer</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_hammer_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a heavy hammer.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_hammer_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Metallic object</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_hammer2_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a heavy hammer.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_hammer2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Hammer</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_hat_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Hat</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_hat_ok_string</Data></Cell>
    <Cell><Data ss:Type="String">That hat looks right there.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_hat_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Hat</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_hat_pos_string</Data></Cell>
    <Cell><Data ss:Type="String">This is where the hat goes.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_hat_pos_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Hat position</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_hat_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick it up.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_hat_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Scarecrow\'s Hat</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_hole_dig_string</Data></Cell>
    <Cell><Data ss:Type="String">This hole is ready to plant something in.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_hole_dig_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Hole</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_hole_string</Data></Cell>
    <Cell><Data ss:Type="String">This area seems perfect for planting.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_hole_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Earth</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_hole_with_seed_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">That doesn\'t make the plant grow fast. I need a magic solution.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_hole_with_seed_rejects_2_text</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_hole_with_seed_string</Data></Cell>
    <Cell><Data ss:Type="String">I guess something else is needed to make the plant grow. I don\'t have all the time in the world to wait for this.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_hole_with_seed_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Seed Underground</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_key_door_kitchen_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up the key.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_key_door_kitchen_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Door key</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_kitchen_door_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">To the kitchen</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_kitchen_key_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Key</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_kitchen_mask_string</Data></Cell>
    <Cell><Data ss:Type="String">This door is locked from inside.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_kitchen_mask_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Door</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_left_hand_ok_string</Data></Cell>
    <Cell><Data ss:Type="String">That is the left hand.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_left_hand_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Hand</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_left_vines_string</Data></Cell>
    <Cell><Data ss:Type="String">Those posts must be for growing vines.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_left_vines_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Vines</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_no_pumpkin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_parts_break_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_planting message_string</Data></Cell>
    <Cell><Data ss:Type="String">I drop a seed and cover it with earth.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_planting message_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_pre_shovel_string</Data></Cell>
    <Cell><Data ss:Type="String">I already made a hole, I don\'t need the shovel now.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_pre_shovel_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Shovel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_pumpkin_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Pumpkin</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_pumpkin_ok_string</Data></Cell>
    <Cell><Data ss:Type="String">Ripe pumpkin</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_pumpkin_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Pumpkin</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_pumpkin_piece_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Pumpkin piece</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_pumpkin_piece_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up pieces of the smashed pumpkin.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_pumpkin_piece_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Pumpkin pieces</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_pumpkin_pos_string</Data></Cell>
    <Cell><Data ss:Type="String">The head goes here. I need a ripe pumpkin.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_pumpkin_pos_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Place for the head</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_restore_scarecrow_string</Data></Cell>
    <Cell><Data ss:Type="String">Hey! That crow took my seed! He won\'t be so bold if I rebuild the scarecrow!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_restore_scarecrow_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_right_hand_ok_string</Data></Cell>
    <Cell><Data ss:Type="String">That is the right hand.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_right_hand_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Hand</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_rose_ssed_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Grey rose</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_rose_string</Data></Cell>
    <Cell><Data ss:Type="String">I take a fresh grey rose.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_rose_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Grey rose plant</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_scarecrow_break_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_scarecrow1_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">Shovels are for digging. If I want to break this apart I need something like a hammer.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_scarecrow1_string</Data></Cell>
    <Cell><Data ss:Type="String">This scarecrow has a lovely dress. Looks like something I might have sewn.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_scarecrow1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Scarecrow</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_shovel_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Shovel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_shovel_string</Data></Cell>
    <Cell><Data ss:Type="String">I take the shovel.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_shovel_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Shovel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_sky_string</Data></Cell>
    <Cell><Data ss:Type="String">The sky is mostly clear. Those clouds are moving quickly.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_sky_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Sky</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_stick_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Stick</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_stick_ok_string</Data></Cell>
    <Cell><Data ss:Type="String">I don\'t need that stick.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_stick_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Stick</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_stick_pos_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">The hat should go on last.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_stick_pos_rejects_2_text</Data></Cell>
    <Cell><Data ss:Type="String">The scarecrow\'s dress wouldn\'t stay there.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_stick_pos_rejects_3_text</Data></Cell>
    <Cell><Data ss:Type="String">I have to put the support stick on before the pumpkin head.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_stick_pos_rejects_4_text</Data></Cell>
    <Cell><Data ss:Type="String">I think this stick was used for supporting the scarecrow.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_stick_pos_rejects_5_text</Data></Cell>
    <Cell><Data ss:Type="String">I think the scarecrow needs this stick for support.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_stick_pos_string</Data></Cell>
    <Cell><Data ss:Type="String">The screcrow was supported on this stick.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_stick_pos_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Stick</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_stick_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick it up.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_stick_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Scarecrow\'s stick</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_straw_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Straw</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_sunflowers_string</Data></Cell>
    <Cell><Data ss:Type="String">Sunflowers are supposed to bring good fortune.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_sunflowers_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Sunflowers</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_garden_to_house_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Go</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_aspa_hide01_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a windmill blade.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_aspa_hide01_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Metallic object</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_aspa_hide02_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a windmill blade.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_aspa_hide02_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Metallic object</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_aspa_hide03_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a windmill blade.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_aspa_hide03_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Metallic object</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_back_cut01_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_back_cut02_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_back_cut03_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_back_cut04_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_back_cut05_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_back_cut06_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_back_cut07_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_background_herb_house_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_bar_anim_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_bar_ok_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_bar_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blade_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Windmill blade</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blade_ok01_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blade_ok01_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blade_ok02_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blade_ok02_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blade_ok03_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blade_ok03_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blade_ok04_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blade_ok04_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blade_ok05_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blade_ok05_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blade_ok06_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blade_ok06_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blade_place01_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">The windmill is missing blades. I need to restore all the blades before placing the bolt.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blade_place01_string</Data></Cell>
    <Cell><Data ss:Type="String">A blade is missing here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blade_place01_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Metallic blade</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blade_place02_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">The windmill is missing blades. I need to restore all the blades before placing the bolt.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blade_place02_string</Data></Cell>
    <Cell><Data ss:Type="String">A blade is missing here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blade_place02_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Metallic blade</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blade_place03_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">The windmill is missing blades. I need to restore all the blades before placing the bolt.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blade_place03_string</Data></Cell>
    <Cell><Data ss:Type="String">A blade is missing here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blade_place03_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Metallic blade</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blade_place04_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">The windmill is missing blades. I need to restore all the blades before placing the bolt.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blade_place04_string</Data></Cell>
    <Cell><Data ss:Type="String">A blade is missing here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blade_place04_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Metallic blade</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blade_place05_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">The windmill is missing blades. I need to restore all the blades before placing the bolt.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blade_place05_string</Data></Cell>
    <Cell><Data ss:Type="String">A blade is missing here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blade_place05_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Metallic blade</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blade_place06_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">The windmill is missing blades. I need to restore all the blades before placing the bolt.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blade_place06_string</Data></Cell>
    <Cell><Data ss:Type="String">A blade is missing here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blade_place06_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Metallic blade</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blades_hide01_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blades_hide01_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Metallic object</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blades_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blades_ok_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blades_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blades_place_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_blades_place_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_bucket_hide01_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up an empty bucket.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_bucket_hide01_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Bucket</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_bucket_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Empty bucket</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_bucket_water_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Bucket of water</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_cable_ok_string</Data></Cell>
    <Cell><Data ss:Type="String">This cable looks like it carries electricity between the windmill and the house.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_cable_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Cable</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_cloud2_fx_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Cloud</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_door_closed_story</Data></Cell>
    <Cell><Data ss:Type="String">The door slammed closed behind me and was immediately covered in dirt. I can\'t even see the handle any more. I need to clean it off if I want to get back inside.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_door_closed_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_door_dirty_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">I can\'t knock down the door with the hammer. There has to be another way.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_door_dirty_string</Data></Cell>
    <Cell><Data ss:Type="String">I have to clean the door before I can open it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_door_dirty_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Dirty door</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_door_leaf1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Leaf shape</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_door_leaf2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Leaf shape</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_door_leaf3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Leaf shape</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_door_leaf4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Leaf shape</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_door_pumpkin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_empty_bucket_string</Data></Cell>
    <Cell><Data ss:Type="String">I keep the bucket. It could come in handy later.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_empty_bucket_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_fill_bucket_string</Data></Cell>
    <Cell><Data ss:Type="String">I fill the bucket with water.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_fill_bucket_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_fx_door_n_mill_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_fx_mill_n_water_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_garden_door_open_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Go</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_herb_inside_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Get in</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_mill_anim_slow_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_mill_anim_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_mill_needs_screw_story</Data></Cell>
    <Cell><Data ss:Type="String">I replaced the windmill\'s blades, but it looks like they could fall right back off. It needs something to hold the loose blades in place.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_mill_needs_screw_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_mill_story_story</Data></Cell>
    <Cell><Data ss:Type="String">This rusty old wind mill is in ruins. It looks like it used to supply electricity to the house.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_mill_story_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Windmill</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_parts_clean_door_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Clean door</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_parts_dust_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_parts_leaves_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_pre_garden_string</Data></Cell>
    <Cell><Data ss:Type="String">I push the gate and it opens.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_pre_garden_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Gate</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_pre_mill_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Windmill</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_pumpkin_perfect_string</Data></Cell>
    <Cell><Data ss:Type="String">The pumpkin piece fits perfectly, and the door opens.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_pumpkin_perfect_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_pumpkin_pos_string</Data></Cell>
    <Cell><Data ss:Type="String">A piece of the pumpkin is missing.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_pumpkin_pos_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Incomplete Pumpkin</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_screw_hide01_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a large bolt.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_screw_hide01_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Metallic object</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_screw_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Bolt</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_screw_ok_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_screw_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_screw_place_string</Data></Cell>
    <Cell><Data ss:Type="String">I need to place a bolt here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_screw_place_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Place for a bolt</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_stainglass_string</Data></Cell>
    <Cell><Data ss:Type="String">Those remind me of the stained glass windows in the treehouse.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_stainglass_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Stainglass window</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_story_pumpkin_story</Data></Cell>
    <Cell><Data ss:Type="String">As soon as I cleaned the door I heard that voice again and part of the pumpkin disappeared. What\'s all this? What am I supposed to do now?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_story_pumpkin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_tail_hide01_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_tail_hide01_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_tail_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_tail_ok_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_tail_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_water_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_water_string</Data></Cell>
    <Cell><Data ss:Type="String">I could take water from this tank if I had something to put it in.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_water_tank_story</Data></Cell>
    <Cell><Data ss:Type="String">This water tank is empty. If I restore the windmill, I might be able to get some water from here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_water_tank_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Water tank</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_water_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Water tank</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_water2_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">The bucket has water in, I don\'t need to refill it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_water2_string</Data></Cell>
    <Cell><Data ss:Type="String">I already got water.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_water2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Water tank</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_wire_hide01_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a wire.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_wire_hide01_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Wire</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_wire_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Wire</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_wire_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_house_wire_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_inside_background_herb_inside_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_inside_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_inside_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_inside_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_inside_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_inside_floor_string</Data></Cell>
    <Cell><Data ss:Type="String">That is one of the nicest stone floors I have seen.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_inside_floor_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Floor</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_inside_flowers_string</Data></Cell>
    <Cell><Data ss:Type="String">Those flowers make this whole room smell wonderful.\r\n</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_inside_flowers_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Flowers</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_inside_gateway_loop_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_inside_gateway_mask_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_inside_gateway_mask_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Go to the nexus</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_inside_just_in_story</Data></Cell>
    <Cell><Data ss:Type="String">According to the note I found, I should make a potion here. Am I being a fool putting my trust in these anonymous notes?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_inside_just_in_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_inside_kitchen_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Door to kitchen</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_inside_outside_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Door to outside</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_inside_painting_string</Data></Cell>
    <Cell><Data ss:Type="String">This is a painting of a treehouse!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_inside_painting_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Painting</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_inside_portrait_string</Data></Cell>
    <Cell><Data ss:Type="String">Maybe that is the person who lives here.\r\n</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_inside_portrait_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Portrait</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_inside_portrait2_string</Data></Cell>
    <Cell><Data ss:Type="String">I don\'t know who that person is.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_inside_portrait2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Portrait</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_inside_to_nexus_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Go to the Nexus</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_inside_tree_string</Data></Cell>
    <Cell><Data ss:Type="String">What a beautiful tree to have growing indoors.\r\n</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_inside_tree_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tree</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_inside_umbrella_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Rainwater drop</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_inside_umbrella_string</Data></Cell>
    <Cell><Data ss:Type="String">I take a drop of rain water off the umbrella.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_inside_umbrella_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Wet umbrella</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_inside_wet_unmbrella_string</Data></Cell>
    <Cell><Data ss:Type="String">This umbrella is wet. It must have rained here recently.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_inside_wet_unmbrella_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Wet umbrella</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_add_one_unit</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_awaking_potion_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Waking potion</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_awaking_potion_string</Data></Cell>
    <Cell><Data ss:Type="String">I created a potion to awaken sleeping fairies.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_awaking_potion_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_background_herb_kitchen_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_anagram_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_back_door_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_back_string</Data></Cell>
    <Cell><Data ss:Type="String">Back to the kitchen</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_back_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_background_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_book_page_added_story</Data></Cell>
    <Cell><Data ss:Type="String">The new potion page was added to the book. It can now be accessed through the index.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_book_page_added_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_dark_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_index_1_string</Data></Cell>
    <Cell><Data ss:Type="String">1. Quick Ripen Potion</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_index_1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Go to this recipe</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_index_2_string</Data></Cell>
    <Cell><Data ss:Type="String">2. Instant Growth Potion</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_index_2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Go to this recipe</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_index_3_string</Data></Cell>
    <Cell><Data ss:Type="String">3. Memory Recovery Potion</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_index_3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Go to this recipe</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_index_4_string</Data></Cell>
    <Cell><Data ss:Type="String">4. Waking Potion</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_index_4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Go to this recipe</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_index_5_string</Data></Cell>
    <Cell><Data ss:Type="String">5. Root Shriveling Potion</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_index_5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Go to this recipe</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_index_explanation_string</Data></Cell>
    <Cell><Data ss:Type="String">Getting Started:\n Setting Up the Kitchen\r\n\r\nTo reveal the recipes in this book, you must set up the kitchen first. Light a fire beneath the cauldron, and prepare liquid floral essence by following the steps below.\r\n\r\n\r\n Liquid floral essence is a key ingredient in all recipes in this book. It is simple to make:\r\n\r\n 1. Take some red rose petals and crush them in the mortar bowl on the counter.\r\n\r\n2. Place the crushed seeds into the right tank at the back of the kitchen. \r\n\r\n3. Crush some sunflower petals and place them into the middle tank.\r\n\r\n 4. Crush some lavender and place it into the tank on the left.\r\n\r\n Finally, add water to all tanks.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_index_explanation_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_index_fx_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_index_sub_title_string</Data></Cell>
    <Cell><Data ss:Type="String">Touch one of these headings to access the recipe.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_index_sub_title_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_index_title_string</Data></Cell>
    <Cell><Data ss:Type="String">Guide to Practical Potions</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_index_title_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_left_anim_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_left_button_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_new_page4_bis_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_new_page4_bis_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Book</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_new_page5_bis_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_new_page5_bis_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Book</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_page_turn_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_partial_index_1_string</Data></Cell>
    <Cell><Data ss:Type="String">1. Qucik Reipn Pioton</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_partial_index_1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Strange wording</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_partial_index_2_string</Data></Cell>
    <Cell><Data ss:Type="String">2. Istnant Gwtroh Potoin</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_partial_index_2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Strange wording</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_partial_index_3_string</Data></Cell>
    <Cell><Data ss:Type="String">3. Momrey Roecevry Pootin</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_partial_index_3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Strange wording</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_partial_index_4_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_partial_index_4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_partial_index_5_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_partial_index_5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_right_anim_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_right_button_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_right_label_string</Data></Cell>
    <Cell><Data ss:Type="String">Book\'s index</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_right_label_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_book_water_mark_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Herbalist's watermark</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_bottles1_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_bottles1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_bottles2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_bottles2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_bottles3_string</Data></Cell>
    <Cell><Data ss:Type="String">I don\'t need any flour right now.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_bottles3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Flour</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_bottles4_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_bottles4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_bottles5_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_bottles5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_bowl1_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_bowl1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_bowl2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_bowl2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_bowl3_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_bowl3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_bowl4_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_bowl4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_bowl5_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_bowl5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_bowl6_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_bowl6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_bowl7_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_bowl7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_bowl8_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_bowl8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_butterfly_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_cajon_abierto_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Open drawer</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_cauldron_full_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">The cauldron has something in it already. I need something to take it out first.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_cauldron_full_string</Data></Cell>
    <Cell><Data ss:Type="String">It\'s too hot for me to take the item out with my bare hands.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_cauldron_full_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Cauldron</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_crystal_bottle_brightness_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_crystal_bottle_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_dark</Data></Cell>
    <Cell><Data ss:Type="String">Even in the dark I can see this is some kind of kitchen. I could see more if the lights were on.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_dark_back_string</Data></Cell>
    <Cell><Data ss:Type="String">It\'s too dark in here. I can\'t see anything.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_dark_back_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Dark room</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_dark_galss_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_door_out_light_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_dosi_add_unit</Data></Cell>
    <Cell><Data ss:Type="String">I turned the lever and it poured the floral essence into a glass jar.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_dosi_no_dust</Data></Cell>
    <Cell><Data ss:Type="String">The tank is empty.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_dosi_no_glass</Data></Cell>
    <Cell><Data ss:Type="String">I need to add water to the tank.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_dosi_no_water</Data></Cell>
    <Cell><Data ss:Type="String">I need to add water to the tank.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_dosi_too_much</Data></Cell>
    <Cell><Data ss:Type="String">This tank is full. I\'m afraid to add any more.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_drawer2_open_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_drawer2_open_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_drawer2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_drawer2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_empty1_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">I should check the book to see what belongs in these tanks.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_empty1_rejects_2_text</Data></Cell>
    <Cell><Data ss:Type="String">Those should be crushed first.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_empty1_rejects_3_text</Data></Cell>
    <Cell><Data ss:Type="String">Those should be crushed first.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_empty1_rejects_4_text</Data></Cell>
    <Cell><Data ss:Type="String">No, something else goes here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_empty1_rejects_5_text</Data></Cell>
    <Cell><Data ss:Type="String">No, something else goes here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_empty1_semi_string</Data></Cell>
    <Cell><Data ss:Type="String">The crushed lavender is inside.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_empty1_semi_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Glass tank</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_empty1_string</Data></Cell>
    <Cell><Data ss:Type="String">It\'s empty.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_empty1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Glass tank</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_empty2_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">I don\'t think that is the correct tank for this.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_empty2_rejects_2_text</Data></Cell>
    <Cell><Data ss:Type="String">Those should be crushed first.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_empty2_rejects_3_text</Data></Cell>
    <Cell><Data ss:Type="String">Those should be crushed first.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_empty2_rejects_4_text</Data></Cell>
    <Cell><Data ss:Type="String">No, something else goes here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_empty2_rejects_5_text</Data></Cell>
    <Cell><Data ss:Type="String">No, something else goes here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_empty2_semi_string</Data></Cell>
    <Cell><Data ss:Type="String">The crushed sunflower petals are inside.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_empty2_semi_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Glass tank</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_empty2_string</Data></Cell>
    <Cell><Data ss:Type="String">It\'s empty.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_empty2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Glass tank</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_empty3_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">I don\'t think that is the correct tank for this.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_empty3_rejects_2_text</Data></Cell>
    <Cell><Data ss:Type="String">Those should be crushed first.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_empty3_rejects_3_text</Data></Cell>
    <Cell><Data ss:Type="String">Those should be crushed first.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_empty3_rejects_4_text</Data></Cell>
    <Cell><Data ss:Type="String">No, something else goes here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_empty3_rejects_5_text</Data></Cell>
    <Cell><Data ss:Type="String">No, something else goes here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_empty3_semi_string</Data></Cell>
    <Cell><Data ss:Type="String">The crushed rose seeds are inside.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_empty3_semi_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Glass tank</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_empty3_string</Data></Cell>
    <Cell><Data ss:Type="String">It\'s empty.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_empty3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Glass container</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_entrance_door_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">To the entrance</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_faia_and_string</Data></Cell>
    <Cell><Data ss:Type="String">I could heat things up in here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_faia_and_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Cauldron</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_faia_no_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">I\'ll need to light a fire if I want to use that cauldron.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_faia_no_string</Data></Cell>
    <Cell><Data ss:Type="String">I\'ll need to light a fire if I want to use that cauldron.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_faia_no_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Fireplace</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_faia_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">There is nothing in the cauldron. I can use the ladle later to take something from it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_faia_rejects_2_text</Data></Cell>
    <Cell><Data ss:Type="String">I don\'t want to cook that.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_faia_string</Data></Cell>
    <Cell><Data ss:Type="String">I could heat up things in here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_faia_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Cauldron</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_fire_anim_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_fireplace_string</Data></Cell>
    <Cell><Data ss:Type="String">This needs something to lit.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_fireplace_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Fireplace</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_first_peek_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_flask_bad</Data></Cell>
    <Cell><Data ss:Type="String">The potion evaporated! That ingredient must have made it unstable.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_flask_ok</Data></Cell>
    <Cell><Data ss:Type="String">I add the ingredient to the glass.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_frying_pan_string</Data></Cell>
    <Cell><Data ss:Type="String">I don\'t need to fry anything right now. I\'m not that hungry.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_frying_pan_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Frying pan</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_generic_bowls_string</Data></Cell>
    <Cell><Data ss:Type="String">These bowls have different herbs and seeds inside.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_generic_bowls_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Bowls</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_glass1_full_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Lavender liquid essence</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_glass1_ok_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_glass1_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_glass1_okoroki_string</Data></Cell>
    <Cell><Data ss:Type="String">I take the lavender essence.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_glass1_okoroki_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Glass</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_glass2_full_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Sunflower liquid essence</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_glass2_ok_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_glass2_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_glass2_okoroki_string</Data></Cell>
    <Cell><Data ss:Type="String">I take the sunflower essence.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_glass2_okoroki_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Glass</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_glass3_full_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Rose liquid essence</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_glass3_ok_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_glass3_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_glass3_okoroki_string</Data></Cell>
    <Cell><Data ss:Type="String">I take the rose essence.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_glass3_okoroki_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Glass</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_grow_fast_potion_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Instant Growth Potion</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_grow_fast_potion_string</Data></Cell>
    <Cell><Data ss:Type="String">I created an Instant Growth Potion!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_grow_fast_potion_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_handle1_2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_handle1_2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_handle1_string</Data></Cell>
    <Cell><Data ss:Type="String">I turn the valve.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_handle1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Handle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_handle2_2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_handle2_2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_handle2_string</Data></Cell>
    <Cell><Data ss:Type="String">I turn the valve.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_handle2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Handle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_handle3_2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_handle3_2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_handle3_string</Data></Cell>
    <Cell><Data ss:Type="String">I turn the valve.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_handle3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Handle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_i_have_it_string</Data></Cell>
    <Cell><Data ss:Type="String">I already have seeds for that in my inventory.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_i_have_it_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_ingredient_cauldron_string</Data></Cell>
    <Cell><Data ss:Type="String">I place the ingredient into the cauldron.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_ingredient_cauldron_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Ingredient in cauldron.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_keyhole_string</Data></Cell>
    <Cell><Data ss:Type="String">A key should fit here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_keyhole_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Keyhole</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_kitchen1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_laddle_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Ladle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_laddle_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up the ladle. It could be useful for removing items from the cauldron.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_laddle_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Ladle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_laddle2_string</Data></Cell>
    <Cell><Data ss:Type="String">I leave the ladle where I found it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_laddle2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_ladle_cauldron_string</Data></Cell>
    <Cell><Data ss:Type="String">I remove the heated ingredient with the ladle.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_ladle_cauldron_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Ladle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_lamp_string</Data></Cell>
    <Cell><Data ss:Type="String">I am glad I was able to turn the light on in here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_lamp_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Lamp</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_liquid_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_made_memory_string</Data></Cell>
    <Cell><Data ss:Type="String">I made a Memory Recovery Potion!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_made_memory_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_magic_bottle_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">If I throw that into the magic glass who knows what could happen.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_magic_bottle_string</Data></Cell>
    <Cell><Data ss:Type="String">This is a mixing glass.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_magic_bottle_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Glass container</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_mask_magic_bottle_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">I should make the ripen potion before the instant grow potion.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_mask_potion2_1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_match_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Match</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_match_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up the match.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_match_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Match</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_new_page_added_story</Data></Cell>
    <Cell><Data ss:Type="String">The new potion page was added to the book. It can now be accessed through the index.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_new_page_added_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_new_page1_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_new_page1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Book</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_new_page2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_new_page2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Potion book</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_nexus_hide_floor_story</Data></Cell>
    <Cell><Data ss:Type="String">A drawer suddenly opened! Inside was another note that read:\r\n\r\n\&quot;Take this symbol and open a secret stairway near the Nexus device. When you've accessed the grounds below the Nexus, you will be on your way to reaching Lilith and your daughter.\&quot;\r\n\r\nAlso inside the drawer is a cryptic symbol of some kind. I take it with hopes that it really will lead to Lilith, the Fairy Queen of Dreams who stole my daughter!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_nexus_hide_floor_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Open drawer</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_out_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">To the garden</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_parts_cauldron_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_parts_more_reaction_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_parts_reaction_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_parts_recipe_ko_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_parts_recipe_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_plates1_string</Data></Cell>
    <Cell><Data ss:Type="String">Lots of plates here. Maybe the herbalist likes to host big dinner parties.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_plates1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Plates</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_plates2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_plates2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Kitchen items</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_plates3_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_plates3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Kitchen items</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_plates4_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_plates4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Kitchen items</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_plates5_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_plates5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_potion1_start_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_potion2_start_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_potion3_start_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_potion4_start_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_potion5_start_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_pre_book_string</Data></Cell>
    <Cell><Data ss:Type="String">The book opened as soon as I touched it. It looks like a book of recipes.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_pre_book_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Book</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_receta1_mensaje_string</Data></Cell>
    <Cell><Data ss:Type="String">I followed the first set of instructions in the book. The kitchen is in working condition now. I should see if the book has more instructions now. </Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_receta1_mensaje_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_recipe_book_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Move closer</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_recover_family_potion_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Root shriveling potion</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_recover_family_potion_string</Data></Cell>
    <Cell><Data ss:Type="String">I created a root shriveling potion!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_recover_family_potion_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_ripen_potion_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Quick Ripen Potion</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_ripen_potion_string</Data></Cell>
    <Cell><Data ss:Type="String">I created a Quick Ripen Potion!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_ripen_potion_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed1_heat_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Heated lemongrass</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed1_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Lemongrass</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed1_smash_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Crushed lemongrass</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed1_string</Data></Cell>
    <Cell><Data ss:Type="String">I take some lemongrass.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Lemongrass</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed2_heat_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Heated red rose petals</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed2_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Red rose petals</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed2_smash_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Crushed red rose petals</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed2_string</Data></Cell>
    <Cell><Data ss:Type="String">I take some red rose petals.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Red rose petals</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed3_heat_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Heated juniper berries</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed3_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Juniper berries</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed3_smash_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Crushed juniper berries</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed3_string</Data></Cell>
    <Cell><Data ss:Type="String">I take some juniper berries.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Juniper berries</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed4_heat_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Heated sunflower petals</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed4_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Sunflower petals</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed4_smash_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Crushed sunflower petals</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed4_string</Data></Cell>
    <Cell><Data ss:Type="String">I take some sunflower petals.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Sunflower petals</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed5_heat_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Heated lavender</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed5_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Lavender</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed5_smash_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Crushed lavender</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed5_string</Data></Cell>
    <Cell><Data ss:Type="String">I take some lavender.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Lavender</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed6_heat_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Heated bitter aloe</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed6_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Bitter aloe</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed6_smash_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Crushed bitter aloe</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed6_string</Data></Cell>
    <Cell><Data ss:Type="String">I take some bitter aloe.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Bitter aloe</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed7_heat_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Heated orange peel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed7_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Orange peel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed7_smash_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Crushed orange peel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed7_string</Data></Cell>
    <Cell><Data ss:Type="String">I take some orange peel.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Orange peel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed8_heat_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Heated grey rose seeds</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed8_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Grey rose seeds</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed8_smash_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Crushed grey rose seeds</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed8_string</Data></Cell>
    <Cell><Data ss:Type="String">I take some grey rose seeds.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_seed8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Grey rose seeds</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_smashing_bowl_string</Data></Cell>
    <Cell><Data ss:Type="String">I can crush things in here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_smashing_bowl_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mortar and pestle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_switcher_no_elec_string</Data></Cell>
    <Cell><Data ss:Type="String">The power is off. Maybe there\'s a way to turn it back on.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_switcher_no_elec_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Light switch</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_switcher_string</Data></Cell>
    <Cell><Data ss:Type="String">The lights turn on!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_switcher_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Light switch</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_switcher2_string</Data></Cell>
    <Cell><Data ss:Type="String">I should keep the lights on.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_switcher2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Light switch</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_tab_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">The tab doesn\'t work and the bucket has water in, I can use it if I want.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_tab_string</Data></Cell>
    <Cell><Data ss:Type="String">It doesn\'t work.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_tab_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Faucet</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_tank1_dark_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_tank1_string</Data></Cell>
    <Cell><Data ss:Type="String">There is plenty of liquid essence that I can use to make potions.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_tank1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Lavender liquid essence</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_tank2_dark_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_tank2_string</Data></Cell>
    <Cell><Data ss:Type="String">There is plenty of liquid essence that I can use to make potions.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_tank2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Sunflower liquid essence</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_tank3_dark_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_tank3_string</Data></Cell>
    <Cell><Data ss:Type="String">There is plenty of liquid essence that I can use to make potions.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_tank3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Rose liquid essence</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_unhide_floor_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Strange symbol</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_unhide_floor_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up the strange symbol.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_unhide_floor_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Open drawer</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_you_recovered_memory_story_story</Data></Cell>
    <Cell><Data ss:Type="String">Faye, do you remember me now? You do, don\'t you? The potion worked! \r\n\r\nNow I know nothing will stop you from finding Lyra.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_kitchen_you_recovered_memory_story_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_start</Data></Cell>
    <Cell><Data ss:Type="String">You\'ve just used a Nexus Gateway to travel to a new location. You can return to the Nexus (and previous locations) anytime by clicking on this, or other open gateways throughout the game.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">herb_start_title</Data></Cell>
    <Cell><Data ss:Type="String">New Area</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hiscores_congratulations</Data></Cell>
    <Cell><Data ss:Type="String">Congratulations! You've earned a new global high score!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hiscores_connectingtoserver</Data></Cell>
    <Cell><Data ss:Type="String">Connecting to server.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hiscores_eligible</Data></Cell>
    <Cell><Data ss:Type="String">Submit your name and score to the global list.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hiscores_global</Data></Cell>
    <Cell><Data ss:Type="String">Global Scores</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hiscores_globalhighscoreinfo</Data></Cell>
    <Cell><Data ss:Type="String">Global high scores allow you to compare your scores against those of people across the globe.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hiscores_globalhighscores</Data></Cell>
    <Cell><Data ss:Type="String">Global High Scores</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hiscores_header</Data></Cell>
    <Cell><Data ss:Type="String">High Scores</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hiscores_info</Data></Cell>
    <Cell><Data ss:Type="String">PlayFirst global high scores allow you to compare your scores with those of people across the globe. &lt;br&gt; &lt;br&gt;Log scores anonymously or personalize your high score listings by entering your PlayFirst user name and password. PlayFirst members are identified with a P1 icon. &lt;br&gt; &lt;br&gt; If you are not already a PlayFirst member, register for a free account by visiting http://www.playfirst.com.&lt;br&gt; &lt;br&gt;The PlayFirst privacy policy can be viewed by clicking this link: &lt;a id='privacy_policy_trigger'&gt;&lt;u&gt;&lt;font color=\&quot;09f2c3\&quot;&gt;Privacy Policy.&lt;/font&gt;&lt;/u&gt;&lt;/a&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hiscores_local</Data></Cell>
    <Cell><Data ss:Type="String">Local Scores</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hiscores_moreinfo</Data></Cell>
    <Cell><Data ss:Type="String">More info</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hiscores_resubmit</Data></Cell>
    <Cell><Data ss:Type="String">Resubmit</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hiscores_scorednq</Data></Cell>
    <Cell><Data ss:Type="String">Your score did not qualify for a new global high score.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hiscores_servererror</Data></Cell>
    <Cell><Data ss:Type="String">Unable to connect to server. Please try again later.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hiscores_submit</Data></Cell>
    <Cell><Data ss:Type="String">Submit</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hiscores_viewglobal</Data></Cell>
    <Cell><Data ss:Type="String">View global scores</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hiscores_viewlocal</Data></Cell>
    <Cell><Data ss:Type="String">View local scores</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hiscores_yourrank</Data></Cell>
    <Cell><Data ss:Type="String">Your Rank: %1%</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hiscoresinfo_header</Data></Cell>
    <Cell><Data ss:Type="String">More info</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hiscoresubmit_account</Data></Cell>
    <Cell><Data ss:Type="String">Your PlayFirst account</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hiscoresubmit_cancel</Data></Cell>
    <Cell><Data ss:Type="String">Cancel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hiscoresubmit_connect</Data></Cell>
    <Cell><Data ss:Type="String">Connecting to server</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hiscoresubmit_error</Data></Cell>
    <Cell><Data ss:Type="String">Unable to connect to server. Please try again later.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hiscoresubmit_errorok</Data></Cell>
    <Cell><Data ss:Type="String">OK</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hiscoresubmit_header</Data></Cell>
    <Cell><Data ss:Type="String">Score submit</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hiscoresubmit_name</Data></Cell>
    <Cell><Data ss:Type="String">Name:</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hiscoresubmit_pass</Data></Cell>
    <Cell><Data ss:Type="String">Password:</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hiscoresubmit_playertext</Data></Cell>
    <Cell><Data ss:Type="String">Player:</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hiscoresubmit_privacy_anon</Data></Cell>
    <Cell><Data ss:Type="String">Please do not include any personal information such as your contact information when you submit your high score. By submitting, the name you enter and your high score information is transmitted to PlayFirst, Inc.'s servers and will be available for others to see.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hiscoresubmit_privacy_info</Data></Cell>
    <Cell><Data ss:Type="String">By submitting this form, you acknowledge that this information will be publicly available. &lt;a id='privacy_policy_trigger'&gt;&lt;font color '09f2c3'&gt;&lt;u&gt;Privacy Info&lt;/u&gt;&lt;/font&gt;&lt;/a&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hiscoresubmit_privacy_policy</Data></Cell>
    <Cell><Data ss:Type="String">By submitting this form, this information will be publicly available. &lt;a id='privacy_policy_trigger'&gt;&lt;u&gt;&lt;font color=\&quot;09f2c3\&quot;&gt;Privacy Policy.&lt;/font&gt;&lt;/u&gt;&lt;/a&gt;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hiscoresubmit_rememberlabel</Data></Cell>
    <Cell><Data ss:Type="String">Remember my account</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hiscoresubmit_score</Data></Cell>
    <Cell><Data ss:Type="String">Score:</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">hiscoresubmit_toserver</Data></Cell>
    <Cell><Data ss:Type="String">Submit</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_background_house_crystal_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">I don\'t want to pour water here, it would ruin the wood.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_background_house_crystal_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_ball_w_fire_string</Data></Cell>
    <Cell><Data ss:Type="String">I try to take the crystal ball, but I hear a chilling voice and. Hey, what\'s happening?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_ball_w_fire_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Crystal ball</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_ball_with_fire_story_story</Data></Cell>
    <Cell><Data ss:Type="String">Where did this fire come from? I have to put it out before my treehouse burns down.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_ball_with_fire_story_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_bed_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">I don\'t want to pour water here. I sleep in this bed.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_bed_string</Data></Cell>
    <Cell><Data ss:Type="String">I find the gentle swaying of my hanging bed especially conducive to dreaming.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_bed_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Hanging Bed</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_bola_efecto_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_book_ok</Data></Cell>
    <Cell><Data ss:Type="String">You\'ve found the dream journal. In it, you\'ll keep records of your dreams and the dream-like things that happen while you\'re awake. You can open your journal any time by clicking on it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_book_ok_title</Data></Cell>
    <Cell><Data ss:Type="String">Dream Journal Found</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_book_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up my Dream Journal and write down what I remember of my strange dream.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_book_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Dream Journal</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_book1_string</Data></Cell>
    <Cell><Data ss:Type="String">This book talks about how fragile memories can be.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_book1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">\&quot;Remembering the Past\&quot;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_book2_string</Data></Cell>
    <Cell><Data ss:Type="String">This book is where my passion for sewing was born.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_book2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">\&quot;Sewing Patterns\&quot;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_book3_string</Data></Cell>
    <Cell><Data ss:Type="String">My Aunt Fionnuala gave me this book. She has a real knack for home design.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_book3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">\&quot;A Dream Home in the Trees\&quot;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_book4_string</Data></Cell>
    <Cell><Data ss:Type="String">The 13 Teardrops Forest is legendary. I hope to see it someday.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_book4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">\&quot;The 13 Teardrops Forest\&quot;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_book5_string</Data></Cell>
    <Cell><Data ss:Type="String">This book says recurring dreams sometimes reflect unconscious truths.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_book5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">\&quot;Interpreting Dreams\&quot;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_bug_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">The beetle does not need water any longer.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_bug_string</Data></Cell>
    <Cell><Data ss:Type="String">A petrified beetle I found in the forest. I wonder how old he is.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_bug_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Golden Beetle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_butterfly_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">The monarch does not need water any longer.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_butterfly_string</Data></Cell>
    <Cell><Data ss:Type="String">Monarchs are common in the forest, but they're still my favorite.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_butterfly_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Monarch Butterfly</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_confirmation_chest_string</Data></Cell>
    <Cell><Data ss:Type="String">I unlock and open the chest. I should see what\'s inside.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_confirmation_chest_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_crystal_ball_pre_string</Data></Cell>
    <Cell><Data ss:Type="String">A crystal ball appeared out of nowhere and then a fire erupted around it. I can\'t pick it up until I put out the fire.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_crystal_ball_pre_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Crystal Ball</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_crystal_ball_string</Data></Cell>
    <Cell><Data ss:Type="String">I take the crystal ball.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_crystal_ball_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">A crystal ball</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_crystal_bedroom1vo_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_crystal_bedroom2vo_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_crystal_bedroom3vo_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_cushion_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">The seat would get wet. I don\'t want to pour water there.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_cushion_string</Data></Cell>
    <Cell><Data ss:Type="String">That cushion was my very first sewing project.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_cushion_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Cushion</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_chest_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">This key is for my sewing room. </Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_chest_rejects_2_text</Data></Cell>
    <Cell><Data ss:Type="String">This key does not fit here. I think it goes to a drawer by my sewing machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_chest_string</Data></Cell>
    <Cell><Data ss:Type="String">I need the key to unlock this chest. Where did I put it?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_chest_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Locked chest</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_door_mat_fire_on_string</Data></Cell>
    <Cell><Data ss:Type="String">I can\'t get out without being burned.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_door_mat_fire_on_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Exit the bedroom</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_door_mat_pre_crystal_string</Data></Cell>
    <Cell><Data ss:Type="String">I try to get out of the room, but. Hey, what\'s happening?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_door_mat_pre_crystal_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Exit the bedroom</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_door_mat_pre_string</Data></Cell>
    <Cell><Data ss:Type="String">I need to write down my strange dream. I can\'t leave before I find my Dream Journal.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_door_mat_pre_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Exit the bedroom</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_door_mat_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Exit the bedroom</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_dust_1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_dust_2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_fidget_crsytal_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_fidget_crsytal_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_fidget_crystal1_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_fidget_crystal1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_fidget_spoke_string</Data></Cell>
    <Cell><Data ss:Type="String">That crystal ball appeared from nowhere, and that man seemed to know me, though he called me by the wrong name. Do I know him? </Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_fidget_spoke_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_fidget_talks_story</Data></Cell>
    <Cell><Data ss:Type="String">Faye, is that you? I\'ve been looking all over for you. I can\'t believe I\'ve finally found you! Whose house is that? Where are you?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_fidget_talks_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_fire_anim1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_fire_anim2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_fire_anim3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_fire_mark_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_fire_mark_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_fire_out1_string</Data></Cell>
    <Cell><Data ss:Type="String">I pour water onto the fire. It helps, but I need more.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_fire_out1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_fire_out2_string</Data></Cell>
    <Cell><Data ss:Type="String">I put out the rest of the fire with the water.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_fire_out2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_fire1_string</Data></Cell>
    <Cell><Data ss:Type="String">Where did this fire come from? I have to put it out before my treehouse burns down.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_fire1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Fire</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_fire2_string</Data></Cell>
    <Cell><Data ss:Type="String">Where did this fire come from? I have to put it out before my treehouse burns down.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_fire2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Fire</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_jar_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Water jar</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_jar_pre_string</Data></Cell>
    <Cell><Data ss:Type="String">I like to have a glass of water nearby when one of my strange dreams wakes me in the night.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_jar_pre_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Water jar</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_jar_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up the jar of water. This could help put out the fire.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_jar_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Jar</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_journal_annotation</Data></Cell>
    <Cell><Data ss:Type="String">The message from the crystal ball has been added to the Dream Journal. This will automatically occur whenever something important is said or discovered in the game. You can check the journal for reminders as often as you like.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_journal_annotation_title</Data></Cell>
    <Cell><Data ss:Type="String">Journal Entry Made</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_key_drawer_right_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a small key.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_key_drawer_right_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Small key</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_lamp_string</Data></Cell>
    <Cell><Data ss:Type="String">It\'s nice and sunny in here. I don\'t need the lamp on now.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_lamp_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Lamp</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_mat_piece4_string</Data></Cell>
    <Cell><Data ss:Type="String">There is a piece of mat inside. I take it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_mat_piece4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Inside the chest</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_mirror_string</Data></Cell>
    <Cell><Data ss:Type="String">I don\'t look like myself today. Must be the effects of the dream.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_mirror_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mirror</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_open_chest_string</Data></Cell>
    <Cell><Data ss:Type="String">The chest is empty.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_open_chest_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Chest</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_para_book_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_para_fire2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_picture_string</Data></Cell>
    <Cell><Data ss:Type="String">I visited Barge City once as a child. I still dream about it from time to time.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_picture_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Painting</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_pre_book2_string</Data></Cell>
    <Cell><Data ss:Type="String">I need to find my Dream Journal to write down my strange dream.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_pre_book2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_pre_book3_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">The key doesn\'t belong to this chest. I think it\'s for a drawer.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_pre_book3_string</Data></Cell>
    <Cell><Data ss:Type="String">It's locked. I must keep something important in there. Strange that I can\'t remember what.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_pre_book3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Locked chest</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_pre_book4_string</Data></Cell>
    <Cell><Data ss:Type="String">I\'d love to get back into my comfy bed, but I should write down my dream first.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_pre_book4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Hanging bed</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_pre_book5_string</Data></Cell>
    <Cell><Data ss:Type="String">I check between the cushions but my Dream Journal is not here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_pre_book5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Window seat</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_pre_book6_string</Data></Cell>
    <Cell><Data ss:Type="String">My Dream Journal is not beneath the cushion.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_pre_book6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Cushion</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_purple_liquid_string</Data></Cell>
    <Cell><Data ss:Type="String">This looks like some kind of herbalist\'s potion. I can\'t remember what it\'s for.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_purple_liquid_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Bottle of purple liquid</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_red_liquid_string</Data></Cell>
    <Cell><Data ss:Type="String">This is an herbal remedy for insomnia.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_red_liquid_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Bottle of red liquid</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_s_machine1_string</Data></Cell>
    <Cell><Data ss:Type="String">I take the big iron wheel.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_s_machine1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Big iron wheel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_seat_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">I shouldn't pour water here. It would ruin the seat.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_seat_string</Data></Cell>
    <Cell><Data ss:Type="String">This is my favorite seat in the house. Perfect for reading and writing in my Dream Journal.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_seat_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Window seat</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_small_chest_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">The key doesn\'t belong to this small chest. It looks like a key to a drawer.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_small_chest_rejects_2_text</Data></Cell>
    <Cell><Data ss:Type="String">The key doesn\'t belong to this small chest. It looks like a key to a drawer.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_small_chest_string</Data></Cell>
    <Cell><Data ss:Type="String">I keep jewelry and personal items in here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_small_chest_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Small chest</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_smoke1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_smoke2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_start</Data></Cell>
    <Cell><Data ss:Type="String">Look around the room. Use your mouse to click on items to find out more about them.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_start_title</Data></Cell>
    <Cell><Data ss:Type="String">Welcome</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_who_is_that_story</Data></Cell>
    <Cell><Data ss:Type="String">Who is this person? And why did he call me Faye when my name is Brenna? He speaks as if he knows me, but the things he says make no sense. This is all very strange.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_who_is_that_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_window_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">I don\'t want to hit the window with the jar. It would break it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_window_string</Data></Cell>
    <Cell><Data ss:Type="String">I often stare out this window for hours, watching the birds in the treetops.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_window_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Stained glass window</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_window_up_string</Data></Cell>
    <Cell><Data ss:Type="String">The sunlight greets me each morning through this beautiful window.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_window_up_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Skylight window</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_you_are_faye_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_crystal_you_are_faye_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat__picture1_string</Data></Cell>
    <Cell><Data ss:Type="String">I love this picture. The houses near the water look so peaceful.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat__picture1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Picture</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat__picture2_string</Data></Cell>
    <Cell><Data ss:Type="String">This woman looks familiar, but I can't remember who she is.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat__picture2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Picture</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat__picture3_string</Data></Cell>
    <Cell><Data ss:Type="String">That's my great grandfather. How strange, I can't think of his name.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat__picture3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Picture</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat__picture4_string</Data></Cell>
    <Cell><Data ss:Type="String">That\'s my Aunt Fionnuala. They say she\'s crazy, but I love her just the same.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat__picture4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Picture</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat__picture5_string</Data></Cell>
    <Cell><Data ss:Type="String">That\'s Wish, a lovely little town, but not the kind of place I\'d live.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat__picture5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Picture</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_alfombra_silla_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_back_to_first_string</Data></Cell>
    <Cell><Data ss:Type="String">Back</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_back_to_first_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_background_house_mat_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_begin2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Exit tree house</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_carpet_fixed_string</Data></Cell>
    <Cell><Data ss:Type="String">Restored mat</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_carpet_fixed_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Restored mat</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_chair2_string</Data></Cell>
    <Cell><Data ss:Type="String">This is a great place to sit and soak up the sun.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_chair2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Chair</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_chest_key1_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Small key</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_door_con_alfombra_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_door_crystal_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">To my bedroom</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_door_locked_string</Data></Cell>
    <Cell><Data ss:Type="String">The handle moves but the door is still locked. I need the key.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_door_locked_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Door handle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_door_opens_string</Data></Cell>
    <Cell><Data ss:Type="String">The door opens. Now I can enter my sewing room.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_door_opens_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_door_sewing_pre_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">The key fits in the keyhole.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_door_sewing_pre_rejects_2_text</Data></Cell>
    <Cell><Data ss:Type="String">This key does not fit here. I think this key works with a drawer lock.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_door_sewing_pre_rejects_3_text</Data></Cell>
    <Cell><Data ss:Type="String">The handle does not go on this part of the door.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_door_sewing_pre_string</Data></Cell>
    <Cell><Data ss:Type="String">This is the door to my sewing room. It\'s locked.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_door_sewing_pre_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Door</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_door_sewing_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Sewing room</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_door_sewing2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_door_sin_alfombra_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_dream_jewel1_story</Data></Cell>
    <Cell><Data ss:Type="String">I\'ve forged a Dream Jewel! I pick it up and save it in my journal.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_dream_jewel1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Dream Jewel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_dust_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_handle_hole_ghost_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_handle_hole_ghost_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Handle hole</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_handle_hole_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">I have to find the door handle before I can use the key.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_handle_hole_rejects_2_text</Data></Cell>
    <Cell><Data ss:Type="String">This key does not fit here. I think this key works with a drawer lock.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_handle_hole_string</Data></Cell>
    <Cell><Data ss:Type="String">The door handle is missing, I can\'t open the door without it!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_handle_hole_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Missing handle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_handle_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Door handle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_handle_ok_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_handle_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Door handle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_handle_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a door handle.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_handle_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Door handle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_jewel0_story</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_jewel0_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Dream jewel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_key_hole_ghost_string</Data></Cell>
    <Cell><Data ss:Type="String">The door is locked. I need the key to unlock it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_key_hole_ghost_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Key hole</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_key_hole_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">The door handle goes just above this keyhole.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_key_hole_rejects_2_text</Data></Cell>
    <Cell><Data ss:Type="String">This key does not fit here. I think this key works with a drawer lock.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_key_hole_string</Data></Cell>
    <Cell><Data ss:Type="String">The door is locked. I need the key to unlock it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_key_hole_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Key hole</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_key_turns_string</Data></Cell>
    <Cell><Data ss:Type="String">I unlock the door, but I need the handle to open it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_key_turns_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_mat_door_opens_string</Data></Cell>
    <Cell><Data ss:Type="String">My door appears!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_mat_door_opens_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_mat_gone_story</Data></Cell>
    <Cell><Data ss:Type="String">I try to leave through the door in the floor, but I hear that chilling voice again and the mat I use to cover the door disappears. Stranger still, the door has disappeared too!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_mat_gone_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_mat_key_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Small key</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_mat_key_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a small key.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_mat_key_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Small key</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_mat_on_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_mat_on_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_mat_restored_place_string</Data></Cell>
    <Cell><Data ss:Type="String">I need to place the mat here again.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_mat_restored_place_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Floor</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_multiscene</Data></Cell>
    <Cell><Data ss:Type="String">You\'ve just traveled from one area to another by clicking on an area marked with an arrow icon. This is how you will continue to get around the world.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_multiscene_title</Data></Cell>
    <Cell><Data ss:Type="String">Navigating the World</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_out_treehouse_string</Data></Cell>
    <Cell><Data ss:Type="String">Exit tree house</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_out_treehouse_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_plant2_string</Data></Cell>
    <Cell><Data ss:Type="String">Those flowers smell wonderful.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_plant2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Plant</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_pon_requester_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_pre_sewing_string</Data></Cell>
    <Cell><Data ss:Type="String">I don\'t have any more sewing to do now. I think I should leave the treehouse.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_pre_sewing_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">To my sewing room</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_s_machine2_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up the small iron wheel.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_s_machine2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Small iron wheel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_s_machine3_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a belt.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_s_machine3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Belt</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_trap_closed_string</Data></Cell>
    <Cell><Data ss:Type="String">I open the door.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_trap_closed_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Trap door</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_trap_open_gfx_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_trap_open_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Exit tree house</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_window2_string</Data></Cell>
    <Cell><Data ss:Type="String">I love the way the sun comes through this window. Treehouses get the best light.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_mat_window2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Window</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing__chair_string</Data></Cell>
    <Cell><Data ss:Type="String">I spend a lot of time in that chair, working on sewing projects.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing__chair_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Chair</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_alfombra1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_alfombra2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_animation_finished_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">I can\'t place the next mat piece yet. I need to move the sewn pieces first.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_animation_finished_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_animation_finished_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Sewn pieces</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_background_house_sewing_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_begin_house_sewing_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_begin_house_sewing_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_begin3_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_begin3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_big_wheel_placed_string</Data></Cell>
    <Cell><Data ss:Type="String">I replace the iron wheel on my sewing machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_big_wheel_placed_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_bottle1_string</Data></Cell>
    <Cell><Data ss:Type="String">That\'s a bottle of sewing machine oil.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_bottle1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Bottle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_bottle2_string</Data></Cell>
    <Cell><Data ss:Type="String">That\'s a bottle of stain remover.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_bottle2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Bottle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_bottles_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Bottle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_carpet_string</Data></Cell>
    <Cell><Data ss:Type="String">I made this mat a long time ago. </Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_carpet_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_confirm_drawer_opened_string</Data></Cell>
    <Cell><Data ss:Type="String">I opened the drawer.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_confirm_drawer_opened_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_crystal_help_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Crystal ball</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_crystal_sewing1vo_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_crystal_sewing1vo_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_crystal_sewing2vo_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_crystal_sewing2vo_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_crystal_sewing6vo_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_crystal_sewing6vo_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_chest_key1_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a small key.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_chest_key1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Small key</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_chest_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">This key fits but won\'t turn. Maybe it goes to the chest in my bedroom.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_chest_rejects_2_text</Data></Cell>
    <Cell><Data ss:Type="String">The key doesn\'t fit here. It\'s too big.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_chest_rejects_3_text</Data></Cell>
    <Cell><Data ss:Type="String">The key doesn\'t fit here. It\'s too big.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_chest_string</Data></Cell>
    <Cell><Data ss:Type="String">I keep buttons and things in here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_chest_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Chest</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_drawer_opened_string</Data></Cell>
    <Cell><Data ss:Type="String">I open the drawer with the key.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_drawer_opened_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_dress_ghost_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_dress_ghost_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_dress_ok_story_story</Data></Cell>
    <Cell><Data ss:Type="String">The scarecrow\'s dress looks as good as new. I should go back to the garden to put it back on.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_dress_ok_story_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_dress_piece1_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_dress_pos1_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">This doesn't need any more sewing.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_dress_pos1_string</Data></Cell>
    <Cell><Data ss:Type="String">This is the area to place fabric pieces to sew them together.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_dress_pos1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Area for fabric</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_dress_restored_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Restored dress</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_dress_restored_string</Data></Cell>
    <Cell><Data ss:Type="String">I restored the scarecrow\'s lovely dress.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_dress_restored_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Scarecrow\'s restored dress</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_dust_sw_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_end_house_sewing_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_end_house_sewing_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_fabric_placed_string</Data></Cell>
    <Cell><Data ss:Type="String">I place the mat piece on the sewing machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_fabric_placed_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_key_drawer_left_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a small key</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_key_drawer_left_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">A small key</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_key_left_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Small key</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_key_right_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Small key</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_left_drawer_open_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_left_drawer_open_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_left_drawer_open2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_left_drawer_open2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_left_drawer_pos_rejects_2_text</Data></Cell>
    <Cell><Data ss:Type="String">This key does not fit here. It\'s too small. I think this is the key to my bedroom chest.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_left_drawer_pos_rejects_3_text</Data></Cell>
    <Cell><Data ss:Type="String">The key fits but the drawer does not unlock. Perhaps this is the key of the other drawer.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_left_drawer_pos_string</Data></Cell>
    <Cell><Data ss:Type="String">The drawer is locked. I need a key to unlock it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_left_drawer_pos_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Locked drawer</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_machine_mask_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">The small iron wheel goes on the top part of the machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_machine_mask_rejects_2_text</Data></Cell>
    <Cell><Data ss:Type="String">The big iron wheel goes on the bottom part of the machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_machine_mask_rejects_3_text</Data></Cell>
    <Cell><Data ss:Type="String">This is the key of one of the drawers.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_machine_mask_rejects_4_text</Data></Cell>
    <Cell><Data ss:Type="String">This is the key of one of the drawers.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_machine_mask_rejects_5_text</Data></Cell>
    <Cell><Data ss:Type="String">I think this is the key to my bedroom chest.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_machine_mask_rejects_6_text</Data></Cell>
    <Cell><Data ss:Type="String">The belt wraps around both iron wheels.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_machine_mask_rejects_7_text</Data></Cell>
    <Cell><Data ss:Type="String">The spool of thread goes on top of the machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_machine_mask_rejects_8_text</Data></Cell>
    <Cell><Data ss:Type="String">I can\'t place the piece of mat there.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_machine_mask_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_machine_mask_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_machine_ready_string</Data></Cell>
    <Cell><Data ss:Type="String">The sewing machine should work fine now.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_machine_ready_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat_broken_story</Data></Cell>
    <Cell><Data ss:Type="String">I try taking the mat, but it tears into pieces and scatters around the house. And my precious sewing machine broke apart too! It\'s like someone wants to make sure I can\'t repair the mat.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat_broken_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat_on_chair_story</Data></Cell>
    <Cell><Data ss:Type="String">My mat! How strange. I feel like I\'m in one of my dreams.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat_on_chair_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat_piece1_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mat piece</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat_piece1_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a piece of the mat. </Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat_piece1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mat piece</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat_piece2_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a piece of the mat.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat_piece2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mat piece</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat_piece3_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mat piece</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat_piece3_string</Data></Cell>
    <Cell><Data ss:Type="String">There is a mat piece in the drawer. I take it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat_piece3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">There is something inside the drawer.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat_pos1_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">The spool of thread goes on top of the machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat_pos1_rejects_2_text</Data></Cell>
    <Cell><Data ss:Type="String">The big iron wheel goes on the bottom part of the machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat_pos1_rejects_3_text</Data></Cell>
    <Cell><Data ss:Type="String">The small iron wheel goes on the top part of the machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat_pos1_rejects_4_text</Data></Cell>
    <Cell><Data ss:Type="String">The belt goes between both iron wheels, on the right of the machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat_pos1_string</Data></Cell>
    <Cell><Data ss:Type="String">This is where I need to place the mat pieces to sew them together.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat_pos1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Area for fabric</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat_pos2_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">The spool of thread goes on top of the machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat_pos2_rejects_2_text</Data></Cell>
    <Cell><Data ss:Type="String">The big iron wheel goes on the bottom part of the machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat_pos2_rejects_3_text</Data></Cell>
    <Cell><Data ss:Type="String">The small iron wheel goes on the top part of the machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat_pos2_rejects_4_text</Data></Cell>
    <Cell><Data ss:Type="String">The belt goes between both iron wheels, on the right of the machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat_pos2_string</Data></Cell>
    <Cell><Data ss:Type="String">This is where I need to place the fabric to sew it together.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat_pos2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Area for fabric</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat_pos3_string</Data></Cell>
    <Cell><Data ss:Type="String">This is where I need to place the mat pieces to sew them together.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat_pos3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Area for fabric</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat_pos4_string</Data></Cell>
    <Cell><Data ss:Type="String">This is where I need to place the mat pieces to sew them together.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat_pos4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Area for fabric</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat_restored_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Restored mat</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat_restored_string</Data></Cell>
    <Cell><Data ss:Type="String">I take the restored mat.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat_restored_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat_sewed_parts_string</Data></Cell>
    <Cell><Data ss:Type="String">It worked, but the mat is not complete. I still have to sew the other pieces to it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat_sewed_parts_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat1_ok_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">I\'ve already placed a piece of mat here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat1_ok_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat1_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mat piece</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat2_ok_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">There are already two mat pieces on the machine. I should sew those together first.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat2_ok_string</Data></Cell>
    <Cell><Data ss:Type="String">I need to push down on the foot pedal to sew these pieces together.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_mat2_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Pieces to sew</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_needles_string</Data></Cell>
    <Cell><Data ss:Type="String">Those are my big needles for sewing through heavy fabric.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_needles_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Needles</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_no_two_pieces_to_sew_string</Data></Cell>
    <Cell><Data ss:Type="String">I shouldn\'t press the foot pedal until the pieces I want to sew together are on the machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_no_two_pieces_to_sew_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Foot pedal</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_otra_alfombra1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_otra_alfombra2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_pin_cushion_string</Data></Cell>
    <Cell><Data ss:Type="String">This is where I keep my pins to keep from pricking my finger.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_pin_cushion_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Pin cushion</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_press_machine_string</Data></Cell>
    <Cell><Data ss:Type="String">I press on the foot pedal and the machine sews the pieces together!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_press_machine_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Foot pedal</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_press_machine_unrestored_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">The big iron wheel goes on the bottom right of the machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_press_machine_unrestored_rejects_2_text</Data></Cell>
    <Cell><Data ss:Type="String">The small iron wheel goes on the top right of the machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_press_machine_unrestored_rejects_3_text</Data></Cell>
    <Cell><Data ss:Type="String">The belt goes between both iron wheels.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_press_machine_unrestored_rejects_4_text</Data></Cell>
    <Cell><Data ss:Type="String">That doesn\'t go here. The pedal will make the sewing machine work when the machine is fully restored.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_press_machine_unrestored_string</Data></Cell>
    <Cell><Data ss:Type="String">I press the foot pedal, but the machine doesn\'t work. Some pieces are still missing.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_press_machine_unrestored_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Foot pedal</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_right_drawer_open_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_right_drawer_open_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_right_drawer_pos_rejects_2_text</Data></Cell>
    <Cell><Data ss:Type="String">This key doesn\'t fit here. It\'s too small. There\'s a small chest that needs a key in my bedroom.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_right_drawer_pos_rejects_3_text</Data></Cell>
    <Cell><Data ss:Type="String">The key fits but the drawer doesn\'t unlock. Perhaps this is the key to the other drawer.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_right_drawer_pos_string</Data></Cell>
    <Cell><Data ss:Type="String">The drawer is locked. I need a key to unlock it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_right_drawer_pos_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Locked drawer</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_roll1_string</Data></Cell>
    <Cell><Data ss:Type="String">That\'s a big roll of thread. Too big to put on the machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_roll1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Roll of thread</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_roll2_string</Data></Cell>
    <Cell><Data ss:Type="String">That\'s a big roll of thread. Too big to put on the machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_roll2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Roll of thread</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine_piece1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine_piece2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine1_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Big iron wheel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine1_ok_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">The small iron wheel goes on the top part of the machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine1_ok_rejects_2_text</Data></Cell>
    <Cell><Data ss:Type="String">I can\'t put the belt on yet. I need to attach both iron wheels on the machine first.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine1_ok_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine1_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine1_pos_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">The small iron wheel goes on the top part of the machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine1_pos_rejects_2_text</Data></Cell>
    <Cell><Data ss:Type="String">I can\'t place the belt now. I need to attach both iron wheels on the machine first.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine1_pos_rejects_3_text</Data></Cell>
    <Cell><Data ss:Type="String">The spool of thread goes on top of the machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine1_pos_rejects_4_text</Data></Cell>
    <Cell><Data ss:Type="String">To sew this, I need to place it on the sewing machine first.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine1_pos_string</Data></Cell>
    <Cell><Data ss:Type="String">A big iron wheel is missing here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine1_pos_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Missing wheel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine1_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine2_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Small iron wheel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine2_ok_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">The big iron wheel goes on the bottom part of the machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine2_ok_rejects_2_text</Data></Cell>
    <Cell><Data ss:Type="String">I can\'t put the belt on yet. I need to attach both iron wheels on the machine first.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine2_ok_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine2_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine2_pos_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">The big iron wheel goes on the bottom part of the machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine2_pos_rejects_2_text</Data></Cell>
    <Cell><Data ss:Type="String">I can\'t put the belt on yet. I need to attach both iron wheels on the machine first.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine2_pos_rejects_3_text</Data></Cell>
    <Cell><Data ss:Type="String">The spool of thread goes on top of the machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine2_pos_rejects_4_text</Data></Cell>
    <Cell><Data ss:Type="String">To sew this, I need to place it in the middle of the machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine2_pos_string</Data></Cell>
    <Cell><Data ss:Type="String">A small iron wheel is missing here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine2_pos_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Missing wheel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine2_string</Data></Cell>
    <Cell><Data ss:Type="String">There is a small wheel inside. I pick it up.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Open drawer</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine3_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Belt</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine3_ok_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine3_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine3_pos_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">The spool of thread goes on top of the machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine3_pos_rejects_2_text</Data></Cell>
    <Cell><Data ss:Type="String">To sew this, I need to place it in the middle of the machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine3_pos_string</Data></Cell>
    <Cell><Data ss:Type="String">The belt that connects the iron wheels is missing. I don\'t see it here. I should check the other rooms.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine3_pos_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Missing piece</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine3_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up the belt that belongs on the sewing machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_s_machine3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Belt</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_sewing_anim_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_sewing_carpet_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_sewing_carpet_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_sewing_carpet_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_sewing_ok_story_story</Data></Cell>
    <Cell><Data ss:Type="String">The mat looks as good as new. If my suspicion is correct, all you have to do now is put it back where it came from.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_sewing_ok_story_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_small_wheel_placed_string</Data></Cell>
    <Cell><Data ss:Type="String">I attach the iron wheel.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_small_wheel_placed_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_spool_green_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Green thread</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_spool_green_ok_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_spool_green_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_spool_green_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a spool of green thread.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_spool_green_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Green thread</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_spool_ok_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_spool_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_spool_pos_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">To sew this, I need to place it in the middle of the machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_spool_pos_string</Data></Cell>
    <Cell><Data ss:Type="String">A spool of thread is needed here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_spool_pos_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Missing spool</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_strap_placed_string</Data></Cell>
    <Cell><Data ss:Type="String">I insert the belt between the wheels.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_strap_placed_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_thread_placed_string</Data></Cell>
    <Cell><Data ss:Type="String">I place the green thread onto the machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_thread_placed_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_to_the_mat_room_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Exit the sewing room</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_two_pieces_already_string</Data></Cell>
    <Cell><Data ss:Type="String">I need to sew those two pieces together before I place this piece onto the machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_two_pieces_already_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_two_pieces_ok_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">I need to sew those two pieces together before I place this piece onto the machine.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_two_pieces_ok_string</Data></Cell>
    <Cell><Data ss:Type="String">These two pieces are ready to be sewed.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_two_pieces_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_window3_string</Data></Cell>
    <Cell><Data ss:Type="String">It\'s beautiful and sunny outside, but it\'s starting to feel like a dark day somehow.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_sewing_window3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Window</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_back_breach_string</Data></Cell>
    <Cell><Data ss:Type="String">That is on the other side of the breach.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_back_breach_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_back_breach2_string</Data></Cell>
    <Cell><Data ss:Type="String">That is on the other side of the breach.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_back_breach2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_background_house_tree_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_begin_return_sewing_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_begin_return_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_blue_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Blue stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_blue1_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a blue stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_blue1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Blue stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_blue10_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a blue stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_blue10_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Blue stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_blue11_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a blue stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_blue11_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Blue stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_blue2_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a blue stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_blue2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Blue stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_blue3_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a blue stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_blue3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Blue stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_blue4_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a blue stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_blue4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Blue stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_blue5_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a blue stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_blue5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Blue stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_blue6_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a blue stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_blue6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Blue stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_blue7_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a blue stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_blue7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Blue stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_blue8_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a blue stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_blue8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Blue stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_blue9_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a blue stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_blue9_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Blue stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_breach_story_story</Data></Cell>
    <Cell><Data ss:Type="String">This is really powerful magic, even for her. I hope she\'s not getting stronger somehow. \r\n\r\n Check by that old stump. I saw something suspicious over there while the ground was shaking.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_breach_story_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_back_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">I think this would fit better in one of those holes.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_back_text_string</Data></Cell>
    <Cell><Data ss:Type="String">Back</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_back_text_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_back_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_background_house_tree_close_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">I think this would fit better in one of those holes.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_background_house_tree_close_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_bien_puesto_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_blue_1_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_blue_1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_blue_2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_blue_2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_blue_3_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_blue_3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_blue_4_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_blue_4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_bujero1_string</Data></Cell>
    <Cell><Data ss:Type="String">I think I should put something there.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_bujero1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Hole</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_bujero2_string</Data></Cell>
    <Cell><Data ss:Type="String">I think I should put something there.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_bujero2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Hole</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_bujero3_string</Data></Cell>
    <Cell><Data ss:Type="String">I think I should put something there.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_bujero3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Hole</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_bujero4_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_bujero4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_bujero5_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_bujero5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_bujero6_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_bujero6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_bujero7_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_bujero7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_bujero8_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_bujero8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_help_stump_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_help_stump_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_purple_1_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_purple_1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_purple_2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_purple_2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_purple_3_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_purple_3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_purple_4_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_purple_4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_red_1_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_red_1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_red_2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_red_2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_red_3_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_red_3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_red_4_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_red_4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_stones_story_story</Data></Cell>
    <Cell><Data ss:Type="String">Looks like a classic fairy trick, but you\'ve seen worse than this. I saw some stones nearby that might fit in these holes. Looks like you\'ll need eight stones.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_stones_story_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_sym_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_sym1_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_sym1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_sym2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_sym2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_sym3_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_sym3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_sym4_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_sym4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_tree_puzzle_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">I think this would fit better in one of those holes.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_tree_puzzle_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_yellow_1_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_yellow_1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_yellow_2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_yellow_2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_yellow_3_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_yellow_3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_yellow_4_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_close_yellow_4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_earthquake_fx_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_end_sewing_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_fall_left_string</Data></Cell>
    <Cell><Data ss:Type="String">It looks very deep. I don\'t want to fall in there.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_fall_left_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Breach</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_fall_right_string</Data></Cell>
    <Cell><Data ss:Type="String">Behind those bushes I see a breach, I don\'t want to fall in there.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_fall_right_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Breach</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_first_click_string</Data></Cell>
    <Cell><Data ss:Type="String">I saw some colored stones by the tree stump. Maybe they have something to do with the magic that created that breach.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_first_click_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_first_stairs_string</Data></Cell>
    <Cell><Data ss:Type="String">I should check out what\'s happening by the old stump before going back inside.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_first_stairs_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_flower_string</Data></Cell>
    <Cell><Data ss:Type="String">That\'s a pretty yellow flower, but it doesn\'t help me now.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_flower_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_flower2_string</Data></Cell>
    <Cell><Data ss:Type="String">That\'s a yellow flower.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_flower2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_gate_loop_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_gate_mask_string</Data></Cell>
    <Cell><Data ss:Type="String">I have to find a way over the breach. I saw some colored stones by the tree stump. Could they be more fairy magic?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_gate_mask_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Gateway</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_gate_up_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_gateway_story_story</Data></Cell>
    <Cell><Data ss:Type="String">\&quot;How did you open that Nexus gate? This is dangerous magic you\'re playing with.\&quot;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_gateway_story_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_goto_next_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Gateway</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_gotototo_actually_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_jewel2_story</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_jewel2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Metallic object</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_left_e_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_note_story_story</Data></Cell>
    <Cell><Data ss:Type="String">I found a note tacked to the bottom of my tree that reads:\r\n\r\n\&quot;Go through the gateway and make a potion at the Herbalist\'s House to remember.\&quot;\r\n\r\nI don\'t know what any of this means. This is all so confusing!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_note_story_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_other_side_ok_string</Data></Cell>
    <Cell><Data ss:Type="String">I finished the stone puzzle and a bridge appeared. I think I can safely get to that gateway now.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_other_side_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_parts_appear_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_parts_e1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_parts_rocks_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_parts_s1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_piedra1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_piedra2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_piedra3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_piedra4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_purple_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Purple stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_purple1_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a purple stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_purple1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Purple stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_purple2_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a purple stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_purple2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Purple stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_purple3_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a purple stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_purple3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Purple stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_purple4_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a purple stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_purple4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Purple stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_purple5_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a purple stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_purple5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Purple stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_purple6_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a purple stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_purple6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Purple stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_purple7_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a purple stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_purple7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Purple stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_purple8_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a purple stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_purple8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Purple stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_puzzle_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_puzzle_ok_total_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_red_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Red stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_red1_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a red stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_red1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Red stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_red2_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a red stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_red2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Red stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_red3_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a red stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_red3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Red stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_red4_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a red stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_red4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Red stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_red5_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a red stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_red5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Red stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_return_nexus_story</Data></Cell>
    <Cell><Data ss:Type="String">The gateway connects this place with the Nexus. Good to know I can return home this way, but for now I better return to the Nexus and find a way to unlock more gateways.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_return_nexus_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_right_e_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_rock1_string</Data></Cell>
    <Cell><Data ss:Type="String">This rock looks steady enough to walk across.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_rock1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Rock</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_rock2_string</Data></Cell>
    <Cell><Data ss:Type="String">This rock looks steady enough to walk across.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_rock2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Rock</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_rock3_string</Data></Cell>
    <Cell><Data ss:Type="String">This rock looks steady enough to walk across.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_rock3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Rock</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_rock4_string</Data></Cell>
    <Cell><Data ss:Type="String">This rock looks steady enough to walk across.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_rock4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Rock</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_rock5_string</Data></Cell>
    <Cell><Data ss:Type="String">This rock looks steady enough to walk across.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_rock5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Rock</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_hide1_string</Data></Cell>
    <Cell><Data ss:Type="String">It\'s a wooden step. I pick it up.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_hide1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Stick</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_hide10_string</Data></Cell>
    <Cell><Data ss:Type="String">It\'s a wooden step. I pick it up.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_hide10_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Stick</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_hide11_string</Data></Cell>
    <Cell><Data ss:Type="String">It\'s a wooden step. I pick it up.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_hide11_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Stick</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_hide2_string</Data></Cell>
    <Cell><Data ss:Type="String">It\'s a wooden step. I pick it up.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_hide2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Stick</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_hide3_string</Data></Cell>
    <Cell><Data ss:Type="String">It\'s a wooden step. I pick it up.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_hide3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Stick</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_hide4_string</Data></Cell>
    <Cell><Data ss:Type="String">It\'s a wooden step. I pick it up.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_hide4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Stick</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_hide5_string</Data></Cell>
    <Cell><Data ss:Type="String">It\'s a wooden step. I pick it up.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_hide5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Stick</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_hide6_string</Data></Cell>
    <Cell><Data ss:Type="String">It\'s a wooden step. I pick it up.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_hide6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Stick</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_hide7_string</Data></Cell>
    <Cell><Data ss:Type="String">It\'s a wooden step. I pick it up.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_hide7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Stick</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_hide8_string</Data></Cell>
    <Cell><Data ss:Type="String">It\'s a wooden step. I pick it up.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_hide8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Stick</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_hide9_string</Data></Cell>
    <Cell><Data ss:Type="String">It\'s a wooden step. I pick it up.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_hide9_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Stick</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Stick</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_pos1_string</Data></Cell>
    <Cell><Data ss:Type="String">There are 11 steps missing.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_pos1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Place for steps</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_pos10_string</Data></Cell>
    <Cell><Data ss:Type="String">There are 2 steps still missing.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_pos10_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Place for steps</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_pos11_string</Data></Cell>
    <Cell><Data ss:Type="String">There is 1 more step missing.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_pos11_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Place for step</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_pos2_string</Data></Cell>
    <Cell><Data ss:Type="String">There are 10 steps still missing.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_pos2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Place for steps</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_pos3_string</Data></Cell>
    <Cell><Data ss:Type="String">There are 9 steps still missing.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_pos3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Place for steps</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_pos4_string</Data></Cell>
    <Cell><Data ss:Type="String">There are 8 steps still missing.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_pos4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Place for steps</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_pos5_string</Data></Cell>
    <Cell><Data ss:Type="String">There are 7 steps still missing.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_pos5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Place for steps</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_pos6_string</Data></Cell>
    <Cell><Data ss:Type="String">There are 6 steps still missing.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_pos6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Place for steps</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_pos7_string</Data></Cell>
    <Cell><Data ss:Type="String">There are 5 steps still missing.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_pos7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Place for steps</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_pos8_string</Data></Cell>
    <Cell><Data ss:Type="String">There are 4 steps still missing.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_pos8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Place for steps</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_pos9_string</Data></Cell>
    <Cell><Data ss:Type="String">There are 3 steps still missing.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step_pos9_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Place for steps</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step10_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step11_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_step9_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_story_return_sewing_story</Data></Cell>
    <Cell><Data ss:Type="String">When I try to climb up to my treehouse, I hear the voice again and the ladder steps disappear!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_story_return_sewing_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_story_step1_story</Data></Cell>
    <Cell><Data ss:Type="String">Just as I suspected. It\'s a test. Keep going! We\'ll see how tricky this fairy is.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_story_step1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_trap_open_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Go inside</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_treehouse_string</Data></Cell>
    <Cell><Data ss:Type="String">I can\'t go back inside now. I have to know what\'s this is all about.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_treehouse_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_treehouse2_string</Data></Cell>
    <Cell><Data ss:Type="String">An old man lives in that treehouse, but he keeps to himself.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_treehouse2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Neighbor</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_trunk_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">I should get closer to the stump before trying to use the stone there.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_trunk_rejects_2_text</Data></Cell>
    <Cell><Data ss:Type="String">I should get closer to the stump before trying to use the stone there.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_trunk_rejects_3_text</Data></Cell>
    <Cell><Data ss:Type="String">I should get closer to the stump before trying to use the stone there.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_trunk_rejects_4_text</Data></Cell>
    <Cell><Data ss:Type="String">I should get closer to the stump before trying to use the stone there.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_trunk_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Get closer</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_yellow_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Yellow stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_yellow1_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a yellow stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_yellow1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Yellow stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_yellow10_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a yellow stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_yellow10_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Yellow stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_yellow2_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a yellow stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_yellow2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Yellow stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_yellow3_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a yellow stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_yellow3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Yellow stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_yellow4_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a yellow stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_yellow4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Yellow stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_yellow5_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a yellow stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_yellow5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Yellow stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_yellow6_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a yellow stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_yellow6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Yellow stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_yellow7_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a yellow stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_yellow7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Yellow stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_yellow8_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a yellow stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_yellow8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Yellow stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_yellow9_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a yellow stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">house_tree_yellow9_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Yellow stone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">instructions_door</Data></Cell>
    <Cell><Data ss:Type="String">Go</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">instructions_dreams</Data></Cell>
    <Cell><Data ss:Type="String">Dreams</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">instructions_journal</Data></Cell>
    <Cell><Data ss:Type="String">Journal</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">instructions_lamp</Data></Cell>
    <Cell><Data ss:Type="String">Lamp</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">instructions_tip_01</Data></Cell>
    <Cell><Data ss:Type="String">Click on an object to reveal more information about it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">instructions_tip_01 </Data></Cell>
    <Cell><Data ss:Type="String">Click on an object to reveal information about it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">instructions_tip_02</Data></Cell>
    <Cell><Data ss:Type="String">Objects that you need will move into your inventory when clicked on.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">instructions_tip_02</Data></Cell>
    <Cell><Data ss:Type="String">To use an object, click on it. Then click where you want to use it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">instructions_tip_03</Data></Cell>
    <Cell><Data ss:Type="String">To use an object, click on it. Then click where you want to use it. </Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">instructions_tip_03</Data></Cell>
    <Cell><Data ss:Type="String">Objects that you need will move into your inventory when clicked on.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">instructions_tip_04</Data></Cell>
    <Cell><Data ss:Type="String">Open your journal to review details of your adventure, track your progress on the map, and browse your collection of Dream Jewels.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">instructions_tip_04</Data></Cell>
    <Cell><Data ss:Type="String">Sometimes you will need to go back to a scene you already visited. Explore all scenes in an area to find the items you need.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">instructions_tip_05</Data></Cell>
    <Cell><Data ss:Type="String">Dream Pieces are scattered throughout the world. Can you find them all?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">instructions_tip_05</Data></Cell>
    <Cell><Data ss:Type="String">Open your diary to review details of your journey, see your progress on the map, and check your collection of Dream Jewels.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">instructions_tip_06</Data></Cell>
    <Cell><Data ss:Type="String">Barrel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">instructions_tip_06</Data></Cell>
    <Cell><Data ss:Type="String">Check the journal for information about each scene you have visited so far. The journal will automatically update as you advance in the game.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">instructions_tip_07</Data></Cell>
    <Cell><Data ss:Type="String">Book</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">instructions_tip_07</Data></Cell>
    <Cell><Data ss:Type="String">Click on the crystal ball if you need help, and Fidget will try to help you figure out what to do next.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">instructions_tip_08</Data></Cell>
    <Cell><Data ss:Type="String">Each area in the game is represented by a circle in the journal. Roll the mouse over a circle to read the journal entry for that area.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">instructions_zone</Data></Cell>
    <Cell><Data ss:Type="String">Zone</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">instructions2_tip_01</Data></Cell>
    <Cell><Data ss:Type="String">Dream pieces are scattered throughout your journey. Can you find them all?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">instructions2_tip_02</Data></Cell>
    <Cell><Data ss:Type="String">Gold nuggets can be used in the game to make Dream Jewels, but there are lots of extra nuggets that you can pick up. The more you collect, the higher your score!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">instructions2_tip_03</Data></Cell>
    <Cell><Data ss:Type="String">You will earn a score at the end of the game based on how quickly you completed the game, and how many dream pieces and gold nuggets you found.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">instructions2_tip_04</Data></Cell>
    <Cell><Data ss:Type="String">Play again! Once you finish the game, if you play again using the same name, some objects will appear in different locations. You\'ll also earn a big score bonus.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">instructions2_tip_05</Data></Cell>
    <Cell><Data ss:Type="String">Dream Chronicles: If you haven\'t already played the first game in the Dream Chronicles series, be sure to check it out!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">instructions2_tip_06</Data></Cell>
    <Cell><Data ss:Type="String">Dream Chronicles 2: The Eternal Maze. The adventure continues with the second game in the series.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">inventory_full</Data></Cell>
    <Cell><Data ss:Type="String">Your inventory is full and cannot hold more items. First use some of the ones you have.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">inventory_full_tit</Data></Cell>
    <Cell><Data ss:Type="String">Inventory full</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">item_unique_enough</Data></Cell>
    <Cell><Data ss:Type="String">I already have some of those in my inventory.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">jewel_story_00</Data></Cell>
    <Cell><Data ss:Type="String">This jewel reflects the respect and value that fairies hold for the life-giving powers of all trees.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">jewel_story_01</Data></Cell>
    <Cell><Data ss:Type="String">This jewel with three pumpkins is a symbol of the guild of fairy herbalists.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">jewel_story_02</Data></Cell>
    <Cell><Data ss:Type="String">This jewel celebrates the ingenious mechanical inventions of the fairies, like the magic telescope.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">jewel_story_03</Data></Cell>
    <Cell><Data ss:Type="String">This jewel has a mesmerizing image of a sunflower, which fairies believe brings good fortune.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">jewel_story_04</Data></Cell>
    <Cell><Data ss:Type="String">This jewel with the moon and sun was designed by the same fairy who built the magic telescope.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">jewel_story_05</Data></Cell>
    <Cell><Data ss:Type="String">This jewel is one of the most mysterious. Some believe it brings sadness. Others believe it heals sadness.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">jewel_story_06</Data></Cell>
    <Cell><Data ss:Type="String">This mermaid jewel is rare and highly valued in the fairy realm. Some say if you hold it undersea, you can actually hear the song of the mermaid.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">jewel_story_07</Data></Cell>
    <Cell><Data ss:Type="String">This jewel represents the love that all fairies have for music, which they believe can heal the body, mind, and spirit.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">jewel_story_08</Data></Cell>
    <Cell><Data ss:Type="String">This jewel shows a mythical fire-breathing fish that lives in the deepest and darkest part of the sea.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">jewel_story_09</Data></Cell>
    <Cell><Data ss:Type="String">This jewel shows the Tower of Dreams, where ancient fairy knowledge is closely guarded by ingenious locks on each floor. The Fairy Lord used to keep watch from this tower.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">jewel_story_10</Data></Cell>
    <Cell><Data ss:Type="String">This jewel of the spider is cursed. Whoever who holds this jewel must never intentionally kill a spider, or else someone dear to them will die.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">jewel_story_11</Data></Cell>
    <Cell><Data ss:Type="String">This butterfly jewel represents transformation, beauty, and grace. Butterflies are one of the most revered creatures in the fairy realm.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">jewel_story_12</Data></Cell>
    <Cell><Data ss:Type="String">This jewel has a beautiful image of a scallop shell, a symbol of fertility.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">jewel_story_13</Data></Cell>
    <Cell><Data ss:Type="String">This jewel celebrates the soulful voice of the cello, which is played at all major fairy events, from funerals to weddings.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">jewel_story_14</Data></Cell>
    <Cell><Data ss:Type="String">This jewel is the rarest of all, containing an actual functioning clock. Some believe that meditating on this jewel can reveal truths about the future.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">jewel_story_15</Data></Cell>
    <Cell><Data ss:Type="String">This jewel is the favorite of the Fairy Lord. It contains three keys, which symbolize authority, security, and knowledge.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal</Data></Cell>
    <Cell><Data ss:Type="String">Journal</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_dc1_entrance</Data></Cell>
    <Cell><Data ss:Type="String">It is a hollow homecoming without my family here. Nothing feels the same. I need to find the amulet hidden in the staircase, but someone has torn up the tiles from the floor.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_dc1_entrance#1</Data></Cell>
    <Cell><Data ss:Type="String">\r\n\r\nI am back home again, with Lyra\'s dear teddy bear in hand, anxious to find out whether Lillith\'s instructions will actually work. Am I a complete fool for listening to her? She said to place the bear beneath a carved face. Let\'s see if this works!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_dc1_fayes</Data></Cell>
    <Cell><Data ss:Type="String">I remember the first time I awoke from that bed and found my husband missing and my daughter would not wake up. It seems so long ago, but still this nightmare is not over.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_dc1_hallway</Data></Cell>
    <Cell><Data ss:Type="String">I head upstairs to see if I can find more of the missing floor tiles. It will be difficult to bring myself to enter Lyra\'s room.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_dc1_lyras</Data></Cell>
    <Cell><Data ss:Type="String">Lyra's room feels so empty without her. I will not give up until I have her back here safely.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_dc1_lyras#1</Data></Cell>
    <Cell><Data ss:Type="String">\r\n\r\nI placed Lyra's toys on a special rug in her room and got the key to unlock the amulet. Now I must try to get into that strange place under the water.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_dc2_tree</Data></Cell>
    <Cell><Data ss:Type="String">This is where Lilith said I would find Lyra\'s teddy bear. The tree seems to have grown attached to it though. Hopefully a little root shriveling potion will do the trick.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_herb_garden</Data></Cell>
    <Cell><Data ss:Type="String">The missing windmill blades must be around here somewhere.\r\n\r\n This must be where the herbalist grows herbs for his potions. The scarecrow seems to be doing a good job of keeping the crows away.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_herb_garden#1</Data></Cell>
    <Cell><Data ss:Type="String">\r\n\r\nI need a ripened piece of pumpkin for the door. The scarecrow's head looks to be about the right size and color.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_herb_garden#2</Data></Cell>
    <Cell><Data ss:Type="String">\r\n\r\nI tried planting a grey rose seed, but the crows snatched it away. That scarecrow I destroyed before was definitely not just for decoration.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_herb_house</Data></Cell>
    <Cell><Data ss:Type="String">I stepped outside and the door slammed shut behind me. Now I can\'t get back inside until I clean the door somehow. I feel like someone really wants me to stop whatever it is I\'m doing, but I can\'t stop now.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_herb_inside</Data></Cell>
    <Cell><Data ss:Type="String">I entered a stranger's house. The note said I should make a potion to remember something here. It\'s comforting to see the gateway is still open in case I need to get back. \r\n\r\nIt must have rained here recently because there is a wet umbrella by the door.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_herb_kitchen</Data></Cell>
    <Cell><Data ss:Type="String">There are several bowls with raw ingredients above the chimney. This must be where I\'m supposed to make a potion. Where do I begin?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_herb_kitchen#1</Data></Cell>
    <Cell><Data ss:Type="String">\r\n\r\nI am becoming quite skilled at mixing potions, but the memory recovery potion could be a challenge. If I can\'t find the ingredients I need, I may need to grow some myself.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_herb_kitchen#2</Data></Cell>
    <Cell><Data ss:Type="String">\r\n\r\nI finally made the memory recovery potion and was overwhelmed as the flood of memories and emotions returned to me. How could I have ever forgotten that I am Faye? How could I have forgotten my dear husband and daughter? I must find them!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_herb_kitchen#3</Data></Cell>
    <Cell><Data ss:Type="String">\r\n\r\nI\'ve come back to make a potion to wake Lilith. She may be surprised to see me. </Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_herb_kitchen#4</Data></Cell>
    <Cell><Data ss:Type="String">\r\n\r\nI am back again, hopefully for the last time. I need a potion to get the magic tree to release its hold on Lyra\'s teddy bear.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_herb_outside</Data></Cell>
    <Cell><Data ss:Type="String">This old windmill looks to be what supplies power to the house. Unfortunately it\'s missing several blades. Perhaps if I restore it the mill will work and extract water from the ground.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_house_crystal</Data></Cell>
    <Cell><Data ss:Type="String">I had the dream again. The one where I\'m searching for my husband after the Fairy Queen of Dreams steals him from me. I journey through the Fairy Realm and finally rescue him, but then our beloved daughter goes missing too. \r\n\r\nI\'m grateful every time that it\'s only a strange dream.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_house_crystal#1</Data></Cell>
    <Cell><Data ss:Type="String">\r\n\r\nI heard a voice and a crystal ball appeared! Then a stranger appeared in the crystal ball and spoke like he knew me. But he called me Faye, which is obviously not my name. I reached for the crystal ball for a closer look, but before I could pick it up, a ring of fire appeared, as if to keep it from me. \r\n\r\nI need to find something to put the fire out. Have I left any water in here?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_house_crystal#2</Data></Cell>
    <Cell><Data ss:Type="String">\r\n\r\nThe stranger in the crystal ball said I should leave here and look for someone named Lyra. Who is that?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_house_mat</Data></Cell>
    <Cell><Data ss:Type="String">I still don't know who the stranger in the crystal ball is. It all feels like one of my dreams, but I know I\'m awake. At least I think I am.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_house_mat#1</Data></Cell>
    <Cell><Data ss:Type="String">\r\n\r\nI heard the same strange voice I heard in the bedroom, and the mat covering the door in the floor vanished. The stranger in the crystal ball said I have to find the mat. \r\n\r\nHe seems to want to help me. I should look in the crystal ball for help when I need it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_house_sewing</Data></Cell>
    <Cell><Data ss:Type="String">I found my mat on the chair in the sewing room. How strange. Who would do such a thing? This is starting to scare me.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_house_sewing#1</Data></Cell>
    <Cell><Data ss:Type="String">\r\n\r\nCould I still be dreaming? My beloved sewing machine broke into pieces and scattered all over the house. It\'s like someone doesn\'t want me to sew the mat back together. The sewing machine is missing two iron wheels, the strap that ties them together, and thread.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_house_sewing#2</Data></Cell>
    <Cell><Data ss:Type="String">\r\n\r\nThe stranger in the crystal ball thinks I should sew the four pieces of the torn mat together and put the restored mat back where I found it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_house_sewing#3</Data></Cell>
    <Cell><Data ss:Type="String">\r\n\r\nThe stranger in the crystal ball says I should put the mat back where it was and leave to look for someone named Lyra. Who is Lyra?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_house_tree</Data></Cell>
    <Cell><Data ss:Type="String">I made it out of my treehouse, even with someone using magic to keep me trapped inside. I feel compelled to keep going… but where? The stranger in the crystal ball continues to appear and somehow I feel I can trust him. But it seems he\'s not the only one talking to me. I also found a note tacked to the bottom of my tree that reads:\r\n\r\n\&quot;Go through the gateway and make a potion at the Herbalist\'s house to remember.\&quot;\r\n\r\nI don\'t know what any of this means. This is all so confusing!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_house_tree#1</Data></Cell>
    <Cell><Data ss:Type="String">\r\n\r\nI need eight colored stones to complete a fairy puzzle. The tree stump has some kind of symbols in the middle, maybe they are an indication where to put the stones when I find them.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_house_tree#2</Data></Cell>
    <Cell><Data ss:Type="String">\r\n\r\nI arranged colored stones on a tree stump and a magic bridge appeared over the chasm, allowing me to reach a mysterious gateway. \r\n\r\nThe stranger in the crystal ball thinks I opened the gateway, but he\'s mistaken. What did he call it? A Nexus gateway? The only thing that seems clear to me is that the answers I need are on the other side.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_nexus_forging</Data></Cell>
    <Cell><Data ss:Type="String">This device looks like a forge to melt metal into a mold of some sort. Perhaps this is where I can make my own Dream Jewels to open another gateway. But I don\'t see any molds around here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_nexus_nexus</Data></Cell>
    <Cell><Data ss:Type="String">I traveled through the magic gateway and arrived in this imposing room where I am surrounded by more gateways. I want to know where they all lead, but they are closed. There must be a way to open one. \r\n\r\nThe stranger in the crystal ball said there are dream pieces around here. This must be the secret of the Nexus gateways.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_nexus_nexus#1</Data></Cell>
    <Cell><Data ss:Type="String">\r\n\r\nAfter returning here again from the herbalist's house, I opened a secret stairway. There are other gateways to open still, but I suspect I will need more Dream Jewels. I can only hope that one of the gateways will lead me to Lyra.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_nexus_nexus#2</Data></Cell>
    <Cell><Data ss:Type="String">\r\n\r\nI used Dream Jewels to open another gateway.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_nexus_tele_door</Data></Cell>
    <Cell><Data ss:Type="String">I found an unusual door with miniature planets embedded in it. If I can get the planets aligned, I am hoping the door will open. From the outside, it looks like an observatory.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_nexus_tele_inside</Data></Cell>
    <Cell><Data ss:Type="String">There is a huge telescope here, but the room is so dark I can barely see it. I need to let more light in somehow.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_nexus_tele_inside#1</Data></Cell>
    <Cell><Data ss:Type="String">\r\n\r\nI opened the window to let some light in, and now I see strange things to pick up all over the room. Planets, gold nuggets, telescope parts, logs, and who knows what else. I hope I can find some instructions to help me figure what all these things are for. I don\'t understand how all this is getting me closer to finding Lyra, but I have to keep moving forward.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_nexus_tele_inside#2</Data></Cell>
    <Cell><Data ss:Type="String">\r\n\r\nI turned day into night and then used the telescope to find a constellation in the night sky. The stars magically formed a ceramic mold. The shape of the mold looks a lot like the Dream Jewels I found before. This could be the key to opening another gateway.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_retreat_bridge</Data></Cell>
    <Cell><Data ss:Type="String">I feel like I am getting closer to finding Lillith. As powerful as she is, I feel no fear at the thought of facing her, not as long as she has my daughter. I wish I could swim to that entrance in the distance, but it\'s too far. Fidget tells me I need to return home to find an amulet that I can place on the pillar here. \r\n\r\nI also see two new lenses nearby that would fit in the telescope. Maybe they can help me open a new gateway at the Nexus.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_retreat_candle</Data></Cell>
    <Cell><Data ss:Type="String">This room is meant for relaxation, but my adrenalin is rushing stronger than ever. I need to find the missing candles and hope that gets me closer to finding Lilith somehow.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_retreat_lab1</Data></Cell>
    <Cell><Data ss:Type="String">I walk through an underwater corridor. I have never been to a place like this before. All I can hear is the soothing rhythm of the water and my footsteps. I wonder why fairies come here. It feels like a place of healing.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_retreat_lillith</Data></Cell>
    <Cell><Data ss:Type="String">I have finally reached Lilith but she is fast asleep in a room that looks like a glass cocoon. It must be the quietest place in this whole underwater retreat. What is she doing here? I am distraught to see no sign of Lyra, but I am certain she cannot be far. I need to wake Lilith to find out.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_retreat_lillith#1</Data></Cell>
    <Cell><Data ss:Type="String">\r\n\r\nI return with the waking potion. I am not afraid to face Lilith. I have done this twice before and I know her tricks. She cannot defeat me.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_retreat_lillith#2</Data></Cell>
    <Cell><Data ss:Type="String">\r\n\r\nIt is hard to believe the things that Lilith has told me. Lyra, the Chosen Child, the next Fairy Lord? Strangely, it\'s the absurdity of it all that makes me believe it could be true. It feels wrong to cooperate with Lilith, but I have no choice but to trust her. I am reassured knowing that she has her own selfish interests at heart. \r\n\r\nShe told me to make one last potion to get Lyra\'s teddy bear from the magic tree. I will do it now.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_retreat_lock</Data></Cell>
    <Cell><Data ss:Type="String">I should unlock the door to this mysterious underwater retreat.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_retreat_music</Data></Cell>
    <Cell><Data ss:Type="String">As soon as I enter the room, the unusual instrument breaks into pieces. I am not sure where it will lead, but I will put the instrument back together.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_retreat_steam</Data></Cell>
    <Cell><Data ss:Type="String">This steam is way hotter than any human could bear. The only way to pass through is to close the valves somehow.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_retreat_tea</Data></Cell>
    <Cell><Data ss:Type="String">Everything is so quiet here, and yet I feel no peace. I can feel Lilith\'s presence here. \r\n\r\nAs soon as I entered this room, the tea set on the table disappeared.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_first_time</Data></Cell>
    <Cell><Data ss:Type="String">Roll over the different areas above to see your journal entries</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_right_title_dc1_entrance</Data></Cell>
    <Cell><Data ss:Type="String">Faye's House</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_right_title_dc1_fayes</Data></Cell>
    <Cell><Data ss:Type="String">Faye's Bedroom</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_right_title_dc1_hallway</Data></Cell>
    <Cell><Data ss:Type="String">Hallway</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_right_title_dc1_lyras</Data></Cell>
    <Cell><Data ss:Type="String">Lyra's Bedroom</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_right_title_dc2_tree</Data></Cell>
    <Cell><Data ss:Type="String">Magic Tree</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_right_title_herb_garden</Data></Cell>
    <Cell><Data ss:Type="String">Herbalist's Garden</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_right_title_herb_inside</Data></Cell>
    <Cell><Data ss:Type="String">Herbalist's Entrance</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_right_title_herb_kitchen</Data></Cell>
    <Cell><Data ss:Type="String">Herbalist's Kitchen</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_right_title_herb_outside</Data></Cell>
    <Cell><Data ss:Type="String">Outside Herbalist's House</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_right_title_house_crystal</Data></Cell>
    <Cell><Data ss:Type="String">Brenna's Bedroom</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_right_title_house_mat</Data></Cell>
    <Cell><Data ss:Type="String">Brenna's House Entrance</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_right_title_house_sewing</Data></Cell>
    <Cell><Data ss:Type="String">Sewing Room</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_right_title_house_tree</Data></Cell>
    <Cell><Data ss:Type="String">Outside Brenna's Treehouse</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_right_title_nexus_forging</Data></Cell>
    <Cell><Data ss:Type="String">Forging Device</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_right_title_nexus_nexus</Data></Cell>
    <Cell><Data ss:Type="String">Nexus</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_right_title_nexus_tele_door</Data></Cell>
    <Cell><Data ss:Type="String">Observatory Door</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_right_title_nexus_tele_inside</Data></Cell>
    <Cell><Data ss:Type="String">Telescope Room</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_right_title_retreat_bridge</Data></Cell>
    <Cell><Data ss:Type="String">Overlook of Retreat</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_right_title_retreat_candle</Data></Cell>
    <Cell><Data ss:Type="String">Meditation Room</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_right_title_retreat_lab1</Data></Cell>
    <Cell><Data ss:Type="String">Labryinth</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_right_title_retreat_lillith</Data></Cell>
    <Cell><Data ss:Type="String">Lilith's Retreat</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_right_title_retreat_lock</Data></Cell>
    <Cell><Data ss:Type="String">Retreat Entrance</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_right_title_retreat_music</Data></Cell>
    <Cell><Data ss:Type="String">Music Room</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_right_title_retreat_steam</Data></Cell>
    <Cell><Data ss:Type="String">Steam Bath Tunnel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_right_title_retreat_tea</Data></Cell>
    <Cell><Data ss:Type="String">Tea Room</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">jupiter_text_ok</Data></Cell>
    <Cell><Data ss:Type="String">Jupiter</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">kitchen_book_sol01</Data></Cell>
    <Cell><Data ss:Type="String">Crushed lemongrass</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">kitchen_book_sol02</Data></Cell>
    <Cell><Data ss:Type="String">A drop of rainwater</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">kitchen_book_sol03</Data></Cell>
    <Cell><Data ss:Type="String">Crushed and heated juniper berries</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">kitchen_book_sol04</Data></Cell>
    <Cell><Data ss:Type="String">Orange peel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">kitchen_book_sol05</Data></Cell>
    <Cell><Data ss:Type="String">Some grey rose seeds</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">kitchen_book_title_1</Data></Cell>
    <Cell><Data ss:Type="String">Quick Ripen Potion</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">kitchen_book_title_2</Data></Cell>
    <Cell><Data ss:Type="String">Instant Growth Potion</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">kitchen_book_title_3</Data></Cell>
    <Cell><Data ss:Type="String">Memory Recovery Potion</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">kitchen_book_title_4</Data></Cell>
    <Cell><Data ss:Type="String">Awakening Potion</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">kitchen_book_title_5</Data></Cell>
    <Cell><Data ss:Type="String">Root Shriveling Potion</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">kitchen_book01</Data></Cell>
    <Cell><Data ss:Type="String">Follow this recipe exactly to make a $potion$ that will ripen fruit immediately. \r\n\r\n1. Place some $orange$ peel at the bottom of the glass.\r\n\r\n 2. Pour in some sunflower $liquid$ essence. \r\n\r\n\\3. Carefully add some rose liquid essence to the $glass$. \r\n\r\n 4. Finally add.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">kitchen_book02</Data></Cell>
    <Cell><Data ss:Type="String">This potion will make any $plant$ instantly grow to full size. \r\n\r\n1. Heat some sunflower $petals$ in the cauldron and add them to the glass. \r\n\r\n2. Then $crush$ and heat some juniper berries and add them to the potion. \r\n\r\n\\3. Pour in some lavender liquid $essence$. \r\n\r\n4. Finally add.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">kitchen_book03</Data></Cell>
    <Cell><Data ss:Type="String">Warning: this potion is extremely $strong$ and should only be consumed in small doses. \r\n\r\n 1. Place one freshly cut grey rose in the glass. \r\n\r\n 2. Add some crushed orange peel and then some $lavender$ liquid essence.\\r\n\r\n 3. Add $heated$ lemongrass to the glass. \r\n\r\n 4. Crush some $bitter$ aloe and add it to the mixture. \r\n\r\n 5. Finally add.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">kitchen_book04</Data></Cell>
    <Cell><Data ss:Type="String">This potion will $awaken$ fairies from even the deepest $sleep$.\r\n\r\n 1. Add some lavender liquid essence to the glass.\r\n\r\n 2. Add some crushed grey rose $seeds$.\r\n\r\n 3. Heat some bitter aloe in the $cauldron$ and add it to the potion.\r\n\r\n 4. Add crushed $juniper$ berries.\r\n\r\n 5. Finally add.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">kitchen_book05</Data></Cell>
    <Cell><Data ss:Type="String">Pour this potion over stubborn tree $roots$ and they will instantly $shrivel$.\r\n\r\n 1. Add some heated red rose petals to the glass.\r\n\r\n 2. Add some heated $lemongrass$.\r\n\r\n 3. Pour in some $rose$ liquid essence.\r\n\r\n 4. Add some $crushed$ and heated orange peel.\r\n\r\n 5. Finally add.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">lab_cant_go_forward</Data></Cell>
    <Cell><Data ss:Type="String">I can\'t go forward any further.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">lens_item_reject_all</Data></Cell>
    <Cell><Data ss:Type="String">That goes in the telescope slot closer to the view finder.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">Lilith_Story_Object</Data></Cell>
    <Cell><Data ss:Type="String">Now make this potion, then take it to the Magic Tree, which you can reach by the Nexus. There you will use the potion to free the teddy bear. </Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">loading</Data></Cell>
    <Cell><Data ss:Type="String">Loading</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">main_menu_copyright</Data></Cell>
    <Cell><Data ss:Type="String">© 2009 PlayFirst, Inc. All rights reserved</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">main_menu_hiscores</Data></Cell>
    <Cell><Data ss:Type="String">High Scores</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">main_menu_instructions</Data></Cell>
    <Cell><Data ss:Type="String">Instructions</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">main_menu_options</Data></Cell>
    <Cell><Data ss:Type="String">Options</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">main_menu_play</Data></Cell>
    <Cell><Data ss:Type="String">Play</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">main_menu_play_lab</Data></Cell>
    <Cell><Data ss:Type="String">Play labyrinth</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">main_menu_play_nexus</Data></Cell>
    <Cell><Data ss:Type="String">Play Nexus</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">main_menu_upsell</Data></Cell>
    <Cell><Data ss:Type="String">More Dreams</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">main_menu_users</Data></Cell>
    <Cell><Data ss:Type="String">Change Player</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">main_menu_welcome</Data></Cell>
    <Cell><Data ss:Type="String">Welcome!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">main_menu_welcome_user</Data></Cell>
    <Cell><Data ss:Type="String">Welcome %1%!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">main_menu_xsell</Data></Cell>
    <Cell><Data ss:Type="String">More Games</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">map_zone_text_01</Data></Cell>
    <Cell><Data ss:Type="String">Tree house</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">map_zone_text_02</Data></Cell>
    <Cell><Data ss:Type="String">Nexus</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">map_zone_text_03</Data></Cell>
    <Cell><Data ss:Type="String">Herbalist</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">map_zone_text_04</Data></Cell>
    <Cell><Data ss:Type="String">Forging Area</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">map_zone_text_05</Data></Cell>
    <Cell><Data ss:Type="String">Bridge</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">map_zone_text_06</Data></Cell>
    <Cell><Data ss:Type="String">Faye's House</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">map_zone_text_07</Data></Cell>
    <Cell><Data ss:Type="String">Magic Tree</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">map_zone_text_08</Data></Cell>
    <Cell><Data ss:Type="String">Retreat</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">mars_text_ok</Data></Cell>
    <Cell><Data ss:Type="String">Mars</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">mercury_text_ok</Data></Cell>
    <Cell><Data ss:Type="String">Mercury</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">more</Data></Cell>
    <Cell><Data ss:Type="String">More</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">music_general_background_music_general_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">music_room1_background_music_room1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">music_room1_door_background_music_room1_door_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">music_room2_background_music_room2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">music_room2_door_background_music_room2_door_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">music_room3_background_music_room3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">music_room3_door_background_music_room3_door_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">music_room4_background_music_room4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">music_room4_door_background_music_room4_door_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">music_room5_background_music_room5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">music_room5_door_background_music_room5_door_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">music_room6_background_music_room6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">music_room6_door_background_music_room6_door_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">music_room7_background_music_room7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">music_room7_door_background_music_room7_door_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">mute</Data></Cell>
    <Cell><Data ss:Type="String">Mute Sound</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">new</Data></Cell>
    <Cell><Data ss:Type="String">New</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">new_name_title</Data></Cell>
    <Cell><Data ss:Type="String">New name</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_background_nexus_close_up_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_background_nexus_general_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_banner_clock_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_banner_clock_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_banner_herb_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_banner_herb_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">A house</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_banner_music_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_banner_music_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_banner_retreat_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_banner_retreat_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_begin2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_boton1_hi_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_boton1_press_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_boton1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Turn gem</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_boton2_hi_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_boton2_press_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_boton2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Turn gem</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_brillo1_string</Data></Cell>
    <Cell><Data ss:Type="String">I think this color is telling me something.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_brillo1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">A colored gem</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_brillo2_string</Data></Cell>
    <Cell><Data ss:Type="String">I think this color is telling me something.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_brillo2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">A colored gem</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_brillo3_string</Data></Cell>
    <Cell><Data ss:Type="String">I think this color is telling me something.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_brillo3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">A colored gem</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_clear_string</Data></Cell>
    <Cell><Data ss:Type="String">I clear the device. The dream jewels return.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_clear_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Clear</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_door_nexus_nexus_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Go back</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_dream_device_story_story</Data></Cell>
    <Cell><Data ss:Type="String">The note told me the device was powered by Dream Jewels. I should try putting the Jewels I\'ve found in it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_dream_device_story_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem_mix1_hl_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem_mix1_hl_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Gem</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem_mix1_string</Data></Cell>
    <Cell><Data ss:Type="String">This seems to be a mix of dream jewel colors. I think I can mix them on the device.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem_mix1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Gem</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem_mix2_hl_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem_mix2_hl_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Gem</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem_mix2_string</Data></Cell>
    <Cell><Data ss:Type="String">This seems to be a mix of dream jewel colors. I think I can mix them on the device.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem_mix2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Gem</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem_mix3_hl_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem_mix3_hl_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Gem</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem_mix3_string</Data></Cell>
    <Cell><Data ss:Type="String">This seems to be a mix of dream jewel colors. I think I can mix them on the device.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem_mix3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Gem</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem_sol1_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem_sol1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Red gem</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem_sol2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem_sol2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Purple gem</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem_sol3_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem_sol3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Yellow gem</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem1_small_string</Data></Cell>
    <Cell><Data ss:Type="String">I insert the Jewel into the device.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem1_small_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Dream Jewel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem1_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Turn jewel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem10_small_string</Data></Cell>
    <Cell><Data ss:Type="String">I insert the Jewel into the device.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem10_small_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Dream Jewel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem10_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem10_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem11_small_string</Data></Cell>
    <Cell><Data ss:Type="String">I insert the Jewel into the device.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem11_small_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Dream Jewel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem11_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem11_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem12_small_string</Data></Cell>
    <Cell><Data ss:Type="String">I insert the Jewel into the device.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem12_small_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Dream Jewel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem12_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem12_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem13_small_string</Data></Cell>
    <Cell><Data ss:Type="String">I insert the Jewel into the device.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem13_small_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Dream Jewel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem13_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem13_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem14_small_string</Data></Cell>
    <Cell><Data ss:Type="String">I insert the Jewel into the device.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem14_small_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Dream Jewel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem14_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem14_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem15_small_string</Data></Cell>
    <Cell><Data ss:Type="String">I insert the Jewel into the device.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem15_small_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Dream Jewel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem15_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem15_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem16_small_string</Data></Cell>
    <Cell><Data ss:Type="String">I insert the Jewel into the device.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem16_small_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Dream Jewel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem16_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem16_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem2_small_string</Data></Cell>
    <Cell><Data ss:Type="String">I insert the Jewel into the device.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem2_small_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Dream Jewel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Turn jewel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem3_small_string</Data></Cell>
    <Cell><Data ss:Type="String">I insert the Jewel into the device.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem3_small_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Dream Jewel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem3_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem4_small_string</Data></Cell>
    <Cell><Data ss:Type="String">I insert the Jewel into the device.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem4_small_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Dream Jewel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem4_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem5_small_string</Data></Cell>
    <Cell><Data ss:Type="String">I insert the Jewel into the device.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem5_small_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Dream Jewel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem5_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem6_small_string</Data></Cell>
    <Cell><Data ss:Type="String">I insert the Jewel into the device.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem6_small_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Dream Jewel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem6_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem7_small_string</Data></Cell>
    <Cell><Data ss:Type="String">I insert the Jewel into the device.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem7_small_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Dream Jewel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem7_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem8_small_string</Data></Cell>
    <Cell><Data ss:Type="String">I insert the Jewel into the device.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem8_small_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Dream Jewel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem8_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem9_small_string</Data></Cell>
    <Cell><Data ss:Type="String">I insert the Jewel into the device.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem9_small_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Dream Jewel</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem9_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gem9_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gems_base_c_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gems_base_l_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gems_base_r_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_gems_mask_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_left_gem_mask_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Turn gem</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_luz1_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_luz1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_luz2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_luz2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_luz3_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_luz3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_portal_on_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_portal_on_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Gateway</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_right_gem_mask_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Turn gem</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_text_back_string</Data></Cell>
    <Cell><Data ss:Type="String">Back</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_text_back_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Back</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_close_up_vortex_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_anvil_string</Data></Cell>
    <Cell><Data ss:Type="String">This anvil looks solid and very heavy</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_anvil_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Anvil</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_back_to_nexus_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_back_to_nexus_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Get in the nexus</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_background_nexus_forging_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_confirm_fire_ok_string</Data></Cell>
    <Cell><Data ss:Type="String">I use the magnifying glass to get a spark going, and then a fire starts up.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_confirm_fire_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_cover_string</Data></Cell>
    <Cell><Data ss:Type="String">This cover protects the fire from possible rain.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_cover_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Cover</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_crystal5_string</Data></Cell>
    <Cell><Data ss:Type="String">This looks like telescope lens</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_crystal5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Telescope lens</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_chimney_string</Data></Cell>
    <Cell><Data ss:Type="String">What a great artistic work.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_chimney_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Chimney</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_dj_mold_pos_string</Data></Cell>
    <Cell><Data ss:Type="String">It looks like something could be inserted in there.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_dj_mold_pos_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Hole</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_door_nexus_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Get in the nexus</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_door_telescope_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Get closer</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_dream_jewel0_story</Data></Cell>
    <Cell><Data ss:Type="String">I\'ve forged a Dream Jewel! I pick it up and save it in my journal.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_dream_jewel0_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_dream_jewel1_story</Data></Cell>
    <Cell><Data ss:Type="String">I\'ve forged a Dream Jewel! I pick it up and save it in my journal.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_dream_jewel1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_dream_jewel10_story</Data></Cell>
    <Cell><Data ss:Type="String">I\'ve forged a Dream Jewel! I pick it up and save it in my journal.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_dream_jewel10_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_dream_jewel11_story</Data></Cell>
    <Cell><Data ss:Type="String">I\'ve forged a Dream Jewel! I pick it up and save it in my journal.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_dream_jewel11_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_dream_jewel12_story</Data></Cell>
    <Cell><Data ss:Type="String">I\'ve forged a Dream Jewel! I pick it up and save it in my journal.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_dream_jewel12_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_dream_jewel13_story</Data></Cell>
    <Cell><Data ss:Type="String">I\'ve forged a Dream Jewel! I pick it up and save it in my journal.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_dream_jewel13_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_dream_jewel14_story</Data></Cell>
    <Cell><Data ss:Type="String">I\'ve forged a Dream Jewel! I pick it up and save it in my journal.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_dream_jewel14_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_dream_jewel2_story</Data></Cell>
    <Cell><Data ss:Type="String">I\'ve forged a Dream Jewel! I pick it up and save it in my journal.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_dream_jewel2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_dream_jewel3_story</Data></Cell>
    <Cell><Data ss:Type="String">I\'ve forged a Dream Jewel! I pick it up and save it in my journal.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_dream_jewel3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_dream_jewel4_story</Data></Cell>
    <Cell><Data ss:Type="String">I\'ve forged a Dream Jewel! I pick it up and save it in my journal.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_dream_jewel4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_dream_jewel5_story</Data></Cell>
    <Cell><Data ss:Type="String">I\'ve forged a Dream Jewel! I pick it up and save it in my journal.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_dream_jewel5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_dream_jewel6_story</Data></Cell>
    <Cell><Data ss:Type="String">I\'ve forged a Dream Jewel! I pick it up and save it in my journal.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_dream_jewel6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_dream_jewel7_story</Data></Cell>
    <Cell><Data ss:Type="String">I\'ve forged a Dream Jewel! I pick it up and save it in my journal.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_dream_jewel7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_dream_jewel8_story</Data></Cell>
    <Cell><Data ss:Type="String">I\'ve forged a Dream Jewel! I pick it up and save it in my journal.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_dream_jewel8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_dream_jewel9_story</Data></Cell>
    <Cell><Data ss:Type="String">I\'ve forged a Dream Jewel! I pick it up and save it in my journal.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_dream_jewel9_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_fire_desc_string</Data></Cell>
    <Cell><Data ss:Type="String">This fireplace looks like it\'s been used for eons.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_fire_desc_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Fire place</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_fire_pos_string</Data></Cell>
    <Cell><Data ss:Type="String">This just needs to be lit.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_fire_pos_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Fireplace ready</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_fire_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_floor_string</Data></Cell>
    <Cell><Data ss:Type="String">The floor looks used and dirty, apart from that I can\'t see anything interesting there.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_floor_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Floor</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_liquid_anim1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_liquid_anim2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_log_hide1_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a log.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_log_hide1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Log</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_log_hide2_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a log.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_log_hide2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Log</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_log_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Log</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_log_placed_string</Data></Cell>
    <Cell><Data ss:Type="String">I place the log in the fireplace</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_log_placed_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_log_pos_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">I need more logs to build a good fire.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_log_pos_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_log_pos_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Fireplace</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_log1_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_log1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_log2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_log2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_log3_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_log3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_log4_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_log4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_magnifier_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Magnifier</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_melt_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_melt_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_mold_item10_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mold</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_mold_item11_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mold</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_mold_item12_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mold</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_mold_item13_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mold</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_mold_item14_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mold</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_mold_item4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mold</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_mold_item5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mold</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_mold_item6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mold</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_mold_item7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mold</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_mold_item8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mold</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_mold_item9_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mold</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_mold_ok_string</Data></Cell>
    <Cell><Data ss:Type="String">If something melted on the iron surface it might fill this mold.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_mold_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mold</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_mold_placed_string</Data></Cell>
    <Cell><Data ss:Type="String">I place a mold into the ground. Now I need to melt some gold above the fire to fill it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_mold_placed_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_nexus_building_string</Data></Cell>
    <Cell><Data ss:Type="String">That\'s the Nexus.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_nexus_building_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Building</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_note_about_forging_story</Data></Cell>
    <Cell><Data ss:Type="String">Outside the nexus room I come across a big stone device. I find a note next to it that says: \r\n\r\n\&quot;This ancient device can be used to forge your own Dream Jewels that you\'ll need to open the next gateway where Lilith is hiding. Light the fire, and then try to find some gold that can be melted into molds to create the Dream Jewels.\&quot;\r\n\r\n</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_note_about_forging_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_observatory_string</Data></Cell>
    <Cell><Data ss:Type="String">That\'s an observatory.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_observatory_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Building</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_otra_lupa_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_otra_lupa_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_planet4_string</Data></Cell>
    <Cell><Data ss:Type="String">I take a planet model.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_planet4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Sphere</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_planet6_string</Data></Cell>
    <Cell><Data ss:Type="String">I take a planet model.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_planet6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Sphere</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_planet7_string</Data></Cell>
    <Cell><Data ss:Type="String">I take a planet model.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_planet7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Sphere</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_planet8_string</Data></Cell>
    <Cell><Data ss:Type="String">I take a planet model.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_planet8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Sphere</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_rock_ok_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_rock_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Gold nugget</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_rock_pos_mask_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String"> </Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_rock_pos_mask_rejects_2_text</Data></Cell>
    <Cell><Data ss:Type="String">Only gold nuggets should be placed here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_rock_pos_mask_string</Data></Cell>
    <Cell><Data ss:Type="String">I need a mold down below before I put anything here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_rock_pos_mask_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Wrought-iron top</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_rock_pos_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">Only gold nuggets should be placed here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_rock_pos_string</Data></Cell>
    <Cell><Data ss:Type="String">This is very hot, anything would melt there.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_rock_pos_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Wrought-iron top</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_smoke_parts_1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_smoke_parts_2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_smoke_parts_3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_spark_parts_1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_spark_parts_2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_start_fire_fx_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_stone_anim_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_tools1_string</Data></Cell>
    <Cell><Data ss:Type="String">These are blacksmith tools.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_tools1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tools</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_tools2_string</Data></Cell>
    <Cell><Data ss:Type="String">These are blacksmith tools.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_tools2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tools</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_tools3_string</Data></Cell>
    <Cell><Data ss:Type="String">These are blacksmith tools.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_forging_tools3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tools</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_background_nexus_nexus_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_banner_clock_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_banner_clock_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_banner_dc1_string</Data></Cell>
    <Cell><Data ss:Type="String">That looks like my home in Wish.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_banner_dc1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">My home</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_banner_dc2_string</Data></Cell>
    <Cell><Data ss:Type="String">That looks like the tree where I once found Fidget.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_banner_dc2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Magic tree</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_banner_herb_string</Data></Cell>
    <Cell><Data ss:Type="String">This is a pretty house.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_banner_herb_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Herbalist\'s house</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_banner_house_string</Data></Cell>
    <Cell><Data ss:Type="String">That looks like my treehouse.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_banner_house_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Treehouse</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_banner_lillith_string</Data></Cell>
    <Cell><Data ss:Type="String">This is how I get back to Lillith.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_banner_lillith_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Lillith\'s room</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_banner_music_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_banner_music_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_banner_retreat_string</Data></Cell>
    <Cell><Data ss:Type="String">This looks like some kind of retreat.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_banner_retreat_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Fairy retreat</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_brillo1_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_brillo1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Gem</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_brillo2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_brillo2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Gem</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_brillo3_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_brillo3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Gem</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_confirm_floor_string</Data></Cell>
    <Cell><Data ss:Type="String">I placed the symbol on the floor and a secret stairway opened.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_confirm_floor_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_device_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Move closer</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_dpiece01_story</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_dpiece01_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Dream piece</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_dpiece02_story</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_dpiece02_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Dream piece</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_dpiece03_story</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_dpiece03_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Dream piece</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_dpiece04_story</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_dpiece04_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Dream piece</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_dpiece05_story</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_dpiece05_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Dream piece</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_dpiece06_story</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_dpiece06_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Dream piece</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_exit_string</Data></Cell>
    <Cell><Data ss:Type="String">Go down</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_exit_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_gate1_string</Data></Cell>
    <Cell><Data ss:Type="String">This doesn\'t look active like the gateway I came through.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_gate1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Closed gateway</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_gate2_string</Data></Cell>
    <Cell><Data ss:Type="String">I can\'t get to that gateway from here. I\'d need to use the machine to bring it closer first.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_gate2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Closed gateway</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_gate3_string</Data></Cell>
    <Cell><Data ss:Type="String">I can\'t get to that gateway from here. I\'d need to use the machine to bring it closer first.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_gate3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Closed gateway</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_gate4_string</Data></Cell>
    <Cell><Data ss:Type="String">I can\'t get to that gateway from here. I\'d need to use the machine to bring it closer first.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_gate4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Closed gateway</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_gears_fall_string</Data></Cell>
    <Cell><Data ss:Type="String">That looks dangerous. I don\'t want to fall in there.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_gears_fall_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Gears</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_gears_fall2_string</Data></Cell>
    <Cell><Data ss:Type="String">That looks dangerous. I don\'t want to fall in there.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_gears_fall2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Gears</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_handle_left_off_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_handle_left_off_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Pull handle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_handle_left_on_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_handle_left_on_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_handle_right_off_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_handle_right_off_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Pull handle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_handle_right_on_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_handle_right_on_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_left_anim_reverse_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_left_anim_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_lever_left_mask2_string</Data></Cell>
    <Cell><Data ss:Type="String">I don\'t want to move that gateway. I should go through it and see what\'s on the other side.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_lever_left_mask2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Handle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_lever_right_mask_string</Data></Cell>
    <Cell><Data ss:Type="String">I think I need to to unlock this gateway before I move to the next one.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_lever_right_mask_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Handle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_luz1_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_luz1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_luz2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_luz2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_luz3_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_luz3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_main_door_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Go through</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_nexus_story_story</Data></Cell>
    <Cell><Data ss:Type="String">I traveled through the gateway and ended up in this strange mechanical room.\r\n\r\nWhen I arrived I found another note on the device that reads:\r\n\r\nPull the lever and unlock the entrance to the Herbalist\'s House. Use two completed Dream Jewels to unlock the door.\r\n\r\nThese notes... are they really meant for me?\r\n\r\n\r\nAs strange as it seems, I feel like they are.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_nexus_story_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_portal_on_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_pre_tapa_string</Data></Cell>
    <Cell><Data ss:Type="String">There must be some way to open this cover on the device.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_pre_tapa_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Cover</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_right_anim_reverse_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_right_anim_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_second_lever_story</Data></Cell>
    <Cell><Data ss:Type="String">There\'s a new lever now. If I pull it, maybe the machine will allow me to go back to my treehouse where I can sew the torn dress.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_second_lever_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_segunda_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_stairs_hidden_string</Data></Cell>
    <Cell><Data ss:Type="String">This looks like a way down, but it\'s sealed off.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_stairs_hidden_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Floor</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_story_tapa_open_first_story</Data></Cell>
    <Cell><Data ss:Type="String">I pulled the lever and the gateways shifted to reveal a trio of colored gems above a closed gateway. Then the cover on the device opened. It looks like I should put something in it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_story_tapa_open_first_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_tapa_on_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_tapa_open_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_tapa_open_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Cover</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_tapa_string</Data></Cell>
    <Cell><Data ss:Type="String">The device is covered. Maybe if I switch to the next door.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_tapa_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Cover</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_tele_door_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_nexus_unhide_floor_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_anagram_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_arrow1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_arrow2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_arrow3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_arrow4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_arrow5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_arrow6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_back_tele_door_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_back_tele_text_string</Data></Cell>
    <Cell><Data ss:Type="String">Back</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_back_tele_text_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_background_nexus_tele_book_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_button1_string</Data></Cell>
    <Cell><Data ss:Type="String">The symbol moves to the other page.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_button1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_button2_string</Data></Cell>
    <Cell><Data ss:Type="String">The symbol moves to the other page.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_button2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_button3_string</Data></Cell>
    <Cell><Data ss:Type="String">The symbol moves to the other page.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_button3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_button4_string</Data></Cell>
    <Cell><Data ss:Type="String">The symbol moves to the other page.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_button4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_button5_string</Data></Cell>
    <Cell><Data ss:Type="String">The symbol moves to the other page.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_button5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_button6_string</Data></Cell>
    <Cell><Data ss:Type="String">The symbol moves to the other page.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_button6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_day_night_explanation</Data></Cell>
    <Cell><Data ss:Type="String">Press the Moon/Sun button to turn day into night (on the other page).</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_day_night_explanation_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_earth_symbol_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_earth_text_ok_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_earth_text_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_earth_text_string</Data></Cell>
    <Cell><Data ss:Type="String">Erath</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_earth_text_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_index_1_string</Data></Cell>
    <Cell><Data ss:Type="String">1. Turning day into night.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_index_1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_index_2_string</Data></Cell>
    <Cell><Data ss:Type="String">2. Telescopes, stars, and magic.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_index_2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_index_3_string</Data></Cell>
    <Cell><Data ss:Type="String">3. Forging Dream Jewels.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_index_3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_index_4_string</Data></Cell>
    <Cell><Data ss:Type="String">4. Dream nexus and gateways.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_index_4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_index_explanation_string</Data></Cell>
    <Cell><Data ss:Type="String">There are only three steps between you and the heavens:\r\n\r\n1. Arrange the eight planets on their proper shelves.\r\n2. Place the viewfinder on the telescope. \r\n3. Turn day into night and find what you seek in the sky.\r\n\r\nWhen you have completed these steps, the stars will show you the way.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_index_explanation_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_index_fx_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_index_sub_title_string</Data></Cell>
    <Cell><Data ss:Type="String">Click one of the sections below.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_index_sub_title_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_index_title_string</Data></Cell>
    <Cell><Data ss:Type="String">Index</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_index_title_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_jupiter_symbol_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_jupiter_text_ok_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_jupiter_text_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_jupiter_text_string</Data></Cell>
    <Cell><Data ss:Type="String">Jetupir</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_jupiter_text_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_mars_symbol_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_mars_text_ok_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_mars_text_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_mars_text_string</Data></Cell>
    <Cell><Data ss:Type="String">Mras</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_mars_text_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_mercury_symbol_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_mercury_text_ok_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_mercury_text_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_mercury_text_string</Data></Cell>
    <Cell><Data ss:Type="String">Mrurecy</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_mercury_text_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_night_button_p_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Night Button</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_night_button_ro_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Night Button</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_night_button_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Night Button</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_page_turn_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_partial_index_1_string</Data></Cell>
    <Cell><Data ss:Type="String">1. Trunnig day itno nhgit.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_partial_index_1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_partial_index_2_string</Data></Cell>
    <Cell><Data ss:Type="String">2. Tlspeocees, srtas, and migac.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_partial_index_2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_partial_index_3_string</Data></Cell>
    <Cell><Data ss:Type="String">3. Froging Darem Jelews.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_partial_index_3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_partial_index_4_string</Data></Cell>
    <Cell><Data ss:Type="String">4. Daerm nxues and gyeatwas.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_partial_index_4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_planet_text_ok1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_planet_text_ok2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_planet_text_ok3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_planet_text_ok4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_planet_text_ok5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_planet_text_ok6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_planet_text1_string</Data></Cell>
    <Cell><Data ss:Type="String">Mercury</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_planet_text1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_planet_text2_string</Data></Cell>
    <Cell><Data ss:Type="String">Venus</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_planet_text2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_planet_text3_string</Data></Cell>
    <Cell><Data ss:Type="String">Earth</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_planet_text3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_planet_text4_string</Data></Cell>
    <Cell><Data ss:Type="String">Mars</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_planet_text4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_planet_text5_string</Data></Cell>
    <Cell><Data ss:Type="String">Jupiter</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_planet_text5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_planet_text6_string</Data></Cell>
    <Cell><Data ss:Type="String">Saturn</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_planet_text6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_right_anim_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_right_button_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_right_door_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_right_label_string</Data></Cell>
    <Cell><Data ss:Type="String">Book index</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_right_label_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_saturn_symbol_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_saturn_text_ok_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_saturn_text_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_saturn_text_string</Data></Cell>
    <Cell><Data ss:Type="String">Sutran</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_saturn_text_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_system_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_system_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_venus_symbol_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_venus_text_ok_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_venus_text_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_venus_text_string</Data></Cell>
    <Cell><Data ss:Type="String">Vuens</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book_venus_text_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book2_background_nexus_tele_book2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book2_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book2_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book2_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book2_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book2_left_anim_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book2_left_button_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_book2_left_door_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_back_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Go back</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_background_nexus_tele_door_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_button1_p_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Button</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_button1_ro_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Button</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_button1_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_button1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Button</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_button2_p_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Button</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_button2_ro_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_button2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_button2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Button</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_button3_p_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Button</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_button3_ro_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Button</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_button3_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_button3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Button</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_confirm_door_string</Data></Cell>
    <Cell><Data ss:Type="String">I aligned the planets at the top, and now the door is unlocked!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_confirm_door_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_door_tele_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Go inside</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_exit__string</Data></Cell>
    <Cell><Data ss:Type="String">Back</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_exit__tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_friction_sfx_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_grass_string</Data></Cell>
    <Cell><Data ss:Type="String">I don\'t see anything in the grass.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_grass_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Ground</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_parts1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_parts2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_parts3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_parts4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_parts5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_parts6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_planet1_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_planet1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_planet2_string</Data></Cell>
    <Cell><Data ss:Type="String">Some of the planets rotate when I push the button.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_planet2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_planet3_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_planet3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_planet4_string</Data></Cell>
    <Cell><Data ss:Type="String">Some of the planets rotate when I push the button.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_planet4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_planet5_bis_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a planet model.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_planet5_bis_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Planet</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_planet5_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_planet5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_planet6_string</Data></Cell>
    <Cell><Data ss:Type="String">Some of the planets rotate when I push the button.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_planet6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_planets_mask_string</Data></Cell>
    <Cell><Data ss:Type="String">This board shows strange planet symbols, holes, and concentric circles.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_planets_mask_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Board</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_planets_string</Data></Cell>
    <Cell><Data ss:Type="String">Those look like planets.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_planets_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Planets</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_plants1_string</Data></Cell>
    <Cell><Data ss:Type="String">These are bushes.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_plants1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Plants</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_plants2_string</Data></Cell>
    <Cell><Data ss:Type="String">These are bushes.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_plants2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Plants</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_story_planets_story</Data></Cell>
    <Cell><Data ss:Type="String">That voice again! The door slammed close and those planet symbols started to move. I think I can open the door by moving those planets around.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_door_story_planets_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_background_b_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_background_night_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_background_start_string</Data></Cell>
    <Cell><Data ss:Type="String">It\'s too dark to move around in here. I should open a window to let more light in.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_background_start_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_big_wheel_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_book_door_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Get closer</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_book_ok_night_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_book_ok_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_book_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_book_planets_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Astronomy book</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_book_planets_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a book that reads \&quot;Magic and Planets\&quot;</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_book_planets_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Magic book</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_books_left_center_string</Data></Cell>
    <Cell><Data ss:Type="String">Books about constellations.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_books_left_center_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Books</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_books_left_down_string</Data></Cell>
    <Cell><Data ss:Type="String">Astronomy books.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_books_left_down_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Books</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_books_left_up_string</Data></Cell>
    <Cell><Data ss:Type="String">Books about fairies, night, and magic</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_books_left_up_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Books</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_books_right_string</Data></Cell>
    <Cell><Data ss:Type="String">Some day I would like to read some more books on astronomy.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_books_right_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Books</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_books_string</Data></Cell>
    <Cell><Data ss:Type="String">All these books are related to stars and planets.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_books_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Books</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_box_key_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Small key</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_confirm_gear_string</Data></Cell>
    <Cell><Data ss:Type="String">I place the gear beneath the window.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_confirm_gear_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_crystal_item1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Telescope lens</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_crystal_item10_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Telescope lens</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_crystal_item11_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Telescope lens</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_crystal_item12_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Telescope lens</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_crystal_item13_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Telescope lens</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_crystal_item14_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Telescope lens</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_crystal_item2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Telescope lens</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_crystal_item3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Telescope lens</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_crystal_item4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Telescope lens</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_crystal_item5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Telescope lens</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_crystal_item6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Telescope lens</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_crystal_item7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Telescope lens</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_crystal_item8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Telescope lens</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_crystal_item9_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Telescope lens</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_crystal_ok_night_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">There is a lens already in the telescope.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_crystal_ok_night_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_crystal_ok_night_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_crystal_ok_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">There is a lens inside the telescope already.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_crystal_ok_string</Data></Cell>
    <Cell><Data ss:Type="String">There is a lens inside the telescope.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_crystal_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Lens</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_crystal_pos_day_string</Data></Cell>
    <Cell><Data ss:Type="String">This hole is just the right size for a lens.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_crystal_pos_day_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Telescope slot</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_crystal_pos_night_string</Data></Cell>
    <Cell><Data ss:Type="String">I think it's missing a lens.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_crystal_pos_night_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Telescope slot</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_crystal2_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up what looks like a telescope lens.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_crystal2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Telescope lens</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_chest_string</Data></Cell>
    <Cell><Data ss:Type="String">This is locked, I need a key to unlock it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_chest_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Locked chest</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_dales_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_dales_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_door_out_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Out</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_door_planets_pos_string</Data></Cell>
    <Cell><Data ss:Type="String">This looks like a book stand of some kind.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_door_planets_pos_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Reading position</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_dust_parts_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_escalera_sube_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_escalera_sube_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_golden_rock_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Gold nugget</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_golden_rock1_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a gold nugget.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_golden_rock1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Gold nugget</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_golden_rock2_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a gold nugget.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_golden_rock2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Gold nugget</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_golden_rock3_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a gold nugget.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_golden_rock3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Gold nugget</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_guy_on_frame_string</Data></Cell>
    <Cell><Data ss:Type="String">This must be the astronomer who uses this telescope.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_guy_on_frame_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Picture</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_handle_ok1_pre_string</Data></Cell>
    <Cell><Data ss:Type="String">I try to release the handle but the mechanism does not move. There must be something else missing.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_handle_ok1_pre_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Handle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_handle_ok1_string</Data></Cell>
    <Cell><Data ss:Type="String">I pull the handle and the cover moves!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_handle_ok1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Handle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_handle_ok2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_handle_ok2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_lamp_string</Data></Cell>
    <Cell><Data ss:Type="String">This is a strange lamp. It seems to be missing its switch.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_lamp_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Lamp</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_lens_placed_string</Data></Cell>
    <Cell><Data ss:Type="String">I put the lens into the telescope.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_lens_placed_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_magnifier_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a magnifying glass.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_magnifier_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Magnifying glass</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_med_wheel_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_minikey_string</Data></Cell>
    <Cell><Data ss:Type="String">I take a small key.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_minikey_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Small key</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_peep_door_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Check telescope</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_peep_hole_ok_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_peep_hole_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_peep_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Viewfinder</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_peep_pos_string</Data></Cell>
    <Cell><Data ss:Type="String">The telescope is missing its viewfinder.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_peep_pos_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Viewfinder position</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_peep_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a viewfinder.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_peep_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Viewfinder</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet_item1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Planet model</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet_item2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Planet model</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet_item3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Planet model</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet_item4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Planet model</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet_item5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Planet model</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet_item6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Planet model</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet_item7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Planet model</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet_item8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Planet model</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet_map_string</Data></Cell>
    <Cell><Data ss:Type="String">That looks like a stellar map.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet_map_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Frame</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet_placed_string</Data></Cell>
    <Cell><Data ss:Type="String">Yes, that planet model fits well on this shelf.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet_placed_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet_pos1_string</Data></Cell>
    <Cell><Data ss:Type="String">This shelf had 5 planet models on it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet_pos1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Shelf</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet_pos8_string</Data></Cell>
    <Cell><Data ss:Type="String">This shelf had 3 planet models on it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet_pos8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Shelf</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet1_ok_string</Data></Cell>
    <Cell><Data ss:Type="String">This is a planet model.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet1_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Planet</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet1_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a model of a planet.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Planet</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet2_ok_string</Data></Cell>
    <Cell><Data ss:Type="String">This is a planet model.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet2_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Planet</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet2_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a model of a planet.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Planet</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet3_ok_string</Data></Cell>
    <Cell><Data ss:Type="String">This is a planet model.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet3_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Planet</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet3_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a model of a planet.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Planet</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet4_ok_string</Data></Cell>
    <Cell><Data ss:Type="String">This is a planet model.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet4_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Planet</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet5_ok_string</Data></Cell>
    <Cell><Data ss:Type="String">This is a planet model.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet5_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Planet</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet6_ok_string</Data></Cell>
    <Cell><Data ss:Type="String">This is a planet model.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet6_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Planet</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet7_ok_string</Data></Cell>
    <Cell><Data ss:Type="String">This is a planet model.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet7_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Planet</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet8_ok_string</Data></Cell>
    <Cell><Data ss:Type="String">This is a planet model.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planet8_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Planet</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planets_pre_string</Data></Cell>
    <Cell><Data ss:Type="String">This looks like details model of a planet.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planets_pre_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Sphere</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planets_pre2_string</Data></Cell>
    <Cell><Data ss:Type="String">This looks like details model of a planet.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_planets_pre2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Sphere</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_pre_door_night_string</Data></Cell>
    <Cell><Data ss:Type="String">When I open the door, the daylight comes back.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_pre_door_night_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Closed door</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_ray_pre_string</Data></Cell>
    <Cell><Data ss:Type="String">I need to open more that cover to get more sun light in here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_ray_pre_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Sun rays</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_roof_gear_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Gear</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_roof_gear_ok_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_roof_gear_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_roof_gear_pos_string</Data></Cell>
    <Cell><Data ss:Type="String">This looks like a mechanism to open the roof, but there\'s a piece missing.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_roof_gear_pos_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mechanism</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_roof_gear_string</Data></Cell>
    <Cell><Data ss:Type="String">This looks like some kind of gear.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_roof_gear_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Metallic object</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_roof_handle_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Handle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_roof_handle_pos_string</Data></Cell>
    <Cell><Data ss:Type="String">There is a handle missing here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_roof_handle_pos_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mechanism</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_roof_handle_string</Data></Cell>
    <Cell><Data ss:Type="String">This looks like a handle or part of a machanism.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_roof_handle_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Metallic object</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_skull_string</Data></Cell>
    <Cell><Data ss:Type="String">I should be careful. I don't want to end up like this person.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_skull_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Skull</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_step_off_1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_step_off_2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_step_off_3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_step_off_4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_step_off_5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_step_off_6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_step_off_7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_step_off_8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_step_on_1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_step_on_2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_step_on_3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_step_on_4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_step_on_5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_step_on_6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_step_on_7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_step_on_8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_steps_off_pre_string</Data></Cell>
    <Cell><Data ss:Type="String">I need all the steps back on the ladder to get up there.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_steps_off_pre_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Ladder</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_steps_up_story</Data></Cell>
    <Cell><Data ss:Type="String">More fairy distractions! The ladder steps have gone missing and the planet models that were neatly lined up on the shelves have been scattered.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_steps_up_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_telescope_pre_string</Data></Cell>
    <Cell><Data ss:Type="String">That seems to be a huge telescope.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_telescope_pre_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Telescope</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_telescope_string</Data></Cell>
    <Cell><Data ss:Type="String">This telescope is enormous. It must be powerful.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_telescope_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Telescope</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_up_mask_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">The viewfinder seems to be go on the end of the telescope but I can\'t get up there. I need to restore the stairs first.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_up_mask_rejects_2_text</Data></Cell>
    <Cell><Data ss:Type="String">The lens seem to go in the telescope but I can\'t get up there. I need to restore the stairs first.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_up_mask_rejects_3_text</Data></Cell>
    <Cell><Data ss:Type="String">The lens seem to go in the telescope but I can\'t get up there. I need to restore the stairs first.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_up_mask_rejects_4_text</Data></Cell>
    <Cell><Data ss:Type="String">The lens seem to go in the telescope but I can\'t get up there. I need to restore the stairs first.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_up_mask_string</Data></Cell>
    <Cell><Data ss:Type="String">I need to restore the stairs to get up there.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_up_mask_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_visble_but_nothing_string</Data></Cell>
    <Cell><Data ss:Type="String">I can see around here, but there is nothing of an interest.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_visble_but_nothing_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_wheel_gear_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_window_pre_story</Data></Cell>
    <Cell><Data ss:Type="String">This window is only partially covered. There must be a way to open it more.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_window_pre_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Window</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_wood_log1_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a log.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_wood_log1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Log</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_wood_log3_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a log.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_inside_wood_log3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Log</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_back_tele2_door_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_back_tele2_text_string</Data></Cell>
    <Cell><Data ss:Type="String">Back</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_back_tele2_text_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_background_day_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_background_nexus_tele_peephole_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_cons_img1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_cons_img10_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_cons_img11_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_cons_img12_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_cons_img13_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_cons_img14_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_cons_img15_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_cons_img2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_cons_img3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_cons_img4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_cons_img5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_cons_img6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_cons_img7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_cons_img8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_cons_img9_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_fx_match_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_mold_item1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mold</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_mold_item2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mold</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_mold_item3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mold</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_mold1_string</Data></Cell>
    <Cell><Data ss:Type="String">A mold is magically formed by the stars.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_mold1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mold</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_mold10_string</Data></Cell>
    <Cell><Data ss:Type="String">A mold is magically formed by the stars.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_mold10_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mold</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_mold11_string</Data></Cell>
    <Cell><Data ss:Type="String">A mold is magically formed by the stars.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_mold11_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mold</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_mold12_string</Data></Cell>
    <Cell><Data ss:Type="String">A mold is magically formed by the stars.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_mold12_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mold</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_mold13_string</Data></Cell>
    <Cell><Data ss:Type="String">A mold is magically formed by the stars.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_mold13_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mold</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_mold14_string</Data></Cell>
    <Cell><Data ss:Type="String">A mold is magically formed by the stars.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_mold14_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mold</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_mold2_string</Data></Cell>
    <Cell><Data ss:Type="String">A mold is magically formed by the stars.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_mold2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mold</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_mold3_string</Data></Cell>
    <Cell><Data ss:Type="String">A mold is magically formed by the stars.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_mold3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mold</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_mold4_string</Data></Cell>
    <Cell><Data ss:Type="String">A mold is magically formed by the stars.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_mold4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mold</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_mold5_string</Data></Cell>
    <Cell><Data ss:Type="String">A mold is magically formed by the stars.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_mold5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mold</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_mold6_string</Data></Cell>
    <Cell><Data ss:Type="String">A mold is magically formed by the stars.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_mold6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mold</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_mold7_string</Data></Cell>
    <Cell><Data ss:Type="String">A mold is magically formed by the stars.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_mold7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mold</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_mold8_string</Data></Cell>
    <Cell><Data ss:Type="String">A mold is magically formed by the stars.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_mold8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mold</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_mold9_string</Data></Cell>
    <Cell><Data ss:Type="String">A mold is magically formed by the stars.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_mold9_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mold</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">nexus_tele_peephole_tele_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">no</Data></Cell>
    <Cell><Data ss:Type="String">No</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">no_back_tearoom</Data></Cell>
    <Cell><Data ss:Type="String">I don\'t want to go back to the tea room.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">ok</Data></Cell>
    <Cell><Data ss:Type="String">OK</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">ok_body_name_used</Data></Cell>
    <Cell><Data ss:Type="String">Enter a valid name</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">ok_body_please_enter_name</Data></Cell>
    <Cell><Data ss:Type="String">Please, enter a valid name.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">ok_title_name_used</Data></Cell>
    <Cell><Data ss:Type="String">Sorry,</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">ok_title_please_enter_name</Data></Cell>
    <Cell><Data ss:Type="String">Invalid name</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">options</Data></Cell>
    <Cell><Data ss:Type="String">Options</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">options_music_text</Data></Cell>
    <Cell><Data ss:Type="String">Music</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">options_sound_text</Data></Cell>
    <Cell><Data ss:Type="String">Sound</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">pause</Data></Cell>
    <Cell><Data ss:Type="String">Pause</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">players</Data></Cell>
    <Cell><Data ss:Type="String">Players</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">privacy_policy_body</Data></Cell>
    <Cell><Data ss:Type="String">Please do not include any personal information, such as your contact information when you submit your high score. By submitting, the name you enter and your high score information is transmitted to PlayFirst, Inc.\'s servers and will be available for others to see.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quit</Data></Cell>
    <Cell><Data ss:Type="String">Quit</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s62"><Data ss:Type="String">quit_verify_body</Data></Cell>
    <Cell ss:StyleID="s62"><Data ss:Type="String">Are you sure you want to quit?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">quit_verify_title</Data></Cell>
    <Cell><Data ss:Type="String">Quit game</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">recipes</Data></Cell>
    <Cell><Data ss:Type="String">Recipes</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">reset</Data></Cell>
    <Cell><Data ss:Type="String">Reset</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">reset_level</Data></Cell>
    <Cell><Data ss:Type="String">Reset level</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_amul_ghost_get_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_amul_ghost_get_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_amul_ghost_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_amulet_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_amulet_pos_string</Data></Cell>
    <Cell><Data ss:Type="String">I have to return with Fidget's amulet.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_amulet_pos_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Stone pillar</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_arc1_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_arc1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_arc2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_arc2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_arc3_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_arc3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_back_nexus_string</Data></Cell>
    <Cell><Data ss:Type="String">To the nexus</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_back_nexus_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_back1_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_back1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_back2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_back2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_back3_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_back3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_cabine_moving_fx_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_cabine_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_cabine_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_cable1_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_cable1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_cable2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_cable2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_confirm_amulet_ok_string</Data></Cell>
    <Cell><Data ss:Type="String">I place the amulet onto the stone pillar.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_confirm_amulet_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Amulet in the pillar</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_crystal_item5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Telescope lens</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_crystal_item6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Telescope lens</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_crystal4_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a telescope lens.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_crystal4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Telescope lens</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_crystal5_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a telescope lens.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_crystal5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Telescope lens</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_crystal6_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a telescope lens.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_crystal6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Telescope lens</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_door_open_string</Data></Cell>
    <Cell><Data ss:Type="String">The door is open. I can climb in now.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_door_open_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Open door</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_get_in_cabine_string</Data></Cell>
    <Cell><Data ss:Type="String">I climb into the gondola.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_get_in_cabine_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Gondola</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_get_in_cabine2_string</Data></Cell>
    <Cell><Data ss:Type="String">I get into the gondola.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_get_in_cabine2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Gondola</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_island_string</Data></Cell>
    <Cell><Data ss:Type="String">That island looks like the entrance to something underwater.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_island_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Island</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_near0_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_near0_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_near1_string</Data></Cell>
    <Cell><Data ss:Type="String">There seems to be some kind of deep cut channel in this stone.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_near1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Stone pillar</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_near2_string</Data></Cell>
    <Cell><Data ss:Type="String">It looks like something should launch from this bridge.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_near2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Bridge</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_near3_string</Data></Cell>
    <Cell><Data ss:Type="String">It looks like something should launch from this bridge.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_near3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Bridge</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_near4_string</Data></Cell>
    <Cell><Data ss:Type="String">What a beautiful face.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_near4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Stone face</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_near5_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_near5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_near6_string</Data></Cell>
    <Cell><Data ss:Type="String">It looks like something should launch from this bridge.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_near6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Bridge</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_no_faye_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_no_faye_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_power_on1_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_power_on1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_power_on2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_power_on2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_power_on3_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_power_on3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_re_enter_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_retreat_entrance_string</Data></Cell>
    <Cell><Data ss:Type="String">Enter retreat</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_retreat_entrance_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_sea_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_sky_string</Data></Cell>
    <Cell><Data ss:Type="String">I've never seen a sky so beautiful.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_sky_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Sky</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_story_amulet_story</Data></Cell>
    <Cell><Data ss:Type="String">This pillar seems to require an item to be placed in it to work. </Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_story_amulet_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Stone pillar</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_story_entering_retreat_story</Data></Cell>
    <Cell><Data ss:Type="String">I move slowly towards the lonely island in the middle of the water. I don't know exactly what to expect there, but I feel like my daughter is close now.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_story_entering_retreat_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_story_first_time_story</Data></Cell>
    <Cell><Data ss:Type="String">\r\nI traveled through the gateway and ended up on the edge of a beautiful cliffside overlooking the water. There is a strange looking island in the middle of the water. Perhaps that is where Lilith is holding my daughter. But how will I ever get there?\r\n\r\nI find another note that reads:\r\n\r\n\&quot;To access the underwater retreat, place a Fairy amulet on the stone pillar here.\&quot;\r\n\r\nI see some more telescope lenses, but I do not see an amulet here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_story_first_time_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_to_lock_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Go to the entrance</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_bridge_to_nexus_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_back1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">The sea</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_back2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Fairy woodwork</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_back3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">The sea</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_back4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_ball1_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_ball1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_bubble_candle_parts_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_can1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_can2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_can3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_can4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_can5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_can6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_candle_ok1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_candle_ok2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_candle_ok3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_candle_ok4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_candle_ok5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_candle_ok6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_candle_placed1_string</Data></Cell>
    <Cell><Data ss:Type="String">That candle fits perfectly there.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_candle_placed1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_candle_placed2_string</Data></Cell>
    <Cell><Data ss:Type="String">That candle fits perfectly there.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_candle_placed2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_candle_placed3_string</Data></Cell>
    <Cell><Data ss:Type="String">That candle fits perfectly there.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_candle_placed3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_candle_placed4_string</Data></Cell>
    <Cell><Data ss:Type="String">That candle fits perfectly there.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_candle_placed4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_candle_placed5_string</Data></Cell>
    <Cell><Data ss:Type="String">That candle fits perfectly there.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_candle_placed5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_candle_placed6_string</Data></Cell>
    <Cell><Data ss:Type="String">That candle fits perfectly there.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_candle_placed6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_candles_pos_string</Data></Cell>
    <Cell><Data ss:Type="String">A candle can be placed here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_candles_pos_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Candelabra</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_candles_story_story</Data></Cell>
    <Cell><Data ss:Type="String">I enter what looks like a meditation room filled with fragrant candles and a reflection pool. I am mesmerized by so many tiny flickering flames. The room feels both peaceful and eerie. There were colored candles placed in the candelabra when I first entered, but, not surprisingly, they disappeared.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_candles_story_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_candles1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_candles10_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_candles11_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_candles7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_candles8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_candles9_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_confirm_candle_string</Data></Cell>
    <Cell><Data ss:Type="String">I place a candle on the candelabra, and it changes color.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_confirm_candle_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_crystal_item7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Telescope lens</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_crystal_item8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Telescope lens</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_crystal_item9_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Telescope lens</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_crystal7_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a telescope lens.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_crystal7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Telescope lens</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_crystal8_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick a up a telescope lens.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_crystal8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Telescope lens</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_crystal9_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick a up a telescope lens.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_crystal9_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Telescope lens</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_cup_item3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Cup</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_cup_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a tea cup.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_cup_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Cup</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_door_lab_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Leave room</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_fish_candle_fx_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_fish_candle_fx2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_fish_candle_fx3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_floor_string</Data></Cell>
    <Cell><Data ss:Type="String">I wonder how all this wood stays in such good shape in such a damp environment.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_floor_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Wooden floor</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_mierda2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_plate_item1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Plate</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_plate2_string</Data></Cell>
    <Cell><Data ss:Type="String">The candles burn down and reveal a plate. I take the plate.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_plate2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Plate</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_pool_string</Data></Cell>
    <Cell><Data ss:Type="String">The water looks alive the way it reflects all the candle lights.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_pool_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Reflection pool</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_spoon_item2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Spoon</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_water_front_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_white_candle1_string</Data></Cell>
    <Cell><Data ss:Type="String">I don\'t need to move the white candles. The ones on the candelabra were colored.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_white_candle1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">White candles</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_white_candle2_string</Data></Cell>
    <Cell><Data ss:Type="String">I don\'t need to move the white candles. The ones on the candelabra were colored.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_white_candle2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">White candles</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_white_candle3_string</Data></Cell>
    <Cell><Data ss:Type="String">I don\'t need to move the white candles. The ones on the candelabra were colored.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_white_candle3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">White candle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_white_candle4_string</Data></Cell>
    <Cell><Data ss:Type="String">I don\'t need to move the white candles. The ones on the candelabra were colored.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_white_candle4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">White candles</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_white_candle5_string</Data></Cell>
    <Cell><Data ss:Type="String">I don\'t need to move the white candles. The ones on the candelabra were colored.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_white_candle5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">White candle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_white_candle6_string</Data></Cell>
    <Cell><Data ss:Type="String">I don\'t need to move the white candles. The ones on the candelabra were colored.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_white_candle6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">White candle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_white_candle7_string</Data></Cell>
    <Cell><Data ss:Type="String">I don\'t need to move the white candles. The ones on the candelabra were colored.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_white_candle7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">White candles</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_white_candle8_string</Data></Cell>
    <Cell><Data ss:Type="String">I don\'t need to move the white candles. The ones on the candelabra were colored.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_white_candle8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">White candles</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_white_candles1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_white_candles2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_window_string</Data></Cell>
    <Cell><Data ss:Type="String">The water must be quite warm out there, based on the types of fish swimming by.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_candle_window_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Window</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lab1_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lab1_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lab1_center_zone_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Step forward</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lab1_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lab1_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lab1_left_zone_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Turn left</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lab1_right_zone_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Turn right</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lab2_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lab2_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lab2_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lab2_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lab3_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lab3_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lab3_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lab3_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lab4_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lab4_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lab4_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lab4_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lab5_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lab5_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lab5_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lab5_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_awake_lillith_string</Data></Cell>
    <Cell><Data ss:Type="String">She\'s alive, but she will not wake. Why would she need such deep sleep?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_awake_lillith_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Lilith sleeping</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_back1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_back2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_back3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_back4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_bubble_lillith_parts_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_crystal_item6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Telescope lens</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_crystal6_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a telescope lens.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_crystal6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Telescope lens</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_door_opens_string</Data></Cell>
    <Cell><Data ss:Type="String">The door opens. I can reach Lilith now.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_door_opens_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_door_to_nexus_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">To the Nexus</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_fish_lillith_fx_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_fish_lillith_fx2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_fish_lillith_fx3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_gateway_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_ghost_potion_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_glass_door_string</Data></Cell>
    <Cell><Data ss:Type="String">The door is made of glass but looks very solid.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_glass_door_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Glass door</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_glass_string</Data></Cell>
    <Cell><Data ss:Type="String">That glass bubble must be soundproof.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_glass_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Glass enclosure</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_key_hole_string</Data></Cell>
    <Cell><Data ss:Type="String">The was inserted from inside the room. I touch it and it falls on the floor.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_key_hole_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Key hole</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_key_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Glass room key</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_key_pos_string</Data></Cell>
    <Cell><Data ss:Type="String">I need the key to unlock Lilith's room.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_key_pos_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Key hole</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_key_string</Data></Cell>
    <Cell><Data ss:Type="String">I slowly pull the paper out from under the door and the key comes with it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_key_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Paper with a key on it</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_lil_sit_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_lil_speak_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_lil_speak_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_lil2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Lilith sleeping</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_lillith_start_story</Data></Cell>
    <Cell><Data ss:Type="String">Lilith! She looks peaceful. Almost harmless.\r\n\r\nBut where is Lyra? I don\'t see her anywhere. My heart is racing.\r\n\r\nIt\'s time for Lilith to wake up and tell me what she\'s done with my daughter!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_lillith_start_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_lillith_story1_story</Data></Cell>
    <Cell><Data ss:Type="String">I see your mortal brain is struggling to understand. If I was your guardian angel all this time, then who was your enemy? Who stole your memory and made you believe that you were Brenna? Who separated you from Fidget and placed so many obstacles in your path? \r\n\r\n Who has taken Lyra?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_lillith_story1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_lillith_story2_story</Data></Cell>
    <Cell><Data ss:Type="String">The Dream Librarian is the keeper of all fairy knowledge. She was the closest advisor to the Fairy Lord himself, who ruled over the entire Fairy realm. But when the Fairy Lord went mysteriously missing years ago, the Dream Librarian knew that the time had come for a certain prophecy to be fulfilled. Which brings me to the point of our cooperation, Faye.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_lillith_story2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_lillith_story3_story</Data></Cell>
    <Cell><Data ss:Type="String">The prophecy states that a child with half mortal and half fairy blood shall replace the missing Fairy Lord. This child will become the most powerful fairy our world has ever known. \r\n\r\n Are you seeing the connection yet?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_lillith_story3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_lillith_story4_story</Data></Cell>
    <Cell><Data ss:Type="String">I agree with you. Lyra could never be worthy of ruling our world. And I refuse to live under the reign of the child of the man who should have been mine. So you see, strange as it may seem, we are bound by the same desire to send Lyra back to the mortal realm where she belongs. \r\n\r\n I have helped you all this time because you are the only one who can bring her back.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_lillith_story4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_lillith_story5_story</Data></Cell>
    <Cell><Data ss:Type="String">Now make this potion, then take it to the Magic Tree, which you can reach by the Nexus. There you will use the potion to free the teddy bear. </Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_lillith_story5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_nexus_door_string</Data></Cell>
    <Cell><Data ss:Type="String">This door is sealed.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_nexus_door_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Sealed door</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_paper_potion4_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a page from the potion book.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_paper_potion4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_paper_potion5_string</Data></Cell>
    <Cell><Data ss:Type="String">Lilith gives me the potion I need to free Lyra\'s teddy bear from the tree.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_paper_potion5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_paper_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Page from a book</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_pollo_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_post_push_key_story</Data></Cell>
    <Cell><Data ss:Type="String">I try the door, and a key falls out of the lock and lands just on the other side of the door, right onto a piece of paper. I think I can reach the paper from this side and slide it out beneath the door.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_post_push_key_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_potion_page4_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Potion recipe</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_potion_page5_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Potion recipe</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_pre_gateway_string</Data></Cell>
    <Cell><Data ss:Type="String">I should try to find a way to awake her before leaving this place.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_pre_gateway_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">To the Nexus</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_pre_travelling_nexus_string</Data></Cell>
    <Cell><Data ss:Type="String">This is another Nexus, but is already unlocked.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_pre_travelling_nexus_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">To the Nexus</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_1_answer_1</Data></Cell>
    <Cell><Data ss:Type="String">You were expecting me?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_1_answer_2</Data></Cell>
    <Cell><Data ss:Type="String">Where's Lyra?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_1_answer_3</Data></Cell>
    <Cell><Data ss:Type="String">What are you talking about?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_1_answer_4</Data></Cell>
    <Cell><Data ss:Type="String">I came as quickly as I could.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_1_ante_question</Data></Cell>
    <Cell><Data ss:Type="String">I merely said:</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_1_goodbye_2</Data></Cell>
    <Cell><Data ss:Type="String">Patience. You\'ve made me wait long enough. Now, it\'s your turn.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_1_goodbye_3</Data></Cell>
    <Cell><Data ss:Type="String">You still haven\'t figured it all out, Faye? I thought you were more clever than that.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_1_goodbye_4</Data></Cell>
    <Cell><Data ss:Type="String">I\'m sure you did your best.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_1_question</Data></Cell>
    <Cell><Data ss:Type="String">So, you've finally made it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_10_answer_1</Data></Cell>
    <Cell><Data ss:Type="String">Yes, I know the one you mean. She loves that bear!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_10_answer_2</Data></Cell>
    <Cell><Data ss:Type="String">What does her teddy bear have to do with all this?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_10_answer_3</Data></Cell>
    <Cell><Data ss:Type="String">How can a potion do that?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_10_answer_4</Data></Cell>
    <Cell><Data ss:Type="String">Is this really necessary?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_10_ante_question</Data></Cell>
    <Cell><Data ss:Type="String">I said:</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_10_goodbye_2</Data></Cell>
    <Cell><Data ss:Type="String">A beloved item gives us the best chance that the magic will work.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_10_goodbye_3</Data></Cell>
    <Cell><Data ss:Type="String">The bear is currently trapped. The potion will free it from the trap.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_10_goodbye_4</Data></Cell>
    <Cell><Data ss:Type="String">It is our very best chance.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_10_question</Data></Cell>
    <Cell><Data ss:Type="String">I believe Lyra once had a very precious teddy bear.The potion will allow you retreive the bear.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_11_answer_1</Data></Cell>
    <Cell><Data ss:Type="String">I\'ll do it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_11_answer_2</Data></Cell>
    <Cell><Data ss:Type="String">I feel a fool trusting you.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_11_answer_3</Data></Cell>
    <Cell><Data ss:Type="String">What if I do it wrong?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_11_answer_4</Data></Cell>
    <Cell><Data ss:Type="String">Why there?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_11_ante_question</Data></Cell>
    <Cell><Data ss:Type="String">I said:</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_11_goodbye_2</Data></Cell>
    <Cell><Data ss:Type="String">A small price to pay for getting your daughter back. Now go.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_11_goodbye_3</Data></Cell>
    <Cell><Data ss:Type="String">See that you don't. Now go.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_11_goodbye_4</Data></Cell>
    <Cell><Data ss:Type="String">There are still secrets we fairy keep from mortals, Faye.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_11_question</Data></Cell>
    <Cell><Data ss:Type="String">When you have the bear, return home and place it beneath the carved face near Fidget\'s secret hiding place.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_2_answer_1</Data></Cell>
    <Cell><Data ss:Type="String">Instructions? You mean the notes I found?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_2_answer_2</Data></Cell>
    <Cell><Data ss:Type="String">What instructions?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_2_answer_3</Data></Cell>
    <Cell><Data ss:Type="String">Just tell me what you\'ve done with Lyra!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_2_answer_4</Data></Cell>
    <Cell><Data ss:Type="String">You've always underestimated me.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_2_ante_question</Data></Cell>
    <Cell><Data ss:Type="String">I said:</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_2_goodbye_2</Data></Cell>
    <Cell><Data ss:Type="String">The notes, Faye. Don\'t tell me you didn\'t find them.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_2_goodbye_3</Data></Cell>
    <Cell><Data ss:Type="String">I assure you, I\'ve done nothing with her.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_2_goodbye_4</Data></Cell>
    <Cell><Data ss:Type="String">On the contrary, Faye. I have put all my trust in you.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_2_question</Data></Cell>
    <Cell><Data ss:Type="String">Of course I expected you. I was beginning to think my instructions were too much for you to follow.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_3_answer_1</Data></Cell>
    <Cell><Data ss:Type="String">But why would you help me?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_3_answer_2</Data></Cell>
    <Cell><Data ss:Type="String">I had no idea the notes were from you.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_3_answer_3</Data></Cell>
    <Cell><Data ss:Type="String">This is all so confusing.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_3_answer_4</Data></Cell>
    <Cell><Data ss:Type="String">I don\'t believe it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_3_ante_question</Data></Cell>
    <Cell><Data ss:Type="String">I said:</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_3_goodbye_2</Data></Cell>
    <Cell><Data ss:Type="String">Of course not. If you had known they were from me, you would never have followed.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_3_goodbye_3</Data></Cell>
    <Cell><Data ss:Type="String">It is a lot for someone like you to comprehend.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_3_goodbye_4</Data></Cell>
    <Cell><Data ss:Type="String">It doesn\'t matter what you believe. It is the truth.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_3_question</Data></Cell>
    <Cell><Data ss:Type="String">Yes, I sent you the notes, the crystal ball, the nexus gateways, the dreams of your family...everything to help remember who you were, and to lead you here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_4_answer_1</Data></Cell>
    <Cell><Data ss:Type="String">No. Who is the Dream Librarian?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_4_answer_2</Data></Cell>
    <Cell><Data ss:Type="String">I may have heard that name.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_4_answer_3</Data></Cell>
    <Cell><Data ss:Type="String">What does the Dream Librarian want with Lyra?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_4_answer_4</Data></Cell>
    <Cell><Data ss:Type="String">What are you talking about now?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_4_ante_question</Data></Cell>
    <Cell><Data ss:Type="String">I asked:</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_4_goodbye_2</Data></Cell>
    <Cell><Data ss:Type="String">I see you're not entirely ignorant of our world.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_4_goodbye_3</Data></Cell>
    <Cell><Data ss:Type="String">Patience, Faye. I am coming to that.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_4_goodbye_4</Data></Cell>
    <Cell><Data ss:Type="String">You still don\'t understand our world at all, do you?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_4_question</Data></Cell>
    <Cell><Data ss:Type="String">Perhaps your fairy husband has told you about our strange and powerful Dream Librarian.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_5_answer_1</Data></Cell>
    <Cell><Data ss:Type="String">That sounds familiar. Can you remind me?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_5_answer_2</Data></Cell>
    <Cell><Data ss:Type="String">I don\'t believe in prophesies.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_5_answer_3</Data></Cell>
    <Cell><Data ss:Type="String">What does any of this have to do with Lyra?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_5_answer_4</Data></Cell>
    <Cell><Data ss:Type="String">You sound as foolish as this Dream Librarian.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_5_ante_question</Data></Cell>
    <Cell><Data ss:Type="String">I asked a simple question:</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_5_goodbye_2</Data></Cell>
    <Cell><Data ss:Type="String">What you believe makes no difference in the reality of your situation.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_5_goodbye_3</Data></Cell>
    <Cell><Data ss:Type="String">It has everything to do with Lyra. You\'ll see.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_5_goodbye_4</Data></Cell>
    <Cell><Data ss:Type="String">I do not need your respect, Faye, only your assistance for a short while.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_5_question</Data></Cell>
    <Cell><Data ss:Type="String">Have you heard the prophecy of the Chosen Child?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_6_answer_1</Data></Cell>
    <Cell><Data ss:Type="String">Lyra? The Fairy Lord? No. It's too much to expect of her. She's only a child. My child!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_6_answer_2</Data></Cell>
    <Cell><Data ss:Type="String">How dare she take her from me?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_6_answer_3</Data></Cell>
    <Cell><Data ss:Type="String">How did she even know where to find Lyra?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_6_answer_4</Data></Cell>
    <Cell><Data ss:Type="String">This cannot be happening.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_6_ante_question</Data></Cell>
    <Cell><Data ss:Type="String">So I say again:</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_6_goodbye_2</Data></Cell>
    <Cell><Data ss:Type="String">The Librarian has no choice but to see that the prophecy is fulfilled.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_6_goodbye_3</Data></Cell>
    <Cell><Data ss:Type="String">Did you forget what I said? The Dream Librarian is the keeper of all knowledge.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_6_goodbye_4</Data></Cell>
    <Cell><Data ss:Type="String">It is happening, but it is not too late to stop it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_6_question</Data></Cell>
    <Cell><Data ss:Type="String">As absurd as it may seem, Faye, the Dream Librarian believes this child to be Lyra.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_7_answer_1</Data></Cell>
    <Cell><Data ss:Type="String">Because I see you have your own selfish interests at heart, I will trust you.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_7_answer_2</Data></Cell>
    <Cell><Data ss:Type="String">It goes against my every instinct to believe a word you say.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_7_answer_3</Data></Cell>
    <Cell><Data ss:Type="String">How can I cooperate with someone who has tried to steal my husband twice?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_7_answer_4</Data></Cell>
    <Cell><Data ss:Type="String">What other choice do I have?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_7_ante_question</Data></Cell>
    <Cell><Data ss:Type="String">I said:</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_7_goodbye_2</Data></Cell>
    <Cell><Data ss:Type="String">It went against my every instinct to help you, Faye, but I had to do it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_7_goodbye_3</Data></Cell>
    <Cell><Data ss:Type="String">I will leave your family in peace if you stop Lyra from becoming the Fairy Lord.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_7_goodbye_4</Data></Cell>
    <Cell><Data ss:Type="String">None, if you want your daughter back.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_7_question</Data></Cell>
    <Cell><Data ss:Type="String">And so, if you want your daughter back, you must do exactly as I say.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_8_answer_1</Data></Cell>
    <Cell><Data ss:Type="String">Just tell me what to do. I can handle it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_8_answer_2</Data></Cell>
    <Cell><Data ss:Type="String">What kind of magic?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_8_answer_3</Data></Cell>
    <Cell><Data ss:Type="String">Why can\'t you just do it?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_8_answer_4</Data></Cell>
    <Cell><Data ss:Type="String">Will it harm Lyra?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_8_ante_question</Data></Cell>
    <Cell><Data ss:Type="String">I said:</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_8_goodbye_2</Data></Cell>
    <Cell><Data ss:Type="String">A powerful transport spell.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_8_goodbye_3</Data></Cell>
    <Cell><Data ss:Type="String">This magic requires a Mother\'s love. Besides, I still need my rest.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_8_goodbye_4</Data></Cell>
    <Cell><Data ss:Type="String">Not if you do exactly what I tell you.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_8_question</Data></Cell>
    <Cell><Data ss:Type="String">There is one way to reunite your family, but it will require powerful magic.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_9_answer_1</Data></Cell>
    <Cell><Data ss:Type="String">What is the potion for?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_9_answer_2</Data></Cell>
    <Cell><Data ss:Type="String">What Herbalist\'s house?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_9_answer_3</Data></Cell>
    <Cell><Data ss:Type="String">This sounds like a trick.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_9_answer_4</Data></Cell>
    <Cell><Data ss:Type="String">I\'m through making potions!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_9_ante_question</Data></Cell>
    <Cell><Data ss:Type="String">I said:</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_9_goodbye_2</Data></Cell>
    <Cell><Data ss:Type="String">The house where you\'ve made several potions already, Faye.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_9_goodbye_3</Data></Cell>
    <Cell><Data ss:Type="String">I have better uses for my time than trying to trick you, Faye.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_9_goodbye_4</Data></Cell>
    <Cell><Data ss:Type="String">I don\'t think you mean that.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_questions_9_question</Data></Cell>
    <Cell><Data ss:Type="String">First you must go to the Herbalist\'s house and make one more potion.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_ronca_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_speak1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Speak with her</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_speak2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Speak with her</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_speak3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Speak with her</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_speak4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Speak with her</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_speak5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Speak with her</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_speak6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Speak with her</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_story_page_potion_story</Data></Cell>
    <Cell><Data ss:Type="String">I carefully slide the paper out from under the door and get the key. But it's the paper that grabs my attention. It looks like a page torn from the Herbalist's book. It reads \&quot;Waking Potion.\&quot; I have to believe this was left here for me, but who else would dare get this close to Lilith to leave it here?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_story_page_potion_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_water_left_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Water</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_water_right_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Water</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_water_string</Data></Cell>
    <Cell><Data ss:Type="String">The sound of the water is so peaceful.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_water_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Water</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_water2_string</Data></Cell>
    <Cell><Data ss:Type="String">The sound of the water is so peaceful.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lillith_water2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Water</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_back_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_background_retreat_lock_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_boton_mal_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_but1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_but2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_but3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_but4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_but5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_but6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_but7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_close_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_crystal1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_crystal2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_crystal3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_crystal4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_crystal5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_crystal6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_crystal7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_exit_string</Data></Cell>
    <Cell><Data ss:Type="String">Back</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_exit_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_in_retreat_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Get in retreat</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_inside_r_string</Data></Cell>
    <Cell><Data ss:Type="String">Get inside the retreat</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_inside_r_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_light1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_light2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_light3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_light4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_light5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_light6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_light7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_mask1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_off1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_off2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_off3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_off4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_off5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_off6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_off7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_piano_plays_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_piano_plays_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_pre_back1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_pre_back2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_pre_back3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_pre_back4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_pre_back5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_pre_back6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_pre_back7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_pre_back8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_pre_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_pre_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_pre_brabens_puerta_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Get closer</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_pre_confirm_sec_ok_string</Data></Cell>
    <Cell><Data ss:Type="String">I pushed the circles in the right order, and the door opened.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_pre_confirm_sec_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_pre_confirm_tear_string</Data></Cell>
    <Cell><Data ss:Type="String">I place the teardrop, and the cover opens!</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_pre_confirm_tear_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_pre_door_open_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Get in</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_pre_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_pre_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_pre_fondo_mar_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_pre_fondo_mar2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_pre_otra_tear_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Teardrop shape</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_pre_puerta_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_pre_sky_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Endless sky</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_pre_sky2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Endless sky</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_pre_tear_pos_string</Data></Cell>
    <Cell><Data ss:Type="String">It looks like some kind of magical cover.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_pre_tear_pos_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Teardrop shaped cover</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_pre_tear_story_story</Data></Cell>
    <Cell><Data ss:Type="String">This door must lead to the underwater retreat, but there is a cover over the lock. Look around for something that could match that teardrop shape.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_pre_tear_story_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_pre_tear1_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a teardrop-shaped object.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_pre_tear1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Teardrop shape</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_pre_to_close_up_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Get closer</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_press_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_sec_mal_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_lock_toca_secuencia_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_1_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up one of the instrument\'s spheres.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Ball</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_10_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a cup.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_10_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Cup</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_12_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up one of the intrument\'s mallets.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_12_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mallet</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_13_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up one of the intrument\'s mallets.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_13_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mallet</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_14_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up one of the intrument\'s mallets.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_14_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mallet</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_15_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up one of the intrument\'s mallets.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_15_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Board</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_17_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up one of the intrument\'s boards.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_17_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Board</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_18_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up one of the intrument\'s boards.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_18_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Board</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_2_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up one of the instrument\'s spheres.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Ball</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_20_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up one of the instrument\'s spheres.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_20_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Board</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_21_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a plate.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_21_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Plate</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_22_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a plate.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_22_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Plate</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_27_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a teapot.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_27_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Teapot</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_4_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a candle.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Candle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_5_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a candle.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Candle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_6_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a candle.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Candle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_7_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a candle.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Candle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_8_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a candle.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Candle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_9_string</Data></Cell>
    <Cell><Data ss:Type="String">I pick up a cup.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_9_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Cup</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_back1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_back10_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_back11_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_back12_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_back2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_back3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_back4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_back5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_back6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_back7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_back8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_back9_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_ball_ok1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_ball_ok2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_ball_ok3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_ball_ok4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_ball_ok5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_bubble_music_parts_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_back_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_background_retreat_music_close_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_ball_mask1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Magic sphere</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_ball_mask2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Magic sphere</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_ball_mask3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Magic sphere</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_ball_mask4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Magic sphere</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_ball_mask5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Magic sphere</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_ball1_string</Data></Cell>
    <Cell><Data ss:Type="String">I push the first sphere, and a melody begins.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_ball1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Magic sphere</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_ball2_ok_string</Data></Cell>
    <Cell><Data ss:Type="String">I push the second sphere, and a melody begins.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_ball2_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Magic sphere</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_ball3_ok_string</Data></Cell>
    <Cell><Data ss:Type="String">I push the third sphere, and a melody begins.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_ball3_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Magic sphere</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_ball4_ok_string</Data></Cell>
    <Cell><Data ss:Type="String">I push the fourth sphere, and a melody begins.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_ball4_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Magic sphere</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_ball5_ok_string</Data></Cell>
    <Cell><Data ss:Type="String">I push the fifth sphere, and a melody begins.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_ball5_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Magic sphere</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_bong_no1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_bong_no2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_bong_no3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_bong_no4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_bong_no5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_bong_no6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_bong_no7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_bong_no8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_bong1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_bong2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_bong3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_bong4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_bong5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_bong6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_bong7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_bong8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_confirm_melody1_string</Data></Cell>
    <Cell><Data ss:Type="String">I play the correct melody, and the first sphere turns into a teaspoon.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_confirm_melody1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_confirm_melody2_string</Data></Cell>
    <Cell><Data ss:Type="String">I play the correct melody, and the second sphere turns into a teapot.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_confirm_melody2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_confirm_melody3_string</Data></Cell>
    <Cell><Data ss:Type="String">I play the correct melody, and the third sphere turns into a teaspoon.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_confirm_melody3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_confirm_melody4_string</Data></Cell>
    <Cell><Data ss:Type="String">I play the correct melody, and the fourth sphere turns into a candle.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_confirm_melody4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_confirm_melody5_string</Data></Cell>
    <Cell><Data ss:Type="String">I play the correct melody, and the fifth sphere turns into a teaspoon.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_confirm_melody5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_exit_string</Data></Cell>
    <Cell><Data ss:Type="String">Back</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_exit_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_hammer1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mallet</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_hammer2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mallet</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_hammer3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mallet</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_hammer4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mallet</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_hammer5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mallet</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_hammer6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mallet</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_hammer7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mallet</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_hammer8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Mallet</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_item1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_item2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_item3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_item4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_item5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_key1_pressed_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_key1_pressed_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Shell</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_key1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Shell</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_key2_pressed_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_key2_pressed_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Shell</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_key2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Shell</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_key3_pressed_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_key3_pressed_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Shell</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_key3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Shell</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_key4_pressed_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_key4_pressed_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Shell</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_key4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Shell</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_key5_pressed_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_key5_pressed_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Shell</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_key5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Shell</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_key6_pressed_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_key6_pressed_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Shell</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_key6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Shell</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_key7_pressed_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_key7_pressed_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Shell</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_key7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Shell</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_key8_pressed_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_key8_pressed_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Shell</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_key8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Shell</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_no_playing_string</Data></Cell>
    <Cell><Data ss:Type="String">I can\'t touch anything until the melody ends.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_no_playing_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_piano_plays_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_piano_plays_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_close_tecla_mal_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_confirm_board_string</Data></Cell>
    <Cell><Data ss:Type="String">I hang one of the boards back up.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_confirm_board_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_confirm_intrument_ok_string</Data></Cell>
    <Cell><Data ss:Type="String">I completely fixed the instrument! Now I\'m eager to hear what sort of music it plays.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_confirm_intrument_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_confirm_mallet_string</Data></Cell>
    <Cell><Data ss:Type="String">I install the mallet in place.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_confirm_mallet_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_confirm_no_more_tunes_string</Data></Cell>
    <Cell><Data ss:Type="String">I have become quite skilled at playing this instrument, but now I need to focus again on setting that tea table.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_confirm_no_more_tunes_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_confirm_sphere_string</Data></Cell>
    <Cell><Data ss:Type="String">I place the sphere onto the instrument.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_confirm_sphere_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_door_out_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Go out</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_fish_music_fx_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_fish_music_fx2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_fish_music_fx3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_fish_music_fx4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_hammer_ok1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_hammer_ok2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_hammer_ok3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_hammer_ok4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_hammer_ok5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_hammer_ok6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_hammer_ok7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_hammer_ok8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_piano_usable_string</Data></Cell>
    <Cell><Data ss:Type="String">The instrument is still missing some parts.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_piano_usable_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Strange instrument</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_spoon_item2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Spoon</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_start_music_story</Data></Cell>
    <Cell><Data ss:Type="String">That voice again! The beautiful instrument broke apart. I will undoubtedly have to put it back together to unlock its secrets.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_start_music_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_story_instrument_story</Data></Cell>
    <Cell><Data ss:Type="String">I enter a beautiful room with exquisite furniture and an unusual musical instrument. I hear that same menacing voice and the instrument breaks to pieces. I wonder what will happen if I reassemble it. Perhaps I can find some of the missing tea set pieces in this room.\r\n\r\n</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_story_instrument_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_to_piano_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Get closer</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_xylo_ok1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_xylo_ok2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_xylo_ok3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_xylo_ok4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_xylo_ok5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_xylo_ok6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_xylo_ok7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_music_xylo_ok8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_background_retreat_steam_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_door_to_lab3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_door_to_lab5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Step forward</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_first_solved_fx_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_lbf_parts1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_lbf_parts2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_lbf_switch_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_lbf_tube_mask_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_lbn_parts1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_lbn_parts2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_lbn_switch_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_lbn_tube_mask_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_ltb_parts1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_ltb_parts2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_ltf_switch_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_ltf_tube_mask_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_ltn_parts1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_ltn_parts2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_ltn_switch_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_ltn_tube_mask_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_ray_anim_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_rbf_parts1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_rbf_parts2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_rbf_switch_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_rbf_tube_mask_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_rbm_parts1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_rbn_parts2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_rbn_switch_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_rbn_tube_mask_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_rtb_parts1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_rtb_parts2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_rtf_switch_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_rtf_tube_mask_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_rtn_parts1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_rtn_parts2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_rtn_switch_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_rtn_tube_mask_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_second_solved_fx_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_steam_story_story</Data></Cell>
    <Cell><Data ss:Type="String">I sense that Lilith is close, but this steam is much too hot to walk through. I need to turn it off somehow.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_steam_story_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve_mask1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Valve</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve_mask2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Valve</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve_mask3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Valve</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve_mask4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Valve</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve_mask5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Valve</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve_mask6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Valve</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve_mask7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Valve</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve_mask8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Valve</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve_pos1_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve_pos1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve_pos2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve_pos2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve_pos3_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve_pos3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve_pos4_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve_pos4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve_pos5_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve_pos5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve_pos6_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve_pos6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve_pos7_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve_pos7_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve_pos8_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve_pos8_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve1_1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve1_2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve2_1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve2_2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve2_hot_string</Data></Cell>
    <Cell><Data ss:Type="String">I can\'t touch that valve. The steam has made it too hot.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve2_hot_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Hot valve</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve3_1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Valve</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve3_2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Valve</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve3_hot_string</Data></Cell>
    <Cell><Data ss:Type="String">I can\'t touch that valve. It is too hot from the steam that is directly hitting it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve3_hot_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Hot valve</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve4_1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Valve</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve4_2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Valve</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve4_hot_string</Data></Cell>
    <Cell><Data ss:Type="String">I can\'t touch that valve. It is too hot from the steam that is directly hitting it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve4_hot_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Hot valve</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve5_1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Valve</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve5_2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Valve</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve5_hot_string</Data></Cell>
    <Cell><Data ss:Type="String">I can\'t touch that valve. It\'s too hot from the steam hitting it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve5_hot_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Hot valve</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve6_1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve6_hot_string</Data></Cell>
    <Cell><Data ss:Type="String">I can\'t touch that valve. It\'s too hot from the steam hitting it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve6_hot_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Hot valve</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve7_1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve7_2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve7_hot_string</Data></Cell>
    <Cell><Data ss:Type="String">I can\'t touch that valve. It\'s too hot from the steam hitting it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve7_hot_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Hot valve</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve8_1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_valve8_2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_steam_vavle7_2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_back_door_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_back_text_string</Data></Cell>
    <Cell><Data ss:Type="String">To the retreat\'s entrance</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_back_text_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_background_retreat_tea_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_background2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tea room</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_ball_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Ball</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_board_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Board</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_bubble_parts_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_candle1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Candle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_candle2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Candle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_candle3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Candle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_candle4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Candle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_candle5_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Candle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_candle6_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Candle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_center_close_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Get closer</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_back_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Go back</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_background_retreat_tea_close_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_circle_shape_string</Data></Cell>
    <Cell><Data ss:Type="String">There is a circle shape above this place setting.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_circle_shape_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Circle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_confirm_cup_string</Data></Cell>
    <Cell><Data ss:Type="String">I place cup on the table.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_confirm_cup_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_confirm_plate_string</Data></Cell>
    <Cell><Data ss:Type="String">I place a plate on the table.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_confirm_plate_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_confirm_spoon_string</Data></Cell>
    <Cell><Data ss:Type="String">I place a spoon on the table.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_confirm_spoon_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_confirm_teapot_string</Data></Cell>
    <Cell><Data ss:Type="String">I place the teapot in the center of the table.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_confirm_teapot_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_cup_placed1_2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_cup_placed1_2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_cup_placed1_3_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_cup_placed1_3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_cup_placed1_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_cup_placed1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_cup_placed2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_cup_placed2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_cup_placed3_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_cup_placed3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_exit_string</Data></Cell>
    <Cell><Data ss:Type="String">Back</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_exit_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_grid_cucharas_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Place for a spoon</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_grid_filter_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_grid_filter_string</Data></Cell>
    <Cell><Data ss:Type="String">This is a beautiful handmade tea table. It has an exact place carved out for each teacup and spoon.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_grid_filter_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_grid_plato_rejects_1_text</Data></Cell>
    <Cell><Data ss:Type="String">I should place a plate before the cup.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_grid_plato_rejects_2_text</Data></Cell>
    <Cell><Data ss:Type="String">I should place a plate before the cup.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_grid_plato_rejects_3_text</Data></Cell>
    <Cell><Data ss:Type="String">I should place a plate before the cup.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_grid_plato_rejects_4_text</Data></Cell>
    <Cell><Data ss:Type="String">This does not look like the right place for a spoon.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_grid_plato_rejects_5_text</Data></Cell>
    <Cell><Data ss:Type="String">This does not look like the right place for a spoon.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_grid_plato_rejects_6_text</Data></Cell>
    <Cell><Data ss:Type="String">This does not look like the right place for a spoon.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_grid_plato_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_grid_taza_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_plate_placed1_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_plate_placed1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_plate_placed2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_plate_placed2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_plate_placed3_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_plate_placed3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_slot_plate1_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_slot_plate1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_slot_plate2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_slot_plate2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_slot_plate3_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_slot_plate3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_spoon_placed2_2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_spoon_placed2_2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_spoon_placed2_3_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_spoon_placed2_3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_spoon_placed3_2_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_spoon_placed3_2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_spoon_placed3_3_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_spoon_placed3_3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_square_shape_string</Data></Cell>
    <Cell><Data ss:Type="String">There is a square shape above this place setting.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_square_shape_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Square</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_symbols_light_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_symbols_light_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_symbols_ok_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_symbols_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_teapot_ok_string</Data></Cell>
    <Cell><Data ss:Type="String">The teapot fits perfectly there.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_teapot_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Teapot</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_teapot_pos_string</Data></Cell>
    <Cell><Data ss:Type="String">This looks like a spot for the teapot.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_teapot_pos_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Circle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_triangle_shape_string</Data></Cell>
    <Cell><Data ss:Type="String">There is a triangle shape above this place setting.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_close_triangle_shape_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Triangle</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_confirm_tear_string</Data></Cell>
    <Cell><Data ss:Type="String">I place the stone teardrop on the door, and the cover opens.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_confirm_tear_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_cup_item1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Cup</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_cup_item2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Cup</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_cup_item3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Cup</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_cup_ok1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_cup_ok2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_cup_ok3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_door_center_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Go through door</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_door_left_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Go through door</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_door_right_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Go through door</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_door2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_fish_tea_fx_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_fish_tea_fx2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_fish_tea_fx3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_fish_tea_fx4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_go_lab_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_hammer_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Instrument mallet</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_laby_open_string</Data></Cell>
    <Cell><Data ss:Type="String">The door opens. There seems to be another corridor on the other side.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_laby_open_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_lamp_string</Data></Cell>
    <Cell><Data ss:Type="String">That lamp provides very nice light.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_lamp_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Lamp</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_left_close_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Get closer</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_plants1_string</Data></Cell>
    <Cell><Data ss:Type="String">The plants seem to keep the air fresh down here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_plants1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Plants</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_plants2_string</Data></Cell>
    <Cell><Data ss:Type="String">The plants seem to keep the air fresh down here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_plants2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Plants</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_plants3_string</Data></Cell>
    <Cell><Data ss:Type="String">The plants seem to keep the air fresh down here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_plants3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Plants</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_plants4_string</Data></Cell>
    <Cell><Data ss:Type="String">The plants seem to keep the air fresh down here.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_plants4_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Plants</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_plate_item1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Plate</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_plate_item2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Plate</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_plate_item3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Plate</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_plate_ok1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_plate_ok2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_plate_ok3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_puerta_go1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_puerta_go2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_puerta_go3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_reverse_anim_door_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_right_close_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Get closer</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_sea_back_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_spoom_item1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Spoon</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_spoom_item3_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Spoon</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_story_start_tea_story</Data></Cell>
    <Cell><Data ss:Type="String">I enter the first room in this mysterious underwater retreat. It feels like a very special place. Perhaps fairies escape here for some peace and quiet, but it seems deserted. A tea set is arranged in the center of the room, and I remember Fidget telling me about the healing power of magical herbal tea. When I walk toward the table, the tea set disappears. That same voice continues to menace me.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_story_start_tea_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_table_close_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Get closer</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_teapot_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Teapot</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_teapot_ok_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_tear_door2_string</Data></Cell>
    <Cell><Data ss:Type="String">This door is locked.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_tear_door2_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tear drop door</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_tear_item_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Tear</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_tear1_string</Data></Cell>
    <Cell><Data ss:Type="String">I take a teardrop shaped object.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_tear1_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Object</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_valve_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_window_string</Data></Cell>
    <Cell><Data ss:Type="String">What an incredible place this is, with all the sea life right outside the windows.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">retreat_tea_window_tooltip</Data></Cell>
    <Cell><Data ss:Type="String">Window</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">saturn_text_ok</Data></Cell>
    <Cell><Data ss:Type="String">Saturn</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">saving</Data></Cell>
    <Cell><Data ss:Type="String">Saving</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">seed_smash1</Data></Cell>
    <Cell><Data ss:Type="String">I crush the lemongrass.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">seed_smash2</Data></Cell>
    <Cell><Data ss:Type="String">I crush the red rose petals.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">seed_smash3</Data></Cell>
    <Cell><Data ss:Type="String">I crush the juniper berries.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">seed_smash4</Data></Cell>
    <Cell><Data ss:Type="String">I crush the sunflower petals.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">seed_smash5</Data></Cell>
    <Cell><Data ss:Type="String">I crush the lavender.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">seed_smash6</Data></Cell>
    <Cell><Data ss:Type="String">I crush the bitter aloe.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">seed_smash7</Data></Cell>
    <Cell><Data ss:Type="String">I crush the orange peel.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">seed_smash8</Data></Cell>
    <Cell><Data ss:Type="String">I crush the grey rose seeds.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">steam_off_string</Data></Cell>
    <Cell><Data ss:Type="String">I am sweating from the heat, but I managed to turn all the steam off. This could be the final path to reaching Lilith.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">story_press_left_mouse</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">summary_completed_title</Data></Cell>
    <Cell><Data ss:Type="String">Completed Dream Jewels</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">summary_header</Data></Cell>
    <Cell><Data ss:Type="String">Summary</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">summary_hiscores</Data></Cell>
    <Cell><Data ss:Type="String">Exit</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">summary_jewels_title</Data></Cell>
    <Cell><Data ss:Type="String">Dream Jewels</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">summary_nuggets_title</Data></Cell>
    <Cell><Data ss:Type="String">Gold Nuggets</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">summary_pieces_title</Data></Cell>
    <Cell><Data ss:Type="String">Dream Pieces</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">summary_rank_0</Data></Cell>
    <Cell><Data ss:Type="String">You have achieved the rank of Dreamer.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">summary_rank_1</Data></Cell>
    <Cell><Data ss:Type="String">You have achieved the rank of Novice Fairy.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">summary_rank_2</Data></Cell>
    <Cell><Data ss:Type="String">You have achieved the rank of Fairy.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">summary_rank_3</Data></Cell>
    <Cell><Data ss:Type="String">You have achieved the rank of Advanced Fairy.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">summary_rank_4</Data></Cell>
    <Cell><Data ss:Type="String">You have achieved the rank of Master Fairy.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">summary_score_title</Data></Cell>
    <Cell><Data ss:Type="String">Score</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">teddy_bear_item_reject_all</Data></Cell>
    <Cell><Data ss:Type="String">Lilith said to place the teddy bear beneath a woman's carved face at home.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">tele_book_sol01</Data></Cell>
    <Cell><Data ss:Type="String">You'll receive a dream jewel mold ready for use in the forging device. Each lens you find will help you create a new mold for use in this way.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">tele_book_sol02</Data></Cell>
    <Cell><Data ss:Type="String">Pick up the new dream jewel from the bottom of the device.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">tele_book_sol03</Data></Cell>
    <Cell><Data ss:Type="String">The colors they form match those above each gateway. Once a gateway is unlocked it will remain open.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">tele_book_title_1</Data></Cell>
    <Cell><Data ss:Type="String">Telescopes, Stars, and Dream Jewel Molds</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">tele_book_title_2</Data></Cell>
    <Cell><Data ss:Type="String">Forging Dream Jewels</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">tele_book_title_3</Data></Cell>
    <Cell><Data ss:Type="String">Nexus and Gateways</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">tele_book01</Data></Cell>
    <Cell><Data ss:Type="String">This $telescope$ can be used to search for $stars$ and convert them into $dream$ jewel molds. To make new molds: \r\n\r\n1. Make sure it\'s night time. \r\n2. Load a lens into the telescope. \r\n3. Look through the viewfinder. \r\n4. Search the night sky until you find a constellation that matches the shape in the lens. \r\n5. When you find one...</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">tele_book02</Data></Cell>
    <Cell><Data ss:Type="String">The forging device is used to \&quot;create\&quot; new dream jewels. To use the device: \r\n1. Place four $wood$ logs in the fireplace. \r\n2. Light the fire using concentrated sun rays. \r\n3. Place a dream mold (created with the telescope) on the $bottom$ of the device.\r\n4. Place a gold nugget above the fire. \r\n5. Then simply...</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">tele_book03</Data></Cell>
    <Cell><Data ss:Type="String">The $nexus$ has many hidden secrets. Use it wisely and it can take you wherever you need to go.\r\n1. Pull the switches to access each $gateway$.\r\n2. Find or create as many Dream Jewels as you can. You\'ll need to solve the color $combination$ shown above each gateway.\r\n3. Move the Dream Jewels until...</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">test_ma_3_lab_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">turn_valve_string</Data></Cell>
    <Cell><Data ss:Type="String">I turn a valve and some of the steam jets turn off.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">upsell_header </Data></Cell>
    <Cell><Data ss:Type="String">Dream Chronicles</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">valve_behind_steam_string</Data></Cell>
    <Cell><Data ss:Type="String">I cannot reach that valve until I turn off the steam jets in front of it.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">venus_text_ok</Data></Cell>
    <Cell><Data ss:Type="String">Venus</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">yes</Data></Cell>
    <Cell><Data ss:Type="String">Yes</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">yes_no_body_delete</Data></Cell>
    <Cell><Data ss:Type="String">Are you sure?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">yes_no_body_game_quit</Data></Cell>
    <Cell><Data ss:Type="String">On your next visit, you will start from the current game state.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">yes_no_body_quit</Data></Cell>
    <Cell><Data ss:Type="String">Are you sure?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">yes_no_body_reset_level</Data></Cell>
    <Cell><Data ss:Type="String">This will restart the current level.</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">yes_no_title_delete</Data></Cell>
    <Cell><Data ss:Type="String">Delete user</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">yes_no_title_game_quit</Data></Cell>
    <Cell><Data ss:Type="String">Are you sure?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">yes_no_title_quit</Data></Cell>
    <Cell><Data ss:Type="String">Quit game</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">yes_no_title_reset_level</Data></Cell>
    <Cell><Data ss:Type="String">Are you sure?</Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">first_peek_end_begin_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">first_peek_end_begin_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">first_peek_end_end_string</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">first_peek_end_end_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">first_peek_end_background_tooltip</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String">journal_annotation_dc1_lyras#2</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
  </Table>
  <WorksheetOptions xmlns="urn:schemas-microsoft-com:office:excel">
   <PageSetup>
    <Layout x:Orientation="Landscape"/>
    <Header x:Margin="0"/>
    <Footer x:Margin="0"/>
    <PageMargins x:Bottom="0.984251969" x:Left="0.78740157499999996"
     x:Right="0.78740157499999996" x:Top="0.984251969"/>
   </PageSetup>
   <Print>
    <ValidPrinterInfo/>
    <PaperSizeIndex>9</PaperSizeIndex>
    <HorizontalResolution>600</HorizontalResolution>
    <VerticalResolution>600</VerticalResolution>
   </Print>
   <Selected/>
   <TopRowVisible>2090</TopRowVisible>
   <Panes>
    <Pane>
     <Number>3</Number>
     <ActiveRow>2116</ActiveRow>
     <ActiveCol>1</ActiveCol>
    </Pane>
   </Panes>
   <ProtectObjects>False</ProtectObjects>
   <ProtectScenarios>False</ProtectScenarios>
  </WorksheetOptions>
 </Worksheet>
</Workbook>
