FITini

[UseSound]

[UseMusic]

[systemHeap]
ul systemHeapSize = 3192000
ul guiHeapSize = 4096
ul soundHeapSize = 767999
ul logisticsHeapSize = 16777215

[systemPaths]

st terrainPath = "data\terrain\"
st palettePath = "data\palette\"
st paletteName = "palette"
st artPath = "data\art\"
st fontPath = "data\fonts\"
st savePath = "data\savegame\"
st spritePath = "data\sprites\"
st shapesPath = "data\sprites\"
st soundPath = "data\sound\"
st objectPath = "data\objects\"
st cameraPath = "data\cameras\"
st tilePath = "data\tiles\"
st tile90Path = "data\tiles\"
st missionPath = "data\missions\"
st missionName = "MechCmdr1"
st warriorPath = "data\missions\warriors\"
st profilePath = "data\missions\profiles\"
st interfacepath = "data\iface\"
st moviepath = "data\movies\"
st tglpath = "data\tgl\"
st texturepath = "data\textures\"

st CDsoundPath = "data\sound\"
st CDmoviepath = "data\movies\"
st CDspritePath = "data\sprites\"

[FastFiles]
l NumFastFiles = 5

st File0="mission.fst"
st File1="tgl.fst"
st File2="art.fst"
st File3="textures.fst"
st File4="misc.fst"

//Mucking with these is a real easy way to crash the Game!!!
[CameraSettings]	
f MaxPerspective = 88.0				//Max Tilt Up Angle for Perspective Mode.  Can't be larger then 90.0!
f MinPerspective = 20.0				//Max Tilt Down Angle for Perspective Mode.  Can't be less then 0.0!
f MaxOrtho = 88.0				//Max Tilt Up Angle for Ortho Mode.  Can't be larger then 90.0!
f MinOrtho = 20.0				//Max Tilt Down Angle for Ortho Mode. Can't be less then 0.0!
f AltitudeMinimum = 560.0			//Max Zoom In.  Can't be less then 100.0!
f AltitudeMaximumHi = 1600.0			//Max Zoom Out when tilted all of the way up.  Can't be less then the above value!
f AltitudeMaximumLo = 1500.0			//Max Zoom Out when tilted all of the way down.  Can't be less then Max Zoom In!

FITend






