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		<Section auto="false" name="scenegame_2_SHPRK_AMB">
			<Image file="images/scenegame/2_SHPRK/ambients/ray1.png" id="Godray" />
			<Image columncount="6" file="images/scenegame/2_SHPRK/FishStrip.jpg" id="FishStrip" mask="images/scenegame/2_SHPRK/FishStrip.png" rowcount="6" />
			<Image file="images/scenegame/2_SHPRK/CamerFlash.jpg" id="CameraFlash" mask="images/scenegame/2_SHPRK/CamerFlash.png" />
			<Sound file="sound/ambient_background/underwater_01.ogg" id="SFX_AMB_underwater" volume="1.0" />
			<Sound file="sound/ambient_background/ocean_eel_01.ogg" id="SFX_AMB_ocean_eel" volume="1.0" />
			<Sound file="sound/ambient_background/ocean_fish_01.ogg" id="SFX_AMB_ocean_fish" volume="1.0" />
			<Sound file="sound/action_items/17eel1.ogg" id="SFX_Target_76eel1" volume="1.0" />
			<Sound file="sound/action_items/54unwoundtape.ogg" id="SFX_Target_54unwoundtape" volume="1.0" />
			<Sound file="sound/action_items/53tapeafterpencil1.ogg" id="SFX_Target_53tapeafterpencil1" volume="1.0" />
			<Sound file="sound/action_items/29boxclosed.ogg" id="SFX_Target_29boxclosed" volume="1.0" />
			<Sound file="sound/action_items/66corrodedtablet.ogg" id="SFX_Target_66corrodedtablet" volume="1.0" />
			<Sound file="sound/action_items/64corrodedtablet1.ogg" id="SFX_Target_64corrodedtablet1" volume="1.0" />
		</Section>
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