<root>
	<Quality id="JPG" value="80" />
	<ResourceDefaults id="ResourceDefaults" oggtowav="false" />
	<Vector id="Sections">
		<Section name="splash">
			<Image file="images/LoadScreen_Logo/background.jpg" id="SPLASH_BACKGROUND" usealphachannel="false" />
		</Section>
		<Section name="music">
			<Stream file="music/M_music_extra_01.ogg" id="MUSIC_EXTRA_1" volume="1.0" />
			<Stream file="music/M_music_MOOD_mys_a.ogg" id="MUSIC_MYSTERY_1" volume="1.0" />
			<Stream file="music/M_music_MOOD_mys_b.ogg" id="MUSIC_MYSTERY_2" volume="1.0" />
			<Stream file="music/music_curiosity_01.ogg" id="MUSIC_CURIOSITY" volume="1.0" />
			<Stream file="music/music_Flashback_01.ogg" id="MUSIC_FLASHBACK" volume="1.0" />
			<Stream file="music/music_opening_sequence.ogg" id="MUSIC_OPENING" volume="1.0" />
			<Stream file="music/music_suspense_001ogg.ogg" id="MUSIC_SUSPENSE_1" volume="1.0" />
			<Stream file="music/music_suspense_002.ogg" id="MUSIC_SUSPENSE_2" volume="1.0" />
			<Stream file="music/music_uplifting_01.ogg" id="MUSIC_UPLIFTING" volume="1.0" />
			<Stream file="music/music_vignettes.ogg" id="MUSIC_VIGNETTES" volume="1.0" />
		</Section>
		<Section name="preloading">
			<Stream file="music/music_loading_screen.ogg" id="MUSIC_LOADING" volume="1.0" />
			<Image file="images/LoadScreen_Logo/background.png" id="BACKGROUND" usealphachannel="false" />
			<Image file="images/LoadScreen_Logo/loadingbar_full.png" id="LOADING_BAR" />
			<Image file="images/LoadScreen_Logo/loading_wait.png" id="LOADING_PLEASE_WAIT" />
			<Image file="images/LoadScreen_Logo/GH_copyright.png" id="IMAGE_GH_COPYRIGHT" />
		</Section>
		<Section name="OpeningPan">
			<Sound file="sound/voice/macy_0_0.ogg" id="VO_0_0" volume="1.0" />
			<Sound file="sound/voice/macy_0_0.1.ogg" id="VO_0_0_1" volume="1.0" />
			<Sound file="sound/voice/macy_0_0.3.ogg" id="VO_0_0_3" volume="1.0" />
			<Sound file="sound/voice/macy_0_0.4.ogg" id="VO_0_0_4" volume="1.0" />
			<Sound file="sound/voice/macy_0_1.ogg" id="VO_0_1" volume="1.0" />
			<Image file="images/Storyboards/Blink.png" id="Blink" />
			<Image file="images/Storyboards/Pan_1.jpg" id="OPENING_PAN_1" usealphachannel="false" />
			<Image file="images/Storyboards/Pan_2.jpg" id="OPENING_PAN_2" usealphachannel="false" />
			<Image file="images/Storyboards/Pan_3.jpg" id="OPENING_PAN_3" usealphachannel="false" />
			<Image file="images/Storyboards/Pan_4.jpg" id="OPENING_PAN_4" usealphachannel="false" />
			<Image file="images/Storyboards/Pan_blur.jpg" id="OPENING_PAN_1_BLUR" usealphachannel="false" />
			<Image file="images/Storyboards/WaterBeach_A.png" id="OPENING_PAN_2_WATER_A" />
			<Image file="images/Storyboards/WaterBeach_B.png" id="OPENING_PAN_2_WATER_B" />
			<Image file="images/Storyboards/WaterBeach_AA.png" id="OPENING_PAN_3_WATER_A" />
			<Image file="images/Storyboards/WaterBeach_BB.png" id="OPENING_PAN_3_WATER_B" />
			<Image file="images/Storyboards/WaterBeach_AAA.png" id="OPENING_PAN_4_WATER_A" />
			<Image file="images/Storyboards/WaterBeach_BBB.png" id="OPENING_PAN_4_WATER_B" />
		</Section>
		<Section name="SceneEnd">
			<Image file="images/Storyboards/Pan_3.jpg" id="OPENING_PAN_3" usealphachannel="false" />
			<Image file="images/Storyboards/boat.jpg" id="END_BOAT" mask="images/Storyboards/boat.png" />
			<Particle file="particles/boat_wake_center.pyro" id="PARTICLE_END_BOAT_WAKE_CENTER" />
			<Particle file="particles/boat_wake_left.pyro" id="PARTICLE_END_BOAT_WAKE_LEFT" />
			<Particle file="particles/boat_wake_right.pyro" id="PARTICLE_END_BOAT_WAKE_RIGHT" />
			<Image file="images/Storyboards/Backgrounds/vigbg_end.jpg" id="END_LAIR_BG" mask="images/Storyboards/Backgrounds/vigbg_end.png" />
			<Image file="images/scenegame/gra_ToBeContinued.jpg" id="TBC" mask="images/scenegame/gra_ToBeContinued.png" usealphachannel="false" />
			<Stream file="music/music_end_theme.ogg" id="MUSIC_END_THEME" volume="1.0" />
		</Section>
		<Section name="default">
			<Sound file="sound/SFX/UI_map_button.ogg" id="SFX_UI_button_map" volume="1.0" />
			<Sound file="sound/location_bubble_expand.ogg" id="SFX_location_bubble_expand" volume="1.0" />
			<Sound file="sound/location_bubble_retract.ogg" id="SFX_location_bubble_retract" volume="1.0" />
			<Sound file="sound/button.ogg" id="SOUND_BUTTON" volume="0.5" />
			<Sound file="sound/dialog_show.ogg" id="SOUND_DIALOG_SHOW" volume="0.5" />
			<Sound file="sound/dialog_hide.ogg" id="SOUND_DIALOG_HIDE" volume="0.5" />
			<Sound file="sound/tick.ogg" id="SOUND_TICK" volume="1.0" />
			<Sound file="sound/checkbox_off.ogg" id="SOUND_CHECKBOX_OFF" volume="0.5" />
			<Sound file="sound/checkbox_on.ogg" id="SOUND_CHECKBOX_ON" volume="0.5" />
			<Sound file="sound/slider_1.ogg" id="SOUND_SLIDER_1" volume="0.5" />
			<Sound file="sound/slider_2.ogg" id="SOUND_SLIDER_2" volume="0.5" />
			<Sound file="sound/slider_3.ogg" id="SOUND_SLIDER_3" volume="0.5" />
			<Sound file="sound/slider_4.ogg" id="SOUND_SLIDER_4" volume="0.5" />
			<Sound file="sound/slider_5.ogg" id="SOUND_SLIDER_5" volume="0.5" />
			<Sound file="sound/slider_6.ogg" id="SOUND_SLIDER_6" volume="0.5" />
			<Sound file="sound/slider_7.ogg" id="SOUND_SLIDER_7" volume="0.5" />
			<Font file="fonts/verdana14.xml" id="FONT_TEXT" />
			<Font file="fonts/verdana20.xml" id="FONT_HEADER" />
			<Font file="fonts/hiddennums_01.xml" id="FONT_HIDDENNUMS_01" />
			<Font file="fonts/arial42.xml" id="FONT_GAME_1" />
			<Image file="images/scenegame/menu_map.jpg" id="BUTTON_MAP" mask="images/scenegame/menu_map.png" rowcount="4" />
			<Image file="images/Dialogs/button_no.png" id="BUTTON_NO" rowcount="4" />
			<Image file="images/Dialogs/button_yes.png" id="BUTTON_YES" rowcount="4" />
			<Image file="images/Dialogs/button_add.png" id="BUTTON_ADD" rowcount="4" />
			<Image file="images/Dialogs/button_back.png" id="BUTTON_BACK" rowcount="4" />
			<Image file="images/Dialogs/button_cancel.png" id="BUTTON_CANCEL" rowcount="4" />
			<Image file="images/Dialogs/button_clear.png" id="BUTTON_CLEAR" rowcount="4" />
			<Image file="images/Dialogs/button_ok.png" id="BUTTON_OK" rowcount="4" />
			<Image file="images/Dialogs/button_remove.png" id="BUTTON_REMOVE" rowcount="4" />
			<Image file="images/Dialogs/center.jpg" id="CENTER" />
			<Image file="images/Dialogs/top_left.png" id="BORDER_TOP_LEFT" />
			<Image file="images/Dialogs/top.png" id="BORDER_TOP_CENTER" />
			<Image file="images/Dialogs/top_right.png" id="BORDER_TOP_RIGHT" />
			<Image file="images/Dialogs/left.png" id="BORDER_CENTER_LEFT" />
			<Image file="images/Dialogs/right.png" id="BORDER_CENTER_RIGHT" />
			<Image file="images/Dialogs/bottom_left.png" id="BORDER_BOTTOM_LEFT" />
			<Image file="images/Dialogs/bottom.png" id="BORDER_BOTTOM_CENTER" />
			<Image file="images/Dialogs/bottom_right.png" id="BORDER_BOTTOM_RIGHT" />
			<Image file="images/Dialogs/cursor.png" id="CURSOR" />
			<Image file="images/Dialogs/inputlabel.png" id="INPUT_BOX" />
			<Image file="images/Dialogs/name_select_button.png" id="NAME_SELECT_BUTTON" rowcount="4" />
			<Image file="images/Dialogs/name_select_border.png" id="PLAYER_BORDER" />
			<Image file="images/Dialogs/slider_back.png" id="SLIDER_BACK" padding="true" />
			<Image file="images/Dialogs/slider_button.png" id="SLIDER_BUTTON" rowcount="4" />
			<Image file="images/Dialogs/checkbox.png" id="CHECKBOX" rowcount="8" />
			<Image file="images/Dialogs/scrollbar_back.png" id="SCROLLBAR_HELP" />
			<Image file="images/Dialogs/scrollbar_up.png" id="SCROLLBAR_UP" rowcount="4" />
			<Image file="images/Dialogs/scrollbar_down.png" id="SCROLLBAR_DOWN" rowcount="4" />
			<Image file="images/Dialogs/scrollbar_button.png" id="SCROLLBAR_BUTTON" rowcount="4" />
			<Image file="images/Dialogs/button_next.png" id="BUTTON_NEXT" rowcount="4" />
			<Font file="fonts/dialogheader_s.xml" id="FONT_DIALOGHEADER_S" />
			<Font file="fonts/dialogheader_m.xml" id="FONT_DIALOGHEADER_M" />
			<Font file="fonts/dialogheader_l.xml" id="FONT_DIALOGHEADER_L" />
			<Font file="fonts/bodytype_01.xml" id="FONT_BODYTYPE_01" />
			<Font file="fonts/bodyheader01.xml" id="FONT_BODYHEADER01" />
			<Font file="fonts/phrases_s_01.xml" id="FONT_PHRASES_S_01" />
			<Font file="fonts/groupeditems_01.xml" id="FONT_GROUPEDITEMS_01" />
			<Font file="fonts/listitems_s_01.xml" id="FONT_LISTITEMS_S_01" />
			<Image file="images/UI_NavBar/blackgradient.png" id="IMAGE_BLACKGRADIENT" />
			<Image file="images/Dialogs/help_page1.png" id="HELP_PAGE1" />
			<Image file="images/Dialogs/help_page2.png" id="HELP_PAGE2" />
			<Image file="images/Map/button_temple.jpg" id="BUTTON_TEMPLE" mask="images/Map/button_temple.png" />
			<Image file="images/Map/button_plane.jpg" id="BUTTON_PLANE" mask="images/Map/button_plane.png" />
			<Image file="images/Map/button_inventory.jpg" id="BUTTON_INVENTORY" mask="images/Map/button_inventory.png" />
			<Image file="images/Map/button_cave.jpg" id="BUTTON_CAVE" mask="images/Map/button_cave.png" />
			<Font file="fonts/tutorial_01.xml" id="FONT_TUTORIAL_01" />
			<Image file="images/Tutorial/tutorial_BG.jpg" id="TUTORIAL_BG" />
			<Image file="images/Tutorial/tutorial_bottom.png" id="TUTORIAL_BOTTOM" />
			<Image file="images/Tutorial/tutorial_bottomleft.png" id="TUTORIAL_BOTTOMLEFT" />
			<Image file="images/Tutorial/tutorial_bottomright.png" id="TUTORIAL_BOTTOMRIGHT" />
			<Image file="images/Tutorial/tutorial_left.png" id="TUTORIAL_LEFT" />
			<Image file="images/Tutorial/tutorial_right.png" id="TUTORIAL_RIGHT" />
			<Image file="images/Tutorial/tutorial_top.png" id="TUTORIAL_TOP" />
			<Image file="images/Tutorial/tutorial_topright.png" id="TUTORIAL_TOPRIGHT" />
			<Image file="images/Tutorial/tutorial_topleft.png" id="TUTORIAL_TOPLEFT" />
			<Image file="images/Dialogs/button_home_right.png" id="IMAGE_BUTTON_HOME_RIGHT" />
			<Image file="images/Dialogs/button_home_left.png" id="IMAGE_BUTTON_HOME_LEFT" />
			<Image file="images/Dialogs/button_home_mid.png" id="IMAGE_BUTTON_HOME_MID" />
			<Font file="fonts/internaldialog01.xml" id="FONT_INTERNALDIALOG01" />
			<Image file="images/scenegame/game_paused.jpg" id="IMAGE_GAME_PAUSED" mask="images/scenegame/game_paused.png" />
			<Image file="images/Tutorial/button_clickcont.png" framecount="4" id="BUTTON_CLICKCONT" rowcount="4" />
			<Image file="images/Storyboards/CinematicBorder_Top.png" id="CinematicBorder_Top" usealphachannel="false" />
			<Image file="images/Storyboards/CinematicBorder_Bottom.png" id="CinematicBorder_Bot" usealphachannel="false" />
			<Image columncount="12" file="images/Tutorial/tut_arrow.png" framecount="12" id="TUTORIAL_ARROW" />
			<Font file="fonts/vignette_01.xml" id="FONT_VIGNETTE_01" />
			<Font file="fonts/entername_01.xml" id="FONT_ENTERNAME_01" />
			<Font file="fonts/bodyheader_02.xml" id="FONT_BODYHEADER_02" />
			<Image file="images/Dialogs/promo_dialog.png" id="IMAGE_PROMO_DIALOG" />
			<Font file="fonts/promo_font1.xml" id="FONT_PROMO_FONT1" />
			<Image file="images/Dialogs/button_enter_promo.png" framecount="4" id="BUTTON_ENTER_PROMO" rowcount="4" />
			<Image file="images/Dialogs/promo_name-entry.png" id="IMAGE_PROMO_NAME-ENTRY" />
			<Image file="images/Dialogs/button_backarrow.png" id="BUTTON_HOW_BACKARROW" rowcount="4" />
			<Image file="images/Dialogs/button_nextarrow.png" id="BUTTON_HOW_NEXTARROW" rowcount="4" />
			<Image file="images/Dialogs/gra_groupedbox.png" id="HOW_GROUPEDBOX" />
			<Image file="images/Dialogs/hintarrow.png" id="HOW_HINTARROW" />
			<Image file="images/Dialogs/gra_hintbox.png" id="HOW_HINTBOX" />
			<Image file="images/Dialogs/gra_inventorybox.png" id="HOW_INVENTORYBOX" />
			<Image file="images/Dialogs/gra_lockedbox.png" id="HOW_LOCKEDBOX" />
			<Image file="images/Dialogs/gra_mapbox.png" id="HOW_MAPBOX" />
			<Image file="images/Dialogs/gra_minimapbox.png" id="HOW_MINIMAPBOX" />
			<Image file="images/Dialogs/gra_phrasedbox.png" id="HOW_PHRASEDBOX" />
			<Image file="images/Dialogs/gra_traditionalbox.png" id="HOW_TRADITIONALBOX" />
			<Image file="images/Dialogs/gra_usingbox.png" id="HOW_USINGBOX" />
			<Image file="images/Dialogs/book.png" id="HOW_BOOK" />
			<Image file="images/Dialogs/bullet_arrow.png" id="HOW_BULLET" />
			<Image file="images/Dialogs/gra_driftwood.png" id="HOW_DRIFTWOOD" />
		</Section>
		<Section name="promo">
			<Image file="images/Dialogs/promo_inputlabel.png" id="PROMO_INPUTLABEL" />
			<Image file="images/Dialogs/button_enter.png" id="BUTTON_Enter" rowcount="4" />
			<Image file="images/Dialogs/button_terms.png" id="BUTTON_Terms" rowcount="4" />
			<Image file="images/Dialogs/promo_cursor.png" id="CURSOR_Promo" />
		</Section>
		<Section name="scenemainmenu">
			<Sound file="sound/SFX/map_particle_shimmer_01.ogg" id="SFX_PlayButton" />
			<Image columncount="36" file="images/MainMenu/ant2_walking.jpg" id="Ant_Mainmenu" mask="images/MainMenu/ant2_walking.png" />
			<Image file="images/MainMenu/background.jpg" id="BACKGROUND" usealphachannel="false" />
			<Image file="images/MainMenu/button_play.jpg" id="BUTTON_PLAY" mask="images/MainMenu/button_play.png" rowcount="4" />
			<Image file="images/MainMenu/button_howtoplay.jpg" id="BUTTON_HOWTOPLAY" mask="images/MainMenu/button_howtoplay.png" rowcount="4" />
			<Image file="images/MainMenu/button_settings.jpg" id="BUTTON_SETTINGS" mask="images/MainMenu/button_settings.png" rowcount="4" />
			<Image file="images/MainMenu/button_promo.jpg" id="BUTTON_Promo" mask="images/MainMenu/button_promo.png" rowcount="4" />
			<Image file="images/MainMenu/button_quit.jpg" id="BUTTON_QUIT" mask="images/MainMenu/button_quit.png" rowcount="4" />
			<Image file="images/MainMenu/change_name.png" id="BUTTON_CHANGENAME" rowcount="4" />
			<Image columncount="4" file="images/MainMenu/more_games.jpg" framecount="4" id="BUTTON_MORE_GAMES" mask="images/MainMenu/more_games.png" />
			<Font file="fonts/menu_name02.xml" id="FONT_MENU_NAME01" />
			<Image file="images/MainMenu/mborder_BL.png" id="IMAGE_MBORDER_BL" />
			<Image file="images/MainMenu/mborder_BR.png" id="IMAGE_MBORDER_BR" />
			<Image file="images/MainMenu/mborder_L.png" id="IMAGE_MBORDER_L" />
			<Image file="images/MainMenu/mborder_R.png" id="IMAGE_MBORDER_R" />
			<Image file="images/MainMenu/mborder_T.png" id="IMAGE_MBORDER_T" />
			<Image file="images/MainMenu/mborder_TL.png" id="IMAGE_MBORDER_TL" />
			<Image file="images/MainMenu/mborder_TR.png" id="IMAGE_MBORDER_TR" />
			<Image file="images/MainMenu/mborder_B.png" id="IMAGE_MBORDER_B" />
			<Image file="images/MainMenu/leaf_stem.jpg" id="IMAGE_LEAF_STEM" mask="images/MainMenu/leaf_stem.png" />
			<Image file="images/MainMenu/leaf_1.jpg" id="IMAGE_LEAF_1" mask="images/MainMenu/leaf_1.png" />
			<Image file="images/MainMenu/leaf_2.jpg" id="IMAGE_LEAF_2" mask="images/MainMenu/leaf_2.png" />
			<Image file="images/MainMenu/leaf_3.jpg" id="IMAGE_LEAF_3" mask="images/MainMenu/leaf_3.png" />
			<Image file="images/MainMenu/leaf_4.jpg" id="IMAGE_LEAF_4" mask="images/MainMenu/leaf_4.png" />
			<Image file="images/MainMenu/leaf_5.jpg" id="IMAGE_LEAF_5" mask="images/MainMenu/leaf_5.png" />
			<Image file="images/MainMenu/leaf_6.jpg" id="IMAGE_LEAF_6" mask="images/MainMenu/leaf_6.png" />
			<Image file="images/MainMenu/leaf_7.jpg" id="IMAGE_LEAF_7" mask="images/MainMenu/leaf_7.png" />
			<Image file="images/MainMenu/leaf_curl.jpg" id="IMAGE_LEAF_CURL" mask="images/MainMenu/leaf_curl.png" />
			<Image file="images/MainMenu/leaf_8.jpg" id="IMAGE_LEAF_8" mask="images/MainMenu/leaf_8.png" />
			<Image file="images/MainMenu/flower_1.jpg" id="IMAGE_FLOWER_1" mask="images/MainMenu/flower_1.png" />
			<Image file="images/MainMenu/MM_ring_1.jpg" id="IMAGE_MM_RING_1" mask="images/MainMenu/MM_ring_1.png" />
			<Image file="images/MainMenu/MM_ring_2.jpg" id="IMAGE_MM_RING_2" mask="images/MainMenu/MM_ring_2.png" />
			<Image file="images/MainMenu/MM_ring_3.jpg" id="IMAGE_MM_RING_3" mask="images/MainMenu/MM_ring_3.png" />
			<Image file="images/MainMenu/MM_ring_4.png" id="IMAGE_MM_RING_4" />
			<Particle file="particles/mainmenu_startsparkler.pyro" id="PARTICLE_START_BUTTON" />
			<Image file="images/MainMenu/bookpocket.jpg" id="IMAGE_BOOKPOCKET" mask="images/MainMenu/bookpocket.png" />
			<Image file="images/MainMenu/shadow.jpg" id="IMAGE_SHADOW" mask="images/MainMenu/shadow.png" />
			<Image file="images/MainMenu/ticket.jpg" id="IMAGE_TICKET" mask="images/MainMenu/ticket.png" />
			<Image file="images/MainMenu/playsheen.png" framecount="20" id="IMAGE_PLAYSHEEN" rowcount="20" />
			<Image file="images/MainMenu/more_games.jpg" id="IMAGE_MORE_GAMES" mask="images/MainMenu/more_games.png" />
		</Section>
		<Section name="scenemap">
			<Sound file="sound/SFX/sfx_journal.ogg" id="SFX_UI_journal_button" volume="1.0" />
			<Image file="images/Map/background.jpg" id="BACKGROUND" usealphachannel="false" />
			<Image file="images/Map/border2_pop.png" id="IMAGE_BORDER2_POP" />
			<Image file="images/Map/frame_pop.jpg" id="IMAGE_FRAME_POP" mask="images/Map/frame_pop.png" />
			<Image file="images/Map/iconaction_pop.jpg" id="IMAGE_ICONACTION_POP" mask="images/Map/iconaction_pop.png" />
			<Image columncount="3" file="images/Map/iconhide_pop.png" framecount="3" id="IMAGE_ICONHIDE_POP" />
			<Image file="images/Map/shadow_pop.png" id="IMAGE_SHADOW_POP" />
			<Font file="fonts/thumbname_01.xml" id="FONT_THUMBNAME_01" />
			<Image file="images/Map/ambients/wave_1.png" id="Wave_1" />
			<Image file="images/Map/ambients/wave_2.png" id="Wave_2" />
			<Image file="images/Map/ambients/wave_3.png" id="Wave_3" />
			<Image columncount="38" file="images/Map/ambients/whitebird_str.jpg" framecount="38" id="whitebird_1" mask="images/Map/ambients/whitebird_str.png" />
			<Image file="images/Map/ambients/sea_ref_1.png" id="SeaRef_1" />
			<Image file="images/Map/ambients/sea_ref_2.jpg" id="SeaRef_2" mask="images/Map/ambients/sea_ref_2.png" />
			<Image file="images/Map/ambients/sea_ref_3.jpg" id="SeaRef_3" mask="images/Map/ambients/sea_ref_3.png" />
			<Image file="images/Map/ambients/sea_ref_4.jpg" id="SeaRef_4" mask="images/Map/ambients/sea_ref_4.png" />
			<Image file="images/Map/ambients/sea_ref_5.jpg" id="SeaRef_5" mask="images/Map/ambients/sea_ref_5.png" />
			<Image file="images/Map/thumbnail_pop.jpg" id="IMAGE_THUMBNAIL_POP01" />
			<Image file="images/Map/thumbnail_pop02.jpg" id="IMAGE_THUMBNAIL_POP02" />
			<Image file="images/Map/thumbnail_pop03.jpg" id="IMAGE_THUMBNAIL_POP03" />
			<Image file="images/Map/thumbnail_pop04.jpg" id="IMAGE_THUMBNAIL_POP04" />
			<Image file="images/Map/thumbnail_pop05.jpg" id="IMAGE_THUMBNAIL_POP05" />
			<Image file="images/Map/thumbnail_pop06.jpg" id="IMAGE_THUMBNAIL_POP06" />
			<Image file="images/Map/thumbnail_pop07.jpg" id="IMAGE_THUMBNAIL_POP07" />
			<Image file="images/Map/thumbnail_pop08.jpg" id="IMAGE_THUMBNAIL_POP08" />
			<Image file="images/Map/thumbnail_pop09.jpg" id="IMAGE_THUMBNAIL_POP09" />
			<Image file="images/Map/thumbnail_pop10.jpg" id="IMAGE_THUMBNAIL_POP10" />
			<Image file="images/Map/thumbnail_pop11.jpg" id="IMAGE_THUMBNAIL_POP11" />
			<Image file="images/Map/thumbnail_pop12.jpg" id="IMAGE_THUMBNAIL_POP12" />
			<Image file="images/Map/thumbnail_pop13.jpg" id="IMAGE_THUMBNAIL_POP13" />
			<Image file="images/Map/arrow_left.png" id="IMAGE_ARROW_LEFT" />
			<Image file="images/Map/arrow_right.png" id="IMAGE_ARROW_RIGHT" />
			<Image file="images/Map/arrow_down.png" id="IMAGE_ARROW_DOWN" />
			<Image columncount="1" file="images/Map/mappiece_08.jpg" framecount="1" id="IMAGE_MAPPIECE_08" mask="images/Map/mappiece_08.png" />
			<Image columncount="1" file="images/Map/mappiece_11.jpg" framecount="1" id="IMAGE_MAPPIECE_11" mask="images/Map/mappiece_11.png" />
			<Image columncount="1" file="images/Map/mappiece_07.jpg" framecount="1" id="IMAGE_MAPPIECE_07" mask="images/Map/mappiece_07.png" />
			<Image columncount="1" file="images/Map/mappiece_09.jpg" framecount="1" id="IMAGE_MAPPIECE_09" mask="images/Map/mappiece_09.png" />
			<Image columncount="1" file="images/Map/mappiece_06.jpg" framecount="1" id="IMAGE_MAPPIECE_06" mask="images/Map/mappiece_06.png" />
			<Image columncount="1" file="images/Map/mappiece_03.jpg" framecount="1" id="IMAGE_MAPPIECE_03" mask="images/Map/mappiece_03.png" />
			<Image columncount="1" file="images/Map/mappiece_04.jpg" framecount="1" id="IMAGE_MAPPIECE_04" mask="images/Map/mappiece_04.png" />
			<Image columncount="1" file="images/Map/mappiece_13.jpg" framecount="1" id="IMAGE_MAPPIECE_13" mask="images/Map/mappiece_13.png" />
			<Image columncount="1" file="images/Map/mappiece_10.jpg" framecount="1" id="IMAGE_MAPPIECE_10" mask="images/Map/mappiece_10.png" />
			<Image columncount="1" file="images/Map/mappiece_02.jpg" framecount="1" id="IMAGE_MAPPIECE_02" mask="images/Map/mappiece_02.png" />
			<Image columncount="1" file="images/Map/mappiece_12.jpg" framecount="1" id="IMAGE_MAPPIECE_12" mask="images/Map/mappiece_12.png" />
			<Image columncount="1" file="images/Map/mappiece_05.jpg" framecount="1" id="IMAGE_MAPPIECE_05" mask="images/Map/mappiece_05.png" />
			<Image columncount="1" file="images/Map/glow.png" framecount="1" id="IMAGE_GLOW" rowcount="1" />
			<Image columncount="4" file="images/Map/button_sciencelab.jpg" framecount="4" id="BUTTON_SCIENCELAB" mask="images/Map/button_sciencelab.png" />
			<Image columncount="4" file="images/Map/button_pathway.jpg" framecount="4" id="BUTTON_PATHWAY" mask="images/Map/button_pathway.png" />
			<Image columncount="4" file="images/Map/button_templedoor.jpg" framecount="4" id="BUTTON_TEMPLEDOOR" mask="images/Map/button_templedoor.png" />
			<Image columncount="4" file="images/Map/button_boathouse.jpg" framecount="4" id="BUTTON_BOATHOUSE" mask="images/Map/button_boathouse.png" />
			<Image columncount="4" file="images/Map/button_inventory.jpg" framecount="4" id="BUTTON_INVENTORY" mask="images/Map/button_inventory.png" />
			<Image columncount="4" file="images/Map/button_plane.jpg" framecount="4" id="BUTTON_PLANE" mask="images/Map/button_plane.png" />
			<Image columncount="4" file="images/Map/button_temple.jpg" framecount="4" id="BUTTON_TEMPLE" mask="images/Map/button_temple.png" />
			<Image columncount="4" file="images/Map/button_cave.jpg" framecount="4" id="BUTTON_CAVE" mask="images/Map/button_cave.png" />
			<Image columncount="4" file="images/Map/button_waterfall.jpg" framecount="4" id="BUTTON_WATERFALL" mask="images/Map/button_waterfall.png" />
			<Image columncount="4" file="images/Map/button_living.jpg" framecount="4" id="BUTTON_LIVING" mask="images/Map/button_living.png" />
			<Image columncount="4" file="images/Map/button_ruins.jpg" framecount="4" id="BUTTON_RUINS" mask="images/Map/button_ruins.png" />
			<Image columncount="4" file="images/Map/button_shipwreck.jpg" framecount="4" id="BUTTON_SHIPWRECK" mask="images/Map/button_shipwreck.png" />
			<Image file="images/Map/button_journal.jpg" framecount="4" id="BUTTON_JOURNAL" mask="images/Map/button_journal.png" rowcount="4" />
			<Particle file="particles/location_highlight.pyro" id="PARTICLE_LOCATION_HIGHLIGHT" />
			<Particle file="particles/map_waterfall_steam.pyro" id="PARTICLE_WATERFALL_FOG" />
			<Particle file="particles/map_waterfall.pyro" id="PARTICLE_WATERFALL_WATER" />
			<Particle file="particles/map_plane_smoke.pyro" id="PARTICLE_PLANE_SMOKE" />
			<Image columncount="4" file="images/Map/button_beach.jpg" framecount="4" id="BUTTON_BEACH" mask="images/Map/button_beach.png" />
		</Section>
		<Section name="scenelevels">
			<Particle file="particles/hint_sparkle.pyro" id="PARTICLE_HINT" />
			<Particle file="particles/hint_sparkle2.pyro" id="PARTICLE_HINT_AUTO" />
			<Particle file="particles/foundItem.pyro" id="PARTICLE_FOUNDITEM" />
			<Particle file="particles/targetTriggered.pyro" id="PARTICLE_TARGET_TRIGGERED" />
			<Sound file="sound/ambient_background/exterior_beach_01.ogg" id="SFX_AMB_exterior_beach" volume="1.0" />
			<Sound file="sound/ambient_background/exterior_jungle_01.ogg" id="SFX_AMB_exterior_jungle" volume="1.0" />
			<Sound file="sound/ambient_background/interior_lab_01.ogg" id="SFX_AMB_interior_lab" volume="1.0" />
			<Sound file="sound/ambient_background/interior_office_01.ogg" id="SFX_AMB_interior_office" volume="1.0" />
			<Sound file="sound/ambient_background/ocean_gull_01.ogg" id="SFX_AMB_ocean_gull_1" volume="1.0" />
			<Sound file="sound/ambient_background/ocean_gull_02.ogg" id="SFX_AMB_ocean_gull_2" volume="1.0" />
			<Sound file="sound/ambient_background/ocean_gull_03.ogg" id="SFX_AMB_ocean_gull_3" volume="1.0" />
			<Sound file="sound/ambient_background/ocean_gull_04.ogg" id="SFX_AMB_ocean_gull_4" volume="1.0" />
			<Sound file="sound/ambient_background/ocean_wave_01.ogg" id="SFX_AMB_ocean_wave_1" volume="1.0" />
			<Sound file="sound/ambient_background/ocean_wave_02.ogg" id="SFX_AMB_ocean_wave_2" volume="1.0" />
			<Sound file="sound/ambient_background/ocean_wave_03.ogg" id="SFX_AMB_ocean_wave_3" volume="1.0" />
			<Sound file="sound/ambient_background/ocean_wave_04.ogg" id="SFX_AMB_ocean_wave_4" volume="1.0" />
			<Sound file="sound/ambient_background/ocean_wave_05.ogg" id="SFX_AMB_ocean_wave_5" volume="1.0" />
			<Sound file="sound/ambient_background/ocean_wave_06.ogg" id="SFX_AMB_ocean_wave_6" volume="1.0" />
			<Sound file="sound/ambient_background/ocean_wave_07.ogg" id="SFX_AMB_ocean_wave_7" volume="1.0" />
			<Sound file="sound/ambient_background/ocean_wave_08.ogg" id="SFX_AMB_ocean_wave_8" volume="1.0" />
			<Sound file="sound/ambient_background/ocean_wave_09.ogg" id="SFX_AMB_ocean_wave_9" volume="1.0" />
			<Sound file="sound/ambient_background/ocean_wave_10.ogg" id="SFX_AMB_ocean_wave_10" volume="1.0" />
			<Sound file="sound/SFX/UI_cursor_neg.ogg" id="SFX_UI_cursor_neg" volume="1.0" />
			<Sound file="sound/SFX/penalty.ogg" id="SFX_UI_penalty" volume="1.0" />
			<Sound file="sound/SFX/earned_action_item.ogg" id="SFX_UI_earned_AI" volume="1.0" />
			<Sound file="sound/SFX/action_item_rejected.ogg" id="SFX_UI_wrong_AI" volume="1.0" />
			<Sound file="sound/action_items/target_generic.ogg" id="SFX_Target_Generic" volume="1.0" />
			<Sound file="sound/SFX/cage_bars_rise.ogg" id="SFX_cage_bars_rise" volume="1.0" />
			<Sound file="sound/SFX/item_1_9.ogg" id="SFX_item_1_9" volume="1.0" />
			<Sound file="sound/SFX/item_10_14.ogg" id="SFX_item_10_14" volume="1.0" />
			<Sound file="sound/SFX/UI_get_hint.ogg" id="SFX_UI_get_hint" volume="1.0" />
			<Sound file="sound/SFX/UI_button_hint.ogg" id="SFX_UI_button_hint" volume="1.0" />
			<Sound file="sound/SFX/UI_menu_button.ogg" id="SFX_UI_button_menu" volume="1.0" />
			<Sound file="sound/SFX/UI_hint_hits_target.ogg" id="SFX_UI_hint_hits_target" volume="1.0" />
			<Sound file="sound/SFX/UI_pickupitem_bonus.ogg" id="SFX_UI_pickupitem_bonus" volume="1.0" />
			<Sound file="sound/SFX/level_complete_15.ogg" id="SFX_level_complete_15" volume="1.0" />
			<Sound file="sound/SFX/nothing_to_do_here.ogg" id="SFX_nothing_to_do_here" volume="1.0" />
			<Sound file="sound/rollover_target.ogg" id="SFX_rollover_target" volume="1.0" />
			<Sound file="sound/SFX/sfx_internal_dialog.ogg" id="SFX_internal_dialog" volume="1.0" />
			<Sound file="sound/SFX/camera_flash.ogg" id="SFX_camera_flash" volume="1.0" />
			<Sound file="sound/SFX/sfx_journal_open.ogg" id="SFX_StoryReveal" volume="1.0" />
			<Image file="images/UI_NavBar/actioncursor.png" id="ActionCursor" padding="false" />
			<Sound file="sound/pause.ogg" id="SOUND_PAUSE" volume="0.5" />
			<Sound file="sound/unpause.ogg" id="SOUND_UNPAUSE" volume="0.5" />
			<Image file="images/scenegame/menu_howtoplay.jpg" id="BUTTON_HOWTOPLAY" mask="images/scenegame/menu_howtoplay.png" rowcount="4" />
			<Image file="images/scenegame/menu_settings.jpg" id="BUTTON_SETTINGS" mask="images/scenegame/menu_settings.png" rowcount="4" />
			<Image file="images/scenegame/menu_resume.jpg" id="BUTTON_RESUME" mask="images/scenegame/menu_resume.png" rowcount="4" />
			<Image file="images/scenegame/resume_pause.png" id="BUTTON_RESUME_PAUSE" rowcount="4" />
			<Image file="images/UI_NavBar/action_ingame_UI__10.png" id="IMAGE_ACTION_INGAME_UI__10" />
			<Image file="images/UI_NavBar/left_ingame_UI.png" id="IMAGE_LEFT_INGAME_UI" />
			<Image file="images/UI_NavBar/list_ingame_UI__11.png" id="IMAGE_LIST_INGAME_UI__11" />
			<Image file="images/UI_NavBar/MenuMap_ingame_UI.png" id="IMAGE_MENUMAP_INGAME_UI" />
			<Image file="images/UI_NavBar/right_ingame_UI.png" id="IMAGE_RIGHT_INGAME_UI" />
			<Image file="images/UI_NavBar/top_ingame_UI.png" id="IMAGE_TOP_INGAME_UI" />
			<Image file="images/UI_NavBar/topleft_ingame_UI.png" id="IMAGE_TOPLEFT_INGAME_UI" />
			<Image file="images/UI_NavBar/topright_ingame_UI.png" id="IMAGE_TOPRIGHT_INGAME_UI" />
			<Image file="images/UI_NavBar/button_map_ingame.png" id="IMAGE_BUTTON_MAP_INGAME" rowcount="4" />
			<Image file="images/UI_NavBar/button_menu_ingame.png" id="IMAGE_BUTTON_MENU_INGAME" rowcount="4" />
			<Image columncount="3" file="images/UI_NavBar/hintarrows.png" framecount="3" id="IMAGE_HINTARROWS" />
			<Mask bitmask="images/UI_NavBar/hintarrows_mask.png" id="MASK_HINTARROWS" />
			<Particle file="particles/actionitem_highlight.pyro" id="PARTICLE_ACTION_HIGHLIGHT" />
			<Image file="images/UI_NavBar/lock_L.png" id="LOCK_L" />
			<Image file="images/UI_NavBar/blackgradient.png" id="IMAGE_MACY_DIALOG_BG" />
			<Image file="images/UI_NavBar/scene_complete.png" id="IMAGE_SCENE_COMPLETE" />
			<Image file="images/UI_NavBar/MINIMAP_thumb1.png" id="MINIMAP_THUMB1" />
			<Image file="images/UI_NavBar/MINIMAP_thumb10.png" id="MINIMAP_THUMB10" />
			<Image file="images/UI_NavBar/MINIMAP_thumb11.png" id="MINIMAP_THUMB11" />
			<Image file="images/UI_NavBar/MINIMAP_thumb12.png" id="MINIMAP_THUMB12" />
			<Image file="images/UI_NavBar/MINIMAP_thumb13.png" id="MINIMAP_THUMB13" />
			<Image file="images/UI_NavBar/MINIMAP_thumb2.png" id="MINIMAP_THUMB2" />
			<Image file="images/UI_NavBar/MINIMAP_thumb3.png" id="MINIMAP_THUMB3" />
			<Image file="images/UI_NavBar/MINIMAP_thumb4.png" id="MINIMAP_THUMB4" />
			<Image file="images/UI_NavBar/MINIMAP_thumb5.png" id="MINIMAP_THUMB5" />
			<Image file="images/UI_NavBar/MINIMAP_thumb6.png" id="MINIMAP_THUMB6" />
			<Image file="images/UI_NavBar/MINIMAP_thumb7.png" id="MINIMAP_THUMB7" />
			<Image file="images/UI_NavBar/MINIMAP_thumb8.png" id="MINIMAP_THUMB8" />
			<Image file="images/UI_NavBar/MINIMAP_thumb9.png" id="MINIMAP_THUMB9" />
			<Image file="images/UI_NavBar/minimap_L.png" id="MINIMAP_L" />
			<Image file="images/UI_NavBar/minimap_m.png" id="MINIMAP_M" />
			<Image file="images/UI_NavBar/minimap_s.png" id="MINIMAP_S" />
			<Image file="images/UI_NavBar/MINIMAP_buttonthumb.png" framecount="4" id="MINIMAP_BUTTONTHUMB" rowcount="4" />
			<Particle file="particles/SceneComplete.pyro" id="SCENE_COMPLETE_PARTICLE" usealphachannel="false" />
		</Section>
		<Section name="journal">
			<Sound file="sound/SFX/journal_page.ogg" id="SFX_UI_journal_page" volume="1.0" />
			<Font file="fonts/journaltype_01.xml" id="FONT_JOURNALTYPE_01" />
			<Image file="images/Journal/button_close.png" id="BUTTON_CLOSE" rowcount="4" />
			<Image file="images/Journal/button_next.png" id="BUTTON_NEXT" rowcount="4" />
			<Image file="images/Journal/button_previous.png" id="BUTTON_PREV" rowcount="4" />
			<Image file="images/Journal/journal.jpg" id="IMAGE_JOURNAL" mask="images/Journal/journal.png" />
			<Image file="images/Journal/book_image_01.jpg" id="IMAGE_BOOK_IMAGE_1" mask="images/Journal/book_image_01.png" />
			<Image file="images/Journal/book_image_02.jpg" id="IMAGE_BOOK_IMAGE_2" mask="images/Journal/book_image_02.png" />
			<Image file="images/Journal/book_image_03.jpg" id="IMAGE_BOOK_IMAGE_3" mask="images/Journal/book_image_03.png" />
			<Image file="images/Journal/book_image_04.jpg" id="IMAGE_BOOK_IMAGE_4" mask="images/Journal/book_image_04.png" />
			<Image file="images/Journal/book_image_05.jpg" id="IMAGE_BOOK_IMAGE_5" mask="images/Journal/book_image_05.png" />
			<Image file="images/Journal/story_planetixs.jpg" id="IMAGE_BOOK_IMAGE_6" mask="images/Journal/story_planetixs.png" />
			<Image file="images/Journal/story_rubbing.jpg" id="IMAGE_BOOK_IMAGE_7" mask="images/Journal/story_rubbing.png" />
			<Image file="images/Journal/story_topsecret.jpg" id="IMAGE_BOOK_IMAGE_8" mask="images/Journal/story_topsecret.png" />
			<Image file="images/Journal/story_brochure.jpg" id="IMAGE_BOOK_IMAGE_9" mask="images/Journal/story_brochure.png" />
			<Image file="images/Journal/story_photoS7.jpg" id="IMAGE_BOOK_IMAGE_10" mask="images/Journal/story_photoS7.png" />
			<Image file="images/Journal/book_image_11.jpg" id="IMAGE_BOOK_IMAGE_11" mask="images/Journal/book_image_11.png" />
			<Image file="images/Journal/book_image_12.jpg" id="IMAGE_BOOK_IMAGE_12" mask="images/Journal/book_image_12.png" />
			<Image file="images/Journal/book_image_13.jpg" id="IMAGE_BOOK_IMAGE_13" mask="images/Journal/book_image_13.png" />
			<Image file="images/Journal/book_image_14.jpg" id="IMAGE_BOOK_IMAGE_14" mask="images/Journal/book_image_14.png" />
			<Image file="images/Journal/book_image_15.jpg" id="IMAGE_BOOK_IMAGE_15" mask="images/Journal/book_image_15.png" />
			<Image file="images/Journal/book_image_16.jpg" id="IMAGE_BOOK_IMAGE_16" mask="images/Journal/book_image_16.png" />
			<Image file="images/Journal/book_image_17.jpg" id="IMAGE_BOOK_IMAGE_17" mask="images/Journal/book_image_17.png" />
			<Image file="images/Journal/book_image_18.jpg" id="IMAGE_BOOK_IMAGE_18" mask="images/Journal/book_image_18.png" />
			<Image file="images/Journal/book_image_19.jpg" id="IMAGE_BOOK_IMAGE_19" mask="images/Journal/book_image_19.png" />
			<Image file="images/Journal/book_image_20.jpg" id="IMAGE_BOOK_IMAGE_20" mask="images/Journal/book_image_20.png" />
			<Image file="images/Journal/book_image_21.jpg" id="IMAGE_BOOK_IMAGE_21" mask="images/Journal/book_image_21.png" />
			<Image file="images/Journal/book_image_22.jpg" id="IMAGE_BOOK_IMAGE_22" mask="images/Journal/book_image_22.png" />
			<Image file="images/Journal/book_image_23.jpg" id="IMAGE_BOOK_IMAGE_23" mask="images/Journal/book_image_23.png" />
			<Image file="images/Journal/book_image_24.jpg" id="IMAGE_BOOK_IMAGE_24" mask="images/Journal/book_image_24.png" />
			<Image file="images/Journal/book_image_25.jpg" id="IMAGE_BOOK_IMAGE_25" mask="images/Journal/book_image_25.png" />
			<Image file="images/Journal/book_image_26.jpg" id="IMAGE_BOOK_IMAGE_26" mask="images/Journal/book_image_26.png" />
			<Image file="images/Journal/book_image_27.jpg" id="IMAGE_BOOK_IMAGE_27" mask="images/Journal/book_image_27.png" />
			<Image file="images/Journal/book_image_28.jpg" id="IMAGE_BOOK_IMAGE_28" mask="images/Journal/book_image_28.png" />
			<Image file="images/Journal/book_image_29.jpg" id="IMAGE_BOOK_IMAGE_29" mask="images/Journal/book_image_29.png" />
			<Image file="images/Journal/book_image_30.jpg" id="IMAGE_BOOK_IMAGE_30" mask="images/Journal/book_image_30.png" />
			<Image file="images/Journal/book_image_31.jpg" id="IMAGE_BOOK_IMAGE_31" mask="images/Journal/book_image_31.png" />
			<Image file="images/Journal/book_image_32.jpg" id="IMAGE_BOOK_IMAGE_32" mask="images/Journal/book_image_32.png" />
			<Image file="images/Journal/book_image_33.jpg" id="IMAGE_BOOK_IMAGE_33" mask="images/Journal/book_image_33.png" />
			<Image file="images/Journal/book_image_34.jpg" id="IMAGE_BOOK_IMAGE_34" mask="images/Journal/book_image_34.png" />
			<Image file="images/Journal/book_image_35.jpg" id="IMAGE_BOOK_IMAGE_35" mask="images/Journal/book_image_35.png" />
			<Image file="images/Journal/book_image_36.jpg" id="IMAGE_BOOK_IMAGE_36" mask="images/Journal/book_image_36.png" />
			<Image file="images/Journal/book_image_37.jpg" id="IMAGE_BOOK_IMAGE_37" mask="images/Journal/book_image_37.png" />
		</Section>
		<Section name="FlashbackTransition">
			<Sound file="sound/SFX/flashback.ogg" id="SFX_flashback" volume="1.0" />
			<Sound file="sound/voice/Macy_flashback_1.ogg" id="Macy_flashback_1" volume="1.0" />
			<Sound file="sound/voice/Macy_flashback_2.ogg" id="Macy_flashback_2" volume="1.0" />
			<Sound file="sound/voice/Macy_flashback_3.ogg" id="Macy_flashback_3" volume="1.0" />
			<Image file="images/Storyboards/FlashbackPage_borders.jpg" id="FlashbackPage_borders.png" usealphachannel="false" />
			<Image columncount="8" file="images/Storyboards/Glyphs.png" framecount="67" id="GLYPHS" rowcount="9" />
			<Font file="fonts/font_flashback02.xml" id="FONT_FONT_FLASHBACK02" />
			<Font file="fonts/font_flashback01.xml" id="FONT_FONT_FLASHBACK01" />
			<Sound file="sound/ambient_background/FB_amb_fastwalker.ogg" id="SFX_FB_amb_1" />
			<Sound file="sound/ambient_background/FB_amb_car_horn.ogg" id="SFX_FB_amb_2" />
			<Sound file="sound/ambient_background/FB_amb_monorail.ogg" id="SFX_FB_amb_3" />
			<Sound file="sound/ambient_background/FB_amb_heli.ogg" id="SFX_FB_amb_4" />
		</Section>
	</Vector>
</root>