<root>
	<Vector id="Sections">
		<Section name="scenegame_13_MPATH_AMB" auto="false">
			<Image id="Falling_Leaf" file="images/scenegame/13_MPATH/ambients/falling_leaf.png" rowcount="39"/>
			<Sound id="SFX_Target_63ammobox" file="sound/action_items/63ammobox.ogg" volume="1.0" />
			<Sound id="SFX_Target_58gpswithoutanantenna" file="sound/action_items/58gpswithoutanantenna.ogg" volume="1.0" />
			<Sound id="SFX_Target_57gpswithoutcoordinates" file="sound/action_items/57gpswithoutcoordinates.ogg" volume="1.0" />
			<Sound id="SFX_Target_66stone" file="sound/action_items/66stone.ogg" volume="1.0" />
			<Sound id="SFX_Target_83groundvines" file="sound/action_items/83groundvines.ogg" volume="1.0" />
			<Sound id="SFX_Target_85groundvines1" file="sound/action_items/83groundvines.ogg" volume="1.0" />
      <Particle id="PARTICLE_ACID" file="particles/mpath_battery.pyro" />
		</Section>
	</Vector>
</root>
