<root>
	<Vector id="Sections">
		<Section name="scenegame_5_BCAVE_AMB" auto="false">
			<Sound id="SFX_Target_8throttle" file="sound/action_items/8throttle.ogg" volume="1.0" />
			<Sound id="SFX_Target_62boatdashboard" file="sound/action_items/62boatdashboard.ogg" volume="1.0" />
			<Sound id="SFX_Target_114targetstartbutton" file="sound/action_items/114targetstartbutton.ogg" volume="1.0" />
			<Sound id="SFX_Target_85film" file="sound/action_items/85film.ogg" volume="1.0" />
			<Sound id="SFX_Target_31boombox" file="sound/action_items/31boombox.ogg" volume="1.0" />
			<Sound id="SFX_Target_32boomboxeject" file="sound/action_items/32boomboxeject.ogg" volume="1.0" />
			<Sound id="SFX_Target_40openhatch" file="sound/action_items/40openhatch.ogg" volume="1.0" />
			<Sound id="VOICE_SCIENTIST_0_0" file="sound/voice/SCIENTIST_0_0.ogg" volume="1.0" />
			<Sound id="VOICE_SCIENTIST_0_1" file="sound/voice/SCIENTIST_0_1.ogg" volume="1.0" />
			<Sound id="FINAL_RESOURCE_SFX" file="sound/SFX/final_resource.ogg" volume="1.0" />
			<Sound id="SFX_AMB_exterior_cave" file="sound/ambient_background/exterior_cave_01.ogg" volume="1.0" />
			<Image id="BLING_RAY" file="images/scenegame/5_BCAVE/blingRay.png" />
			<Particle id="PARTICLE_ENDGAME_SHOOTER" file="particles/endgame_shooter.pyro" />
			<Particle id="PARTICLE_ENDGAME_GROWGLOWS" file="particles/endgame_growglows.pyro" />
		</Section>
	</Vector>
</root>
