<?xml version="1.0" encoding="utf-8"?>

<root>
  <app
    title="Magic Farm 2: Fairy Lands"
  />
  <hint>
    <bouquet_hint
      text="According to the rules of the tournament, you will gain no money for selling bouquets."
    />
    <engimus_hint
      text="Enigmus grows faster if you pour it often."
    />
    <bouquet_price
      text="-"
    />
    <can_buy_only_adventure_mode_text
      text="You can buy it in adventure mode only."
    />
  </hint>
  <loading
    text="Loading... (%percent%%)"
  >
    <tips>
      <tips_1
        text="Quick watering increases the rate of flowering."
      />
      <tips_2
        text="Watering plants in the last moment saves water."
      />
      <tips_3
        text="Clicking on Robin increases his speed."
      />
      <tips_4
        text="The longer the plants grow on the farm, the faster they flower."
      />
      <tips_5
        text="In the hardcore mode, Robin needs to drink. If you don&apos;t click on him, he flies off for the rest of the day."
      />
      <tips_6
        text="Clicking the right mouse button changes Robin’s current action."
      />
      <tips_7
        text="In the cities you can find a few hidden bonuses in the form of money and experience."
      />
      <tips_8
        text="In the &quot;challenge&quot; mode you play a character from the &quot;adventure&quot; mode."
      />
      <tips_9
        text="Improving design of your farm not only improves the appearance, but also gives good bonuses."
      />
      <tips_10
        text="The ants will come from the nest as long as it is on your farm."
      />
      <tips_11
        text="The more plants that the farm has and the more developed the farm is, the more pests that will be attracted to the farm."
      />
      <tips_12
        text="Pests with blue coloring are faster than normal."
      />
      <tips_13
        text="Pests with red coloring are more dangerous than normal."
      />
      <tips_14
        text="Pests with blue coloring are faster than normal."
      />
    </tips>
  </loading>
  <save_slot
    confirm="Rewrite?"
    empty_text="---"
    sb="%difficult%, Day %game_day%"
    successfully_saved="The game has been saved. "
    text="%save_month%/%save_day%/%save_year% %save_hour%:%save_min%"
    title="Save"
  />
  <load_slot
    autosave="Autosave"
    confirm="Your current game will be lost. \n\nContinue?"
    no_slots="No game to load"
    title="Load"
  />
  <perks_names
    farmer_perk="Shrewd Farmer"
    lucky_perk="Luck"
    packing_perk="Packing"
    robinfast_perk="Rocketing"
    robinfight_perk="Fighter"
    robingrab_perk="Collector"
    robinpour_perk="Plant Protector"
    studing_perk="Book Worm"
    trader_perk="Trader"
  />
  <pause
    text="Pause. \n Click mouse button to continue"
  />
  <new_or_continue_game
    confirmation="Your saved game will be lost. Continue?"
    text="Continue game, or start a new game?"
    title="Farm"
  />
  <delete_confirmation
    text="Delete profile %name%?"
  />
  <common
    no_water_sign="No more water"
    storage_full_sign="Storage is full"
  >
    <result_quests_names
      academy_coin="+%count% \nAcademy coins"
      bat_wing="+ %count%\nWings"
      bigmama_potion="+ Potion against Giant Centipede"
      bouquet="+ Opportunity \nto sell %count% bouquets."
      bouquet_decoration="+ Bouquet decoration"
      bouquet_ontime="+ Bouquet on time"
      buy_water="+ Opportunity \nto purchase water"
      chitinous_armor="+%count%\nShells"
      circus_fire="+ Ability &apos;Ring of Fire&apos; "
      collection="+ Ability \n&apos;Immediate Gathering&apos; "
      cover="+ Seeds\nSentinelia"
      exp="You found +%count% experience"
      expirience="+%count% Experience"
      farm_design="+ Farm design"
      fialka="+ Violet seeds"
      fontane="+ Fountain purchase"
      kristalit="+ Seeds\nCrystalina"
      lotos="+ Lotus seeds"
      money="You found +%count% badge"
      money_loc2="+%count%\nLeaves"
      money_location_2="+%count% Leaves"
      muholovka="+ Venus Flytrap seeds"
      mustache_1="+ 2 items"
      orchid="+ Orchid seeds"
      product_storage="+ Opportunity \nto buy a basket"
      ridge="+ Opportunity \nto buy flower bed"
      right_tree="+ Hydralikus"
      robin="+ Assistant Robin"
      rogatina="+ Weapon - double-skewer"
      sell_flowers="+ Opportunity \nto sell flowers"
      sell_products="+ Opportunity \nto sell products"
      shop="+ Opportunity \nto sell flowers"
      spire="+ Weapon\nSpear"
      svetlyanka="+ Seeds\nLumenia"
      water_storage="+ Opportunity \nto buy a bucket"
      wings="+ 1 item"
      wings_2="+ 1 item"
      wings_3="+ 1 item"
    />
    <result_page
      title="Award"
    />
  </common>
  <item_stat
    money="badge"
  />
  <bouquet
    price="%price%"
  />
  <grow_up_screen
    farm_full="There is no more room in the storage. "
  />
  <quest>
    <header
      text="Task window"
    />
  </quest>
  <characters
    dekan="Headmaster"
    driada_warrior="Dryad Warrior"
    goblin="Tobi"
    gremlin="Tobi"
    herald="Announcer"
    hero="Hero"
    imerius="Professor Imerius"
    lead="Tournament Master"
    main_driada="Queen of the Dryads"
    opener="opener"
    pirat="Pirate King"
    robin="Robin"
    student="Student"
    studentgirl="Student"
    trademan="Trader"
    traveller="Globetrotter"
  />
  <medal_header_text
    text="You have earned an award!"
  />
  <bug_names
    ant="Ant"
    ant_hole="Ant hill"
    bat="Bat"
    butterfly="Butterfly"
    centipede="Centipede"
    cockroach="Cockroach"
    cockroach_quest="Cockroach"
    slug="Slug"
    slug_quest="Slug"
  />
  <water_storage
    label="Water"
    value="%count%/%max%"
  />
  <product_storage
    label=""
    value="%count%/%max%"
  />
  <events
    dropped_item_exp="+%value% Experience"
    dropped_item_water="+%value% Water"
    gather_quest_item="%current%"
    no_money="Not Enough badge"
    no_room="The Storage Is Full"
    no_room_water="No Room For Water"
    no_water="No More Water"
  />
  <bonus_events
    combo_hits="Combo"
    critical_hit="Critical Hit"
    damages="Damage x"
    econom_pour="Economy of watering"
    fast_gather="Fast gathering"
    fast_gather_best="Immediate gathering"
    fast_gather_good="Very fast gathering"
    fast_pour="Fast watering"
    fast_pour_best="Immediate watering"
    fast_pour_good="Very fast watering"
    perk_multuple_exp_on_kill="Additional experience for killing"
    perk_no_water_pour="Water saved"
    perk_produce_on_pour="Blossoms after being watered"
    perk_stun="Stun"
    perk_upgrade_vegetation_on_pour="Improvement after being watered"
    pour_all_on_pour_perk="Watered all plants"
  />
  <farm_warning
    full_storage="Storage is full. \n\nStart day anyway?"
    low_storage_capacity="Not much storage room. \n\nStart day anyway?"
    low_water="Low water!\n\nStart day anyway?"
  />
  <item_names
    cover_1="Sentinelia"
    cover_2="Mountain Sentinelia"
    cover_3="Subterranean Sentinelia"
    engimus_1="Engimus"
    engimus_2="Engimus Level 2"
    engimus_3="Engimus Level 3"
    fialka_1="Violet"
    fialka_2_1="Night Violet"
    fialka_3_1="Midnight Violet"
    kristalit_2="Crystalina"
    kristalit_2_1="Crystalina"
    kristalit_2_2="Diamonella"
    kristalit_2_3="Lapis Stone Flower"
    lotos_1="Lotus"
    lotos_2_1="Blue Lotus"
    lotos_3_1="Sapphire Lotus"
    malahit_1="Malahit Level 1"
    malahit_2="Malahit Level 2"
    malahit_3="Malahit Level 3"
    muholovka_1="Venus Flytrap"
    muholovka_2="Hungry Venus Flytrap"
    muholovka_3="Voracious Venus Flytrap"
    orhideya_1="Orchid"
    orhideya_2_1="Yellow orchid"
    orhideya_3_1="Golden orchid"
    peshernik_2="Subterreria"
    peshernik_2_1="Subterreria"
    peshernik_2_2="Mountain Base Flower"
    peshernik_2_3="Cliff Flower"
    ridge="Spot"
    svetlyanka_2="Lumenia"
    svetlyanka_2_1="Lumenia"
    svetlyanka_2_2="Neon Flower"
    svetlyanka_2_3="Bright Aurora Flower"
    water="Water for sprinkling"
  />
  <skill_names
    attack="Fighting with insects"
    farm="Farming"
    trade="Trading"
  />
  <skill_characteristic_names
    attack="Fighting with insects"
    farm="Gardening"
    helper_attack="Robin fights bugs"
    helper_pour="Robin helps with watering"
    helper_product="Robin gathers flowers"
    trade="Trading"
  />
  <skill_up
    attack_specific_text="Attack improved against &apos;%bug%&apos;"
    new_product_specific_text="Productivity of &apos;%vegetation_name%&apos; improved"
  />
  <shop_item
    count="Count: %count%"
    level="Level: %level%"
    max_count="Maximum: (%count%)"
    money="Money: %money%"
    price="Price: %price%"
  />
  <level_desc
    attack="Improving this skill increases your efficiency at dealing with bugs. "
    farm="Your plants will bloom faster and require less water if you increase this skill. "
    helper_attack="Robin will fight against bugs more efficiently when you increase this skill."
    helper_pour="Robin will water plants faster when you increase this skill. "
    helper_product="Improving this skill increases Robin&apos;s ability to help you. "
    trade="To buy goods cheaper and to sell goods for more money improve this skill."
  />
  <desc
    product_storage_2="The basket stores flowers that are ready to be sold. Pay attention to how much space it has. "
    water_storage_2="Water bucket - holds the water for watering plants. Before the day starts you can fill the bucket, but during the day you can add only 1 liter of water at a time. Keep in mind that plants will wither without water."
  />
  <shop_screen_farm>
    <price
      text="%price% %money%"
    />
    <buy_with_price
      text="Buy\n%price%"
    />
    <buy_item_price
      text="Price %price%"
    />
    <buy_burrel
      text="Buy a barrel\n%price%"
    />
    <buy_box
      text="Buy a box\n%price%"
    />
    <sell_products
      text="Sell flowers"
    />
    <buy_water
      text="Buy water"
    />
    <upgrade_item_price
      text="Price of upgrade: %price% %money%"
    />
    <sell_item_price
      text="Sale price: %price% %money%"
    />
    <buy_ridge
      text="Buy a flower bed\n%price%"
    />
    <buy_vegetation
      text="Buy a plant"
    />
    <buy_veg_buy
      text="Price: %price% %money%"
    />
    <info_shop_price
      text="Price: %price% %money%"
    />
    <desc
      apply_buy_ridge="Are you sure you want to buy this bed?"
      apply_sell_vegetation="Are you sure that you want to sell this %vegetation_name%?"
      not_enough_money="Not enough badge"
      ridge="These spots are special places for flowers. Flowers can only be planted in these areas. Flower beds are limited on each farm"
    />
    <sell_vegetation
      text="Sell %vegetation_name%\n%price%"
    />
  </shop_screen_farm>
  <buy_water
    desc="Water is required to sprinkle plants."
    money="Money: %money%"
    title="Purchase water"
    water="Water: %current% / %total%"
  />
  <headers
    difficult="Choose difficulty level"
    enable_tutorial_check_box="Enable Tutorial"
    enter_new_user_name="Input your name"
    highscore_day_header="Days"
    highscore_header="High scores"
    highscore_money_header="Money"
    highscore_player_header="Player"
    select_user="Choose a player\n&lt;&gt;\n"
  />
  <options
    acc_3d="3D Accelerator"
    custom_cursor="Special cursors"
    fullscreen="Fullscreen"
    game_warnings="Warnings"
    music="Music"
    sound="Sound"
    title="Options"
  />
  <highscores
    out_line="Your score:"
    title="Highscores"
  />
  <auto_bouquet>
    <level_1
      desc="When pointing at a flower in the bouquet, the same flowers will flash in the baskets."
      title="The bouquet skill level 1."
    />
    <level_2
      desc="You can click on a flower in a bouquet, and it will automatically get out of the basket."
      title="The bouquet skill level 2."
    />
    <level_3
      desc="You can click on the desired bouquet, and it will automatically gather."
      title="The bouquet skill level 3."
    />
    <auto_bouquet_title
      text="The bouquet skill level %level%."
    />
    <auto_bouquet_count
      text="For the next level you must sell %count% of flowers in a bouquets."
    />
    <auto_bouquet_title_compleated
      text="The maximum bouquet skill level"
    />
  </auto_bouquet>
  <button>
    <game_adventure
      label="Play"
    />
    <difficult
      casual="Casual"
      hardcore="Hardcore"
    />
    <options
      label="Options"
    />
    <menu_highscores
      label="Results"
    />
    <upgrade
      label="Improve"
    />
    <menu_load
      label="Load"
    />
    <menu_trophy_room
      label="Awards"
    />
    <menu_exit
      label="Exit"
    />
    <new_game
      label="New game"
    />
    <continue_game
      label="Resume"
    />
    <return
      label="Back"
    />
    <game_menu_back
      label="Back"
    />
    <game_menu_options
      label="Options"
    />
    <game_menu_exit
      label="Exit"
    />
    <game_menu_save
      label="Save"
    />
    <game_menu_quest
      label="Tasks"
    />
    <game_menu_load
      label="Load"
    />
    <town_to_global_map
      label="Map"
    />
    <town_to_farm
      label="Farm"
    />
    <shop_screen_farm
      label="Farm"
    >
      <location_1
        label="Farm"
      />
      <location_2
        label="To Farm"
      />
    </shop_screen_farm>
    <continue_day
      label=""
    />
    <cancel_day
      label="End Day"
    />
    <level_up
      label="OK"
    />
    <water_price
      label="Price for 1 liter of water: %price% %money%"
    />
    <buy_water
      label="Liter of water"
    />
    <buy_water_all
      label="Fill all"
    />
    <buy_water_exit
      label="Exit"
    />
    <start_new_day
      label="Begin Day"
    />
    <to_town_from_shop
      label="City"
    />
    <tutorial_baloon_close
      label="Close"
    />
    <delete
      label="Delete"
    />
    <new_user
      label="Create"
    />
    <yes
      label="Yes"
    />
    <no
      label="No"
    />
    <ok
      label="OK"
    />
    <credits
      label="Credits"
    />
    <cancel
      label="Cancel"
    />
    <back
      label="Back"
    />
    <next
      label="Next"
    />
    <prior
      label="Previous"
    />
    <buy
      label="Buy"
    />
    <sell
      label="Sell"
    />
    <buy_veg
      label="Put plant\nin spot"
    />
    <sell_upgrade_veg
      label="Sell/Improve"
    />
    <sell_veg
      label="Sell"
    />
    <upgrade_veg
      label="Fertilize"
    />
    <buy_ridge
      label="Buy"
    />
    <buy_well
      label="Buy"
    />
    <buy_well_1
      label="Buy"
    />
    <buy_well_2
      label="Improve"
    />
    <buy_well_3
      label="Improve"
    />
    <buy_owl
      label="Improve"
    />
    <buy_altar
      label="Improve"
    />
    <buy_clock
      label="Improve"
    />
    <buy_neptun
      label="Improve"
    />
    <buy_horn
      label="Improve"
    />
    <buy_barrel
      label="Buy"
    />
    <buy_box
      label="Buy"
    />
    <shop_button_buy_water
      label="Buy\nWater"
    />
    <shop_button_sell_prod
      label="Sell\nFlower"
    />
    <shop>
      <sell
        label="One"
        tooltip="Sell one flower of that kind"
      />
      <sell_all
        label="All"
        tooltip="Sell all flowers of that kind"
      />
      <buy
        label="Buy"
      />
    </shop>
    <game_menu
      label="Menu"
    />
    <cancel_buy_vegetation
      label="Cancel"
    />
    <buy_vegetation
      label="Plant spot"
    />
    <sell_all_bouquets
      label="Sell all bouquets"
    />
    <game_champing
      label="Trials"
    />
    <exit
      label="Exit"
    />
    <how_to_play
      label="How to play"
    />
    <play
      label="Play"
    />
    <trophy_room
      label="Awards"
    />
  </button>
  <quests>
    <location_1>
      <basket
        quest_header="Basket"
      />
      <etap_1
        quest_header="First exam task"
      />
      <etap_2
        quest_header="Second exam task"
      />
      <etap_3
        quest_header="Potion task."
      />
      <etap_3_next_part
        quest_header="Third task"
      />
      <etap_4
        quest_header="Stage 4"
      />
      <etap_4_1
        quest_header="Bouquets"
      />
      <etap_4_2
        quest_header="Designer"
      />
      <etap_5
        quest_header="Stage 5"
      />
      <etap_6
        quest_header="Sixth task"
      />
      <etap_6_1
        quest_header="Impressive weapon"
      />
      <etap_6_2
        quest_header="Catch the bugs!"
      />
      <etap_6_3
        quest_header="Fire crystal"
      />
      <etap_7
        quest_header="Seventh task of the exam"
      />
      <for_cart
        quest_header="Cart"
      />
      <for_cart_hardcore
        quest_header="Cart"
      />
      <global_shop
        quest_header="Global Shop"
      />
      <hidden_potential
        quest_header="Hidden potential"
      />
      <quests>
        <basket>
          <dialogs>
            <more>
              <page_1
                text="Prom night will happen soon, and they&apos;ve entrusted me to decorate the ballroom. I need the best flowers for this event. Nobody else could grow these for me. Bring me %basket/wait_flowers/p_fialka_3_1% midnight violets %basket/wait_flowers/p_lotos_3_1% sapphire lotuses and %basket/wait_flowers/p_orhideya_3_1% golden orchids, and I&apos;ll give you a basket for it."
              />
            </more>
          </dialogs>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="You look worried, what happened?"
                  />
                  <page_2
                    text="Oh, yes... Prom night will be here soon and to decorate the ballroom I&apos;ll need many rare flowers. I&apos;d like to ask you if you could bring me %basket/wait_flowers/p_fialka_3_1% midnight violets %basket/wait_flowers/p_lotos_3_1% sapphire lotuses and %basket/wait_flowers/p_orhideya_3_1% golden orchids, and I&apos;ll give you one more basket for your work."
                  />
                  <page_3
                    button_0="OK, I&apos;ll get the flowers for you."
                    button_1="What do you need for the prom night?"
                    caption="Choose an option:"
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <no>
                  <page_1
                    text="You better hurry up, then. If you don&apos;t get those soon I&apos;ll have to ask someone else to do it."
                  />
                </no>
                <wait>
                  <page_1
                    text="How is gathering the flowers for prom night going?"
                  />
                  <page_2
                    button_0="What do you need for that?"
                    button_1="I did it! I&apos;ve got all of the flowers for prom night!"
                    button_2="We are still gathering them."
                    caption="Choose an option:"
                  />
                </wait>
                <yes>
                  <page_1
                    text="Thanks so much! Iris and Robin, you&apos;ve saved me as always. Now I&apos;ll be able to make the ballroom look amazing. And, as I promised, here is your reward for this task - a magical basket!"
                  />
                </yes>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="Basket"
          />
        </basket>
        <common_actions>
          <dialogs>
            <intro>
              <page_1
                text="Welcome! I congratulate all students for progressing to this level. Now you will be competing for the opportunity to be mentored by Endsville&apos;s Professor Imerious. Your examinations will include several tasks. Each exam will show how much you have learned from your studies. The Golden Diploma and the possibility of taking part in the Florist&apos;s Tournament await the very best student!"
              />
              <page_2
                text="What if a student isn&apos;t able to complete the tasks?"
              />
              <page_3
                text="I sure hope that won&apos;t happen. Otherwise, that student would have to repeat the year over again."
              />
              <page_4
                text="That won&apos;t happen to Iris, of course. She is a perfect student!"
              />
              <page_5
                text="Let&apos;s start the exams! All who paid attention during the lessons know the exam is taking place on our Farm."
              />
            </intro>
            <intro_animation>
              <page_1
                intro_text_1="Greetings, honorable citizens of our town! I&apos;m the messenger of Professor Imerius."
              />
              <page_2
                intro_text_1="The greatest Florist-Botanist in the world!"
                intro_text_2="Recently the professor started to worry about the condition of flora across the entire world."
                intro_text_3="He discovered how to solve some of these problems."
                intro_text_4="To find talented students who can help him solve the rest of these problems, he started the Florists&apos; Tournament. "
                intro_text_5="The best graduates of the Florist Academy will take part in this Tournament. "
              />
            </intro_animation>
          </dialogs>
        </common_actions>
        <etap_1>
          <dialogs>
            <more>
              <page_1
                text="I&apos;ll give you violet seeds. You must plant this flower then wait for it to bloom before gathering it. "
              />
            </more>
          </dialogs>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="The first task is going to be quite difficult - you have to grow %etap_1/wait_flowers/p_fialka_1% violet flowers as fast as you can."
                  />
                  <page_2
                    button_0="Good, I&apos;ll bring the flowers."
                    button_1="Please tell me about it."
                    caption="Choose an option:"
                  />
                  <page_3
                    text="Hey, Robin, stay right here!"
                  />
                  <page_4
                    text=". . ."
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <no>
                  <page_1
                    text="Hurry up - some of the students have almost completed their tasks. "
                  />
                </no>
                <wait>
                  <page_1
                    text="So, how&apos;d you do on the first task? Did you bring %etap_1/wait_flowers/p_fialka_1% violet flowers?"
                  />
                  <page_2
                    button_0="Please explain the first exam task."
                    button_1="Yes, here are the flowers."
                    button_2="Not yet. "
                    caption="Choose an option:"
                  />
                </wait>
                <yes>
                  <page_1
                    text="Very good! I didn&apos;t expect you to complete this task so quickly! You have earned 30 %money% for it."
                  />
                </yes>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="First task"
          />
        </etap_1>
        <etap_2>
          <dialogs>
            <more>
              <page_1
                text="Show me that you know how to earn %money%. You can make money by selling flowers on the market. I don&apos;t think this will be difficult for you. Oh, remember to water your flowers!"
              />
            </more>
          </dialogs>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="Congratulations for making it to the second task. This task will test your trading skills. You have to bring back %etap_2/wait_money/money% %money%."
                  />
                  <page_2
                    button_0="Ok, I&apos;ll bring 50 %money%."
                    button_1="Could you tell me more about the second task?"
                    caption="Choose an option:"
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <no>
                  <page_1
                    text="Get moving! One of your colleagues almost has collected all of the money!"
                  />
                </no>
                <wait>
                  <page_1
                    text="How are you doing? Do you have %etap_2/wait_money/money% %money%?"
                  />
                  <page_2
                    button_0="Can you please tell me what we have to do again?"
                    button_1="Yes! I brought %etap_2/wait_money/money% %money%."
                    button_2="Not yet. "
                    caption="Choose an option:"
                  />
                </wait>
                <yes>
                  <page_1
                    text="You finished this task so quickly! Even your friend who studied Economics very hard couldn&apos;t beat you! Keep it up!"
                  />
                </yes>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="Second task"
          />
        </etap_2>
        <etap_3>
          <dialogs>
            <more>
              <page_1
                text="I need your help to make a special potion. You need to find and boil special ingredients."
              />
            </more>
          </dialogs>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="Iris I need your help to make a special potion."
                  />
                  <page_2
                    button_0="OK, I&apos;ll bring the potion."
                    button_1="Can I get some more information about the potion task?"
                    button_2="Not now."
                    caption="Choose an option:"
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <no>
                  <page_1
                    text="Please hurry up with this task."
                  />
                </no>
                <wait>
                  <page_1
                    text="Are you ready for potion task?"
                  />
                  <page_2
                    button_0="Can I get some more information about the potion task?"
                    button_1="Yes, I&apos;m ready."
                    button_2="Not now."
                    caption="Choose an option:"
                  />
                </wait>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="title"
          />
        </etap_3>
        <etap_3_next_part>
          <dialogs>
            <more>
              <page_1
                text="You have to show that can manage a large volume of different kinds of plants. We will give you seeds of a new flower, fertilizer that will make it grow faster and we&apos;ll expand your plots. Also, for a new botanical museum we need specific bouquets that you can put together and sell to earn academy coins. This time you should bring %etap_3_next_part/wait_money/money% %money%."
              />
            </more>
          </dialogs>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="Congratulations! Now you can fertilize your plants. And here is the third task. Let&apos;s see if you can manage a variety of flowers. To finish this task you have to collect %etap_3_next_part/wait_money/money% %money%."
                  />
                  <page_2
                    button_0="OK, I got it."
                    button_1="Can I get some more information about this task?"
                    caption="Choose an option:"
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <no>
                  <page_1
                    text="The students that you beat in the previous task are all doing their best to beat you this time. Show them that your victory was not a fluke!"
                  />
                </no>
                <wait>
                  <page_1
                    text="Have you brought %etap_3_next_part/wait_money/money% %money%?"
                  />
                  <page_2
                    button_0="Can I get some more information about the third task?"
                    button_1="Yes, here the required amount."
                    button_2="No, I&apos;m still working on the task right now. "
                    caption="Choose an option:"
                  />
                </wait>
                <yes>
                  <page_1
                    text="Nice job! Once again you ran away from the others! Here is your award. This book includes a lot of information that you may find very useful. "
                  />
                </yes>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="Third task"
          />
        </etap_3_next_part>
        <etap_4>
          <dialogs>
            <more>
              <page_1
                text="We received a very rare plant several days ago - the Venus Flytrap. This plant is very famous for its special ability to trick and devour harmful insects. No more problems with those pests! "
              />
              <page_2
                text="This specimen hasn&apos;t caught any insects yet and doesn&apos;t know how get to them. You have to solve this problem and quickly, before it blooms. Its seed could come in very handy to us. To train this plant to devour insects, you will have to feed it by luring to insects to it. "
              />
              <page_3
                text="Every student will receive a special flower which can charm insects into crawling over to the Venus Flytrap. The Venus Flytrap will be able to eat bugs lured to it. In order to tame this plant more easily, you will also need to keep in mind that this plant prefers some insects more than others."
              />
            </more>
          </dialogs>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    comics_text="Attention all students! We&apos;ve got a situation here! Someone has ruined our critter corner and released all of the insects!"
                    comics_text_2="It must have been sabotaged by &apos;D&apos; students. As a result you&apos;ll meet many &apos;unwelcome guests&apos; there!"
                  />
                  <page_2
                    text="We had to change rules of the fourth task. Now you have to tame a special flower - the Venus Flytrap - by feeding it insects."
                  />
                  <page_3
                    button_0="Continue"
                    button_1="Would you please tell me more about the Venus Flytrap?"
                    caption="Choose an option:"
                  />
                </talk>
                <talk_2>
                  <page_1
                    text="Let me know when you are able to start doing the task. I&apos;ll will give you a flower which can help you tame the Venus Flytrap."
                  />
                  <page_2
                    button_0="Yes, I am! Let&apos;s do it!"
                    button_1="I need to get prepared for it. "
                    caption="Choose an option:"
                  />
                </talk_2>
              </dialogs>
            </talk>
          </sub_quests>
        </etap_4>
        <etap_4_1>
          <dialogs>
            <more>
              <page_1
                text="I&apos;m from the design department. I was asked to gather bouquets and I&apos;m not doing very well. Please help me."
              />
            </more>
          </dialogs>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="Hello Iris!"
                  />
                  <page_2
                    text="Hi!"
                  />
                  <page_3
                    text="Sorry for distracting you, but do you think you could help me? I&apos;m from the design department and I was asked to gather %etap_4_1/wait_bouquets/bouqets_selled_counts% bouquets. I&apos;m not doing so well with this, will you help me?"
                  />
                  <page_4
                    text="OK, I&apos;ll help you, but it&apos;s time for you to start gathering bouquets on your own."
                  />
                  <page_5
                    text="Thank you. Next time I&apos;ll try to manage things better."
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <no>
                  <page_1
                    text="Please hurry before the professor realizes that I don&apos;t have enough bouquets."
                  />
                </no>
                <wait>
                  <page_1
                    text="So, how is your bouquet gathering going? Have you already gathered %etap_4_1/wait_bouquets/bouqets_selled_counts% bouquets?"
                  />
                  <page_2
                    button_0="Remind me about the bouquets."
                    button_1="Yes."
                    button_2="Not yet. "
                    caption="Choose an option:"
                  />
                </wait>
                <yes>
                  <page_1
                    text="Thank you very much! I don&apos;t know what I would do without you! Here, take it - I found this antennae recently, and I think you will find a better use for it."
                  />
                </yes>
              </dialogs>
              <tasks
                title="Bouquets"
              />
            </wait>
          </sub_quests>
          <tasks
            title="Bouquets"
          />
        </etap_4_1>
        <etap_4_2>
          <dialogs>
            <more>
              <page_1
                text="I just decided to expand my trading possibilities - aside from selling common items I want to do design and interior decoration."
              />
              <page_2
                text="Wow! How interesting. So, how is it going?"
              />
              <page_3
                text="I am about to open my shop. I want to decorate my shop on opening day with nice flowers. If you would grow %etap_4_2/wait/wait_flowers/p_fialka_2_1% night violets and %etap_4_2/wait/wait_flowers/p_lotos_1% lotuses, I will give you the Hydralikus for your farm."
              />
              <page_4
                text="Interesting offer! I&apos;ll bring you the flowers - I can&apos;t wait to see your design ideas."
              />
            </more>
          </dialogs>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="Hello Iris! I haven&apos;t seen you forever!"
                  />
                  <page_2
                    text="Hello, what has brought you here?"
                  />
                  <page_3
                    text="I need your help as a florist - I need %etap_4_2/wait/wait_flowers/p_fialka_2_1% midnight violets and %etap_4_2/wait/wait_flowers/p_lotos_1% blue lotuses."
                  />
                  <page_4
                    button_0="OK, I&apos;ll bring the flowers."
                    button_1="Can you tell me what you need the flowers for?"
                    caption="Choose an option:"
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <no>
                  <page_1
                    text="Please hurry, the shop opens soon. I don&apos;t want to open it without having the perfect flower decoration."
                  />
                </no>
                <wait>
                  <page_1
                    text="Did you bring %etap_4_2/wait/wait_flowers/p_fialka_2_1% night violets and %etap_4_2/wait/wait_flowers/p_lotos_1% lotuses for the decorations?"
                  />
                  <page_2
                    button_0="Can you tell me one more time what you need the flowers for?"
                    button_1="Yes, here are your flowers. Now you can decorate your shop for the grand opening."
                    button_2="Not yet, but I&apos;m working on it."
                    caption="Choose an option:"
                  />
                </wait>
                <yes>
                  <page_1
                    text="Thank you so much, Iris! I had doubts that you would be on time. Now my shop will get even more attention. And, as I promised, for your reward I give to you the Hydralikus. In the future there are new upgrades you can buy, they will be quite useful."
                  />
                  <page_2
                    text="Thank you very much and I&apos;ll stop by when I get a chance!"
                  />
                  <page_3
                    text="And what about a discount?"
                  />
                  <page_4
                    text="Hmmm... Well... Of course you&apos;ll get a discount as a regular customer!"
                  />
                  <page_5
                    text="Ah, that is great! Traders, all the same. They will try to squeeze everything they can out of a deal."
                  />
                </yes>
              </dialogs>
              <tasks
                title="Designer"
              />
            </wait>
          </sub_quests>
        </etap_4_2>
        <etap_5>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="It wasn&apos;t that difficult to tame the Venus Flytrap but we urgently need some fertilizer that only the Dryads have. If you agree, you may use our new carriage."
                  />
                  <page_2
                    text="OK, let&apos;s do it!"
                  />
                </talk>
              </dialogs>
            </talk>
            <talk_2>
              <dialogs>
                <talk>
                  <page_1
                    text="As it turned out, it was not that difficult to tame the Venus Flytrap. We urgently need some fertilizer that only the Dryads have. You may use our new carriage to visit them but it is missing a part. you will need to purchase the part. The carriage is the only way to reach the Dryads."
                  />
                  <page_2
                    text="What do we need to do then?"
                  />
                  <page_3
                    text="Try asking the traveling merchant, I think he might know how to help you."
                  />
                </talk>
              </dialogs>
            </talk_2>
            <trademan>
              <sub_quests>
                <talk>
                  <dialogs>
                    <talk>
                      <page_1
                        text="I&apos;ve been told you might have the part we need to repair our new carriage."
                      />
                      <page_2
                        text="Yes, but that will require some money. You will have to give me %etap_5/trademan/wait/wait_money/money% %money%."
                      />
                    </talk>
                  </dialogs>
                </talk>
                <wait>
                  <dialogs>
                    <no>
                      <page_1
                        text="I think you need to hurry up."
                      />
                    </no>
                    <wait>
                      <page_1
                        text="Did you bring the %etap_5/trademan/wait/wait_money/money% %money%?"
                      />
                      <page_2
                        button_0="Here it is."
                        button_1="I&apos;m working on it."
                        caption="Choose on option:"
                      />
                    </wait>
                    <yes>
                      <page_1
                        text="Incredible! Here is the part, now you can make the repair to the carriage."
                      />
                    </yes>
                  </dialogs>
                  <tasks
                    title="Cart"
                  />
                </wait>
              </sub_quests>
            </trademan>
            <wait>
              <dialogs>
                <wait>
                  <page_1
                    text="Here we are with the fertilizer you need!"
                  />
                  <page_2
                    text="Well done! You delivered everything just in time. Now the seeds will grow fast and healthy."
                  />
                </wait>
              </dialogs>
            </wait>
          </sub_quests>
        </etap_5>
        <etap_6>
          <dialogs>
            <more>
              <page_1
                text="This task will be quite difficult because all of the bugs were not caught. Expect to spend money to repair areas that have been damaged by the pests."
              />
              <page_2
                text="All of the students need to pay a 500 %money% fee to enter the competition. We want to see your design skills. Now you can make beautiful bouquets to increase their overall value. In addition, you might find these seeds very helpful - the flowers from these plants are very valuable when arranged in beautiful bouquets."
              />
            </more>
            <more_1>
              <page_1
                text="This is the most difficult task of the exam because many bugs have not been captured. You will also need to repair the damages to the holding cells caused by the vandals who released the bugs."
              />
              <page_2
                text="This is why each student must pay the 1000 %money% entrance fee. Since Robin is helping you, Iris, your requirements are doubled. In addition, we want to see your design skills. You can put the flowers in bouquets to make more money."
              />
            </more_1>
          </dialogs>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="Congratulations to all participants for adding the Venus Flytrap to your collections. The fifth task awaits, you must earn 500 %money% while dealing with an unusually large amount of bugs."
                  />
                  <page_2
                    button_0="I&apos;ll do it."
                    button_1="Tell me more."
                    caption="Choose an option:"
                  />
                  <page_3
                    text="Robin, what are you doing here?"
                  />
                  <page_4
                    text="I flew here to help you!"
                  />
                  <page_5
                    text="But who let you come? These are exams, you&apos;re not allowed to help!"
                  />
                  <page_6
                    text="Don&apos;t worry! I worked things out! First, I told them that you&apos;re afraid of slugs. Second, to make it fair, they doubled your requirements to complete the tasks!"
                  />
                  <page_7
                    text="WHAT!??"
                  />
                  <page_8
                    text="Oh, c&apos;mon - two heads are better than one!"
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <no>
                  <page_1
                    text="Don&apos;t dawdle. Show them how you deal with these pests."
                  />
                </no>
                <wait>
                  <page_1
                    text="So, how are you, Iris and Robin? Did you bring 1000 %money% to the academy?"
                  />
                  <page_2
                    button_0="Can you tell us again what we need to do?"
                    button_1="Here&apos;s the needed amount!"
                    button_2="We&apos;re still gathering. The pests are a big interference."
                    caption="Choose your options:"
                  />
                </wait>
                <yes>
                  <page_1
                    text="Well done! You showed them all that you&apos;re not afraid of any amount of bugs! But, before you begin your final task, I need to tell Iris that one of the professors has seen hidden potential in you and would like you to take on another test. His name is Pelegenius - find him and he&apos;ll tell you everything. And for the successful performance of the fifth task, here are some wings. I&apos;ll sure you&apos;ll figure out how to use them."
                  />
                  <page_2
                    text="Thank you very much! I will go find this professor."
                  />
                </yes>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="Sixth task"
          />
        </etap_6>
        <etap_6_1>
          <dialogs>
            <more>
              <page_1
                text="One of my clients liked how I beautified my shop, and he needs the same thing done for his shop. For this project I will need %etap_6_1/wait_flowers/p_fialka_3_1% midnights violets, %etap_6_1/wait_flowers/p_lotos_2_1% blue lotuses and %etap_6_1/wait_flowers/p_orhideya_1% orchids. You will earn a very impressive weapon for this task."
              />
            </more>
          </dialogs>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="How are things going with the opening of the shop?"
                  />
                  <page_2
                    text="Everything&apos;s great! But I need your help, now I need %etap_6_1/wait_flowers/p_fialka_3_1% full moon violets, %etap_6_1/wait_flowers/p_lotos_2_1% blue lotus and %etap_6_1/wait_flowers/p_orhideya_1% orchids. As a reward, I will give you an impressive weapon."
                  />
                  <page_3
                    button_0="OK, I&apos;ll bring the flowers to you!"
                    button_1="Tell me more about this."
                    caption="Choose an option:"
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <no>
                  <page_1
                    text="Please bring them to me when you get them."
                  />
                </no>
                <wait>
                  <page_1
                    text="Do you already have %etap_6_1/wait_flowers/p_fialka_3_1% full moon violets, %etap_6_1/wait_flowers/p_lotos_2_1% blue lotuses and %etap_6_1/wait_flowers/p_orhideya_1% orchids?"
                  />
                  <page_2
                    button_0="Tell me more about this."
                    button_1="Here you go."
                    button_2="No, we&apos;ve had some problems finishing this task."
                    caption="Choose an option:"
                  />
                </wait>
                <yes>
                  <page_1
                    text="Unbelievable! Now I can finish this order! And, as promised, here is your impressive weapon - the double-skewer - use it well!"
                  />
                  <page_2
                    text="WHAT??! A DOUBLE-SKEWER!?? AND YOU CALL THAT AN IMPRESSIVE WEAPON?"
                  />
                  <page_3
                    text="Of course! I don&apos;t understand what you&apos;re complaining about... In ancient times we used something like these to hunt wild bears!"
                  />
                  <page_4
                    text="Alright, alright. I won&apos;t argue with you. Let&apos;s see this double-skewer in action."
                  />
                  <page_5
                    text="In real ancient times... they hunted mammoths with stones, and so what? Should we use this antiquated weapon? Oh...those wily traders... always messing around with us!"
                  />
                </yes>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="Impressive weapon"
          />
        </etap_6_1>
        <etap_6_2>
          <dialogs>
            <more>
              <page_1
                text="I would like to get some slug and cockroach specimens, I think that %etap_6_2/sleep_bugs/cockroach_sleep% would be nice. I&apos;ll put a liquid solution on your weapon that will put the bugs to sleep once they&apos;ve been hit."
              />
            </more>
          </dialogs>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="Iris! What a fortunate encounter! I&apos;m so glad to see you!"
                  />
                  <page_2
                    text="I&apos;m glad to see you too! What fate has brought you here?"
                  />
                  <page_3
                    text="I&apos;m just dropping by, and, well, I need your help. I&apos;m going to need %etap_6_2/sleep_bugs/cockroach_sleep% slugs and cockroaches."
                  />
                  <page_4
                    button_0="Alright, I&apos;ll get these specimens for you."
                    button_1="Tell me more about this."
                    caption="Choose an option:"
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <no>
                  <page_1
                    text="But we&apos;ll get them, for sure!"
                  />
                  <page_2
                    text="I&apos;ll continue waiting for the needed specimens, then."
                  />
                </no>
                <wait>
                  <page_1
                    text="How has catching these bugs gone for you? Do you have the %etap_6_2/sleep_bugs/cockroach_sleep% slugs and cockroaches that I need?"
                  />
                  <page_2
                    button_0="Can I get some more information about this?"
                    button_1="Yes! Here&apos;s the bugs for you."
                    button_2="We&apos;re still gathering the bugs. This is a little harder than I thought it would be."
                    caption="Choose an option:"
                  />
                </wait>
                <yes>
                  <page_1
                    text="What do you need them for, anyway?"
                  />
                  <page_2
                    text="Iris and Robin, thank you very much. I need these bugs for some experiments. I&apos;ll tell you more about these experiments later. As a reward, please take these blueprints that I found during my travels. You can use these blueprints to build a fountain for your flower bed."
                  />
                </yes>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="Catch the bugs!"
          />
        </etap_6_2>
        <etap_6_3>
          <dialogs>
            <more>
              <page_1
                text="Ye know, I&apos;ve had a great many travels lately involved in me exclusive rare magical items trade. By luck, a special magic fire crystal recently fell into me lap. Legend has it that the dragon who swallows it would gain a fair might of special power. So, I&apos;ve decided to give it to ye if ye give me a small favor."
              />
              <page_2
                text="Here, I&apos;ve got ye a recipe for a particular elixer. To brew it, get me some flowers - %etap_6_3/wait_flowers/p_lotos_3_1% sapphire lotuses and %etap_6_3/wait_flowers/p_orhideya_2_1% yellow orchids. When ye bring these things to me I&apos;ll give ye this crystal, lassy."
              />
            </more>
          </dialogs>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="Ay lassy, greetings to you, Iris."
                  />
                  <page_2
                    text="Hello there, sir. Do I know you?"
                  />
                  <page_3
                    text="Me name&apos;s Tobi, antiquity trading is me game. I was told ye can help me and do some planting for me. I need %etap_6_3/wait_flowers/p_lotos_3_1% sapphire lotuses and %etap_6_3/wait_flowers/p_orhideya_2_1% yellow orchids. Ye&apos;ve got me word, I&apos;ll get ye something for it."
                  />
                  <page_4
                    button_0="OK, I&apos;ll bring the flowers to you, sir."
                    button_1="Could you tell me more about it please?"
                    caption="Choose an option:"
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <no>
                  <page_1
                    text="Please hurry ye&apos;selves up then. The wind&apos;s a&apos;changing soon and so I&apos;ll be needing to flying off soon."
                  />
                </no>
                <wait>
                  <page_1
                    text="Have ye brought me the %etap_6_3/wait_flowers/p_lotos_3_1% sapphire lotuses and %etap_6_3/wait_flowers/p_orhideya_2_1% yellow orchids already?"
                  />
                  <page_2
                    button_0="Please tell me what I need to do again."
                    button_1="Yes, sir, here is everything you need."
                    button_2="Sorry, sir, we&apos;re still growing them."
                    caption="Choose an option:"
                  />
                </wait>
                <yes>
                  <page_1
                    text="Many thanks to ye, lassy! Ye&apos;ve helped me greatly. Ye can rest assured, Tobi won&apos;t be indebted to ye for long. Here be the crystal for ye. Methinks Robin may be handier with it than meself. By the way, stop by me flying shop after ye&apos;ve finished the exams, a load of interesting things be awaiting for ye there!"
                  />
                  <page_2
                    text="Thank you for the crystal, sir. Now I&apos;ll be even stronger!"
                  />
                  <page_3
                    text="Thank you Tobi, sir. We&apos;ll come by your shop for sure. Oh, Robin! Watch out! Don&apos;t swallow the whole thing, you need to chew it first! There isn&apos;t any time for you to recover after choking on it."
                  />
                  <page_4
                    text="Mm-fine-mm! *GULP* I&apos;ll-mm schwallow it mm-shmortly!"
                  />
                </yes>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="Fire crystal"
          />
        </etap_6_3>
        <etap_7>
          <dialogs>
            <have_empty_ridge>
              <page_1
                text="I have planted the Enigmus flower in your Garden. Please be careful with it."
              />
            </have_empty_ridge>
            <have_not_empty_ridge>
              <page_1
                text="That&apos;s too bad, but you don&apos;t have a spare bed. Please return when you&apos;ve got one."
              />
            </have_not_empty_ridge>
            <lost_engimus>
              <page_1
                text="Don&apos;t be upset. Here&apos;s a new flower for you, but please be extremely careful with it."
              />
            </lost_engimus>
            <more>
              <page_1
                text="You have the grow an exceptional flower - the Enigmus. This flower is very mercurial and it demands special attention. It won&apos;t bloom until a special insect pollinates it. In our case, there&apos;s a problem. From the released bugs, there&apos;s a herbivorous butterfly - we call it so, because it loves eating flowers. You need to stay alert for when this flower blooms so that the butterfly doesn&apos;t eat it."
              />
            </more>
            <more_1>
              <page_1
                text="Oh, I&apos;m such a moron! I forgot this fragile and mercurial flower wilts and dies if you don&apos;t put it in a special crystal sphere after gathering it. You could buy it for 500 %money% but for you it will cost %etap_7/wait_money/money%%money% accordingly."
              />
            </more_1>
          </dialogs>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="Congratulations to those who completed the task! During our investigation we discovered that the bugs weren&apos;t released by students, but by an unknown animal. Please excuse my suspicions."
                  />
                  <page_4
                    text="Well then, it seems you&apos;re ready for the final task of the exam! You will have to grow an exceptional flower - the Enigmus."
                  />
                  <page_5
                    button_0="I&apos;ll bring you the Enigmus."
                    button_1="Tell me more about this."
                    caption="Choose an option:"
                  />
                  <page_6
                    text="You think I couldn&apos;t impersonate a butterfly? I have wings, too, you know!"
                  />
                  <page_7
                    text="You have an extremely long tongue as well! Anyway, with that body of yours you couldn&apos;t even act like an overgrown butterfly! It&apos;s too bad though..."
                  />
                  <page_8
                    text="Are you ready to take on the final task of the exam?"
                  />
                  <page_9
                    button_0="Yes, I&apos;m ready!"
                    button_1="No, I need a little more time."
                    caption="Choose an option:"
                  />
                  <page_2
                    text="..."
                  />
                  <page_3
                    text="..."
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <no>
                  <page_1
                    text="I can&apos;t wait to see your results. Several of the students will be doing their best to try and take the lead. "
                  />
                </no>
                <wait>
                  <page_1
                    text="Did you bring the Enigmus?"
                  />
                  <page_2
                    button_0="Please, tell me more about the final task of the exam."
                    button_1="Yes, we grew and gathered it, but it wilted suddenly!"
                    button_2="Not yet!"
                    button_3="The flower is dead, what should I do?"
                    caption="Choose an option:"
                  />
                </wait>
              </dialogs>
            </wait>
            <wait_1>
              <dialogs>
                <no>
                  <page_1
                    text="I hope this difficulty won&apos;t stop you!"
                  />
                </no>
                <talk>
                  <page_1
                    text="I forgot that this fragile and mercurial flower wilts very fast and perishes unless you put it in a special crystal sphere. You could get it for %etap_7/wait_money/money%%money%."
                  />
                  <page_2
                    text="OK, we&apos;ll collect %money% for this sphere."
                  />
                  <page_3
                    text="I hope we didn&apos;t forget anything else!"
                  />
                </talk>
                <wait_1>
                  <page_1
                    text="Did you get the %etap_7/wait_money/money%%money%?"
                  />
                  <page_2
                    button_0="Could you please tell me what the task is again?"
                    button_1="Yes, here&apos;s the money!"
                    button_2="We&apos;re still getting it now."
                    caption="Choose an option:"
                  />
                </wait_1>
                <yes>
                  <page_1
                    text="Well done! Iris, take this sphere and bring me the Enigmus."
                  />
                  <page_2
                    text="OK, we&apos;ll bring it soon."
                  />
                  <page_3
                    text="Before you can say &apos;Enigmus&apos;!"
                  />
                </yes>
              </dialogs>
            </wait_1>
            <wait_2>
              <dialogs>
                <no>
                  <page_1
                    text="Hurry up, Iris! Remember, you&apos;re the pride of our academy!"
                  />
                </no>
                <wait_2>
                  <page_1
                    text="How are things going with the Enigmus?"
                  />
                  <page_2
                    button_0="Please tell me what the task one more time."
                    button_1="We did it! Here&apos;s the flower!"
                    button_2="Not yet, it seems that this task is a little more difficult than we thought!"
                    button_3="We lost the flower, what should we do?"
                    caption="Choose an option:"
                  />
                </wait_2>
                <yes>
                  <page_1
                    text="I told you that we&apos;re the best!"
                  />
                  <page_2
                    text="Congratulations, you two! In spite of all the difficulties and increased demands, you have proved that you really are the best florists. And Iris, you are the top graduate of our academy this year."
                  />
                  <page_3
                    text="Oh, thank you so much! I really tried my hardest!"
                  />
                  <page_4
                    text="So did I!"
                  />
                </yes>
              </dialogs>
            </wait_2>
          </sub_quests>
          <tasks
            title="Seventh task of the exam."
          />
        </etap_7>
        <for_cart>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="The Dryads liked the carriage that we used to visit them. They would like a carriage like ours for themselves. Can you help us with this request?"
                  />
                  <page_2
                    text="Good"
                  />
                </talk>
              </dialogs>
            </talk>
          </sub_quests>
        </for_cart>
        <for_cart_hardcore>
          <dialogs>
            <more>
              <page_1
                text="The Dryads liked the carriage that we used to visit them. They would like a carriage like ours for themselves. Can you help us with this request?"
              />
              <page_2
                text="Sure, but it will cost you %for_cart_hardcore/wait_money/money%. Such carriages are very rare."
              />
              <page_3
                text="Why so much? That is triple what the last one cost!"
              />
              <page_4
                text="Well, demand dictates price. This product is very rare as I have said."
              />
              <page_5
                text="Well, we&apos;ll bring you the desired amount."
              />
            </more>
          </dialogs>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="The Dryads liked the carriage that we used to visit them. They would like a carriage like ours for themselves. Can you help us with this request?"
                  />
                  <page_2
                    text="Sure, but it will cost you %for_cart_hardcore/wait_money/money%. Such carriages are very rare."
                  />
                  <page_3
                    text="Why so much? That is triple what the last one cost!"
                  />
                  <page_4
                    text="Well, demand dictates price. This product is very rare as I have said."
                  />
                  <page_5
                    button_0="Well, we&apos;ll bring you the desired amount."
                    button_1="Can you describe, please?"
                    caption="Select answer:"
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <no>
                  <page_1
                    text="Do not take too long. It is very easy to find a buyer for an item so rare."
                  />
                </no>
                <wait>
                  <page_1
                    text="Well? You brought coins?"
                  />
                  <page_2
                    button_0="Can you describe, please?"
                    button_1="Yes, here are the coins."
                    button_2="Unfortunately not yet."
                    caption="Select answer:"
                  />
                </wait>
                <yes>
                  <page_1
                    text="Great, here is your carriage."
                  />
                </yes>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="Cart"
          />
        </for_cart_hardcore>
        <global_shop>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="Iris, congratulations on passing the exam!"
                  />
                  <page_2
                    text="Hello, Tobi! Why have you come here?"
                  />
                  <page_3
                    text="I&apos;ve decided to open up a shop for meself, but it&apos;s gots to be a flying shop because I can&apos;t sit forever in me place for long. Please drop by and I&apos;ll ensure ye that ye&apos;ll find something good for yeself. "
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <wait>
                  <page_1
                    text="Did you buy the mirror?"
                  />
                  <page_2
                    button_0="Yes."
                    button_1="Please tell me more about it."
                    button_2="Not yet."
                    caption="Choose an option:"
                  />
                </wait>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="Magic mirror"
          />
        </global_shop>
        <hidden_potential>
          <dialogs>
            <more>
              <page_1
                text="The note the that I found explains what you need. Gather %hidden_potential/wait_flowers/p_orhideya_3_1% golden orchids and prepare tea from it and then drink it. It will unveil your hidden potential if Pelegenius is correct."
              />
            </more>
          </dialogs>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="Excuse me, Headmaster, I&apos;ve been looking for Professor Pelegenius."
                  />
                  <page_2
                    text="Oh, I&apos;ve not seen him in quite a while too. But I found a note left by him that explains what you need to do. Gather %hidden_potential/wait_flowers/p_orhideya_3_1% golden orchid flowers, then prepare some tea with it. Your hidden potential will be revealed when you drink it, unless Professor Pelegenius has made a mistake."
                  />
                  <page_3
                    button_0="I will everything that the note says."
                    button_1="Could you repeat that please?"
                    caption="Choose an option:"
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <no>
                  <page_1
                    text="I won&apos;t hurry you. Everything written in the note was just the hypothesis of Pelegenius. But he&apos;s usually right..."
                  />
                </no>
                <wait>
                  <page_1
                    text="So, how are things going?"
                  />
                  <page_2
                    button_0="Could you tell me what I need to do again?"
                    button_1="I gathered the flowers, prepared the tea and drank it."
                    button_2="I&apos;m still working on it."
                    caption="Choose an option:"
                  />
                </wait>
                <yes>
                  <page_1
                    text="Yes? Oh really? How was it? What happened next? Do feel different at all?"
                  />
                  <page_2
                    text="You know... It must sound pretty strange, but I think I&apos;ve discovered how to gather flowers using my mental powers... but it is quite tiring."
                  />
                  <page_3
                    text="Well, what do you know! You possess a secret gift that allows you to communicate with flowers telepathically! This is a priceless gift that you should work on improving, it will open up many possibilities. If you practice using this talent, you&apos;ll find that it won&apos;t be so exhausting the more you use it."
                  />
                  <page_4
                    text="Thank you, I&apos;ll try to live up to my full potential!"
                  />
                  <page_5
                    text="And I&apos;ll be there for it!"
                  />
                </yes>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="Hidden potential"
          />
        </hidden_potential>
        <hos_quest_1>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="What a meeting! I hope you won&apos;t try to steal Robin from me this time!"
                  />
                  <page_2
                    text="Hello, Iris! Robin is truly great, but I already have a little dragon of my own. Of course, I&apos;m also glad to see you too! I have a map of ancient treasures that I&apos;ve won. These treasures can be dug up in different places. I&apos;ve found one of them already, but I&apos;m not exactly sure about where the rest are located. I will give you 10% of the value of what you find."
                  />
                  <page_3
                    text="Now, I am a little bit closer to knowing who you are, and I will not search for any treasures for less than 50% of their value."
                  />
                  <page_4
                    text="Excellent! It&apos;s a deal! Here&apos;s the map!"
                  />
                  <page_5
                    button_0="I&apos;m going to start searching right now."
                    button_1="I will try to search for treasures later."
                    caption="Choose an option:"
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <completed>
                  <page_1
                    text="Hmmm... I&apos;m not sure how you did it, but here is your award."
                  />
                </completed>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="Treasure map"
          />
        </hos_quest_1>
        <hos_quest_2>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="I courageously retrieved the treasure map. I think it shows even more treasures. Here is the map. "
                  />
                  <page_2
                    button_0="I&apos;m going to start searching right now."
                    button_1="I will search for the treasures later."
                    caption="Choose an option:"
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <completed>
                  <page_1
                    text="It&apos;s a good thing that you found the treasure. Here is your award. But next time I&apos;m going to find them on my own. You are plundering too much from me."
                  />
                  <page_2
                    text="Plundering?! And this is coming from you of all people?"
                  />
                </completed>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="Treasure Map"
          />
        </hos_quest_2>
        <intro>
          <sub_quests>
            <talk>
              <dialogs>
                <test>
                  <page_1
                    button_0="button_0"
                    button_1="button_1"
                    button_10="button_10"
                    button_11="button_11"
                    button_12="button_12"
                    button_13="button_13"
                    button_14="button_14"
                    button_2="button_2"
                    button_3="button_3"
                    button_4="button_4"
                    button_5="button_5"
                    button_6="button_6"
                    button_7="button_7"
                    button_8="button_8"
                    button_9="button_9"
                    caption="caption"
                    text="text"
                  />
                </test>
              </dialogs>
            </talk>
          </sub_quests>
        </intro>
        <outro>
          <sub_quests>
            <wait>
              <dialogs>
                <choose>
                  <page_1
                    text="I am glad to tell you that some of the students of our academy who completed the tasks well are able to attend the World Championships of Florists. We will grant you some time to gather your things and then we will depart to go to the first round of the tournament. The tournament master will be waiting for you there. So, are you ready to go?"
                  />
                  <page_2
                    button_0="Yes, let&apos;s go!"
                    button_1="Not yet, I still have to get ready."
                    caption="Choose an option:"
                  />
                </choose>
              </dialogs>
            </wait>
          </sub_quests>
        </outro>
        <person_quest_test>
          <tasks
            title="title"
          />
        </person_quest_test>
      </quests>
    </location_1>
    <location_2>
      <cart
        quest_header="Cart"
      />
      <cover
        quest_header="Sentinelia"
      />
      <etap_1
        quest_header="First Stage"
      />
      <etap_2
        quest_header="Second Stage"
      />
      <etap_3
        quest_header="Third Stage"
      />
      <etap_3_1
        quest_header="Third Stage"
      />
      <etap_4
        quest_header="Fortification Pillars"
      />
      <etap_5
        quest_header="Five Stage"
      />
      <etap_5_1
        quest_header="Five Stage"
      />
      <final_etap
        quest_header="Final Stage"
      />
      <final_etap_1
        quest_header="Final Stage"
      />
      <final_quest
        quest_header="Final Stage"
      />
      <hos_quest_3
        quest_header="Treasure Map"
      />
      <magic_mirror
        quest_header="Magic Mirror"
      />
      <hos_quest_4
        quest_header="Treasure Map"
      />
      <hos_quest_5
        quest_header="Treasure Map"
      />
      <hos_quest_6
        quest_header="Treasure Map"
      />
      <loss
        quest_header="Earthquake"
      />
      <quests>
        <cart>
          <dialogs>
            <more>
              <page_1
                text="Iris, could you please do me a favor? We like that cart which you flew here on so much. We would like to own one. Can you help us get one?We will give you the ancient book &quot;The Flora of Elves&quot; as a reward."
              />
              <page_2
                text="Of course I will help you. I&apos;ve always dreamt of having more knowledge about Elven flowers!"
              />
            </more>
          </dialogs>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="Iris, could you please do me a favor? We like that cart which you flew here on so much. We would like to own one. Can you help us get one?We will give you the ancient book &quot;The Flora of Elves&quot; as a reward."
                  />
                  <page_2
                    text="Of course I will help you. I&apos;ve always dreamt of having more knowledge about Elven flowers!"
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <no>
                  <page_1
                    text="Too bad, we are impatiently waiting for you."
                  />
                </no>
                <wait>
                  <page_1
                    text="How is it going with the cart?"
                  />
                  <page_2
                    button_0="Tell me more about this task, please."
                    button_1="Here is your cart! It sure wasn&apos;t an easy undertaking though."
                    button_2="Didn&apos;t get it yet."
                    caption="Choose an option:"
                  />
                </wait>
                <yes>
                  <page_1
                    text="Thank you so much, Iris! Here is the &quot;The Flora of Elven&quot; book, as we promised you. You deserve to know more about it."
                  />
                </yes>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="Magic Cart"
          />
        </cart>
        <cover>
          <dialogs>
            <more>
              <page_1
                text="I will use various kinds of flowers which grow in different places for this research. When I compare the results, I will find out how the outside environment influences these flowers. Some flowers could grow in places where other flowers perish. I need at least 7 kinds of flowers of each level of development for my analysis. "
              />
            </more>
          </dialogs>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="Hello Iris!"
                  />
                  <page_2
                    text="Hi! What made you come here? Bouquets again?"
                  />
                  <page_3
                    text="No. Now I&apos;m interested in researching the cave plants which we are growing. I want to see how their evolution depends on their place of growth. For this experiment I would like for you to raise %cover/wait_flowers/p_peshernik_1% Subterreria Flowers, Mountain Base Flowers and Cliff Flowers."
                  />
                  <page_4
                    button_0="Okay. I will get you all of what you need for your research."
                    button_1="Tell me more about your project."
                    caption="Choose an option:"
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <no>
                  <page_1
                    text="Please hurry, or I will have to start my experiment over from the beginning."
                  />
                </no>
                <wait>
                  <page_1
                    text="Did you get the required species?"
                  />
                  <page_2
                    button_0="I have to know more about your research. "
                    button_1="Here they are. I&apos;ll be glad to look at the results of your experiment."
                    button_2="No, not yet."
                    caption="Choose an option:"
                  />
                </wait>
                <yes>
                  <page_1
                    text="Excellent! Of course I&apos;ll show you the results. Please, take these seeds. I managed to obtain a new kind of a plant which brings more profit to a garden where it is planted."
                  />
                  <page_2
                    text="Thanks! You are so strange - you don&apos;t have bouquet designing skills, but you are fancying all kinds of new plants! "
                  />
                  <page_3
                    text="Yes, I&apos;m not so good with design, but I am passionate in examining plants and breeding new kinds of flowers."
                  />
                </yes>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="Scientific Research"
          />
        </cover>
        <etap_1>
          <dialogs>
            <more>
              <page_1
                text="You have to grow these plants in a quite unusual place - in caves. Here are some Subterreria seeds. These underground farms have some interesting features - water accumulates in special tanks. Also, I want to inform you that the local people use certain leaves instead of money. These leaves come from a very rare plant. Their leaves don&apos;t fade. To start with, each of you will be given of 30 leaves."
              />
              <page_2
                text="Underground? That&apos;s much easier than if it was underwater! Then there is nothing to be afraid of. "
              />
            </more>
          </dialogs>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="So, this is the first task of the tournament. You have to bring me %etap_1/wait_flowers/p_peshernik_1% Subterreria flowers."
                  />
                  <page_2
                    button_0="Okay. I will get these flowers."
                    button_1="Tell me more about it."
                    caption="Choose an option:"
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <no>
                  <page_1
                    text="Hurry up! Only 1/4 of all attendees will pass into the next tour!"
                  />
                </no>
                <wait>
                  <page_1
                    text="Did you get the flowers?"
                  />
                  <page_2
                    button_0="Please tell me more about it."
                    button_1="Yes, here they are. "
                    button_2="Not yet."
                    caption="Choose an option:"
                  />
                </wait>
                <yes>
                  <page_1
                    text="Excellent result! I congratulate, you pass to the next round."
                  />
                </yes>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="First Stage"
          />
        </etap_1>
        <etap_2>
          <dialogs>
            <more>
              <page_1
                text="You may not experience any difficulties gathering bouquets because you are dealing with one plant so far. Hovewer, we decided to make your task a bit harder - you will not receive money for any bouquets in this round. Only by selling the flowers individually can you earn any money."
              />
            </more>
          </dialogs>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="The second tour will show us how quickly you can collect bouquets. You have to collect %etap_2/wait_bouquets/bouqets_selled_counts% bouquets."
                  />
                  <page_2
                    button_0="I&apos;ll do it really quickly."
                    button_1="Could you tell me more about the second tour?"
                    caption="Choose an option:"
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <no>
                  <page_1
                    text="Keep on going then. But remember that your rivals are doing the same."
                  />
                </no>
                <wait>
                  <page_1
                    text="How are you doing with collecting bouquets?"
                  />
                  <page_2
                    button_0="Could you tell me more about the second tour?"
                    button_1="I&apos;ve collected all %etap_2/wait_bouquets/bouqets_selled_counts% bouquets!"
                    button_2="Nothing. Still collecting."
                    caption="Choose an option:"
                  />
                </wait>
                <yes>
                  <page_1
                    text="She told you that she&apos;d do it fast!"
                  />
                  <page_2
                    text="Superb! You&apos;ve shown me good results! The best outcome of the moment is 9 collected bouquets. Congratulations, you&apos;ve passed on to the second round."
                  />
                </yes>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="Second Stage"
          />
        </etap_2>
        <etap_3>
          <dialogs>
            <more>
              <page_1
                text="Since you don&apos;t have enough seeds, you have to earn money to buy more Lumenia seeds. I think that %etap_3/wait_money/money% would be enough."
              />
            </more>
          </dialogs>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="You have to buy Lumenia seeds before you can start the third round. They cost %etap_3/wait_money/money% leafs."
                  />
                  <page_2
                    button_0="Okay, I will bring the leaves."
                    button_1="Can you tell me more about the third round?"
                    caption="Choose an option:"
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <no>
                  <page_1
                    text="You don&apos;t have much time to relax! Your opponents are even closer to victory than you."
                  />
                </no>
                <wait>
                  <page_1
                    text="Did you gather the needed amount?"
                  />
                  <page_2
                    button_0="Tell me more about it."
                    button_1="Sure, here are the leaves."
                    button_2="Not yet."
                    caption="Choose an option:"
                  />
                </wait>
                <yes>
                  <page_1
                    text="Good. Take these Lumenia seeds. Now you have to fill your garden with 5 of these plants. This is your main task of the 3rd round."
                  />
                  <page_2
                    text="We&apos;re working hard - without taking a single break!"
                  />
                </yes>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="Third Round"
          />
        </etap_3>
        <etap_3_1>
          <dialogs>
            <more>
              <page_1
                text="Here are some Lumenia seeds. Now you have to plant 5 of them. This is your main task of the 3rd round."
              />
            </more>
          </dialogs>
          <sub_quests>
            <wait>
              <dialogs>
                <no>
                  <page_1
                    text="Continue then! Keep in mind that if you are running out of beds that you always can sell off the flowers which you&apos;ve already planted."
                  />
                </no>
                <wait>
                  <page_1
                    text="So have you planted 5 Lumenias in your garden yet?"
                  />
                  <page_2
                    button_0="Tell me more about it."
                    button_1="Oh yes. They light up the cave so brightly!"
                    button_2="Not yet."
                    caption="Choose an option:"
                  />
                </wait>
                <yes>
                  <page_1
                    text="Good job! You&apos;ve handled with it great skill. You&apos;ve overtaken all of your rivals in spite of the fact that they started planting flowers before you."
                  />
                </yes>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="Third Round"
          />
        </etap_3_1>
        <etap_4>
          <dialogs>
            <more>
              <page_1
                text="Raising the amount of plants in your garden has increased the number of pests raids. They gnaw on everything in their way. It has been decided to strengthen walls and ceiling of the caves by using special columns. You can buy these columns in the decor area. My advice - don&apos;t be late with them!  "
              />
            </more>
          </dialogs>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="Attention everyone. Here is the information about the increasing amount of pests which can ruin the walls and the ceiling of the caves.  Now you have to buy special columns to make the ceiling and walls stronger to prevent this damage."
                  />
                  <page_2
                    text="Yeah... It&apos;s not a big deal to be buried here. Even among of all these flowers! "
                  />
                  <page_3
                    text="Hello Iris. I would like to ask you for some help."
                  />
                  <page_4
                    text="Hey there! What can I do for you?"
                  />
                  <page_5
                    text="I&apos;ve got some problems with my bed. There are so many pests raiding it that I can get rid of them myself."
                  />
                  <page_6
                    text="I would gladly help you, but I&apos;m on a very important mission right now..."
                  />
                  <page_7
                    text="Hey Iris, let&apos;s split up! You can go strengthen the walls and ceilings and I will go help her."
                  />
                  <page_8
                    text="That&apos;s a good idea! Are you sure that you can handle it?"
                  />
                  <page_9
                    text="Hey, why don&apos;t you tell me if you need MY help!"
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <wait>
                  <page_1
                    text="How is it going?"
                  />
                  <page_2
                    button_0="Tell me more about it please."
                    button_1="I&apos;ve put up the columns."
                    button_2="I&apos;m on it."
                    caption="Choose an option:"
                  />
                </wait>
                <yes>
                  <page_1
                    text="Splendid! Now you can go to the next round of the tournament. Please take this chitin for winning."
                  />
                </yes>
                <no>
                  <page_1
                    text="I am sure you will do it."
                  />
                </no>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="Strengthen Caves"
          />
        </etap_4>
        <etap_5>
          <dialogs>
            <more>
              <page_1
                text="In this round we will deal with a new plant - Crystalina. Special light is required to grow this plant. And it&apos;s not easy to get this kind of light in a cave. But, as luck will have it, Lumenia emits the needed light spectrum so we can use its flowers to get a crystal which will give us the illumination we need. You have to collect %etap_5/wait_flowers/p_svetlyanka_1% Lumenia flowers. "
              />
            </more>
          </dialogs>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="What&apos;s up Iris? How have you been doing without me?"
                  />
                  <page_2
                    text="I&apos;ve finished doing my job. How about you? "
                  />
                  <page_3
                    text="I&apos;m good! I&apos;ve learned some cool skills! "
                  />
                  <page_4
                    text="So, we finished making this place safe. Let&apos;s go to the 4th round. You have to prepare the cave for a new flower. For this you will need to get %etap_5/wait_flowers/p_svetlyanka_1% Lumenia flowers."
                  />
                  <page_5
                    button_0="I will bring the flowers to you soon."
                    button_1="Tell me more about that."
                    caption="Choose an option:"
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <no>
                  <page_1
                    text="Don&apos;t lose your nerve. We can&apos;t grow the Crystalina and go any further without this stone."
                  />
                  <page_2
                    text="It&apos;s not just some piece of cake to gather so many flowers!"
                  />
                </no>
                <wait>
                  <page_1
                    text="Did you gather the flowers?"
                  />
                  <page_2
                    button_0="Tell me more about that."
                    button_1="Yes. Here they are."
                    button_2="Not yet."
                    caption="Choose an option:"
                  />
                </wait>
                <yes>
                  <page_1
                    text="You are doing good! "
                  />
                  <page_2
                    text="Its lighting is so interesting."
                  />
                </yes>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="Round Four"
          />
        </etap_5>
        <etap_5_1>
          <dialogs>
            <more>
              <page_1
                text="You have to get 3 Lapis Stone flowers to grow because you will need them soon. Crystalina upgrades very slowly, so you will need to get a special fertilizer to help accelerate the upgrading process. Fertilizer can be quite expensive."
              />
            </more>
          </dialogs>
          <sub_quests>
            <wait>
              <dialogs>
                <no>
                  <page_1
                    text="You can&apos;t complete this round without using the crystal."
                  />
                </no>
                <wait>
                  <page_1
                    text="Did you plant Lapis Stone flowers?"
                  />
                  <page_2
                    button_0="Tell me more about it."
                    button_1="Yes, I did it. It&apos;s not easy to grow this plant."
                    button_2="Not yet."
                    caption="Choose an option:"
                  />
                </wait>
                <yes>
                  <page_1
                    text="True florists like us never experience any difficulties."
                  />
                  <page_2
                    text="I am glad to hear it. It seems that you are passing this round, but I have to double check what you&apos;ve done."
                  />
                </yes>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="Round Four"
          />
        </etap_5_1>
        <final_etap>
          <dialogs>
            <more>
              <page_1
                text="The main goal of this round is to get the Malachite Flower. This unique plant only grows in these caves. These are tricky flowers - you will have to use your special pick to break open the flower`s solid shell. "
              />
              <page_2
                text="The gnomes, who make strong instruments, agreed to give you the needed pick for 15 Diamond Flowers and 2000 leaves. You can use the pick to break the shells of Malachite flowers."
              />
              <page_3
                text="It wonder why gnomes need these leaves which are being used as money only by Dryads? Gnomes only like metals. I bet they make tea from it."
              />
              <page_4
                text="Maybe. It doesn&apos;t matter though. We&apos;ve got a mission and we have to complete it."
              />
            </more>
          </dialogs>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="So we are now faced with the final part of the tournament. Now you have to raise the Malachit Flower, but to start you will first need to collect some Diamond Flowers and get some leaves in order to buy a special pick to help obtain that flower."
                  />
                  <page_2
                    button_0="Sure, I will get you everything you need."
                    button_1="I have to know more about it."
                    caption="Choose an option:"
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <no>
                  <page_1
                    text="Go on. Without this pick you can&apos;t get the flower."
                  />
                </no>
                <wait>
                  <page_1
                    text="Did you get materials for the pick?"
                  />
                  <page_2
                    button_0="Please tell me more about it."
                    button_1="Yes! Here are they!"
                    button_2="Not yet."
                    caption="Choose an option:"
                  />
                </wait>
                <yes>
                  <page_1
                    text="Well done! Here is your pick. Now you can start growing the Malachite Flower."
                  />
                </yes>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="Final Round"
          />
        </final_etap>
        <final_etap_1>
          <dialogs>
            <have_empty_ridge>
              <page_1
                text="I put a flower in you farm. Be careful with it."
              />
            </have_empty_ridge>
            <have_not_empty_ridge>
              <page_1
                text="You don&apos;t have an empty bed. Come back when one is free."
              />
            </have_not_empty_ridge>
            <more>
              <page_1
                text="You can only collect the fruit of the Malachite Flower after breaking into its strong shell."
              />
              <page_2
                text="The shell can be broken when the flower is glowing. The shell is more fragile at this moment. "
              />
            </more>
          </dialogs>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="You can only collect the fruit of the Malachite Flower after breaking into its strong shell."
                  />
                  <page_2
                    text="The shell can be broken when the flower is glowing. The shell is more fragile at this moment. "
                  />
                  <page_3
                    button_0="Okay, I will bring you Malachite Flower. "
                    button_1="Would you please tell me more about the final task?"
                    caption="Choose an option:"
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <no>
                  <page_1
                    text="Hurry up. This task is very important to determine the winner of the tournament."
                  />
                </no>
                <wait>
                  <page_1
                    text="Did you bring Malachite flower?"
                  />
                  <page_2
                    button_0="Would you please tell me more about the final mission?"
                    button_1="Yes, here you go."
                    button_2="Still growing."
                    caption="Choose an option:"
                  />
                </wait>
                <yes>
                  <page_1
                    text="You did it! You&apos;d had excellent results in each rounds. You passed some of them with confident ease, to pass the others you had to work very hard. Iris, you are the winner of the tournament!"
                  />
                </yes>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="Final Round"
          />
        </final_etap_1>
        <final_quest>
          <sub_quests>
            <talk>
              <dialogs>
                <final>
                  <page_1
                    text="So the Florists&apos; Tournament is on the home-stretch. I gladly introduce you to Professor Imerius, who is offering to award a special prize to the winner. Meet the greatest most-noble-florist-scientist, Professor Imerius!"
                  />
                  <page_2
                    text="Greeting to all of you - attendees of the Tournament. I thank all of you for taking part in this Tournament. I&apos;ve been waiting for the moment when such well-deserved mentees show up, especially the pupil who developed her skills constantly. I am personally glad to meet Iris and to congratulate her with this splendid victory. I hope that she will not stop with what she&apos;s got and will continue to work on her skills in the future!"
                  />
                  <page_3
                    text="Thank you so much for your congratulations. I promise you that I will do everything I can to develop myself in the world of flowers!"
                  />
                  <page_4
                    text="Go Iris, go Iris, go Iris! It&apos;s your birthday, have a party! Oh... don&apos;t forget about poor Tobi though..."
                  />
                  <page_5
                    text="So now we can go to the castle where great deeds are awaiting us. I&apos;m sure that we can do a lot together!"
                  />
                </final>
              </dialogs>
            </talk>
          </sub_quests>
        </final_quest>
        <hos_quest_3>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="You again? I thought that you wanted to search for the treasures alone."
                  />
                  <page_2
                    text="Hello! I tried. Reading these hieroglyphs is not the job for a pirate though. I know that there are some ancient books placed among the treasures. I can give you one..."
                  />
                  <page_3
                    text="One? If that&apos;s it, you can go and search by yourself. I need all of the books. Deal?"
                  />
                  <page_4
                    text="Okay, you got me. My schedule is to tight for writing. Here is the map."
                  />
                  <page_5
                    button_0="I will go search for treasures right now."
                    button_1="I will do it later."
                    caption="Choose an option:"
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <completed>
                  <page_1
                    text="I knew that there would be some ancient book, but I couldn&apos;t have predicted that there only would be books. Okay, a deal is a deal. Take these books."
                  />
                </completed>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="Treasure Map"
          />
        </hos_quest_3>
        <hos_quest_4>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="Hey, you&apos;ll never guess what I want from you this time!"
                  />
                  <page_2
                    text="I suppose you are about to give to me your ship as a present, right?"
                  />
                  <page_3
                    text="Hold your horses. I found a treasure map again. Since you got all of the books last time I would suggest that I get 70% of the next find."
                  />
                  <page_4
                    text="Make it 50%, or you can search by yourself."
                  />
                  <page_5
                    text="A poor pirate is being robbed! Okay, deal. Here&apos;s the map."
                  />
                  <page_6
                    button_0="I will go searching for treasures right now."
                    button_1="I will do it later."
                    caption="Choose an option:"
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <completed>
                  <page_1
                    text="Hmm. It&apos;s piece of cake for you. It seems there are not many treasures at this time. I might have overpaid for this map. Thanks anyway."
                  />
                </completed>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="Treasure Map"
          />
        </hos_quest_4>
        <hos_quest_5>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="I got this map for free, but I have to repair my ship and buy some cannon balls. So, I&apos;m so generous this time - 50% of treasures are yours. Take this map."
                  />
                  <page_2
                    button_0="I will go search for the treasures right now."
                    button_1="I will do it later."
                    caption="Choose an option:"
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <completed>
                  <page_1
                    text="Whoo-ho! Jackpot. Your half is so big! I almost don&apos;t regret giving your part to you. Quick, take it before I change my mind."
                  />
                </completed>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="Treasure Map"
          />
        </hos_quest_5>
        <hos_quest_6>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="This time I found a map which belonged to One-Legged Black Bald. He is a legendary pirate, he scares everyone, but the pirate only could be scared by his grandma. The map surely must point to a very rare and valuable family relic. So I&apos;m going to let you keep everything, except for this relic."
                  />
                  <page_2
                    button_0="I will go search for the treasures right now."
                    button_1="I will do it later."
                    caption="Choose an option:"
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <completed>
                  <page_1
                    text="Thanks a lot! This relic is very important for me."
                  />
                  <page_2
                    text="And this dummy is your &quot;rare and valuable&quot; relic? I wouldn&apos;t have ever noticed it..."
                  />
                  <page_3
                    text="Hey, it&apos;s not a dummy. It&apos;s our family artifact which can help prevent me from snoring. I&apos;m tired of all these night riots of my crew. See you."
                  />
                </completed>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="Treasure Map"
          />
        </hos_quest_6>
        <intro>
          <dialogs>
            <intro_location_2>
              <page_1
                text="I&apos;m glad to see you again, Woods&apos; Keeper!"
              />
              <page_2
                text="I&apos;m very glad to hear that you are going to participate in the tourney journey. I was sure that you and Robin would join it!"
              />
              <page_3
                text="Greetings to you at this Florists&apos; Tournament! I will give you tasks and I will be monitoring you on how you complete them. I wish good luck to all of you, and may the best man or woman win!"
              />
            </intro_location_2>
          </dialogs>
        </intro>
        <intro_2>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="Hello. I&apos;ve been sent by the Florists&apos; Academy to get fertilizer for the Venus Flytrap seeds from you."
                  />
                  <page_2
                    text="Greeting to you, dear Iris. I am glad to hear that florists from the academy have tamed the tempestuous Venus Flytrap. I will arrange for someone to load the fertilizer into your unusual vehicle. "
                  />
                  <page_3
                    text="We give you our thanks. It is so unfortunate that we must hurry, I would like very much to better get to know you and your people. "
                  />
                  <page_4
                    text="Oh, my dear, I&apos;m sure that this can be arranged in due time."
                  />
                </talk>
              </dialogs>
            </talk>
          </sub_quests>
        </intro_2>
        <loss>
          <dialogs>
            <more>
              <page_1
                text="We have received some unsettling news from our sister who lives in the southern part of the forest. An earthquake has occurred. This is a very unusual phenomenon for that region. They have asked us for help, and I think that we all have to help them handle it."
              />
              <page_2
                text="We made some calculations and determined that we need a certain amount of leaves from each participant. It should be enough to restore the farms."
              />
            </more>
          </dialogs>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="Our sisters from the south experienced an earthquake and their underground farms were severely damaged. We decided to help them and collect %loss/wait_items/money% leaves. Will you help them?"
                  />
                  <page_2
                    text="An earthquake? Here? That&apos;s so strange..."
                  />
                  <page_3
                    button_0="Could you please tell me more?"
                    button_1="Yes, we all must help them!"
                    caption="Choose an option:"
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <no>
                  <page_1
                    text="I really hope that you will do it soon. Our sisters still need your help."
                  />
                </no>
                <wait>
                  <page_1
                    text="Did you bring the leaves?"
                  />
                  <page_2
                    button_0="Tell me more about it."
                    button_1="Yes, here is the required amount."
                    button_2="Not yet."
                    caption="Choose an option:"
                  />
                </wait>
                <yes>
                  <page_1
                    text="All of the Dryads are very grateful to you. You&apos;ve helped us tremendously."
                  />
                </yes>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="Earthquake"
          />
        </loss>
        <magic_mirror>
          <dialogs>
            <more>
              <page_1
                text="Could you help me buy a magic mirror from Tobi the Merchant? I have the leaves, but he sells the potion only for special symbols which I can&apos;t get. If you bring me a mirror, I will give you 200 leaves."
              />
            </more>
          </dialogs>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="Hello Iris. Could you help me buy a magic mirror from Tobi the Merchant? I have the leaves, but he sells the potion only for special symbols which I can&apos;t get. If you bring me a mirror, I will give you 200 leaves."
                  />
                  <page_2
                    button_0="Okay I&apos;ll see what I can do for you."
                    button_1="Tell me more about it."
                    caption="Choose an option:"
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <no>
                  <page_1
                    text="Hurry up before someone else decides to buy it!"
                  />
                </no>
                <wait>
                  <page_1
                    text="Did you bring me the mirror?"
                  />
                  <page_2
                    button_0="Tell me more about it."
                    button_1="Yes, here you go."
                    button_2="I haven&apos;t meet the merchant yet. "
                    caption="Choose an option:"
                  />
                </wait>
                <yes>
                  <page_1
                    text="Thank you, Iris. As I promised to you - here is your award of 200 leaves."
                  />
                </yes>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="Magic Mirror"
          />
        </magic_mirror>
        <scouting>
          <dialogs>
            <more>
              <page_1
                text="I found out that some interesting glowing plants can be found at these caves. They cast a very bright light - what an amazing phenomenon! I&apos;d like to get a few samples of the flowers. Aside from everything else, I will use them for exploring some dark caves which I have discovered some time ago. I think that %scouting/wait_flowers/p_svetlyanka_3% Lumenia flowers should be enough for me."
              />
            </more>
          </dialogs>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="Hello Iris. We met again and, it appears, it was just in the nick of time!"
                  />
                  <page_2
                    text="I see you travel a lot and I think that you might to need me for help you again?"
                  />
                  <page_3
                    text="Exactly. I&apos;ve discovered the black caves. You can&apos;t use torches in there, but I want to explore those caves anyway. Will you will help me raise %scouting/wait_flowers/p_svetlyanka_3% Lumenia flowers."
                  />
                  <page_4
                    button_0="Okay, I will do it."
                    button_1="Tell me more."
                    caption="Choose an option:"
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <no>
                  <page_1
                    text="Please hurry up. I&apos;m eagerly awaiting the moment that I&apos;ll be able to explore these caves!"
                  />
                </no>
                <wait>
                  <page_1
                    text="How is it going with the Lumenia flowers? Mysteries of the cave beckon!"
                  />
                  <page_2
                    button_0="Tell me more about it."
                    button_1="I&apos;ve brought you the flowers."
                    button_2="I am doing it right now."
                    caption="Choose an option:"
                  />
                </wait>
                <yes>
                  <page_1
                    text="Wonderful! Thank you so much. I&apos;m going to explore these little caverns. Ah! I&apos;ve almost forgot - here are some wings, take them. I don&apos;t have a use for them now."
                  />
                  <page_2
                    text="Bye! And don&apos;t get lost in there!"
                  />
                </yes>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="Exploration"
          />
        </scouting>
        <skolopendra>
          <dialogs>
            <more>
              <page_1
                text="Our scouts have discovered a gigantic centipede. This is a very dangerous creature which destroys everything in its way. You have to plant 3 Lumenia flowers and trap the centipede by using a bright light. Once it appears, you need to kill that monster. Remember that it could destroy your entire farm, and once you have 3 Lumenia flowers the centipede will show up. Be prepared!"
              />
              <page_2
                text="What a horrible thing! We have to stop it!"
              />
            </more>
          </dialogs>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="Our scouts have found out the cause of the earthquake that happened in the south. They found a gigantic centipede which is crawling in our direction and is destroying everything in its path. You will need to get rid of it by planting 3 Lumenia flowers to lure it to our site."
                  />
                  <page_2
                    button_0="I&apos;m ready to go."
                    button_1="Tell me more about it."
                    caption="Choose an option:"
                  />
                </talk>
              </dialogs>
            </talk>
          </sub_quests>
          <tasks
            title="Centipede"
          />
        </skolopendra>
        <skolopendra_2>
          <sub_quests>
            <restore_states>
              <dialogs>
                <save_lead>
                  <page_1
                    text="Good job! You did it perfectly. We so glad that you helped to save our caves."
                  />
                  <page_2
                    text="It&apos;s a pleasure, I am glad that I helped you."
                  />
                  <page_3
                    text="I owe a sincere thanks to you too. Due to your efforts, it is possible to carry out the final stage of the tournament. By the way, you are also granted access to the final round."
                  />
                </save_lead>
              </dialogs>
            </restore_states>
            <wait>
              <dialogs>
                <wait>
                  <page_1
                    text="Did you solved centipede issue?"
                  />
                  <page_2
                    button_0="More."
                    button_1="Yes."
                    button_2="Not yet."
                    caption="Choose an option:"
                  />
                </wait>
                <no>
                  <page_1
                    text="Hurry up, please."
                  />
                </no>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="Vanquishing the Centipede."
          />
        </skolopendra_2>
        <skolopendra_potion>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="I heard that ye&apos;ve got a problem with a horrorific pest. I could offer ye me help - I&apos;ve got quite a special potion which really does give a harmful effect to them centipedes. Ye can buy it for just %skolopendra_potion/wait_money/money% leaves. Of course, ye could try to act without this here potion, but it would surely be a bit harder. "
                  />
                  <page_2
                    text="Okay, we will consider your suggestion."
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <no>
                  <page_1
                    text="Okay, ye must choose for ye self. Good luck, then."
                  />
                </no>
                <wait>
                  <page_1
                    text="Did ye get enough leaves for ye to buy that potion against the centipede?"
                  />
                  <page_2
                    button_0="Yes, of course! We have got %skolopendra_potion/wait_money/money% leaves."
                    button_1="No, not yet."
                    caption="Choose an option:"
                  />
                </wait>
                <yes>
                  <page_1
                    text="Great job! Here is the potion for ye. Now ye can go attack the centipede."
                  />
                </yes>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="Potion against centipedes."
          />
        </skolopendra_potion>
        <spire>
          <dialogs>
            <more>
              <page_1
                text="I have heard a lot about your successful fight with the pests. Thus, I believe that you will handle this task with ease. One of the requirements of this test is to locate a special sound crystal in your cave which attracts pests by vibrating. You will receive the honored dryad spear as a award. Let the force of the woods guide you! "
              />
              <page_2
                text="I think that this thing is even more intense than our double-skewer. We will need it for sure!"
              />
            </more>
          </dialogs>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="Greetings to you Iris. We are all decided that you are the one who deserves trying to go on this special mission. Completing this task will allow you to join the honored community of the Dryads. All you need is to bring %spire/wait_ing/spine% centipede skeletal remains, %spire/wait_ing/mandible% ant jaws and %spire/wait_ing/tendon% bat tendons."
                  />
                  <page_2
                    button_0="I&apos;ll get all of the needed ingredients."
                    button_1="Could you tell me more about this trial?"
                    caption="Choose an option:"
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <no>
                  <page_1
                    text="Please don&apos;t disappoint me. Not many are given a chance to face this test."
                  />
                </no>
                <wait>
                  <page_1
                    text="Did you find all of the ingredients?"
                  />
                  <page_2
                    button_0="I need to know more about it."
                    button_1="This is all you asked about!"
                    button_2="Not yet."
                    caption="Choose an option:"
                  />
                </wait>
                <yes>
                  <page_1
                    text="I hope that the spear will be better than the double-skewer..."
                  />
                  <page_2
                    text="You have truly completed this task to perfection and proven that you are the one who deserves to join our respectable community. Here is your spear and let the force of the woods be with you!"
                  />
                </yes>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="Spear"
          />
        </spire>
        <tablet>
          <dialogs>
            <more>
              <page_1
                text="Deep in the caves I discovered a few halls filled with ancient tablets covered in ancient symbols. I have determined that these tablets, in fact, belong to a very old and completely extinct civilization. Isn&apos;t it marvelous?"
              />
              <page_2
                text="It&apos;s hard to believe how many secrets are hidden in these writings! In order to examine the tablets I will need to get them off the walls and floor of the caves. They have almost completely merged into the floor and walls due to the passing of time. It seems that I&apos;ll need to try to design some firm instruments from the Diamond Flower. After doing some processes on these flowers they become stronger than steel. I need at least %tablet/wait_flowers/p_kristalit_2% flowers to make the instruments."
              />
            </more>
          </dialogs>
          <sub_quests>
            <talk>
              <dialogs>
                <talk>
                  <page_1
                    text="It&apos;s unbelievable! Tremendous! Iris, you have to see it! Everybody has to see it!"
                  />
                  <page_2
                    text="Take it easy. Tell me... what happened?"
                  />
                  <page_3
                    text="I found very strange runes in the caves. I have to get some sharp and durable instruments which can&apos;t be found in this area... I&apos;ve been told that you can grow a special kind of flower which is harder than tempered steel. Could you please bring me %tablet/wait_flowers/p_kristalit_2% Diamond Flowers?"
                  />
                  <page_4
                    button_0="Okay, I will help you with the Diamond Flowers."
                    button_1="Tell me more about it please."
                    caption="Choose an option:"
                  />
                </talk>
              </dialogs>
            </talk>
            <wait>
              <dialogs>
                <no>
                  <page_1
                    text="I can&apos;t keep waiting for these instruments! Maybe I should&apos;ve ordered the instruments from gnomes..."
                  />
                </no>
                <wait>
                  <page_1
                    text="How is it going with the flowers?"
                  />
                  <page_2
                    button_0="Tell me more about it."
                    button_1="Here are the Diamond Flowers."
                    button_2="I&apos;m working on it."
                    caption="Choose an option:"
                  />
                </wait>
                <yes>
                  <page_1
                    text="Excellent! Now I will make the instruments and get all these labels! Take this book as your award. You can read a lot interesting things about floral botany."
                  />
                  <page_2
                    text="Scrolls, books... So boring! A couple pounds of candy would be so much nicer!"
                  />
                  <page_3
                    text="Robin! You eat tons of candy as it is, I wonder if you&apos;ve still got your teeth with you! Thank you very much for this book! I&apos;ll read it for sure."
                  />
                </yes>
              </dialogs>
            </wait>
          </sub_quests>
          <tasks
            title="Tablets"
          />
        </tablet>
        <person_test_quest>
          <tasks
            title="title"
          />
        </person_test_quest>
        <stones>
          <tasks
            title="title"
          />
        </stones>
      </quests>
      <tablet
        quest_header="Tablet"
      />
    </location_2>
  </quests>
  <main_change_user
    text="Greetings, %name%, \nif this is not you, then click here."
  />
  <credits
    back="Press Escape to exit."
    t0="Magic farm 2: Fairy Lands"
    t1="Credits"
    t10="Alexey Kuznetsov: Lead Art"
    t100="Thanks to..."
    t101="Amanda Fitch: For Grimm&apos;s Hatchery"
    t110="Thanks for Beta testing: Maid in Vic, fdldd, Mari"
    t111="sarlady, PhoenixBlade, Pinky, taippy"
    t112="ladykrimson, Raine, ILuvChoc, PostUlat"
    t13="Animation and Special Effects"
    t14="Alexey Tinkov: Art"
    t15="Vladimir Tsigankov"
    t16="Eugen &apos;&apos;Mozga&apos;&apos; Perelevchenko"
    t17="Dmitriy &apos;&apos;KDU&apos;&apos; Krukov"
    t18="Bogdan Kreminskiy"
    t2="Developed by Meridian&apos;93"
    t20="Artist"
    t21="Alexandra Yamshikova : Art"
    t22="Angela Berbenceva : Art"
    t23="Andrew Boyko : Art"
    t24="Dmitry Krayniuk : Art"
    t25="Dzuba Elena : Art"
    t26="Den Mrykhin : Art"
    t27="Nastasia Krayniuk : Art"
    t28="Olga Morozova : Art"
    t29="Ivan Taranenko : Art"
    t3="Oleg Kuznetsov: Game Idea, Game Design, Programming"
    t30="Vlad Dymchak : Art"
    t31="Yacovleva Liza : Art"
    t32="Yacovleva Anna : Art"
    t39="Special Thanks: "
    t40="Tatyana Ivanovna"
    t5="Tinkov Roman: Programming"
    t6="Pavel Shklovsky: Programming"
    t600="Thank you for playing our game!"
    t7="Oleg Shulgenko: Game Design"
    t8="Egor Skrebcov: Tools Programming"
    t800="%end%"
    t9="Vladimir Borulko: Sound and Music"
  />
  <delimiter
    text=","
  />
  <titles
    champing_screen="Trials"
    global_shop_buy_item_screen="World Shop"
    global_shop_screen="World Shop"
    select_user="Choose a profile"
  />
  <vegetaion_upgrade_screen>
    <header
      text="Choose an upgrade"
    />
  </vegetaion_upgrade_screen>
  <vegetaion_buy_screen>
    <header
      text="Buy flower"
    />
  </vegetaion_buy_screen>
  <vegetation>
    <fialka_1
      description="Violet - this flower is regarded as a symbol of nature&apos;s awakening, and of nature&apos;s yearly renewal. The violet&apos;s tender aroma helps you to relax after a long and stressful day."
    />
    <lotos_1
      description="Lotus - some view the lotus as a symbol of purity and clarity. In some Eastern countries, the lotus holds a revered place in many kinds of art."
    />
    <orhideya_1
      description="Orchid - a very fragile and mercurial flower. Its beautiful blossoms can improve anyone&apos;s mood. The orchid evokes nothing but the most positive feelings."
    />
    <muholovka_1
      description="Venus Flytrap - A predatorial plant that enjoys making a meal out of over-confident bugs"
    />
    <engimus_1
      description=""
    />
    <muholovka_3
      description=""
    />
    <peshernik_2
      description="The Subterreria can usually can be seen underground - it is an unpretentious and fast-growing plant."
    />
    <svetlyanka_2
      description="This unusual plant emits a special substance which gives it a glowing sheen that provides a bit of a mysterious touch."
    />
    <kristalit_2
      description="The Crystalina is a very obscure and difficult to grow plant. At first glance, it can hardly be called a plant because it appears too similar to that of a real crystalline mineral. Don&apos;t be fooled, this is really a plant. "
    />
    <cover_1
      description="Sentinela plants create a special cover which slows pests down when they are in large enough patches. Also, the cover provided by the Sentinela increases the time plants can exist without water for all plants under its canopy."
    />
    <muholovka_2
      description=""
    />
    <fialka_2_1
      description=""
    />
    <fialka_3_1
      description=""
    />
    <lotos_3_1
      description=""
    />
    <orhideya_3_1
      description=""
    />
    <orhideya_2_1
      description=""
    />
    <lotos_2_1
      description=""
    />
  </vegetation>
  <location_1>
    <money
      text="▬"
    />
    <desc
      product_storage_1="Basket - Allows you to store flowers that you have gathered to sell later on. It has limited storage space. Remember to pay attention to how much space is left."
      water_storage_1="Water storage - Allows you to store for sprinkling your plants. It has limited storage capacity. You can fill it completely before the day begins. However, during the day, you are only able to fill it one liter at a time. Please remember that plants will wither if they&apos;re not watered."
      well_1="Fountain - Classic piece of art. It not only has a pleasing appearance, but it can also accumulate water from the air to use on plants later."
    />
    <item_names
      product_storage_1="Product Storage – Level %product_storage_level%"
      water_storage_1="Water Storage – Level %water_storage_level%"
      well_1="Fountain - Level %well_level%"
    />
  </location_1>
  <exp
    text="Experience"
  />
  <location_2>
    <money
      text="▲"
    />
    <desc
      product_storage_1="Bucket - allows you to keep all picked flowers for further uses. It has a determined capacity. You better watch for how many free slots are left, or you can find yourself in a situation where you can&apos;t keep your harvest. "
      water_storage_1="Water storage - Allows you to store water to sprinkle your plants with. It has a limited storage capacity. You can fill it completely before the day begins. However, during the day, you are only able to fill it one liter at a time. Please remember that plants will wither if they&apos;re not watered."
    />
    <item_names
      product_storage_1="Product Storage – Level %product_storage_level%"
      water_storage_1="Water Storage – Level %water_storage_level%"
    />
  </location_2>
  <perks>
    <perk1
      desc="+10% Storage capacity"
      name="Packing II"
    />
    <creativity
      desc="Your aspiration to create new things comes in handy in trade. %add_count_bouquets% of new bouquets available in the shop."
      name="Creativity %level% level"
    />
    <farmer
      desc="Careful planning of your garden allows you to add more spots for flowers. %add_count_ridges% will be added."
      name="Shrewd Farmer %level% level"
    />
    <krit_poliv_plod_hero
      desc="Your floral knowledge allows you to make flowers bloom immediately after being watered. Chance of immediate blossoming %percent_produce_on_pour_hero%%."
      name="Critical blossom %level% level"
    />
    <vezun
      desc="Your luck allows you to get more gold, water and experience from your fights with bugs. The chance of getting bonus prizes is increased to %add_prizes_chance_per%% and the size of the prize is increased by %add_prizes_bonus_per%%."
      name="Luck %level% level"
    />
    <uchenik
      desc="Your aspiration to study and know more things has increased your Experience by %add_exp_per% %."
      name="Amazing Apprentice %level% level"
    />
    <krit_poliv_up_robin
      desc="Robin became the chief gardener and now he knows how to water plants correctly. After plants are watered then can be upgraded to the next level. The change of a plant being upgraded is %percent_upgrade_veg_on_pour_helper%%."
      name="Botanist %level% level"
    />
    <krit_poliv_up_hero
      desc="You have become an experienced florist and you know exactly what your plants need. There is a chance that while the plants are being watered they will be upgraded. Chance of upgrade - %percent_upgrade_veg_on_pour_hero%%."
      name="Critical growth %level% level"
    />
    <stun_helper
      desc="Robin learned how to use his tail in a fight. He has a %percent_helper_stun_bug%% chance of stunning the bugs with this attack."
      name="Tail strike %level% level"
    />
    <stun_hero
      desc="You have obtained the elemental power over earth which allows you to stun bugs when you attack them. Chance of stunning - %percent_hero_stun_bug%%."
      name="Power over Earth %level% level"
    />
    <ukladka
      desc="Your ability to arrange things together well allows you to put more flowers into the baskets. The basket&apos;s capacity is increased by %add_product_capacity_per%%."
      name="Packing %level% level"
    />
    <hero_crit
      desc="Your knowledge of bugs has increased. Now you can deal more critical hits to them. Chance of critical hit is %percent_critical_hero_add%%."
      name="Critical hit %level% level"
    />
    <molninos
      desc="Thanks to flying exercises, Robin&apos;s speed has increased. He will move %percent_helper_speed_add%% faster than before."
      name="Lightning %level% level"
    />
    <torgovec
      desc="Your charm and negotiating skills have increased your income from selling flowers and bouquets by %add_trade_bonus_per%%."
      name="Trader %level% level"
    />
    <sobiratel
      desc=""
      name="Gathering %level% level"
    />
    <poliv
      desc="You have obtained the elemental power over water which gives you a chance of having all plants watered when watering one plant. Chance of this occurring is %percent_chance_pour_all_vegetation_hero%%."
      name="Abundant watering %level% level"
    />
    <duh_vod
      desc="Blessed Water Spirit. You have a chance of watering a plant without using any of your stored water. Chance of this occurring is %percent_chance_pour_no_water%%."
      name="Blessed Water Spirit %level% level"
    />
    <poznaniya
      desc="You&apos;ve learned a lot about insects. Now, while attacking bugs you could earn twice as much experience. Chance of earning double experience is %percent_chance_multiple_exp_hero%%."
      name="Advanced knowledge %level% level"
    />
    <sila_zemli
      desc="Mighty Earth Spirit. The duration of stunning bugs with the earth has increased by %percent_hero_stun_time_add%%."
      name="Mighty Earth Spirit %level% level"
    />
    <helper_crit
      desc="Robin has studied the vulnerabilities of bugs. Now he can cause critical hits more often. Chance of critical hit is %percent_critical_helper_add%%."
      name="Critical hit %level% level"
    />
    <krit_poliv_plod_robin
      desc="By watching Iris work, Robin has learned much. Now when he waters plants they can blossom immediately. Chance of having an immediate blossom is %percent_produce_on_pour_helper%%."
      name="Critical blossom %level% level"
    />
    <sobiratel_airis
      desc="You have a complete knowledge of bugs. This allows you to receive more bonus prizes from bugs. Chance of receiving a bonus prize has increased to %add_bug_items_per%%."
      name="Gathering %level% level"
    />
    <sobiratel_1
      desc="Robin will collect water left by the bugs."
    />
    <sobiratel_2
      desc="Robin will collect water, experience and gold left by the bugs."
    />
    <sobiratel_3
      desc="Robin will collect everything left by the bugs."
    />
    <boec
      desc="When bugs are near, Robin&apos;s speed increases %percent_helper_speed_on_attack_bug%%, and he will deal them %percent_helper_attack_speed%% more damage."
      name="Fighting %level% level"
    />
    <piroman
      desc="Robin&apos;s passion for fire increases the power of his attack by %percent_helper_fire_attack_add%%."
      name="Pyromania %level% level"
    />
    <sila_dragon
      desc="With the help of the power of Robin&apos;s ancestors, he now has the ability to stun bugs longer. The duration of stunning bugs has increased %percent_helper_stun_time_add%%."
      name="Dragon power %level% level"
    />
    <aura_vodi
      desc="Robin learned how to use another kind of magic that is considered difficult for dragons to use – power over water. Now, Robin has a chance to of having all plants watered when watering one plant. Chance of this occurring is %percent_chance_pour_all_vegetation_helper%%."
      name="Water magic %level% level"
    />
    <znaniya
      desc="Due to his natural curiosity and love of learning new things, Robin earns more experience. Experience increases by %add_exp_per_helper%%."
      name="Love of learning %level% level"
    />
    <mudrost
      desc="Just like other dragons, Robin occasionally is struck with some inspirational insight. As a result, when fighting bugs he has a %percent_chance_multiple_exp_helper%% chance at earning twice as much experience."
      name="Dragon wisdom %level% level"
    />
    <udacha_torg
      desc="You have found some new success in your negotiations, and luck seems to be sitting on your shoulder. Chance of selling a bouquet for double the normal price is %percent_chance_sell_bouquet_2_price%%."
      name="Lucky trader %level% level"
    />
    <krasnorech
      desc="Your ability to get along with others well has given you positive results. Now when buying any goods, there is a %percent_chance_buy_items_cheap%% to buy items at half price."
      name="Charming haggler %level% level"
    />
    <sila_sbor
      desc=""
      name="Gathering power %level% level"
    />
    <sila_sbor_1
      desc="By developing your hidden potential you have increased your ability of “Immediate Gathering.” Time of restoring this skill is decreased by %percent_time_waiting_geather_magic%%. "
    />
    <sila_sbor_2
      desc="Advanced “Immediate Gathering.” You will also gather water, experience and gold. Time of restoring this skill is decreased by %percent_time_waiting_geather_magic%%."
    />
    <sila_sbor_3
      desc="Expert “Immediate Gathering.” You gather everything that can be picked up. Time of restoring this skill is decreased by %percent_time_waiting_geather_magic%%."
    />
    <combo_hits
      desc="Combo target becomes bigger size."
      name="Combo hits %level% level"
    />
    <combo_hits_1
      desc="Combo target on pests becomes bigger size."
    />
    <sladkoezka
      desc="Time of effective action of Robin, after candy increases on %percent_increas_time_robin_candle_effect%%."
      name="Sweet Tooth %level% level"
    />
    <nenasitniy
      desc="Time between Robin&apos;s candy receptions decreases by %percent_decreas_time_to_robin_candle%%."
      name="Insatiable %level% level"
    />
  </perks>
  <perks_screen>
    <header
      text="Perks"
    />
  </perks_screen>
  <shop>
    <buttons
      sell_all_item="Sell\nAll Items"
      sell_one_item="Sell\nOne Time"
    />
    <up_button
      label="Upgrades"
    />
  </shop>
  <dynamic_quest_up_panel
    title="Tasks"
  />
  <bouquet_items
    desc=""
    name=""
  >
    <q_dye_2
      desc="Green dye provides an emerald shine to bouquets. However, it is difficult to obtain. The price has been greatly increased."
      name="Green dye"
    />
    <p_fialka_2_1
      desc="Blooming only at night, the flower possesses a mysterious quality. You can enjoy its beauty and rich fragrance even while all of nature is sleeping."
      name="Night violet flower"
    />
    <p_fialka_1
      desc="The violet&apos;s bright flower will decorate any table, and its mild fragrance will make anyone forget all of their problems."
      name="Violet flower"
    />
    <q_dye
      desc="This dye is quite popular and gives flowers an allure and a warm glow that increases the selling price of a bouquet."
      name="Red dye"
    />
    <dropped_items
      desc="Decorating place for a bouquet"
    />
    <q_dye_3
      desc="The violet dye is extremely rare. It not only changes the color, but it also gives bouquets a mysterious glow. Bouquets that contain this dye are exceptionally valuable and sell at high prices."
      name="Violet dye"
    />
    <p_orhideya_1
      desc="Despite the fragile appearance of its stem, the blossom of this flower is quite large. Beholding this flower briefly can give you a positive feeling that lasts for the whole day."
      name="Orchid flower"
    />
    <p_lotos_3_1
      desc="They say if you look carefully into the depths this flower, you can see wondrous places from the height of bird&apos;s flight. It is no coincidence then, that this flower is called the Heavenly Mirror."
      name="Sapphire lotus flower"
    />
    <q_butterfly_wings
      desc="Butterfly wings contain a special magic power that can clouds one&apos;s consciousness. When under the influence of this powder, traders sell things at a greater advantage to you. After the trader realizes what has happened, you gain experience for your exploits."
      name="Butterfly wings"
    />
    <p_lotos_2_1
      desc="A man finding himself standing in a field where blue lotuses grow can think that the sky has fallen to earth. These large flowers create a ethereal blue sheen that blankets the ground."
      name="Blue lotus flower"
    />
    <p_orhideya_3_1
      desc="In addition to its beauty, the golden orchid flower also has the ability to accumulate solar energy. During overcast weather, the flower releases this energy and gives joy to everyone."
      name="Golden orchid flower"
    />
    <p_lotos_1
      desc="There is a good reason that the snow white lotus is associated with pristine virtuousness. Shining in a bright day&apos;s sky, the flower can blind you with its perfect white light."
      name="Lotus flower"
    />
    <q_butterfly_wings_3
      desc="Dust obtained from these exceptionally rare wings can increase your intelligence according to wise alchemists. In fact, bouquets sold with this dust are sold at a good price."
      name="Golden butterfly wings"
    />
    <p_orhideya_2_1
      desc="The orchid loves the sun. As a result, the blossom not only carries a positive glow that makes people feel good, but it also can have a solar charge that can light up a dark day."
      name="Yellow orchid flower"
    />
    <q_mustaches_2
      desc="These antennae are very rare. The ornate form is reminiscent of the works of master blacksmiths, this is why many florists enjoy using these antennae in their bouquets."
      name="Curled golden antennae"
    />
    <q_mustaches
      desc="The antennae from an unusual golden cockroach. These cockroaches are rare, and to obtain their antennae undamaged requires great luck. Bouquets featuring these antennae sell for a very good price."
      name="Golden cockroach antennae"
    />
    <q_mustaches_3
      desc="Only with extraordinary luck can one find these antennae. These impressive and, indeed, royal antennae can turn any bouquet into a gift fit for the most noble recipients."
      name="Royal golden cockroach antennae"
    />
    <q_butterfly_wings_2
      desc="These silvery wings are very pleasant to look at and can put one into a relaxing meditative state."
      name="Silvery butterfly wings"
    />
    <p_fialka_3_1
      desc="Legends maintain that this was grown by Morpheus, the God of Dreams. The aroma of this flower can be used to help people suffering from insomnia to fall into a peaceful sleep."
      name="Midnight violet flower"
    />
    <p_svetlyanka_1
      desc="Thanks to stored luminescent agents, the Lumenia casts quite a strong glow. However, the glow fades quickly once the flower has been picked."
      name="Lumenia"
    />
    <p_kristalit_1
      desc="The Crystalina is quite an unusual plant that appears similar to a cracked ruby. Thanks to many different minerals stored within this plant, the flower lasts for a long time. This plant is used in alchemy."
      name="Crystalina"
    />
    <p_kristalit_2
      desc="You can hardly call this quite simple, diamond-like blossom of the Diamonella a flower. This diamond flower has a very strong, solid structure which practically makes it everlasting. "
      name="Diamonella"
    />
    <q_chitinous_armor_1
      desc="This version of chitin comes in unusual rhomboid shape and is quite rare. Steady hands could make whimsical bouquets with this material, and it can be easily sold."
      name="Rhomboid Chitin"
    />
    <q_chitinous_armor_2
      desc="Sometimes you can get undamaged chitin from centipedes. It can beautify any bouquet and increase its value if it is used well."
      name="Chitin"
    />
    <p_engimus_3
      desc=""
      name="Enigmus flower"
    />
    <p_peshernik_1
      desc="Despite the unwelcoming sight of the caves these plants are grown in, the Subterreria is actually a pretty beautiful flower and it can be used for making decor very often. It seems there are no other applications for this flower."
      name="Subterreria Flower"
    />
    <q_bat_wing_2
      desc="This is one of the most desired decors for bouquet, although it is very rare. They bring clarity to people&apos;s minds. "
      name="Wings of Night"
    />
    <q_branch_3
      desc="Practically, it is hard to see bamboo in these places. That&apos;s why the usage of bamboo in bouquets makes them look exotic and increases their value greatly. "
      name="Bamboo Shoot"
    />
    <q_branch_2
      desc="In caves you can come across the rare Underground Needle Flower. Along with some good bouquet design, it highlights the beauty of the flowers and increases the value of the bouquet."
      name="Underground Needle Flower "
    />
    <q_branch_1
      desc="Thanks to its evergreen characteristic, this branch will beautify any bouquet and increase its selling value."
      name="Evergreen Branch"
    />
    <q_chitinous_armor_3
      desc="It was given its name due to its shape. Thus it is widely used as decor for romantic bouquets. It&apos;s quite rare, so this hard to find decor is quite expensive."
      name="Chitin of the Beloved"
    />
    <p_peshernik_2
      desc="Having an unusual shape, the Subterreria stores a special, dark-blue liquid agent which can being used as ink."
      name="Subterreria Flower"
    />
    <p_peshernik_3
      desc="Besides its attractive look, the Cliff Plant flower releases a very pleasant scent. Its pollen can be used for spices. "
      name="Cliff Plant Flower"
    />
    <p_svetlyanka_2
      desc="The Neon Flower has a tender pink glow. Some call this flower &quot;a Flower of the Beloved&quot; and use it to create romantic moods at night. Flower has a tender pink glow. Some call this flower &quot;a Flower of the Beloved&quot; and use it to create romantic moods at night."
      name="Neon Flower"
    />
    <p_svetlyanka_3
      desc="The Bright Aurora Flower is similar to the luminescent Lumenia, however it has a brighter glow and can continue to cast this glow after it has been picked. As a result, it can be used like a flashlight."
      name="Bright Aurora Flower"
    />
    <q_bat_wing_3
      desc="These are popular among some young women who practice magic because legends say that these wings can increase the power of magical rituals. Scarlet Wings somehow has an influence on people&apos;s minds."
      name="Scarlet Wings"
    />
    <q_bat_wing_1
      desc="It hardly can be seen as a decor for bouquets, but Little Wings are popular among ones who make magic and alchemy. In addition, these wings help to bring clarity to people&apos;s minds."
      name="Little Wings"
    />
    <p_kristalit_3
      desc="A sky blue color gives the Lapis Stone Flower an appearance similar to a sapphire, not to forget to mention its hardness and its complete lack of decay that makes it possible to be used for making many different decorations."
      name="Lapis Stone Flower"
    />
  </bouquet_items>
  <game_menu>
    <title_text
      caption="Main menu"
    />
  </game_menu>
  <controls>
    <buy_water>
      <header
        text="Buy water"
      />
    </buy_water>
  </controls>
  <level_up>
    <header
      text="Level window"
    />
  </level_up>
  <sell_vegetation_screen
    header="Sell/Upgrade flower"
  />
  <buttons>
    <cancel
      label="Cancel"
    />
    <skip
      label="Skip"
    />
  </buttons>
  <select_quest_screen
    title="Choose quest"
  />
  <load_game
    title="Load game"
  />
  <save_game
    title="Save game"
  />
  <decorations>
    <tree_left_1
      desc="Flaming tongue - an unusual tree. The fruit of this tree is similar to the tongues of a flame. Dragons are known to love eating this fiery treat. This fruit is packed full of essential oil, which encourages dragons to bellow forth magnificent flames. In possession of this tree, Robin can use his fire attack %helper_sp_attack_per_add%% of the time."
      name="Flaming tongue - Level %tree_left_level%"
    />
    <flowerbed_1
      desc="Flowers growing in this flowerbed not only grow beautifully but also emit strong, rich fragrances. Additionally, this flowerbed also helps to increase the metabolism of dragons. When possessing this flowerbed, Robin&apos;s speed increases by %helper_speed_per_add%%."
      name="Flowerbed - Level %flowerbed_level%"
    />
    <tree_1
      desc="Hydralikus - a unique tree which possesses very long roots which allows it to withdraw water from deep under the ground. This water is accumulated into fantastic little capsules which are then released, watering all of the nearby plant. Plants grown near the Hydralikus can grow %hungry_multipler%% longer without water."
      name="Hydralikus - Level %tree_level%"
    />
    <ridge_1
      desc="With the use of clever design and planning, the use of these plant spots helps to protect plants from bugs. With this spot, it will take bugs %life_veg_per_add%% longer to destroy a plant."
      name="Improved spot - Level %ridge_level%"
    />
    <loza_1
      desc="Flowers from this vine release a special pollen that can be used to pollinate any flower. As a result, plants will grow better and will be upgraded faster."
      name="Special glass"
    />
    <vitrage_1
      desc="Special glass taken from stained glass windows helps to block harmful elements from the sun&apos;s rays and amplifies the parts that makes plants grow. Focused light from this glass helps plants come to bloom %veg_produce_per_add%% faster."
      name="Adorned stained glass window"
    />
    <road_1
      desc="Paths are created to help people travel more quickly from place to place. However, with the new upgrades to these paths, small-footed pests will have a difficult time moving on this surface. Bugs move %bug_speed_per_take%% slower on these paths."
      name="Path - Level %road_level%"
    />
    <colum_1
      desc="Along with the ability to strengthen walls and ceilings, these columns make very low-pitched noise which can be heard only by pests due to their special construction. This noise makes pests move slower by %bug_speed_per_take%% for each level."
      name="Columns - level %colum_level%"
    />
    <flowers_1
      desc="This special plant can be confused with moss as it begins to grow, but with the lapse of time it starts to blossom with very bright flowers. The pollen of these flowers has a wonderful ability to increase the speed that surrounding plants get upgrades by %veg_upgrade_speed_per_add%% for each level."
      name="Flower cover - level %flowers_level%"
    />
    <statue_1
      desc="This increases the speed that Robin&apos;s Fire Breath recharged by %helper_sp_attack_per_add%% for each level."
      name="Statue - level %statue_level%"
    />
    <bat_1
      desc="These statues can be found in ancient caves quite often. Rumors say that the statues belong to a some lost, ancient civilization. It&apos;s still unknown how these statues increase the time that plants can go without being watered by %hungry_multipler%% for each level."
      name="Bat Statue"
    />
    <tree_2
      desc="desc"
      name="name"
    />
    <tree_3
      desc="desc"
      name="name"
    />
  </decorations>
  <global_map
    location_1="Magic Academy"
    location_2="Dryad Forest"
  >
    <global_shop_button>
      <spots>
        <text
          label="To Global Shop"
        />
      </spots>
    </global_shop_button>
  </global_map>
  <tutorial>
    <go_to_town
      text="This button will transport to the farm, where the game action is going on."
    />
    <first_veg
      text="Before you start the day, buy a violet."
    />
    <select_veg_in_list
      text="You can choose a plant from this list."
    />
    <buy_veg
      text="To continue, press Plant!"
    />
    <start_day
      text="Now you can begin the day by pressing this button."
    />
    <got_level_up
      text="You&apos;ve raised your level and have found yourself in this skill selection window."
    />
    <first_bug
      text="This is a “%bug_name%.” These bugs will try to destroy your plants. To get rid of them, click on them using the left mouse button until the bug disappears."
    />
    <to_first_prize
      text="On occasion, objects will be left by a bug you&apos;ve removed. Click on the object to obtain it."
    />
    <first_want_water
      text="When a flower needs water, you will see water drops going around the flower. Click on the drops circling the plant to water it."
    />
    <first_product
      text="This is %product_name%. Take it quickly by left-click the mouse on it."
    />
    <level_up_in_game
      text="When you have obtained enough experience points to reach the next level, the skill will be indicated with a “+” symbol. If you press this button, your level will be raised."
    />
    <first_dieing_vegetation
      text="This plant has dried up because you didn&apos;t water it. We will revive it this time, but please be attentive in the future."
    />
    <start_day_tutor
      text="To start the day, press this button."
    />
    <first_need_buy_water
      text="You need to buy some water. To buy some water, click this button."
    />
    <tutorial_on_buy_water_screen
      text="This is the where you buy water."
    />
    <upgrade_vegetation
      text="This flower has been upgraded. Now it will bloom with new kinds blossoms."
    />
    <helper_tutorial
      text="This is your companion Robin. He can water plants, gather flowers and kill bugs."
    />
    <bouquet_shop_sell_item_tutorial
      text="Click on one flower to sell it. Continue clicking on flowers individually to sell them."
    />
    <bouquet_shop_sell_item_tutorial_1
      text="Hold the left mouse button on the flower and release it in this area."
    />
    <bouquet_shop_sell_items_tutorial
      text="To sell all flowers of one kind, click on that kind of flower to sell them all."
    />
    <bouquet_shop_sells_item_tutorial
      text="To sell all flowers of one kind, click the mouse button on the flower."
    />
    <sell_bouquets_tutorial
      text="Now you can make bouquets and sell them to make more money. To do this, you need to drag the correct flowers into the bouquet. Once a bouquet is full it is automatically sold."
    />
    <sell_bouquets_tutorial_1
      text="Drag the flower to the needed slot, release the mouse button when it rests there."
    />
    <sell_dropped_bug_items_tutorial
      text="Now you can decorate and beautify your bouquets by dragging special items into an additional slot in the bouquet. This will give you additional money and experience."
    />
    <sell_dropped_bug_items_tutorial_1
      text="Drag the cursor to the slot for decorations and release the mouse button."
    />
    <dropped_bug_in_game_tutorial
      text="These are special items that you can use to improve bouquets. You can also simply sell these items."
    />
    <first_sell_flowers_tutorial
      text="Sell flowers in the marketplace by clicking on this button."
    />
    <quest_button_tutorial
      text="By pressing this button, you can see the current task list including who gave you the tasks and what you need to do."
    />
    <timed_bouquet_tutorial
      text="This is a special bouquet. You have a limited amount of time to make it. The faster you create it, the more money you&apos;ll get for it."
    />
    <robin_skill_tutorial
      text="This is Robin&apos;s “Ring of Fire” ability. When you use this ability there is a circle of fire that engulfs all of the bugs in the Greenery. It takes some time to reload this ability."
    />
    <hero_skill_tutorial
      text="This is the &apos;Immediate gathering&apos; button. With its help, you can gather all of the flowers in the Greenery if you have enough storage space in your baskets. It takes some time to reload this ability."
    />
    <global_map_tutorial
      text="To transport your to another location, click on that location."
    />
    <buy_water_in_game_tutorial
      text="You don&apos;t have any water, by clicking on this button you will buy 1 liter of water - but at a very high price."
    />
    <sell_product_in_game_tutorial
      text="It is recommended that you buy an additional basket to hold more flowers. You can click here to sell one random flower and free some space."
    />
    <town_talker_tutorial
      text="A character who is standing in the foreground wants to speak with you."
    />
    <sell_products_town_tutorial
      text="By clicking this button you can sell or upgrade a plant."
    />
    <dialog_help
      text="Click the left button to go to next page, click the right to skip the dialogue."
    />
    <to_farm_tt
      text="To go to the Farm press this button."
    />
    <global_shop_tt
      text="Click on the balloon to get to Tobi`s shop."
    />
    <hidden_mini_game>
      <hint
        text="Click this button for a hint."
      />
    </hidden_mini_game>
  </tutorial>
  <bouquets_screen>
    <items_info_control>
      <dropped_item_label
        text="Title: %text%"
      />
      <text_label
        text="%text%"
      />
      <count_label
        text="Amount: %count%"
      />
      <name_label
        text="Title: %text%"
      />
      <price_label
        text="Price: %count% %money%"
      />
    </items_info_control>
  </bouquets_screen>
  <exp_take_text
    text="%value% Experience"
  />
  <money_take_text
    text="%value% %money%"
  />
  <exp_add_text
    text="+%value% Experience"
  />
  <money_add_text
    text="+%value% %money%"
  />
  <champings>
    <first_champing
      name="First Competition"
    >
      <quests>
        <location_1>
          <quests>
            <common_actions>
              <dialogs>
                <talk>
                  <page_1
                    text="In this challenge you need to gather %common_actions/wait_money/money% %money% as fast as you can."
                  />
                </talk>
                <completed_chaleng>
                  <page_1
                    text="Congratulations! You complete challenge in %current_day% days. You can try to improve this result."
                  />
                </completed_chaleng>
              </dialogs>
              <tasks
                title="Challenges"
              />
            </common_actions>
          </quests>
        </location_1>
      </quests>
    </first_champing>
    <second_champing
      name="Second Competition"
    >
      <quests>
        <location_1>
          <quests>
            <common_actions>
              <dialogs>
                <talk>
                  <page_1
                    text="In this challenge you need to gather %common_actions/wait_money/money% %money% as fast as you can. You can&apos;t buy any additional plants. Good luck!"
                  />
                </talk>
                <completed_chaleng>
                  <page_1
                    text="Congratulations! You complete challenge in %current_day% days. You can try to improve this result."
                  />
                </completed_chaleng>
              </dialogs>
              <tasks
                title="Thrifty Florist Competition"
              />
            </common_actions>
          </quests>
        </location_1>
      </quests>
    </second_champing>
    <third_champing
      name="Third Competition"
    >
      <quests>
        <location_2>
          <quests>
            <common_actions>
              <dialogs>
                <talk>
                  <page_1
                    text="It this competition you will show us your strategy skills. You&apos;ll be given 500 leaves. The one who will earn the larger amount of money during the week will be declared the winner."
                  />
                </talk>
                <completed_chaleng>
                  <page_1
                    text="Congratulations. You have earned %current_money% leaves in %current_day% days."
                  />
                </completed_chaleng>
              </dialogs>
              <tasks
                title="Strategists&apos; Competition"
              />
            </common_actions>
          </quests>
        </location_2>
      </quests>
    </third_champing>
    <fourth_champing
      name="Designer"
    >
      <quests>
        <location_2>
          <quests>
            <common_actions>
              <dialogs>
                <talk>
                  <page_1
                    text="During this competition you will show your skill at selling bouquets. The winner is person who sells %common_actions/wait_money/bouqets_selled_counts% first. I warn you - there will be many pests to contend with."
                  />
                </talk>
                <completed_chaleng>
                  <page_1
                    text="Congratulations. You sold 100 bouquets in %current_day% days."
                  />
                </completed_chaleng>
              </dialogs>
              <tasks
                title="Designer Competition"
              />
            </common_actions>
          </quests>
        </location_2>
      </quests>
    </fourth_champing>
  </champings>
  <level_titles
    attack="Fight with bugs"
    farm="Farming"
    helper_attack="Fight with bugs"
    helper_pour="Watering plants"
    helper_product="Gathering flowers"
    trade="Trade"
  />
  <global_shop_items>
    <magic_crystal
      desc="Decreases the speed of movement for pests."
      name="Magic Crystal"
    />
    <pollen_of_fairies
      desc="Increases Ruby&apos;s speed of movement by %percent_helper_speed_add%%."
      name="Fairy Powder"
    />
    <golden_pan
      desc="During watering the time between blooming is decreased by %percent_add_fast_pour_producing%%."
      name="Golden Watering Can"
    />
    <diamond_collar
      desc="Increases Robin&apos;s attack power by %percent_helper_attack_add%%."
      name="Diamond Harness"
    />
    <chronometer
      desc="The time for preparing a special bouquet is increased by %percent_add_time_to_timed_bouquet%%."
      name="Chronometer"
    />
    <alive_fire
      desc="Increases damage from Robin&apos;s fire attack by %percent_helper_fire_attack_add%%. It also decreases the cool-down time of fire attacks by %percent_helper_fire_attack_interval_decress%%."
      name="Live Little Fire"
    />
    <iron_wood_potion
      desc="Increases the amount of life that plants have by %percent_add_vegetation_life%%."
      name="Bottle of Steel tree agent. "
    />
    <magic_mirror
      desc="Quest item - Allows you to contact the goblin merchant to trade with."
      name="Magic Mirror"
    />
    <magic_book
      desc="Iris starts to gain experience by selling bouquets."
      name="Magic Book"
    />
    <insecticide
      desc="The level of damage dealt to bugs is increased by %percent_hero_attack_bug_add%%."
      name="Insecticide"
    />
    <magic_magnifier
      desc="The chance of bugs dropping special items is increased by %percent_bug_items_add%% from the base level."
      name="Magical Magnifying Glass"
    />
    <small_dublicate_box
      desc="Doubles the amount of items which are dropped by bugs."
      name="Replica Jewelry Box"
    />
    <rain_transformator
      desc="Gives a chance of %percent_produce_on_pour%% that a plant will immediately blossom."
      name="Blossoming Accelerator"
    />
    <stack_of_fertilizers
      desc="The time need to upgrade a flower decreases by %percent_time_upgrade_vegetation_decress%%."
      name="Little sack of special fertilizer."
    />
    <statue_of_merchant
      desc="Profit from selling bouquets increases by %percent_add_price_to_sell_bouquet%%."
      name="Magic Merchant Statuette"
    />
    <magic_scissors
      desc="While gathering flowers, Iris earns %percent_add_exp_on_gather_product%% additional experience. "
      name="Magical Scissors"
    />
  </global_shop_items>
  <global_shop>
    <price
      delimiter="/"
      label="Price: %price%"
      mask="%need% %money_type%"
    />
  </global_shop>
  <skill_up_screen>
    <header
      text="New level"
    />
  </skill_up_screen>
  <screens>
    <titles
      highscores_adventure_casual="Adventure - Normal Difficulty"
      highscores_adventure_hardcore="Game - Expert Level"
      highscores_champing_first_champing="First Challenge"
      highscores_champing_fourth_champing="Designer Competition"
      highscores_champing_second_champing="Second Challenge"
      highscores_champing_third_champing="Strategist Competition"
    />
    <highscores
      days_header="Days"
      exit="OK"
      name_header="Name"
      points_header="Money"
    />
  </screens>
  <trophy_screen>
    <header
      text="New trophy"
    />
  </trophy_screen>
  <trophies>
    <trophy_room_pattern
      mask="%name%\n%desc%\n%next%"
    />
    <bug_killer
      desc="Thanks to this trophy all damage to bugs from Iris increases by %bonus_percent%%."
      name="Insect Destroyer level %level%"
      next="To get next trophy you have to kill %count% bugs."
      this="To get this trophy you have to kill %count% bugs."
    />
    <scroll
      desc="Thanks to this trophy all experience earned by Iris and Robin is increased by %bonus_percent%%."
      name="Responsible Manager"
      next="To get next trophy you have to complete %count% quests."
      this="To get this trophy you have to complete %count% quests."
    />
    <bigmama_kill
      desc="This trophy increases the damage given from combo attacks by %bonus_percent% times."
      name="Centipede Killer"
      this="To get this you have to kill the giant centipede without the potion of the dryads."
    />
    <armed_flower
      desc="This trophy adds %bonus_percent%% health to all plants."
      name="Careful Gardener"
      next="You must not lose any flowers in %count% days to get next trophy."
      this="You must not lose any flowers in %count% days to get this trophy."
    />
    <fast_motions
      desc="This trophy increases the amount of experience earned for doing immediate actions by %bonus_percent%%."
      name="Immediate"
      next="To get next trophy you have to complete %count% immediate actions."
      this="To get this trophy you have to complete %count% immediate actions."
    />
    <robin_watering
      desc="This trophy gives Robin a %bonus_percent%% chance of watering all the flowers in the area."
      name="Robin the Water Carrier"
      this="To get this trophy you have to maximize Robin&apos;s watering skill."
    />
    <robin_gathering
      desc="This trophy increases Robin&apos;s gathering speed by %bonus_percent%%."
      name="Robin the Gatherer"
      this="To get this trophy you have to maximize Robin&apos;s gathering skill."
    />
    <flower_bouquet
      desc="This trophy increases your income from selling bouquets by %bonus_percent%%."
      name="Skillful Trader level %level%"
      next="To get next trophy you have to sell %count% bouquets."
      this="To get this trophy you have to sell %count% bouquets."
    />
    <farm_upgrades
      desc="This trophy decreases the price of buying decorations for all farms by %bonus_percent%%."
      name="Great Designer"
      this="To get this trophy you have to completely upgrade all farms."
    />
    <robin_attack
      desc="This trophy increases the damage given to bugs from Robin by %bonus_percent%%."
      name="Robin the Fighter"
      this="To get this trophy you have to maximize Robin&apos;s fighting skill."
    />
    <economical_watering
      desc="This trophy gives a %bonus_percent%% chance of having a plant watered without using water from the storage."
      name="Rationalist"
      next="To get this trophy you have to use the economy of watering %count% times."
      this="To get this trophy you have to use the economy of watering %count% times."
    />
    <robin_final
      desc="This trophy increases the effect of all of Robin&apos;s trophies by %bonus_percent% times."
      name="Super Robin"
      this="To get this trophy you have to receive following trophies: Robin the water carrier, Robin the fighter and Robin the gatherer."
    />
    <fat_flycatcher
      desc="Thanks to having the possession of this trophy, the Venus Flytrap digests pests faster by %bonus_percent%%."
      name="Venus Flytrap Tamer."
      this="You have to complete the Venus Flytrap Quest without clicking on the &apos;skip&apos; button to get this trophy."
    />
    <sherlock_d
      desc="Obtaining this trophy will make pests leave more experience, money and water by %bonus_percent%%."
      name="Genuine Detective"
      this="You have to complete all quest zones to earn this trophy."
    />
    <final_fertilizer
      desc="This trophy decreases price of upgrades for plants by %bonus_percent%%."
      name="True Alchemist"
      this="You have to complete the Fertilizer Quest without skipping the level."
    />
  </trophies>
  <object_names>
    <hos_level_1
      angel_statue="Angel Statue"
      awl="Awl"
      bag="Bag"
      beads="Beads"
      brushes="Brushes"
      butterfly="Butterfly"
      button="Button"
      camera="Camera"
      candkestick="Candlestick"
      candle="Candle"
      cane="Cane"
      card_01="Card"
      casket="Jewelry Box"
      clock="Clock"
      comb="Comb"
      crown="Crown"
      dairy="Diary"
      diamond="Diamond"
      doll="Doll"
      eyeglasses="Binoculars"
      eyerings="Earrings"
      faberge="Faberge"
      fan="Fan"
      feather="Feather"
      fork="Fork"
      glave="Glove"
      goblet="Goblet"
      gun="Gun"
      gvozdi="Nails"
      harnonica="Harmonica"
      hat="Hat"
      iron="Iron"
      jaws="Dentures"
      lead_dog="Leash"
      lemon="Lemon"
      mail="Letter"
      mask="Mask"
      mirracle="Mirror"
      monocle="Monocle"
      mouse="Mouse"
      mug="Mug"
      needle="Needle"
      perfume="Perfume"
      photo="Photo"
      pills="Pills"
      plakat="Poster"
      podkova="Horseshoe"
      ribbon="Ribbon"
      rose="Rose"
      rose_1="Rose"
      rose_2="Rose"
      rose_2_lycpy="Rose"
      rose_3_lycpy="Rose"
      roses="Rose"
      roses_1="Rose"
      rowan="Red Berry"
      shoe="Shoe"
      spool_of_thread="Coins"
      spool_of_thread_2_lycpy="Coins"
      spool_of_thread__1="Spool of Thread"
      spoon="Spoon"
      storkings="Stalkings"
      tray="Tray"
      trempel="Hanger"
      umbrella="Umbrella"
      vase="Vase"
      violin="Violin"
      wig="Wig"
      wine="Wine"
      wristband="Bracelet"
      zinger="Sewing Machine"
    />
    <hos_level_2
      apple="Apple"
      bantik="Little Bow"
      barometr="Barometer"
      barometr_2_lycpy="Barometer"
      batterfly="Butterfly"
      book_casket="Jewelry Box Book"
      book_casket_jewelry="Jewelry"
      book_stand="Book Stand"
      book_with_pages="Open Book"
      books="Books"
      bootprint="Footprint"
      bust="Bust"
      butilka="Bottle"
      calendar="Calendar"
      candlestick="Candlestick"
      card_beysboll="Baseball Card"
      cigar="Cigar"
      clock="Clock"
      coin_picture="Picture of Coin"
      crumpled_paper="Crumpled Paper"
      dice="Dice"
      domino="Domino"
      eyeglasses="Eyeglasses"
      figurine_of_a_ballerina="Ballerina Figurine"
      filin="Owl"
      fleyta="Flute"
      flower="Flower"
      formula="Formula"
      gorshok="Pot"
      grafin_s_vodoy="Water Decanter"
      handle="Knob"
      hat="Hat"
      helmet="Helmet"
      horse="Horseshoe"
      kulon="Pendant"
      layout_of_ship="Ship"
      lenta="Ribbon"
      letter="Letter"
      libra="Scales"
      lira="Lyre"
      list_broshka="Brooch"
      listok_suhoy="Dry Leaf"
      lock="Lock"
      magazine_1="Magazine"
      magnifier="Magnifying Lens"
      mask="Mask"
      mayak="Lighthouse"
      meredian93="Meridian93"
      mirror="Mirror"
      monocle="Monocle"
      newspaper="Newspaper"
      note_on_spiral="Notebook"
      paper="Paper"
      paper_knife="Letter Opener"
      paperweight="Paperweight"
      paytina="Web"
      pentagram="Pentagram"
      picture="Picture"
      pointer="Pointer"
      printing_press="Printing Press"
      ramka_dla_foto="Frame"
      rose="Rose"
      rose_2_lycpy="Metal Rose"
      shapka_tetralnaya="Jester&apos;s Hat"
      shoe="Shoe"
      stamp="Stamp"
      thermometer="Thermometer"
      uzel_na_verevke="Knot"
      white_glove="White Glove"
    />
    <hos_level_3
      abacuses="Abacus"
      arbalest="Crossbow"
      ash_tray="Ashtray"
      ax="Axe"
      bagpipe="Bagpipe"
      ball_with_spokes="Ball of Yarn"
      basket="Basket"
      bell="Bell"
      bottle="Bottle"
      brick_1="Brick"
      brick_2="Brick"
      broom="Broom"
      brush="Brush"
      cactus="Cactus"
      chair="Chair"
      cheese="Cheese"
      clothes_pin="Clothes Pin"
      cog_wheel="Gear"
      coin="Coin"
      cone="Coin"
      copula_of_the_keys="Key Ring"
      diploma="Diploma"
      drank="Saw"
      drill="Drill"
      fish="Fish"
      fishhook="Fish Hook"
      flask="Flask"
      glass="Glass"
      hairbrush="Hairbrush"
      hammer="Hammer"
      hat="Hat"
      horn="Horn"
      horseshoe="Horseshoe"
      iron_close="Iron Press"
      jar_of_paint="Paint Can"
      krab="Crab"
      lock="Lock"
      maple_leaf="Maple Leaf"
      mirror="Mirror"
      mousetrap="Mousetrap"
      net="Net"
      newspaper="Newspaper"
      pin="Pin"
      pretze="Pretzel "
      pumpkin="Pumpkin"
      safety_device="Fuse"
      scales="Scales"
      scissor="Scissors"
      screw="Screw"
      sheet_of_paper="Sheet of Paper"
      smoke="Smoke"
      spring="Spring"
      statyetka="Statuette"
      table_cloth="Tablecloth"
      tail_of_fox="Fox Tail"
      tape="Tape Cassette"
      tea_pot="Teapot"
      termometr="Thermometer"
      toad="Toad"
      ventilator="Fan"
      voronka="Funnel"
      walking_stick="Walking Stick"
      weight="Weight"
      wooden_boot="Wooden Boot"
      wooden_mug="Wooden Mug"
    />
    <hos_level_4
      ace="Ace"
      archery="Longbow"
      arrow="Arrow"
      awl="Awl"
      beans="Beans"
      black_rose="Black Rose"
      book="Book"
      boom_kompas="Compass Arrow"
      brougham="Carriage"
      cake="Cake"
      chess_king="Chess Piece"
      claw="Fang"
      corkscrew="Corkscrew"
      cricket="Grasshopper"
      cucumber="Cucumber"
      dumbbell="Dumbbell"
      egg="Egg"
      emerald="Emerald"
      fist="Hand"
      glass="Eyeglasses"
      glove="Glove"
      griffon="Griffin"
      hanting="Hunting scene"
      helmet="Helmet"
      hook="Hook"
      horns="Horns"
      jaws="Jaw"
      keys="Keys"
      knife="Knife"
      kompas="Compass"
      kompas_boom="Compass Arrow"
      lemon="Lemon"
      lime="Lime"
      locket="Necklace"
      magic_symbol="Magic Symbol"
      mouse="Mousetrap"
      nail="Nail"
      nut="Nut"
      olive="Olive"
      paddle="Paddle"
      parcel="Whistle"
      peak="Peak"
      pitcher="Pitcher"
      poison="Vial"
      pots_of_gold="Pot of Gold"
      powder="Sack"
      princess="Princess"
      rabbit="Rabbit"
      ribbon="Ribbon"
      rope="Rope"
      salt="Salt"
      screw="Bolt"
      sheild="Shield"
      spear="Spear"
      spoon="Spoon"
      spurs="Spurs"
      sunrise="Sun"
      swarm="Swarm"
      sword="Sword"
      turka="Coffee Pot"
      turka_green="Green Liquid"
    />
    <hos_level_5
      apple="Apple"
      arrow="Arrow"
      ask_sign="Question Mark"
      axe="Axe"
      bear_paw="Bear Print"
      bell="Bell"
      belt="Belt"
      berries="Berries"
      boomerang="Boomerang"
      butterfly="Butterfly"
      cactus="Cactus"
      catapult="Catapult"
      cherry="Cherry"
      chisel="Chisel"
      coll_ware="Ball of Yarn"
      eye="Eye"
      eye_mask="Mask"
      feather="Feather"
      glass_of_wine="Glass of wine"
      glasses="Eyeglasses"
      iron="Iron"
      jewel_chain="Necklace"
      key="Key"
      knife="Knife"
      lock="Lock"
      mace="Mace"
      magic_book="Magic Book"
      maple_leaf="Maple Leaf"
      mustache="Mustache"
      napkin="Napkin"
      number_six="Six"
      peak="Peak"
      picklocks="Lockpicks"
      potion="Potion"
      raven="Crow"
      ring="Ring"
      rose="Rose"
      ruby="Ruby"
      ruler="Ruler"
      scotch_tape="Scotch Tape"
      scroll="Scroll"
      shoe="Shoe"
      snowflake="Snowflake"
      spring="Spring"
      sunset="Sunrise"
      ticket="Ticket"
      trap="Bear Trap"
      vase="Vase"
      weight_bell="Weight"
      wheel="Wheel"
      wolf="Wolf"
    />
    <hos_level_6
      bat_skeleton="Bat Skeleton"
      bell="Bell"
      bonsai_tree="Bonsai Tree"
      broom="Broom"
      brush="Brush"
      butterfly="Butterfly"
      button="Button"
      candy="Candy"
      carrot="Carrot"
      cheese="Cheese"
      chocolate="Chocolate"
      cigar="Cigar"
      compass="Compass"
      coral="Coral"
      cow="Cow"
      dart_target="Dart Board"
      dragonfly="Dragonfly"
      eyeglasses_normal="Eyeglasses"
      fire="Fire"
      galley="Boat"
      glove="Glove"
      hedgehog="Hedgehog"
      ladybug="Ladybug"
      lilia="Lilly"
      love_heart="Heart"
      lump="Pine Cone"
      mountains="Mountains"
      mushroom="Mushroom"
      needle="Needle"
      nesting_box="Bird House"
      number_4="Four"
      patch="Bandage"
      perch="Perch"
      pigskin="Flash"
      pony="Pony"
      ragged_shoe="Old Shoe"
      razor="Razor"
      ruler="Ruler"
      scoop="Scoop"
      shovel="Shovel"
      smile="Smile"
      snail="Snail"
      spica="Wheat"
      spruce="Spruce Tree"
      string="Rope"
      sun_clock="Sundial"
      thermos_bottle="Thermos"
      tissue="Tissue"
      tomato="Tomato"
      warrior="Warrior"
      weathercock="Weathervane"
      wig="Wig"
      wristband="Braclet"
    />
  </object_names>
  <result_screen
    title="Award"
  />
  <hints
    cant_hint_low_battery="Hint has not been charged yet"
    dark_coner="It&apos;s too dark. I need some light there."
  >
    <stol_dirt
      text="To begin I need a scroll with instructions."
    />
    <cant_clean
      text="I need any tool to clear broken glass."
    />
    <need_oil
      text="I think, for a start, it should be filled."
    />
    <need_oil_2
      text="The lamp does not remain a single drop of oil."
    />
    <window_dirt
      text="Window is very dirty and does not transmit light."
    />
    <tryapka_on_window
      text="For some reason the rag won&apos;t clean the window. Probably due to the fact the rag is dry."
    />
    <stol_dirt_gorel
      text="I need setup burner and light it before using cauldron."
    />
    <kotel
      text="I do not need water, yet."
    />
    <gorelka_fire
      text="I think to proceed further, it should be lit."
    />
    <lampa_podzhech
      text="The lamp is not lit."
    />
    <nagnetatel
      text="At this point I have no need to focus solar energy."
    />
    <gorelka_gorit
      text="Now, you can place the pot."
    />
    <pustoy_kotel
      text="An empty pot will not boil."
    />
    <voda_kotel
      text="I think it&apos;s time to add the ingredients."
    />
    <dver_zaperta
      text="The door is locked. We must find the key."
    />
    <dver_rzhavaya
      text="Rusty lock, I can not use the key. Need something to lubricate."
    />
    <lampa_net
      text="I do not need lamp now."
    />
    <temno
      text="It&apos;s very dark - I do not see anything."
    />
    <stupka
      text="I have nothing to grind at the moment."
    />
    <pomesh_kotel
      text="It looks like the composition is ready. We must find a container to collect it."
    />
    <ingrid_kotel
      text="It should be mixed thoroughly."
    />
    <nagnet_ful
      text="Missing sunlight to activate the blower."
    />
    <stol_dirt_book
      text="I need clear desk for this."
    />
    <random_hint
      hint_1="This item can&apos;t be used this way."
      hint_2="This item can&apos;t be used this way."
    />
  </hints>
  <cursor_names
    ing="Ingredients"
    ing_molot="Ingredients milled"
    key="Key"
    kolba="Flask"
    kolba_fuel="Glass with potion"
    kremniy="Lighter"
    lozhka="Spoon"
    maslo="Oil"
    shchetka="Brush"
    tryapka="Rag"
    tryapka_wet="Wet rag"
  />
  <mini_games>
    <flycatcher_minigame
      text="To feed the flower, click on the bugs in correct order. "
    />
  </mini_games>
  <tasks
    activate_potion="Charge potion by sun power."
    clean_window="Clean the window"
    clear_table="I need to clear desk."
    clear_table_2="I need any tool to clear desk from broken glass."
    create_fire_gorelka="Light the burner"
    drop_ing_into_pot="You need to boil ingredients."
    find_book="First find the scroll with the recipe."
    find_gorelka="Find the burner"
    find_ingridients="Find the necessary ingredients in the storeroom"
    find_key_from_podval="Find the key in the dark corner"
    find_kotel="Find the cauldron"
    ing_mix_in_pot="Mix the potion."
    place_book="Place scroll on table."
    pour_into_the_flask="Fill the flask with the potion"
    prepare_ingredients="Mash ingredients."
    read_book="Look at scroll for potion recipe"
  />
  <hidden_mini_game>
    <tasks>
      <task1
        text="Collect necessary ingredients."
      />
    </tasks>
  </hidden_mini_game>
  <gui>
    <interface>
      <inventory_button>
        <spots>
          <text
            label="Inventory"
          />
        </spots>
      </inventory_button>
    </interface>
  </gui>
  <gloabl_map_screen>
    <action_buttons>
      <tooltips>
        <hos_1
          label="Treasure Map"
        />
        <hos_2
          label="Treasure Map"
        />
        <hos_3
          label="Treasure Map"
        />
        <hos_4
          label="Treasure Map"
        />
        <hos_5
          label="Treasure Map"
        />
        <hos_6
          label="Treasure Map"
        />
      </tooltips>
    </action_buttons>
  </gloabl_map_screen>
  <how_to_play
    title="How to play"
  >
    <page_1
      text_1="#color=(FFFF0000)TOWN#color=()\nIn the city you can meet different game characters. They give you tasks and you have to talk to them to get rewarded for completed tasks. \n\nA character who is standing in the foreground has something urgent to talk to you about. \nClick on the character to have a conversation. "
      text_2="\n"
    />
    <page_2
      text_1="Click on the &apos;tasks&apos; button to look at the tasks you&apos;re working on."
      text_2="In the tasks window you can see all active tasks and what is needed to complete these tasks. \n"
      text_3="If you need to collect some of flowers to complete a task, you must store the flowers in your baskets. It&apos;s impossible to give each flower one by one to complete a task, you must give all flowers at once. If you don&apos;t see any characters in the foreground who want to talk to you, go to the &apos;Farm&apos; screen by clicking the &apos;To the Farm&apos; button."
    />
    <page_3
      text_1="#color=(FFFF0000)Farm#color=()\n\nHere you can place new plants, buy water and upgrade your farm..\n\n\n\n\n\n\n\n\n\nTo put a new plant into a bed, you have to click on an empty spot.\n"
    />
    <page_4
      text_1="In the opened window, choose a plant and press the &apos;Plant Spot&apos; button. Eventually the number of plants that are available to you will increase."
      text_2="Water is a very important resource in the game. You have to continually take care of it. One plant requires approximately 2 liters of water.\n You can monitor your storage of water by looking at the &apos;Water Level&apos; indicator. Here, you can also see the capacity of all of your storage containers. If you want to buy some water just click on the &apos;Buy Water&apos; button.\n\n\n\nYou can start your day by having plants ready in spots and enough water for them. Click on the &apos;Start Day&apos; button."
    />
    <page_5
      text_1="#color=(FFFF0000)Game day#color=()\n\nDuring the game day you can&apos;t buy new plants.\nYour main goal is to gather flowers and fruit from the plants. Wait for the plants to blossom and then click on the flowers with the left mouse button. Flowers will be put in the bucket to be used at your disposal at the end of the day.\n\n"
      text_2="If you see water drops on a plant then you need to water this plant. The plant will get red and perish if it isn&apos;t watered. To water a plant you have to click on the water drops. Each time a plant is watered, 1 liter is used. "
    />
    <page_6
      text_1="During the day, pests can show up and raid your plants. You have to click on them quickly. Otherwise they will eat your plants. \nPests can drop different trophies. To collect a trophy, click on it with your left mouse button.\n\nEventually, you will have Robin to help you. To make him move faster for a short amount of time, click on him to give him some candy.\n You can whistle to him to make him do something useful - just click on any part of the screen with your right mouse button. If Robin sleeps on the paths - he is unavailable for you in this mission.\n\nAfter a while, the game day will end automatically and take you to the flower shop.\n"
    />
    <page_7
      text_1="#color=(FFFF0000)Flower Shop#color=()\n\nAfter the day has ended, you have an opportunity to sell the flowers you&apos;ve collected. You can also get to this screen from the &apos;Farm&apos; screen by clicking on the &quot;Sell Flowers&quot; button"
      text_2="In the opened window, you can sell flowers individually or all of the same type at once.\nYou can earn more money if you design &quot;bouquets&quot;. To make a bouquet you have to drag flowers from the bucket into the correct slots in the bouquet. When the bouquet is full it will be sold automatically.\n\nYou aren&apos;t allowed to make bouquets in certain missions.\n"
    />
  </how_to_play>
  <champing_screen
    hero_text="Required level of Iris: %hero_level%\n"
    location_text="Open: &apos;&apos;%location%&apos;&apos; location\n"
    locked_text="Competition is blocked, you have to complete some tasks to unlock it:\n\n"
    robin_text="Required level of Robin: %robin_level%\n"
  />
</root>