<?xml version="1.0" encoding="windows-1251"?>

<exp_levels>
  <level l="25" />
  <level l="50" />
  <level l="100" />
  <level l="150" />
  <level l="250" />
  <level l="350" />
  <level l="450" />
  <level l="550" />
  <level l="650" />
  <level l="800" />
  <level l="1000" />
  <level l="1200" />
  <level l="1500" />
  <level l="1750" />
  <level l="2000" />
  <level l="2500" />
  <level l="3250" />
  <level l="3750" />
  <level l="4500" />
  <level l="5000" />
  <level l="6000" />
  <level l="7000" />
  <level l="8000" />
  <level l="9000" />
  <level l="10000" />
  <level l="11000" />
  <level l="12000" />
  <level l="13000" />
  <level l="13000" />
  <level l="14000" />
  <level l="15000" />
  <level l="16000" />
  <level l="17000" />
  <level l="18000" />
  <level l="19000" />
  <level l="20000" />
  <level l="22000" />
  <level l="24000" />
</exp_levels>

<exp_levels_robin>
  <level l="20" />
  <level l="40" />
  <level l="100" />
  <level l="120" />
  <level l="200" />
  <level l="250" />
  <level l="300" />
  <level l="350" />
  <level l="450" />
  <level l="550" />
  <level l="700" />
  <level l="850" />
  <level l="1000" />
  <level l="1200" />
  <level l="1400" />
  <level l="1600" />
  <level l="1900" />
  <level l="2200" />
  <level l="2500" />
  <level l="3000" />
  <level l="3500" />
  <level l="4000" />
  <level l="5000" />
  <level l="6000" />
  <level l="7000" />
  <level l="8000" />
  <level l="9000" />
  <level l="10000" />
  <level l="11000" />
  <level l="12000" />
  <level l="13000" />
  <level l="14000" />
  <level l="15000" />
  <level l="16000" />
  <level l="17000" />
  <level l="18000" />
  <level l="19000" />
  <level l="20000" />
</exp_levels_robin>

<!-- Character -->
<character>

  <!-- Skill Limits -->
  <skill_limits
    new_product_specific="0.25"
    attack_specific="1.0"
  />

  <!-- Skills -->
  <skills>

    <!-- Trade -->
    <trade>
      <!-- level 1 -->
      <level>
        <sell_goods k="0.02" />
        <buy_goods k="0.01" />
      </level>
      <!-- level 2 -->
      <level>
        <sell_goods k="0.02" />
        <buy_goods k="0.01" />
      </level>
      <!-- level 3 -->
      <level>
        <sell_goods k="0.02" />
        <buy_goods k="0.01" />
      </level>
      <!-- level 4 -->
      <level>
        <sell_goods k="0.02" />
        <buy_goods k="0.01" />
      </level>
      <!-- level 5 -->
      <level>
        <sell_goods k="0.02" />
        <buy_goods k="0.01" />
      </level>
      <!-- level 6 -->
      <level>
        <sell_goods k="0.02" />
        <buy_goods k="0.01" />
      </level>
      <!-- level 7 -->
      <level>
        <sell_goods k="0.02" />
        <buy_goods k="0.01" />
      </level>
      <!-- level 8 -->
      <level>
        <sell_goods k="0.02" />
        <buy_goods k="0.01" />
      </level>
      <!-- level 9 -->
      <level>
        <sell_goods k="0.02" />
        <buy_goods k="0.01" />
      </level>
      <!-- level 10 -->
      <level>
        <sell_goods k="0.02" />
        <buy_goods k="0.01" />
      </level>
      <level>
        <sell_goods k="0.02" />
        <buy_goods k="0.01" />
      </level>
      <level>
        <sell_goods k="0.02" />
        <buy_goods k="0.01" />
      </level>
      <level>
        <sell_goods k="0.02" />
        <buy_goods k="0.01" />
      </level>
      <level>
        <sell_goods k="0.02" />
        <buy_goods k="0.01" />
      </level>
      <level>
        <sell_goods k="0.02" />
        <buy_goods k="0.01" />
      </level>
    </trade>
    
    <!-- Attack -->
    <attack>
      <level>
        <attack k="0.1" />
      </level>
      <level>
        <attack k="0.1" />
      </level>
      <level>
        <attack k="0.1" />
      </level>
      <level>
        <attack k="0.1" />
      </level>
      <level>
        <attack k="0.1" />
      </level>
      <level>
        <attack k="0.1" />
      </level>
      <level>
        <attack k="0.1" />
      </level>
      <level>
        <attack k="0.1" />
      </level>
      <level>
        <attack k="0.1" />
      </level>
      <level>
        <attack k="0.1" />
      </level>
      <level>
        <attack k="0.1" />
      </level>
      <level>
        <attack k="0.1" />
      </level>
      <level>
        <attack k="0.1" />
      </level>
      <level>
        <attack k="0.1" />
      </level>
      <level>
        <attack k="0.1" />
      </level>
    </attack>
    
    <!-- Farm -->
    <farm>
      <level>
        <new_product k="0.0125" />
        <vegetation_life k="0.05" />
        <hungry k="0.0125" />
        <grow_up k="0.02" />
      </level>
      <level>
        <new_product k="0.0125" />
        <vegetation_life k="0.05" />
        <hungry k="0.0125" />
        <grow_up k="0.02" />
      </level>
      <level>
        <new_product k="0.0125" />
        <vegetation_life k="0.05" />
        <hungry k="0.0125" />
        <grow_up k="0.02" />
      </level>
      <level>
        <new_product k="0.0125" />
        <vegetation_life k="0.05" />
        <hungry k="0.0125" />
        <grow_up k="0.02" />
      </level>
      <level>
        <new_product k="0.0125" />
        <vegetation_life k="0.05" />
        <hungry k="0.0125" />
        <grow_up k="0.02" />
      </level>
      <level>
        <new_product k="0.0125" />
        <vegetation_life k="0.05" />
        <hungry k="0.0125" />
        <grow_up k="0.02" />
      </level>
      <level>
        <new_product k="0.0125" />
        <vegetation_life k="0.05" />
        <hungry k="0.0125" />
        <grow_up k="0.02" />
      </level>
      <level>
        <new_product k="0.0125" />
        <vegetation_life k="0.05" />
        <hungry k="0.0125" />
        <grow_up k="0.02" />
      </level>
      <level>
        <new_product k="0.0125" />
        <vegetation_life k="0.05" />
        <hungry k="0.0125" />
        <grow_up k="0.02" />
      </level>
      <level>
        <new_product k="0.0125" />
        <vegetation_life k="0.05" />
        <hungry k="0.0125" />
        <grow_up k="0.02" />
      </level>
      <level>
        <new_product k="0.0125" />
        <vegetation_life k="0.05" />
        <hungry k="0.0125" />
        <grow_up k="0.02" />
      </level>
      <level>
        <new_product k="0.0125" />
        <vegetation_life k="0.05" />
        <hungry k="0.0125" />
        <grow_up k="0.02" />
      </level>
      <level>
        <new_product k="0.0125" />
        <vegetation_life k="0.05" />
        <hungry k="0.0125" />
        <grow_up k="0.02" />
      </level>
      <level>
        <new_product k="0.0125" />
        <vegetation_life k="0.05" />
        <hungry k="0.0125" />
        <grow_up k="0.02" />
      </level>
      <level>
        <new_product k="0.0125" />
        <vegetation_life k="0.05" />
        <hungry k="0.0125" />
        <grow_up k="0.02" />
      </level>
    </farm>
    
    <!-- Helper Attack -->
    <helper_attack>
      <level>
        <helper_attack k="0.1" />
        <helper_attack_speed k="0.03" />
      </level>
      <level>
        <helper_attack k="0.1" />
        <helper_attack_speed k="0.03" />
      </level>
      <level>
        <helper_attack k="0.1" />
        <helper_attack_speed k="0.03" />
      </level>
      <level>
        <helper_attack k="0.1" />
        <helper_attack_speed k="0.03" />
      </level>
      <level>
        <helper_attack k="0.1" />
        <helper_attack_speed k="0.03" />
      </level>
      <level>
        <helper_attack k="0.1" />
        <helper_attack_speed k="0.03" />
      </level>
      <level>
        <helper_attack k="0.1" />
        <helper_attack_speed k="0.03" />
      </level>
      <level>
        <helper_attack k="0.1" />
        <helper_attack_speed k="0.03" />
      </level>
      <level>
        <helper_attack k="0.1" />
        <helper_attack_speed k="0.03" />
      </level>
      <level>
        <helper_attack k="0.1" />
        <helper_attack_speed k="0.03" />
      </level>
	  <level>
        <helper_attack k="0.1" />
        <helper_attack_speed k="0.03" />
      </level>
      <level>
        <helper_attack k="0.1" />
        <helper_attack_speed k="0.03" />
      </level>
      <level>
        <helper_attack k="0.1" />
        <helper_attack_speed k="0.03" />
      </level>
      <level>
        <helper_attack k="0.1" />
        <helper_attack_speed k="0.03" />
      </level>
      <level>
        <helper_attack k="0.1" />
        <helper_attack_speed k="0.03" />
      </level>
    </helper_attack>
    
    <!-- Helper Product -->
    <helper_product>
      <level>
        <helper_product k="0.1" />
        <helper_product_speed k="0.03" />
      </level>
      <level>
        <helper_product k="0.1" />
        <helper_product_speed k="0.03" />
      </level>
      <level>
        <helper_product k="0.1" />
        <helper_product_speed k="0.03" />
      </level>
      <level>
        <helper_product k="0.1" />
        <helper_product_speed k="0.03" />
      </level>
      <level>
        <helper_product k="0.1" />
        <helper_product_speed k="0.03" />
      </level>
      <level>
        <helper_product k="0.1" />
        <helper_product_speed k="0.03" />
      </level>
      <level>
        <helper_product k="0.1" />
        <helper_product_speed k="0.03" />
      </level>
      <level>
        <helper_product k="0.1" />
        <helper_product_speed k="0.03" />
      </level>
      <level>
        <helper_product k="0.1" />
        <helper_product_speed k="0.03" />
      </level>
      <level>
        <helper_product k="0.1" />
        <helper_product_speed k="0.03" />
      </level>
	  <level>
        <helper_product k="0.1" />
        <helper_product_speed k="0.03" />
      </level>
      <level>
        <helper_product k="0.1" />
        <helper_product_speed k="0.03" />
      </level>
      <level>
        <helper_product k="0.1" />
        <helper_product_speed k="0.03" />
      </level>
      <level>
        <helper_product k="0.1" />
        <helper_product_speed k="0.03" />
      </level>
      <level>
        <helper_product k="0.1" />
        <helper_product_speed k="0.03" />
      </level>
    </helper_product>
    
    <!-- Helper Pour -->
    <helper_pour>
      <level>
        <helper_pour k="0.1" />
        <helper_pour_speed k="0.03" />
      </level>
      <level>
        <helper_pour k="0.1" />
        <helper_pour_speed k="0.03" />
      </level>
      <level>
        <helper_pour k="0.1" />
        <helper_pour_speed k="0.03" />
      </level>
      <level>
        <helper_pour k="0.1" />
        <helper_pour_speed k="0.03" />
      </level>
      <level>
        <helper_pour k="0.1" />
        <helper_pour_speed k="0.03" />
      </level>
      <level>
        <helper_pour k="0.1" />
        <helper_pour_speed k="0.03" />
      </level>
      <level>
        <helper_pour k="0.1" />
        <helper_pour_speed k="0.03" />
      </level>
      <level>
        <helper_pour k="0.1" />
        <helper_pour_speed k="0.03" />
      </level>
      <level>
        <helper_pour k="0.1" />
        <helper_pour_speed k="0.03" />
      </level>
      <level>
        <helper_pour k="0.1" />
        <helper_pour_speed k="0.03" />
      </level>
	  <level>
	    <helper_pour k="0.1" />
        <helper_pour_speed k="0.03" />
      </level>
      <level>
        <helper_pour k="0.1" />
        <helper_pour_speed k="0.03" />
      </level>
      <level>
        <helper_pour k="0.1" />
        <helper_pour_speed k="0.03" />
      </level>
      <level>
        <helper_pour k="0.1" />
        <helper_pour_speed k="0.03" />
      </level>
      <level>
        <helper_pour k="0.1" />
        <helper_pour_speed k="0.03" />
      </level>
    </helper_pour>
  </skills>
  
  <!-- Events -->
  <events>
    
    <!-- Kill Bugs Specific (value in count) -->
    <kill_bugs_specific>
      <level value="10">
        <attack_specific k="0.10" />
      </level>
      <level value="20">
        <attack_specific k="0.10" />
      </level>
      <level value="30">
        <attack_specific k="0.10" />
      </level>
      <level value="40">
        <attack_specific k="0.10" />
      </level>
      <level value="50">
        <attack_specific k="0.10" />
      </level>
    </kill_bugs_specific>
    
    <!-- Gather Product Specific -->
    <gather_product>
      <level value="25">
        <new_product_specific k="0.05" />
      </level>
      <level value="50">
        <new_product_specific k="0.05" />
      </level>
      <level value="75">
        <new_product_specific k="0.05" />
      </level>
      <level value="150">
        <new_product_specific k="0.05" />
      </level>
      <level value="300">
        <new_product_specific k="0.05" />
      </level>
    </gather_product>
  </events>
</character>
