template container BorderPanel(BasicBorderPanel)
{
	material Button/Center
		border_material Panel/Border

		border_size 0.00187 0.00187 0.0025 0.0025
		border_topleft_uv     0.0 1.0 0.5 0.5
		border_top_uv         0.5 1.0 0.5 0.5
		border_topright_uv    0.5 1.0 1.0 0.5
		border_left_uv        0.0 0.5 0.5 0.5
		border_right_uv       0.5 0.5 1.0 0.5
		border_bottomleft_uv  0.0 0.5 0.5 0.0
		border_bottom_uv      0.5 0.5 0.5 0.0
		border_bottomright_uv 0.5 0.5 1.0 0.0

}

template container BorderPanel(BasicPanel)
{
	material Button/Center
	border_material Panel/Border
}

template container BorderButton(BasicBorderButton)
{
	material Button/Center
		border_material Core/StatsBlockBorder
		border_up_material Button/Border/Up
		border_down_material Button/Border/Down

		border_size 0.03 0.03 0.04 0.04
		border_topleft_uv     0.0 1.0 0.5 0.5
		border_top_uv         0.5 1.0 0.5 0.5
		border_topright_uv    0.5 1.0 1.0 0.5
		border_left_uv        0.0 0.5 0.5 0.5
		border_right_uv       0.5 0.5 1.0 0.5
		border_bottomleft_uv  0.0 0.5 0.5 0.0
		border_bottom_uv      0.5 0.5 0.5 0.0
		border_bottomright_uv 0.5 0.5 1.0 0.0
}

template container BorderButton(LevelBorderButton)
{
	material Button/Center
		border_material Core/StatsBlockBorder
		border_up_material Button/Border/Up
		border_down_material Button/Border/Down

		border_size 0.03 0.03 0.04 0.04
		border_topleft_uv     0.0 1.0 0.5 0.5
		border_top_uv         0.5 1.0 0.5 0.5
		border_topright_uv    0.5 1.0 1.0 0.5
		border_left_uv        0.0 0.5 0.5 0.5
		border_right_uv       0.5 0.5 1.0 0.5
		border_bottomleft_uv  0.0 0.5 0.5 0.0
		border_bottom_uv      0.5 0.5 0.5 0.0
		border_bottomright_uv 0.5 0.5 1.0 0.0

		width 0.22
		height 0.12
}


template element TextArea(BasicBorderButtonText)
{
	font_name Arial Regular Custom
	char_height 0.055
//	colour_top 1.0 1.0 0.0
//	colour_bottom 1.0 0.2 0.2
	left 0.06
	top 0.022

//	font_name TrebuchetMSBold
//	char_height 0.08
//	colour_top 1.0 1.0 0.0
//	colour_bottom 1.0 0.2 0.2
//	left 0.06
//	top 0.02
	width 0.0
	height 0.0
	//colour 0.0 0.0 0.0
}

template element TextArea(BasicText)
{
	font_name TrebuchetMSBold
	char_height 0.055
	colour_top 1.0 1.0 0.0
	colour_bottom 1.0 0.2 0.2
	left 0.06
	top 0.026
	width 0.0
	height 0.0
	//colour 0.0 0.0 0.0
}

template element TextArea(BasicLevelButtonText)
{
	font_name Arial Regular Custom
		char_height 0.03
		colour_top 1 1 0
		colour_bottom 1 0.2 0.2
		left 0.03
		top -0.016
		width 0
		height 0
}

template container Button(BasicButton) : BasicBorderPanel 
{ 
	material Menu/Button/Center
	button_up_material Menu/Button/Up
	button_down_material Menu/Button/Down 

	left 0.82 
	top 0.45 
	width 0.16 
	height 0.13 
} 

template container Button(LeftArrowButton) : BasicBorderPanel 
{ 
	material Menu/LeftArrow/Center
	button_up_material Menu/LeftArrow/Up
	button_down_material Menu/LeftArrow/Down 

	left 0.82 
	top 0.45 
	width 0.09 
	height 0.09 
} 

template container Button(RightArrowButton) : BasicBorderPanel 
{ 
	material Menu/RightArrow/Center
	button_up_material Menu/RightArrow/Up
	button_down_material Menu/RightArrow/Down 

	left 0.82 
	top 0.45 
	width 0.09 
	height 0.09 
} 

template container Button(BasicLevelButton) : BasicBorderPanel 
{ 
	material Menu/LevelButton/Center
	button_up_material Menu/LevelButton/Up
	button_down_material Menu/LevelButton/Down

	left 0.82 
	top 0.45 
	width 0.17 
	height 0.21 
} 

template container Panel(LevelShot): BasicBorderPanel
{
	material Menu/LevelButton/level1
	left 0.0165
	top 0.022
	width 0.13
	height 0.14
}



template container Panel(Background)
	{
			left 0 
			top 0
			width 1
			height 1

			material Menu/Background
	}

Menu/SplashScreen
{
	zorder 0
	container Panel(Menu/SplashScreen/Logo) : Background
	{
		left 0.25
		top 0.15
		width 0.5
		height 0.7
		material splash
	}

}

Menu/Background
{
	zorder 0
	container Panel(Menu/Background/Background) : Background
	{
	}
}

Register/Menu
{

		container Button(Register/Menu/Button) : BasicLevelButton
		{
			left 0.038
			top 0.7
			width 0.24
			height 0.2
			container TextArea(Register/Menu/Button/Text1) : BasicLevelButtonText
			{
				top 0.03
				left 0.089
				caption Get 
			}
			container TextArea(Register/Menu/Button/Text2) : BasicLevelButtonText
			{
				top 0.07
				left 0.031
				caption Full Version
			}
			container TextArea(Register/Menu/Button/Text3) : BasicLevelButtonText
			{
				top 0.11
				left 0.075
				caption Now !
			}
		}

}

Menu/WinScreen
{

	zorder 100

		container BorderPanel(Menu/WinScreen/Panel) : BasicBorderPanel
		{
			left 0.25
			top 0.2
			width 0.5
			height 0.7
			container TextArea(Menu/WinScreen/Win/Text) : BasicBorderButtonText 
			{
				char_height 0.06
				top 0.1
				left 0.015
				caption Congratulations!
			}

			container TextArea(Menu/WinScreen/Win2/Text) : BasicBorderButtonText 
			{
				char_height 0.06
				top 0.2
				left 0.15
				caption You did it
			}

			container Button(Menu/WinScreen/OK) : BasicButton
			{
				left 0.05
				top 0.45
				width 0.4
				height 0.09
				container TextArea(Menu/WinScreen/OK/Text) : BasicBorderButtonText 
				{
					left 0.075
					caption Next Level
				}
			}

			container Button(Menu/WinScreen/Quit) : BasicButton
			{
				left 0.055
				top 0.55
				width 0.4
				height 0.09
				container TextArea(Menu/WinScreen/Quit/Text) : BasicBorderButtonText 
				{
					left 0.05
					caption Quit to Menu
				}
			}

		}

}

Menu/LooseScreen
{

	zorder 100

		container BorderPanel(Menu/LooseScreen/Panel) : BasicBorderPanel
		{
			left 0.25
			top 0.2
			width 0.5
			height 0.7

			container TextArea(Menu/LooseScreen/Oops/Text) : BasicBorderButtonText 
			{
				char_height 0.07
				top 0.1
				left 0.12
				caption Oops...
			}

			container TextArea(Menu/LooseScreen/Oops2/Text) : BasicBorderButtonText 
			{
				char_height 0.07
				top 0.2
				left 0.09
				caption Try again.
			}

			container Button(Menu/LooseScreen/Restart) : BasicButton
			{
				left 0.05
				top 0.35
				width 0.4
				height 0.09
				container TextArea(Menu/LooseScreen/Restart/Text) : BasicBorderButtonText 
				{
					left 0.033
					top 0.02
					caption Restart Level
				}
			}

			container Button(Menu/LooseScreen/PickLevel) : BasicButton
			{
				left 0.05
				top 0.45
				width 0.4
				height 0.09
				container TextArea(Menu/LooseScreen/PickLevel/Text) : BasicBorderButtonText 
				{
					left 0.05
					top 0.02
					caption Pick a Level
				}
			}
			container Button(Menu/LooseScreen/Quit) : BasicButton
			{
				left 0.05
				top 0.55
				width 0.4
				height 0.09
				container TextArea(Menu/LooseScreen/Quit/Text) : BasicBorderButtonText 
				{
					left 0.04
					top 0.02
					caption  Quit to Menu
				}
			}

		}

}

Menu/Main
{

//	zorder 10
//	container Panel(Menu/Main/Background) : Background
//	{
//	}

	zorder 100

//	container Panel(Menu/Main/Logo) : Background
//	{
//		left 0.15
//		top 0.06
//		width 0.7
//		height 0.3
//		material logo/fire
//	}


	container Button(Menu/Main/StartGame) : BasicButton
	{
		left 0.3
		top 0.35
		width 0.4
		height 0.1

		container TextArea(Menu/Main/StartGame/Text) : BasicBorderButtonText 
		{
			left 0.06
			caption Start Game
		}
	}

	container Button(Menu/Main/PickLevel) : BasicButton
	{
		left 0.3
			top 0.45
			width 0.4
			height 0.1

		container TextArea(Menu/Main/PickLevel/Text) : BasicBorderButtonText 
		{
			left 0.05
			caption Pick a Level
		}
	}

	container Button(Menu/Main/Options) : BasicButton
	{
		left 0.3
			top 0.55
			width 0.4
			height 0.1

		container TextArea(Menu/Main/Options/Text) : BasicBorderButtonText 
		{
			left 0.09
			caption Options
		}
	}

	container Button(Menu/Main/Help) : BasicButton
	{
		left 0.3
			top 0.65
			width 0.4
			height 0.1

		container TextArea(Menu/Main/Help/Text) : BasicBorderButtonText 
		{
			left 0.05
			caption Instructions
		}
	}

	container Button(Menu/Main/Credits) : BasicButton
	{
		left 0.3
			top 0.75
			width 0.4
			height 0.1

		container TextArea(Menu/Main/Credits/Text) : BasicBorderButtonText 
		{
			left 0.1
			caption Credits
		}
	}

	container Button(Menu/Main/Exit) : BasicButton
	{
		left 0.3
		top 0.85
		width 0.4
		height 0.1

		container TextArea(Menu/Main/Exit/Text) : BasicBorderButtonText 
		{
			left 0.06
			caption Quit Game
		}
	}

	container TextArea(Menu/Main/Copyright/Text) : BasicBorderButtonText 
	{
		char_height 0.035
		left 0.11
		top 0.96
		width 0.8
		height 0.1

		caption Version 1.1  Copyright (c) by Fairygames 2005
	}

}

Menu/MainInGame
{

	zorder 100

	container Button(Menu/MainInGame/Resume) : BasicButton
	{
		left 0.3
		top 0.4
		width 0.4
		height 0.1

		container TextArea(Menu/MainInGame/Resume/Text) : BasicBorderButtonText 
		{
			left 0.015
			caption Resume Game
		}
	}

	container Button(Menu/MainInGame/PickLevel) : BasicButton
	{
		left 0.3
			top 0.5
			width 0.4
			height 0.1

		container TextArea(Menu/MainInGame/PickLevel/Text) : BasicBorderButtonText 
		{
			left 0.05
			caption Pick a Level
		}
	}

	container Button(Menu/MainInGame/Options) : BasicButton
	{
		left 0.3
			top 0.6
			width 0.4
			height 0.1

		container TextArea(Menu/MainInGame/Options/Text) : BasicBorderButtonText 
		{
			left 0.09
			caption Options
		}
	}

	container Button(Menu/MainInGame/Help) : BasicButton
	{
		left 0.3
			top 0.7
			width 0.4
			height 0.1

		container TextArea(Menu/MainInGame/Help/Text) : BasicBorderButtonText 
		{
			left 0.05
			caption Instructions
		}
	}

	container Button(Menu/MainInGame/Credits) : BasicButton
	{
		left 0.3
			top 0.8
			width 0.4
			height 0.1

		container TextArea(Menu/MainInGame/Credits/Text) : BasicBorderButtonText 
		{
			left 0.1
			caption Credits
		}
	}

	container Button(Menu/MainInGame/Exit) : BasicButton
	{
		left 0.3
		top 0.9
		width 0.4
		height 0.1

		container TextArea(Menu/MainInGame/Exit/Text) : BasicBorderButtonText 
		{
			left 0.06
			caption Quit Game
		}
	}

}


Menu/Options
{
//	zorder 10
//	container Panel(Menu/Options/Background) : Background
//	{
//	}

	zorder 100

		container BorderPanel(Menu/Options/Panel) : BasicBorderPanel
		{
			left 0.25
			top 0.2
			width 0.5
			height 0.7

			container Button(Menu/Options/Audio) : BasicButton
			{
				horz_align center
				left -0.2
				top 0.1
				width 0.4
				height 0.1
				container TextArea(Menu/Options/Audio/Text) : BasicBorderButtonText 
				{
					left 0.12
					caption Audio
				}
			}

//			container Button(Menu/Options/Video) : BasicButton
//			{
//				horz_align center
//				left -0.2
//				top 0.25
//				width 0.4
//				height 0.1
//				container TextArea(Menu/Options/Video/Text) : BasicBorderButtonText 
//				{
//					left 0.12
//					caption Video
//				}
//			}

			container Button(Menu/Options/OK) : BasicButton
			{
				left 0.05
				top 0.55
				width 0.4
				height 0.1

				container TextArea(Menu/Options/OK/Text) : BasicBorderButtonText 
				{
					left 0.06
					caption Main Menu
				}
			}

		}

}

Menu/Options/Audio
{
//	zorder 10
//	container Panel(Menu/Options/Audio/Background) : Background
//	{
//	}

	zorder 100

		container BorderPanel(Menu/Options/Audio/Panel) : BasicBorderPanel
		{
			left 0.25
			top 0.2
			width 0.5
			height 0.7

			container TextArea(Menu/Options/Audio/SFX/Text) : BasicBorderButtonText 
			{
				left 0.08
				top 0.05
				char_height 0.05
				caption Sound Volume
			}

			container TextArea(Menu/Options/Audio/SFX) : BasicBorderButtonText 
			{
				left 0.195
				top 0.15
				char_height 0.07
				caption 10
			}

			container Button(Menu/Options/Audio/SFX/Left) : LeftArrowButton
			{
				left 0.1
				top 0.15
				width 0.08
				height 0.08

			}

			container Button(Menu/Options/Audio/SFX/Right) : RightArrowButton
			{
				left 0.3
				top 0.15
				width 0.08
				height 0.08

			}

			container TextArea(Menu/Options/Audio/Music/Text) : BasicBorderButtonText 
			{
				left 0.085
				top 0.3
				char_height 0.05
				caption Music Volume
			}

			container TextArea(Menu/Options/Audio/Music) : BasicBorderButtonText 
			{
				left 0.195
				top 0.4
				char_height 0.07
				caption 10
			}

			container Button(Menu/Options/Audio/Music/Left) : LeftArrowButton
			{
				left 0.1
				top 0.4
				width 0.08
				height 0.08

			}

			container Button(Menu/Options/Audio/Music/Right) : RightArrowButton
			{
				left 0.3
				top 0.4
				width 0.08
				height 0.08

			}


			container Button(Menu/Options/Audio/OK) : BasicButton
			{
				left 0.05
				top 0.55
				width 0.4
				height 0.1

				container TextArea(Menu/Options/Audio/OK/Text) : BasicBorderButtonText 
				{
					left 0.155
					caption OK
				}
			}

		}

}

Menu/Credits
{
//	zorder 10
//	container Panel(Menu/Credits/Background) : Background
//	{
//	}

	zorder 100

	container BorderPanel(Menu/Credits/Panel) : BasicBorderPanel
	{
		left 0.02
		top 0.02
		width 0.96
		height 0.96

//		container BorderPanel(Menu/Credits/Credits) : BasicBorderPanel
//		{
//			material help/credits
//			left -0.02
//			top 0.0
//			width 1.0
//			height 1.0

//			left 0.03
//			top 0.03
//			width 0.9
//			height 0.825
			caption BasicBorderButtonText credits go here

			container TextArea((Menu/Credits/Line1/Text) : BasicBorderButtonText 
			{
				char_height 0.06
				colour_top 1.0 1.0 0.0
				colour_bottom 1.0 0.2 0.2
				left 0.11
				top 0.27
				caption Design/Programming/SFX
			}
			container TextArea((Menu/Credits/Line2/Text) : BasicBorderButtonText 
			{
				char_height 0.05
			//	colour_top 1.0 1.0 0.0
			//	colour_bottom 1.0 0.2 0.2
				left 0.24
				top 0.37
				caption Alexander Kasholkin
			}
			container TextArea((Menu/Credits/Line3/Text) : BasicBorderButtonText 
			{
				char_height 0.06
				colour_top 1.0 1.0 0.0
				colour_bottom 1.0 0.2 0.2
				left 0.295
				top 0.5
				caption Level Design
			}
			container TextArea((Menu/Credits/Line4/Text) : BasicBorderButtonText 
			{
				char_height 0.05
			//	colour_top 1.0 1.0 0.0
			//	colour_bottom 1.0 0.2 0.2
				left 0.23
				top 0.6
				caption Natalia Omelyanchuk
			}
			container TextArea((Menu/Credits/Line5/Text) : BasicBorderButtonText 
			{
				char_height 0.05
			//	colour_top 1.0 1.0 0.0
			//	colour_bottom 1.0 0.2 0.2
				left 0.285
				top 0.65
				caption Anna Grebeneva
			}
			container TextArea((Menu/Credits/Line6/Text) : BasicBorderButtonText 
			{
				char_height 0.05
			//	colour_top 1.0 1.0 0.0
			//	colour_bottom 1.0 0.2 0.2
				left 0.24
				top 0.7
				caption Alexander Kasholkin
			}
			container TextArea((Menu/Credits/Line7/Text) : BasicBorderButtonText 
			{
				char_height 0.05
			//	colour_top 1.0 1.0 0.0
			//	colour_bottom 1.0 0.2 0.2
				left 0.28
				top 0.75
				caption Roman Grebenev
			}

//			container TextArea((Menu/Credits/Line7/Text) : BasicBorderButtonText 
//			{
//				char_height 0.03
//				left 0.02
//				top 0.9
//				caption www.fairygames.com
//			}

			container Button(Menu/Credits/OK) : BasicButton
			{
				left 0.28
				top 0.86
				width 0.4
				height 0.1
				container TextArea(Menu/Credits/OK/Text) : BasicBorderButtonText 
				{
					left 0.06
					caption Main Menu
				}
			}

//		}


	}

}

Menu/Help
{
//	zorder 10
//	container Panel(Menu/Help/Background) : Background
//	{
//	}

	zorder 100

	container BorderPanel(Menu/Help/Panel) : BasicBorderPanel
	{
		left 0.02
		top 0.02
		width 0.96
		height 0.96

		container BorderPanel(Menu/Help/Help) : BasicPanel
		{
			material help/pict1
			left 0.8
			top 0.06
			width 0.14
			height 0.19
		}
		container BorderPanel(Menu/Help/pict2) : BasicPanel
		{
			material help/jewels
			left 0.83
			top 0.36
			width 0.075
			height 0.1
		}
		container BorderPanel(Menu/Help/pict3) : BasicPanel
		{
			material help/keys
			left 0.83
			top 0.54
			width 0.075
			height 0.1
		}
		container BorderPanel(Menu/Help/pict4) : BasicPanel
		{
			material help/exit
			left 0.83
			top 0.72
			width 0.075
			height 0.1
		}


			container TextArea(Menu/Help/Line1/Text) : BasicBorderButtonText 
			{
				char_height 0.03
				left 0.05
				top 0.05
				caption We all know that gnomes just love treasures. And 
			}
			container TextArea(Menu/Help/Line2/Text) : BasicBorderButtonText 
			{
				char_height 0.03
				left 0.05
				top 0.085
				caption this little gnome is no exception. When searching 
			}
			container TextArea(Menu/Help/Line3/Text) : BasicBorderButtonText 
			{
				char_height 0.03
				left 0.05
				top 0.12
				caption for gems and gold, he stumbled upon an old 
			}
			container TextArea(Menu/Help/Line4/Text) : BasicBorderButtonText 
			{
				char_height 0.03
				left 0.05
				top 0.155
				caption abandoned castle. You know how dangerous
			}
			container TextArea(Menu/Help/Line5/Text) : BasicBorderButtonText 
			{
				char_height 0.03
				left 0.05
				top 0.19
				caption these are, don’t you? Still, they are the only places 
			}
			container TextArea(Menu/Help/Line6/Text) : BasicBorderButtonText 
			{
				char_height 0.03
				left 0.05
				top 0.225
				caption where a gnome can find a sizable treasure, so the 
			}
			container TextArea(Menu/Help/Line7/Text) : BasicBorderButtonText 
			{
				char_height 0.03
				left 0.05
				top 0.26
				caption little gnome took his chances and... 
			}

			container TextArea(Menu/Help/Line8/Text) : BasicBorderButtonText 
			{
				char_height 0.03
				left 0.05
				top 0.33
				caption It turned out that getting inside the castle is only 
			}
			container TextArea(Menu/Help/Line9/Text) : BasicBorderButtonText 
			{
				char_height 0.03
				left 0.05
				top 0.365
				caption half the deal. Getting out is much more difficult, 
			}
			container TextArea(Menu/Help/Line10/Text) : BasicBorderButtonText 
			{
				char_height 0.03
				left 0.05
				top 0.4
				caption since every room is an elaborate trap. No wonder 
			}
			container TextArea(Menu/Help/Line11/Text) : BasicBorderButtonText 
			{
				char_height 0.03
				left 0.05
				top 0.435
				caption the little gnome got bummed out, since he was 
			}
			container TextArea(Menu/Help/Line12/Text) : BasicBorderButtonText 
			{
				char_height 0.03
				left 0.05
				top 0.47
				caption never known for his bravery or intelligence.
			}

			container TextArea(Menu/Help/Line13/Text) : BasicBorderButtonText 
			{
				char_height 0.03
				left 0.05
				top 0.54
				caption But these are precisely the qualities you have! And
			}
			container TextArea(Menu/Help/Line14/Text) : BasicBorderButtonText 
			{
				char_height 0.03
				left 0.05
				top 0.575
				caption if you don’t help the gnome get out, he will be 
			}
			container TextArea(Menu/Help/Line15/Text) : BasicBorderButtonText 
			{
				char_height 0.03
				left 0.05
				top 0.61
				caption stuck forever in the castle. Just imagine - no cable
			}
			container TextArea(Menu/Help/Line16/Text) : BasicBorderButtonText 
			{
				char_height 0.03
				left 0.05
				top 0.645
				caption TV, games or pizza delivery!
			}

			container TextArea(Menu/Help/Line17/Text) : BasicBorderButtonText 
			{
				char_height 0.03
				left 0.05
				top 0.715
				caption To leave a room, the gnome has to get to the door
			}
			container TextArea(Menu/Help/Line18/Text) : BasicBorderButtonText 
			{
				char_height 0.03
				left 0.05
				top 0.75
				caption and open it. But it is not as simple as it seems. 
			}
			container TextArea(Menu/Help/Line19/Text) : BasicBorderButtonText 
			{
				char_height 0.03
				left 0.05
				top 0.785
				caption On his way out the gnome will encounter the 
			}
			container TextArea(Menu/Help/Line20/Text) : BasicBorderButtonText 
			{
				char_height 0.03
				left 0.05
				top 0.82
				caption following objects:
			}


		container Button(Menu/Help/OK) : BasicButton
		{
			left 0.28
			top 0.85
			width 0.4
			height 0.1
			container TextArea(Menu/Help/OK/Text) : BasicBorderButtonText 
			{
				left 0.06
				caption Main Menu
			}
		}

		container Button(Menu/Help/Right) : RightArrowButton
		{
			left 0.8
			top 0.85
			width 0.1
			height 0.1

		}
	}

}

Menu/Help2
{
//	zorder 10
//	container Panel(Menu/Help2/Background) : Background
//	{
//	}

	zorder 100

	container BorderPanel(Menu/Help2/Panel) : BasicBorderPanel
	{
		left 0.02
		top 0.02
		width 0.96
		height 0.96

		container BorderPanel(Menu/Help2/pict1) : BasicPanel
		{
			material help/barrel
			left 0.04
			top 0.03
			width 0.06
			height 0.08
		}
		container BorderPanel(Menu/Help2/pict2) : BasicPanel
		{
			material help/barrel2
			left 0.04
			top 0.13
			width 0.06
			height 0.08
		}
		container BorderPanel(Menu/Help2/pict3) : BasicPanel
		{
			material help/stone
			left 0.04
			top 0.22
			width 0.06
			height 0.08
		}
		container BorderPanel(Menu/Help2/pict4) : BasicPanel
		{
			material help/bomb
			left 0.04
			top 0.32
			width 0.06
			height 0.08
		}
		container BorderPanel(Menu/Help2/pict5) : BasicPanel
		{
			material help/spider
			left 0.04
			top 0.41
			width 0.06
			height 0.08
		}
		container BorderPanel(Menu/Help2/pict6) : BasicPanel
		{
			material help/cannon
			left 0.04
			top 0.505
			width 0.06
			height 0.08
		}
		container BorderPanel(Menu/Help2/pict7) : BasicPanel
		{
			material help/box
			left 0.04
			top 0.6
			width 0.06
			height 0.08
		}
		container BorderPanel(Menu/Help2/pict8) : BasicPanel
		{
			material help/dirt
			left 0.04
			top 0.7
			width 0.06
			height 0.08
		}

			container TextArea(Menu/Help2/Line1/Text) : BasicBorderButtonText 
			{
				char_height 0.026
				left 0.13
				top 0.03
				caption Wooden Barrel. You can move it in any direction to clear 
			}
			container TextArea(Menu/Help2/Line2/Text) : BasicBorderButtonText 
			{
				char_height 0.026
				left 0.13
				top 0.06
				caption the passageway or protect yourself. Also, you can push 
			}
			container TextArea(Menu/Help2/Line3/Text) : BasicBorderButtonText 
			{
				char_height 0.026
				left 0.13
				top 0.09
				caption them into the holes and walk on top.
			}

			container TextArea(Menu/Help2/Line4/Text) : BasicBorderButtonText 
			{
				char_height 0.026
				left 0.13
				top 0.14
				caption Gunpowder Barrel. Just like a wooden one, only destroys 
			}
			container TextArea(Menu/Help2/Line5/Text) : BasicBorderButtonText 
			{
				char_height 0.026
				left 0.13
				top 0.17
				caption all objects directly adjacent to it (1square), when detonated.
			}

			container TextArea(Menu/Help2/Line6/Text) : BasicBorderButtonText 
			{
				char_height 0.026
				left 0.13
				top 0.22
				caption Stone Ball. When pushed, it will keep rolling in one direction 
			}
			container TextArea(Menu/Help2/Line7/Text) : BasicBorderButtonText 
			{
				char_height 0.026
				left 0.13
				top 0.25
				caption until hitting an obstacle or falling into a hole, making it 
			}
			container TextArea(Menu/Help2/Line8/Text) : BasicBorderButtonText 
			{
				char_height 0.026
				left 0.13
				top 0.28
				caption possible for you to walk on top of it.
			}

			container TextArea(Menu/Help2/Line9/Text) : BasicBorderButtonText 
			{
				char_height 0.026
				left 0.13
				top 0.33
				caption Bomb. This baby should be used to get rid of obstacles.  
			}
			container TextArea(Menu/Help2/Line10/Text) : BasicBorderButtonText 
			{
				char_height 0.026
				left 0.13
				top 0.36
				caption Press Space to set a bomb.
			}

			container TextArea(Menu/Help2/Line11/Text) : BasicBorderButtonText 
			{
				char_height 0.026
				left 0.13
				top 0.41
				caption Evil Spider. It usually travels along the walls and switches 
			}
			container TextArea(Menu/Help2/Line12/Text) : BasicBorderButtonText 
			{
				char_height 0.026
				left 0.13
				top 0.44
				caption direction, when encountering obstacles. Don’t come too 
			}
			container TextArea(Menu/Help2/Line13/Text) : BasicBorderButtonText 
			{
				char_height 0.026
				left 0.13
				top 0.47
				caption close to spiders or they will get the gnome.
			}

			container TextArea(Menu/Help2/Line14/Text) : BasicBorderButtonText 
			{
				char_height 0.026
				left 0.13
				top 0.52
				caption Cannon. Shoots at the gnome if he is standing in the line
			}
			container TextArea(Menu/Help2/Line15/Text) : BasicBorderButtonText 
			{
				char_height 0.026
				left 0.13
				top 0.55
				caption of fire.
			}

			container TextArea(Menu/Help2/Line16/Text) : BasicBorderButtonText 
			{
				char_height 0.026
				left 0.13
				top 0.61
				caption Wooden Box. Gets easily destroyed with a bomb or a
			}
			container TextArea(Menu/Help2/Line17/Text) : BasicBorderButtonText 
			{
				char_height 0.026
				left 0.13
				top 0.64
				caption gunpowder barrel.
			}

			container TextArea(Menu/Help2/Line18/Text) : BasicBorderButtonText 
			{
				char_height 0.026
				left 0.13
				top 0.71
				caption Dirt Wall. The gnome can easily destroy a dirt wall, but it
			}
			container TextArea(Menu/Help2/Line19/Text) : BasicBorderButtonText 
			{
				char_height 0.026
				left 0.13
				top 0.74
				caption gets in the way of moving objects (barrels, for example).
			}



		container Button(Menu/Help2/OK) : BasicButton
		{
			left 0.28
			top 0.85
			width 0.4
			height 0.1
			container TextArea(Menu/Help2/OK/Text) : BasicBorderButtonText 
			{
				left 0.06
				caption Main Menu
			}
		}

		container Button(Menu/Help2/Right) : RightArrowButton
		{
			left 0.8
			top 0.85
			width 0.1
			height 0.1

		}
		container Button(Menu/Help2/Left) : LeftArrowButton
		{
			left 0.1
			top 0.85
			width 0.1
			height 0.1
		}
	}

}

Menu/Help3
{
//	zorder 10
//	container Panel(Menu/Help3/Background) : Background
//	{
//	}

	zorder 100

	container BorderPanel(Menu/Help3/Panel) : BasicBorderPanel
	{
		left 0.02
		top 0.02
		width 0.96
		height 0.96

		container BorderPanel(Menu/Help3/pict1) : BasicPanel
		{
			material help/buttondoor
			left 0.04
			top 0.03
			width 0.06
			height 0.08
		}
		container BorderPanel(Menu/Help3/pict2) : BasicPanel
		{
			material help/keydoor
			left 0.04
			top 0.125
			width 0.06
			height 0.08
		}
		container BorderPanel(Menu/Help3/pict3) : BasicPanel
		{
			material help/teleport
			left 0.04
			top 0.21
			width 0.06
			height 0.08
		}

			container TextArea(Menu/Help3/Line1/Text) : BasicBorderButtonText 
			{
				char_height 0.026
				left 0.13
				top 0.03
				caption Button Door. To open this door, press down all buttons of 
			}
			container TextArea(Menu/Help3/Line2/Text) : BasicBorderButtonText 
			{
				char_height 0.026
				left 0.13
				top 0.06
				caption the appropriate color. The door will be propped open, if you  
			}
			container TextArea(Menu/Help3/Line3/Text) : BasicBorderButtonText 
			{
				char_height 0.026
				left 0.13
				top 0.09
				caption push some object inside it.
			}

			container TextArea(Menu/Help3/Line4/Text) : BasicBorderButtonText 
			{
				char_height 0.026
				left 0.13
				top 0.14
				caption Locked Door.  To open this door, find a key of the 
			}
			container TextArea(Menu/Help3/Line5/Text) : BasicBorderButtonText 
			{
				char_height 0.026
				left 0.13
				top 0.17
				caption appropriate color.
			}

			container TextArea(Menu/Help3/Line6/Text) : BasicBorderButtonText 
			{
				char_height 0.026
				left 0.13
				top 0.22
				caption Teleport. Moves the gnome instantaneously from one place 
			}
			container TextArea(Menu/Help3/Line7/Text) : BasicBorderButtonText 
			{
				char_height 0.026
				left 0.13
				top 0.25
				caption to another.
			}


			container TextArea(Menu/Help3/Line8/Text) : BasicBorderButtonText 
			{
				char_height 0.03
				left 0.13
				top 0.35
				caption Use the arrow keys to move Gnome around. 
			}

			container TextArea(Menu/Help3/Line9/Text) : BasicBorderButtonText 
			{
				char_height 0.03
				left 0.13
				top 0.41
				caption You can restart a level at any time just by pressing 
			}
			container TextArea(Menu/Help3/Line10/Text) : BasicBorderButtonText 
			{
				char_height 0.03
				left 0.13
				top 0.44
				caption the "R" key. 
			}

			container TextArea(Menu/Help3/Line11/Text) : BasicBorderButtonText 
			{
				char_height 0.03
				left 0.13
				top 0.5
				caption While playing the game, you can adjust the speed 
			}
			container TextArea(Menu/Help3/Line12/Text) : BasicBorderButtonText 
			{
				char_height 0.03
				left 0.13
				top 0.53
				caption at any time just by pressing the "+" or "-" keys on 
			}
			container TextArea(Menu/Help3/Line13/Text) : BasicBorderButtonText 
			{
				char_height 0.03
				left 0.13
				top 0.56
				caption the numeric keypad. 
			}


		container Button(Menu/Help3/OK) : BasicButton
		{
			left 0.28
			top 0.85
			width 0.4
			height 0.1
			container TextArea(Menu/Help3/OK/Text) : BasicBorderButtonText 
			{
				left 0.06
				caption Main Menu
			}
		}

		container Button(Menu/Help3/Left) : LeftArrowButton
		{
			left 0.1
			top 0.85
			width 0.1
			height 0.1
		}
	}

}


Menu/PickLevel
{
//	zorder 10
//	container Panel(Menu/PickLevel/Background) : Background
//	{
//	}

	zorder 100

	container BorderPanel(Menu/PickLevel/Panel) : BasicBorderPanel
	{
		left 0.02
		top 0.02
		width 0.96
		height 0.96

		container Button(Menu/PickLevel/level1) : BasicLevelButton
		{
			left 0.02
			top 0.02

			container TextArea(Menu/PickLevel/level1/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level1
			}

			container Panel(Menu/PickLevel/level1/Shot): LevelShot
			{
				material Menu/LevelButton/level1
			}
		}

		container Button(Menu/PickLevel/level2) : BasicLevelButton
		{
			left 0.02
			top 0.22

			container TextArea(Menu/PickLevel/level2/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level2
			}

			container Panel(Menu/PickLevel/level2/Shot): LevelShot
			{
				material Menu/LevelButton/level2
			}
		}

		container Button(Menu/PickLevel/level3) : BasicLevelButton
		{
			left 0.02
			top 0.42

			container TextArea(Menu/PickLevel/level3/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level3
			}

			container Panel(Menu/PickLevel/level3/Shot): LevelShot
			{
				material Menu/LevelButton/level3
			}
		}

		container Button(Menu/PickLevel/level4) : BasicLevelButton
		{
			left 0.02
			top 0.62

			container TextArea(Menu/PickLevel/level4/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level4
			}

			container Panel(Menu/PickLevel/level4/Shot): LevelShot
			{
				material Menu/LevelButton/level4

			}
		}

		container Button(Menu/PickLevel/level5) : BasicLevelButton
		{
			left 0.21
			top 0.02

			container TextArea(Menu/PickLevel/level5/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level5
			}

			container Panel(Menu/PickLevel/level5/Shot): LevelShot
			{
				material Menu/LevelButton/level5
			}
		}

		container Button(Menu/PickLevel/level6) : BasicLevelButton
		{
			left 0.21
			top 0.22
			container TextArea(Menu/PickLevel/level6/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level6
			}

			container Panel(Menu/PickLevel/level6/Shot): LevelShot
			{
				material Menu/LevelButton/level6
			}


		}

		container Button(Menu/PickLevel/level7) : BasicLevelButton
		{
			left 0.21
			top 0.42
			container TextArea(Menu/PickLevel/level7/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level7
			}

			container Panel(Menu/PickLevel/level7/Shot): LevelShot
			{
				material Menu/LevelButton/level7
			}


		}

		container Button(Menu/PickLevel/level8) : BasicLevelButton
		{
			left 0.21
			top 0.62
			container TextArea(Menu/PickLevel/level8/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level8
			}

			container Panel(Menu/PickLevel/level8/Shot): LevelShot
			{
				material Menu/LevelButton/level8
			}


		}

		container Button(Menu/PickLevel/level9) : BasicLevelButton
		{
			left 0.40
			top 0.02

			container TextArea(Menu/PickLevel/level9/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level9
			}

			container Panel(Menu/PickLevel/level9/Shot): LevelShot
			{
				material Menu/LevelButton/level9
			}
		}

		container Button(Menu/PickLevel/level10) : BasicLevelButton
		{
			left 0.40
			top 0.22
			container TextArea(Menu/PickLevel/level10/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level10
			}

			container Panel(Menu/PickLevel/level10/Shot): LevelShot
			{
				material Menu/LevelButton/level10
			}


		}

		container Button(Menu/PickLevel/level11) : BasicLevelButton
		{
			left 0.40
			top 0.42
			container TextArea(Menu/PickLevel/level11/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level11
			}

			container Panel(Menu/PickLevel/level11/Shot): LevelShot
			{
				material Menu/LevelButton/level11
			}


		}

		container Button(Menu/PickLevel/level12) : BasicLevelButton
		{
			left 0.40
			top 0.62
			container TextArea(Menu/PickLevel/level12/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level12
			}

			container Panel(Menu/PickLevel/level12/Shot): LevelShot
			{
				material Menu/LevelButton/level12
			}


		}

		container Button(Menu/PickLevel/level13) : BasicLevelButton
		{
			left 0.59
			top 0.02

			container TextArea(Menu/PickLevel/level13/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level13
			}

			container Panel(Menu/PickLevel/level13/Shot): LevelShot
			{
				material Menu/LevelButton/level13
			}
		}

		container Button(Menu/PickLevel/level14) : BasicLevelButton
		{
			left 0.59
			top 0.22
			container TextArea(Menu/PickLevel/level14/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level14
			}

			container Panel(Menu/PickLevel/level14/Shot): LevelShot
			{
				material Menu/LevelButton/level14
			}


		}

		container Button(Menu/PickLevel/level15) : BasicLevelButton
		{
			left 0.59
			top 0.42
			container TextArea(Menu/PickLevel/level15/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level15
			}

			container Panel(Menu/PickLevel/level15/Shot): LevelShot
			{
				material Menu/LevelButton/level15
			}


		}

		container Button(Menu/PickLevel/level16) : BasicLevelButton
		{
			left 0.59
			top 0.62
			container TextArea(Menu/PickLevel/level16/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level16
			}

			container Panel(Menu/PickLevel/level16/Shot): LevelShot
			{
				material Menu/LevelButton/level16
			}


		}

		container Button(Menu/PickLevel/level17) : BasicLevelButton
		{
			left 0.78
			top 0.02

			container TextArea(Menu/PickLevel/level17/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level17
			}

			container Panel(Menu/PickLevel/level17/Shot): LevelShot
			{
				material Menu/LevelButton/level17
			}
		}

		container Button(Menu/PickLevel/level18) : BasicLevelButton
		{
			left 0.78
			top 0.22
			container TextArea(Menu/PickLevel/level18/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level18
			}

			container Panel(Menu/PickLevel/level18/Shot): LevelShot
			{
				material Menu/LevelButton/level18
			}


		}

		container Button(Menu/PickLevel/level19) : BasicLevelButton
		{
			left 0.78
			top 0.42
			container TextArea(Menu/PickLevel/level19/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level19
			}

			container Panel(Menu/PickLevel/level19/Shot): LevelShot
			{
				material Menu/LevelButton/level19
			}


		}

		container Button(Menu/PickLevel/level20) : BasicLevelButton
		{
			left 0.78
			top 0.62
			container TextArea(Menu/PickLevel/level20/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level20
			}

			container Panel(Menu/PickLevel/level20/Shot): LevelShot
			{
				material Menu/LevelButton/level20
			}


		}

		container Button(Menu/PickLevel/OK) : BasicButton
		{
			left 0.3
			top 0.85
			width 0.4
			height 0.1
			container TextArea(Menu/PickLevel/OK/Text) : BasicBorderButtonText 
			{
				left 0.06
				caption Main Menu
			}
		}

			container Button(Menu/PickLevel/Right) : RightArrowButton
			{
				left 0.8
				top 0.85
				width 0.1
				height 0.1

			}
	}

}

Menu/PickLevel2
{
//	zorder 10
//	container Panel(Menu/PickLevel2/Background) : Background
//	{
//	}

	zorder 100

	container BorderPanel(Menu/PickLevel2/Panel) : BasicBorderPanel
	{
		left 0.02
		top 0.02
		width 0.96
		height 0.96

		container Button(Menu/PickLevel2/level21) : BasicLevelButton
		{
			left 0.02
			top 0.02

			container TextArea(Menu/PickLevel2/level21/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level21
			}

			container Panel(Menu/PickLevel/level21/Shot): LevelShot
			{
				material Menu/LevelButton/level21
			}
		}

		container Button(Menu/PickLevel2/level22) : BasicLevelButton
		{
			left 0.02
			top 0.22

			container TextArea(Menu/PickLevel2/level22/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level22
			}

			container Panel(Menu/PickLevel/level22/Shot): LevelShot
			{
				material Menu/LevelButton/level22
			}
		}

		container Button(Menu/PickLevel2/level23) : BasicLevelButton
		{
			left 0.02
			top 0.42

			container TextArea(Menu/PickLevel2/level23/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level23
			}

			container Panel(Menu/PickLevel/level23/Shot): LevelShot
			{
				material Menu/LevelButton/level23
			}
		}

		container Button(Menu/PickLevel2/level24) : BasicLevelButton
		{
			left 0.02
			top 0.62

			container TextArea(Menu/PickLevel2/level24/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level24
			}

			container Panel(Menu/PickLevel/level24/Shot): LevelShot
			{
				material Menu/LevelButton/level24

			}
		}

		container Button(Menu/PickLevel2/level25) : BasicLevelButton
		{
			left 0.21
			top 0.02

			container TextArea(Menu/PickLevel2/level25/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level25
			}

			container Panel(Menu/PickLevel/level25/Shot): LevelShot
			{
				material Menu/LevelButton/level25
			}
		}

		container Button(Menu/PickLevel2/level26) : BasicLevelButton
		{
			left 0.21
			top 0.22
			container TextArea(Menu/PickLevel2/level26/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level26
			}

			container Panel(Menu/PickLevel/level26/Shot): LevelShot
			{
				material Menu/LevelButton/level26
			}


		}

		container Button(Menu/PickLevel2/level27) : BasicLevelButton
		{
			left 0.21
			top 0.42
			container TextArea(Menu/PickLevel2/level27/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level27
			}

			container Panel(Menu/PickLevel/level27/Shot): LevelShot
			{
				material Menu/LevelButton/level27
			}


		}

		container Button(Menu/PickLevel2/level28) : BasicLevelButton
		{
			left 0.21
			top 0.62
			container TextArea(Menu/PickLevel2/level28/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level28
			}

			container Panel(Menu/PickLevel/level28/Shot): LevelShot
			{
				material Menu/LevelButton/level28
			}


		}

		container Button(Menu/PickLevel2/level29) : BasicLevelButton
		{
			left 0.40
			top 0.02

			container TextArea(Menu/PickLevel2/level29/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level29
			}

			container Panel(Menu/PickLevel/level29/Shot): LevelShot
			{
				material Menu/LevelButton/level29
			}
		}

		container Button(Menu/PickLevel2/level30) : BasicLevelButton
		{
			left 0.40
			top 0.22
			container TextArea(Menu/PickLevel2/level30/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level30
			}

			container Panel(Menu/PickLevel/level30/Shot): LevelShot
			{
				material Menu/LevelButton/level30
			}


		}

		container Button(Menu/PickLevel2/level31) : BasicLevelButton
		{
			left 0.40
			top 0.42
			container TextArea(Menu/PickLevel2/level31/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level31
			}

			container Panel(Menu/PickLevel/level31/Shot): LevelShot
			{
				material Menu/LevelButton/level31
			}


		}

		container Button(Menu/PickLevel2/level32) : BasicLevelButton
		{
			left 0.40
			top 0.62
			container TextArea(Menu/PickLevel2/level32/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level32
			}

			container Panel(Menu/PickLevel/level32/Shot): LevelShot
			{
				material Menu/LevelButton/level32
			}


		}

		container Button(Menu/PickLevel2/level33) : BasicLevelButton
		{
			left 0.59
			top 0.02

			container TextArea(Menu/PickLevel2/level33/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level33
			}

			container Panel(Menu/PickLevel/level33/Shot): LevelShot
			{
				material Menu/LevelButton/level33
			}
		}

		container Button(Menu/PickLevel2/level34) : BasicLevelButton
		{
			left 0.59
			top 0.22
			container TextArea(Menu/PickLevel2/level34/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level34
			}

			container Panel(Menu/PickLevel/level34/Shot): LevelShot
			{
				material Menu/LevelButton/level34
			}


		}

		container Button(Menu/PickLevel2/level35) : BasicLevelButton
		{
			left 0.59
			top 0.42
			container TextArea(Menu/PickLevel2/level35/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level35
			}

			container Panel(Menu/PickLevel/level35/Shot): LevelShot
			{
				material Menu/LevelButton/level35
			}


		}

		container Button(Menu/PickLevel2/level36) : BasicLevelButton
		{
			left 0.59
			top 0.62
			container TextArea(Menu/PickLevel2/level36/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level36
			}

			container Panel(Menu/PickLevel/level36/Shot): LevelShot
			{
				material Menu/LevelButton/level36
			}


		}

		container Button(Menu/PickLevel2/level37) : BasicLevelButton
		{
			left 0.78
			top 0.02

			container TextArea(Menu/PickLevel2/level37/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level37
			}

			container Panel(Menu/PickLevel/level37/Shot): LevelShot
			{
				material Menu/LevelButton/level37
			}
		}

		container Button(Menu/PickLevel2/level38) : BasicLevelButton
		{
			left 0.78
			top 0.22
			container TextArea(Menu/PickLevel2/level38/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level38
			}

			container Panel(Menu/PickLevel/level38/Shot): LevelShot
			{
				material Menu/LevelButton/level38
			}


		}

		container Button(Menu/PickLevel2/level39) : BasicLevelButton
		{
			left 0.78
			top 0.42
			container TextArea(Menu/PickLevel2/level39/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level39
			}

			container Panel(Menu/PickLevel/level39/Shot): LevelShot
			{
				material Menu/LevelButton/level39
			}


		}

		container Button(Menu/PickLevel2/level40) : BasicLevelButton
		{
			left 0.78
			top 0.62
			container TextArea(Menu/PickLevel2/level40/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level40
			}

			container Panel(Menu/PickLevel/level40/Shot): LevelShot
			{
				material Menu/LevelButton/level40
			}


		}

		container Button(Menu/PickLevel2/OK) : BasicButton
		{
			left 0.3
			top 0.85
			width 0.4
			height 0.1
			container TextArea(Menu/PickLevel2/OK/Text) : BasicBorderButtonText 
			{
				left 0.06
				caption Main Menu
			}
		}

			container Button(Menu/PickLevel2/Right) : RightArrowButton
			{
				left 0.8
				top 0.85
				width 0.1
				height 0.1

			}

			container Button(Menu/PickLevel2/Left) : LeftArrowButton
			{
				left 0.1
				top 0.85
				width 0.1
				height 0.1

			}
	}

}

Menu/PickLevel3
{
//	zorder 10
//	container Panel(Menu/PickLevel3/Background) : Background
//	{
//	}

	zorder 100

	container BorderPanel(Menu/PickLevel3/Panel) : BasicBorderPanel
	{
		left 0.02
		top 0.02
		width 0.96
		height 0.96

		container Button(Menu/PickLevel3/level41) : BasicLevelButton
		{
			left 0.02
			top 0.02

			container TextArea(Menu/PickLevel3/level41/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level41
			}

			container Panel(Menu/PickLevel/level41/Shot): LevelShot
			{
				material Menu/LevelButton/level41
			}
		}

		container Button(Menu/PickLevel3/level42) : BasicLevelButton
		{
			left 0.02
			top 0.22

			container TextArea(Menu/PickLevel3/level42/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level42
			}

			container Panel(Menu/PickLevel/level42/Shot): LevelShot
			{
				material Menu/LevelButton/level42
			}
		}

		container Button(Menu/PickLevel3/level43) : BasicLevelButton
		{
			left 0.02
			top 0.42

			container TextArea(Menu/PickLevel3/level43/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level43
			}

			container Panel(Menu/PickLevel/level43/Shot): LevelShot
			{
				material Menu/LevelButton/level43
			}
		}

		container Button(Menu/PickLevel3/level44) : BasicLevelButton
		{
			left 0.02
			top 0.62

			container TextArea(Menu/PickLevel3/level44/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level44
			}

			container Panel(Menu/PickLevel/level44/Shot): LevelShot
			{
				material Menu/LevelButton/level44

			}
		}

		container Button(Menu/PickLevel3/level45) : BasicLevelButton
		{
			left 0.21
			top 0.02

			container TextArea(Menu/PickLevel3/level45/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level45
			}

			container Panel(Menu/PickLevel/level45/Shot): LevelShot
			{
				material Menu/LevelButton/level45
			}
		}

		container Button(Menu/PickLevel3/level46) : BasicLevelButton
		{
			left 0.21
			top 0.22
			container TextArea(Menu/PickLevel3/level46/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level46
			}

			container Panel(Menu/PickLevel/level46/Shot): LevelShot
			{
				material Menu/LevelButton/level46
			}


		}

		container Button(Menu/PickLevel3/level47) : BasicLevelButton
		{
			left 0.21
			top 0.42
			container TextArea(Menu/PickLevel3/level47/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level47
			}

			container Panel(Menu/PickLevel/level47/Shot): LevelShot
			{
				material Menu/LevelButton/level47
			}


		}

		container Button(Menu/PickLevel3/level48) : BasicLevelButton
		{
			left 0.21
			top 0.62
			container TextArea(Menu/PickLevel3/level48/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level48
			}

			container Panel(Menu/PickLevel/level48/Shot): LevelShot
			{
				material Menu/LevelButton/level48
			}


		}

		container Button(Menu/PickLevel3/level49) : BasicLevelButton
		{
			left 0.40
			top 0.02

			container TextArea(Menu/PickLevel3/level49/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level49
			}

			container Panel(Menu/PickLevel/level49/Shot): LevelShot
			{
				material Menu/LevelButton/level49
			}
		}

		container Button(Menu/PickLevel3/level50) : BasicLevelButton
		{
			left 0.40
			top 0.22
			container TextArea(Menu/PickLevel3/level50/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level50
			}

			container Panel(Menu/PickLevel/level50/Shot): LevelShot
			{
				material Menu/LevelButton/level50
			}


		}

		container Button(Menu/PickLevel3/level51) : BasicLevelButton
		{
			left 0.40
			top 0.42
			container TextArea(Menu/PickLevel3/level51/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level51
			}

			container Panel(Menu/PickLevel/level51/Shot): LevelShot
			{
				material Menu/LevelButton/level51
			}


		}

		container Button(Menu/PickLevel3/level52) : BasicLevelButton
		{
			left 0.40
			top 0.62
			container TextArea(Menu/PickLevel3/level52/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level52
			}

			container Panel(Menu/PickLevel/level52/Shot): LevelShot
			{
				material Menu/LevelButton/level52
			}


		}

		container Button(Menu/PickLevel3/level53) : BasicLevelButton
		{
			left 0.59
			top 0.02

			container TextArea(Menu/PickLevel3/level53/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level53
			}

			container Panel(Menu/PickLevel/level53/Shot): LevelShot
			{
				material Menu/LevelButton/level53
			}
		}

		container Button(Menu/PickLevel3/level54) : BasicLevelButton
		{
			left 0.59
			top 0.22
			container TextArea(Menu/PickLevel3/level54/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level54
			}

			container Panel(Menu/PickLevel/level54/Shot): LevelShot
			{
				material Menu/LevelButton/level54
			}


		}

		container Button(Menu/PickLevel3/level55) : BasicLevelButton
		{
			left 0.59
			top 0.42
			container TextArea(Menu/PickLevel3/level55/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level55
			}

			container Panel(Menu/PickLevel/level55/Shot): LevelShot
			{
				material Menu/LevelButton/level55
			}


		}

		container Button(Menu/PickLevel3/level56) : BasicLevelButton
		{
			left 0.59
			top 0.62
			container TextArea(Menu/PickLevel3/level56/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level56
			}

			container Panel(Menu/PickLevel/level56/Shot): LevelShot
			{
				material Menu/LevelButton/level56
			}


		}

		container Button(Menu/PickLevel3/level57) : BasicLevelButton
		{
			left 0.78
			top 0.02

			container TextArea(Menu/PickLevel3/level57/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level57
			}

			container Panel(Menu/PickLevel/level57/Shot): LevelShot
			{
				material Menu/LevelButton/level57
			}
		}

		container Button(Menu/PickLevel3/level58) : BasicLevelButton
		{
			left 0.78
			top 0.22
			container TextArea(Menu/PickLevel3/level58/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level58
			}

			container Panel(Menu/PickLevel/level58/Shot): LevelShot
			{
				material Menu/LevelButton/level58
			}


		}

		container Button(Menu/PickLevel3/level59) : BasicLevelButton
		{
			left 0.78
			top 0.42
			container TextArea(Menu/PickLevel3/level59/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level59
			}

			container Panel(Menu/PickLevel/level59/Shot): LevelShot
			{
				material Menu/LevelButton/level59
			}


		}

		container Button(Menu/PickLevel3/level60) : BasicLevelButton
		{
			left 0.78
			top 0.62
			container TextArea(Menu/PickLevel3/level60/Text) : BasicLevelButtonText
			{
				left 0.03
				caption Level60
			}

			container Panel(Menu/PickLevel/level60/Shot): LevelShot
			{
				material Menu/LevelButton/level60
			}


		}

		container Button(Menu/PickLevel3/OK) : BasicButton
		{
			left 0.3
			top 0.85
			width 0.4
			height 0.1
			container TextArea(Menu/PickLevel3/OK/Text) : BasicBorderButtonText 
			{
				left 0.06
				caption Main Menu
			}
		}

			container Button(Menu/PickLevel3/Left) : LeftArrowButton
			{
				left 0.1
				top 0.85
				width 0.1
				height 0.1

			}
	}

}