layers_special=0,1,9
layers_high=0,2,10
layers_medium=0,3,11
layers_low=0,4,12
layers_dead=0,1,9

teleport
hit_points=4
sfx_hurt="Ana_Hurt"
sfx_die="Ana_Death"

radius=0.1
miny=0
maxy=0.42
scale=1.0
acceleration=10

air_gravity=-6.0
water_gravity=0

tiptoe_speed=0.17493
walk_speed=0.5
run_speed=1.2

weapon_locator=0
move_delay=0.2

jump_speed=2.1
jump_2_speed=3.0

crawl_speed=0.33

shadow_locators=1,2

bsa_default=on

anim_start="idle2"
type=idle
cycle=off
anim_end

anim_start="tiptoe"
footsteps
frame3=1
frame4=24
anim_end

anim_start="walk"
fpsec=34.5
footsteps
frame3=16
frame4=1
anim_end

anim_start="run"
fxxxpsec=37.5
fpsec=40
footsteps
frame3=15
frame4=28
anim_end

anim_start="jump"
cycle=off
anim_end

anim_start="land"
cycle=off
anim_end

anim_start="explode"
cycle=off
anim_end

anim_start="jumpdowntube"
cycle=off
effect_start
	frame=12
	sfx="AnakinIVent"
effect_end
anim_end

anim_start="jumpoutoftube"
cycle=off
anim_end
