layers_special=0,1
layers_high=0,2
layers_medium=0,3
layers_low=0,4
layers_dead=0,1

sfx_hurt="JJ_Hurt"
sfx_die="JJ_Death"

high_jump
gungan

shadow_locators=4,2

hit_points=4
layers=0
radius=0.1
miny=0
maxy=0.42
scale=1.0
acceleration=10
tiptoe_speed=0.169833
walk_speed=0.45
run_speed=1.32

move_delay=0.2
weapon_zzz_locator=1

jump_speed=2.4
jxxxump_2_speed=3.7
jxxxump_speed_double=2.9
jump_2_speed=4
jump_speed_double=3.2
air_gravity=-7.0

bsa_default=on

anim_start="jump"
cycle=off
blend_in=0
blend_out=0.2
anim_end

anim_start="doublejump"
cycle=off
anim_end

anim_start="jump2"
cycle=off
blend_out=0.2
anim_end

anim_start="land"
cycle=off
blend_in=0
anim_end

anim_start="land2"
cycle=off
blend_in=0
anim_end

anim_start="doublejumpland"
cycle=off
anim_end

anim_start="tiptoe"
footsteps
frame3=1
frame4=24
anim_end

anim_start="walk"
footsteps
frame3=16
frame4=1
anim_end

anim_start="run"
fpsec=40
footsteps
frame3=15
frame4=28
anim_end

anim_start="anticipatejump"
cycle=off
anim_end
