[Configuration]
BasedOn=..\Engine\Config\BaseGame.ini

[Engine.GameInfo]
DefaultGame=UDKBase.UDKGame
DefaultServerGame=UDKBase.UDKGame
PlayerControllerClassName=UDKBase.UDKPlayerController
DefaultGameType="UDKBase.UDKGame";

[Engine.GameReplicationInfo]
ServerName="UDK Server"
MessageOfTheDay="Welcome to a UDK Server!"

[Engine.DecalManager]
DecalLifeSpan=30.0

[DefaultPlayer]
Name=Player
team=255

[Engine.WorldInfo]
DefaultGravityZ=-520.0
RBPhysicsGravityScaling=2.0
DefaultPostProcessSettings=(Bloom_Scale=0.2,DOF_BlurKernelSize=12.0,DOF_MaxNearBlurAmount=0.0,DOF_MaxNearBlurAmount=0.0,DOF_FocusInnerRadius=2000.0,DOF_FocusDistance=0.0,)
EmitterPoolClassPath="UDKBase.UDKEmitterPool"
FracturedMeshWeaponDamage=5.0

[Engine.EmitterPool]
bLogPoolOverflow=true

[Engine.PlayerController]
MaxConcurrentHearSounds=32

[GameFramework.MobileHUD]
bForceMobileHUD=false
bShowGameHud=true

[Engine.UISafeRegionPanel]
-RegionPercentages=0.9
-RegionPercentages=0.8
+RegionPercentages=0.99
+RegionPercentages=0.98

[UDKBase.UDKUIDataStore_StringAliasBindingMap]
FakePlatform=1

+MenuInputMapArray=(FieldName="None",MappedText="")
+MenuInputMapArray=(FieldName="GBA_MoveForward")
+MenuInputMapArray=(FieldName="GBA_Backward")
+MenuInputMapArray=(FieldName="GBA_StrafeLeft")
+MenuInputMapArray=(FieldName="GBA_StrafeRight")
+MenuInputMapArray=(FieldName="GBA_TurnLeft")
+MenuInputMapArray=(FieldName="GBA_TurnRight")
+MenuInputMapArray=(FieldName="GBA_Jump")
+MenuInputMapArray=(FieldName="GBA_Duck")
+MenuInputMapArray=(FieldName="GBA_Fire")
+MenuInputMapArray=(FieldName="GBA_AltFire")
+MenuInputMapArray=(FieldName="GBA_Use")
+MenuInputMapArray=(FieldName="GBA_FeignDeath")
+MenuInputMapArray=(FieldName="GBA_SwitchToBestWeapon")
+MenuInputMapArray=(FieldName="GBA_PrevWeapon")
+MenuInputMapArray=(FieldName="GBA_NextWeapon")
+MenuInputMapArray=(FieldName="GBA_SwitchWeapon1")
+MenuInputMapArray=(FieldName="GBA_SwitchWeapon2")
+MenuInputMapArray=(FieldName="GBA_SwitchWeapon3")
+MenuInputMapArray=(FieldName="GBA_SwitchWeapon4")
+MenuInputMapArray=(FieldName="GBA_SwitchWeapon5")
+MenuInputMapArray=(FieldName="GBA_SwitchWeapon6")
+MenuInputMapArray=(FieldName="GBA_SwitchWeapon7")
+MenuInputMapArray=(FieldName="GBA_SwitchWeapon8")
+MenuInputMapArray=(FieldName="GBA_SwitchWeapon9")
+MenuInputMapArray=(FieldName="GBA_SwitchWeapon10")
+MenuInputMapArray=(FieldName="GBA_ToggleTranslocator")
+MenuInputMapArray=(FieldName="GBA_ToggleSpeaking")
+MenuInputMapArray=(FieldName="GBA_Talk")
+MenuInputMapArray=(FieldName="GBA_TeamTalk")
+MenuInputMapArray=(FieldName="GBA_Taunt1")
+MenuInputMapArray=(FieldName="GBA_Taunt2")
+MenuInputMapArray=(FieldName="GBA_Horn")
+MenuInputMapArray=(FieldName="GBA_ShowMenu")
+MenuInputMapArray=(FieldName="GBA_ShowCommandMenu")
+MenuInputMapArray=(FieldName="GBA_ShowScores")
+MenuInputMapArray=(FieldName="GBA_ShowMap")
+MenuInputMapArray=(FieldName="GBA_ToggleMinimap")
+MenuInputMapArray=(FieldName="GBA_GrowHud")
+MenuInputMapArray=(FieldName="GBA_ShrinkHud")
+MenuInputMapArray=(FieldName="GBA_ToggleMelee")
+MenuInputMapArray=(FieldName="GBA_WeaponPicker")
+MenuInputMapArray=(FieldName="GBA_Jump_Gamepad")
+MenuInputMapArray=(FieldName="GBA_MoveForward_Gamepad")
+MenuInputMapArray=(FieldName="GBA_TurnLeft_Gamepad")

+ControllerMapArray=(KeyName="GMS_XBoxTypeS_A",XBoxMapping="Xenon_A",PS3Mapping="PS3_X")
+ControllerMapArray=(KeyName="GMS_XBoxTypeS_B",XBoxMapping="Xenon_B",PS3Mapping="PS3_Circle")
+ControllerMapArray=(KeyName="GMS_XBoxTypeS_X",XBoxMapping="Xenon_X",PS3Mapping="PS3_Square")
+ControllerMapArray=(KeyName="GMS_XBoxTypeS_Y",XBoxMapping="Xenon_Y",PS3Mapping="PS3_Triangle")
+ControllerMapArray=(KeyName="GMS_XBoxTypeS_Start",XBoxMapping="Xenon_Start",PS3Mapping="PS3_Start")
+ControllerMapArray=(KeyName="GMS_XBoxTypeS_Back",XBoxMapping="Xenon_Back",PS3Mapping="PS3_Select")
+ControllerMapArray=(KeyName="GMS_XBoxTypeS_LeftShoulder",XBoxMapping="Xenon_LeftBumper",PS3Mapping="PS3_L1")
+ControllerMapArray=(KeyName="GMS_XBoxTypeS_RightShoulder",XBoxMapping="Xenon_RightBumper",PS3Mapping="PS3_R1")
+ControllerMapArray=(KeyName="GMS_XBoxTypeS_LeftTrigger",XBoxMapping="Xenon_LeftTrigger",PS3Mapping="PS3_L2")
+ControllerMapArray=(KeyName="GMS_XBoxTypeS_RightTrigger",XBoxMapping="Xenon_RightTrigger",PS3Mapping="PS3_R2")
+ControllerMapArray=(KeyName="GMS_XBoxTypeS_DPad_Up",XBoxMapping="Xenon_DPadUp",PS3Mapping="PS3_DPadUp")
+ControllerMapArray=(KeyName="GMS_XBoxTypeS_DPad_Down",XBoxMapping="Xenon_DPadDown",PS3Mapping="PS3_DPadDown")
+ControllerMapArray=(KeyName="GMS_XBoxTypeS_DPad_Left",XBoxMapping="Xenon_DPadLeft",PS3Mapping="PS3_DPadLeft")
+ControllerMapArray=(KeyName="GMS_XBoxTypeS_DPad_Right",XBoxMapping="Xenon_DPadRight",PS3Mapping="PS3_DPadRight")
+ControllerMapArray=(KeyName="GMS_XBoxTypeS_LeftThumbstick",XBoxMapping="Xenon_LeftStickButton",PS3Mapping="PS3_LeftStickButton")
+ControllerMapArray=(KeyName="GMS_XBoxTypeS_RightThumbstick",XBoxMapping="Xenon_RightStickButton",PS3Mapping="PS3_RightStickButton")
+ControllerMapArray=(KeyName="GMS_XboxTypeS_LeftX",XBoxMapping="Xenon_LeftStick",PS3Mapping="PS3_LeftStick")
+ControllerMapArray=(KeyName="GMS_XboxTypeS_LeftY",XBoxMapping="Xenon_LeftStick",PS3Mapping="PS3_LeftStick")
+ControllerMapArray=(KeyName="GMS_XboxTypeS_RightX",XBoxMapping="Xenon_RightStick",PS3Mapping="PS3_RightStick")
+ControllerMapArray=(KeyName="GMS_XboxTypeS_RightY",XBoxMapping="Xenon_RightStick",PS3Mapping="PS3_RightStick")

