Live for Speed Help Text
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NOTE : This file is designed to be read from inside Live for Speed
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\agreement
^3Welcome to Live for Speed!^8

In order to use this software, you must agree to the following :

- This is an ALPHA release.  This means it is not yet finished and is still in the development and testing stage.

- This software comes with no warranties of any kind.

- You install and use this software at your own risk.  The developers of Live for Speed can not accept any responsibility whatsoever for personal injury or death that may arise during the use of the software, or any damage of any kind to your system including corrupted files, lost data or damage to hardware.

- The DEMO content of the software is given to all people to use, free of charge.  The LOCKED S1 and S2 content of the software is for S1 and S2 licensed users only.  You must not make any attempt to gain access to the locked content, or help anyone else gain access to the locked content, other than by purchasing a license at ^3www.liveforspeed.net^8 and using the in-game unlocking screen.

^7Thank you.^8

Please click the green ^3"i agree"^8 button to continue, or the red ^3"exit"^8 button if you do not agree.
\demo_warning
^3Welcome!^8  You are about to be shown a list of ^7DEMO^8 hosts that you can join very easily by clicking on their ^7name^8 and then the ^7GO^8 button.

^3Warning!^8  On the ^7DEMO^8 hosts you will meet users that have not registered on our site and purchased a Live for Speed license - they are effectively ^7anonymous^8 and this means it's possible you may encounter childish or foolish behaviour, aggressive racing styles or bad attitudes from a minority of users.

Unfortunately this is inevitable with ^7unregistered^8 online gaming, but we would like to emphasise that this kind of behaviour does ^7NOT^8 reflect in any way the racing that you would find on ^7S1^8 and ^7S2^8 hosts, where all are registered and have a reputation to maintain!

On the ^7S1^8 and ^7S2^8 hosts you will nearly always find very good racing and courteous behaviour from the other racers.

^7Good luck - drive carefully - have fun!  :)^8
\about_s2
^7Live for Speed S2^8 will be released in 2005.

In addition to the demo content, S2 will contain :

^7- 15 new cars, including front, rear and four wheel drive
^7- many new race track configurations in five track areas
^7- a drag strip, an autocross area and an autocross editor
^7- automatically gathered online statistics on our website

^7Live for Speed S1^8 is already available.

It's a fully stable version, with less cars, tracks and features than S2.

^7To get S1 :

- download the full version of S1 from ^3www.liveforspeed.net^8
- register your user name, pay £12 for an S1 license or £24 for S2
- visit the racer status section and request an unlock
- you can then unlock the full features of Live for Speed S1
\user_nm
^7For S1 licensed racers.

After you have purchased an S1 license you can enter your user name here for unlocking S1 or connecting to online games.  Please visit ^3www.liveforspeed.net^8 for more information.

This box must contain your user name as registered on the website, after you have updated your status and requested a special GAME password.
\user_pw
^7For S1 licensed racers.

After you have purchased an S1 license you can enter your GAME password here for unlocking S1 or connecting to online games.  Please visit ^3www.liveforspeed.net^8 for more information.

This box must contain your special GAME password as registered on the website, after you have updated your status and requested the GAME password.
\sel_mode
^3Options :

^7Demo -^8 this option allows you to start or search for demo games.

^7S1 -^8 after unlocking S1 this option allows you to start or join S1 games.
\con_wind
This is a precaution for two possible situations that can arise on some computers when running a game in full-screen mode.

1) If you are running a personal firewall, it may bring up a warning message when you try to start or connect to an online game.

2) Some computers may bring up a connection dialog box when you try to access the internet.

These messages can cause some computers to lock up if the game is running full-screen, so this option makes the game go temporarily into a window while connecting.

If your computer does not bring up any messages when connecting then you can safely turn off this option.
\host_pw
Some hosts are set up to require a password, and are known as private hosts.

If you are connecting to a private host, you must enter the password in this box.

Public hosts do not require a password - don't worry about the password option!
\game_nm
^7Public game -^8 enter a name in the box to give your game an identity on the internet.

^7Private game -^8 the name allows your friends to find your game.
\ip_name
^3Options :

^7local network -^8 you can join to a local game by typing in the host's IP address.

^7internet -^8 you can join to a game on the internet by typing in the game name.
\host_ip
You can connect to a game hosted on a particular computer on the local network.

The IP address is a unique number and is written as 4 numbers separated by 3 full stops.

Click on the button and type in the IP address of the computer you want to join.

Two ways to find out the IP address of a PC :

1) Run WINIPCFG from the start menu.
2) Run IPCONFIG from a DOS prompt.
\host_port
When connecting directly by IP address, you need to know the IP address and the port that the host is using.

It may use the default port 63392 or some other port number chosen by the person running the host.

It will be either the default value or a high number less than 65536.
\host_nm
You can connect to a game hosted on a particular computer on the internet.

To search for a game by name instead of using the IP address, enter its name in the box.

Game names allow you to arrange to meet a friend online even if you don't know what the IP address will be.
\meet_room
While you are deciding which host to join, you can enter the meeting room where you may find other racers who are doing the same thing.  You will see the names of anyone who is in there and you can talk by typing a message and pressing ENTER.
\game_pw
^7Private game -^8 enter a password in the box.

^7Public game -^8 leave the box blank.
\use_master
The master server is a special program running on a computer on the internet.  It holds a list of games that are currently running and allows you to start or connect to online games.

^3Options :

^7Local^8 - your host will not connect to the master server.  Other players can connect by clicking on "Join specific game", selecting the "local network" option and typing in the IP address of your computer.

^7Internet^8 - your host will connect to the master server and appear on the list of games.

^7Hidden^8 - your host will connect to the master server but will not appear on the list of games.  Other players may connect to your game by clicking on "Join specific game", selecting the "internet" option and typing in your game's name.

^3Note :^8 If your computer is connected indirectly to the internet through internet connection sharing or a business network with a firewall, to use the internet or hidden options, you will need to open the appropriate TCP and UDP ports.
\game_ip
If you need to, you can specify the IP address you want your host to use.  This is useful when a computer has more than one available IP address.

If you leave this box blank, the host will use any available IP address.
\admin_pass
You can set a special password for administrators.

If a guest joins using this special password instead of the optional game password, he or she can then operate the host remotely using the special text-based host commands.  Please see the README.txt file for more information, in the "Host commands" paragraph.
\game_port
You can select which TCP and UDP port you want your host to use.  This can allow more than one LFS dedicated host to run on a single computer.

Use the default value 63392 or choose a high number less than 65536.
\master_help
The program was unable to connect to the master server.

This could be for various reasons:

1) If you are protected by a firewall it may have blocked the connection.
2) It may be temporarily impossible to connect to the master from your ISP.
3) The master server may not be running due to a technical problem.

Please check the status and IP address of the master server at :

      ^7www.liveforspeed.net^8
\first_tips
Press the Esc key in the game or setup screen to bring up a list of options.

Press the T key to type a text message in a multiplayer game.

Graphics or frame rate problems can often be improved by changing graphics options.

Use of a force feedback steering wheel is recommended.

Use your brakes in good time when you are approaching a corner...
\modem_type
Your computer's ability to run a host with several players depends on your upload bandwidth.  This in turn depends on your type of modem and the speed of service provided by your internet service provider.

Please select your type of modem or select a "custom" modem and manually enter the upload bandwith in kilobits per second (Kbits is a commonly used measurement of digital communication speeds).

^7Predefined modem types :^8

- phone line modem : 56 Kbit
- cable modem : 512 Kbit download / 128 Kbit upload
- cable modem : 1 Mbit download / 256 Kbit upload
\upload_bw
If your modem is not one of the predefined types please manually enter your upload bandwidth in kilobits per second (Kbits/s).  If you don't know your upload speed in Kbits/s but you know it in Kbytes/s, please multiply by 8 to convert to Kbits.

This setting helps you to choose your host settings in such a way that you will not exceed this bandwidth.
\max_guests
You can set the number of computers that will be able to link up on your host.

Minimum setting: 1 - only one player will be able to join your host.
Maximum setting: 11

This number is very important in determining your upload bandwidth requirement.
\max_cars
You can set the number of cars that will be able to race.

This includes real and ai drivers.

Minimum setting: 1 - only one car will be allowed in a race.
Maximum setting: 12

This number is very important in determining your upload bandwidth requirement.
\guest_cars
You can set the number of cars that each guest can add to a race.

This includes real and ai drivers.

Minimum setting: 0 - guests can watch but not join the race.
Maximum setting: 3 - up to 3 ai drivers or 1 real and 2 ai per guest.
\host_cars
You can set the number of cars that the host can add to a race.

This includes real and ai drivers.

Minimum setting: 0 - host can watch but not join the race.
Maximum setting: 3 - up to 3 ai drivers or 1 real and 2 ai drivers.

Reducing this number can reduce your upload bandwidth requirement.
\max_packs
This is the maximum number of packets sent per second by each car.

Minimum setting: 3 packets per second.
Maximum setting: 6 - smoother / requires double the upload bandwidth / costs cpu.
\ded_host
You can start a game as a normal host or a dedicated host.

^7normal host :^8 You can play the game as in single player mode and other players on the internet will be able to join your game.

^7dedicated host :^8 With no graphics displayed and no physics calculated, you cannot play on the host.  This is the best option if you do not wish to play on the host and instead you wish to connect from another computer.  You can use a much less powerful pc to run a dedicated host.