<?xml version="1.0" encoding="windows-1251"?>

<root>
  <level
    prize="0"
    level_marking_file_path="data\logic\levels\Chapter1\mountain\mountain_1.dat"
    objs_data_file_path="data\logic\levels\Chapter1\mountain\mountain_objs.xml"
    shadows_data_file_path="data\logic\levels\Chapter1\mountain\mountain_shadows.xml"
    light_sources_data_file_path="data\logic\levels\Chapter1\mountain\mountain_light_sources.xml"
  >
  
  
    <play_params0
      not_everpresent_objects_percentage="100"
      play_mode="by_title"
      random_filling_percentage="0"
      tasks_list_title_key=""
    >
      <necessary_objects
        num="2"
        output_group="9"
      >
        
        

        
        
        вещи Вина
        <task_element
          id="task_0"
          type="group_elements"
          title_skin_path="menu/game/levels/chapter1/mountain/TaskElementGroupElements/mountain_vin"
          base_obj_data_id="Chapter1/mountain/mountain/lykys_bag_mountain"
          item_0_angle = "0"
          items_dangle = "1"
          dialog_before_appear="" 
          dialog_after_disappear="dialog_44"
        >
          <task_element
            type="obj_by_image"
            presentation_data_id="mountain/mountain_handwatches"
            representation_type="original"
          />
          <task_element
            type="obj_by_image"
            presentation_data_id="mountain/mountain_leatherbelt"
            representation_type="original"
          />
          <task_element
            type="obj_by_image"
            presentation_data_id="mountain/mountain_towel"
            representation_type="original"
          />
          <task_element
            type="obj_by_image"
            presentation_data_id="mountain/mountain_machete"
            representation_type="original"
          />
          
          

        </task_element>
        
        <!--
        Следы на земле
        <task_element
          id="task_0"
          avail_after_completing_0="task_0" 
          type="group_elements"
          title_skin_path="menu/game/levels/chapter1/mountain/TaskElementGroupElements/mountain_sledy"
          base_obj_data_id="house/item64"
          item_0_angle = "0"
          items_dangle = "1"
          dialog_before_appear="dialog_1" 
          dialog_after_disappear="dialog_1"
        >
         <task_element
          type="objs_by_keys"
          title_skin_path = "title_skin_path"
          key0="sled"
          num="3"
        />
        
        <availability_condition 
            type="by_element_progress"
            task_element_id="task_1" 
            progress="0.5" 			
          />
        
        </task_element>
        -->
        
        вещи экологов
        <task_element
          id="task_2"
          type="group_elements"
          title_skin_path="menu/game/levels/chapter1/mountain/TaskElementGroupElements/mountain_ecoitems"
          base_obj_data_id="mountain/mountain_vase"
          item_0_angle = "0"
          items_dangle = "1"
          dialog_before_appear="" 
          dialog_after_disappear="dialog_45"
        >
          <task_element
            type="obj_by_image"
            presentation_data_id="mountain/kepka"
            representation_type="original"
          />
          <task_element
            type="obj_by_image"
            presentation_data_id="mountain/mountain_glasses"
            representation_type="original"
          />
          <task_element
            type="obj_by_image"
            presentation_data_id="mountain/mountain_spichki"
            representation_type="original"
          />
          <task_element
            type="obj_by_image"
            presentation_data_id="mountain/mountain_shell"
            representation_type="original"
          />
          <task_element
            type="obj_by_image"
            presentation_data_id="mountain/paices_1_repair"
            representation_type="original"
          />
          
          <!--
          <availability_condition 
            type="by_element_progress"
            task_element_id="task_0" 
            progress="1" 			
          />
          -->
        </task_element>
        
        
        
      </necessary_objects>
      <necessary_action
        dyn_obj_id=""
        title_key=""
      />
    </play_params0>
    <window0
      dimensions="1024; 768"
      position="0; -80"
    />
    <plane0
      dimensions="1024; 768"
    />
    <results-default
      result_default="0"
      result_default_delta="0"
    />
  </level>
</root>