<?xml version="1.0" encoding="windows-1251"?>
<Map backgroundSize="1024 768" initialResources="Gold:200,Food:200,Wood:50" soundForest="Yes" roadsSetting="Default" backgroundImage="Levels/10/Background" ambientColor="255 255 255 255" expertTime="350" doChangeDayTime="false" startDayTime="1">
  <Goals>
    <OwnBuilding id="dom" invisible="true" dontAutoStart="true" kind="House" count="2" />
    <OwnBuilding id="idol" title="Goal.Level10.idol.Full" shortTitle="Goal.Level10.idol.Short" dontAutoStart="true" kind="BrokenIdol" how="Construct" />
    <OwnBuilding id="2" title="Goal.Level10.2.Full" shortTitle="Goal.Level10.2.Short" dontAutoStart="true" kind="House" count="3" upgrades="3" happinessLevel="VeryHappy" />
    <OwnBuilding id="3" title="Goal.Level10.3.Full" shortTitle="Goal.Level10.3.Short" dontAutoStart="true" kind="DragonNest" />
    <CollectResources id="SacrificeFood" title="Goal.Level10.SacrificeFood.Full" shortTitle="Goal.Level10.SacrificeFood.Short" triggerStyle="true" dontAutoStart="true" count="Food:700" />
  </Goals>
  <Decor name="Common.Animals.Rabbit" position="207 120" scale="1" radiusX="2" radiusY="2" />
  <Decor name="Common.Animals.Rabbit" position="752 200" scale="1" radiusX="2" radiusY="2" />
  <Decor name="Common.Animals.Rabbit" position="972 670" scale="1" radiusX="2" radiusY="2" />
  <Decor name="Tropic.Decor.Bush.02" position="341 28" scale="1" />
  <Decor name="Tropic.Decor.Bush.05" position="524 31" scale="1" />
  <Decor name="Common.Effect.Butterfly" position="776 87" scale="1" count="4" radiusX="100" radiusY="100" speedmin="30" speedmax="20" />
  <Decor name="Common.Effect.Butterfly" position="173 103" scale="1" count="5" radiusX="120" radiusY="120" speedmin="20" speedmax="20" />
  <Decor name="Tropic.Decor.Bush.05" position="638 136" scale="1" />
  <Decor name="Tropic.Decor.Bush.05" position="56 162" scale="1" />
  <Decor name="Common.Effect.Butterfly" position="939 162" scale="1" count="3" radiusX="80" radiusY="80" speedmin="30" speedmax="20" />
  <Decor name="Tropic.Decor.Bush.05" position="913 191" scale="1" />
  <Npc id="Npc #4" position="456 226" class="Farmer">
    <script>hide

waitflag excl_appeared2
WaitTrigger Entity.Clicked.npc
unsetflag npc_clicked2</script>
  </Npc>
  <Npc id="Npc #5" position="519 231" class="Farmer">
    <script>hide

waitflag excl_appeared2
wait 5
waitflag npc_clicked2

ShowArrow Entity.npc,90
WaitTrigger Entity.Clicked.npc
HideArrow Entity.npc,90</script>
  </Npc>
  <Building type="ModernHut" square="7 11" />
  <Building type="BrokenIdol" id="idol" square="11 9" />
  <Decor name="Common.Birds.SeaGull" position="481 271" scale="1" />
  <Building type="TreeForest1" square="16 9" />
  <Building type="Brand" square="10 12" />
  <Building type="MainBuilding" square="5 14" upgrade="1" />
  <Building type="TreeForest2" square="7 14" />
  <CollectableResourcesEmitter resourceType="Gold" count="50, 100" period="30, 40" delay="20" position="339 335" />
  <Decor name="Common.Birds.SeaGull" position="541 354" scale="1" />
  <Building type="Brand" square="14 12" />
  <CollectableResources resourceType="Gold" count="2000" needActivate="true" id="gold" position="559 367" />
  <Building type="House" square="16 11" isConstructionRequired="true" />
  <Npc id="npc" position="703 411" class="Believer">
    <script>
hide

SetLevelVar DoNotCompleteLevel true

; ждем пока построим пару домов
waitgoal dom

SetPos 21.5 13.5
Show
popup :)

WalkTo 12.5 13.5

SetDir down

popup !
setflag excl_appeared
setflag npc_clicked
waitclick
popup off

SetDir down

; диалог и задание
PauseGame
wait 1.2
ShowDialogRight Believer 0
AddDialogText Believer Script.10.Believer.Gifts1
AddDialogText Believer Script.10.Believer.Gifts2
WaitDialog All
ShowDialogRight Hero 0
AddDialogText Hero Script.10.Hero.ReGifts2
AddDialogText Believer Script.10.Believer.Gifts3
AddDialogText Hero Script.10.Hero.ReGifts3

WaitDialog All
HideDialog All
ResumeGame

popup off
patrol 11.5 13 2 1

activategoal SacrificeFood
linkNPCtoGoal SacrificeFood
waitgoal SacrificeFood

patrol 11.5 13 2 1

popup !
setflag excl_appeared2
setflag npc_clicked2
waitclick
popup off

SetDir down

ShowDialogRight Believer 0
AddDialogText Believer Script.10.Believer.GiftsDone
WaitDialog All
HideDialog All

SetDir down
popup :)
wait 1
activateItem gold


popup :)

SetLevelVar DoNotCompleteLevel false

WalkTo 21.5 13.5
hide

</script>
  </Npc>
  <Npc position="223 411" class="Farmer">
    <script>hide

waitflag excl_appeared
WaitTrigger Entity.Clicked.npc
unsetflag npc_clicked
unsetflag excl_appeared</script>
  </Npc>
  <Npc id="Npc #3" position="292 412" class="Farmer">
    <script>hide

waitflag excl_appeared
wait 5
waitflag npc_clicked

ShowArrow Entity.npc,90
WaitTrigger Entity.Clicked.npc
HideArrow Entity.npc,90

unsetflag excl_appeared
unsetflag npc_clicked</script>
  </Npc>
  <Building type="House" square="10 15" isConstructionRequired="true" />
  <Building type="Statue" square="19 12" isConstructionRequired="true" />
  <Building type="Cauldron" square="7 18" />
  <Building type="Bush" square="10 17" isConstructionRequired="true" />
  <Building type="House" square="14 15" isConstructionRequired="true" />
  <ItemsChest resourcesCount="Gold:300,Wood:50" position="789 481" />
  <Building type="Bush" square="12 17" isConstructionRequired="true" />
  <SettlersEmitter id="SettlersEmitter #1" position="1024 490" border="Right" />
  <Building type="Bush" square="14 17" isConstructionRequired="true" />
  <Building type="BigWheatField" square="9 19" isConstructionRequired="true" />
  <Npc id="Npc #1" position="137 536" class="Farmer">
    <script>hide


PauseGame
wait 1.2
ShowDialogLeft Rainbow 0
AddDialogText Rainbow Script.10.Rainbow.Idol1
WaitDialog All
ShowArrow Entity.idol,270
ShowDialogRight Hero 0
AddDialogText Hero Script.10.Hero.Idol1
WaitDialog All
HideArrow Entity.idol,270
AddDialogText Rainbow Script.10.Rainbow.Idol2
AddDialogText Hero Script.10.Hero.Idol2

WaitDialog All
HideDialog All
ResumeGame

activateGoal idol
activateGoal dom
activateGoal 2
activateGoal 3
</script>
  </Npc>
  <Building type="Bush" square="16 17" isConstructionRequired="true" />
  <Building type="BigWheatField" square="11 19" isConstructionRequired="true" />
  <Building type="TreeSpruce1" square="7 22" />
  <Building type="ForesterHut" square="19 16" isConstructionRequired="true" />
  <Building type="BigWheatField" square="13 19" isConstructionRequired="true" />
  <Decor name="Common.Birds.SeaGull" position="724 594" scale="1" />
  <Decor name="Tropic.Decor.Bush.01" position="32 597" scale="1" />
  <Building type="BigWheatField" square="15 19" isConstructionRequired="true" />
  <Building type="TreeSpruce2" square="22 17" />
  <Building type="TreeSpruce1" square="18 19" />
  <CollectableResources resourceType="Wood" count="50" position="317 654" />
  <Building type="DragonNest" square="10 23" isConstructionRequired="true" />
  <Decor name="Common.Effect.Butterfly" position="270 671" scale="1" count="3" radiusX="80" radiusY="80" speedmin="30" speedmax="20" />
  <Decor name="Common.Misc.Ways_Index.Down" position="412 722" scale="1" />
  <Building type="TreeSpruce2" square="9 25" />
  <Decor name="Tropic.Decor.Bush.05" position="357 689" scale="1" />
  <SettlersEmitter id="SettlersEmitter #3" position="416 768" border="Bottom" />
  <Decor name="Tropic.Decor.Bush.04" position="274 928" scale="1" />
  <Decor name="Common.Effect.SunBeam.01" position="973 22" rotation="63" scale="2.29" />
  <Decor name="Common.Effect.SunBeam.01" position="1006 59" rotation="8.5" scale="1.87" />
  <Decor name="Common.Effect.Rainbow" position="565 277" scale="1.72" />
  <ForbiddenSquares count="126">  0 7  0 8  0 9  0 10  1 7  1 8  1 9  1 10  1 11  1 12  2 6  2 7  2 8  2 9  2 10  2 11  2 12  2 13  2 14  3 5  3 6  3 7  3 11  3 12  3 13  3 14  4 5  4 6  4 7  4 11  4 12  4 13  5 4  5 5  5 6  5 7  5 8  5 9  5 10  5 11  5 12  6 4  6 5  6 6  6 7  6 8  6 9  7 3  7 4  7 5  7 6  7 7  8 3  8 4  8 5  8 6  9 3  9 4  9 5  9 6  10 2  10 3  10 4  10 5  10 6  11 2  11 3  11 4  11 5  11 6  12 1  12 2  12 3  12 4  12 5  12 6  13 1  13 2  13 3  13 4  13 5  13 6  14 0  14 1  14 2  14 3  14 4  14 5  14 6  15 0  15 1  15 2  15 3  15 4  15 5  15 6  15 7  16 1  16 2  16 3  16 4  16 5  16 6  16 7  17 3  17 4  17 5  17 6  17 7  17 8  17 9  17 14  17 15  18 5  18 6  18 7  18 8  18 9  18 10  18 14  18 15  19 8  19 9  19 10  20 10  20 11</ForbiddenSquares>
  <NotForConstructionSquares count="510">  0 0  0 1  0 2  0 3  0 4  0 5  0 6  0 7  0 8  0 9  0 10  0 11  0 12  0 13  0 14  0 15  0 16  0 17  0 18  0 19  0 20  0 21  0 22  0 23  0 24  0 25  0 26  0 27  0 28  1 0  1 1  1 2  1 3  1 4  1 5  1 6  1 7  1 10  1 11  1 12  1 13  1 14  1 15  1 16  1 17  1 18  1 19  1 20  1 21  1 22  1 23  1 24  1 25  1 26  1 27  1 28  2 0  2 1  2 2  2 3  2 4  2 5  2 6  2 7  2 12  2 13  2 14  2 15  2 16  2 17  2 18  2 19  2 20  2 21  2 22  2 23  2 24  2 25  2 26  2 27  2 28  3 0  3 1  3 2  3 3  3 4  3 5  3 6  3 14  3 15  3 16  3 17  3 18  3 19  3 20  3 21  3 22  3 23  3 24  3 25  3 26  3 27  3 28  4 0  4 1  4 2  4 3  4 4  4 5  4 6  4 14  4 15  4 16  4 17  4 18  4 19  4 20  4 21  4 22  4 23  4 24  4 25  4 26  4 27  4 28  5 0  5 1  5 2  5 3  5 4  5 5  5 16  5 19  5 20  5 21  5 22  5 23  5 24  5 25  5 26  5 27  5 28  6 0  6 1  6 2  6 3  6 4  6 5  6 16  6 20  6 21  6 22  6 23  6 24  6 25  6 26  6 27  6 28  7 0  7 1  7 2  7 3  7 4  7 16  7 20  7 21  7 22  7 23  7 24  7 25  7 26  7 27  7 28  8 0  8 1  8 2  8 3  8 4  8 7  8 13  8 14  8 15  8 16  8 17  8 18  8 19  8 20  8 21  8 22  8 23  8 24  8 25  8 26  8 27  8 28  9 0  9 1  9 2  9 3  9 7  9 10  9 11  9 12  9 13  9 20  9 23  9 24  9 25  9 26  9 27  9 28  10 0  10 1  10 2  10 3  10 7  10 10  10 11  10 12  10 13  10 20  10 23  10 24  10 25  10 26  10 27  10 28  11 0  11 1  11 2  11 7  11 12  11 13  11 20  11 21  11 22  11 23  11 24  11 25  11 26  11 27  11 28  12 0  12 1  12 2  12 7  12 12  12 13  12 20  12 21  12 22  12 23  12 24  12 25  12 26  12 27  12 28  13 0  13 1  13 7  13 12  13 13  13 20  13 21  13 22  13 23  13 24  13 25  13 26  13 27  13 28  14 0  14 1  14 7  14 10  14 11  14 12  14 13  14 20  14 21  14 22  14 23  14 24  14 25  14 26  14 27  14 28  15 0  15 1  15 10  15 11  15 12  15 13  15 20  15 21  15 22  15 23  15 24  15 25  15 26  15 27  15 28  16 0  16 1  16 2  16 3  16 10  16 13  16 20  16 21  16 22  16 23  16 24  16 25  16 26  16 27  16 28  17 0  17 1  17 2  17 3  17 4  17 5  17 10  17 13  17 20  17 21  17 22  17 23  17 24  17 25  17 26  17 27  17 28  18 0  18 1  18 2  18 3  18 4  18 5  18 6  18 7  18 13  18 20  18 21  18 22  18 23  18 24  18 25  18 26  18 27  18 28  19 0  19 1  19 2  19 3  19 4  19 5  19 6  19 7  19 8  19 9  19 13  19 19  19 20  19 21  19 22  19 23  19 24  19 25  19 26  19 27  19 28  20 0  20 1  20 2  20 3  20 4  20 5  20 6  20 7  20 8  20 9  20 10  20 11  20 12  20 13  20 19  20 20  20 21  20 22  20 23  20 24  20 25  20 26  20 27  20 28  21 0  21 1  21 2  21 3  21 4  21 5  21 6  21 7  21 8  21 9  21 10  21 11  21 12  21 13  21 14  21 18  21 19  21 20  21 21  21 22  21 23  21 24  21 25  21 26  21 27  21 28  22 0  22 1  22 2  22 3  22 4  22 5  22 6  22 7  22 8  22 9  22 10  22 11  22 12  22 13  22 14  22 15  22 16  22 17  22 18  22 19  22 20  22 21  22 22  22 23  22 24  22 25  22 26  22 27  22 28  23 0  23 1  23 2  23 3  23 4  23 5  23 6  23 7  23 8  23 9  23 10  23 11  23 12  23 13  23 14  23 15  23 16  23 17  23 18  23 19  23 20  23 21  23 22  23 23  23 24  23 25  23 26  23 27  23 28  24 0  24 1  24 2  24 3  24 4  24 5  24 6  24 7  24 8  24 9  24 10  24 11  24 12  24 13  24 14  24 15  24 16  24 17  24 18  24 19  24 20  24 21  24 22  24 23  24 24  24 25  24 26  24 27  24 28</NotForConstructionSquares>
  <Roads count="72">  5 16  5 20  5 21  6 16  7 13  7 16  8 13  8 14  8 15  8 16  8 17  8 18  8 19  8 20  8 21  8 27  9 10  9 11  9 12  9 13  9 18  9 21  9 28  10 13  10 18  10 21  10 28  11 13  11 17  11 18  11 21  12 13  12 18  12 21  13 13  13 18  13 21  14 13  14 18  14 21  15 10  15 11  15 12  15 13  15 17  15 18  15 21  15 22  15 23  15 24  15 25  16 10  16 13  16 18  16 21  16 25  17 10  17 13  17 18  17 19  17 20  17 21  17 25  18 13  18 18  19 13  19 18  20 13  20 18  21 13  21 18  22 13</Roads>
</Map>