<?xml version="1.0" encoding="windows-1251"?>
<Map backgroundSize="1024 768" initialResources="Gold:200,Food:100,Wood:60" decorSetting="Tropic" roadsSetting="Tropic" backgroundImage="Levels/20/Background" ambientColor="255 255 255 255" expertTime="400" startDayTime="1">
  <Goals>
    <RemoveGarbage id="1" title="Goal.Level20.1.Full" shortTitle="Goal.Level20.1.Short" dontAutoStart="true" count="6" garbageId="1" />
    <KillEnemies id="2" title="Goal.Level20.2.Full" shortTitle="Goal.Level20.2.Short" triggerStyle="true" dontAutoStart="true" count="15" />
    <OwnBuilding id="3" title="Goal.Level20.3.Full" shortTitle="Goal.Level20.3.Short" dontAutoStart="true" kind="Sphinx" />
    <PickupItems id="w1_picked_up" invisible="true" dontAutoStart="true" itemsId="w1" />
    <PickupItems id="w2_picked_up" invisible="true" dontAutoStart="true" itemsId="w2" />
    <GroupOfGoals id="WoodPickedUp" invisible="true" dontAutoStart="true" goals="w1_picked_up w2_picked_up" />
    <KillEnemies id="Horde" invisible="true" dontAutoStart="true" count="5" />
  </Goals>
  <Decor name="Common.Animals.Lizard" position="588 104" scale="1" radiusX="2" radiusY="2" />
  <Decor name="Common.Animals.Lizard" position="934 132" scale="1" radiusX="2" radiusY="2" />
  <Decor name="Common.Animals.Lizard" position="51 596" scale="1" radiusX="2" radiusY="2" />
  <Decor name="Common.Animals.Lizard" position="806 692" scale="1" radiusX="2" radiusY="2" />
  <SettlersEmitter id="SettlersEmitter #1" position="891 0" border="Top" />
  <EnemyEmitter class="Robber" type="Bear" period="15" delay="0" needActivate="true" wayPoints="WayPoint #7,wp1,WayPoint #1" id="EnemyX4" position="734 37" />
  <EnemyEmitter class="Robber" type="Bear" period="17" delay="0" needActivate="true" wayPoints="WayPoint #1" id="EnemyX5" position="855 43" />
  <EnemyEmitter class="Robber" type="Bear" period="20" delay="0" needActivate="true" wayPoints="wpp,WayPoint #5,23,WayPoint #6,WayPoint #1" id="EnemyX6" position="961 67" />
  <EnemyEmitter class="Incendiary" type="Bear" period="15" delay="0" needActivate="true" wayPoints="wpp,WayPoint #5,23,WayPoint #6,WayPoint #1,WayPoint #4" id="Enemy1" position="957 71" />
  <WayPoint id="WayPoint #7" position="737 76" />
  <WayPoint id="wpp" position="924 95" />
  <WayPoint id="wp1" position="744 119" />
  <WayPoint id="WayPoint #5" position="889 120" />
  <Decor name="Desert.Decor.Cactus.04" position="673 122" scale="1" />
  <WayPoint id="23" position="851 143" />
  <WayPoint id="WayPoint #6" position="807 151" />
  <WayPoint id="WayPoint #1" position="761 159" />
  <Building type="MainBuilding" square="8 8" upgrade="2" />
  <Decor name="Desert.Decor.Cactus.02" position="364 170" scale="1" />
  <Building type="Cauldron" square="11 9" />
  <Building type="DragonNest" square="4 12" isBurnOut="true" />
  <CollectableResourcesEmitter resourceType="Wood" count="30, 40" period="20" delay="20" needActivate="true" id="wood1" position="710 240" />
  <CollectableResources resourceType="Wood" count="40" needActivate="true" id="w1" position="710 240" />
  <Building type="Garbage" id="1" square="7 12" />
  <Building type="Garbage" id="1" square="9 12" />
  <WayPoint id="WayPoint #4" position="636 316" />
  <Building type="Bush" square="18 9" isConstructionRequired="true" />
  <Building type="BigHouse" square="15 9" />
  <Building type="Garbage" id="1" square="11 12" />
  <Building type="Garbage" id="1" square="7 14" />
  <Building type="Garbage" id="1" square="9 14" />
  <Building type="Bush" square="18 11" isConstructionRequired="true" />
  <Building type="Garbage" id="1" square="11 14" />
  <Building type="House" square="14 14" isConstructionRequired="true" />
  <Building type="Well" square="17 14" isConstructionRequired="true" />
  <WayPoint id="WayPoint #3" position="513 466" />
  <Building type="Bush" square="9 18" isConstructionRequired="true" />
  <Building type="BigHouse" square="6 18" isConstructionRequired="true" />
  <Building type="Bush" square="14 16" isConstructionRequired="true" />
  <SettlersEmitter id="SettlersEmitter #3" position="1024 492" border="Right" />
  <Building type="House" square="18 14" isConstructionRequired="true" />
  <CollectableResources resourceType="Gold" count="100" position="635 510" />
  <Building type="House" square="10 18" isConstructionRequired="true" />
  <Building type="Bush" square="9 20" isConstructionRequired="true" />
  <ItemsChest questItem="ItemShovel" position="732 554" />
  <CollectableResources resourceType="Gold" count="100" position="829 565" />
  <Building type="Bush" square="20 16" isConstructionRequired="true" />
  <WayPoint id="WayPoint #2" position="422 583" />
  <Building type="PigFarm" square="14 18" isConstructionRequired="true" />
  <WayPoint id="WayPoint #8" position="374 595" />
  <Building type="Well" square="10 22" isConstructionRequired="true" />
  <WayPoint id="w" position="334 609" />
  <WayPoint id="34" position="296 622" />
  <Decor name="Desert.Decor.Cactus.03" position="144 635" scale="1" />
  <WayPoint id="WayPoint #10" position="257 635" />
  <CollectableResources resourceType="Wood" count="40" needActivate="true" id="w2" position="387 640" />
  <CollectableResourcesEmitter resourceType="Wood" count="30, 40" period="20" delay="20" needActivate="true" id="wood2" position="387 640" />
  <WayPoint id="WayPoint #14" position="424 650" />
  <WayPoint id="WayPoint #11" position="220 651" />
  <WayPoint id="WayPoint #9" position="365 656" />
  <WayPoint id="WayPoint #12" position="184 667" />
  <Npc id="Npc #1" position="674 670" class="Farmer">
    <script>hide

waitflag show_wood1

activateItem w1
activateItem wood1

ShowArrow Entity.w1
WaitGoal w1_picked_up
HideArrow Entity.w1
</script>
  </Npc>
  <Npc id="Npc #2" position="726 671" class="Farmer">
    <script>hide

waitflag show_wood2

activateItem w2
activateItem wood2

ShowArrow Entity.w2
WaitGoal w2_picked_up
HideArrow Entity.w2</script>
  </Npc>
  <Npc position="852 679" class="Farmer">
    <script>
hide

SetLevelVar DoNotCompleteLevel true

PauseGame
wait 1.2

; Радуга рассказывает, что духи предков обеспокоены
; нужно построить каменного стража долины - сфинкса
ShowDialogLeft Rainbow 0
ShowDialogRight Hero 0
AddDialogText Rainbow Script.20.Rainbow.Dream
AddDialogText Hero Script.20.Hero.ReDream
AddDialogText Rainbow Script.20.Rainbow.Caravans

WaitDialog All
HideDialog All
ResumeGame

activateGoal 1

wait 20

; нападают грабители караванов
activateGoal WoodPickedUp
activateGoal w1_picked_up
activateGoal w2_picked_up

activateItem Enemy1
activateItem Enemy2

setflag show_wood1
setflag show_wood2

ShowDialogRight Hero 0
AddDialogText Hero Script.20.Hero.Robbers wait.event.GoalCompleted.WoodPickedUp
WaitDialog All
HideDialog All

activateGoal 2

waitGoal 1
createSphinx
activateGoal 3

waitGoal 3

; сфинкс построен, герой радуется
ShowDialogRight Hero 0
AddDialogText Hero Script.20.Hero.Sphinx
WaitDialog All
HideDialog All

wait 3

; нападают Тупоголовые
; включаем источники кучки врагов
ShowDialogLeft Rainbow 0
ShowDialogRight Menhir 0
AddDialogText Menhir Script.20.Menhir.Attack
AddDialogText Rainbow Script.20.Rainbow.Dumbheads
WaitDialog All
HideDialog All

deactivateItem Enemy1
deactivateItem Enemy2

activateItem EnemyX1
activateItem EnemyX2
activateItem EnemyX3
activateItem EnemyX4
activateItem EnemyX5
activateItem EnemyX6

activateGoal Horde
waitGoal Horde

deactivateItem EnemyX1
deactivateItem EnemyX2
deactivateItem EnemyX3
deactivateItem EnemyX4
deactivateItem EnemyX5
deactivateItem EnemyX6

PanicAllEnemy

wait 2

; Радуга говорит, что духи предков довольны
ShowDialogRight Menhir 0
ShowDialogRight Hero 0
AddDialogText Menhir Script.20.Menhir.Bye
AddDialogText Hero Script.20.Hero.ReDumbheads
WaitDialog All
HideDialog All

wait 3

ShowDialogLeft Rainbow 0
AddDialogText Rainbow Script.20.Rainbow.Vision
WaitDialog All
HideDialog All

SetLevelVar DoNotCompleteLevel false


</script>
  </Npc>
  <WayPoint id="WayPoint #13" position="145 681" />
  <WayPoint id="wp3" position="342 682" />
  <WayPoint id="wpt" position="428 690" />
  <EnemyEmitter class="Robber" type="Bear" enemyCanStealLivestock="true" period="20" delay="0" needActivate="true" wayPoints="WayPoint #13,WayPoint #12,WayPoint #11,WayPoint #10,34,w,WayPoint #8,WayPoint #2,WayPoint #3" id="Enemy2" position="104 695" />
  <EnemyEmitter class="Robber" type="Bear" period="20" delay="20" needActivate="true" wayPoints="WayPoint #13,WayPoint #12,WayPoint #11,WayPoint #10,34,w,WayPoint #8,WayPoint #2,WayPoint #3" id="EnemyX3" position="105 696" />
  <Decor name="Common.Misc.Ways_Index.Down" position="281 710" scale="1" />
  <WayPoint id="ww" position="318 710" />
  <EnemyEmitter class="Incendiary" type="Bear" period="15" delay="0" needActivate="true" wayPoints="wpt,WayPoint #14,WayPoint #2" id="EnemyX1" position="432 733" />
  <EnemyEmitter class="Robber" type="Bear" period="17" delay="0" needActivate="true" wayPoints="ww,wp3,WayPoint #9,WayPoint #2" id="EnemyX2" position="294 738" />
  <SettlersEmitter id="SettlersEmitter #2" position="275 768" border="Bottom" />
  <Decor name="Common.Effect.SunBeam.01" position="1005 13" rotation="57" scale="2.050001" />
  <Decor name="Common.Effect.SunBeam.01" position="1020 15" rotation="21.5" scale="1.929999" />
  <ForbiddenSquares count="81">  0 6  0 7  0 8  0 9  1 6  1 7  1 8  1 9  1 10  1 11  1 12  1 13  2 6  2 7  2 8  2 9  2 10  2 11  2 12  2 13  2 14  2 15  3 6  3 7  3 8  3 9  3 10  3 11  3 12  3 13  3 14  3 15  3 16  4 4  4 5  4 6  4 7  4 8  4 9  4 10  4 11  4 14  4 15  4 16  4 17  5 4  5 5  5 6  5 7  5 8  5 9  5 10  5 11  5 14  5 15  5 16  6 4  6 5  6 6  6 7  6 8  6 9  7 3  7 4  7 5  7 6  7 7  7 8  8 2  8 3  8 4  8 5  8 6  8 7  9 1  9 2  9 3  9 4  9 5  9 19  17 14</ForbiddenSquares>
  <NotForConstructionSquares count="598">  0 0  0 1  0 2  0 3  0 4  0 5  0 6  0 7  0 8  0 9  0 10  0 11  0 12  0 13  0 14  0 15  0 16  0 17  0 18  0 19  0 20  0 21  0 22  0 23  0 24  0 25  0 26  0 27  0 28  1 0  1 1  1 2  1 3  1 4  1 5  1 6  1 7  1 10  1 11  1 12  1 13  1 14  1 15  1 16  1 17  1 18  1 19  1 20  1 21  1 22  1 23  1 24  1 25  1 26  1 27  1 28  2 0  2 1  2 2  2 3  2 4  2 5  2 6  2 7  2 12  2 13  2 14  2 15  2 16  2 17  2 18  2 19  2 20  2 21  2 22  2 23  2 24  2 25  2 26  2 27  2 28  3 0  3 1  3 2  3 3  3 4  3 5  3 6  3 14  3 15  3 16  3 17  3 18  3 19  3 20  3 21  3 22  3 23  3 24  3 25  3 26  3 27  3 28  4 0  4 1  4 2  4 3  4 4  4 5  4 6  4 16  4 17  4 18  4 19  4 20  4 21  4 22  4 23  4 24  4 25  4 26  4 27  4 28  5 0  5 1  5 2  5 3  5 4  5 5  5 17  5 18  5 19  5 20  5 21  5 22  5 23  5 24  5 25  5 26  5 27  5 28  6 0  6 1  6 2  6 3  6 4  6 5  6 10  6 20  6 21  6 22  6 23  6 24  6 25  6 26  6 27  6 28  7 0  7 1  7 2  7 3  7 4  7 9  7 10  7 12  7 13  7 14  7 15  7 20  7 21  7 22  7 23  7 24  7 25  7 26  7 27  7 28  8 0  8 1  8 2  8 3  8 4  8 8  8 9  8 10  8 12  8 13  8 14  8 15  8 20  8 21  8 22  8 23  8 24  8 25  8 26  8 27  8 28  9 0  9 1  9 2  9 3  9 6  9 7  9 8  9 9  9 10  9 12  9 13  9 14  9 15  9 20  9 21  9 22  9 23  9 24  9 25  9 26  9 27  9 28  10 0  10 1  10 2  10 3  10 4  10 5  10 6  10 7  10 8  10 9  10 10  10 12  10 13  10 14  10 15  10 20  10 21  10 22  10 23  10 24  10 25  10 26  10 27  10 28  11 0  11 1  11 2  11 3  11 4  11 5  11 6  11 7  11 8  11 9  11 10  11 12  11 13  11 14  11 15  11 20  11 21  11 22  11 23  11 24  11 25  11 26  11 27  11 28  12 0  12 1  12 2  12 3  12 4  12 5  12 6  12 7  12 8  12 9  12 10  12 12  12 13  12 14  12 15  12 20  12 21  12 22  12 23  12 24  12 25  12 26  12 27  12 28  13 0  13 1  13 2  13 3  13 4  13 5  13 6  13 7  13 8  13 9  13 10  13 11  13 12  13 13  13 14  13 15  13 16  13 17  13 18  13 19  13 20  13 21  13 22  13 23  13 24  13 25  13 26  13 27  13 28  14 0  14 1  14 2  14 3  14 4  14 5  14 6  14 7  14 8  14 9  14 10  14 12  14 13  14 16  14 17  14 22  14 23  14 24  14 25  14 26  14 27  14 28  15 0  15 1  15 2  15 3  15 4  15 5  15 6  15 7  15 8  15 12  15 13  15 17  15 21  15 22  15 23  15 24  15 25  15 26  15 27  15 28  16 0  16 1  16 2  16 3  16 4  16 5  16 6  16 7  16 8  16 12  16 13  16 17  16 21  16 22  16 23  16 24  16 25  16 26  16 27  16 28  17 0  17 1  17 2  17 3  17 4  17 5  17 6  17 7  17 8  17 12  17 13  17 17  17 18  17 19  17 20  17 21  17 22  17 23  17 24  17 25  17 26  17 27  17 28  18 0  18 1  18 2  18 3  18 4  18 5  18 6  18 7  18 8  18 12  18 13  18 17  18 18  18 19  18 20  18 21  18 22  18 23  18 24  18 25  18 26  18 27  18 28  19 0  19 1  19 2  19 3  19 4  19 5  19 6  19 7  19 8  19 9  19 10  19 11  19 12  19 13  19 17  19 18  19 19  19 20  19 21  19 22  19 23  19 24  19 25  19 26  19 27  19 28  20 0  20 1  20 2  20 3  20 4  20 5  20 6  20 7  20 8  20 9  20 10  20 11  20 12  20 13  20 16  20 17  20 18  20 19  20 20  20 21  20 22  20 23  20 24  20 25  20 26  20 27  20 28  21 0  21 1  21 2  21 3  21 4  21 5  21 6  21 7  21 8  21 9  21 10  21 11  21 12  21 13  21 14  21 15  21 16  21 17  21 18  21 19  21 20  21 21  21 22  21 23  21 24  21 25  21 26  21 27  21 28  22 0  22 1  22 2  22 3  22 4  22 5  22 6  22 7  22 8  22 9  22 10  22 11  22 12  22 13  22 14  22 15  22 16  22 17  22 18  22 19  22 20  22 21  22 22  22 23  22 24  22 25  22 26  22 27  22 28  23 0  23 1  23 2  23 3  23 4  23 5  23 6  23 7  23 8  23 9  23 10  23 11  23 12  23 13  23 14  23 15  23 16  23 17  23 18  23 19  23 20  23 21  23 22  23 23  23 24  23 25  23 26  23 27  23 28  24 0  24 1  24 2  24 3  24 4  24 5  24 6  24 7  24 8  24 9  24 10  24 11  24 12  24 13  24 14  24 15  24 16  24 17  24 18  24 19  24 20  24 21  24 22  24 23  24 24  24 25  24 26  24 27  24 28</NotForConstructionSquares>
  <Roads count="59">  6 11  6 12  6 13  6 14  6 15  6 16  7 11  7 16  8 10  8 11  8 16  9 11  9 16  10 11  10 16  11 11  11 16  12 11  12 16  13 1  13 2  13 3  13 4  13 5  13 6  13 7  13 8  13 9  13 10  13 11  13 12  13 13  13 14  13 15  13 16  13 17  13 18  13 19  13 20  13 21  13 22  13 23  13 24  13 25  13 26  14 13  14 21  15 12  15 13  15 21  16 13  16 21  17 13  17 21  18 13  19 13  20 13  21 13  22 14</Roads>
</Map>