<?xml version="1.0" encoding="windows-1251"?>
<Map backgroundSize="1024 768" initialResources="Gold:70,Food:200,Wood:50" roadsSetting="Default" backgroundImage="Levels/14/Background" ambientColor="255 255 255 255" expertTime="500" startDayTime="1" rainProbability="10">
  <Goals>
    <OwnBuilding id="1" title="Goal.Level14.1.Full" shortTitle="Goal.Level14.1.Short" dontAutoStart="true" kind="Stonehenge" />
    <KillEnemies id="2" title="Goal.Level14.2.Full" shortTitle="Goal.Level14.2.Short" dontAutoStart="true" count="5" />
  </Goals>
  <Decor name="Common.Animals.Rabbit" position="507 58" scale="1" radiusX="2" radiusY="2" />
  <Decor name="Common.Animals.Rabbit" position="209 702" scale="1" radiusX="2" radiusY="2" />
  <Decor name="Tropic.Decor.Bush.05" position="815 36" scale="1" />
  <Decor name="Tropic.Decor.Bush.03" position="25 113" scale="1" />
  <Building type="SavageHut" square="14 4" upgrade="3" notForSale="true" />
  <Building type="TreeForest1" square="6 9" />
  <Building type="ForesterHut" square="7 8" />
  <Building type="TreeSpruce2" square="5 10" />
  <Decor name="Tropic.Decor.Grass.02" position="295 173" scale="1" />
  <Building type="MainBuilding" square="3 11" upgrade="2" />
  <Decor name="Tropic.Decor.Grass.02" position="242 186" scale="1" />
  <Building type="House" square="10 8" isConstructionRequired="true" />
  <SettlersEmitter id="SettlersEmitter #1" position="0 204" border="Left" />
  <Decor name="Common.Effect.Butterfly" position="845 212" scale="1" count="3" radiusX="80" radiusY="80" speedmin="30" speedmax="20" />
  <Building type="Bush" square="10 10" isConstructionRequired="true" />
  <Building type="TreeForest2" square="17 7" />
  <Building type="Bush" square="12 10" isConstructionRequired="true" />
  <Building type="Cauldron" square="8 12" />
  <Npc id="Npc" position="628 287" class="HeadFamily2">
    <script>; начальные установки
hide
setdir down
show

ignoreTalkIdle true

PauseGame
wait 1.2
ShowDialogLeft HeadFamily1 0
AddDialogText HeadFamily1 Script.14.HeadFamily1.NotAllowed
WaitDialog All
ShowDialogRight HeadFamily2 0
AddDialogText HeadFamily2 Script.14.HeadFamily2.ReNotAllowed
WaitDialog All
HideDialog All

ignoreTalkIdle false

; фиктивная цель, которую ждет второй NPC,
; чтобы пойти к своему дому
setflag GoHome

SetEntityVar 1 isActive false

; первый NPC идет к своему дому
ResumeGame
WalkTo 13.5 6.5


; первый NPC тусит рядом со своим домом
; и ждет клика по себе
SetDir down
wait 1
patrol 13 6.5 1.5 0
popup !

setflag excl_appeared
setflag npc_clicked

WaitClick
SetDir down
popup off

; NPC рассказывает про Стоунхендж и глупых дикарей
PauseGame
wait 1.2
ShowDialogRight HeadFamily2 350
AddDialogText HeadFamily2 Script.14.HeadFamily2.Greetings
WaitDialog All
ShowDialogRight Hero 0
AddDialogText Hero Script.14.Hero.Conflict
WaitDialog All
ShowArrow Entity.1,90
AddDialogText HeadFamily2 Script.14.HeadFamily2.Stonehenge
WaitDialog All
HideDialog All

HideArrow Entity.1,90

ResumeGame

activateGoal 1
SetEntityVar 1 isActive true

patrol 13 6.5 1.5 0

; ждём пока игрок начнет строить Стоунхенж
WaitTrigger Construction.Constructing.1

patrol 13 6.5 1.5 0

wait 5

setflag stop
ShowDialogLeft HeadFamily1 0
AddDialogText HeadFamily1 Script.14.HeadFamily1.Enemies
WaitDialog All
HideDialog All
setflag go

activateitem Enemy1

activateGoal 2


patrol 13 6.5 1.5 0
</script>
  </Npc>
  <Building type="BathHouse" square="14 9" />
  <Decor name="Common.Birds.SeaGull" position="476 292" scale="1" />
  <CollectableResources resourceType="Food" count="50" position="414 296" />
  <Building type="PigFarm" square="6 14" isConstructionRequired="true" />
  <CollectableResources resourceType="Gold" count="100" position="829 351" />
  <CollectableResources resourceType="Gold" count="100" position="771 368" />
  <Building type="Stonehenge" id="1" square="11 12" />
  <Building type="ModernHut" square="18 11" isConstructionRequired="true" />
  <Decor name="Common.Birds.SeaGull" position="630 443" scale="1" />
  <Npc id="Npc #1" position="395 443" class="HeadFamily1">
    <script>; начальные установки
hide
setdir up
show
ignoreTalkIdle true

; ждет пока закончится диалог с другим NPC
waitflag GoHome
ignoreTalkIdle false

; уходит обратно к своему дому
WalkTo 11 21
WalkTo 10 21
activateItem gold
patrol 9.5 20.5 1 1

waitflag stop
setdir down
waitflag go
patrol 9.5 20.5 1 1</script>
  </Npc>
  <CollectableResourcesEmitter resourceType="Gold" count="100" period="30, 40" delay="0" needActivate="true" id="gold" position="416 450" />
  <Building type="TreeSpruce1" square="10 17" />
  <WayPoint id="WayPoint #2" position="395 452" />
  <Decor name="Common.Misc.Ways_Index.Right" position="992 463" scale="1" />
  <Building type="House" square="15 14" isConstructionRequired="true" />
  <Decor name="Tropic.Decor.Grass.02" position="30 471" scale="1" />
  <SettlersEmitter id="SettlersEmitter #2" position="1024 491" border="Right" />
  <Decor name="Tropic.Decor.Grass.02" position="26 504" scale="1" />
  <Building type="SavageHut" square="7 20" upgrade="2" notForSale="true" />
  <Building type="House" square="13 17" />
  <Building type="Well" square="17 17" />
  <Decor name="Tropic.Decor.Grass.02" position="258 564" scale="1" />
  <Building type="Idol" square="20 16" />
  <Decor name="Tropic.Decor.Grass.02" position="215 579" scale="1" />
  <EnemyEmitter class="Robber" type="Bear" period="15, 25" delay="0" needActivate="true" wayPoints="WayPoint #1,WayPoint #2" id="Enemy1" position="90 582" />
  <Npc position="780 584" class="Farmer">
    <script>hide

waitflag excl_appeared
WaitTrigger Entity.Clicked.npc
unsetflag npc_clicked</script>
  </Npc>
  <Npc id="Npc #2" position="836 587" class="Farmer">
    <script>hide

waitflag excl_appeared
wait 5
waitflag npc_clicked

ShowArrow Entity.npc,90
WaitTrigger Entity.Clicked.npc
HideArrow Entity.npc,90</script>
  </Npc>
  <Decor name="Tropic.Decor.Grass.02" position="46 588" scale="1" />
  <WayPoint id="WayPoint #1" position="256 623" />
  <Building type="TreeSpruce2" square="22 17" />
  <Decor name="Common.Effect.Butterfly" position="353 641" scale="1" count="3" radiusX="80" radiusY="80" speedmin="30" speedmax="20" />
  <Building type="Idol" square="15 21" />
  <Decor name="Common.Effect.Butterfly" position="707 658" scale="1" count="3" radiusX="80" radiusY="80" speedmin="30" speedmax="20" />
  <Decor name="Tropic.Decor.Grass.02" position="313 659" scale="1" />
  <Decor name="Tropic.Decor.Grass.02" position="731 687" scale="1" />
  <Decor name="Tropic.Decor.Grass.02" position="646 688" scale="1" />
  <Building type="TreeSpruce2" square="14 23" />
  <Building type="TreeForest1" square="10 25" />
  <Decor name="Tropic.Decor.Grass.02" position="374 703" scale="1" />
  <Decor name="Tropic.Decor.Grass.02" position="534 707" scale="1" />
  <Decor name="Tropic.Decor.Grass.02" position="424 707" scale="1" />
  <Decor name="Tropic.Decor.Grass.02" position="899 711" scale="1" />
  <Building type="TreeSpruce1" square="17 22" />
  <Decor name="Tropic.Decor.Grass.02" position="957 714" scale="1" />
  <Decor name="Tropic.Decor.Bush.04" position="454 716" scale="1" />
  <Decor name="Tropic.Decor.Grass.02" position="589 717" scale="1" />
  <Decor name="Tropic.Decor.Grass.02" position="143 720" scale="1" />
  <Decor name="Common.Effect.Butterfly" position="502 720" scale="1" count="3" radiusX="80" radiusY="80" speedmin="30" speedmax="20" />
  <Decor name="Tropic.Decor.Grass.02" position="68 736" scale="1" />
  <Decor name="Tropic.Decor.Grass.02" position="156 744" scale="1" />
  <Decor name="Tropic.Decor.Grass.02" position="112 745" scale="1" />
  <Decor name="Common.Effect.SunBeam.01" position="981 30" rotation="34.5" scale="1.914999" />
  <ForbiddenSquares count="63">  0 7  0 8  0 9  1 6  1 7  1 8  1 9  2 6  2 7  2 8  2 9  3 6  3 7  3 8  4 5  4 6  4 7  4 8  4 18  5 5  5 6  5 18  6 5  6 18  7 18  8 18  9 18  10 3  10 18  11 4  13 20  14 7  14 20  15 8  15 20  15 26  16 8  16 9  16 20  17 8  17 9  17 20  18 8  18 9  18 19  18 25  19 8  19 9  19 10  19 18  19 19  19 24  20 18  20 24  21 14  21 15  21 16  21 17  22 14  22 24  23 16  23 22  24 22</ForbiddenSquares>
  <NotForConstructionSquares count="638">  0 0  0 1  0 2  0 3  0 4  0 5  0 6  0 7  0 8  0 9  0 10  0 11  0 12  0 13  0 14  0 15  0 16  0 17  0 18  0 19  0 20  0 21  0 22  0 23  0 24  0 25  0 26  0 27  0 28  1 0  1 1  1 2  1 3  1 4  1 5  1 6  1 7  1 10  1 11  1 12  1 13  1 14  1 15  1 16  1 17  1 18  1 19  1 20  1 21  1 22  1 23  1 24  1 25  1 26  1 27  1 28  2 0  2 1  2 2  2 3  2 4  2 5  2 6  2 7  2 10  2 11  2 12  2 13  2 14  2 15  2 16  2 17  2 18  2 19  2 20  2 21  2 22  2 23  2 24  2 25  2 26  2 27  2 28  3 0  3 1  3 2  3 3  3 4  3 5  3 6  3 9  3 10  3 11  3 12  3 13  3 14  3 15  3 16  3 17  3 18  3 19  3 20  3 21  3 22  3 23  3 24  3 25  3 26  3 27  3 28  4 0  4 1  4 2  4 3  4 4  4 5  4 6  4 9  4 10  4 11  4 12  4 13  4 14  4 15  4 16  4 17  4 18  4 19  4 20  4 21  4 22  4 23  4 24  4 25  4 26  4 27  4 28  5 0  5 1  5 2  5 3  5 4  5 5  5 9  5 10  5 11  5 12  5 13  5 14  5 15  5 16  5 17  5 19  5 20  5 21  5 22  5 23  5 24  5 25  5 26  5 27  5 28  6 0  6 1  6 2  6 3  6 4  6 5  6 6  6 9  6 10  6 11  6 12  6 13  6 17  6 19  6 20  6 21  6 22  6 23  6 24  6 25  6 26  6 27  6 28  7 0  7 1  7 2  7 3  7 4  7 5  7 6  7 9  7 10  7 11  7 12  7 13  7 17  7 19  7 20  7 21  7 22  7 23  7 24  7 25  7 26  7 27  7 28  8 0  8 1  8 2  8 3  8 4  8 5  8 6  8 9  8 10  8 11  8 12  8 13  8 17  8 19  8 20  8 21  8 22  8 23  8 24  8 25  8 26  8 27  8 28  9 0  9 1  9 2  9 3  9 4  9 5  9 6  9 7  9 8  9 9  9 12  9 13  9 14  9 15  9 16  9 17  9 19  9 20  9 21  9 22  9 23  9 24  9 25  9 26  9 27  9 28  10 0  10 1  10 2  10 3  10 4  10 5  10 6  10 7  10 11  10 12  10 13  10 14  10 15  10 16  10 17  10 19  10 20  10 21  10 22  10 23  10 24  10 25  10 26  10 27  10 28  11 0  11 1  11 2  11 3  11 5  11 6  11 7  11 11  11 12  11 13  11 14  11 15  11 16  11 17  11 18  11 19  11 20  11 21  11 22  11 23  11 24  11 25  11 26  11 27  11 28  12 0  12 1  12 2  12 3  12 4  12 5  12 6  12 7  12 11  12 12  12 13  12 14  12 15  12 16  12 17  12 18  12 19  12 20  12 21  12 22  12 23  12 24  12 25  12 26  12 27  12 28  13 0  13 1  13 2  13 3  13 4  13 5  13 6  13 7  13 8  13 9  13 10  13 11  13 12  13 13  13 14  13 15  13 16  13 19  13 21  13 22  13 23  13 24  13 25  13 26  13 27  13 28  14 0  14 1  14 2  14 3  14 4  14 5  14 6  14 8  14 11  14 12  14 13  14 14  14 15  14 16  14 19  14 21  14 22  14 23  14 24  14 25  14 26  14 27  14 28  15 0  15 1  15 2  15 3  15 4  15 5  15 6  15 7  15 11  15 12  15 13  15 14  15 15  15 16  15 19  15 21  15 22  15 23  15 24  15 25  15 26  15 27  15 28  16 0  16 1  16 2  16 3  16 4  16 5  16 6  16 7  16 10  16 11  16 12  16 13  16 16  16 17  16 18  16 19  16 21  16 22  16 23  16 24  16 25  16 26  16 27  16 28  17 0  17 1  17 2  17 3  17 4  17 5  17 6  17 7  17 10  17 13  17 16  17 17  17 18  17 19  17 20  17 21  17 22  17 23  17 24  17 25  17 26  17 27  17 28  18 0  18 1  18 2  18 3  18 4  18 5  18 6  18 7  18 10  18 13  18 16  18 17  18 18  18 20  18 21  18 22  18 23  18 24  18 25  18 26  18 27  18 28  19 0  19 1  19 2  19 3  19 4  19 5  19 6  19 7  19 8  19 9  19 13  19 16  19 17  19 19  19 20  19 21  19 22  19 23  19 24  19 25  19 26  19 27  19 28  20 0  20 1  20 2  20 3  20 4  20 5  20 6  20 7  20 8  20 9  20 10  20 11  20 12  20 13  20 14  20 15  20 16  20 17  20 19  20 20  20 21  20 22  20 23  20 24  20 25  20 26  20 27  20 28  21 0  21 1  21 2  21 3  21 4  21 5  21 6  21 7  21 8  21 9  21 10  21 11  21 12  21 13  21 14  21 18  21 19  21 20  21 21  21 22  21 23  21 24  21 25  21 26  21 27  21 28  22 0  22 1  22 2  22 3  22 4  22 5  22 6  22 7  22 8  22 9  22 10  22 11  22 12  22 13  22 14  22 15  22 16  22 17  22 18  22 19  22 20  22 21  22 22  22 23  22 24  22 25  22 26  22 27  22 28  23 0  23 1  23 2  23 3  23 4  23 5  23 6  23 7  23 8  23 9  23 10  23 11  23 12  23 13  23 14  23 15  23 16  23 17  23 18  23 19  23 20  23 21  23 22  23 23  23 24  23 25  23 26  23 27  23 28  24 0  24 1  24 2  24 3  24 4  24 5  24 6  24 7  24 8  24 9  24 10  24 11  24 12  24 13  24 14  24 15  24 16  24 17  24 18  24 19  24 20  24 21  24 22  24 23  24 24  24 25  24 26  24 27  24 28</NotForConstructionSquares>
  <Roads count="70">  2 13  2 14  3 13  4 13  5 13  5 14  5 15  5 16  5 17  6 13  6 17  7 10  7 13  7 17  7 22  8 10  8 13  8 17  8 22  9 7  9 8  9 9  9 10  9 13  9 22  10 7  10 11  10 12  10 13  10 14  10 15  10 16  10 22  11 7  11 11  11 16  11 17  11 18  11 19  11 20  11 21  11 22  11 27  12 7  12 11  12 16  13 6  13 7  13 8  13 9  13 10  13 11  13 16  14 6  14 11  14 12  14 13  14 14  14 15  14 16  15 6  15 13  16 6  16 13  17 13  18 13  19 13  20 13  21 13  22 12</Roads>
</Map>