[Fish11]
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
subType = simple
isFogArea = 0
boundXS = 50
supportY = 0
supportX = 0
anim1 = fish1
scale = 1.000000
flipX = 0
support1Y = 0
support1X = 0
idlePeriodMax = 10000
parentTag = 0
type = creature
actionPeriodMin = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
idlePeriodMin = 5000
support2X = 0
support2Y = 0
fogAreaDeltaX = 0
animDelta1y = 0
animDelta1x = 0
boundYS = 50
fogAreaDeltaY = 0
supportsAmount = 1
fogAreaRadius = 0
obstacleX = 0
y = 465
x = 273
actionPeriodMax = 0
[DiamondSmall31]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 1000
Person_PutOutFire_Time_Cotton = 0
subType = diamond
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
soundKey = 
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
name = #BONUS_NAME_Diamond
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 661
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -34
supportX = 8
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Diamond3_Small
Person_Get_Resource_Time_MagicCrystals = 0
score = 300
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Uprade_Time_Clothes = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
lifeTime = 0
Person_Repair_Time_Honey = 0
Person_PutOutFire_Time_Clothes = 0
obstacleYS = 0
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
Person_Build_Time_Cotton = 0
fogAreaRadius2 = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
parentTag = 0
type = bonus
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 0
boundXS = 20
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 0
Person_Get_Resource_Time_Grain = 0
Person_Repair_Time_Herbs = 0
fogAreaDeltaY = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
fogAreaRadius = 0
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 130
Person_PutOutFire_Time_Honey = 0
[Stone3]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = stone
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
resource = Stone
name = #BONUS_NAME_Stone
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 763
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 11
supportX = 26
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Stone
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Warm_Time_Honey = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = 
obstacleYS = 35
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
Person_Build_Time_Cotton = 0
fogAreaRadius2 = 0
resourceValue = 1
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 0
boundXS = 20
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 5
Person_Get_Resource_Time_Water = 0
Person_Get_Resource_Time_Grain = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 0
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 97
Person_PutOutFire_Time_Honey = 0
[Stone2]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = stone
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
resource = Stone
name = #BONUS_NAME_Stone
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 934
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -22
supportX = -4
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Stone
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Warm_Time_Honey = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = 
obstacleYS = 5
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
Person_Build_Time_Cotton = 0
fogAreaRadius2 = 90
resourceValue = 1
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
boundXS = 20
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 35
Person_Get_Resource_Time_Water = 0
Person_Get_Resource_Time_Grain = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 90
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 340
Person_PutOutFire_Time_Honey = 0
[Stone1]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = stone
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
resource = Stone
name = #BONUS_NAME_Stone
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 895
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -19
supportX = -4
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Stone
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Warm_Time_Honey = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = 
obstacleYS = 5
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
Person_Build_Time_Cotton = 0
fogAreaRadius2 = 90
resourceValue = 1
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
boundXS = 20
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 35
Person_Get_Resource_Time_Water = 0
Person_Get_Resource_Time_Grain = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 90
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 259
Person_PutOutFire_Time_Honey = 0
[GrainFarm1]
isStateNormalAfterFire=0
Person_Uprade_Time = 5000
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = grainFarm
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 18
support1X = -39
Person_Build_Time_Clothes = 0
Person_Get_Resource_Time_CowMilk = 0
isObstacle = 0
Person_Uprade_Time_Herbs = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
resourceValue3 = 8
resourceValue2 = 6
resourceValue1 = 4
Person_PutOutFire_Time_Honey = 0
boundYS = 50
isUpgradeAfterSchool = 0
resource = Grain
name = #BUILDING_grainFarm
resourcePeriod = 12000
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 2
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Build_Time_Wood = 10
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
animDelta6x = 0
animDelta6y = 0
Person_Warm_Time_Herbs = 0
boundXS = 50
Person_Repair_Time_Grain = 0
resourceDeltaX = -63
resourceDeltaY = 57
supportY = 54
supportX = -63
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = StockFarm
_Time_Cotton = 0
anim6 = StockFarm_Broken
anim7 = Building_NotBuild
anim8 = StockFarm_Broken
anim9 = StockFarm_BW
Person_Get_Resource_Time_MagicCrystals = 0
Person_Repair_Time_Clothes = 0
state = 4
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 6
_Time_MagicCrystals = 0
animDelta7y = 0
animDelta7x = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
brokenPeriodMax = 320000
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
animScript = data/buildings/grainFarm_animations.ini
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 0
upgradeLevelMax = 1
fireSourcesMax = 0
Person_Get_Resource_Time_Wood = 0
animDelta8y = 0
fogAreaRadius2 = 200
layer = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
resourcePeriod2 = 35000
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/buildings/icons.ini
_Time_Grain = 0
parentTag = 0
type = building
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
upgradeLevel = 0
animDelta9x = 0
Person_Uprade_Time_Cotton = 0
Person_Uprade_Time_MagicCrystals = 0
_Time_Wood = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
_Time_Water = 0
animDelta9y = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 2
brokenPeriodMin = 240000
Person_Build_Time = 5000
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
animDelta8x = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 4
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
x = 921
isBreak = 1
Person_Warm_Time_Water = 0
supportsAmount = 2
Person_Get_Resource_Time_Cotton = 0
Person_PutOutFire_Time_Herbs = 0
_Time = 0
fogAreaRadius = 180
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 627
Person_Repair_Time = 5000
[Stone6]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = stone
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
resource = Stone
name = #BONUS_NAME_Stone
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 109
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -19
supportX = 8
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Stone
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Warm_Time_Honey = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = 
obstacleYS = 1
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
Person_Build_Time_Cotton = 0
fogAreaRadius2 = 0
resourceValue = 1
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 0
boundXS = 20
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 55
Person_Get_Resource_Time_Water = 0
Person_Get_Resource_Time_Grain = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 0
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 508
Person_PutOutFire_Time_Honey = 0
[Stone5]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = stone
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
resource = Stone
name = #BONUS_NAME_Stone
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 133
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -13
supportX = 23
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Stone
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Warm_Time_Honey = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = 
obstacleYS = 35
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
Person_Build_Time_Cotton = 0
fogAreaRadius2 = 0
resourceValue = 1
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 0
boundXS = 20
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 5
Person_Get_Resource_Time_Water = 0
Person_Get_Resource_Time_Grain = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 0
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 460
Person_PutOutFire_Time_Honey = 0
[Stone4]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = stone
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
resource = Stone
name = #BONUS_NAME_Stone
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 760
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -25
supportX = 14
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Stone
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Warm_Time_Honey = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = 
obstacleYS = 5
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
Person_Build_Time_Cotton = 0
fogAreaRadius2 = 120
resourceValue = 1
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
boundXS = 20
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 35
Person_Get_Resource_Time_Water = 0
Person_Get_Resource_Time_Grain = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 50
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 361
Person_PutOutFire_Time_Honey = 0
[Chest1]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 1000
Person_PutOutFire_Time_Cotton = 0
subType = chest
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
quest = 7
Person_Repair_Time = 0
boundYS = 30
name = #CHEST_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 87
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -21
supportX = 12
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Chest_Closed
anim1 = Chest_Opening
anim2 = Chest_Open
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Warm_Time_Honey = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = 
obstacleYS = 0
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
Person_Build_Time_Cotton = 0
fogAreaRadius2 = 0
animDelta0x = -20
animDelta0y = -15
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
animDelta1y = -15
animDelta1x = -20
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 0
boundXS = 45
Person_PutOutFire_Time_Water = 0
animDelta2x = -20
animDelta2y = -15
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 0
Person_Get_Resource_Time_Grain = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 0
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 570
Person_PutOutFire_Time_Honey = 0
[RockBridge]
obstacleYS = 0
layer = 0
x = 477
isObstacle = 0
fogAreaRadius2 = 250
animDelta0x = -30
animDelta0y = 20
isFogArea = 1
boundXS = 30
supportY = 3
supportX = 18
animDelta2x = 30
animDelta2y = -25
animDelta4x = -30
animDelta4y = 20
anim0 = RockBridge
anim1 = RockBridge_Fire
anim2 = Fire_Large
anim3 = RockBridge_Fall
anim4 = RockBridge_Fallen
anim5 = Fire_Large_Dying
support1Y = 0
support1X = 0
supportsAmount = 1
parentTag = 0
type = rockBridge
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
y = 357
animDelta1y = 20
animDelta1x = -30
animDelta3y = 20
animDelta3x = -30
boundYS = 30
animDelta5y = 0
animDelta5x = 0
subType = 
firesMax = 6
fogAreaRadius = 250
fogAreaDeltaX = 0
fogAreaDeltaY = 120
[DiamondSmall21]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 1000
Person_PutOutFire_Time_Cotton = 0
subType = diamond
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
soundKey = 
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
name = #BONUS_NAME_Diamond
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 223
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -31
supportX = -4
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Diamond2_Small
Person_Get_Resource_Time_MagicCrystals = 0
score = 300
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Uprade_Time_Clothes = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
lifeTime = 0
Person_Repair_Time_Honey = 0
Person_PutOutFire_Time_Clothes = 0
obstacleYS = 0
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
Person_Build_Time_Cotton = 0
fogAreaRadius2 = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
parentTag = 0
type = bonus
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 0
boundXS = 20
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 0
Person_Get_Resource_Time_Grain = 0
Person_Repair_Time_Herbs = 0
fogAreaDeltaY = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
fogAreaRadius = 0
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 310
Person_PutOutFire_Time_Honey = 0
[DiamondSmall22]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 1000
Person_PutOutFire_Time_Cotton = 0
subType = diamond
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
soundKey = 
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
name = #BONUS_NAME_Diamond
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 316
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -37
supportX = 2
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Diamond2_Small
Person_Get_Resource_Time_MagicCrystals = 0
score = 300
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Uprade_Time_Clothes = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
lifeTime = 0
Person_Repair_Time_Honey = 0
Person_PutOutFire_Time_Clothes = 0
obstacleYS = 0
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
Person_Build_Time_Cotton = 0
fogAreaRadius2 = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
parentTag = 0
type = bonus
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 0
boundXS = 20
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 0
Person_Get_Resource_Time_Grain = 0
Person_Repair_Time_Herbs = 0
fogAreaDeltaY = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
fogAreaRadius = 0
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 124
Person_PutOutFire_Time_Honey = 0
[BuildingFire11]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = buildingFire
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 30
name = #FIRE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 30
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -6
supportX = 18
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Fire_Large
anim1 = Fire_Large_Dying
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
x = 695
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 1
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 180
animDelta0x = 10
animDelta0y = -30
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
scaleX = 0.900000
scaleY = 0.700000
_Time_Grain = 0
parentTag = 0
type = buildingFire
_Time_Herbs = 0
boundX = -10
boundY = 20
_Time_Stone = 0
_Time = 0
animDelta1y = -30
animDelta1x = 10
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 18
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 2
childScript = data/obstacles/icons.ini
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 4
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
Person_PutOutFire_Time_Fur = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 30
obstacleXS = 65
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 120
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 489
Person_PutOutFire_Time_Honey = 0
[Caustic_Level81]
obstacleYS = 0
layer = 0
xScalePeriod = 65000
isObstacle = 0
fogAreaRadius2 = 0
xScaleAmplitude = 0.000000
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 20
supportY = 0
supportX = 0
anim0 = Water8_1a
x = 272
causticDir = 1.570796
support1Y = 0
support1X = 0
parentTag = 0
type = fx
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
y = 520
boundYS = 20
supportsAmount = 1
yScaleAmplitude = 0.000000
subType = caustic
alpha = 120
fogAreaRadius = 0
yScalePeriod = 0
causticPeriod = 30000
fogAreaDeltaX = 0
fogAreaDeltaY = 0
[Shore2]
obstacleYS = 0
layer = 60
isObstacle = 0
fogAreaRadius2 = 0
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 10
supportY = 0
supportX = 0
anim0 = map8_Shore2
support1Y = 0
support1X = 0
parentTag = 0
type = simple
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
y = 596
x = 309
supportsAmount = 1
subType = 
fogAreaRadius = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
boundYS = 10
[Shore1]
obstacleYS = 0
layer = 60
isObstacle = 0
fogAreaRadius2 = 0
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 10
supportY = 0
supportX = 0
anim0 = map8_Shore1
support1Y = 0
support1X = 0
parentTag = 0
type = simple
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
y = 548
x = 152
supportsAmount = 1
subType = 
fogAreaRadius = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
boundYS = 10
[BonusScorePlace2]
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
subType = bonusScorePlace
isFogArea = 0
boundXS = 30
supportY = 32
supportX = -22
support1Y = 0
support1X = 0
parentTag = 0
type = simple
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
fogAreaDeltaX = 0
boundYS = 30
fogAreaDeltaY = 0
supportsAmount = 1
fogAreaRadius = 0
y = 91
x = 826
[BonusScorePlace3]
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
subType = bonusScorePlace
isFogArea = 0
boundXS = 30
supportY = 26
supportX = 35
support1Y = 0
support1X = 0
parentTag = 0
type = simple
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
fogAreaDeltaX = 0
boundYS = 30
fogAreaDeltaY = 0
supportsAmount = 1
fogAreaRadius = 0
y = 247
x = 88
[BonusScorePlace1]
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
subType = bonusScorePlace
isFogArea = 0
boundXS = 30
supportY = -34
supportX = -7
support1Y = 0
support1X = 0
parentTag = 0
type = simple
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
fogAreaDeltaX = 0
boundYS = 30
fogAreaDeltaY = 0
supportsAmount = 1
fogAreaRadius = 0
y = 136
x = 496
[BonusScorePlace6]
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
subType = bonusScorePlace
isFogArea = 0
boundXS = 30
supportY = -10
supportX = -31
support1Y = 0
support1X = 0
parentTag = 0
type = simple
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
fogAreaDeltaX = 0
boundYS = 30
fogAreaDeltaY = 0
supportsAmount = 1
fogAreaRadius = 0
y = 622
x = 688
[BonusScorePlace7]
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
subType = bonusScorePlace
isFogArea = 0
boundXS = 30
supportY = -22
supportX = 41
support1Y = 0
support1X = 0
parentTag = 0
type = simple
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
fogAreaDeltaX = 0
boundYS = 30
fogAreaDeltaY = 0
supportsAmount = 1
fogAreaRadius = 0
y = 337
x = 547
[BonusScorePlace4]
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
subType = bonusScorePlace
isFogArea = 0
boundXS = 30
supportY = -7
supportX = 44
support1Y = 0
support1X = 0
parentTag = 0
type = simple
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
fogAreaDeltaX = 0
boundYS = 30
fogAreaDeltaY = 0
supportsAmount = 1
fogAreaRadius = 0
y = 619
x = 793
[BonusScorePlace5]
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
subType = bonusScorePlace
isFogArea = 0
boundXS = 30
supportY = -31
supportX = -43
support1Y = 0
support1X = 0
parentTag = 0
type = simple
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
fogAreaDeltaX = 0
boundYS = 30
fogAreaDeltaY = 0
supportsAmount = 1
fogAreaRadius = 0
y = 208
x = 751
[LavaEmpty1]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = brokenPath
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_Build_Time_Wood = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
isConvex = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 3500
boundYS = 25
name = #LAVA_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 1
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 25
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 6
supportX = 33
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Lava_Empty
anim1 = Lava_Empty
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
x = 705
heightMax = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 35
isBroken = 1
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 90
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
type = brokenPath
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
_Time_Grain = 0
parentTag = 0
isHidden = 0
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 7
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 4
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = -2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
angle = 0.000000
Person_Build_Time_MagicCrystals = 0
isDrawAfterRepair = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 15
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
imageAngle = 0.000000
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 180
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 96
Person_PutOutFire_Time_Honey = 0
[LavaEmpty3]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = brokenPath
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_Build_Time_Wood = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
isConvex = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 3500
boundYS = 25
name = #LAVA_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 1
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 25
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -42
supportX = 12
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Lava_Empty
anim1 = Lava_Empty
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
x = 741
heightMax = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 15
isBroken = 1
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 150
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
type = brokenPath
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
_Time_Grain = 0
parentTag = 0
isHidden = 0
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 7
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 4
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = -2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
angle = 0.000000
Person_Build_Time_MagicCrystals = 0
isDrawAfterRepair = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 35
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
imageAngle = 0.000000
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 150
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 450
Person_PutOutFire_Time_Honey = 0
[LavaEmpty2]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = brokenPath
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_Build_Time_Wood = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
isConvex = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 3500
boundYS = 25
name = #LAVA_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 1
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 25
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -33
supportX = 15
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Lava_Empty
anim1 = Lava_Empty
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
x = 672
heightMax = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 15
isBroken = 1
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 120
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
type = brokenPath
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
_Time_Grain = 0
parentTag = 0
isHidden = 0
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 7
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 4
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = -2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
angle = 0.000000
Person_Build_Time_MagicCrystals = 0
isDrawAfterRepair = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 35
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
imageAngle = 0.000000
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 120
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 237
Person_PutOutFire_Time_Honey = 0
[LavaEmpty5]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = brokenPath
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_Build_Time_Wood = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
isConvex = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 3500
boundYS = 25
name = #LAVA_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 1
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 25
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -33
supportX = 6
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Lava_Empty
anim1 = Lava_Empty
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
x = 816
heightMax = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 10
isBroken = 1
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 180
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
type = brokenPath
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
_Time_Grain = 0
parentTag = 0
isHidden = 0
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 7
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 4
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = -2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
angle = 0.000000
Person_Build_Time_MagicCrystals = 0
isDrawAfterRepair = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 35
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
imageAngle = 0.000000
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 90
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 243
Person_PutOutFire_Time_Honey = 0
[LavaEmpty4]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = brokenPath
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_Build_Time_Wood = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
isConvex = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 3500
boundYS = 25
name = #LAVA_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 1
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 25
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -12
supportX = 33
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Lava_Empty
anim1 = Lava_Empty
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
x = 867
heightMax = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 1
isBroken = 1
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 180
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
type = brokenPath
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
_Time_Grain = 0
parentTag = 0
isHidden = 0
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 7
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 4
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = -2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
angle = 0.000000
Person_Build_Time_MagicCrystals = 0
isDrawAfterRepair = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 5
obstacleXS = 35
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
imageAngle = 0.000000
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 90
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 450
Person_PutOutFire_Time_Honey = 0
[LavaEmpty6]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = brokenPath
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_Build_Time_Wood = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
isConvex = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 3500
boundYS = 25
name = #LAVA_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 1
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 25
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 12
supportX = 36
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Lava_Empty
anim1 = Lava_Empty
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
x = 474
heightMax = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 15
isBroken = 1
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 120
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
type = brokenPath
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
_Time_Grain = 0
parentTag = 0
isHidden = 0
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 7
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 4
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = -2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
angle = 0.000000
Person_Build_Time_MagicCrystals = 0
isDrawAfterRepair = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 15
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
imageAngle = 0.000000
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 150
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 63
Person_PutOutFire_Time_Honey = 0
[SnakeSimple2]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 1000
Person_PutOutFire_Time_Cotton = 0
subType = snake
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
flipX = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
idlePeriodMax = 10000
Person_Build_Time_Clothes = 0
Person_Get_Resource_Time_CowMilk = 1
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
idlePeriodMin = 5000
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
name = #SNAKE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 909
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 20
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -27
supportX = 18
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Snake_Idle
anim1 = Snake_Idle
scale = 1.000000
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
actionPeriodMin = 3000
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = -20
fogAreaDeltaY = 50
Person_Repair_Time_Honey = 0
soundKey = Snake
actionPeriodMax = 3000
obstacleYS = 10
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 150
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
_Time_Wood = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 35
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 120
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 423
Person_PutOutFire_Time_Honey = 0
[SnakeSimple3]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 1000
Person_PutOutFire_Time_Cotton = 0
subType = snake
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
flipX = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
idlePeriodMax = 10000
Person_Build_Time_Clothes = 0
Person_Get_Resource_Time_CowMilk = 1
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
idlePeriodMin = 5000
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
name = #SNAKE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 735
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 20
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -1
supportX = 29
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Snake_Idle
anim1 = Snake_Idle
scale = 1.000000
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
actionPeriodMin = 3000
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = -20
fogAreaDeltaY = 30
Person_Repair_Time_Honey = 0
soundKey = Snake
actionPeriodMax = 3000
obstacleYS = 35
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 120
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
_Time_Wood = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 15
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 120
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 165
Person_PutOutFire_Time_Honey = 0
[SnakeSimple1]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 1000
Person_PutOutFire_Time_Cotton = 0
subType = snake
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
flipX = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
idlePeriodMax = 10000
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 8
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
idlePeriodMin = 5000
support2X = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 20
name = #SNAKE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 337
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 20
supportX = 29
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Snake_Idle
anim1 = Snake_Idle
scale = 1.000000
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
actionPeriodMin = 3000
Person_Uprade_Time_Clothes = 0
Person_Warm_Time_Honey = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = Snake
actionPeriodMax = 3000
obstacleYS = 35
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
Person_Build_Time_Cotton = 0
fogAreaRadius2 = 90
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
boundXS = 20
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 15
Person_Get_Resource_Time_Water = 0
Person_Get_Resource_Time_Grain = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 90
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 406
Person_Repair_Time = 0
[Honey1]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = honey
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
resource = Honey
name = #BONUS_NAME_Honey
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 831
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 20
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -24
supportX = 0
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Honey
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 50
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = 
obstacleYS = 10
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 120
layer = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 1
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 35
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 150
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 561
Person_PutOutFire_Time_Honey = 0
[Honey2]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = honey
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
resource = Honey
name = #BONUS_NAME_Honey
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 294
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 3
supportX = 18
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Honey
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Warm_Time_Honey = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = 
obstacleYS = 0
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
Person_Build_Time_Cotton = 0
fogAreaRadius2 = 0
resourceValue = 2
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 0
boundXS = 20
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 0
Person_Get_Resource_Time_Grain = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 0
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 402
Person_PutOutFire_Time_Honey = 0
[Wood1]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = wood
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
resource = Wood
name = #BONUS_NAME_Wood
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 879
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -21
supportX = -6
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Wood
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Warm_Time_Honey = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = 
obstacleYS = 1
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
Person_Build_Time_Cotton = 0
fogAreaRadius2 = 90
resourceValue = 1
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
boundXS = 20
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 35
Person_Get_Resource_Time_Water = 0
Person_Get_Resource_Time_Grain = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 50
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 213
Person_PutOutFire_Time_Honey = 0
[Wood2]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = wood
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
resource = Wood
name = #BONUS_NAME_Wood
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 912
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -21
supportX = -6
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Wood
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Warm_Time_Honey = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = 
obstacleYS = 1
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
Person_Build_Time_Cotton = 0
fogAreaRadius2 = 90
resourceValue = 1
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
boundXS = 20
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 55
Person_Get_Resource_Time_Water = 0
Person_Get_Resource_Time_Grain = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 60
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 297
Person_PutOutFire_Time_Honey = 0
[Rain1]
obstacleYS = 0
layer = 80
isObstacle = 0
fogAreaRadius2 = 0
period = 50000
subType = rain
isFogArea = 0
boundXS = 0
supportY = 0
supportX = 0
fadePeriod = 0.330000
support1Y = 0
support1X = 0
parentTag = 0
type = fx
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
darkOpacity = 30
support2X = 0
support2Y = 0
fogAreaDeltaX = 0
maxRate = 200
boundYS = 0
fogAreaDeltaY = 0
supportsAmount = 1
startPeriodMin = 80000
startPeriodMax = 90000
fogAreaRadius = 0
y = 4
x = 753
[CowFarm1]
isStateNormalAfterFire=0
Person_Uprade_Time = 5000
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = cowFarm
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
Person_Build_Time_Clothes = 0
Person_Get_Resource_Time_CowMilk = 0
isObstacle = 0
Person_Uprade_Time_Herbs = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
resourceValue3 = 10
resourceValue2 = 4
resourceValue1 = 3
Person_PutOutFire_Time_Honey = 0
boundYS = 50
isUpgradeAfterSchool = 0
resource = CowMilk
name = #BUILDING_cowFarm
resourcePeriod = 12000
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 2
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Build_Time_Wood = 15
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
animDelta6x = 0
animDelta6y = 0
Person_Warm_Time_Herbs = 0
boundXS = 50
Person_Repair_Time_Grain = 0
resourceDeltaX = -33
resourceDeltaY = 60
supportY = 42
supportX = 36
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = StockFarm
_Time_Cotton = 0
anim6 = StockFarm_Broken
anim7 = Building_NotBuild
anim8 = StockFarm_Broken
anim9 = StockFarm_BW
Person_Get_Resource_Time_MagicCrystals = 0
Person_Repair_Time_Clothes = 0
state = 4
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 20
_Time_MagicCrystals = 0
animDelta7y = 0
animDelta7x = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 4
_Time_CowMilk = 0
brokenPeriodMax = 220000
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
animScript = data/buildings/cowFarm_animations.ini
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 0
upgradeLevelMax = 0
fireSourcesMax = 0
Person_Get_Resource_Time_Wood = 0
animDelta8y = 0
fogAreaRadius2 = 200
layer = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
resourcePeriod2 = 12000
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/buildings/icons.ini
_Time_Grain = 0
parentTag = 0
type = building
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
upgradeLevel = 0
animDelta9x = 0
Person_Uprade_Time_Cotton = 0
Person_Uprade_Time_MagicCrystals = 0
_Time_Wood = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
_Time_Water = 0
animDelta9y = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 2
brokenPeriodMin = 180000
Person_Build_Time = 5000
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
animDelta8x = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
x = 576
isBreak = 1
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_Get_Resource_Time_Cotton = 0
Person_PutOutFire_Time_Herbs = 0
_Time = 0
fogAreaRadius = 150
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 5
y = 615
Person_Repair_Time = 5000
[Boat2]
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
Leftys = 15
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 30
supportY = 46
supportX = 20
Leftdy = -0.707107
Leftdx = -0.707107
Rightxs = 24
Leftx = 15
Lefty = 20
support1Y = 0
support1X = 0
x = 325
parentTag = 0
type = boat
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
Rightx = -155
Righty = -120
Leftxs = 30
support2Y = 0
y = 575
Rightys = 30
boundYS = 30
supportsAmount = 1
subType = 
support2X = 0
fogAreaRadius = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
anim0 = Boat_stand
Rightdy = 0.707107
Rightdx = 0.707107
[BonusPlace1]
obstacleYS = 0
resourceValue = 3
isOnce = 0
isObstacle = 0
fogAreaRadius2 = 0
scoreBonus = 
subType = 
isFogArea = 0
boundXS = 30
supportY = -9
supportX = -18
layer = 0
support1Y = 0
support1X = 0
parentTag = 0
type = bonusPlace
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
period = 45000
fogAreaDeltaX = 0
fogAreaDeltaY = 0
boundYS = 30
support2Y = 0
supportsAmount = 1
resource = Wood
fogAreaRadius = 0
y = 687
x = 693
[Rabbit2]
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 10
supportY = 0
supportX = 0
anim0 = Rabbit1
anim1 = Rabbit2
scale = 1.000000
flipX = 0
support1Y = 0
support1X = 0
idlePeriodMax = 10000
parentTag = 0
type = creature
actionPeriodMin = 3000
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
idlePeriodMin = 5000
support2X = 0
support2Y = 0
fogAreaDeltaX = 0
animDelta1y = 0
animDelta1x = 0
boundYS = 10
fogAreaDeltaY = 0
supportsAmount = 1
subType = simple
fogAreaRadius = 0
obstacleX = 0
y = 618
x = 195
actionPeriodMax = 3000
[Diamond31]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 1000
Person_PutOutFire_Time_Cotton = 0
subType = diamond
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
soundKey = 
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
name = #BONUS_NAME_Diamond
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 495
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 6
supportX = 33
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Diamond3
Person_Get_Resource_Time_MagicCrystals = 0
score = 1000
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Uprade_Time_Clothes = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
lifeTime = 0
Person_Repair_Time_Honey = 0
Person_PutOutFire_Time_Clothes = 0
obstacleYS = 0
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
Person_Build_Time_Cotton = 0
fogAreaRadius2 = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
parentTag = 0
type = bonus
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 0
boundXS = 20
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 0
Person_Get_Resource_Time_Grain = 0
Person_Repair_Time_Herbs = 0
fogAreaDeltaY = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
fogAreaRadius = 0
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 684
Person_PutOutFire_Time_Honey = 0
[Wasps1]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = wasps
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 25
name = #WASPS_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 1
x = 624
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 25
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -25
supportX = 23
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Wasp
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
amount = 20
fogAreaDeltaX = -50
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = Wasps
obstacleYS = 35
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 180
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = creature
_Time_Herbs = 0
boundX = 0
boundY = 0
_Time_Stone = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
Person_PutOutFire_Time_Fur = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 5
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 180
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 291
Person_PutOutFire_Time_Honey = 0
[Back]
obstacleYS = 0
layer = -100
isObstacle = 0
fogAreaRadius2 = 0
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 512
supportY = 0
supportX = 0
anim0 = map8_back
x = 512
support1Y = 0
support1X = 0
parentTag = 0
type = simple
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
y = 383
boundYS = 383
supportsAmount = 1
subType = 
fogAreaRadius = 0
depth = 1
fogAreaDeltaX = 0
fogAreaDeltaY = 0
[Shaman1]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = shaman
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
flipX = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
idlePeriodMax = 10000
Person_Build_Time_Clothes = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
idlePeriodMin = 5000
support2X = 0
support2Y = 0
quest = 5
Person_PutOutFire_Time_Honey = 0
boundYS = 20
name = #SHAMAN_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Get_Resource_Time_Honey = 2
x = 374
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 20
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -5
supportX = 32
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Shaman1
anim1 = Shaman2
scale = 1.000000
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
_Time_MagicCrystals = 0
actionPeriodMin = 3000
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = -90
fogAreaDeltaY = -50
Person_Repair_Time_Honey = 0
soundKey = 
actionPeriodMax = 3000
obstacleYS = 15
Person_Get_Resource_Time_Wood = 50
isObstacle = 1
fogAreaRadius2 = 200
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
_Time_Wood = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 15
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
bridge = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
isPayment = 1
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 15
Person_Get_Resource_Time_Water = 0
bonus = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 300
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 618
Person_Repair_Time = 0
[WaterTower1]
isStateNormalAfterFire=0
Person_Uprade_Time = 5000
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = waterTower
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
Person_Build_Time_Clothes = 0
Person_Get_Resource_Time_CowMilk = 0
isObstacle = 0
Person_Uprade_Time_Herbs = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
resourceValue3 = 5
resourceValue2 = 4
resourceValue1 = 3
Person_PutOutFire_Time_Honey = 0
boundYS = 40
isUpgradeAfterSchool = 0
resource = Water
name = #BUILDING_waterTower
resourcePeriod = 10000
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 2
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Build_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
animDelta6x = 0
animDelta6y = 0
Person_Warm_Time_Herbs = 0
boundXS = 40
Person_Repair_Time_Grain = 0
resourceDeltaX = 3
resourceDeltaY = 33
supportY = -6
supportX = 66
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = WaterTower
_Time_Cotton = 0
anim6 = WaterTower_Broken
anim7 = Building_NotBuild
anim8 = WaterTower_Broken
anim9 = WaterTower_BW
Person_Get_Resource_Time_MagicCrystals = 0
Person_Repair_Time_Clothes = 0
state = 4
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
animDelta7y = 0
animDelta7x = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
brokenPeriodMax = 2000
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
animScript = data/buildings/waterTower_animations.ini
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 0
upgradeLevelMax = 0
fireSourcesMax = 0
Person_Get_Resource_Time_Wood = 0
animDelta8y = 0
fogAreaRadius2 = 150
layer = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
resourcePeriod2 = 10000
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/buildings/icons.ini
_Time_Grain = 0
parentTag = 0
type = building
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
upgradeLevel = 0
animDelta9x = 0
Person_Uprade_Time_Cotton = 0
Person_Uprade_Time_MagicCrystals = 0
_Time_Wood = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
_Time_Water = 0
animDelta9y = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 2
brokenPeriodMin = 1000
Person_Build_Time = 5000
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
animDelta8x = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
x = 192
isBreak = 1
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_Get_Resource_Time_Cotton = 0
Person_PutOutFire_Time_Herbs = 0
_Time = 0
fogAreaRadius = 180
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 102
Person_Repair_Time = 5000
[Totem12]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = totem
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
flipX = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 4000
boundYS = 35
name = #TOTEM_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 5
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 30
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -27
supportX = -3
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = TotemBroken
anim1 = TotemNormal
anim2 = TotemFire
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Herbs = 0
x = 315
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = -50
fogAreaDeltaY = -100
Person_Repair_Time_Honey = 0
obstacleYS = 0
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
fogAreaRadius2 = 200
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
_Time_Grain = 0
parentTag = 0
type = totem
_Time_Herbs = 0
boundX = 0
boundY = 10
_Time_Stone = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 4
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
animDelta2x = 0
animDelta2y = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
Person_PutOutFire_Time_Fur = 0
effectOffsetY = -2.000000
effectOffsetX = 11.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
wells = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 200
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 294
Person_PutOutFire_Time_Honey = 0
[Totem11]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = totem
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
flipX = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 4000
boundYS = 35
name = #TOTEM_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 5
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 30
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 18
supportX = -45
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = TotemBroken
anim1 = TotemNormal
anim2 = TotemFire
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Herbs = 0
x = 879
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 80
Person_Repair_Time_Honey = 0
obstacleYS = 0
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
fogAreaRadius2 = 200
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
_Time_Grain = 0
parentTag = 0
type = totem
_Time_Herbs = 0
boundX = 0
boundY = 10
_Time_Stone = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 4
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
animDelta2x = 0
animDelta2y = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
Person_PutOutFire_Time_Fur = 0
effectOffsetY = -2.000000
effectOffsetX = 11.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
wells = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 150
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 477
Person_PutOutFire_Time_Honey = 0
[Fire1]
Person_Uprade_Time = 0
1Stone = 0
Person_Get_Resource_Time = 3000
Person_PutOutFire_Time_Cotton = 0
0MagicCrystals = 0
2Water = 0
subType = fire
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
animDelta4x = 0
animDelta4y = -10
Person_Warm_Time_CowMilk = 0
2Wood = 10
Person_Warm_Time_MagicCrystals = 0
3Clothes = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
Person_Build_Time_Clothes = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
1Honey = 0
3Wood = 0
0Herbs = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Stone = 0
isJustFire = 1
3Grain = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 25
3Honey = 0
2MagicCrystals = 0
name = #FIRE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
1Wood = 10
Person_Build_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Build_Time_CowMilk = 0
Person_PutOutFire_Time = 800
Person_Uprade_Time_Grain = 0
1Water = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 25
2Worker = 0
Person_Repair_Time_Grain = 0
1Worker = 0
supportY = 3
supportX = 24
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Fire2_0
anim1 = Fire2_1
anim2 = Fire2_2
anim3 = Fire2_3
anim4 = Fire2_4
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
3Stone = 0
3MagicCrystals = 0
2Fur = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
1Clothes = 0
Person_Warm_Time_Honey = 0
_Time_CowMilk = 0
0Honey = 0
Person_Repair_Time_Herbs = 0
x = 540
2Herbs = 0
_Time = 0
3Water = 0
0Clothes = 0
Person_Uprade_Time_CowMilk = 0
1Fur = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 0
0Grain = 0
Person_Get_Resource_Time_Wood = 10
isObstacle = 0
fogAreaRadius2 = 0
period = 5000
animDelta0x = 0
animDelta0y = -10
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
2Honey = 0
Person_Repair_Time_Clothes = 0
3Herbs = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
0Cotton = 0
_Time_Grain = 0
parentTag = 0
type = fire
_Time_Herbs = 0
2Grain = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
2Clothes = 0
1Herbs = 0
2CowMilk = 0
0Stone = 0
animDelta1y = -10
0Fur = 0
Person_Uprade_Time_MagicCrystals = 0
3Cotton = 0
_Time_Wood = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
3Worker = 0
Person_Build_Time_Honey = 0
cursor = 2
2Cotton = 0
Person_Uprade_Time_Honey = 0
fogAreaRadius = 0
Person_Build_Time_Herbs = 0
layer = -3
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
1CowMilk = 0
animDelta2x = 0
animDelta2y = -10
1Grain = 0
Person_Build_Time_Stone = 0
3CowMilk = 0
1Cotton = 0
Person_Build_Time_MagicCrystals = 0
Person_Uprade_Time_Stone = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
2Stone = 0
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Repair_Time_MagicCrystals = 0
Person_Get_Resource_Time_Water = 0
0Worker = 0
Person_Get_Resource_Time_Grain = 0
3Fur = 0
Person_Uprade_Time_Wood = 0
animDelta3y = -10
animDelta3x = 0
0Wood = 10
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_Get_Resource_Time_Cotton = 0
0Water = 0
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
support2X = 0
0CowMilk = 0
Person_Get_Resource_Time_Fur = 0
animDelta1x = 0
1MagicCrystals = 0
y = 282
Person_Repair_Time = 0
[Fire3]
Person_Uprade_Time = 0
1Stone = 0
Person_Get_Resource_Time = 3000
Person_PutOutFire_Time_Cotton = 0
0MagicCrystals = 0
2Water = 0
subType = fire
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
animDelta4x = 0
animDelta4y = -10
Person_Warm_Time_CowMilk = 0
2Wood = 10
Person_Warm_Time_MagicCrystals = 0
3Clothes = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
Person_Build_Time_Clothes = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
1Honey = 0
3Wood = 0
0Herbs = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Stone = 0
isJustFire = 1
3Grain = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 25
3Honey = 0
2MagicCrystals = 0
name = #FIRE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
1Wood = 10
Person_Build_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Build_Time_CowMilk = 0
Person_PutOutFire_Time = 800
Person_Uprade_Time_Grain = 0
1Water = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 25
2Worker = 0
Person_Repair_Time_Grain = 0
1Worker = 0
supportY = -15
supportX = 9
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Fire2_0
anim1 = Fire2_1
anim2 = Fire2_2
anim3 = Fire2_3
anim4 = Fire2_4
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
3Stone = 0
3MagicCrystals = 0
2Fur = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
1Clothes = 0
Person_Warm_Time_Honey = 0
_Time_CowMilk = 0
0Honey = 0
Person_Repair_Time_Herbs = 0
x = 603
2Herbs = 0
_Time = 0
3Water = 0
0Clothes = 0
Person_Uprade_Time_CowMilk = 0
1Fur = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 0
0Grain = 0
Person_Get_Resource_Time_Wood = 10
isObstacle = 0
fogAreaRadius2 = 0
period = 5000
animDelta0x = 0
animDelta0y = -10
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
2Honey = 0
Person_Repair_Time_Clothes = 0
3Herbs = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
0Cotton = 0
_Time_Grain = 0
parentTag = 0
type = fire
_Time_Herbs = 0
2Grain = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
2Clothes = 0
1Herbs = 0
2CowMilk = 0
0Stone = 0
animDelta1y = -10
0Fur = 0
Person_Uprade_Time_MagicCrystals = 0
3Cotton = 0
_Time_Wood = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
3Worker = 0
Person_Build_Time_Honey = 0
cursor = 2
2Cotton = 0
Person_Uprade_Time_Honey = 0
fogAreaRadius = 0
Person_Build_Time_Herbs = 0
layer = -3
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
1CowMilk = 0
animDelta2x = 0
animDelta2y = -10
1Grain = 0
Person_Build_Time_Stone = 0
3CowMilk = 0
1Cotton = 0
Person_Build_Time_MagicCrystals = 0
Person_Uprade_Time_Stone = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
2Stone = 0
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Repair_Time_MagicCrystals = 0
Person_Get_Resource_Time_Water = 0
0Worker = 0
Person_Get_Resource_Time_Grain = 0
3Fur = 0
Person_Uprade_Time_Wood = 0
animDelta3y = -10
animDelta3x = 0
0Wood = 10
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_Get_Resource_Time_Cotton = 0
0Water = 0
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
support2X = 0
0CowMilk = 0
Person_Get_Resource_Time_Fur = 0
animDelta1x = 0
1MagicCrystals = 0
y = 354
Person_Repair_Time = 0
[Fire2]
Person_Uprade_Time = 0
1Stone = 0
Person_Get_Resource_Time = 3000
Person_PutOutFire_Time_Cotton = 0
0MagicCrystals = 0
2Water = 0
subType = fire
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
animDelta4x = 0
animDelta4y = -10
Person_Warm_Time_CowMilk = 0
2Wood = 10
Person_Warm_Time_MagicCrystals = 0
3Clothes = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
Person_Build_Time_Clothes = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
1Honey = 0
3Wood = 0
0Herbs = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Stone = 0
isJustFire = 1
3Grain = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 25
3Honey = 0
2MagicCrystals = 0
name = #FIRE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
1Wood = 10
Person_Build_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Build_Time_CowMilk = 0
Person_PutOutFire_Time = 800
Person_Uprade_Time_Grain = 0
1Water = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 25
2Worker = 0
Person_Repair_Time_Grain = 0
1Worker = 0
supportY = 15
supportX = 21
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Fire2_0
anim1 = Fire2_1
anim2 = Fire2_2
anim3 = Fire2_3
anim4 = Fire2_4
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
3Stone = 0
3MagicCrystals = 0
2Fur = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
1Clothes = 0
Person_Warm_Time_Honey = 0
_Time_CowMilk = 0
0Honey = 0
Person_Repair_Time_Herbs = 0
x = 483
2Herbs = 0
_Time = 0
3Water = 0
0Clothes = 0
Person_Uprade_Time_CowMilk = 0
1Fur = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 0
0Grain = 0
Person_Get_Resource_Time_Wood = 10
isObstacle = 0
fogAreaRadius2 = 0
period = 5000
animDelta0x = 0
animDelta0y = -10
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
2Honey = 0
Person_Repair_Time_Clothes = 0
3Herbs = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
0Cotton = 0
_Time_Grain = 0
parentTag = 0
type = fire
_Time_Herbs = 0
2Grain = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
2Clothes = 0
1Herbs = 0
2CowMilk = 0
0Stone = 0
animDelta1y = -10
0Fur = 0
Person_Uprade_Time_MagicCrystals = 0
3Cotton = 0
_Time_Wood = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
3Worker = 0
Person_Build_Time_Honey = 0
cursor = 2
2Cotton = 0
Person_Uprade_Time_Honey = 0
fogAreaRadius = 0
Person_Build_Time_Herbs = 0
layer = -3
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
1CowMilk = 0
animDelta2x = 0
animDelta2y = -10
1Grain = 0
Person_Build_Time_Stone = 0
3CowMilk = 0
1Cotton = 0
Person_Build_Time_MagicCrystals = 0
Person_Uprade_Time_Stone = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
2Stone = 0
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Repair_Time_MagicCrystals = 0
Person_Get_Resource_Time_Water = 0
0Worker = 0
Person_Get_Resource_Time_Grain = 0
3Fur = 0
Person_Uprade_Time_Wood = 0
animDelta3y = -10
animDelta3x = 0
0Wood = 10
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_Get_Resource_Time_Cotton = 0
0Water = 0
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
support2X = 0
0CowMilk = 0
Person_Get_Resource_Time_Fur = 0
animDelta1x = 0
1MagicCrystals = 0
y = 285
Person_Repair_Time = 0
[LavaRockActive2]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = lava
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 800
boundYS = 30
name = #LAVA_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 2
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 30
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -12
supportX = 30
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = LavaRock_Active
anim1 = Dust
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
x = 435
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 20
Person_Repair_Time_Honey = 0
obstacleYS = 5
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
fogAreaRadius2 = 150
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
_Time_Grain = 0
parentTag = 0
type = lava
_Time_Herbs = 0
boundX = 0
boundY = 0
_Time_Stone = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 18
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 2
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 1
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
Person_PutOutFire_Time_Fur = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 5
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 160
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 129
Person_PutOutFire_Time_Honey = 0
[Fire4]
Person_Uprade_Time = 0
1Stone = 0
Person_Get_Resource_Time = 3000
Person_PutOutFire_Time_Cotton = 0
0MagicCrystals = 0
2Water = 0
subType = fire
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
animDelta4x = 0
animDelta4y = -10
Person_Warm_Time_CowMilk = 0
2Wood = 10
Person_Warm_Time_MagicCrystals = 0
3Clothes = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
Person_Build_Time_Clothes = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
1Honey = 0
3Wood = 0
0Herbs = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Stone = 0
isJustFire = 1
3Grain = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 25
3Honey = 0
2MagicCrystals = 0
name = #FIRE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
1Wood = 10
Person_Build_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Build_Time_CowMilk = 0
Person_PutOutFire_Time = 800
Person_Uprade_Time_Grain = 0
1Water = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 25
2Worker = 0
Person_Repair_Time_Grain = 0
1Worker = 0
supportY = 0
supportX = 24
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Fire2_0
anim1 = Fire2_1
anim2 = Fire2_2
anim3 = Fire2_3
anim4 = Fire2_4
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
3Stone = 0
3MagicCrystals = 0
2Fur = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
1Clothes = 0
Person_Warm_Time_Honey = 0
_Time_CowMilk = 0
0Honey = 0
Person_Repair_Time_Herbs = 0
x = 441
2Herbs = 0
_Time = 0
3Water = 0
0Clothes = 0
Person_Uprade_Time_CowMilk = 0
1Fur = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 0
0Grain = 0
Person_Get_Resource_Time_Wood = 10
isObstacle = 0
fogAreaRadius2 = 0
period = 5000
animDelta0x = 0
animDelta0y = -10
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
2Honey = 0
Person_Repair_Time_Clothes = 0
3Herbs = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
0Cotton = 0
_Time_Grain = 0
parentTag = 0
type = fire
_Time_Herbs = 0
2Grain = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
2Clothes = 0
1Herbs = 0
2CowMilk = 0
0Stone = 0
animDelta1y = -10
0Fur = 0
Person_Uprade_Time_MagicCrystals = 0
3Cotton = 0
_Time_Wood = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
3Worker = 0
Person_Build_Time_Honey = 0
cursor = 2
2Cotton = 0
Person_Uprade_Time_Honey = 0
fogAreaRadius = 0
Person_Build_Time_Herbs = 0
layer = -3
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
1CowMilk = 0
animDelta2x = 0
animDelta2y = -10
1Grain = 0
Person_Build_Time_Stone = 0
3CowMilk = 0
1Cotton = 0
Person_Build_Time_MagicCrystals = 0
Person_Uprade_Time_Stone = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
2Stone = 0
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Repair_Time_MagicCrystals = 0
Person_Get_Resource_Time_Water = 0
0Worker = 0
Person_Get_Resource_Time_Grain = 0
3Fur = 0
Person_Uprade_Time_Wood = 0
animDelta3y = -10
animDelta3x = 0
0Wood = 10
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_Get_Resource_Time_Cotton = 0
0Water = 0
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
support2X = 0
0CowMilk = 0
Person_Get_Resource_Time_Fur = 0
animDelta1x = 0
1MagicCrystals = 0
y = 315
Person_Repair_Time = 0
[Fire6]
Person_Uprade_Time = 0
1Stone = 0
Person_Get_Resource_Time = 3000
Person_PutOutFire_Time_Cotton = 0
0MagicCrystals = 0
2Water = 0
subType = fire
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
animDelta4x = 0
animDelta4y = -10
Person_Warm_Time_CowMilk = 0
2Wood = 10
Person_Warm_Time_MagicCrystals = 0
3Clothes = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
Person_Build_Time_Clothes = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
1Honey = 0
3Wood = 0
0Herbs = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Stone = 0
isJustFire = 1
3Grain = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 25
3Honey = 0
2MagicCrystals = 0
name = #FIRE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
1Wood = 10
Person_Build_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Build_Time_CowMilk = 0
Person_PutOutFire_Time = 800
Person_Uprade_Time_Grain = 0
1Water = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 25
2Worker = 0
Person_Repair_Time_Grain = 0
1Worker = 0
supportY = -18
supportX = 10
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Fire2_0
anim1 = Fire2_1
anim2 = Fire2_2
anim3 = Fire2_3
anim4 = Fire2_4
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
3Stone = 0
3MagicCrystals = 0
2Fur = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
1Clothes = 0
Person_Warm_Time_Honey = 0
_Time_CowMilk = 0
0Honey = 0
Person_Repair_Time_Herbs = 0
x = 524
2Herbs = 0
_Time = 0
3Water = 0
0Clothes = 0
Person_Uprade_Time_CowMilk = 0
1Fur = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 0
0Grain = 0
Person_Get_Resource_Time_Wood = 10
isObstacle = 0
fogAreaRadius2 = 0
period = 5000
animDelta0x = 0
animDelta0y = -10
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
2Honey = 0
Person_Repair_Time_Clothes = 0
3Herbs = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
0Cotton = 0
_Time_Grain = 0
parentTag = 0
type = fire
_Time_Herbs = 0
2Grain = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
2Clothes = 0
1Herbs = 0
2CowMilk = 0
0Stone = 0
animDelta1y = -10
0Fur = 0
Person_Uprade_Time_MagicCrystals = 0
3Cotton = 0
_Time_Wood = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
3Worker = 0
Person_Build_Time_Honey = 0
cursor = 2
2Cotton = 0
Person_Uprade_Time_Honey = 0
fogAreaRadius = 0
Person_Build_Time_Herbs = 0
layer = -3
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
1CowMilk = 0
animDelta2x = 0
animDelta2y = -10
1Grain = 0
Person_Build_Time_Stone = 0
3CowMilk = 0
1Cotton = 0
Person_Build_Time_MagicCrystals = 0
Person_Uprade_Time_Stone = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
2Stone = 0
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Repair_Time_MagicCrystals = 0
Person_Get_Resource_Time_Water = 0
0Worker = 0
Person_Get_Resource_Time_Grain = 0
3Fur = 0
Person_Uprade_Time_Wood = 0
animDelta3y = -10
animDelta3x = 0
0Wood = 10
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_Get_Resource_Time_Cotton = 0
0Water = 0
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
support2X = 0
0CowMilk = 0
Person_Get_Resource_Time_Fur = 0
animDelta1x = 0
1MagicCrystals = 0
y = 411
Person_Repair_Time = 0
[Boar11]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = boar
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
flipX = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
idlePeriodMax = 10000
Person_Build_Time_Clothes = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
idlePeriodMin = 5000
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
name = #BOAR_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 344
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 20
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -9
supportX = 36
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Boar1
anim1 = Boar2
scale = 1.000000
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
actionPeriodMin = 3000
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 1
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = Boar 
actionPeriodMax = 3000
obstacleYS = 35
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 120
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
_Time_Wood = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 15
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 180
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 75
Person_PutOutFire_Time_Honey = 0
[Fire5]
Person_Uprade_Time = 0
1Stone = 0
Person_Get_Resource_Time = 3000
Person_PutOutFire_Time_Cotton = 0
0MagicCrystals = 0
2Water = 0
subType = fire
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
animDelta4x = 0
animDelta4y = -10
Person_Warm_Time_CowMilk = 0
2Wood = 10
Person_Warm_Time_MagicCrystals = 0
3Clothes = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
Person_Build_Time_Clothes = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
1Honey = 0
3Wood = 0
0Herbs = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Stone = 0
isJustFire = 1
3Grain = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 25
3Honey = 0
2MagicCrystals = 0
name = #FIRE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
1Wood = 10
Person_Build_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Build_Time_CowMilk = 0
Person_PutOutFire_Time = 800
Person_Uprade_Time_Grain = 0
1Water = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 25
2Worker = 0
Person_Repair_Time_Grain = 0
1Worker = 0
supportY = -18
supportX = 6
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Fire2_0
anim1 = Fire2_1
anim2 = Fire2_2
anim3 = Fire2_3
anim4 = Fire2_4
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
3Stone = 0
3MagicCrystals = 0
2Fur = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
1Clothes = 0
Person_Warm_Time_Honey = 0
_Time_CowMilk = 0
0Honey = 0
Person_Repair_Time_Herbs = 0
x = 576
2Herbs = 0
_Time = 0
3Water = 0
0Clothes = 0
Person_Uprade_Time_CowMilk = 0
1Fur = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 0
0Grain = 0
Person_Get_Resource_Time_Wood = 10
isObstacle = 0
fogAreaRadius2 = 0
period = 5000
animDelta0x = 0
animDelta0y = -10
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
2Honey = 0
Person_Repair_Time_Clothes = 0
3Herbs = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
0Cotton = 0
_Time_Grain = 0
parentTag = 0
type = fire
_Time_Herbs = 0
2Grain = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
2Clothes = 0
1Herbs = 0
2CowMilk = 0
0Stone = 0
animDelta1y = -10
0Fur = 0
Person_Uprade_Time_MagicCrystals = 0
3Cotton = 0
_Time_Wood = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
3Worker = 0
Person_Build_Time_Honey = 0
cursor = 2
2Cotton = 0
Person_Uprade_Time_Honey = 0
fogAreaRadius = 0
Person_Build_Time_Herbs = 0
layer = -3
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
1CowMilk = 0
animDelta2x = 0
animDelta2y = -10
1Grain = 0
Person_Build_Time_Stone = 0
3CowMilk = 0
1Cotton = 0
Person_Build_Time_MagicCrystals = 0
Person_Uprade_Time_Stone = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
2Stone = 0
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Repair_Time_MagicCrystals = 0
Person_Get_Resource_Time_Water = 0
0Worker = 0
Person_Get_Resource_Time_Grain = 0
3Fur = 0
Person_Uprade_Time_Wood = 0
animDelta3y = -10
animDelta3x = 0
0Wood = 10
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_Get_Resource_Time_Cotton = 0
0Water = 0
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
support2X = 0
0CowMilk = 0
Person_Get_Resource_Time_Fur = 0
animDelta1x = 0
1MagicCrystals = 0
y = 390
Person_Repair_Time = 0
[Obstacle37]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 3000
Person_PutOutFire_Time_Cotton = 0
subType = obstacle
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 30
resource = Wood
name = #OBSTACLE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 621
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 30
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -33
supportX = 6
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Obstacle3
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = WoodObstacle
obstacleYS = 15
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
fogAreaRadius2 = 90
layer = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 10
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 1
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 15
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 90
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 693
Person_PutOutFire_Time_Honey = 0
[Obstacle31]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 3000
Person_PutOutFire_Time_Cotton = 0
subType = obstacle
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 30
resource = Wood
name = #OBSTACLE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 410
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 30
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -9
supportX = 27
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Obstacle3
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = WoodObstacle
obstacleYS = 35
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 110
layer = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 10
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 1
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 15
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 150
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 57
Person_PutOutFire_Time_Honey = 0
[Obstacle32]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 3000
Person_PutOutFire_Time_Cotton = 0
subType = obstacle
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 30
resource = Wood
name = #OBSTACLE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 351
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 30
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -30
supportX = 12
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Obstacle3
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = -50
fogAreaDeltaY = 20
Person_Repair_Time_Honey = 0
soundKey = WoodObstacle
obstacleYS = 15
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 100
layer = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 10
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 1
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 35
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 150
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 225
Person_PutOutFire_Time_Honey = 0
[Obstacle33]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 3000
Person_PutOutFire_Time_Cotton = 0
subType = obstacle
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 30
resource = Wood
name = #OBSTACLE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 789
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 30
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -39
supportX = 15
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Obstacle3
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = WoodObstacle
obstacleYS = 15
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 130
layer = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 10
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 1
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 35
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 110
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 312
Person_PutOutFire_Time_Honey = 0
[Flies1]
obstacleYS = 0
layer = 0
isObstacle = 0
fogAreaRadius2 = 0
subType = flies
isFogArea = 0
boundXS = 26
supportY = 0
supportX = 0
support1Y = 0
support1X = 0
parentTag = 0
type = fx
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
fogAreaDeltaX = 0
boundYS = 17
fogAreaDeltaY = 0
supportsAmount = 1
a = 255
b = 0
g = 0
fogAreaRadius = 0
amount = 10
r = 255
y = 675
x = 303
[Obstacle34]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 3000
Person_PutOutFire_Time_Cotton = 0
subType = obstacle
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 30
resource = Wood
name = #OBSTACLE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 385
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -4
supportX = 23
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Obstacle3
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Warm_Time_Honey = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = WoodObstacle
obstacleYS = 35
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
Person_Build_Time_Cotton = 0
fogAreaRadius2 = 90
resourceValue = 2
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 10
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 1
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
boundXS = 30
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 15
Person_Get_Resource_Time_Water = 0
Person_Get_Resource_Time_Grain = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 90
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 442
Person_PutOutFire_Time_Honey = 0
[Obstacle35]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 3000
Person_PutOutFire_Time_Cotton = 0
subType = obstacle
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 30
resource = Wood
name = #OBSTACLE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 660
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 30
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -21
supportX = -12
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Obstacle3
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = WoodObstacle
obstacleYS = 15
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
fogAreaRadius2 = 120
layer = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 10
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 1
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 15
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 120
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 714
Person_PutOutFire_Time_Honey = 0
[Boar12]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = boar
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
flipX = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
idlePeriodMax = 10000
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
idlePeriodMin = 5000
support2X = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 20
name = #BOAR_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 406
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -28
supportX = 14
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Boar1
anim1 = Boar2
scale = 1.000000
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
actionPeriodMin = 3000
Person_Uprade_Time_Clothes = 0
Person_Warm_Time_Honey = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = Boar 
actionPeriodMax = 3000
obstacleYS = 15
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
Person_Build_Time_Cotton = 0
fogAreaRadius2 = 90
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
boundXS = 20
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 35
Person_Get_Resource_Time_Water = 0
Person_Get_Resource_Time_Grain = 1
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 90
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 589
Person_Repair_Time = 0
[Water1]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = water
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
resource = Water
name = #BONUS_NAME_Water
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 826
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 20
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 0
supportX = 0
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Water
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = 
obstacleYS = 0
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
fogAreaRadius2 = 180
layer = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 1
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 180
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 166
Person_PutOutFire_Time_Honey = 0
[Water3]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = water
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
resource = Water
name = #BONUS_NAME_Water
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 263
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -9
supportX = 19
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Water
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Warm_Time_Honey = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = 
obstacleYS = 80
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
Person_Build_Time_Cotton = 0
fogAreaRadius2 = 90
resourceValue = 2
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
boundXS = 20
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 1
Person_Get_Resource_Time_Water = 0
Person_Get_Resource_Time_Grain = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 150
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 99
Person_PutOutFire_Time_Honey = 0
[Water2]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = water
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
resource = Water
name = #BONUS_NAME_Water
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 306
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -1
supportX = 15
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Water
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Warm_Time_Honey = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = 
obstacleYS = 35
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
Person_Build_Time_Cotton = 0
fogAreaRadius2 = 0
resourceValue = 2
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 0
boundXS = 20
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 5
Person_Get_Resource_Time_Water = 0
Person_Get_Resource_Time_Grain = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 0
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 88
Person_PutOutFire_Time_Honey = 0
[Water6]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = water
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
resource = Water
name = #BONUS_NAME_Water
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 939
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 20
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -24
supportX = -6
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Water
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = 
obstacleYS = 1
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 120
layer = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 1
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 35
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 120
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 378
Person_PutOutFire_Time_Honey = 0
[Obstacle21]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 3000
Person_PutOutFire_Time_Cotton = 0
subType = obstacle
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 30
resource = Stone
name = #OBSTACLE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 418
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -31
supportX = -10
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Obstacle2
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Warm_Time_Honey = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = StoneObstacle
obstacleYS = 15
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
Person_Build_Time_Cotton = 0
fogAreaRadius2 = 90
resourceValue = 1
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 11
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 3
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
boundXS = 30
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 35
Person_Get_Resource_Time_Water = 0
Person_Get_Resource_Time_Grain = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 90
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 493
Person_PutOutFire_Time_Honey = 0
[Grain1]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = grain
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
resource = Grain
name = #BONUS_NAME_Grain
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 753
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 20
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -21
supportX = 9
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Grain
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = 
obstacleYS = 5
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 180
layer = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 1
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 35
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 120
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 402
Person_PutOutFire_Time_Honey = 0
[Barn1]
isStateNormalAfterFire=0
Person_Uprade_Time = 5000
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = barn
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
Person_Build_Time_Clothes = 0
Person_Get_Resource_Time_CowMilk = 0
isObstacle = 0
Person_Uprade_Time_Herbs = 0
Person_Repair_Time_MagicCrystals = 0
Person_Uprade_Time_Cotton = 0
support2X = 0
support2Y = 0
Person_PutOutFire_Time_Honey = 0
boundYS = 80
isUpgradeAfterSchool = 1
name = #BUILDING_barn
Person_Build_Time = 5000
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Build_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
animDelta6x = 0
animDelta6y = 0
Person_Warm_Time_Herbs = 0
boundXS = 80
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 30
supportX = -48
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Barn
Person_Uprade_Time_Clothes = 0
anim6 = Building_Broken
anim7 = Building_NotBuild
anim8 = Building_Fire
anim9 = Barn_BW
Person_Get_Resource_Time_MagicCrystals = 0
state = 0
Person_Get_Resource_Time_Stone = 0
iconsX = 0
iconsY = 0
_Time_MagicCrystals = 0
animDelta7y = 0
animDelta7x = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
brokenPeriodMax = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
animScript = data/buildings/barn_animations.ini
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 0
upgradeLevelMax = 1
fireSourcesMax = 0
Person_Get_Resource_Time_Wood = 0
animDelta8y = 0
fogAreaRadius2 = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/buildings/icons.ini
_Time_Grain = 0
parentTag = 0
type = building
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
upgradeLevel = 0
animDelta9x = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
_Time_Wood = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
animDelta9y = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 0
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 2
brokenPeriodMin = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
animDelta8x = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
Person_Uprade_Time_Wood = 6
x = 912
isBreak = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 0
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 132
Person_Repair_Time = 5000
[Grain2]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = grain
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
resource = Grain
name = #BONUS_NAME_Grain
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 840
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -34
supportX = -4
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Grain
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Warm_Time_Honey = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = 
obstacleYS = 10
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
Person_Build_Time_Cotton = 0
fogAreaRadius2 = 0
resourceValue = 1
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 0
boundXS = 20
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 35
Person_Get_Resource_Time_Water = 0
Person_Get_Resource_Time_Grain = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 0
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 609
Person_PutOutFire_Time_Honey = 0
[Water8_11]
obstacleYS = 0
layer = -10
Person_Get_Resource_Time = 200
isObstacle = 0
fogAreaRadius2 = 0
supportX = 0
period = 1600
animDelta0x = 0
animDelta0y = 0
isFogArea = 0
boundXS = 50
supportY = 0
caustic = 1
anim0 = Water8_1a
anim1 = Water8_1b
causticDir = 2
support1Y = 0
support1X = 0
x = 268
parentTag = 0
type = simple
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
boundX = 0
boundY = 0
support2X = 0
support2Y = 0
y = 523
animDelta1y = 0
animDelta1x = 0
boundYS = 50
supportsAmount = 1
subType = water
fogAreaRadius = 0
causticPeriod = 30000
fogAreaDeltaX = 0
fogAreaDeltaY = 0
[Main]
version = 0
Person_PutOutFire_Time = 800

[DiamondSmall42]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 1000
Person_PutOutFire_Time_Cotton = 0
subType = diamond
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
soundKey = 
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
name = #BONUS_NAME_Diamond
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 790
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 2
supportX = 38
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Diamond4_Small
Person_Get_Resource_Time_MagicCrystals = 0
score = 300
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Uprade_Time_Clothes = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
lifeTime = 0
Person_Repair_Time_Honey = 0
Person_PutOutFire_Time_Clothes = 0
obstacleYS = 0
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
Person_Build_Time_Cotton = 0
fogAreaRadius2 = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
parentTag = 0
type = bonus
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 0
boundXS = 20
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 0
Person_Get_Resource_Time_Grain = 0
Person_Repair_Time_Herbs = 0
fogAreaDeltaY = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
fogAreaRadius = 0
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 526
Person_PutOutFire_Time_Honey = 0
[DiamondSmall41]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 1000
Person_PutOutFire_Time_Cotton = 0
subType = diamond
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
soundKey = 
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
name = #BONUS_NAME_Diamond
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_Warm_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 424
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -10
supportX = -37
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Diamond4_Small
Person_Get_Resource_Time_MagicCrystals = 0
score = 300
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
Person_Uprade_Time_Clothes = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
lifeTime = 0
Person_Repair_Time_Honey = 0
Person_PutOutFire_Time_Clothes = 0
obstacleYS = 0
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
Person_Build_Time_Cotton = 0
fogAreaRadius2 = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
parentTag = 0
type = bonus
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 0
boundXS = 20
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 0
Person_Get_Resource_Time_Grain = 0
Person_Repair_Time_Herbs = 0
fogAreaDeltaY = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
fogAreaRadius = 0
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 166
Person_PutOutFire_Time_Honey = 0
[SawMill1]
isStateNormalAfterFire=0
Person_Uprade_Time = 5000
Person_Get_Resource_Time = 200
Person_PutOutFire_Time_Cotton = 0
subType = sawMill
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
Person_Build_Time_Clothes = 0
Person_Get_Resource_Time_CowMilk = 0
isObstacle = 0
Person_Uprade_Time_Herbs = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
resourceValue3 = 10
resourceValue2 = 8
resourceValue1 = 6
Person_PutOutFire_Time_Honey = 0
boundYS = 50
isUpgradeAfterSchool = 0
resource = Wood
name = #BUILDING_sawMill
resourcePeriod = 11000
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 1
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Build_Time_Wood = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 1
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
animDelta6x = 0
animDelta6y = 0
Person_Warm_Time_Herbs = 0
boundXS = 50
Person_Repair_Time_Grain = 0
resourceDeltaX = 3
resourceDeltaY = 51
supportY = 36
supportX = 39
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = SawMill
_Time_Cotton = 0
anim6 = SawMill_Broken
anim7 = Building_NotBuild
anim8 = SawMill_Broken
anim9 = SawMill_BW
Person_Get_Resource_Time_MagicCrystals = 0
Person_Repair_Time_Clothes = 0
state = 4
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 4
_Time_MagicCrystals = 0
animDelta7y = 0
animDelta7x = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
brokenPeriodMax = 250000
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
animScript = data/buildings/sawMill_animations.ini
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 0
upgradeLevelMax = 3
fireSourcesMax = 0
Person_Get_Resource_Time_Wood = 0
animDelta8y = 0
fogAreaRadius2 = 200
layer = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
resourcePeriod2 = 11000
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/buildings/icons.ini
_Time_Grain = 0
parentTag = 0
type = building
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
upgradeLevel = 0
animDelta9x = 0
Person_Uprade_Time_Cotton = 0
Person_Uprade_Time_MagicCrystals = 0
_Time_Wood = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 10
Person_Build_Time_Honey = 0
_Time_Water = 0
animDelta9y = 0
cursor = 0
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 4
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 2
brokenPeriodMin = 100000
Person_Build_Time = 5000
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
animDelta8x = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
x = 162
isBreak = 1
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_Get_Resource_Time_Cotton = 0
Person_PutOutFire_Time_Herbs = 0
_Time = 0
fogAreaRadius = 200
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 228
Person_Repair_Time = 5000
[LavaRockEmpty3]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 3000
Person_PutOutFire_Time_Cotton = 0
subType = obstacle
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
resource = Stone
name = #OBSTACLE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 651
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 20
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -36
supportX = 24
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = LavaRock_Empty
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 50
Person_Repair_Time_Honey = 0
soundKey = StoneObstacle
obstacleYS = 15
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 200
layer = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 11
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 3
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 35
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 180
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 546
Person_PutOutFire_Time_Honey = 0
[LavaRockEmpty1]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 3000
Person_PutOutFire_Time_Cotton = 0
subType = obstacle
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
resource = Stone
name = #OBSTACLE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 435
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 20
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -15
supportX = 27
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = LavaRock_Empty
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = -30
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = StoneObstacle
obstacleYS = 35
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 150
layer = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 11
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 3
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 15
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 150
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 129
Person_PutOutFire_Time_Honey = 0
[LavaRockEmpty4]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 3000
Person_PutOutFire_Time_Cotton = 0
subType = obstacle
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 20
resource = Stone
name = #OBSTACLE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 258
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 20
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -6
supportX = 36
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = LavaRock_Empty
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = -30
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = StoneObstacle
obstacleYS = 35
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 120
layer = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 11
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 3
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 15
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 180
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 279
Person_PutOutFire_Time_Honey = 0
[Totem21]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = totem
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
flipX = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 4000
boundYS = 35
name = #TOTEM_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 5
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 30
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 32
supportX = 50
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Totem2Broken
anim1 = Totem2Normal
anim2 = Totem2Fire
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Herbs = 0
x = 625
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 150
Person_Repair_Time_Honey = 0
obstacleYS = 0
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
fogAreaRadius2 = 180
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
_Time_Grain = 0
parentTag = 0
type = totem
_Time_Herbs = 0
boundX = 0
boundY = 10
_Time_Stone = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 9
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 4
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = 0
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
animDelta2x = 0
animDelta2y = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
Person_PutOutFire_Time_Fur = 0
effectOffsetY = -2.000000
effectOffsetX = 11.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 0
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
wells = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 150
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 472
Person_PutOutFire_Time_Honey = 0
[LavaActive3]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = lava
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
Person_Build_Time_Clothes = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 800
boundYS = 50
name = #LAVA_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 2
Person_Warm_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 430
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -34
supportX = -7
Person_Repair_Time_Cotton = 0
Person_PutOutFire_Time_Stone = 0
anim0 = Lava_Active
anim1 = Dust
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Warm_Time_Honey = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 5
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
Person_Build_Time_Cotton = 0
fogAreaRadius2 = 90
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
_Time_Grain = 0
parentTag = 0
type = lava
_Time_Herbs = 0
boundX = 0
boundY = 0
_Time_Stone = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
_Time_Wood = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 18
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 2
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = -1
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
boundXS = 50
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
Person_PutOutFire_Time_Fur = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 35
Person_Get_Resource_Time_Water = 0
Person_Get_Resource_Time_Grain = 0
Person_Repair_Time_Herbs = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 90
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 541
Person_PutOutFire_Time_Honey = 0
[LavaActive2]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = lava
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 800
boundYS = 50
name = #LAVA_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 1
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 50
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -6
supportX = 36
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Lava_Active
anim1 = Dust
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
x = 708
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 5
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
fogAreaRadius2 = 90
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
_Time_Grain = 0
parentTag = 0
type = lava
_Time_Herbs = 0
boundX = 0
boundY = 0
_Time_Stone = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 18
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 2
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = -1
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
Person_PutOutFire_Time_Fur = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 5
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 180
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 99
Person_PutOutFire_Time_Honey = 0
[LavaActive1]
Person_Uprade_Time = 0
Person_Get_Resource_Time = 0
Person_PutOutFire_Time_Cotton = 0
subType = lava
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 800
boundYS = 50
name = #LAVA_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 1
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
Person_Repair_Time_Stone = 0
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 50
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -36
supportX = 6
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Lava_Active
anim1 = Dust
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_MagicCrystals = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
_Time_Cotton = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
x = 816
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
obstacleYS = 5
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
fogAreaRadius2 = 150
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/obstacles/icons.ini
_Time_Grain = 0
parentTag = 0
type = lava
_Time_Herbs = 0
boundX = 0
boundY = 0
_Time_Stone = 0
_Time = 0
animDelta1y = 0
animDelta1x = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 18
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 2
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
layer = -1
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
Person_PutOutFire_Time_Fur = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 5
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 90
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 243
Person_PutOutFire_Time_Honey = 0
[Obstacle41]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 3000
Person_PutOutFire_Time_Cotton = 0
subType = obstacle
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 30
resource = Stone
name = #OBSTACLE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 609
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 30
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = 0
supportX = 33
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Obstacle4
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = -70
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = StoneObstacle
obstacleYS = 35
Person_Get_Resource_Time_Wood = 0
isObstacle = 1
fogAreaRadius2 = 130
layer = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 11
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 3
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 15
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 180
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 93
Person_PutOutFire_Time_Honey = 0
[Obstacle42]
animDelta11y=0
animDelta11x=0
anim11=BonusEffectADD
Person_Uprade_Time = 0
Person_Get_Resource_Time = 3000
Person_PutOutFire_Time_Cotton = 0
subType = obstacle
Person_Repair_Time_Fur = 0
Person_Build_Time_Fur = 0
Person_Warm_Time_Clothes = 0
Person_Warm_Time_CowMilk = 0
Person_Warm_Time_MagicCrystals = 0
Person_PutOutFire_Time_Clothes = 0
Person_PutOutFire_Time_Grain = 0
support1Y = 0
support1X = 0
_Time_Wood = 0
Person_Get_Resource_Time_CowMilk = 0
Person_Uprade_Time_Herbs = 0
Person_Build_Time_Wood = 0
Person_Repair_Time_MagicCrystals = 0
support2X = 0
support2Y = 0
Person_Repair_Time = 0
boundYS = 30
resource = Stone
name = #OBSTACLE_ON_MAP
Person_Build_Time = 0
Person_Warm_Time_Fur = 0
Person_Repair_Time_Wood = 0
Person_Repair_Time_Water = 0
Person_PutOutFire_Time_Stone = 0
Person_Uprade_Time_Cotton = 0
Person_Get_Resource_Time_Honey = 0
x = 576
Person_Build_Time_CowMilk = 0
Person_Uprade_Time_Grain = 0
_Time_Honey = 0
Person_Repair_Time_CowMilk = 0
Person_Warm_Time_Herbs = 0
boundXS = 30
Person_Repair_Time_Grain = 0
Person_Get_Resource_Time_Cotton = 0
supportY = -24
supportX = 21
Person_Repair_Time_Cotton = 0
Person_Warm_Time_Stone = 0
anim0 = Obstacle4
_Time_Cotton = 0
Person_Get_Resource_Time_MagicCrystals = 0
score = 0
Person_Get_Resource_Time_Stone = 0
Person_Uprade_Time_Wood = 0
_Time_MagicCrystals = 0
Person_Uprade_Time_Clothes = 0
Person_Get_Resource_Time_Grain = 0
_Time_CowMilk = 0
Person_Repair_Time_Stone = 0
Person_Uprade_Time_CowMilk = 0
Person_Warm_Time_Cotton = 0
Person_Warm_Time_Wood = 0
fogAreaDeltaX = 0
fogAreaDeltaY = 0
Person_Repair_Time_Honey = 0
soundKey = StoneObstacle
obstacleYS = 15
Person_Get_Resource_Time_Wood = 0
isObstacle = 0
fogAreaRadius2 = 90
layer = 0
animDelta0x = 0
animDelta0y = 0
Person_Get_Resource_Time_Clothes = 0
Person_Warm_Time_Grain = 0
Person_Uprade_Time_Water = 0
Person_Repair_Time_Clothes = 0
Person_PutOutFire_Time_MagicCrystals = 0
childScript = data/bonus/icons.ini
_Time_Grain = 0
parentTag = 0
type = bonus
_Time_Herbs = 0
boundX = 0
boundY = 0
Person_PutOutFire_Time_Fur = 0
_Time = 0
Person_Uprade_Time_MagicCrystals = 0
Person_Build_Time_Clothes = 0
Person_Warm_Time = 0
Person_PutOutFire_Time_Wood = 0
none = 0
personVisibleState = 11
Person_Build_Time_Water = 0
Person_Build_Time_Honey = 0
cursor = 3
Person_Uprade_Time_Honey = 0
Person_Build_Time_Herbs = 0
resourceValue = 2
Person_PutOutFire_Time_CowMilk = 0
Person_Build_Time_Grain = 0
Person_Get_Resource_Time_Herbs = 0
isFogArea = 1
Person_Build_Time_Cotton = 0
Person_PutOutFire_Time_Water = 0
Person_Build_Time_Stone = 0
Person_Build_Time_MagicCrystals = 0
_Time_Stone = 0
effectOffsetY = 0.000000
effectOffsetX = 0.000000
Person_Uprade_Time_Fur = 0
Person_PutOutFire_Time = 800
obstacleX = 0
obstacleY = 0
obstacleXS = 15
Person_Get_Resource_Time_Water = 0
Person_Warm_Time_Honey = 0
Person_Repair_Time_Herbs = 0
lifeTime = 0
Person_Warm_Time_Water = 0
supportsAmount = 1
Person_PutOutFire_Time_Herbs = 0
_Time_Water = 0
fogAreaRadius = 90
Person_Get_Resource_Time_Fur = 0
Person_Uprade_Time_Stone = 0
y = 714
Person_PutOutFire_Time_Honey = 0
