[Main]
anim=Hospital
[Idle]
1=HospitalIdle
period=2000
y=0
x=0
[HospitalIdle]
anim=Hospital_Idle
isCycle=1
layer=0
timeMax=1.000000
timeMin=0.000000
ys=1.000000
xs=1.000000
y=-6
x=41
[Idle2]
1=HospitalIdle2
period=3000
y=0
x=0
[HospitalIdle2]
anim=Hospital_Idle2
isCycle=1
layer=0
timeMax=1.000000
timeMin=0.000000
ys=1.000000
xs=1.000000
y=-16
x=26
[Fire]
period=2000
y=0
x=0
[FireDying]
period=2000
y=0
x=0
[WorkerOperation]
period=2000
y=0
x=0
[WorkerJoy]
1=WorkerJoy1
period=1000
y=0
x=0
[WorkerJoy1]
anim=Building_WorkerHappy2
isCycle=1
layer=0
timeMax=1.000000
timeMin=0.000000
ys=1.000000
xs=1.000000
y=24
x=31
[WorkerWait1]
period=2000
y=0
x=0
[WorkerWait2]
period=2000
y=0
x=0
[WorkerIll]
1=WorkerIll1
period=2000
y=0
x=0
[WorkerIll1]
anim=Hospital_PersonIll
isCycle=0
layer=0
timeMax=1.000000
timeMin=0.000000
ys=1.000000
xs=1.000000
y=21
x=-13
[Shaman]
3=Shaman_Fx
2=ShamanSpell
1=Worker
period=1000
y=0
x=0
sounds=OperationSounds

[OperationSounds]
anim0=1
frame0=0
num0=2
sound0=Hospital_01_Start

[Worker]
anim=Hospital_PersonIll
isCycle=0
layer=0
timeMax=1.000000
timeMin=0.000000
ys=1.000000
xs=1.000000
y=21
x=-13
[ShamanSpell]
anim=Hospital_Shaman
isCycle=1
layer=0
timeMax=1.000000
timeMin=0.000000
ys=1.000000
xs=1.000000
y=-15
x=18
[Shaman_Fx]
anim=Hospital_4
isCycle=1
layer=0
timeMax=1.000000
timeMin=0.000000
ys=1.000000
xs=1.000000
y=1
x=-10
