[Main]
anim=Barn
[Idle]
2=hammock2
1=Hammock
period=2800
y=0
x=0
[Hammock]
anim=Barn_hammock
isCycle=0
layer=0
timeMax=0.500000
timeMin=0.000000
ys=1.000000
xs=1.000000
y=25
x=58
[hammock2]
anim=Barn_hammock
isCycle=0
layer=0
timeMax=1.000000
timeMin=0.500000
ys=1.000000
xs=1.000000
y=26
x=58
[Idle2]
period=2000
y=0
x=0
[Fire]
1=FireAnim
period=2000
y=0
x=0
[FireAnim]
anim=Fire_Large
isCycle=1
layer=1
timeMax=1.000000
timeMin=0.000000
ys=0.800000
xs=0.800000
y=-61
x=50
[FireDying]
1=FireDyingAnim
period=500
y=0
x=0
[FireDyingAnim]
anim=Fire_Large_Dying
isCycle=0
layer=1
timeMax=1.000000
timeMin=0.000000
ys=0.800000
xs=0.800000
y=-61
x=14
[WorkerOperation]
period=2000
y=0
x=0
[WorkerFailure]
period=2000
y=0
x=0
[WorkerSuccess]
period=2000
y=0
x=0
[WorkerJoy]
1=WorkerJoy1
period=1000
y=0
x=0
[WorkerJoy1]
anim=Building_WorkerHappy1
isCycle=1
layer=0
timeMax=1.000000
timeMin=0.000000
ys=1.000000
xs=1.000000
y=17
x=4
[WorkerWait1]
period=2000
y=0
x=0
[WorkerWait2]
period=2000
y=0
x=0
[WorkerIll]
period=2000
y=0
x=0
[Shaman]
period=2000
y=0
x=0
