[Main]
anim=Weavery
[Idle]
1=WeaveryIdle1
period=3000
y=0
x=0
[WeaveryIdle1]
anim=Weavery_4
isCycle=0
layer=0
timeMax=1.000000
timeMin=0.000000
ys=1.000000
xs=1.000000
y=-1
x=43
[Idle2]
period=2000
y=0
x=0
[Fire]
1=FireAnim
period=2000
y=0
x=0
[FireAnim]
anim=Fire_Large
isCycle=1
layer=1
timeMax=1.000000
timeMin=0.000000
ys=0.800000
xs=0.800000
y=-61
x=41
[FireDying]
1=FireDyingAnim
period=500
y=0
x=0
[FireDyingAnim]
anim=Fire_Large_Dying
isCycle=0
layer=1
timeMax=1.000000
timeMin=0.000000
ys=0.800000
xs=0.800000
y=-61
x=37
[WorkerOperation]
4=WeaveryIdle2
3=WorkerFin
2=WorkerWork
1=WorkerStart
period=2000
y=0
x=0
sounds=OperationSounds

[OperationSounds]
anim0=1
frame0=0
num0=20
sound0=Weavery_02_Action

[WorkerStart]
anim=Weavery_2
isCycle=0
layer=0
timeMax=0.100000
timeMin=0.000000
ys=1.000000
xs=1.000000
y=16
x=-18
[WorkerWork]
anim=Weavery_3
isCycle=1
layer=0
timeMax=0.900000
timeMin=0.100000
ys=1.000000
xs=1.000000
y=16
x=-18
[WorkerFin]
anim=Weavery_1
isCycle=0
layer=0
timeMax=1.000000
timeMin=0.900000
ys=1.000000
xs=1.000000
y=16
x=-18
[WeaveryIdle2]
anim=Weavery_4
isCycle=1
layer=0
timeMax=1.000000
timeMin=0.000000
ys=1.000000
xs=1.000000
y=-1
x=43
[WorkerFailure]
period=2000
y=0
x=0
[WorkerSuccess]
period=2000
y=0
x=0
[WorkerJoy]
1=WorkerJoy1
period=1000
y=0
x=0
[WorkerJoy1]
anim=Building_WorkerHappy2
isCycle=1
layer=0
timeMax=1.000000
timeMin=0.000000
ys=1.000000
xs=1.000000
y=30
x=0
[WorkerWait1]
1=WorkerWait_1
period=2000
y=0
x=0
[WorkerWait_1]
anim=Building_WorkerWait1
isCycle=0
layer=0
timeMax=1.000000
timeMin=0.000000
ys=1.000000
xs=1.000000
y=30
x=0
[WorkerWait2]
1=WorkerWait_2
period=2000
y=0
x=0
[WorkerWait_2]
anim=Building_WorkerWait2
isCycle=0
layer=0
timeMax=1.000000
timeMin=0.000000
ys=1.000000
xs=1.000000
y=30
x=0
[WorkerIll]
period=2000
y=0
x=0
[Shaman]
period=2000
y=0
x=0
