[Main]
anim=WaterTower
[Idle]
1=waterTower_0
period=2000
y=0
x=0
[waterTower_0]
anim=WaterTower_0
isCycle=0
layer=0
timeMax=1.000000
timeMin=0.000000
ys=1.000000
xs=1.000000
y=0
x=-38
[WorkerOperation]
3=WorkerBack
2=WorkerPull
1=WorkerThrow
period=2000
y=0
x=0
sounds=OperationSounds

[OperationSounds]
anim0=0
frame0=0
num0=1
sound0=Well_01_Start
anim1=1
frame1=0
num1=6
sound1=Well_02_Action
[WorkerThrow]
anim=WaterTower_Winter_3
isCycle=0
layer=0
timeMax=0.130000
timeMin=0.000000
ys=1.000000
xs=1.000000
y=0
x=-38
[WorkerPull]
anim=WaterTower_Winter_1
isCycle=1
layer=0
timeMax=0.900000
timeMin=0.130000
ys=1.000000
xs=1.000000
y=0
x=-38
[WorkerBack]
anim=WaterTower_Winter_2
isCycle=0
layer=0
timeMax=1.000000
timeMin=0.900000
ys=1.000000
xs=1.000000
y=0
x=-38
[WorkerJoy]
1=WorkerJoy1
period=1000
y=0
x=0
[WorkerJoy1]
anim=Building_Winter_WorkerHappy2
isCycle=1
layer=0
timeMax=1.000000
timeMin=0.000000
ys=1.000000
xs=1.000000
y=30
x=0
[WorkerWait1]
1=WorkerWait_1
period=2000
y=0
x=0
[WorkerWait2]
1=WorkerWait_2
period=2000
y=0
x=0


[WorkerWait_1]
anim=Building_Winter_WorkerWait1
isCycle=0
layer=0
timeMax=1.000000
timeMin=0.000000
ys=1.000000
xs=1.000000
y=30
x=0

[WorkerWait_2]
anim=Building_Winter_WorkerWait2
isCycle=0
layer=0
timeMax=1.000000
timeMin=0.000000
ys=1.000000
xs=1.000000
y=30
x=0
[WorkerIll]
period=2000
y=0
x=0
[Shaman]
period=2000
y=0
x=0

[Fire]
1=FireAnim
period=2000
y=0
x=0
[FireAnim]
anim=Fire_Large
isCycle=1
layer=1
timeMax=1.000000
timeMin=0.000000
ys=0.800000
xs=0.800000
y=-61
x=14
[FireDying]
1=FireDyingAnim
period=500
y=0
x=0
[FireDyingAnim]
anim=Fire_Large_Dying
isCycle=0
layer=1
timeMax=1.000000
timeMin=0.000000
ys=0.800000
xs=0.800000
y=-61
x=14

