-- FirstStage generated output file
require "scripts/style"
local okcommand = gDialogTable.okcommand;
command=okcommand
MakeDialog
{
	name="gameflowsection",
	Bitmap
	{
        name="enterplayernameasd",
		image="backgrounds/bg_grayscaled",
		
		Bitmap
		{
			name="imggameflowselection",
			image = "backgrounds/ir_bg_diabox_gselect",
			x=512 - (636/2),
			y=152,
			h=319,
			w=636,
	--		scale=4,
			alpha=true;
		},
		
		GameFlow
		{
			name="gameflowsection1",
			x = 0,
			y = 0,
			h = 1024,
			w = 768,
		},
		--SetStyle(CheckboxButtonStyle),
		--Button{
		--	name="timechkbx_gameflow",
		--	label="timechkbx",
		--	x=kCenter,
		--	y=kCenter - 20,
		--	w=150,
		--	command=
		--	function()
		--		ToggleTimedPlay();
		--	end
		--},
		SetStyle( ButtonStyle ),
		Button
		{
			graphics={"buttons/ir_btn_univ01","buttons/ir_btn_univ03","buttons/ir_btn_univ02"},
			close = true,
			cancel = true,
			flags = 5,
			label="ok",
			name = okname,
			x = 512 - 111,
			y = 500,
			command=okcommand
		},
	}
} -- MakeDialog

gDialogTable = {}
