require "scripts/style"

-- gRows and gColumns are set up in mainmenu.lua

-- Our mini-game set-up
MakeDialog
{
	-- Name the modal dialog
	name="thegame",
	HOGameWindow
	{
		x=0,
		y=0,
		w=1024,
		h=768,
		loadingtext_h=100,
		loadingtext_fh=60,
		loadingtext_yoff=100,
		name="hogame",
		rows=gRows,
		columns=gColumns,
		--CONSTANTS
		darken_effect_time=300,
		saveEveryTransition=1,
		saveEveryMinigame=1,
		saveEveryObjectList=1,
		--dropTypeCode="d",--"d"=drop,"m"=linear,"s"=stationary,"j"=jitter
		--enableFadeinItemDrop=1,
		--enableFadeoutItemDrop=1,
		--comment (add --) the line below if you want cheats disabled.
		cheat_enabled=1,
		--END OF CONSTANTS
	},

--		SetStyle( ButtonStyle ),
--		Button
--		{
--			x=kMax-200,
--			y=kMax-100,
--			name="pause",
--			label="pause",
--			cancel=true,
--			command=
--				function()
--					DoModal("scripts/pause.lua");
--				end
--		},

}