<?xml version="1.0" encoding="utf-8"?>
<Stats>
	<State name="upgrade_lawnrestore" AtFrame ="314">
		<StoryText text="upgrade_lawnrestore|1" state = "before" action = "GESTURE" />
		<StoryText text="upgrade_lawnrestore|2" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_lawnrestore|3" state = "before" action = "GESTURE" />
		<StoryText text="upgrade_lawnrestore|4" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_lawnrestore|1" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_lawnrestore|2" state = "wait" action = "APPROVE" />
		<StoryText text="upgrade_lawnrestore|3" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_lawnrestore|4" state = "wait" action = "APPROVE" />
		<StoryText text="upgrade_lawnrestore|1" state = "after" action = "GESTURE" />
		<StoryText text="upgrade_lawnrestore|2" state = "after" action = "APPROVE" />
	</State>
	<State name="upgrade_flowerbed" AtFrame ="314">
		<StoryText text="upgrade_flowerbed|1" state = "before" action = "GESTURE" />
		<StoryText text="upgrade_flowerbed|2" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_flowerbed|3" state = "before" action = "GESTURE" />
		<StoryText text="upgrade_flowerbed|1" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_flowerbed|2" state = "wait" action = "APPROVE" />
		<StoryText text="upgrade_flowerbed|3" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_flowerbed|1" state = "after" action = "GESTURE" />
		<StoryText text="upgrade_flowerbed|2" state = "after" action = "APPROVE" />
	</State>
	<State name="upgrade_innwall" AtFrame ="511">
		<StoryText text="upgrade_innwall|1" state = "before" action = "GESTURE" />
		<StoryText text="upgrade_innwall|2" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_innwall|3" state = "before" action = "GESTURE" />
		<StoryText text="upgrade_innwall|4" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_innwall|1" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_innwall|2" state = "wait" action = "APPROVE" />
		<StoryText text="upgrade_innwall|3" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_innwall|1" state = "after" action = "GESTURE" />
		<StoryText text="upgrade_innwall|2" state = "after" action = "APPROVE" />
	</State>
	<State name="upgrade_spring" AtFrame ="314">
		<StoryText text="upgrade_spring|1" state = "before" action = "GESTURE" />
		<StoryText text="upgrade_spring|2" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_spring|3" state = "before" action = "GESTURE" />
		<StoryText text="upgrade_spring|1" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_spring|2" state = "wait" action = "APPROVE" />
		<StoryText text="upgrade_spring|3" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_spring|1" state = "after" action = "GESTURE" />
		<StoryText text="upgrade_spring|2" state = "after" action = "APPROVE" />
	</State>
	<State name="upgrade_bench" AtFrame ="735">
		<StoryText text="upgrade_bench|1" state = "before" action = "GESTURE" />
		<StoryText text="upgrade_bench|2" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_bench|3" state = "before" action = "GESTURE" />
		<StoryText text="upgrade_bench|1" state = "after" action = "GESTURE" />
		<StoryText text="upgrade_bench|2" state = "after" action = "APPROVE" />
		<StoryText text="upgrade_bench|1" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_bench|2" state = "wait" action = "APPROVE" />
		<StoryText text="upgrade_bench|3" state = "wait" action = "GESTURE" />
	</State>
	<State name="upgrade_trimstyle" AtFrame ="511">
		<StoryText text="upgrade_trimstyle|1" state = "before" action = "GESTURE" />
		<StoryText text="upgrade_trimstyle|2" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_trimstyle|3" state = "before" action = "GESTURE" />
		<StoryText text="upgrade_trimstyle|4" state = "before" action = "GESTURE" />
		<StoryText text="upgrade_trimstyle|1" state = "after" action = "GESTURE" />
		<StoryText text="upgrade_trimstyle|2" state = "after" action = "APPROVE" />
		<StoryText text="upgrade_trimstyle|1" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_trimstyle|2" state = "wait" action = "APPROVE" />
		<StoryText text="upgrade_trimstyle|3" state = "wait" action = "GESTURE" />
	</State>
	<State name="upgrade_rooftiles" AtFrame ="511">
		<StoryText text="upgrade_rooftiles|1" state = "before" action = "GESTURE" />
		<StoryText text="upgrade_rooftiles|2" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_rooftiles|3" state = "before" action = "GESTURE" />
		<StoryText text="upgrade_rooftiles|1" state = "after" action = "GESTURE" />
		<StoryText text="upgrade_rooftiles|2" state = "after" action = "APPROVE" />
		<StoryText text="upgrade_rooftiles|1" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_rooftiles|2" state = "wait" action = "APPROVE" />
		<StoryText text="upgrade_rooftiles|3" state = "wait" action = "GESTURE" />
	</State>
	<State name="upgrade_frontwall2" AtFrame ="343">
		<StoryText text="upgrade_frontwall2|1" state = "before" action = "GESTURE" />
		<StoryText text="upgrade_frontwall2|2" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_frontwall2|1" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_frontwall2|2" state = "wait" action = "APPROVE" />
		<StoryText text="upgrade_frontwall2|3" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_frontwall2|1" state = "after" action = "GESTURE" />
		<StoryText text="upgrade_frontwall2|2" state = "after" action = "APPROVE" />
	</State>
	<State name="upgrade_innsign" AtFrame ="343">
		<StoryText text="upgrade_innsign|1" state = "before" action = "GESTURE" />
		<StoryText text="upgrade_innsign|2" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_innsign|3" state = "before" action = "GESTURE" />
		<StoryText text="upgrade_innsign|1" state = "after" action = "GESTURE" />
		<StoryText text="upgrade_innsign|2" state = "after" action = "APPROVE" />
		<StoryText text="upgrade_innsign|1" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_innsign|2" state = "wait" action = "APPROVE" />
		<StoryText text="upgrade_innsign|3" state = "wait" action = "GESTURE" />
	</State>
	<State name="upgrade_roofdecor" AtFrame ="511">
		<StoryText text="upgrade_roofdecor|1" state = "before" action = "GESTURE" />
		<StoryText text="upgrade_roofdecor|2" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_roofdecor|1" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_roofdecor|2" state = "wait" action = "APPROVE" />
		<StoryText text="upgrade_roofdecor|3" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_roofdecor|1" state = "after" action = "GESTURE" />
		<StoryText text="upgrade_roofdecor|2" state = "after" action = "APPROVE" />
	</State>
	<State name="upgrade_largeshrubs" AtFrame ="314">
		<StoryText text="upgrade_largeshrubs|1" state = "before" action = "GESTURE" />
		<StoryText text="upgrade_largeshrubs|2" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_largeshrubs|3" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_largeshrubs|1" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_largeshrubs|2" state = "wait" action = "APPROVE" />
		<StoryText text="upgrade_largeshrubs|3" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_largeshrubs|1" state = "after" action = "GESTURE" />
		<StoryText text="upgrade_largeshrubs|2" state = "after" action = "APPROVE" />
	</State>
	<State name="upgrade_summer" AtFrame ="60">
		<StoryText text="upgrade_summer|1" state = "before" action = "GESTURE" />
		<StoryText text="upgrade_summer|2" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_summer|3" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_summer|1" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_summer|2" state = "wait" action = "APPROVE" />
		<StoryText text="upgrade_summer|3" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_summer|1" state = "after" action = "GESTURE" />
		<StoryText text="upgrade_summer|2" state = "after" action = "APPROVE" />
		<StoryText text="upgrade_summer|3" state = "after" action = "APPROVE" />
	</State>
	<State name="upgrade_newtile" AtFrame ="314">
		<StoryText text="upgrade_newtile|1" state = "before" action = "GESTURE" />
		<StoryText text="upgrade_newtile|2" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_newtile|3" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_newtile|1" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_newtile|2" state = "wait" action = "APPROVE" />
		<StoryText text="upgrade_newtile|3" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_newtile|1" state = "after" action = "GESTURE" />
		<StoryText text="upgrade_newtile|2" state = "after" action = "APPROVE" />
	</State>
	<State name="upgrade_fountain" AtFrame ="735">
		<StoryText text="upgrade_fountain|1" state = "before" action = "GESTURE" />
		<StoryText text="upgrade_fountain|2" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_fountain|3" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_fountain|1" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_fountain|2" state = "wait" action = "APPROVE" />
		<StoryText text="upgrade_fountain|3" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_fountain|1" state = "after" action = "GESTURE" />
		<StoryText text="upgrade_fountain|2" state = "after" action = "APPROVE" />
		<StoryText text="upgrade_fountain|3" state = "after" action = "APPROVE" />
	</State>
	<State name="upgrade_fall" AtFrame ="60">
		<StoryText text="upgrade_fall|1" state = "before" action = "GESTURE" />
		<StoryText text="upgrade_fall|2" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_fall|3" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_fall|1" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_fall|2" state = "wait" action = "APPROVE" />
		<StoryText text="upgrade_fall|3" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_fall|1" state = "after" action = "GESTURE" />
		<StoryText text="upgrade_fall|2" state = "after" action = "APPROVE" />
	</State>
	<State name="upgrade_small_trees" AtFrame ="60">
		<StoryText text="upgrade_small_trees|1" state = "before" action = "GESTURE" />
		<StoryText text="upgrade_small_trees|2" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_small_trees|3" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_small_trees|1" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_small_trees|2" state = "wait" action = "APPROVE" />
		<StoryText text="upgrade_small_trees|3" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_small_trees|1" state = "after" action = "GESTURE" />
		<StoryText text="upgrade_small_trees|2" state = "after" action = "APPROVE" />
	</State>
	<State name="upgrade_newfence" AtFrame ="511">
		<StoryText text="upgrade_newfence|1" state = "before" action = "GESTURE" />
		<StoryText text="upgrade_newfence|2" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_newfence|3" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_newfence|1" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_newfence|2" state = "wait" action = "APPROVE" />
		<StoryText text="upgrade_newfence|3" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_newfence|1" state = "after" action = "GESTURE" />
		<StoryText text="upgrade_newfence|2" state = "after" action = "APPROVE" />
	</State>
	<State name="upgrade_shrubs" AtFrame ="343">
		<StoryText text="upgrade_shrubs|1" state = "before" action = "GESTURE" />
		<StoryText text="upgrade_shrubs|2" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_shrubs|3" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_shrubs|1" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_shrubs|2" state = "wait" action = "APPROVE" />
		<StoryText text="upgrade_shrubs|3" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_shrubs|1" state = "after" action = "GESTURE" />
		<StoryText text="upgrade_shrubs|2" state = "after" action = "APPROVE" />
	</State>
	<State name="upgrade_trees" AtFrame ="604">
		<StoryText text="upgrade_trees|1" state = "before" action = "GESTURE" />
		<StoryText text="upgrade_trees|2" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_trees|3" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_trees|4" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_trees|1" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_trees|2" state = "wait" action = "APPROVE" />
		<StoryText text="upgrade_trees|3" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_trees|1" state = "after" action = "GESTURE" />
		<StoryText text="upgrade_trees|2" state = "after" action = "APPROVE" />
	</State>
	<State name="upgrade_winter" AtFrame ="60">
		<StoryText text="upgrade_winter|1" state = "before" action = "GESTURE" />
		<StoryText text="upgrade_winter|2" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_winter|1" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_winter|2" state = "wait" action = "APPROVE" />
		<StoryText text="upgrade_winter|3" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_winter|1" state = "after" action = "GESTURE" />
		<StoryText text="upgrade_winter|2" state = "after" action = "APPROVE" />
	</State>
	<State name="upgrade_guesthouse" AtFrame ="604">
		<StoryText text="upgrade_guesthouse|1" state = "before" action = "GESTURE" />
		<StoryText text="upgrade_guesthouse|2" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_guesthouse|3" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_guesthouse|4" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_guesthouse|1" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_guesthouse|2" state = "wait" action = "APPROVE" />
		<StoryText text="upgrade_guesthouse|3" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_guesthouse|1" state = "after" action = "GESTURE" />
		<StoryText text="upgrade_guesthouse|2" state = "after" action = "APPROVE" />
		<StoryText text="upgrade_guesthouse|3" state = "after" action = "APPROVE" />
	</State>
	<State name="upgrade_guesthousetrim" AtFrame ="604">
		<StoryText text="upgrade_guesthousetrim|1" state = "before" action = "GESTURE" />
		<StoryText text="upgrade_guesthousetrim|2" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_guesthousetrim|3" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_guesthousetrim|1" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_guesthousetrim|2" state = "wait" action = "APPROVE" />
		<StoryText text="upgrade_guesthousetrim|3" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_guesthousetrim|1" state = "after" action = "GESTURE" />
		<StoryText text="upgrade_guesthousetrim|2" state = "after" action = "APPROVE" />
	</State>
	<State name="upgrade_guesthousepaint" AtFrame ="604">
		<StoryText text="upgrade_guesthousepaint|1" state = "before" action = "GESTURE" />
		<StoryText text="upgrade_guesthousepaint|2" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_guesthousepaint|3" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_guesthousepaint|1" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_guesthousepaint|2" state = "wait" action = "APPROVE" />
		<StoryText text="upgrade_guesthousepaint|3" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_guesthousepaint|1" state = "after" action = "GESTURE" />
		<StoryText text="upgrade_guesthousepaint|2" state = "after" action = "APPROVE" />
		<StoryText text="upgrade_guesthousepaint|3" state = "after" action = "APPROVE" />
	</State>
	<State name="upgrade_limousine" AtFrame ="343">
		<StoryText text="upgrade_limousine|1" state = "before" action = "GESTURE" />
		<StoryText text="upgrade_limousine|2" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_limousine|3" state = "before" action = "APPROVE" />
		<StoryText text="upgrade_limousine|1" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_limousine|2" state = "wait" action = "APPROVE" />
		<StoryText text="upgrade_limousine|3" state = "wait" action = "GESTURE" />
		<StoryText text="upgrade_limousine|1" state = "after" action = "GESTURE" />
		<StoryText text="upgrade_limousine|2" state = "after" action = "APPROVE" />
	</State>
</Stats>