Log: Log file open, 08/12/11 01:11:28
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
DevConfig: GConfig::LoadFile associated file:  ..\..\UDKGame\Config\UDKCompat.ini
DevConfig: GConfig::Find has loaded file:  ..\..\Engine\Config\ConsoleVariables.ini
Init: Version: 8710
Init: Epic Internal: 0
Init: Compiled (32-bit): Jul 18 2011 18:37:30
Init: Changelist: 955963
Init: Command line: 
Init: Base directory: D:\UDK\inMomentumPreBeta\Binaries\Win32\
[0000.12] Init: Computer: STU-PC
[0000.12] Init: User: Bernhard
[0000.12] Init: CPU Page size=4096, Processors=3
[0000.12] Init: High frequency timer resolution =2.746474 MHz
[0000.12] Init: Memory total: Physical=4.0GB Pagefile=8.0GB Virtual=4.0GB
[0000.12] Log: STEAMWORKS initialized 0
[0000.15] Init: WinSock: I am Stu-PC (10.0.0.61:0)
[0000.15] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.
[0000.15] Init: Object subsystem initialized
[0000.25] Init: OS stats:
[0000.25] Init: 	Windows 7 Service Pack 1
[0000.25] Init: 	RemoteDesktop=0
[0000.25] Init: Memory stats:
[0000.25] Init: 	Physical: 4095MB
[0000.25] Init: 	Virtual: 4095MB
[0000.25] Init: 	PageFile: 8188MB
[0000.25] Init: CPU stats:
[0000.25] Init: 	MeasuredPerformanceTime: 164.367 (stored result)
[0000.25] Init: 	Hyperthreaded: 1
[0000.25] Init: 	NumProcessorsPerCPU: 1
[0000.25] Init: 	NumLogicalProcessors: 3
[0000.25] Init: 	NumPhysicalProcessors: 8195
[0000.25] Init: 	MaxSpeed: 2800
[0000.25] Init: 	CurrentSpeed: 2800
[0000.25] Init: 	CoresPerProcessor: 8195
[0000.25] Init: 	IsOnBattery: 0
[0000.25] Init: 	BatteryLevel: -1
[0000.25] Init: 	Manufacturer: AMD
[0000.25] Init: 	CPUName: AMD Athlon 64 X2 Dual Core
[0000.25] Init: 	L1CacheSize: 64
[0000.25] Init: 	L2CacheSize: 512
[0000.25] Init: 	Architecture: x64
[0000.25] Init: GPU stats:
[0000.25] Init: 	VendorID: 00001002
[0000.25] Init: 	DeviceID: 000068B8
[0000.25] Init: 	DriverVersion: 8.17.10.1041
[0000.25] Init: 	DeviceName: ATI Radeon HD 5700 Series
[0000.25] Init: 	DriverName: aticfx32.dll
[0000.25] Init: 	PixelShaderVersion: 3
[0000.25] Init: 	VertexShaderVersion: 3
[0000.25] Init: 	VRAMQuantity: 1024
[0000.25] Init: 	DedicatedVRAM: 1014
[0000.25] Init: 	AdapterCount: 1
[0000.25] Init: 	SupportsHardwareTnL: 1
[0000.25] Init: Machine  detected compatibility level: Composite: 4. CPU: 5. GPU: 4.
[0000.25] Init: Previous detected compatibility level: Composite: 4. CPU: 5. GPU: 4.
[0000.28] Log: Found D3D11 adapter 0: ATI Radeon HD 5700 Series
[0000.28] Log: Adapter has 1014MB of dedicated video memory, 0MB of dedicated system memory, and 1791MB of shared system memory
[0000.30] Log: Shader platform (RHI): PC-D3D-SM3
[0000.30] Error: Error, Manifest doesn't exist: ..\..\UDKGame\Script\Manifest.txt
[0000.32] Log: PhysX GPU Support: DISABLED
[0000.33] Init: Initializing FaceFX...
[0000.33] Init: FaceFX 1.7.4 initialized.
[0000.34] Init: XAudio2 using 'Lautsprecher (VIA High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
[0004.92] Init: Finished loading startup packages in 4.42 seconds
[0004.93] Log: 66375 objects as part of root set at end of initial load.
[0004.93] Log: 0 out of 0 bytes used by permanent object pool.
[0004.93] Log: Initializing Engine...
[0004.94] Warning: Warning, Failed to load 'ApexDestructibleDamageParameters UDK_APEXDamageMap.UDKDamageMap': Failed to find object 'ApexDestructibleDamageParameters UDK_APEXDamageMap.UDKDamageMap'
[0005.04] Init: UEngine initialized
[0005.04] Log: Working around XDK XAudio2 regression: TRUE
[0005.06] Init: XAudio2Device initialized.
[0005.10] Init: Client initialized
[0013.94] Log: Steamworks is unavailable
[0013.99] Log: LoadMap: FE-FrontEnd?Name=Player?Team=255
[0013.99] Log: 
[0013.99] DevMemory: Memory allocations reported by the OS: 243.41 MB (with 0.00 MB waste)
[0013.99] DevMemory: Virtual memory tracked in the allocators: 114.62 MB (with 103.33 MB used, 3.70 MB slack and 7.59 MB waste)
[0014.22] Warning: Warning, Class GameFlow.GameFlowPinger can't bind to DLL D:\UDK\inMomentumPreBeta\Binaries\Win32\UserCode\DLL_ServerPing.DLL
[0014.88] Log: Game class is 'GameFlowMenus'
[0014.93] Log: Primary PhysX scene will be in software.
[0014.93] Log: Creating Primary PhysX Scene.
[0014.93] Log: Bringing World FE-FrontEnd.TheWorld up for play (0) at 2011.08.12-01.11.43
[0014.93] Log: Bringing up level for play took: 0.031796
[0014.93] ScriptLog: Initialized at GameFlowOnlineServerBrowser_0
[0014.93] ScriptWarning: Accessed None 'Profile'
	UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_0
	Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0134
[0014.93] ScriptWarning: Accessed None 'Profile'
	UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_0
	Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0168
[0014.93] Log: ########### Finished loading level: 0.947478 seconds
[0014.93] Init: Game engine initialized
[0014.93] Log: Initializing Engine Completed
[0015.24] Log: >>>>>>>>>>>>>> Initial startup: 15.24s <<<<<<<<<<<<<<<
[0015.31] ScriptLog: User loggedin: True
[0015.32] ScriptLog: -------------------------------
[0015.32] ScriptLog: -  UDK Settings to Scaleform  -
[0015.32] ScriptLog: -------------------------------
[0015.32] ScriptLog:  InvertMouse:    0
[0015.32] ScriptLog:  MosueSmoothing: 1
[0015.32] ScriptLog:  MosueSens:      30
[0015.32] ScriptLog:  Music Volume:   0
[0015.32] ScriptLog:  SFX Volume:     5
[0015.32] ScriptLog:  Resolution:     1280x720
[0015.32] ScriptLog:  Fullscreen:     0
[0015.32] ScriptLog:  
[0015.32] ScriptLog:  MaxPlayers:     0
[0015.32] ScriptLog:  LobbyTime:      0
[0015.32] ScriptLog:  BeginnerMode:   0
[0015.32] ScriptLog:  Game:           
[0015.32] ScriptLog:  Difficulty:     0
[0015.32] ScriptLog:  Private:        0
[0015.32] ScriptLog:  GamePassword:   
[0015.32] ScriptLog:  TimeLimit:      0
[0015.32] ScriptLog:  Laps:           0
[0015.32] ScriptLog:  Score:          0
[0015.32] ScriptLog: -------------------------------
[0015.32] ScriptLog: Trying to find some levels...
[0015.33] ScriptLog: Found: 5 levels.
[0015.33] ScriptLog: Found!
[0015.33] ScriptLog: Found!
[0015.37] Warning: Warning, Failed to load 'SwfMovie UDKFrontEnd.udk_ime': Failed to find object 'SwfMovie UDKFrontEnd.udk_ime'
[0015.37] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
[0017.96] ScriptLog: [TcpLinkClient] message: GameMode=&bProtected=2&bBeginners=2&Key=gvMYqofmyT4SyHi3HhzUVhYdmoESjDiAyj8zWe&bInGame=True
[0017.96] ScriptLog: [TcpLinkClient] Resolving: jmpgmmstld.appspot.com
[0017.97] ScriptLog: [TcpLinkClient] resolved to 74.125.39.141:0
[0017.97] ScriptLog: [TcpLinkClient] Bound port to 81
[0017.97] Log: CheckConnectionAttempt: Connection attempt has not yet completed.
[0018.00] Log: CheckConnectionAttempt: Connection attempt has not yet completed.
[0018.01] ScriptLog: [TcpLinkClient] event opened
[0018.01] ScriptLog: [TcpLinkClient] end TCP connection
[0019.18] ScriptLog: [TcpLinkClient] ReceivedText:: HTTP/1.0 200 OK
Content-Type: text/html; charset=utf-8
Cache-Control: no-cache
Expires: Fri, 01 Jan 1990 00:00:00 GMT
Vary: Accept-Encoding
Date: Thu, 11 Aug 2011 23:11:48 GMT
Server: Google Frontend

<content/><newserver/>Player<newprop/>False<newprop/>FFA Race Game<newprop/>HighWay<newprop/>Casual<newprop/>0<newprop/>178.190.64.145<newprop/>1/2<newprop/>0<newprop/>Online
[0019.18] ScriptLog: 1
[0019.18] ScriptLog: [TcpLinkClient] event closed
[0020.98] Log: Assembled 418 auto-complete commands, manual: 86, exec: 307, kismet: 0
[0023.43] Init: WinSock: Socket queue 32768 / 32768
[0023.49] Log: LoadMap: 127.0.0.1/EPI-HighWay?Name=Player?Team=255?game=GameFlow.GameFlowMPRaceGame
[0023.50] ScriptLog: Found!
[0023.50] Log: --- LOADING MOVIE START ---
[0023.54] ScriptWarning: Invalid user index (255) specified for ClearReadProfileSettingsCompleteDelegate()
	OnlineSubsystemSteamworks Transient.OnlineSubsystemSteamworks_0
	Function OnlineSubsystemSteamworks.OnlineSubsystemSteamworks:ClearReadProfileSettingsCompleteDelegate:00FE
[0023.60] Log: 
[0023.60] DevMemory: Memory allocations reported by the OS: 277.25 MB (with 0.00 MB waste)
[0023.60] DevMemory: Virtual memory tracked in the allocators: 113.62 MB (with 101.37 MB used, 4.48 MB slack and 7.77 MB waste)
[0023.86] Warning: Warning, Class GameFlow.GameFlowPinger can't bind to DLL D:\UDK\inMomentumPreBeta\Binaries\Win32\UserCode\DLL_ServerPing.DLL
[0024.67] Log: Primary PhysX scene will be in software.
[0024.67] Log: Creating Primary PhysX Scene.
[0024.68] Log: Bringing World EPI-HighWay.TheWorld up for play (90) at 2011.08.12-01.11.53
[0024.68] Log: Bringing up level for play took: 0.049377
[0024.68] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
[0024.68] Warning: Warning, Failed to find object 'Class None.'
[0024.68] Log: PlayerController class for the pending level is PlayerController
[0024.68] Log: ########### Finished loading level: 1.186694 seconds
[0024.71] ScriptLog: Initialized at GameFlowOnlineServerBrowser_0
[0024.71] ScriptWarning: Accessed None 'Profile'
	UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_1
	Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0134
[0024.71] ScriptWarning: Accessed None 'Profile'
	UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_1
	Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0168
[0024.71] Warning: Warning, Failed to load 'SwfMovie UDKFrontEnd.udk_ime': Failed to find object 'SwfMovie UDKFrontEnd.udk_ime'
[0024.71] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
[0024.71] Warning: Warning, Failed to load 'SwfMovie UDKFrontEnd.udk_ime': Failed to find object 'SwfMovie UDKFrontEnd.udk_ime'
[0024.71] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
[0024.72] Warning: Warning, Failed to load 'SwfMovie UDKFrontEnd.udk_ime': Failed to find object 'SwfMovie UDKFrontEnd.udk_ime'
[0024.72] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
[0024.73] Warning: Warning, Failed to load 'SwfMovie UDKFrontEnd.udk_ime': Failed to find object 'SwfMovie UDKFrontEnd.udk_ime'
[0024.73] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
[0024.74] ScriptLog: [HUDPlayerInfo:Init] Current game mode: GameFlowMPRaceGame
[0024.90] Log: --- LOADING MOVIE TIME: 1.39 sec ---
[0032.95] Warning: USkeletalMeshComponent::InitArticulated : No PhysicsAsset defined for EPI-HighWay.TheWorld:PersistentLevel.GameFlowPawn_0.SkeletalMeshComponent_0 with skeletalmesh Ninmomentum_character.inmomentum_inertia_character
[0032.95] ScriptLog: GameFlowWeapon_1
[0033.03] Warning: USkeletalMeshComponent::InitArticulated : No PhysicsAsset defined for EPI-HighWay.TheWorld:PersistentLevel.GameFlowPawn_1.SkeletalMeshComponent_1 with skeletalmesh Ninmomentum_character.inmomentum_inertia_character
[0033.03] ScriptLog: GameFlowWeapon_2
[0041.60] ScriptLog: Play Poison effect
[0041.60] ScriptLog: Poisoned speed gain: 0.0450
[0041.60] ScriptLog: GameFlowPawn_1 PlayPlayerPoisonedFX True
[0042.13] ScriptLog: 0
[0046.62] ScriptLog: Poisoned speed gain: 0.0450
[0046.62] ScriptLog: GameFlowPawn_1 PlayPlayerPoisonedFX False
[0047.45] ScriptLog: 0
[0047.75] ScriptLog: Play MegaJump effect
[0050.49] ScriptLog: 0
[0062.11] Log: Failed; returning to Entry
[0062.14] Log: LoadMap: FE-FrontEnd?closed?Name=Player?Team=255
[0062.15] Log: --- LOADING MOVIE START ---
[0062.18] ScriptWarning: Invalid user index (255) specified for ClearReadProfileSettingsCompleteDelegate()
	OnlineSubsystemSteamworks Transient.OnlineSubsystemSteamworks_0
	Function OnlineSubsystemSteamworks.OnlineSubsystemSteamworks:ClearReadProfileSettingsCompleteDelegate:00FE
[0062.19] NetComeGo: Close TcpNetDriver_0 TcpipConnection_0 127.0.0.1:7777 08/12/11 01:12:30
[0062.19] Exit: TcpNetDriver_0 shut down
[0062.20] Log: 
[0062.20] DevMemory: Memory allocations reported by the OS: 282.68 MB (with 0.00 MB waste)
[0062.20] DevMemory: Virtual memory tracked in the allocators: 114.70 MB (with 101.72 MB used, 5.01 MB slack and 7.97 MB waste)
[0062.47] Warning: Warning, Class GameFlow.GameFlowPinger can't bind to DLL D:\UDK\inMomentumPreBeta\Binaries\Win32\UserCode\DLL_ServerPing.DLL
[0063.42] Log: Game class is 'GameFlowMenus'
[0063.49] Log: Primary PhysX scene will be in software.
[0063.49] Log: Creating Primary PhysX Scene.
[0063.49] Log: Bringing World FE-FrontEnd.TheWorld up for play (0) at 2011.08.12-01.12.32
[0063.50] Log: Bringing up level for play took: 0.073010
[0063.50] ScriptLog: Initialized at GameFlowOnlineServerBrowser_0
[0063.50] ScriptWarning: Accessed None 'Profile'
	UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_2
	Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0134
[0063.50] ScriptWarning: Accessed None 'Profile'
	UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_2
	Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0168
[0063.50] Log: ########### Finished loading level: 1.358292 seconds
[0063.56] ScriptLog: User loggedin: True
[0063.58] ScriptLog: -------------------------------
[0063.58] ScriptLog: -  UDK Settings to Scaleform  -
[0063.58] ScriptLog: -------------------------------
[0063.58] ScriptLog:  InvertMouse:    0
[0063.58] ScriptLog:  MosueSmoothing: 1
[0063.58] ScriptLog:  MosueSens:      30
[0063.58] ScriptLog:  Music Volume:   0
[0063.58] ScriptLog:  SFX Volume:     5
[0063.58] ScriptLog:  Resolution:     1280x720
[0063.58] ScriptLog:  Fullscreen:     0
[0063.58] ScriptLog:  
[0063.58] ScriptLog:  MaxPlayers:     0
[0063.58] ScriptLog:  LobbyTime:      0
[0063.58] ScriptLog:  BeginnerMode:   0
[0063.58] ScriptLog:  Game:           
[0063.58] ScriptLog:  Difficulty:     0
[0063.58] ScriptLog:  Private:        0
[0063.58] ScriptLog:  GamePassword:   
[0063.58] ScriptLog:  TimeLimit:      0
[0063.58] ScriptLog:  Laps:           0
[0063.58] ScriptLog:  Score:          0
[0063.58] ScriptLog: -------------------------------
[0063.58] ScriptLog: Trying to find some levels...
[0063.58] ScriptLog: Found: 5 levels.
[0063.58] ScriptLog: Found!
[0063.58] ScriptLog: Found!
[0063.70] Warning: Warning, Failed to load 'SwfMovie UDKFrontEnd.udk_ime': Failed to find object 'SwfMovie UDKFrontEnd.udk_ime'
[0063.70] Log: GFx attempted to load missing object [UDKFrontEnd.udk_ime]
[0064.10] Log: --- LOADING MOVIE TIME: 1.95 sec ---
[0073.11] ScriptWarning: Accessed array 'ConsoleParameters' out of bounds (1/1)
	GameFlowFrontEnd FE-FrontEnd.TheWorld:PersistentLevel.Main_Sequence.GameFlowFrontEnd_0
	Function GameFlow.GameFlowFrontEnd:UDKconsoleCommand:0055
[0073.11] Log: Closing by request
[0073.11] Log: appRequestExit(0)
[0073.11] ScriptLog: [FrontEnd:UDKconsoleCommand] (Console Command): exit
[0073.70] ScriptWarning: Invalid user index (255) specified for ClearReadProfileSettingsCompleteDelegate()
	OnlineSubsystemSteamworks Transient.OnlineSubsystemSteamworks_0
	Function OnlineSubsystemSteamworks.OnlineSubsystemSteamworks:ClearReadProfileSettingsCompleteDelegate:00FE
[0073.70] Exit: Preparing to exit.
[0073.81] Exit: Game engine shut down
[0074.00] Exit: Windows client shut down
[0074.01] Exit: XAudio2 Device shut down.
[0074.05] Exit: Object subsystem successfully closed.
[0074.05] Log: Shutting down FaceFX...
[0074.05] Log: FaceFX shutdown.
[0074.09] Exit: Exiting.
[0074.10] Log: Log file closed, 08/12/11 01:12:42
