IT Pro (PC) - opened log file.
TENNIS_PC_VERSION: ATG2002PC-1.0.000-US-FULL    TENNIS_BUILD_DATE: Feb 13 2007 10:58:05
Computer name: CHINESE-F226DDA
The current local date and time are: Thu Jun 19 13:35:53 2008
Windows XP or newer detected
Service pack or OSR: Service Pack 2
Build number: 2600 or 0xa28
Processor: Level 15, Model 2, Stepping 5
Querying global memory status...
Memory load: 43%
Total physical memory: 1039148Kb
Available physical memory: 582064Kb
Total page file: 2515404Kb
Available page file: 2028924Kb
Total virtual: 2097024Kb
Available virtual: 2009356Kb
Memory status dump complete.
Disk space on drive where current directory (game data) is: 69953Mb free user, 69953Mb free overall, 238472Mb total.
Enumerating installed video adapters:
Adapter #0:
Driver: ialmrnt5.dll
Description: Intel(R) 82865G Graphics Controller
Product: 6
Version: 14
SubVersion: 10
Build: 4299
VendorId: 32902
DeviceId: 9586
SubSysId: 628234313
Revision: 2
Driver is WHQL digitally signed.
*************************************************************
Checking for saves directory...
Didn't find it! Creating one...
Ok.
Going for RwInitialise...
RwEngineInit...
 
RenderWare(TM) V3.7.0.2(Apr 23 2004) Debugging Session: Thu Jun 19 13:35:54 2008
--------------------------------------------------------------------------------
 
.\skelpc.cpp(79): MESSAGE: ACE PS2: Debugging Initialized
PluginAttach...
RwEngineOpen...

OS Info: Microsoft Windows XP Service Pack 2
------------------------------------------------------------------------------
   RAM:    1014 MB

CPU Info: Intel(R) Pentium(R) 4 CPU 2.80GHz
------------------------------------------------------------------------------
   MMX:    Available
   SSE:    Available
   SSE2:   Available
   3DNow!: Not available

Found 51 video modes.
PC load configuration file...
CGameSaves::LoadGameSettings(0)
dialogAddModes...
Found 51 video modes.
Desktop mode (RW mode 0) info: width 1024 height 768 depth 32 flags 0x0.
Mode #0: 1024 x 768 x 32, exclusive: NO
RW mode 0 has been given dlg index 0.
Mode #1: 640 x 400 x 16, exclusive: YES
Mode #2: 640 x 400 x 32, exclusive: YES
Mode #3: 320 x 200 x 16, exclusive: YES
Mode #4: 320 x 200 x 32, exclusive: YES
Mode #5: 640 x 480 x 16, exclusive: YES
RW mode 5 has been given dlg index 1.
Setting this mode as default 640x480 mode.
Mode #6: 640 x 480 x 32, exclusive: YES
RW mode 6 has been given dlg index 2.
Mode #7: 320 x 240 x 16, exclusive: YES
Mode #8: 320 x 240 x 32, exclusive: YES
Mode #9: 800 x 600 x 16, exclusive: YES
RW mode 9 has been given dlg index 3.
Setting this mode as default 800x600 mode.
Mode #10: 800 x 600 x 32, exclusive: YES
RW mode 10 has been given dlg index 4.
Mode #11: 400 x 300 x 16, exclusive: YES
Mode #12: 400 x 300 x 32, exclusive: YES
Mode #13: 1024 x 768 x 16, exclusive: YES
RW mode 13 has been given dlg index 5.
Mode #14: 1024 x 768 x 32, exclusive: YES
RW mode 14 has been given dlg index 6.
Mode #15: 512 x 384 x 16, exclusive: YES
Mode #16: 512 x 384 x 32, exclusive: YES
Mode #17: 1152 x 864 x 16, exclusive: YES
RW mode 17 has been given dlg index 7.
Mode #18: 1152 x 864 x 32, exclusive: YES
RW mode 18 has been given dlg index 8.
Mode #19: 1280 x 600 x 16, exclusive: YES
Mode #20: 1280 x 600 x 32, exclusive: YES
Mode #21: 1280 x 720 x 16, exclusive: YES
Mode #22: 1280 x 720 x 32, exclusive: YES
Mode #23: 1280 x 768 x 16, exclusive: YES
Mode #24: 1280 x 768 x 32, exclusive: YES
Mode #25: 1280 x 960 x 16, exclusive: YES
RW mode 25 has been given dlg index 9.
Mode #26: 1280 x 960 x 32, exclusive: YES
RW mode 26 has been given dlg index 10.
Mode #27: 1280 x 1024 x 16, exclusive: YES
RW mode 27 has been given dlg index 11.
Mode #28: 1280 x 1024 x 32, exclusive: YES
RW mode 28 has been given dlg index 12.
Mode #29: 400 x 640 x 16, exclusive: YES
Mode #30: 400 x 640 x 32, exclusive: YES
Mode #31: 480 x 640 x 16, exclusive: YES
Mode #32: 480 x 640 x 32, exclusive: YES
Mode #33: 600 x 800 x 16, exclusive: YES
Mode #34: 600 x 800 x 32, exclusive: YES
Mode #35: 768 x 1024 x 16, exclusive: YES
Mode #36: 768 x 1024 x 32, exclusive: YES
Mode #37: 384 x 512 x 16, exclusive: YES
Mode #38: 384 x 512 x 32, exclusive: YES
Mode #39: 864 x 1152 x 16, exclusive: YES
Mode #40: 864 x 1152 x 32, exclusive: YES
Mode #41: 600 x 1280 x 16, exclusive: YES
Mode #42: 600 x 1280 x 32, exclusive: YES
Mode #43: 720 x 1280 x 16, exclusive: YES
Mode #44: 720 x 1280 x 32, exclusive: YES
Mode #45: 768 x 1280 x 16, exclusive: YES
Mode #46: 768 x 1280 x 32, exclusive: YES
Mode #47: 960 x 1280 x 16, exclusive: YES
Mode #48: 960 x 1280 x 32, exclusive: YES
Mode #49: 1024 x 1280 x 16, exclusive: YES
Mode #50: 1024 x 1280 x 32, exclusive: YES
User clicked ok: default_mode is 0; GcurSelVM is 18
RwEngineStart...

Device Selected Info: Intel(R) 82865G Graphics Controller
------------------------------------------------------------------------------
   Windowed: 0
   Resolution: 1152x864x32 75Hz
   ZBuffer format: 75 (32 bits)
   Hardware T&L: 0
   Pure Device: 0
   DeviceType: 1
   AdapterOrdinal: 0
   Driver version: 6.14.10.4299
   Caps: 20000
   Caps2: 200A0000
   Caps3: 20
   PresentationIntervals: 80000001
   CursorCaps: 1
   DevCaps: 88E50
   PrimitiveMiscCaps: CF2
   RasterCaps: 1366181
   ZCmpCaps: FF
   SrcBlendCaps: 1FFF
   DestBlendCaps: 7FF
   AlphaCmpCaps: FF
   ShadeCaps: 84208
   TextureCaps: 34947
   TextureFilterCaps: 1703173F
   CubeTextureFilterCaps: 703073F
   VolumeTextureFilterCaps: 0
   TextureAddressCaps: 1F
   VolumeTextureAddressCaps: 0
   MaxTextureWidth: 2048
   MaxTextureHeight: 2048
   MaxVolumeExtent: 0
   MaxTextureRepeat: 0
   MaxTextureAspectRatio: 2048
   MaxAnisotropy: 2
   MaxVertexW: 0.000000
   GuardBandLeft: -447.000000
   GuardBandTop: -640.000000
   GuardBandRight: 1600.000000
   GuardBandBottom: 1407.000000
   ExtentsAdjust: 0.000000
   StencilCaps: FF
   FVFCaps: 180008
   TextureOpCaps: 39FFFFF
   MaxTextureBlendStages: 4
   MaxSimultaneousTextures: 4
   VertexProcessingCaps: 0
   MaxActiveLights: 0
   MaxUserClipPlanes: 0
   MaxVertexBlendMatrices: 0
   MaxVertexBlendMatrixIndex: 0
   MaxPointSize: 256.000000
   MaxPrimitiveCount: 65535
   MaxVertexIndex: 65534
   MaxStreams: 1
   MaxStreamStride: 255
   VertexShaderVersion: FFFE0000
   MaxVertexShaderConst: 0
   PixelShaderVersion: FFFF0000
   MaxPixelShaderValue: 0.000000


C:/daily/rwsdk/src/plcore/baresour.c(139): MESSAGE: _rwResourcesOpen: 7340032 bytes allocated for resources arena.
c:/daily/rwsdk/plugin/matfx/d3d8/effectPipesD3D8.c(2675): MESSAGE: MatFX plugin: Device doesn't support pixel shaders, using fixed function pipeline.
CTennisApp::Initialize() - going to create some camera rasters - w 1152 h 864
CTennisApp::Initialize() - Going for Camera.Create()...
CCamera::Initialise2View...
Attempting to load texture dictionary LANSEL.txi...
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
c:/daily/rwsdk/tool/pitexd/rtpitexd.c(1780): MESSAGE: RtPITexDictionaryStreamRead: Reading a PI texture dictionary containing 11 images (creator version 0x1)
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
c:/daily/rwsdk/tool/pitexd/rtpitexd.c(1431): MESSAGE: rtpitexdImage2TextureRead: Read in texture data: name = 'MISSING' mask = '' num mip levels = 1
c:/daily/rwsdk/tool/pitexd/rtpitexd.c(1509): MESSAGE: rtpitexdImage2TextureRead: Flags (0x1102) = rwFILTERLINEAR rwTEXTUREADDRESSWRAP[u] rwTEXTUREADDRESSWRAP[v] 
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/baimras.c(291): MESSAGE: RwImageFindRasterFormat: Image Conversion:
Image: width=32 height=32 pixel depth=32 palette depth=8 palettised=Yes
Raster: width=32 height=32 pixel depth=32 palette depth=0 palettised=No format=0x504
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
c:/daily/rwsdk/tool/pitexd/rtpitexd.c(1431): MESSAGE: rtpitexdImage2TextureRead: Read in texture data: name = 'PADSTA' mask = '' num mip levels = 1
c:/daily/rwsdk/tool/pitexd/rtpitexd.c(1509): MESSAGE: rtpitexdImage2TextureRead: Flags (0x1102) = rwFILTERLINEAR rwTEXTUREADDRESSWRAP[u] rwTEXTUREADDRESSWRAP[v] 
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/baimras.c(291): MESSAGE: RwImageFindRasterFormat: Image Conversion:
Image: width=8 height=16 pixel depth=32 palette depth=8 palettised=Yes
Raster: width=8 height=16 pixel depth=24 palette depth=0 palettised=No format=0x604
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
c:/daily/rwsdk/tool/pitexd/rtpitexd.c(1431): MESSAGE: rtpitexdImage2TextureRead: Read in texture data: name = 'HICONS4' mask = '' num mip levels = 1
c:/daily/rwsdk/tool/pitexd/rtpitexd.c(1509): MESSAGE: rtpitexdImage2TextureRead: Flags (0x1102) = rwFILTERLINEAR rwTEXTUREADDRESSWRAP[u] rwTEXTUREADDRESSWRAP[v] 
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
c:/daily/rwsdk/tool/pitexd/rtpitexd.c(1431): MESSAGE: rtpitexdImage2TextureRead: Read in texture data: name = 'WTICONS1' mask = '' num mip levels = 1
c:/daily/rwsdk/tool/pitexd/rtpitexd.c(1509): MESSAGE: rtpitexdImage2TextureRead: Flags (0x1102) = rwFILTERLINEAR rwTEXTUREADDRESSWRAP[u] rwTEXTUREADDRESSWRAP[v] 
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
c:/daily/rwsdk/tool/pitexd/rtpitexd.c(1431): MESSAGE: rtpitexdImage2TextureRead: Read in texture data: name = 'WTICONS4' mask = '' num mip levels = 1
c:/daily/rwsdk/tool/pitexd/rtpitexd.c(1509): MESSAGE: rtpitexdImage2TextureRead: Flags (0x1102) = rwFILTERLINEAR rwTEXTUREADDRESSWRAP[u] rwTEXTUREADDRESSWRAP[v] 
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/baimras.c(291): MESSAGE: RwImageFindRasterFormat: Image Conversion:
Image: width=128 height=128 pixel depth=32 palette depth=8 palettised=Yes
Raster: width=128 height=128 pixel depth=32 palette depth=0 palettised=No format=0x504
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
c:/daily/rwsdk/tool/pitexd/rtpitexd.c(1431): MESSAGE: rtpitexdImage2TextureRead: Read in texture data: name = 'CONTROLLER' mask = '' num mip levels = 1
c:/daily/rwsdk/tool/pitexd/rtpitexd.c(1509): MESSAGE: rtpitexdImage2TextureRead: Flags (0x1102) = rwFILTERLINEAR rwTEXTUREADDRESSWRAP[u] rwTEXTUREADDRESSWRAP[v] 
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
c:/daily/rwsdk/tool/pitexd/rtpitexd.c(1431): MESSAGE: rtpitexdImage2TextureRead: Read in texture data: name = 'HICONS2' mask = '' num mip levels = 1
c:/daily/rwsdk/tool/pitexd/rtpitexd.c(1509): MESSAGE: rtpitexdImage2TextureRead: Flags (0x1102) = rwFILTERLINEAR rwTEXTUREADDRESSWRAP[u] rwTEXTUREADDRESSWRAP[v] 
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/baimras.c(291): MESSAGE: RwImageFindRasterFormat: Image Conversion:
Image: width=256 height=32 pixel depth=32 palette depth=8 palettised=Yes
Raster: width=256 height=32 pixel depth=24 palette depth=0 palettised=No format=0x604
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
c:/daily/rwsdk/tool/pitexd/rtpitexd.c(1431): MESSAGE: rtpitexdImage2TextureRead: Read in texture data: name = 'languages' mask = '' num mip levels = 1
c:/daily/rwsdk/tool/pitexd/rtpitexd.c(1509): MESSAGE: rtpitexdImage2TextureRead: Flags (0x1102) = rwFILTERLINEAR rwTEXTUREADDRESSWRAP[u] rwTEXTUREADDRESSWRAP[v] 
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/baimras.c(291): MESSAGE: RwImageFindRasterFormat: Image Conversion:
Image: width=256 height=64 pixel depth=32 palette depth=8 palettised=Yes
Raster: width=256 height=64 pixel depth=24 palette depth=0 palettised=No format=0x604
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
c:/daily/rwsdk/tool/pitexd/rtpitexd.c(1431): MESSAGE: rtpitexdImage2TextureRead: Read in texture data: name = 'pagslogo' mask = '' num mip levels = 1
c:/daily/rwsdk/tool/pitexd/rtpitexd.c(1509): MESSAGE: rtpitexdImage2TextureRead: Flags (0x1102) = rwFILTERLINEAR rwTEXTUREADDRESSWRAP[u] rwTEXTUREADDRESSWRAP[v] 
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
c:/daily/rwsdk/tool/pitexd/rtpitexd.c(1431): MESSAGE: rtpitexdImage2TextureRead: Read in texture data: name = 'bdsquare' mask = '' num mip levels = 1
c:/daily/rwsdk/tool/pitexd/rtpitexd.c(1509): MESSAGE: rtpitexdImage2TextureRead: Flags (0x1102) = rwFILTERLINEAR rwTEXTUREADDRESSWRAP[u] rwTEXTUREADDRESSWRAP[v] 
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
C:/daily/rwsdk/src/baimras.c(291): MESSAGE: RwImageFindRasterFormat: Image Conversion:
Image: width=512 height=256 pixel depth=32 palette depth=8 palettised=Yes
Raster: width=512 height=256 pixel depth=24 palette depth=0 palettised=No format=0x604
C:/daily/rwsdk/src/plcore/babinary.c(425): MESSAGE: RwStreamFindChunk: Old version data (0x35000) encountered, content may be sub-optimal and may require conversion during streaming. Please see the UpdatingYourRWGAssets whitepaper for details
c:/daily/rwsdk/tool/pitexd/rtpitexd.c(1431): MESSAGE: rtpitexdImage2TextureRead: Read in texture data: name = 'backdrop1' mask = '' num mip levels = 1
c:/daily/rwsdk/tool/pitexd/rtpitexd.c(1509): MESSAGE: rtpitexdImage2TextureRead: Flags (0x1102) = rwFILTERLINEAR rwTEXTUREADDRESSWRAP[u] rwTEXTUREADDRESSWRAP[v] 
RenderWare is now initialised.
full screen was selected
Sound.Initialize...
PCPrecacheSoundFX...
InitializeKeyboard...
InitializeJoystick...
InitPads...
****** LOADBINDINGSFILE() - Loading bindings for all players!
LoadBindingsFile() - D:\ÏÂÔØÓÎÏ·\zhiyewangqiu\Bindings.DAT does not exist - going to try and create it.
****** SAVEBINDINGSFILE() - Saving bindings for all players!
Player 1 bindings:
Outputting bindings:
control #0: bound button: Key Left
control #1: bound button: Key Right
control #2: bound button: Key Up
control #3: bound button: Key Down
control #4: bound button: Key Z
control #5: bound button: Key V
control #6: bound button: Key C
control #7: bound button: Key X
control #8: bound button: Key TAB
control #9: bound button: Key Escape
Player 2 bindings:
Outputting bindings:
control #0: bound button: Joy Left
control #1: bound button: Joy Right
control #2: bound button: Joy Up
control #3: bound button: Joy Down
control #4: bound button: Joy 1
control #5: bound button: Joy 2
control #6: bound button: Joy 3
control #7: bound button: Joy 4
control #8: bound button: Key TAB
control #9: bound button: Key Escape
SaveBindingsFile() - successful.
Attempting to load texture dictionary COMMON.txi...
Attempting to load texture dictionary FRONTEND.txi...
Attempting to load texture dictionary CHARBASE.txi...
Loading clump CHARS\Box01.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\shirt_skirt.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\dress.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\f_hair1.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\f_hair1_cap.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\f_hair1_sweatband.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\f_hair1_visor.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\f_hair2.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\f_hair2_cap.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\f_hair2_sweatband.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\f_hair2_visor.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\f_hair3.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\f_hair3_cap.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\f_hair3_sweatband.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\f_hair3_visor.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\f_hair4.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\f_hair4_cap.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\f_hair4_sweatband.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\f_hair4_visor.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\f_hair5.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\f_hair5_cap.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\f_hair5_sweatband.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\f_hair5_visor.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\f_hair6.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\f_hair6_cap.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\f_hair6_sweatband.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\f_hair6_visor.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\f_head1.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\f_head2.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\f_head3.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\f_head4.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\f_head5.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\f_head6.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\f_wristband.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\beard.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\m_glasses.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\m_hair1.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\m_hair1_cap.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\m_hair1_sweatband.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\m_hair1_visor.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\m_hair2.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\m_hair2_cap.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\m_hair2_sweatband.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\m_hair2_visor.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\m_hair3.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\m_hair3_cap.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\m_hair3_sweatband.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\m_hair3_visor.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\m_hair4.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\m_hair4_cap.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\m_hair4_sweatband.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\m_hair4_visor.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\m_hair5.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\m_hair5_cap.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\m_hair5_sweatband.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\m_hair5_visor.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\m_hair6.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\m_hair6_cap.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\m_hair6_sweatband.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\m_hair6_visor.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\m_head1.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\m_head2.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\m_head3.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\m_head4.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\m_head5.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\m_head6.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\m_wristband.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\male_body.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\m_shadow.dff... (Current texture dictionary: 0x05473e48)
Loading clump CHARS\f_glasses.dff... (Current texture dictionary: 0x05473e48)
Attempting to load texture dictionary PLAYERS.txi...
PCLoadCommentaryStreams()...
Opened voiceover pak: AVPC\AUDIO_COMMENG.PAK...
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Stopping sound on channel #0 (thread handle 0x0, ID 0x0).
Stopping sound on channel #0 (thread handle 0x0, ID 0x0).
Stopping sound on channel #0 (thread handle 0x0, ID 0x0).
Stopping sound on channel #0 (thread handle 0x0, ID 0x0).
Stopping sound on channel #0 (thread handle 0x0, ID 0x0).
Stopping sound on channel #0 (thread handle 0x0, ID 0x0).
Stopping sound on channel #2 (thread handle 0x0, ID 0x0).
Stopping sound on channel #3 (thread handle 0x0, ID 0x0).
Stopping sound on channel #4 (thread handle 0x0, ID 0x0).
Stopping sound on channel #5 (thread handle 0x0, ID 0x0).
Stopping sound on channel #8 (thread handle 0x0, ID 0x0).
Stopping sound on channel #7 (thread handle 0x0, ID 0x0).
Attempting to load texture dictionary ARENAS\IT_PortLouis\officials.txi...
Loading clump CHARS\umpire.dff... (Current texture dictionary: 0x0904fec0)
Loading clump CHARS\judge.dff... (Current texture dictionary: 0x0904fec0)
Loading clump CHARS\bboy.dff... (Current texture dictionary: 0x0904fec0)
Loading clump CHARS\judge_shadow.dff... (Current texture dictionary: 0x09077780)
Stopping sound on channel #9 (thread handle 0x0, ID 0x0).
Stopping sound on channel #10 (thread handle 0x0, ID 0x0).
SoundManager::playcrowdstream() - playing sndID 6
Stopping sound on channel #7 (thread handle 0x0, ID 0x0).
Stopping sound on channel #9 (thread handle 0x0, ID 0x0).
Stopping sound on channel #10 (thread handle 0x0, ID 0x0).
Stopping sound on channel #9 (thread handle 0x0, ID 0x0).
Stopping sound on channel #10 (thread handle 0x0, ID 0x0).
Stopping sound on channel #1 (thread handle 0x0, ID 0x0).
Stopping sound on channel #2 (thread handle 0x0, ID 0x0).
Stopping sound on channel #2 (thread handle 0x0, ID 0x0).
Stopping sound on channel #1 (thread handle 0x0, ID 0x0).
Stopping sound on channel #2 (thread handle 0x0, ID 0x0).
Stopping sound on channel #2 (thread handle 0x0, ID 0x0).
Stopping sound on channel #2 (thread handle 0x0, ID 0x0).
Stopping sound on channel #9 (thread handle 0x0, ID 0x0).
Stopping sound on channel #10 (thread handle 0x0, ID 0x0).
SoundManager::playcrowdstream() - playing sndID 15
Stopping sound on channel #11 (thread handle 0x0, ID 0x0).
Stopping sound on channel #9 (thread handle 0x0, ID 0x0).
Stopping sound on channel #10 (thread handle 0x0, ID 0x0).
Stopping sound on channel #9 (thread handle 0x0, ID 0x0).
Stopping sound on channel #10 (thread handle 0x0, ID 0x0).
Stopping sound on channel #1 (thread handle 0x0, ID 0x0).
Stopping sound on channel #2 (thread handle 0x0, ID 0x0).
Stopping sound on channel #2 (thread handle 0x0, ID 0x0).
Stopping sound on channel #7 (thread handle 0x0, ID 0x0).
Stopping sound on channel #2 (thread handle 0x0, ID 0x0).
Stopping sound on channel #2 (thread handle 0x0, ID 0x0).
Stopping sound on channel #7 (thread handle 0x0, ID 0x0).
Stopping sound on channel #2 (thread handle 0x0, ID 0x0).
Stopping sound on channel #9 (thread handle 0x0, ID 0x0).
Stopping sound on channel #10 (thread handle 0x0, ID 0x0).
SoundManager::playcrowdstream() - playing sndID 13
Stopping sound on channel #11 (thread handle 0x0, ID 0x0).
Stopping sound on channel #7 (thread handle 0x0, ID 0x0).
Stopping sound on channel #11 (thread handle 0x0, ID 0x0).
Stopping sound on channel #6 (thread handle 0x0, ID 0x0).
Stopping sound on channel #0 (thread handle 0x0, ID 0x0).
Stopping sound on channel #9 (thread handle 0x0, ID 0x0).
Stopping sound on channel #10 (thread handle 0x0, ID 0x0).
Stopping sound on channel #1 (thread handle 0x0, ID 0x0).
Stopping sound on channel #0 (thread handle 0x0, ID 0x0).
Stopping sound on channel #0 (thread handle 0x0, ID 0x0).
Stopping sound on channel #0 (thread handle 0x0, ID 0x0).
Stopping sound on channel #0 (thread handle 0x0, ID 0x0).
Stopping sound on channel #0 (thread handle 0x0, ID 0x0).
Stopping sound on channel #2 (thread handle 0x0, ID 0x0).
Stopping sound on channel #3 (thread handle 0x0, ID 0x0).
Stopping sound on channel #4 (thread handle 0x0, ID 0x0).
Stopping sound on channel #5 (thread handle 0x0, ID 0x0).
Stopping sound on channel #8 (thread handle 0x0, ID 0x0).
Stopping sound on channel #7 (thread handle 0x0, ID 0x0).
Stopping sound on channel #2 (thread handle 0x0, ID 0x0).
Stopping sound on channel #3 (thread handle 0x0, ID 0x0).
Stopping sound on channel #4 (thread handle 0x0, ID 0x0).
Stopping sound on channel #5 (thread handle 0x0, ID 0x0).
Stopping sound on channel #8 (thread handle 0x0, ID 0x0).
Stopping sound on channel #7 (thread handle 0x0, ID 0x0).
Attempting to load texture dictionary FRONTEND.txi...
Attempting to load texture dictionary PLAYERS.txi...
Stopping sound on channel #3 (thread handle 0x0, ID 0x0).
Stopping sound on channel #0 (thread handle 0x0, ID 0x0).
Stopping sound on channel #0 (thread handle 0x0, ID 0x0).
Stopping sound on channel #0 (thread handle 0x0, ID 0x0).
Stopping sound on channel #3 (thread handle 0x0, ID 0x0).
Stopping sound on channel #0 (thread handle 0x0, ID 0x0).
Stopping sound on channel #0 (thread handle 0x0, ID 0x0).
Stopping sound on channel #0 (thread handle 0x0, ID 0x0).
Stopping sound on channel #0 (thread handle 0x0, ID 0x0).
Stopping sound on channel #0 (thread handle 0x0, ID 0x0).
Stopping sound on channel #0 (thread handle 0x0, ID 0x0).
****** SAVEBINDINGSFILE() - Saving bindings for all players!
Player 1 bindings:
Outputting bindings:
control #0: bound button: Key Left
control #1: bound button: Key Right
control #2: bound button: Key Up
control #3: bound button: Key Down
control #4: bound button: Key Z
control #5: bound button: Key V
control #6: bound button: Key C
control #7: bound button: Key X
control #8: bound button: Key TAB
control #9: bound button: Key Escape
Player 2 bindings:
Outputting bindings:
control #0: bound button: Joy Left
control #1: bound button: Joy Right
control #2: bound button: Joy Up
control #3: bound button: Joy Down
control #4: bound button: Joy 1
control #5: bound button: Joy 2
control #6: bound button: Joy 3
control #7: bound button: Joy 4
control #8: bound button: Key TAB
control #9: bound button: Key Escape
SaveBindingsFile() - successful.
Deleting App...
