require( "scripts/style.lua" );

ProfileFont = {
  standardFont,
  22,
  BlackColor
};

-- Create the game mode window

MakeDialog
{
	-- Name the window
	
		
	Bitmap {
		
		name="backgroundimage",
		image="screens/title/popup/transparent.png",
		

		
		GameModeWindow {
			
			name="GameModeWindow",
			
			x=kCenter,
			y=kCenter,
			
			w=1024,
			h=768,
			
			SetStyle( MenuButtonStyle ),
			
			Button
			{
				x=280,
				y=90,
				name="timedmode",
				MenuButtonLabel("timed_description"),
				type = kPush,
				on = true,
				mask = "screens/title/select_game_mode/timed_mode_mask.png",
				graphics = {
					"screens/title/select_game_mode/timed_mode_off.png",
					"screens/title/select_game_mode/timed_mode_on.png",
					"screens/title/select_game_mode/timed_mode_off.png",
					"screens/title/select_game_mode/timed_mode_on.png",
				}
			},
			
			Button
			{
				x=280,
				y=325,
				name="casualmode",
				MenuButtonLabel("casual_description"),
				type = kPush,
				mask = "screens/title/select_game_mode/casual_mode_mask.png",
				graphics = {
					"screens/title/select_game_mode/casual_mode_off.png",
					"screens/title/select_game_mode/casual_mode_on.png",
					"screens/title/select_game_mode/casual_mode_off.png",
					"screens/title/select_game_mode/casual_mode_on.png",
				}
			},
		},
	},
		
} -- MakeDialog