BasicNode{name = "empty",node_data = NodeData{};die_with_fx_stop = 0, };
AnimNode{name = "empty_anim",image = "noimage",counter = "empty",die_with_anim_stop = nil,alfa_window = nil,node_data = NodeData{};die_with_fx_stop = 0, };
BasicNode{name = "empty_basic",node_data = NodeData{};die_with_fx_stop = 0, };
SpriteNode{name = "noimage",image = "noimage",node_data = NodeData{};die_with_fx_stop = 0, };
SpriteNode{name = "black_screen",image = "empty_800x600",node_data = NodeData{color = {255, 0, 0, 0},}; die_with_fx_stop = false, };
