
-- события эдипа
-- запуск идет отдельно от m_event_main

-- точки только для названий уровней генерируемых A0_GenerateLevelNameForCity

default	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_01"; idle = "mon_idle_chapter_01"; click = "mon_click_common"; menu = "mon_menu_chapter_01";
	--ver			=	{	{active = 10; monolog = 10; build = 10; idle = 10;},	};
	--point			=	{	{"qe_point_1", "text"}, {"qe_point_2","text"},	};	-- точечные квесты (квест, текст), выполняются приоритетно и им назначаются вероятности 101,102,...,
	--active		=	{	"act_1", "act_2",	};	-- паки квестов, если не указано, то берется default_active
	--monolog		=	"monolog_1";	-- тексты монологов, если не указано, то берется default_monolog
	--idle			=	"idle_1";		-- тексты простоя, если не указано, то берется default_idle
	--click			=	"click_1";		-- тексты для монологов клика по эдипу, если не указано, то берется default_click
	--menu			=	"menu_1";		-- тексты меню, если не указано, то берется default_menu
};	


--***************************************************************************************************************************************************
--** CHAPTER 1 **************************************************************************************************************************************
--***************************************************************************************************************************************************
ch_01_level_01	=	{
	ver			=	{};
	point		=	{	{"","point_first_level_1"}, {"","point_first_level_2"}, {"","point_first_level_3"},	};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_01"; idle = "mon_idle_chapter_01"; click = "mon_click_common"; menu = "mon_menu_chapter_01";
};	
ch_01_level_01_2	=	{
	ver			=	{};
	point		=	{ {"qe_empty",""} };
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_01"; idle = "mon_idle_chapter_01"; click = "mon_click_common"; menu = "mon_menu_chapter_01";
};	
ch_01_level_02	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_01"; idle = "mon_idle_chapter_01"; click = "mon_click_common"; menu = "mon_menu_chapter_01";
};	
ch_01_level_03	=	{
	ver			=	{};
	point		=	{	{"","point_need_yard"},	};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_01"; idle = "mon_idle_chapter_01"; click = "mon_click_common"; menu = "mon_menu_chapter_01";
};
ch_01_level_04	=	{ -- hero_zeus
	ver			=	{};
	point		=	{	{"","point_hero_zeus"},	};
	active		=	{"act_normal"}; monolog = "mon_monolog_hero_before_01"; idle = "mon_idle_hero_01"; click = "mon_click_common"; menu = "mon_menu_hero_01";
};
ch_01_level_05	=	{ -- hero_zeus_done
	ver			=	{};
	point		=	{	{"","point_hero_zeus_done"},	};
	active		=	{"act_normal"}; monolog = "mon_monolog_hero_after_01"; idle = "mon_idle_chapter_01"; click = "mon_click_common"; menu = "mon_menu_chapter_01";
};
ch_01_level_06	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_01"; idle = "mon_idle_chapter_01"; click = "mon_click_common"; menu = "mon_menu_chapter_01";
};
ch_01_level_07	=	{ -- crash_1_start
	ver			=	{	{active = 10; monolog = 10; build = 0; idle = 10;},	};
	point		=	{	{"","point_crash_1_start"},	};
	active		=	{"act_crash"}; monolog = "mon_monolog_crash_before_01"; idle = "mon_idle_crash_01"; click = "mon_click_crash_common"; menu = "mon_menu_crash_01";
};
ch_01_level_08	=	{ -- crash_1_con1
	ver			=	{	{active = 10; monolog = 10; build = 0; idle = 10;},	};
	point		=	{};
	active		=	{"act_crash"}; monolog = "mon_monolog_crash_before_01"; idle = "mon_idle_crash_01"; click = "mon_click_crash_common"; menu = "mon_menu_crash_01";
};
ch_01_level_09	=	{ -- artefact done
	ver			=	{	{active = 10; monolog = 10; build = 0; idle = 10;},	};
	point		=	{};
	active		=	{"act_crash"}; monolog = "mon_monolog_crash_before_01"; idle = "mon_idle_crash_01"; click = "mon_click_crash_common"; menu = "mon_menu_crash_01";
};
minigame_p_crash_1	=	{ -- crash_1_done
	ver			=	{};
	point		=	{	{"","point_crash_1_done"},	};
	active		=	{"act_normal"}; monolog = "mon_monolog_crash_after_01"; idle = "mon_idle_chapter_01"; click = "mon_click_common"; menu = "mon_menu_chapter_01";
};
ch_01_level_reserve_01	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_01"; idle = "mon_idle_chapter_01"; click = "mon_click_common"; menu = "mon_menu_chapter_01";
};
ch_01_level_reserve	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_01"; idle = "mon_idle_chapter_01"; click = "mon_click_common"; menu = "mon_menu_chapter_01";
};
ch_01_level_final	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_final_01"; idle = "mon_idle_chapter_01"; click = "mon_click_common"; menu = "mon_menu_chapter_01";
};
ch_01_level_finish	=	{
	ver			=	{};
	point		=	{	{"","point_olive_upgrade_1"},	};
	active		=	{"act_normal"}; monolog = "mon_monolog_finish_01"; idle = "mon_idle_chapter_01"; click = "mon_click_common"; menu = "mon_menu_chapter_01";
};
--***************************************************************************************************************************************************
--***************************************************************************************************************************************************
--***************************************************************************************************************************************************


--***************************************************************************************************************************************************
--** CHAPTER 2 **************************************************************************************************************************************
--***************************************************************************************************************************************************
ch_02_level_02	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_02"; idle = "mon_idle_chapter_02"; click = "mon_click_common"; menu = "mon_menu_chapter_02";
};	
ch_02_level_03	=	{ -- hero_perseus
	ver			=	{};
	point		=	{	{"","point_hero_perseus"},	};
	active		=	{"act_normal"}; monolog = "mon_monolog_hero_before_02"; idle = "mon_idle_hero_02"; click = "mon_click_common"; menu = "mon_menu_hero_02";
};
ch_02_level_04	=	{ -- hero_perseus_done
	ver			=	{};
	point		=	{	{"","point_hero_perseus_done"},	};
	active		=	{"act_normal"}; monolog = "mon_monolog_hero_after_02"; idle = "mon_idle_chapter_02"; click = "mon_click_common"; menu = "mon_menu_chapter_02";
};
ch_02_level_05	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_02"; idle = "mon_idle_chapter_02"; click = "mon_click_common"; menu = "mon_menu_chapter_02";
};
ch_02_level_06	=	{
	ver			=	{};
	point		=	{	{"","point_bonus_2"},	};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_02"; idle = "mon_idle_chapter_02"; click = "mon_click_common"; menu = "mon_menu_chapter_02";
};
ch_02_level_07	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_02"; idle = "mon_idle_chapter_02"; click = "mon_click_common"; menu = "mon_menu_chapter_02";
};
ch_02_level_08	=	{ -- crash_2_start
	ver			=	{	{active = 10; monolog = 10; build = 0; idle = 10;},	};
	point		=	{	{"","point_crash_2_start"},	};
	active		=	{"act_crash"}; monolog = "mon_monolog_crash_before_02"; idle = "mon_idle_crash_02"; click = "mon_click_crash_common"; menu = "mon_menu_crash_02";
};
ch_02_level_09	=	{ -- crash_2_con1
	ver			=	{	{active = 10; monolog = 10; build = 0; idle = 10;},	};
	point		=	{};
	active		=	{"act_crash"}; monolog = "mon_monolog_crash_before_02"; idle = "mon_idle_crash_02"; click = "mon_click_crash_common"; menu = "mon_menu_crash_02";
};
ch_02_level_10	=	{ -- artefact done
	ver			=	{	{active = 10; monolog = 10; build = 0; idle = 10;},	};
	point		=	{};
	active		=	{"act_crash"}; monolog = "mon_monolog_crash_before_02"; idle = "mon_idle_crash_02"; click = "mon_click_crash_common"; menu = "mon_menu_crash_02";
};
minigame_p_crash_2	=	{ -- crash_2_done
	ver			=	{};
	point		=	{	{"","point_crash_2_done"},	};
	active		=	{"act_normal"}; monolog = "mon_monolog_crash_after_02"; idle = "mon_idle_chapter_02"; click = "mon_click_common"; menu = "mon_menu_chapter_02";
};
ch_02_level_11	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_02"; idle = "mon_idle_chapter_02"; click = "mon_click_common"; menu = "mon_menu_chapter_02";
};
ch_02_level_reserve_01	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_02"; idle = "mon_idle_chapter_02"; click = "mon_click_common"; menu = "mon_menu_chapter_02";
};
ch_02_level_reserve	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_02"; idle = "mon_idle_chapter_02"; click = "mon_click_common"; menu = "mon_menu_chapter_02";
};
ch_02_level_final	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_final_02"; idle = "mon_idle_chapter_02"; click = "mon_click_common"; menu = "mon_menu_chapter_02";
};
ch_02_level_finish	=	{
	ver			=	{};
	point		=	{	{"","point_olive_upgrade_2"},	};
	active		=	{"act_normal"}; monolog = "mon_monolog_finish_02"; idle = "mon_idle_chapter_02"; click = "mon_click_common"; menu = "mon_menu_chapter_02";
};
--***************************************************************************************************************************************************
--***************************************************************************************************************************************************
--***************************************************************************************************************************************************


--***************************************************************************************************************************************************
--** CHAPTER 3 **************************************************************************************************************************************
--***************************************************************************************************************************************************
ch_03_level_02	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_03"; idle = "mon_idle_chapter_03"; click = "mon_click_common"; menu = "mon_menu_chapter_03";
};	
ch_03_level_03	=	{ -- hero_apollo
	ver			=	{};
	point		=	{	{"","point_hero_apollo"},	};
	active		=	{"act_normal"}; monolog = "mon_monolog_hero_before_03"; idle = "mon_idle_hero_03"; click = "mon_click_common"; menu = "mon_menu_hero_03";
};
ch_03_level_04	=	{ -- hero_perseus_done
	ver			=	{};
	point		=	{	{"","point_hero_apollo_done"},	};
	active		=	{"act_normal"}; monolog = "mon_monolog_hero_after_03"; idle = "mon_idle_chapter_03"; click = "mon_click_common"; menu = "mon_menu_chapter_03";
};
ch_03_level_05	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_03"; idle = "mon_idle_chapter_03"; click = "mon_click_common"; menu = "mon_menu_chapter_03";
};
ch_03_level_06	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_03"; idle = "mon_idle_chapter_03"; click = "mon_click_common"; menu = "mon_menu_chapter_03";
};
ch_03_level_07	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_03"; idle = "mon_idle_chapter_03"; click = "mon_click_common"; menu = "mon_menu_chapter_03";
};
ch_03_level_08	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_03"; idle = "mon_idle_chapter_03"; click = "mon_click_common"; menu = "mon_menu_chapter_03";
};
ch_03_level_09	=	{ -- crash_3_start
	ver			=	{	{active = 10; monolog = 10; build = 0; idle = 10;},	};
	point		=	{	{"","point_crash_3_start"},	};
	active		=	{"act_crash"}; monolog = "mon_monolog_crash_before_03"; idle = "mon_idle_crash_03"; click = "mon_click_crash_common"; menu = "mon_menu_crash_03";
};
ch_03_level_10	=	{ -- crash_3_con1
	ver			=	{	{active = 10; monolog = 10; build = 0; idle = 10;},	};
	point		=	{};
	active		=	{"act_crash"}; monolog = "mon_monolog_crash_before_03"; idle = "mon_idle_crash_03"; click = "mon_click_crash_common"; menu = "mon_menu_crash_03";
};
ch_03_level_11	=	{ -- crash_3_con2
	ver			=	{	{active = 10; monolog = 10; build = 0; idle = 10;},	};
	point		=	{};
	active		=	{"act_crash"}; monolog = "mon_monolog_crash_before_03"; idle = "mon_idle_crash_03"; click = "mon_click_crash_common"; menu = "mon_menu_crash_03";
};
ch_03_level_12	=	{ -- artefact done
	ver			=	{	{active = 10; monolog = 10; build = 0; idle = 10;},	};
	point		=	{};
	active		=	{"act_crash"}; monolog = "mon_monolog_crash_before_03"; idle = "mon_idle_crash_03"; click = "mon_click_crash_common"; menu = "mon_menu_crash_03";
};
minigame_p_crash_3	=	{ -- crash_3_done
	ver			=	{};
	point		=	{	{"","point_crash_3_done"},	};
	active		=	{"act_normal"}; monolog = "mon_monolog_crash_after_03"; idle = "mon_idle_chapter_03"; click = "mon_click_common"; menu = "mon_menu_chapter_03";
};
ch_03_level_13	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_03"; idle = "mon_idle_chapter_03"; click = "mon_click_common"; menu = "mon_menu_chapter_03";
};
ch_03_level_14	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_03"; idle = "mon_idle_chapter_03"; click = "mon_click_common"; menu = "mon_menu_chapter_03";
};
ch_03_level_reserve_01	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_03"; idle = "mon_idle_chapter_03"; click = "mon_click_common"; menu = "mon_menu_chapter_03";
};
ch_03_level_reserve	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_03"; idle = "mon_idle_chapter_03"; click = "mon_click_common"; menu = "mon_menu_chapter_03";
};
ch_03_level_final	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_final_03"; idle = "mon_idle_chapter_03"; click = "mon_click_common"; menu = "mon_menu_chapter_03";
};
ch_03_level_finish	=	{
	ver			=	{};
	point		=	{	{"","point_olive_upgrade_3"},	};
	active		=	{"act_normal"}; monolog = "mon_monolog_finish_03"; idle = "mon_idle_chapter_03"; click = "mon_click_common"; menu = "mon_menu_chapter_03";
};
--***************************************************************************************************************************************************
--***************************************************************************************************************************************************
--***************************************************************************************************************************************************


--***************************************************************************************************************************************************
--** CHAPTER 4 **************************************************************************************************************************************
--***************************************************************************************************************************************************
ch_04_level_02	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_04"; idle = "mon_idle_chapter_04"; click = "mon_click_common"; menu = "mon_menu_chapter_04";
};	
ch_04_level_03	=	{ -- hero_poseidon
	ver			=	{};
	point		=	{	{"","point_hero_poseidon"},	};
	active		=	{"act_normal"}; monolog = "mon_monolog_hero_before_04"; idle = "mon_idle_hero_04"; click = "mon_click_common"; menu = "mon_menu_hero_04";
};
ch_04_level_04	=	{ -- hero_poseidon_done
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_hero_after_04"; idle = "mon_idle_chapter_04"; click = "mon_click_common"; menu = "mon_menu_chapter_04";
};
ch_04_level_05	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_04"; idle = "mon_idle_chapter_04"; click = "mon_click_common"; menu = "mon_menu_chapter_04";
};
ch_04_level_06	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_04"; idle = "mon_idle_chapter_04"; click = "mon_click_common"; menu = "mon_menu_chapter_04";
};
ch_04_level_07	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_04"; idle = "mon_idle_chapter_04"; click = "mon_click_common"; menu = "mon_menu_chapter_04";
};
ch_04_level_08	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_04"; idle = "mon_idle_chapter_04"; click = "mon_click_common"; menu = "mon_menu_chapter_04";
};
ch_04_level_09	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_04"; idle = "mon_idle_chapter_04"; click = "mon_click_common"; menu = "mon_menu_chapter_04";
};
ch_04_level_10	=	{ -- crash_4_start
	ver			=	{	{active = 10; monolog = 10; build = 0; idle = 10;},	};
	point		=	{	{"","point_crash_4_start"},	};
	active		=	{"act_crash"}; monolog = "mon_monolog_crash_before_04"; idle = "mon_idle_crash_04"; click = "mon_click_crash_common"; menu = "mon_menu_crash_04";
};
ch_04_level_11	=	{ -- crash_4_con1
	ver			=	{	{active = 10; monolog = 10; build = 0; idle = 10;},	};
	point		=	{};
	active		=	{"act_crash"}; monolog = "mon_monolog_crash_before_04"; idle = "mon_idle_crash_04"; click = "mon_click_crash_common"; menu = "mon_menu_crash_04";
};
ch_04_level_12	=	{ -- crash_4_con2
	ver			=	{	{active = 10; monolog = 10; build = 0; idle = 10;},	};
	point		=	{};
	active		=	{"act_crash"}; monolog = "mon_monolog_crash_before_04"; idle = "mon_idle_crash_04"; click = "mon_click_crash_common"; menu = "mon_menu_crash_04";
};
ch_04_level_13	=	{ -- artefact done
	ver			=	{	{active = 10; monolog = 10; build = 0; idle = 10;},	};
	point		=	{};
	active		=	{"act_crash"}; monolog = "mon_monolog_crash_before_04"; idle = "mon_idle_crash_04"; click = "mon_click_crash_common"; menu = "mon_menu_crash_04";
};
minigame_p_crash_4	=	{ -- crash_4_done
	ver			=	{};
	point		=	{	{"","point_crash_4_done"},	};
	active		=	{"act_normal"}; monolog = "mon_monolog_crash_after_04"; idle = "mon_idle_chapter_04"; click = "mon_click_common"; menu = "mon_menu_chapter_04";
};
ch_04_level_14	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_04"; idle = "mon_idle_chapter_04"; click = "mon_click_common"; menu = "mon_menu_chapter_04";
};
ch_04_level_reserve_01	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_04"; idle = "mon_idle_chapter_04"; click = "mon_click_common"; menu = "mon_menu_chapter_04";
};
ch_04_level_reserve	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_04"; idle = "mon_idle_chapter_04"; click = "mon_click_common"; menu = "mon_menu_chapter_04";
};
ch_04_level_final	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_final_04"; idle = "mon_idle_chapter_04"; click = "mon_click_common"; menu = "mon_menu_chapter_04";
};
ch_04_level_finish	=	{
	ver			=	{};
	point		=	{	{"","point_olive_upgrade_4"},	};
	active		=	{"act_normal"}; monolog = "mon_monolog_finish_04"; idle = "mon_idle_chapter_04"; click = "mon_click_common"; menu = "mon_menu_chapter_04";
};
--***************************************************************************************************************************************************
--***************************************************************************************************************************************************
--***************************************************************************************************************************************************


--***************************************************************************************************************************************************
--** CHAPTER 5 **************************************************************************************************************************************
--***************************************************************************************************************************************************
ch_05_level_02	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_05"; idle = "mon_idle_chapter_05"; click = "mon_click_common"; menu = "mon_menu_chapter_05";
};	
ch_05_level_03	=	{ -- hero_heracles
	ver			=	{};
	point		=	{	{"","point_hero_heracles"},	};
	active		=	{"act_normal"}; monolog = "mon_monolog_hero_before_05"; idle = "mon_idle_hero_05"; click = "mon_click_common"; menu = "mon_menu_hero_05";
};
ch_05_level_04	=	{ -- hero_heracles_done
	ver			=	{};
	point		=	{	{"","point_hero_heracles_done"},	};
	active		=	{"act_normal"}; monolog = "mon_monolog_hero_after_05"; idle = "mon_idle_chapter_05"; click = "mon_click_common"; menu = "mon_menu_chapter_05";
};
ch_05_level_05	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_05"; idle = "mon_idle_chapter_05"; click = "mon_click_common"; menu = "mon_menu_chapter_05";
};
ch_05_level_06	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_05"; idle = "mon_idle_chapter_05"; click = "mon_click_common"; menu = "mon_menu_chapter_05";
};
ch_05_level_07	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_05"; idle = "mon_idle_chapter_05"; click = "mon_click_common"; menu = "mon_menu_chapter_05";
};
ch_05_level_08	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_05"; idle = "mon_idle_chapter_05"; click = "mon_click_common"; menu = "mon_menu_chapter_05";
};
ch_05_level_09	=	{ -- crash_5_start
	ver			=	{	{active = 10; monolog = 10; build = 0; idle = 10;},	};
	point		=	{	{"","point_crash_5_start"},	};
	active		=	{"act_crash"}; monolog = "mon_monolog_crash_before_05"; idle = "mon_idle_crash_05"; click = "mon_click_crash_common"; menu = "mon_menu_crash_05";
};
ch_05_level_10	=	{ -- crash_5_con1
	ver			=	{	{active = 10; monolog = 10; build = 0; idle = 10;},	};
	point		=	{};
	active		=	{"act_crash"}; monolog = "mon_monolog_crash_before_05"; idle = "mon_idle_crash_05"; click = "mon_click_crash_common"; menu = "mon_menu_crash_05";
};
ch_05_level_11	=	{ -- crash_5_con2
	ver			=	{	{active = 10; monolog = 10; build = 0; idle = 10;},	};
	point		=	{};
	active		=	{"act_crash"}; monolog = "mon_monolog_crash_before_05"; idle = "mon_idle_crash_05"; click = "mon_click_crash_common"; menu = "mon_menu_crash_05";
};
ch_05_level_12	=	{ -- artefact done
	ver			=	{	{active = 10; monolog = 10; build = 0; idle = 10;},	};
	point		=	{};
	active		=	{"act_crash"}; monolog = "mon_monolog_crash_before_05"; idle = "mon_idle_crash_05"; click = "mon_click_crash_common"; menu = "mon_menu_crash_05";
};
minigame_p_crash_5	=	{ -- crash_5_done
	ver			=	{};
	point		=	{	{"","point_crash_5_done"},	};
	active		=	{"act_normal"}; monolog = "mon_monolog_crash_after_05"; idle = "mon_idle_chapter_05"; click = "mon_click_common"; menu = "mon_menu_chapter_05";
};
ch_05_level_13	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_05"; idle = "mon_idle_chapter_05"; click = "mon_click_common"; menu = "mon_menu_chapter_05";
};
ch_05_level_14	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_05"; idle = "mon_idle_chapter_05"; click = "mon_click_common"; menu = "mon_menu_chapter_05";
};
ch_05_level_15	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_05"; idle = "mon_idle_chapter_05"; click = "mon_click_common"; menu = "mon_menu_chapter_05";
};
ch_05_level_reserve_01	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_05"; idle = "mon_idle_chapter_05"; click = "mon_click_common"; menu = "mon_menu_chapter_05";
};
ch_05_level_reserve	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_05"; idle = "mon_idle_chapter_05"; click = "mon_click_common"; menu = "mon_menu_chapter_05";
};
ch_05_level_final	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_final_05"; idle = "mon_idle_chapter_05"; click = "mon_click_common"; menu = "mon_menu_chapter_05";
};
ch_05_level_finish	=	{
	ver			=	{};
	point		=	{	{"","point_olive_upgrade_5"},	};
	active		=	{"act_normal"}; monolog = "mon_monolog_finish_05"; idle = "mon_idle_chapter_05"; click = "mon_click_common"; menu = "mon_menu_chapter_05";
};
--***************************************************************************************************************************************************
--***************************************************************************************************************************************************
--***************************************************************************************************************************************************


--***************************************************************************************************************************************************
--** CHAPTER 6 **************************************************************************************************************************************
--***************************************************************************************************************************************************
ch_06_level_02	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_06"; idle = "mon_idle_chapter_06"; click = "mon_click_common"; menu = "mon_menu_chapter_06";
};	
ch_06_level_03	=	{ -- hero_boreas
	ver			=	{};
	point		=	{	{"","point_hero_boreas"},	};
	active		=	{"act_normal"}; monolog = "mon_monolog_hero_before_06"; idle = "mon_idle_hero_06"; click = "mon_click_common"; menu = "mon_menu_hero_06";
};
ch_06_level_04	=	{ -- hero_boreas_done
	ver			=	{};
	point		=	{	{"","point_hero_boreas_done"},	};
	active		=	{"act_normal"}; monolog = "mon_monolog_hero_after_06"; idle = "mon_idle_chapter_06"; click = "mon_click_common"; menu = "mon_menu_chapter_06";
};
ch_06_level_05	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_06"; idle = "mon_idle_chapter_06"; click = "mon_click_common"; menu = "mon_menu_chapter_06";
};
ch_06_level_06	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_06"; idle = "mon_idle_chapter_06"; click = "mon_click_common"; menu = "mon_menu_chapter_06";
};
ch_06_level_07	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_06"; idle = "mon_idle_chapter_06"; click = "mon_click_common"; menu = "mon_menu_chapter_06";
};
ch_06_level_08	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_06"; idle = "mon_idle_chapter_06"; click = "mon_click_common"; menu = "mon_menu_chapter_06";
};
ch_06_level_09	=	{ -- crash_6_start
	ver			=	{	{active = 10; monolog = 10; build = 0; idle = 10;},	};
	point		=	{	{"","point_crash_6_start"},	};
	active		=	{"act_crash"}; monolog = "mon_monolog_crash_before_06"; idle = "mon_idle_crash_06"; click = "mon_click_crash_common"; menu = "mon_menu_crash_06";
};
ch_06_level_10	=	{ -- crash_6_con1
	ver			=	{	{active = 10; monolog = 10; build = 0; idle = 10;},	};
	point		=	{};
	active		=	{"act_crash"}; monolog = "mon_monolog_crash_before_06"; idle = "mon_idle_crash_06"; click = "mon_click_crash_common"; menu = "mon_menu_crash_06";
};
ch_06_level_11	=	{ -- crash_6_con2
	ver			=	{	{active = 10; monolog = 10; build = 0; idle = 10;},	};
	point		=	{};
	active		=	{"act_crash"}; monolog = "mon_monolog_crash_before_06"; idle = "mon_idle_crash_06"; click = "mon_click_crash_common"; menu = "mon_menu_crash_06";
};
ch_06_level_12	=	{ -- artefact done
	ver			=	{	{active = 10; monolog = 10; build = 0; idle = 10;},	};
	point		=	{};
	active		=	{"act_crash"}; monolog = "mon_monolog_crash_before_06"; idle = "mon_idle_crash_06"; click = "mon_click_crash_common"; menu = "mon_menu_crash_06";
};
minigame_p_crash_6	=	{ -- crash_6_done
	ver			=	{};
	point		=	{	{"","point_crash_6_done"},	};
	active		=	{"act_normal"}; monolog = "mon_monolog_crash_after_06"; idle = "mon_idle_chapter_06"; click = "mon_click_common"; menu = "mon_menu_chapter_06";
};
ch_06_level_13	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_06"; idle = "mon_idle_chapter_06"; click = "mon_click_common"; menu = "mon_menu_chapter_06";
};
ch_06_level_14	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_06"; idle = "mon_idle_chapter_06"; click = "mon_click_common"; menu = "mon_menu_chapter_06";
};
ch_06_level_15	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_06"; idle = "mon_idle_chapter_06"; click = "mon_click_common"; menu = "mon_menu_chapter_06";
};
ch_06_level_reserve_01	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_06"; idle = "mon_idle_chapter_06"; click = "mon_click_common"; menu = "mon_menu_chapter_06";
};
ch_06_level_reserve	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_06"; idle = "mon_idle_chapter_06"; click = "mon_click_common"; menu = "mon_menu_chapter_06";
};
ch_06_level_final	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_final_06"; idle = "mon_idle_chapter_06"; click = "mon_click_common"; menu = "mon_menu_chapter_06";
};
ch_06_level_finish	=	{
	ver			=	{};
	point		=	{	{"","point_olive_upgrade_6"},	};
	active		=	{"act_normal"}; monolog = "mon_monolog_finish_06"; idle = "mon_idle_chapter_06"; click = "mon_click_common"; menu = "mon_menu_chapter_06";
};
--***************************************************************************************************************************************************
--***************************************************************************************************************************************************
--***************************************************************************************************************************************************


--***************************************************************************************************************************************************
--** CHAPTER 7 **************************************************************************************************************************************
--***************************************************************************************************************************************************
ch_07_level_02	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_07"; idle = "mon_idle_chapter_07"; click = "mon_click_common"; menu = "mon_menu_chapter_07";
};	
ch_07_level_03	=	{ -- hero_artemis
	ver			=	{};
	point		=	{	{"","point_hero_artemis"},	};
	active		=	{"act_normal"}; monolog = "mon_monolog_hero_before_07"; idle = "mon_idle_hero_07"; click = "mon_click_common"; menu = "mon_menu_hero_07";
};
ch_07_level_04	=	{ -- hero_artemis_done
	ver			=	{};
	point		=	{	{"","point_hero_artemis_done"},	};
	active		=	{"act_normal"}; monolog = "mon_monolog_hero_after_07"; idle = "mon_idle_chapter_07"; click = "mon_click_common"; menu = "mon_menu_chapter_07";
};
ch_07_level_05	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_07"; idle = "mon_idle_chapter_07"; click = "mon_click_common"; menu = "mon_menu_chapter_07";
};
ch_07_level_06	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_07"; idle = "mon_idle_chapter_07"; click = "mon_click_common"; menu = "mon_menu_chapter_07";
};
ch_07_level_07	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_07"; idle = "mon_idle_chapter_07"; click = "mon_click_common"; menu = "mon_menu_chapter_07";
};
ch_07_level_08	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_07"; idle = "mon_idle_chapter_07"; click = "mon_click_common"; menu = "mon_menu_chapter_07";
};
ch_07_level_09	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_07"; idle = "mon_idle_chapter_07"; click = "mon_click_common"; menu = "mon_menu_chapter_07";
};
ch_07_level_10	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_07"; idle = "mon_idle_chapter_07"; click = "mon_click_common"; menu = "mon_menu_chapter_07";
};
ch_07_level_11	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_07"; idle = "mon_idle_chapter_07"; click = "mon_click_common"; menu = "mon_menu_chapter_07";
};
ch_07_level_12	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_07"; idle = "mon_idle_chapter_07"; click = "mon_click_common"; menu = "mon_menu_chapter_07";
};
ch_07_level_13	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_07"; idle = "mon_idle_chapter_07"; click = "mon_click_common"; menu = "mon_menu_chapter_07";
};
ch_07_level_14	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_07"; idle = "mon_idle_chapter_07"; click = "mon_click_common"; menu = "mon_menu_chapter_07";
};
ch_07_level_15	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_07"; idle = "mon_idle_chapter_07"; click = "mon_click_common"; menu = "mon_menu_chapter_07";
};
ch_07_level_reserve_01	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_07"; idle = "mon_idle_chapter_07"; click = "mon_click_common"; menu = "mon_menu_chapter_07";
};
ch_07_level_reserve	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_normal"}; monolog = "mon_monolog_chapter_07"; idle = "mon_idle_chapter_07"; click = "mon_click_common"; menu = "mon_menu_chapter_07";
};
ch_07_level_final	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_final"}; monolog = "mon_monolog_final_07"; idle = "mon_idle_chapter_07"; click = "mon_click_common"; menu = "mon_menu_chapter_07";
};
ch_07_level_finish	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_final"}; monolog = "mon_monolog_finish_07"; idle = "mon_idle_chapter_08"; click = "mon_click_common"; menu = "mon_menu_chapter_08";
};
--***************************************************************************************************************************************************
--***************************************************************************************************************************************************
--***************************************************************************************************************************************************


--***************************************************************************************************************************************************
--** CHAPTER 8 **************************************************************************************************************************************
--***************************************************************************************************************************************************
ch_08_level_02	=	{
	ver			=	{ {active = 10; monolog = 10; build = 0; idle = 10;}, };
	point		=	{	{"","point_8_ost_12"},	};
	active		=	{"act_final"}; monolog = "mon_monolog_chapter_08"; idle = "mon_idle_chapter_08"; click = "mon_click_common"; menu = "mon_menu_chapter_08";
};	
ch_08_level_03	=	{
	ver			=	{ {active = 10; monolog = 10; build = 0; idle = 10;}, };
	point		=	{	{"","point_8_ost_11"},	};
	active		=	{"act_final"}; monolog = "mon_monolog_chapter_08"; idle = "mon_idle_chapter_08"; click = "mon_click_common"; menu = "mon_menu_chapter_08";
};	
ch_08_level_04	=	{
	ver			=	{ {active = 10; monolog = 10; build = 0; idle = 10;}, };
	point		=	{};
	active		=	{"act_final"}; monolog = "mon_monolog_chapter_08"; idle = "mon_idle_chapter_08"; click = "mon_click_common"; menu = "mon_menu_chapter_08";
};	
ch_08_level_05	=	{
	ver			=	{ {active = 10; monolog = 10; build = 0; idle = 10;}, };
	point		=	{	{"","point_8_ost_9"},	};
	active		=	{"act_final"}; monolog = "mon_monolog_chapter_08"; idle = "mon_idle_chapter_08"; click = "mon_click_common"; menu = "mon_menu_chapter_08";
};	
ch_08_level_06	=	{
	ver			=	{ {active = 10; monolog = 10; build = 0; idle = 10;}, };
	point		=	{	{"","point_8_ost_8"},	};
	active		=	{"act_final"}; monolog = "mon_monolog_chapter_08"; idle = "mon_idle_chapter_08"; click = "mon_click_common"; menu = "mon_menu_chapter_08";
};	
ch_08_level_07	=	{
	ver			=	{ {active = 10; monolog = 10; build = 0; idle = 10;}, };
	point		=	{};
	active		=	{"act_final"}; monolog = "mon_monolog_chapter_08"; idle = "mon_idle_chapter_08"; click = "mon_click_common"; menu = "mon_menu_chapter_08";
};	
ch_08_level_08	=	{
	ver			=	{ {active = 10; monolog = 10; build = 0; idle = 10;}, };
	point		=	{	{"","point_8_ost_6"},	};
	active		=	{"act_final"}; monolog = "mon_monolog_chapter_08"; idle = "mon_idle_chapter_08"; click = "mon_click_common"; menu = "mon_menu_chapter_08";
};	
ch_08_level_09	=	{
	ver			=	{ {active = 10; monolog = 10; build = 0; idle = 10;}, };
	point		=	{	{"","point_8_ost_5"},	};
	active		=	{"act_final"}; monolog = "mon_monolog_chapter_08"; idle = "mon_idle_chapter_08"; click = "mon_click_common"; menu = "mon_menu_chapter_08";
};	
ch_08_level_10	=	{
	ver			=	{ {active = 10; monolog = 10; build = 0; idle = 10;}, };
	point		=	{};
	active		=	{"act_final"}; monolog = "mon_monolog_chapter_08"; idle = "mon_idle_chapter_08"; click = "mon_click_common"; menu = "mon_menu_chapter_08";
};	
ch_08_level_11	=	{
	ver			=	{ {active = 10; monolog = 10; build = 0; idle = 10;}, };
	point		=	{	{"","point_8_ost_3"},	};
	active		=	{"act_final"}; monolog = "mon_monolog_chapter_08"; idle = "mon_idle_chapter_08"; click = "mon_click_common"; menu = "mon_menu_chapter_08";
};	
ch_08_level_12	=	{
	ver			=	{ {active = 10; monolog = 10; build = 0; idle = 10;}, };
	point		=	{	{"","point_8_ost_2"},	};
	active		=	{"act_final"}; monolog = "mon_monolog_chapter_08"; idle = "mon_idle_chapter_08"; click = "mon_click_common"; menu = "mon_menu_chapter_08";
};	
ch_08_level_13	=	{
	ver			=	{ {active = 10; monolog = 10; build = 0; idle = 10;}, };
	point		=	{};
	active		=	{"act_final"}; monolog = "mon_monolog_chapter_08"; idle = "mon_idle_chapter_08"; click = "mon_click_common"; menu = "mon_menu_chapter_08";
};	
ch_08_level_14	=	{
	ver			=	{ {active = 10; monolog = 10; build = 0; idle = 10;}, };
	point		=	{};
	active		=	{"act_final"}; monolog = "mon_monolog_chapter_08"; idle = "mon_idle_chapter_08"; click = "mon_click_common"; menu = "mon_menu_chapter_08";
};	
--minigame_p_crash_8	=	{
--	ver			=	{ {active = 10; monolog = 10; build = 0; idle = 10;}, };
--	point		=	{	{"","point_8_final"},	};
--	active		=	{"act_final"}; monolog = "mon_monolog_chapter_08"; idle = "mon_idle_chapter_08"; click = "mon_click_common"; menu = "mon_menu_chapter_08";
--};	
minigame_p_crash_8	=	{
	ver			=	{ {active = 10; monolog = 10; build = 0; idle = 10;}, };
	point		=	{};
	active		=	{"act_final"}; monolog = "mon_monolog_chapter_08"; idle = "mon_idle_chapter_08"; click = "mon_click_common"; menu = "mon_menu_chapter_08";
};	
ch_08_level_15	=	{
	ver			=	{ {active = 10; monolog = 10; build = 0; idle = 10;}, };
	point		=	{};
	active		=	{"act_final"}; monolog = "mon_monolog_chapter_08"; idle = "mon_idle_chapter_08"; click = "mon_click_common"; menu = "mon_menu_chapter_08";
};	
--***************************************************************************************************************************************************
--***************************************************************************************************************************************************
--***************************************************************************************************************************************************


--***************************************************************************************************************************************************
--** GAME FINAL *************************************************************************************************************************************
--***************************************************************************************************************************************************
game_final	=	{
	ver			=	{};
	point		=	{};
	active		=	{"act_final"}; monolog = "mon_menu_win"; idle = "mon_menu_win"; click = "mon_click_win"; menu = "mon_menu_win";
};	
--***************************************************************************************************************************************************
--***************************************************************************************************************************************************
--***************************************************************************************************************************************************












