
-- события жителей
-- запуск идет из m_event_main

default	=	{};


example	=	{
	{	mode = "start_normal";	name = {"man_test",}; quest = "quest"; ver = 50; is_restart = true;	},		-- установить квест заданным по именам жителям, is_restart - моментально ли давать квест или просто добавлять в очередь
	{	mode = "start_all";		name = {}; quest = "quest"; ver = 50; is_restart = true;	},					-- установить квест всем жителям
	{	mode = "start_except";	name = {"man_test",}; quest = "quest"; ver = 50; is_restart = true;	},		-- установить квест всем жителям, кроме перечисленных имен
	{	mode = "stop_normal";	name = {"man_test",}; quest = ""; ver = 0;	},				-- остановить текущий квест заданным по именам жителям
	{	mode = "stop_all";		name = {}; quest = ""; ver = 0;	},							-- остановить текущий квест всем жителям
	{	mode = "stop_except";	name = {"man_test",}; quest = ""; ver = 0;	},				-- остановить текущий квест всем жителям, кроме перечисленных имен
	{	mode = "set_live_yes";	name = {"man_test",}; quest = ""; ver = 0;	},				-- установить условия заданным по именам жителям, чтобы они жили
	{	mode = "set_live_no";	name = {"man_test",}; quest = ""; ver = 0;	},				-- установить условия заданным по именам жителям, чтобы они не жили
};

-- бомжи тусуются на площади
ch_01_level_01	=	{
	{	mode = "set_live_yes";	name = {"man_bam_m_sim_1","man_bam_m_sim_2","man_bam_m_sim_3","man_bam_m_sim_4","man_bam_w_sim_1","man_bam_w_sim_2","man_bam_w_sim_3","man_bam_w_sim_4","man_bam_k_sim_1","man_bam_k_sim_2","man_bam_k_sim_3","man_bam_k_sim_4"}; quest = ""; ver = 0;	},
};
-- бомжи идут по домам, а всем остальным челам даем пустой квест
build_house1	=	{
	{	mode = "start_except";	name = {"man_sheep_sim_u_1","man_sheep_sim_u_2","man_stable_sim_u_1","man_stable_sim_u_2","man_stable_sim_u_3","man_stable_sim_u_4", "man_bam_m_sim_1","man_bam_m_sim_2","man_bam_m_sim_3","man_bam_m_sim_4","man_bam_w_sim_1","man_bam_w_sim_2","man_bam_w_sim_3","man_bam_w_sim_4","man_bam_k_sim_1","man_bam_k_sim_2","man_bam_k_sim_3","man_bam_k_sim_4"}; quest = "q_nodraw"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_bam_m_sim_1",}; quest = "q_bam_m_sim_1_home"; ver = 101; is_restart = false;	},
	{	mode = "start_normal";	name = {"man_bam_w_sim_1",}; quest = "q_bam_w_sim_1_home"; ver = 101; is_restart = false;	},
	{	mode = "start_normal";	name = {"man_bam_k_sim_1",}; quest = "q_bam_k_sim_1_home"; ver = 101; is_restart = false;	},
	{	mode = "start_normal";	name = {"man_bam_m_sim_2",}; quest = "q_bam_m_sim_2_home"; ver = 101; is_restart = false;	},
	{	mode = "start_normal";	name = {"man_bam_w_sim_2",}; quest = "q_bam_w_sim_2_home"; ver = 101; is_restart = false;	},
	{	mode = "start_normal";	name = {"man_bam_k_sim_2",}; quest = "q_bam_k_sim_2_home"; ver = 101; is_restart = false;	},
	{	mode = "start_normal";	name = {"man_bam_m_sim_3",}; quest = "q_bam_m_sim_3_home"; ver = 101; is_restart = false;	},
	{	mode = "start_normal";	name = {"man_bam_w_sim_3",}; quest = "q_bam_w_sim_3_home"; ver = 101; is_restart = false;	},
	{	mode = "start_normal";	name = {"man_bam_k_sim_3",}; quest = "q_bam_k_sim_3_home"; ver = 101; is_restart = false;	},
	{	mode = "start_normal";	name = {"man_bam_m_sim_4",}; quest = "q_bam_m_sim_4_home"; ver = 101; is_restart = false;	},
	{	mode = "start_normal";	name = {"man_bam_w_sim_4",}; quest = "q_bam_w_sim_4_home"; ver = 101; is_restart = false;	},
	{	mode = "start_normal";	name = {"man_bam_k_sim_4",}; quest = "q_bam_k_sim_4_home"; ver = 101; is_restart = false;	},
};
-- бомжи пришли в свои дома, их надо удалить, а остальным челам убить пустой квест
build_house1_2	=	{
	{	mode = "stop_except";		name = {"man_bam_m_sim_1","man_bam_m_sim_2","man_bam_m_sim_3","man_bam_m_sim_4","man_bam_w_sim_1","man_bam_w_sim_2","man_bam_w_sim_3","man_bam_w_sim_4","man_bam_k_sim_1","man_bam_k_sim_2","man_bam_k_sim_3","man_bam_k_sim_4"}; quest = ""; ver = 0;	},
};
-- бомжи больше не нужны
ch_01_level_03	=	{
	{	mode = "set_live_no";	name = {"man_bam_m_sim_1","man_bam_m_sim_2","man_bam_m_sim_3","man_bam_m_sim_4","man_bam_w_sim_1","man_bam_w_sim_2","man_bam_w_sim_3","man_bam_w_sim_4","man_bam_k_sim_1","man_bam_k_sim_2","man_bam_k_sim_3","man_bam_k_sim_4"}; quest = ""; ver = 0;	},
};
-- город пуст
crash_no_man	=	{
	{	mode = "start_all";	name = {}; quest = "q_nodraw"; ver = 101; is_restart = true;	},
};
-- челы расходятся перед crash 1
crash_1_start	=	{
	{	mode = "start_all";	name = {}; quest = "q_nodraw"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_1",}; quest = "q_crash1_m_sim_1_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_2",}; quest = "q_crash1_m_sim_2_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_3",}; quest = "q_crash1_m_sim_3_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_4",}; quest = "q_crash1_m_sim_4_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_5",}; quest = "q_crash1_m_sim_5_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_6",}; quest = "q_crash1_m_sim_6_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_7",}; quest = "q_crash1_m_sim_7_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_8",}; quest = "q_crash1_m_sim_8_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_9",}; quest = "q_crash1_m_sim_9_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_10",}; quest = "q_crash1_m_sim_10_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_1",}; quest = "q_crash1_w_sim_1_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_2",}; quest = "q_crash1_w_sim_2_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_3",}; quest = "q_crash1_w_sim_3_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_4",}; quest = "q_crash1_w_sim_4_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_5",}; quest = "q_crash1_w_sim_5_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_6",}; quest = "q_crash1_w_sim_6_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_7",}; quest = "q_crash1_w_sim_7_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_8",}; quest = "q_crash1_w_sim_8_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_9",}; quest = "q_crash1_w_sim_9_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_10",}; quest = "q_crash1_w_sim_10_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_1",}; quest = "q_crash1_k_sim_1_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_2",}; quest = "q_crash1_k_sim_2_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_3",}; quest = "q_crash1_k_sim_3_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_4",}; quest = "q_crash1_k_sim_4_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_5",}; quest = "q_crash1_k_sim_5_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_6",}; quest = "q_crash1_k_sim_6_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_7",}; quest = "q_crash1_k_sim_7_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_8",}; quest = "q_crash1_k_sim_8_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_9",}; quest = "q_crash1_k_sim_9_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_10",}; quest = "q_crash1_k_sim_10_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_fisher_1",}; quest = "q_crash1_m_sim_fisher_1_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_fisher_2",}; quest = "q_crash1_m_sim_fisher_2_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_fisher_3",}; quest = "q_crash1_m_sim_fisher_3_walk"; ver = 102; is_restart = true;	},
};
-- челы продолжают нормально ф-ть после катастрофы
crash_end	=	{
	{	mode = "stop_all";	name = {}; quest = ""; ver = 0;	},
};
-- челы толпятся возле оливы
olive_1_start	=	{
	{	mode = "start_normal";	name = {"man_olive_m_sim_1",}; quest = "q_olive_m_sim_1"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_olive_m_sim_2",}; quest = "q_olive_m_sim_2"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_olive_m_sim_3",}; quest = "q_olive_m_sim_3"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_olive_m_sim_4",}; quest = "q_olive_m_sim_4"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_olive_m_sim_5",}; quest = "q_olive_m_sim_5"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_olive_w_sim_1",}; quest = "q_olive_m_sim_1"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_olive_w_sim_2",}; quest = "q_olive_m_sim_2"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_olive_w_sim_3",}; quest = "q_olive_m_sim_3"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_olive_w_sim_4",}; quest = "q_olive_m_sim_4"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_olive_w_sim_5",}; quest = "q_olive_m_sim_5"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_olive_k_sim_1",}; quest = "q_olive_m_sim_1"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_olive_k_sim_2",}; quest = "q_olive_m_sim_2"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_olive_k_sim_3",}; quest = "q_olive_m_sim_3"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_olive_k_sim_4",}; quest = "q_olive_m_sim_4"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_olive_k_sim_5",}; quest = "q_olive_m_sim_5"; ver = 101; is_restart = true;	},
};
-- убираем челов которые толпятся возле оливы
olive_1_end	=	{
	{	mode = "start_normal";	name = {"man_olive_m_sim_1",}; quest = "q_nodraw"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_olive_m_sim_2",}; quest = "q_nodraw"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_olive_m_sim_3",}; quest = "q_nodraw"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_olive_m_sim_4",}; quest = "q_nodraw"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_olive_m_sim_5",}; quest = "q_nodraw"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_olive_w_sim_1",}; quest = "q_nodraw"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_olive_w_sim_2",}; quest = "q_nodraw"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_olive_w_sim_3",}; quest = "q_nodraw"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_olive_w_sim_4",}; quest = "q_nodraw"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_olive_w_sim_5",}; quest = "q_nodraw"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_olive_k_sim_1",}; quest = "q_nodraw"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_olive_k_sim_2",}; quest = "q_nodraw"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_olive_k_sim_3",}; quest = "q_nodraw"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_olive_k_sim_4",}; quest = "q_nodraw"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_olive_k_sim_5",}; quest = "q_nodraw"; ver = 101; is_restart = true;	},
};





-- челы расходятся перед crash 2
crash_2_start	=	{
	{	mode = "start_all";	name = {}; quest = "q_nodraw"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_1",}; quest = "q_crash1_m_sim_1_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_2",}; quest = "q_crash1_m_sim_2_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_3",}; quest = "q_crash1_m_sim_3_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_4",}; quest = "q_crash1_m_sim_4_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_5",}; quest = "q_crash1_m_sim_5_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_6",}; quest = "q_crash1_m_sim_6_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_7",}; quest = "q_crash1_m_sim_7_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_8",}; quest = "q_crash1_m_sim_8_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_9",}; quest = "q_crash1_m_sim_9_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_10",}; quest = "q_crash1_m_sim_10_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_1",}; quest = "q_crash1_w_sim_1_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_2",}; quest = "q_crash1_w_sim_2_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_3",}; quest = "q_crash1_w_sim_3_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_4",}; quest = "q_crash1_w_sim_4_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_5",}; quest = "q_crash1_w_sim_5_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_6",}; quest = "q_crash1_w_sim_6_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_7",}; quest = "q_crash1_w_sim_7_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_8",}; quest = "q_crash1_w_sim_8_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_9",}; quest = "q_crash1_w_sim_9_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_10",}; quest = "q_crash1_w_sim_10_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_1",}; quest = "q_crash1_k_sim_1_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_2",}; quest = "q_crash1_k_sim_2_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_3",}; quest = "q_crash1_k_sim_3_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_4",}; quest = "q_crash1_k_sim_4_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_5",}; quest = "q_crash1_k_sim_5_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_6",}; quest = "q_crash1_k_sim_6_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_7",}; quest = "q_crash1_k_sim_7_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_8",}; quest = "q_crash1_k_sim_8_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_9",}; quest = "q_crash1_k_sim_9_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_10",}; quest = "q_crash1_k_sim_10_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_fisher_1",}; quest = "q_crash1_m_sim_fisher_1_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_fisher_2",}; quest = "q_crash1_m_sim_fisher_2_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_fisher_3",}; quest = "q_crash1_m_sim_fisher_3_walk"; ver = 102; is_restart = true;	},
};





-- челы расходятся перед crash 3
crash_3_start	=	{
	{	mode = "start_all";	name = {}; quest = "q_nodraw"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_1",}; quest = "q_crash1_m_sim_1_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_2",}; quest = "q_crash1_m_sim_2_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_3",}; quest = "q_crash1_m_sim_3_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_4",}; quest = "q_crash1_m_sim_4_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_5",}; quest = "q_crash1_m_sim_5_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_6",}; quest = "q_crash1_m_sim_6_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_7",}; quest = "q_crash1_m_sim_7_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_8",}; quest = "q_crash1_m_sim_8_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_9",}; quest = "q_crash1_m_sim_9_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_10",}; quest = "q_crash1_m_sim_10_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_1",}; quest = "q_crash1_w_sim_1_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_2",}; quest = "q_crash1_w_sim_2_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_3",}; quest = "q_crash1_w_sim_3_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_4",}; quest = "q_crash1_w_sim_4_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_5",}; quest = "q_crash1_w_sim_5_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_6",}; quest = "q_crash1_w_sim_6_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_7",}; quest = "q_crash1_w_sim_7_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_8",}; quest = "q_crash1_w_sim_8_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_9",}; quest = "q_crash1_w_sim_9_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_10",}; quest = "q_crash1_w_sim_10_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_1",}; quest = "q_crash1_k_sim_1_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_2",}; quest = "q_crash1_k_sim_2_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_3",}; quest = "q_crash1_k_sim_3_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_4",}; quest = "q_crash1_k_sim_4_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_5",}; quest = "q_crash1_k_sim_5_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_6",}; quest = "q_crash1_k_sim_6_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_7",}; quest = "q_crash1_k_sim_7_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_8",}; quest = "q_crash1_k_sim_8_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_9",}; quest = "q_crash1_k_sim_9_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_10",}; quest = "q_crash1_k_sim_10_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_fisher_1",}; quest = "q_crash1_m_sim_fisher_1_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_fisher_2",}; quest = "q_crash1_m_sim_fisher_2_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_fisher_3",}; quest = "q_crash1_m_sim_fisher_3_walk"; ver = 102; is_restart = true;	},
};





-- челы расходятся перед crash 4
crash_4_start	=	{
	{	mode = "start_all";	name = {}; quest = "q_nodraw"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_1",}; quest = "q_crash1_m_sim_1_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_2",}; quest = "q_crash1_m_sim_2_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_3",}; quest = "q_crash1_m_sim_3_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_4",}; quest = "q_crash1_m_sim_4_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_5",}; quest = "q_crash1_m_sim_5_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_6",}; quest = "q_crash1_m_sim_6_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_7",}; quest = "q_crash1_m_sim_7_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_8",}; quest = "q_crash1_m_sim_8_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_9",}; quest = "q_crash1_m_sim_9_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_10",}; quest = "q_crash1_m_sim_10_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_1",}; quest = "q_crash1_w_sim_1_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_2",}; quest = "q_crash1_w_sim_2_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_3",}; quest = "q_crash1_w_sim_3_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_4",}; quest = "q_crash1_w_sim_4_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_5",}; quest = "q_crash1_w_sim_5_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_6",}; quest = "q_crash1_w_sim_6_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_7",}; quest = "q_crash1_w_sim_7_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_8",}; quest = "q_crash1_w_sim_8_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_9",}; quest = "q_crash1_w_sim_9_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_10",}; quest = "q_crash1_w_sim_10_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_1",}; quest = "q_crash1_k_sim_1_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_2",}; quest = "q_crash1_k_sim_2_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_3",}; quest = "q_crash1_k_sim_3_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_4",}; quest = "q_crash1_k_sim_4_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_5",}; quest = "q_crash1_k_sim_5_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_6",}; quest = "q_crash1_k_sim_6_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_7",}; quest = "q_crash1_k_sim_7_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_8",}; quest = "q_crash1_k_sim_8_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_9",}; quest = "q_crash1_k_sim_9_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_10",}; quest = "q_crash1_k_sim_10_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_fisher_1",}; quest = "q_crash1_m_sim_fisher_1_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_fisher_2",}; quest = "q_crash1_m_sim_fisher_2_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_fisher_3",}; quest = "q_crash1_m_sim_fisher_3_walk"; ver = 102; is_restart = true;	},
};





-- челы расходятся перед crash 5
crash_5_start	=	{
	{	mode = "start_all";	name = {}; quest = "q_nodraw"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_1",}; quest = "q_crash1_m_sim_1_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_2",}; quest = "q_crash1_m_sim_2_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_3",}; quest = "q_crash1_m_sim_3_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_4",}; quest = "q_crash1_m_sim_4_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_5",}; quest = "q_crash1_m_sim_5_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_6",}; quest = "q_crash1_m_sim_6_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_7",}; quest = "q_crash1_m_sim_7_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_8",}; quest = "q_crash1_m_sim_8_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_9",}; quest = "q_crash1_m_sim_9_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_10",}; quest = "q_crash1_m_sim_10_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_1",}; quest = "q_crash1_w_sim_1_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_2",}; quest = "q_crash1_w_sim_2_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_3",}; quest = "q_crash1_w_sim_3_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_4",}; quest = "q_crash1_w_sim_4_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_5",}; quest = "q_crash1_w_sim_5_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_6",}; quest = "q_crash1_w_sim_6_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_7",}; quest = "q_crash1_w_sim_7_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_8",}; quest = "q_crash1_w_sim_8_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_9",}; quest = "q_crash1_w_sim_9_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_10",}; quest = "q_crash1_w_sim_10_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_1",}; quest = "q_crash1_k_sim_1_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_2",}; quest = "q_crash1_k_sim_2_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_3",}; quest = "q_crash1_k_sim_3_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_4",}; quest = "q_crash1_k_sim_4_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_5",}; quest = "q_crash1_k_sim_5_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_6",}; quest = "q_crash1_k_sim_6_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_7",}; quest = "q_crash1_k_sim_7_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_8",}; quest = "q_crash1_k_sim_8_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_9",}; quest = "q_crash1_k_sim_9_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_10",}; quest = "q_crash1_k_sim_10_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_fisher_1",}; quest = "q_crash1_m_sim_fisher_1_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_fisher_2",}; quest = "q_crash1_m_sim_fisher_2_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_fisher_3",}; quest = "q_crash1_m_sim_fisher_3_walk"; ver = 102; is_restart = true;	},
};





-- челы расходятся перед crash 6
crash_6_start	=	{
	{	mode = "start_all";	name = {}; quest = "q_nodraw"; ver = 101; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_1",}; quest = "q_crash1_m_sim_1_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_2",}; quest = "q_crash1_m_sim_2_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_3",}; quest = "q_crash1_m_sim_3_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_4",}; quest = "q_crash1_m_sim_4_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_5",}; quest = "q_crash1_m_sim_5_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_6",}; quest = "q_crash1_m_sim_6_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_7",}; quest = "q_crash1_m_sim_7_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_8",}; quest = "q_crash1_m_sim_8_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_9",}; quest = "q_crash1_m_sim_9_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_10",}; quest = "q_crash1_m_sim_10_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_1",}; quest = "q_crash1_w_sim_1_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_2",}; quest = "q_crash1_w_sim_2_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_3",}; quest = "q_crash1_w_sim_3_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_4",}; quest = "q_crash1_w_sim_4_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_5",}; quest = "q_crash1_w_sim_5_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_6",}; quest = "q_crash1_w_sim_6_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_7",}; quest = "q_crash1_w_sim_7_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_8",}; quest = "q_crash1_w_sim_8_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_9",}; quest = "q_crash1_w_sim_9_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_w_sim_10",}; quest = "q_crash1_w_sim_10_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_1",}; quest = "q_crash1_k_sim_1_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_2",}; quest = "q_crash1_k_sim_2_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_3",}; quest = "q_crash1_k_sim_3_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_4",}; quest = "q_crash1_k_sim_4_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_5",}; quest = "q_crash1_k_sim_5_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_6",}; quest = "q_crash1_k_sim_6_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_7",}; quest = "q_crash1_k_sim_7_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_8",}; quest = "q_crash1_k_sim_8_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_9",}; quest = "q_crash1_k_sim_9_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_k_sim_10",}; quest = "q_crash1_k_sim_10_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_fisher_1",}; quest = "q_crash1_m_sim_fisher_1_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_fisher_2",}; quest = "q_crash1_m_sim_fisher_2_walk"; ver = 102; is_restart = true;	},
	{	mode = "start_normal";	name = {"man_crash_m_sim_fisher_3",}; quest = "q_crash1_m_sim_fisher_3_walk"; ver = 102; is_restart = true;	},
};








