
-- M_SIM_1 --------------------------------------------------------------------
q_house12_m_sim_1_walk1	=	{ -- идет сидит в одном месте, стоит смотрит по сторонам возле моста, идет домой
	repeats		=	{};
	term		=	{"",true};
	dtext		=	"";
	stextall	=	"";
	actions	=	{
		{
			icon		=	{};		status_text	=	{};
			type		=	"qa_move";
			node		=	"walk";
			fx			=	"m_man_house12_m_sim_1_walk1_1";
		},
		{
			icon		=	{};		status_text = {};
			type		=	"qa_stayanim_time";
			node		=	"stay";
			ttime		=	{2000,4000};
			dirx		=	1000;
		},
		{
			icon		=	{};		status_text = {};
			type		=	"qa_stayanim_time";
			node		=	"sitdown";
			ttime		=	{2000,3000};
			dirx		=	1000;
		},
		{
			icon		=	{};		status_text = {};
			type		=	"qa_stayanim_time";
			node		=	"sitbusy";
			ttime		=	{5000,10000};
			dirx		=	1000;
		},
		{
			icon		=	{};		status_text = {};
			type		=	"qa_stayanim_time";
			node		=	"situp";
			ttime		=	{1200,2000};
			dirx		=	1000;
		},
		{
			icon		=	{};		status_text	=	{};
			type		=	"qa_move";
			node		=	"walk";
			fx			=	"m_man_house12_m_sim_1_walk1_2";
		},
		{
			icon		=	{};		status_text = {};
			type		=	"qa_stayanim_time";
			node		=	"stay";
			ttime		=	{2000,4000};
			dirx		=	1000;
		},
		{
			icon		=	{};		status_text = {};
			type		=	"qa_stayanim_time";
			node		=	"sitdown";
			ttime		=	{2000,3000};
			dirx		=	1000;
		},
		{
			icon		=	{};		status_text = {};
			type		=	"qa_stayanim_time";
			node		=	"sitbusy";
			ttime		=	{5000,10000};
			dirx		=	1000;
		},
		{
			icon		=	{};		status_text = {};
			type		=	"qa_stayanim_time";
			node		=	"situp";
			ttime		=	{1200,2000};
			dirx		=	1000;
		},
		{
			icon		=	{};		status_text	=	{};
			type		=	"qa_move";
			node		=	"walk";
			fx			=	"m_man_house12_m_sim_1_walk1_3";
		},
		{
			icon		=	{};	status_text = {};
			type		=	"qa_nodraw";
			ttime		=	{	1000, 3000	};
		},
	};
};

q_house12_m_sim_1_walk2	=	{ -- идет к реке, ловит рыбу удочкой, несет рыбу домой
	repeats		=	{{2,3,2,4},};
	term		=	{"",true};
	dtext		=	"";
	stextall	=	"";
	actions	=	{
		{
			icon		=	{};		status_text	=	{};
			type		=	"qa_move";
			node		=	"walkrod";
			fx			=	"m_man_house12_m_sim_1_walk2_1";
		},
		{
			icon		=	{};		status_text = {};
			type		=	"qa_stayanim_time";
			node		=	"rodthrow";
			ttime		=	{4000,6000};
			dirx		=	1000;
		},
		{
			icon		=	{};		status_text = {};
			type		=	"qa_stayanim_time";
			node		=	"rodcatchempty";
			ttime		=	{3000,3500};
			dirx		=	1000;
		},
		{
			icon		=	{};		status_text = {};
			type		=	"qa_stayanim_time";
			node		=	"rodthrow";
			ttime		=	{4000,6000};
			dirx		=	1000;
		},
		{
			icon		=	{};		status_text = {};
			type		=	"qa_stayanim_time";
			node		=	"rodcatchfish";
			ttime		=	{3000,3500};
			dirx		=	1000;
		},
		{
			icon		=	{};		status_text	=	{};
			type		=	"qa_move";
			node		=	"walkfish";
			fx			=	"m_man_house12_m_sim_1_walk2_2";
		},
		{
			icon		=	{};	status_text = {};
			type		=	"qa_nodraw";
			ttime		=	{	1000, 3000	};
		},
	};
};

q_house12_m_sim_1_walk3	=	{ -- идет за город с граблями
	repeats		=	{};
	term		=	{"",true};
	dtext		=	"";
	stextall	=	"";
	actions	=	{
		{
			icon		=	{};		status_text	=	{};
			type		=	"qa_move";
			node		=	"walkrake";
			fx			=	"m_man_house12_m_sim_1_walk3_1";
		},
		{
			icon		=	{};	status_text = {};
			type		=	"qa_nodraw";
			ttime		=	{	5000, 10000	};
		},
		{
			icon		=	{};		status_text	=	{};
			type		=	"qa_move";
			node		=	"walkrake";
			fx			=	"m_man_house12_m_sim_1_walk3_2";
		},
		{
			icon		=	{};	status_text = {};
			type		=	"qa_nodraw";
			ttime		=	{	1000, 3000	};
		},
	};
};

q_house12_m_sim_1_walk4	=	{ -- идет за город с сетью
	repeats		=	{};
	term		=	{"",true};
	dtext		=	"";
	stextall	=	"";
	actions	=	{
		{
			icon		=	{};		status_text	=	{};
			type		=	"qa_move";
			node		=	"walknet";
			fx			=	"m_man_house12_m_sim_1_walk4_1";
		},
		{
			icon		=	{};	status_text = {};
			type		=	"qa_nodraw";
			ttime		=	{	5000, 10000	};
		},
		{
			icon		=	{};		status_text	=	{};
			type		=	"qa_move";
			node		=	"walknet";
			fx			=	"m_man_house12_m_sim_1_walk4_2";
		},
		{
			icon		=	{};	status_text = {};
			type		=	"qa_nodraw";
			ttime		=	{	1000, 3000	};
		},
	};
};
---------------------------------------------------------------------------------------------------

-- W_SIM_1 ----------------------------------------------------------------------------------------
q_house12_w_sim_1_walk1	=	{ -- идет набирать воду
	repeats		=	{};
	term		=	{"",true};
	dtext		=	"";
	stextall	=	"";
	actions	=	{
		{
			icon		=	{};		status_text	=	{};
			type		=	"qa_move";
			node		=	"walkjug";
			fx			=	"m_man_house12_w_sim_1_walk1_1";
		},
		{
			icon		=	{};		status_text = {};
			type		=	"qa_stayanim_time";
			node		=	"takewater";
			ttime		=	{5500,6500};
			dirx		=	1000;
		},
		{
			icon		=	{};		status_text	=	{};
			type		=	"qa_move";
			node		=	"walkjug";
			fx			=	"m_man_house12_w_sim_1_walk1_2";
		},
		{
			icon		=	{};	status_text = {};
			type		=	"qa_nodraw";
			ttime		=	{	1000, 3000	};
		},
	};
};

q_house12_w_sim_1_walk2	=	{ -- идет набирать воду
	repeats		=	{};
	term		=	{"",true};
	dtext		=	"";
	stextall	=	"";
	actions	=	{
		{
			icon		=	{};		status_text	=	{};
			type		=	"qa_move";
			node		=	"walkjug";
			fx			=	"m_man_house12_w_sim_1_walk2_1";
		},
		{
			icon		=	{};		status_text = {};
			type		=	"qa_stayanim_time";
			node		=	"takewater";
			ttime		=	{5500,6500};
			dirx		=	1000;
		},
		{
			icon		=	{};		status_text	=	{};
			type		=	"qa_move";
			node		=	"walkjug";
			fx			=	"m_man_house12_w_sim_1_walk2_2";
		},
		{
			icon		=	{};	status_text = {};
			type		=	"qa_nodraw";
			ttime		=	{	1000, 3000	};
		},
	};
};

q_house12_w_sim_1_walk3	=	{ -- идет гулять
	repeats		=	{};
	term		=	{"",true};
	dtext		=	"";
	stextall	=	"";
	actions	=	{
		{
			icon		=	{};		status_text	=	{};
			type		=	"qa_move";
			node		=	"walk";
			fx			=	"m_man_house12_w_sim_1_walk3_1";
		},
		{
			icon		=	{};		status_text = {};
			type		=	"qa_stayanim_time";
			node		=	"stay";
			ttime		=	{5000,1000};
			dirx		=	1000;
		},
		{
			icon		=	{};		status_text	=	{};
			type		=	"qa_move";
			node		=	"walk";
			fx			=	"m_man_house12_w_sim_1_walk3_2";
		},
		{
			icon		=	{};	status_text = {};
			type		=	"qa_nodraw";
			ttime		=	{	1000, 3000	};
		},
	};
};
---------------------------------------------------------------------------------------------------

-- K_SIM_1 ----------------------------------------------------------------------------------------
q_house12_k_sim_1_walk1	=	{ -- играет бегает возле дома
	repeats		=	{{2,5,2,4},};
	term		=	{"",true};
	dtext		=	"";
	stextall	=	"";
	actions	=	{
		{
			icon		=	{};		status_text	=	{};
			type		=	"qa_move";
			node		=	"walk";
			fx			=	"m_man_house12_k_sim_1_walk1_1";
		},
		{
			icon		=	{};		status_text = {};
			type		=	"qa_stayanim_time";
			node		=	"stay";
			ttime		=	{2000,4000};
			dirx		=	-1;
		},
		{
			icon		=	{};		status_text	=	{};
			type		=	"qa_move";
			node		=	"stayplay";
			fx			=	"m_man_house12_k_sim_1_walk1_2";
		},
		{
			icon		=	{};		status_text = {};
			type		=	"qa_stayanim_time";
			node		=	"stay";
			ttime		=	{2000,4000};
			dirx		=	1000;
		},
		{
			icon		=	{};		status_text	=	{};
			type		=	"qa_move";
			node		=	"stayplay";
			fx			=	"m_man_house12_k_sim_1_walk1_3";
		},
		{
			icon		=	{};		status_text	=	{};
			type		=	"qa_move";
			node		=	"walk";
			fx			=	"m_man_house12_k_sim_1_walk1_4";
		},
		{
			icon		=	{};	status_text = {};
			type		=	"qa_nodraw";
			ttime		=	{	1000, 3000	};
		},
	};
};

q_house12_k_sim_1_walk2	=	{ -- идет играть на площадь
	repeats		=	{{2,5,2,6},};
	term		=	{"",true};
	dtext		=	"";
	stextall	=	"";
	actions	=	{
		{
			icon		=	{};		status_text	=	{};
			type		=	"qa_move";
			node		=	"run";
			fx			=	"m_man_house12_k_sim_1_walk2_1";
		},
		{
			icon		=	{};		status_text	=	{};
			type		=	"qa_goto";
			node		=	"run";
			fx			=	"m_man_goto_speed_15";
			dest_rect	=	{485,450,675,557};
		},
		{
			icon		=	{};		status_text = {};
			type		=	"qa_stayanim_time";
			node		=	"sitdown";
			ttime		=	{1500,2500};
			dirx		=	-1;
		},
		{
			icon		=	{};		status_text = {};
			type		=	"qa_stayanim_time";
			node		=	"sitplay";
			ttime		=	{6000,9000};
			dirx		=	-1;
		},
		{
			icon		=	{};		status_text = {};
			type		=	"qa_stayanim_time";
			node		=	"situp";
			ttime		=	{1500,2500};
			dirx		=	-1;
		},
		{
			icon		=	{};		status_text	=	{};
			type		=	"qa_goto";
			node		=	"run";
			fx			=	"m_man_goto_speed_15";
			dest_rect	=	{642,453,642,453};
		},
		{
			icon		=	{};		status_text	=	{};
			type		=	"qa_move";
			node		=	"run";
			fx			=	"m_man_house12_k_sim_1_walk2_2";
		},
		{
			icon		=	{};	status_text = {};
			type		=	"qa_nodraw";
			ttime		=	{	1000, 3000	};
		},
	};
};

q_house12_k_sim_1_walk3	=	{ -- идет играть на площадь
	repeats		=	{{3,4,2,6},};
	term		=	{"",true};
	dtext		=	"";
	stextall	=	"";
	actions	=	{
		{
			icon		=	{};		status_text	=	{};
			type		=	"qa_move";
			node		=	"run";
			fx			=	"m_man_house12_k_sim_1_walk3_1";
		},
		{
			icon		=	{};		status_text = {};
			type		=	"qa_stayanim_time";
			node		=	"stay";
			ttime		=	{2000,4000};
			dirx		=	-1;
		},
		{
			icon		=	{};		status_text	=	{};
			type		=	"qa_goto";
			node		=	"stayplay";
			fx			=	"m_man_goto_speed_10";
			dest_rect	=	{485,450,675,557};
		},
		{
			icon		=	{};		status_text = {};
			type		=	"qa_stayanim_time";
			node		=	"stay";
			ttime		=	{2000,4000};
			dirx		=	-1;
		},
		{
			icon		=	{};		status_text	=	{};
			type		=	"qa_goto";
			node		=	"run";
			fx			=	"m_man_goto_speed_15";
			dest_rect	=	{642,453,642,453};
		},
		{
			icon		=	{};		status_text	=	{};
			type		=	"qa_move";
			node		=	"run";
			fx			=	"m_man_house12_k_sim_1_walk3_2";
		},
		{
			icon		=	{};	status_text = {};
			type		=	"qa_nodraw";
			ttime		=	{	1000, 3000	};
		},
	};
};
---------------------------------------------------------------------------------------------------




