--[[Menu{
	name		= "a10_exit";
	node_data	= NodeData{ x = 0, y = 0 };
	"a10_yes";
	"a10_no";
	Text{ name = "sound_text",	text_node = "nt_a10_text",	node_data = NodeData{ x = 150, y = 100 } };
};]]--



Menu{
	name		= "a10_exit";
	node_data	= NodeData{ x = 0, y = 0, z = 2.000; };
	"a10_yes";
	"a10_no";
};

Menu{
	name		= "a9_player";
	node_data	= NodeData{ x = 0, y = 0, z = 2.000; };
	"a9_ok";
	"a9_cancel";
	"a9_add";
	"a9_rename";
	"a9_delete";
};

Menu{
	name		= "a16_player_add";
	node_data	= NodeData{ x = 0, y = 0, z = 2.000; };
	"a16_add_ok";
	"a16_name";
};

Menu{
	name		= "a16_player_rename";
	node_data	= NodeData{ x = 0, y = 0, z = 2.000; };
	"a16_rename_ok";
	"a16_rename_cancel";
	"a16_name";
};

Menu{
	name		= "a17_player_delete";
	node_data	= NodeData{ x = 0, y = 0, z = 2.000; };
	"a17_yes";
	"a17_no";
};

Menu{
	name		= "a48_player_new";
	node_data	= NodeData{ x = 0, y = 0, z = 2.000; };
	"a48_yes";
	"a48_no";
};

Menu{
	name		= "a14_abort";
	node_data	= NodeData{ x = 0, y = 0, z = 2.000; };
	"a14_yes";
	"a14_no";
};

Menu{
	name		= "a15_continue";
	node_data	= NodeData{ x = 0, y = 0, z = 2.000; };
	"a15_new";
	"a15_con";
};
Menu{
	name		= "a15_newlap";
	node_data	= NodeData{ x = 0, y = 0, z = 2.000; };
	"a15_yes";
	"a15_no";
};

Menu{
	name		= "a20_dif";
	node_data	= NodeData{ x = 0, y = 0, z = 2.000; };
	"a20_timed";
	"a20_relax";
};

Menu{
	name		= "a4_ingame_normal_timed";
	node_data	= NodeData{ x = 0, y = 0, z = 2.000; };
	"a4_resume_normal_timed";
	"a4_abort_normal_timed";
	"a4_help_normal_timed";
	"a4_options_normal_timed";
};
Menu{
	name		= "a4_ingame_normal_relax";
	node_data	= NodeData{ x = 0, y = 0, z = 2.000; };
	"a4_resume_normal_relax";
	"a4_abort_normal_relax";
	"a4_restart_normal_relax";
	"a4_help_normal_relax";
	"a4_options_normal_relax";
};
Menu{
	name		= "a4_ingame_bonus";
	node_data	= NodeData{ x = 0, y = 0, z = 2.000; };
	"a4_resume_normal_timed";
	"a4_abort_normal_timed";
	"a4_help_normal_timed";
	"a4_options_normal_timed";
};
Menu{
	name		= "a4_ingame_puzzle";
	node_data	= NodeData{ x = 0, y = 0, z = 2.000; };
	"a4_resume_puzzle";
	"a4_abort_puzzle";
	"a4_restart_puzzle";
	"a4_help_puzzle";
	"a4_options_puzzle";
};
Menu{
	name		= "a4_ingame_med";
	node_data	= NodeData{ x = 0, y = 0, z = 2.000; };
	"a4_resume_med";
	"a4_abort_med";
	"a4_options_med";
};

Menu{
	name		= "a5_options";
	node_data	= NodeData{ x = 0, y = 0, z = 2.000; };
	"a5_ok";
	"a5_music";
	"a5_sound";
	"a5_fullscreen";
	"a5_quality";
	"a5_custom";
	"a5_tips";
	"a5_dif";
	"a5_credits";
};
Menu{
	name		= "a5_options_no_windowed_mode";
	node_data	= NodeData{ x = 0, y = 0, z = 2.000; };
	"a5_ok";
	"a5_music";
	"a5_sound";
	"a5_quality";
	"a5_custom";
	"a5_tips";
	"a5_dif2";
	"a5_credits";
};

Menu{
	name		= "a11_restart";
	node_data	= NodeData{ x = 0, y = 0, z = 2.000; };
	"a11_restart_ok";
};
Menu{
	name		= "a11_continue_newgame";
	node_data	= NodeData{ x = 0, y = 0, z = 2.000; };
	"a11_newgame_yes";
	"a11_newgame_no";
};
Menu{
	name		= "a11_player_active_delete";
	node_data	= NodeData{ x = 0, y = 0, z = 2.000; };
	"a11_player_active_delete_ok";
};
Menu{
	name		= "a11_change_dif";
	node_data	= NodeData{ x = 0, y = 0, z = 2.000; };
	"a11_change_dif_ok";
};
Menu{
	name		= "a11_extra_level_done";
	node_data	= NodeData{ x = 0, y = 0, z = 2.000; };
	"a11_extra_yes";
	"a11_extra_no";
};
Menu{
	name		= "a11_p_menu";
	node_data	= NodeData{ x = 0, y = 0, z = 2.000; };
	"a11_p_menu_yes";
	"a11_p_menu_no";
};
Menu{
	name		= "a11_newlap";
	node_data	= NodeData{ x = 0, y = 0, z = 2.000; };
	"a11_newlap_yes";
	"a11_newlap_no";
};
Menu{
	name		= "a11_gamerestart";
	node_data	= NodeData{ x = 0, y = 0, z = 2.000; };
	"a11_gamerestart_yes";
	"a11_gamerestart_no";
};
Menu{
	name		= "a11_extraforb";
	node_data	= NodeData{ x = 0, y = 0, z = 2.000; };
	"a11_extraforb_ok";
};

Menu{
	name		= "a26_castle";
	node_data	= NodeData{ x = 0, y = 0, z = 2.000; };
	"a26_ok";
};

Menu{
	name		= "a7_levelsummary_normal";
	node_data	= NodeData{ x = 0, y = 0, z = 2.000; };
	"a7_ok";
};








