

levels_levels	=	{

chapter_1	=	{
num_levels_basic	=	9;
num_levels_reserve	=	2;
num_levels_extra	=	3;
level_basic		=	{	{"level_1_01_normal",550}, {"level_1_02_normal",650}, {"level_1_03_normal",1850}, {"level_med_zeus",0}, {"level_1_04_normal",1525}, {"level_1_05_normal",1750}, {"level_crash_1_1",0}, {"level_crash_1_2",0}, {"level_1_06_normal",2425},	};
level_reserve	=	{	{"level_1_reserve_01",1300}, {"level_1_reserve_02",1175},	};
level_extra		=	{	{"level_extra_01",0}, {"level_extra_01",0}, {"level_extra_01",0},	};
level_final		=	{	{"level_1_final",1050},	};

num_builds		=	4;
build_open		=	{	"build_house1", "build_yard", "build_sheep", "build_paladium",	};
gold_nominal	=	0;
};


chapter_2	=	{
num_levels_basic	=	11;
num_levels_reserve	=	3;
num_levels_extra	=	3;
level_basic		=	{	{"level_2_01_normal",1200}, {"level_2_02_normal",1300}, {"level_med_perseus",0}, {"level_2_03_normal",1850}, {"level_2_04_normal",1450}, {"level_bonus_2",2000}, {"level_2_05_normal",2475}, {"level_crash_2_1",0}, {"level_crash_2_2",0}, {"level_2_06_normal",2550}, {"level_2_07_normal",6275},	};
level_reserve	=	{	{"level_2_reserve_01",3250}, {"level_2_reserve_02",1600}, {"level_2_reserve_03",1450},	};
level_extra		=	{	{"level_extra_02",0}, {"level_extra_02",0}, {"level_extra_02",0},	};
level_final		=	{	{"level_2_final",2100},	};

num_builds		=	4;
build_open		=	{	"build_hospital", "build_bridge", "build_forum", "build_academy",	};
gold_nominal	=	1500;
};


chapter_3	=	{
num_levels_basic	=	14;
num_levels_reserve	=	3;
num_levels_extra	=	3;
level_basic		=	{	{"level_3_01_normal",2150}, {"level_3_02_normal",1750}, {"level_med_apollo",0}, {"level_3_03_normal",2050}, {"level_3_04_normal",3500}, {"level_bonus_3",2000}, {"level_3_05_normal",2350}, {"level_3_06_normal",3575}, {"level_crash_3_1",0}, {"level_crash_3_2",0}, {"level_crash_3_3",0}, {"level_3_07_normal",2875}, {"level_3_08_normal",1250}, {"level_3_09_normal",4550},	};
level_reserve	=	{	{"level_3_reserve_01",3750}, {"level_3_reserve_02",3850}, {"level_3_reserve_03",2050},	};
level_extra		=	{	{"level_extra_03",0}, {"level_extra_04",0}, {"level_extra_05",0},	};
level_final		=	{	{"level_3_final",2225},	};

num_builds		=	4;
build_open		=	{	"build_garden", "build_sathene", "build_road", "build_house2",	};
gold_nominal	=	3000;
};


chapter_4	=	{
num_levels_basic	=	14;
num_levels_reserve	=	3;
num_levels_extra	=	3;
level_basic		=	{	{"level_4_01_normal",2350}, {"level_4_02_normal",2700}, {"level_med_poseidon",0}, {"level_4_03_normal",3500}, {"level_4_04_normal",2825}, {"level_4_05_normal",2975}, {"level_bonus_4",2000}, {"level_4_06_normal",1650}, {"level_4_07_normal",2900}, {"level_crash_4_1",0}, {"level_crash_4_2",0}, {"level_crash_4_3",0}, {"level_4_08_normal",1300}, {"level_4_09_normal",6250},	};
level_reserve	=	{	{"level_4_reserve_01",3550}, {"level_4_reserve_02",3250}, {"level_4_reserve_03",3125},	};
level_extra		=	{	{"level_extra_04",0}, {"level_extra_05",0}, {"level_extra_06",0},	};
level_final		=	{	{"level_4_final",4575},	};

num_builds		=	4;
build_open		=	{	"build_port", "build_wall", "build_stadium", "build_wind",	};
gold_nominal	=	3000;
};


chapter_5	=	{
num_levels_basic	=	15;
num_levels_reserve	=	3;
num_levels_extra	=	3;
level_basic		=	{	{"level_5_01_normal",3400}, {"level_5_02_normal",1825}, {"level_med_heracles",0}, {"level_5_03_normal",4450}, {"level_5_04_normal",3175}, {"level_bonus_5",2000}, {"level_5_05_normal",2850}, {"level_5_06_normal",3050}, {"level_crash_5_1",0}, {"level_crash_5_2",0}, {"level_crash_5_3",0}, {"level_5_07_normal",3100}, {"level_bonus_6",2000}, {"level_5_08_normal",3175}, {"level_5_09_normal",7800},	};
level_reserve	=	{	{"level_5_reserve_01",4275}, {"level_5_reserve_02",3750}, {"level_5_reserve_03",2725},	};
level_extra		=	{	{"level_extra_07",0}, {"level_extra_08",0}, {"level_extra_09",0},	};
level_final		=	{	{"level_5_final",2050},	};

num_builds		=	4;
build_open		=	{	"build_lighthouse", "build_mill", "build_ztemple", "build_theatre",	};
gold_nominal	=	6000;
};


chapter_6	=	{
num_levels_basic	=	15;
num_levels_reserve	=	3;
num_levels_extra	=	3;
level_basic		=	{	{"level_6_01_normal",3200}, {"level_6_02_normal",2950}, {"level_med_boreas",0}, {"level_6_03_normal",3700}, {"level_6_04_normal",4250}, {"level_bonus_7",2000}, {"level_6_05_normal",2650}, {"level_6_06_normal",4325}, {"level_crash_6_1",0}, {"level_crash_6_2",0}, {"level_crash_6_3",0}, {"level_6_07_normal",4500}, {"level_bonus_8",2000}, {"level_6_08_normal",1250}, {"level_6_09_normal",8150},	};
level_reserve	=	{	{"level_6_reserve_01",4500}, {"level_6_reserve_02",4850}, {"level_6_reserve_03",4250},	};
level_extra		=	{	{"level_extra_10",0}, {"level_extra_05",0}, {"level_extra_06",0},	};
level_final		=	{	{"level_6_final",3900},	};

num_builds		=	4;
build_open		=	{	"build_house3", "build_well", "build_szeus", "build_stable",	};
gold_nominal	=	5000;
};


chapter_7	=	{
num_levels_basic	=	15;
num_levels_reserve	=	3;
num_levels_extra	=	3;
level_basic		=	{	{"level_7_01_normal",3450}, {"level_7_02_normal",4075}, {"level_med_artemis",0}, {"level_7_03_normal",4425}, {"level_7_04_normal",4450}, {"level_bonus_9",2000}, {"level_7_05_normal",3550}, {"level_crash_7_1",0}, {"level_7_06_normal",4250}, {"level_7_07_normal",3950}, {"level_7_08_normal",2500}, {"level_bonus_10",2000}, {"level_crash_7_2",0}, {"level_7_09_normal",1250}, {"level_7_10_normal",8850},	};
level_reserve	=	{	{"level_7_reserve_01",4600}, {"level_7_reserve_02",5225}, {"level_7_reserve_03",8450},	};
level_extra		=	{	{"level_extra_07",0}, {"level_extra_08",0}, {"level_extra_09",0},	};
level_final		=	{	{"level_crash_7_3",0},	};

num_builds		=	4;
build_open		=	{	"build_tower", "build_philosofy", "build_pottery", "build_parfenon",	};
gold_nominal	=	6000;
};


chapter_8	=	{
num_levels_basic	=	15;
num_levels_reserve	=	1;
num_levels_extra	=	1;
level_basic		=	{	{"level_crash_8_01",0}, {"level_crash_8_02",0}, {"level_crash_8_03",0}, {"level_crash_8_04",0}, {"level_crash_8_05",0}, {"level_crash_8_06",0}, {"level_crash_8_07",0}, {"level_crash_8_08",0}, {"level_crash_8_09",0}, {"level_crash_8_10",0}, {"level_crash_8_11",0}, {"level_crash_8_12",0}, {"level_crash_8_13",0}, {"level_med_ares",0}, {"level_crash_8_13",0},	};
level_reserve	=	{	{"level_extra_07",0},	};
level_extra		=	{	{"level_extra_07",0},	};
level_final		=	{	{"level_extra_07",0},	};

num_builds		=	4;
build_open		=	{	"build_house1", "build_yard", "build_sheep", "build_paladium",	};
gold_nominal	=	0;
};


};





