

--Texture{ name = "vgr_trans_1",			file = "vgr\\graphics\\vgr_trans_1.png",				id = 930 };
--Texture{ name = "vgr_w_1",				file = "vgr\\graphics\\vgr_w_1.png",					id = 930 };
--Texture{ name = "vgr_g_1",				file = "vgr\\graphics\\vgr_g_1.png",					id = 930 };
--Texture{ name = "vgr_g_2",				file = "vgr\\graphics\\vgr_g_2.png",					id = 930 };
--Texture{ name = "vgr_g_3",				file = "vgr\\graphics\\vgr_g_3.png",					id = 930 };
--Texture{ name = "vgr_g_5",				file = "vgr\\graphics\\vgr_g_5.png",					id = 930 };
--Texture{ name = "vgr_g_5",				file = "vgr\\graphics\\vgr_g_5.png",					id = 930 };


--Texture{ name = "vgr_g_6",				file = "vgr\\graphics\\vgr_g_6.png",					id = 930 };
--Texture{ name = "vgr_g_7",				file = "vgr\\graphics\\vgr_g_7.png",					id = 930 };
--Texture{ name = "vgr_g_8",				file = "vgr\\graphics\\vgr_g_8.png",					id = 930 };
--Texture{ name = "vgr_g_9",				file = "vgr\\graphics\\vgr_g_9.png",					id = 930 };
--Texture{ name = "vgr_g_10",				file = "vgr\\graphics\\vgr_g_10.png",					id = 930 };
--Texture{ name = "vgr_g_11",				file = "vgr\\graphics\\vgr_g_floods_mask.png",					id = 930 };
--Texture{ name = "vgr_g_12",				file = "vgr\\graphics\\vgr_g_hunger_mask.png",					id = 930 };
--Texture{ name = "vgr_g_13",				file = "vgr\\graphics\\vgr_g_13.png",					id = 930 };
--Texture{ name = "vgr_g_14",				file = "vgr\\graphics\\vgr_g_14.png",					id = 930 };
--Texture{ name = "vgr_g_15",				file = "vgr\\graphics\\vgr_g_15.png",					id = 930 };
--Texture{ name = "vgr_g_16",				file = "vgr\\graphics\\vgr_g_16.png",					id = 930 };
--Texture{ name = "vgr_g_17",				file = "vgr\\graphics\\vgr_g_17.png",					id = 930 };


--Texture{ name = "vgr_g_5",				file = "vgr\\graphics\\vgr_g_5.png",					id = 930 };
--Texture{ name = "vgr_g_6",				file = "vgr\\graphics\\vgr_g_6.png",					id = 930 };


--Texture{ name = "vgr_g_4",				file = "vgr\\graphics\\vgr_g_4.png",					id = 930 };

