

Texture{ name = "prt_common",		file = shared_graphics_dir .. "particles\\prt_common.png",			id = 0 };
Texture{ name = "prt_fire_1",		file = shared_graphics_dir .. "particles\\prt_fire_1.png",			id = 0 };
Texture{ name = "prt_fire_2",		file = shared_graphics_dir .. "particles\\prt_fire_2.png",			id = 0 };
Texture{ name = "prt_fire_3",		file = shared_graphics_dir .. "particles\\prt_fire_3.png",			id = 0 };
Texture{ name = "prt_hor_line_1",	file = shared_graphics_dir .. "particles\\prt_hor_line_1.png",		id = 0 };
Texture{ name = "prt_a25_waves",	file = shared_graphics_dir .. "particles\\prt_a25_waves.png",		id = 0 };
Texture{ name = "prt_star4",		file = shared_graphics_dir .. "particles\\prt_star4.png",		id = 0 };


Texture{ name = "vprt_01",			file = shared_graphics_dir .. "particles\\vprt_01.png",				id = 2000 };
Texture{ name = "vprt_02",			file = shared_graphics_dir .. "particles\\vprt_02.png",				id = 2000 };
Texture{ name = "vprt_03",			file = shared_graphics_dir .. "particles\\vprt_03.png",				id = 2000 };
Texture{ name = "vprt_04",			file = shared_graphics_dir .. "particles\\vprt_04.png",				id = 2000 };
Texture{ name = "vprt_05",			file = shared_graphics_dir .. "particles\\vprt_05.png",				id = 2000 };
Texture{ name = "vprt_06",			file = shared_graphics_dir .. "particles\\vprt_06.png",				id = 2000 };
Texture{ name = "vprt_07",			file = shared_graphics_dir .. "particles\\vprt_07.png",				id = 2000 };
Texture{ name = "vprt_08",			file = shared_graphics_dir .. "particles\\vprt_08.png",				id = 2000 };
Texture{ name = "vprt_09",			file = shared_graphics_dir .. "particles\\vprt_09.png",				id = 2000 };
Texture{ name = "vprt_10",			file = shared_graphics_dir .. "particles\\vprt_010.png",				id = 2000 };
Texture{ name = "vprt_11",			file = shared_graphics_dir .. "particles\\vprt_011.png",				id = 2000 };
Texture{ name = "vprt_12",			file = shared_graphics_dir .. "particles\\vprt_012.png",				id = 2000 };
Texture{ name = "vprt_13",			file = shared_graphics_dir .. "particles\\vprt_013.png",				id = 2000 };
Texture{ name = "vprt_14",			file = shared_graphics_dir .. "particles\\vprt_014.png",				id = 2000 };
Texture{ name = "vprt_15",			file = shared_graphics_dir .. "particles\\vprt_015.png",				id = 2000 };
Texture{ name = "vprt_16",			file = shared_graphics_dir .. "particles\\vprt_016.png",				id = 2000 };
Texture{ name = "vprt_17",			file = shared_graphics_dir .. "particles\\vprt_017.png",				id = 2000 };
Texture{ name = "vprt_18",			file = shared_graphics_dir .. "particles\\vprt_018.png",				id = 2000 };
Texture{ name = "vprt_19",			file = shared_graphics_dir .. "particles\\vprt_019.png",				id = 2000 };
Texture{ name = "vprt_20",			file = shared_graphics_dir .. "particles\\vprt_020.png",				id = 2000 };
Texture{ name = "vprt_21",			file = shared_graphics_dir .. "particles\\vprt_021.png",				id = 2000 };
Texture{ name = "vprt_22",			file = shared_graphics_dir .. "particles\\vprt_022.png",				id = 2000 };
Texture{ name = "vprt_23",			file = shared_graphics_dir .. "particles\\vprt_023.png",				id = 2000 };
Texture{ name = "vprt_24",			file = shared_graphics_dir .. "particles\\vprt_024.png",				id = 2000 };
Texture{ name = "vprt_25",			file = shared_graphics_dir .. "particles\\vprt_025.png",				id = 2000 };
Texture{ name = "vprt_26",			file = shared_graphics_dir .. "particles\\vprt_026.png",				id = 2000 };
Texture{ name = "vprt_27",			file = shared_graphics_dir .. "particles\\vprt_027.png",				id = 2000 };
Texture{ name = "vprt_28",			file = shared_graphics_dir .. "particles\\vprt_028.png",				id = 2000 };
Texture{ name = "vprt_29",			file = shared_graphics_dir .. "particles\\vprt_029.png",				id = 2000 };
Texture{ name = "vprt_30",			file = shared_graphics_dir .. "particles\\vprt_030.png",				id = 2000 };
Texture{ name = "vprt_31",			file = shared_graphics_dir .. "particles\\vprt_031.png",				id = 2000 };
Texture{ name = "vprt_32",			file = shared_graphics_dir .. "particles\\vprt_032.png",				id = 2000 };
Texture{ name = "vprt_33",			file = shared_graphics_dir .. "particles\\vprt_033.png",				id = 2000 };
Texture{ name = "vprt_34",			file = shared_graphics_dir .. "particles\\vprt_034.png",				id = 2000 };
Texture{ name = "vprt_35",			file = shared_graphics_dir .. "particles\\vprt_035.png",				id = 2000 };
Texture{ name = "vprt_36",			file = shared_graphics_dir .. "particles\\vprt_036.png",				id = 2000 };
Texture{ name = "vprt_37",			file = shared_graphics_dir .. "particles\\vprt_037.png",				id = 2000 };
Texture{ name = "vprt_38",			file = shared_graphics_dir .. "particles\\vprt_038.png",				id = 2000 };
Texture{ name = "vprt_39",			file = shared_graphics_dir .. "particles\\vprt_039.png",				id = 2000 };
Texture{ name = "vprt_40",			file = shared_graphics_dir .. "particles\\vprt_040.png",				id = 2000 };
Texture{ name = "vprt_41",			file = shared_graphics_dir .. "particles\\vprt_041.png",				id = 2000 };
Texture{ name = "vprt_42",			file = shared_graphics_dir .. "particles\\vprt_042.png",				id = 2000 };
Texture{ name = "vprt_43",			file = shared_graphics_dir .. "particles\\vprt_043.png",				id = 2000 };
Texture{ name = "vprt_44",			file = shared_graphics_dir .. "particles\\vprt_044.png",				id = 2000 };
Texture{ name = "vprt_45",			file = shared_graphics_dir .. "particles\\vprt_045.png",				id = 2000 };
Texture{ name = "vprt_46",			file = shared_graphics_dir .. "particles\\vprt_046.png",				id = 2000 };
Texture{ name = "vprt_47",			file = shared_graphics_dir .. "particles\\vprt_047.png",				id = 2000 };
Texture{ name = "vprt_48",			file = shared_graphics_dir .. "particles\\vprt_048.png",				id = 2000 };
Texture{ name = "vprt_49",			file = shared_graphics_dir .. "particles\\vprt_049.png",				id = 2000 };
Texture{ name = "vprt_50",			file = shared_graphics_dir .. "particles\\vprt_050.png",				id = 2000 };
Texture{ name = "vprt_51",			file = shared_graphics_dir .. "particles\\vprt_051.png",				id = 2000 };
Texture{ name = "vprt_52",			file = shared_graphics_dir .. "particles\\vprt_052.png",				id = 2000 };
Texture{ name = "vprt_53",			file = shared_graphics_dir .. "particles\\vprt_053.png",				id = 2000 };
Texture{ name = "vprt_54",			file = shared_graphics_dir .. "particles\\vprt_054.png",				id = 2000 };
Texture{ name = "vprt_55",			file = shared_graphics_dir .. "particles\\vprt_055.png",				id = 2000 };
Texture{ name = "vprt_56",			file = shared_graphics_dir .. "particles\\vprt_056.png",				id = 2000 };
Texture{ name = "vprt_57",			file = shared_graphics_dir .. "particles\\vprt_057.png",				id = 2000 };
Texture{ name = "vprt_58",			file = shared_graphics_dir .. "particles\\vprt_058.png",				id = 2000 };
Texture{ name = "vprt_59",			file = shared_graphics_dir .. "particles\\vprt_059.png",				id = 2000 };
Texture{ name = "vprt_60",			file = shared_graphics_dir .. "particles\\vprt_060.png",				id = 2000 };
Texture{ name = "vprt_61",			file = shared_graphics_dir .. "particles\\vprt_061.png",				id = 2000 };
Texture{ name = "vprt_62",			file = shared_graphics_dir .. "particles\\vprt_062.png",				id = 2000 };
Texture{ name = "vprt_63",			file = shared_graphics_dir .. "particles\\vprt_063.png",				id = 2000 };
Texture{ name = "vprt_64",			file = shared_graphics_dir .. "particles\\vprt_064.png",				id = 2000 };
Texture{ name = "vprt_65",			file = shared_graphics_dir .. "particles\\vprt_065.png",				id = 2000 };
Texture{ name = "vprt_66",			file = shared_graphics_dir .. "particles\\vprt_066.png",				id = 2000 };
Texture{ name = "vprt_67",			file = shared_graphics_dir .. "particles\\vprt_067.png",				id = 2000 };
Texture{ name = "vprt_68",			file = shared_graphics_dir .. "particles\\vprt_068.png",				id = 2000 };
Texture{ name = "vprt_69",			file = shared_graphics_dir .. "particles\\vprt_069.png",				id = 2000 };
Texture{ name = "vprt_70",			file = shared_graphics_dir .. "particles\\vprt_070.png",				id = 2000 };
Texture{ name = "vprt_71",			file = shared_graphics_dir .. "particles\\vprt_071.png",				id = 2000 };
Texture{ name = "vprt_72",			file = shared_graphics_dir .. "particles\\vprt_072.png",				id = 2000 };
Texture{ name = "vprt_73",			file = shared_graphics_dir .. "particles\\vprt_073.png",				id = 2000 };
Texture{ name = "vprt_74",			file = shared_graphics_dir .. "particles\\vprt_074.png",				id = 2000 };
Texture{ name = "vprt_75",			file = shared_graphics_dir .. "particles\\vprt_075.png",				id = 2000 };
Texture{ name = "vprt_76",			file = shared_graphics_dir .. "particles\\vprt_076.png",				id = 2000 };
Texture{ name = "vprt_77",			file = shared_graphics_dir .. "particles\\vprt_077.png",				id = 2000 };
Texture{ name = "vprt_78",			file = shared_graphics_dir .. "particles\\vprt_078.png",				id = 2000 };
Texture{ name = "vprt_79",			file = shared_graphics_dir .. "particles\\vprt_079.png",				id = 2000 };
Texture{ name = "vprt_80",			file = shared_graphics_dir .. "particles\\vprt_080.png",				id = 2000 };
Texture{ name = "vprt_81",			file = shared_graphics_dir .. "particles\\vprt_081.png",				id = 2000 };
Texture{ name = "vprt_82",			file = shared_graphics_dir .. "particles\\vprt_082.png",				id = 2000 };
Texture{ name = "vprt_83",			file = shared_graphics_dir .. "particles\\vprt_083.png",				id = 2000 };
Texture{ name = "vprt_84",			file = shared_graphics_dir .. "particles\\vprt_084.png",				id = 2000 };
Texture{ name = "vprt_85",			file = shared_graphics_dir .. "particles\\vprt_085.png",				id = 2000 };
Texture{ name = "vprt_86",			file = shared_graphics_dir .. "particles\\vprt_086.png",				id = 2000 };
Texture{ name = "vprt_87",			file = shared_graphics_dir .. "particles\\vprt_087.png",				id = 2000 };
Texture{ name = "vprt_88",			file = shared_graphics_dir .. "particles\\vprt_088.png",				id = 2000 };

Texture{ name = "vprt_smok_01",			file = shared_graphics_dir .. "particles\\vprt_smoke_01.png",				id = 2000 };
Texture{ name = "vprt_smok_02",			file = shared_graphics_dir .. "particles\\vprt_smoke_02.png",				id = 2000 };
Texture{ name = "vprt_smok_03",			file = shared_graphics_dir .. "particles\\vprt_smoke_03.png",				id = 2000 };
Texture{ name = "vprt_smok_04",			file = shared_graphics_dir .. "particles\\vprt_smoke_04.png",				id = 2000 };
Texture{ name = "vprt_smok_05",			file = shared_graphics_dir .. "particles\\vprt_smoke_05.png",				id = 2000 };
Texture{ name = "vprt_smok_06",			file = shared_graphics_dir .. "particles\\vprt_smoke_06.png",				id = 2000 };
Texture{ name = "vprt_smok_07",			file = shared_graphics_dir .. "particles\\vprt_smoke_07.png",				id = 2000 };
Texture{ name = "vprt_smok_08",			file = shared_graphics_dir .. "particles\\vprt_smoke_08.png",				id = 2000 };
Texture{ name = "vprt_smok_09",			file = shared_graphics_dir .. "particles\\vprt_smoke_09.png",				id = 2000 };
Texture{ name = "vprt_smok_10",			file = shared_graphics_dir .. "particles\\vprt_smoke_10.png",				id = 2000 };
Texture{ name = "vprt_smok_11",			file = shared_graphics_dir .. "particles\\vprt_smoke_11.png",				id = 2000 };

Texture{ name = "vprt_cloud_01",			file = shared_graphics_dir .. "particles\\vprt_cloud_01.png",				id = 2000 };
Texture{ name = "vprt_cloud_02",			file = shared_graphics_dir .. "particles\\vprt_cloud_02.png",				id = 2000 };
Texture{ name = "vprt_cloud_03",			file = shared_graphics_dir .. "particles\\vprt_cloud_03.png",				id = 2000 };
Texture{ name = "vprt_cloud_04",			file = shared_graphics_dir .. "particles\\vprt_cloud_04.png",				id = 2000 };

Texture{ name = "vprt_sand_01",			file = shared_graphics_dir .. "particles\\vprt_sand_01.png",				id = 2000 };

Texture{ name = "vprt_drop_01",			file = shared_graphics_dir .. "particles\\vprt_drop_01.png",				id = 2000 };
Texture{ name = "vprt_drop_02",			file = shared_graphics_dir .. "particles\\vprt_drop_02.png",				id = 2000 };

Texture{ name = "vprt_helix1",			file = shared_graphics_dir .. "particles\\vprt_helix1.png",				id = 2000 };
Texture{ name = "vprt_helix11",			file = shared_graphics_dir .. "particles\\vprt_helix11.png",			id = 2000 };
Texture{ name = "vprt_helix2",			file = shared_graphics_dir .. "particles\\vprt_helix2.png",				id = 2000 };
Texture{ name = "vprt_helix22",			file = shared_graphics_dir .. "particles\\vprt_helix22.png",			id = 2000 };
Texture{ name = "vprt_helix3",			file = shared_graphics_dir .. "particles\\vprt_helix3.png",				id = 2000 };
Texture{ name = "vprt_helix33",			file = shared_graphics_dir .. "particles\\vprt_helix33.png",			id = 2000 };
Texture{ name = "vprt_helix4",			file = shared_graphics_dir .. "particles\\vprt_helix4.png",				id = 2000 };
Texture{ name = "vprt_helix44",			file = shared_graphics_dir .. "particles\\vprt_helix44.png",			id = 2000 };
Texture{ name = "vprt_helix5",			file = shared_graphics_dir .. "particles\\vprt_helix5.png",				id = 2000 };
Texture{ name = "vprt_helix55",			file = shared_graphics_dir .. "particles\\vprt_helix55.png",			id = 2000 };
Texture{ name = "vprt_helix6",			file = shared_graphics_dir .. "particles\\vprt_helix6.png",				id = 2000 };
Texture{ name = "vprt_helix66",			file = shared_graphics_dir .. "particles\\vprt_helix66.png",			id = 2000 };


