<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<!DOCTYPE boost_serialization>
<boost_serialization signature="serialization::archive" version="5">
<phys_manager class_id="0" tracking_level="1" version="0" object_id="_0">
	<m_worlds class_id="1" tracking_level="0" version="0">
		<count>1</count>
		<item_version>0</item_version>
		<item class_id="2" tracking_level="1" version="0" object_id="_1">
			<m_time_step>0.016666669</m_time_step>
			<m_world_frame_time>0</m_world_frame_time>
			<m_position_iterations>10</m_position_iterations>
			<m_velocity_iterations>60</m_velocity_iterations>
			<m_bounds_bootom_left class_id="3" tracking_level="0" version="0">
				<x>-100000</x>
				<y>-100000</y>
			</m_bounds_bootom_left>
			<m_bounds_top_right>
				<x>100000</x>
				<y>100000</y>
			</m_bounds_top_right>
			<m_gravity class_id="4" tracking_level="0" version="0">
				<x>0</x>
				<y>-10</y>
			</m_gravity>
			<m_gravity_radial>0</m_gravity_radial>
			<m_warm_starting>1</m_warm_starting>
			<m_do_sleep>1</m_do_sleep>
			<m_scale_x>50</m_scale_x>
			<m_scale_y>-50</m_scale_y>
			<m_paused>0</m_paused>
			<m_scale_sign>-1</m_scale_sign>
			<m_shapes class_id="5" tracking_level="0" version="0">
				<count>26</count>
				<item_version>0</item_version>
				<item class_id="7" class_name="physics_box2d::PhysBox" tracking_level="1" version="0" object_id="_2">
					<Base class_id="6" tracking_level="1" version="0" object_id="_3">
						<Base class_id="8" tracking_level="1" version="0" object_id="_4">
							<m_position class_id="9" tracking_level="0" version="0">
								<x>10.56</x>
								<y>-3.46</y>
								<z>0</z>
							</m_position>
							<m_angle>0</m_angle>
							<m_linear_damping>0</m_linear_damping>
							<m_angular_damping>0.5</m_angular_damping>
							<m_allow_sleep>1</m_allow_sleep>
							<m_is_sleeping>0</m_is_sleeping>
							<m_fixed_rotation>0</m_fixed_rotation>
							<m_is_bullet>0</m_is_bullet>
							<m_applay_gravity>1</m_applay_gravity>
							<m_is_static>0</m_is_static>
							<m_mass>8</m_mass>
							<m_inertia>6</m_inertia>
							<m_world class_id_reference="2" object_id_reference="_1"></m_world>
						</Base>
						<m_id>Basement_2_Lamp</m_id>
						<m_friction>0.2</m_friction>
						<m_restitution>0</m_restitution>
						<m_density>1</m_density>
						<m_sensor>1</m_sensor>
						<m_group_index>0</m_group_index>
						<m_self_body>1</m_self_body>
						<m_shapes class_id="10" tracking_level="0" version="0">
							<count>0</count>
							<item_version>0</item_version>
						</m_shapes>
					</Base>
				</item>
				<item class_id_reference="7" object_id="_5">
					<Base object_id="_6">
						<Base object_id="_7">
							<m_position>
								<x>10.62</x>
								<y>-8.3800001</y>
								<z>0</z>
							</m_position>
							<m_angle>0</m_angle>
							<m_linear_damping>0</m_linear_damping>
							<m_angular_damping>0.001</m_angular_damping>
							<m_allow_sleep>1</m_allow_sleep>
							<m_is_sleeping>0</m_is_sleeping>
							<m_fixed_rotation>0</m_fixed_rotation>
							<m_is_bullet>0</m_is_bullet>
							<m_applay_gravity>1</m_applay_gravity>
							<m_is_static>0</m_is_static>
							<m_mass>0</m_mass>
							<m_inertia>0</m_inertia>
							<m_world class_id_reference="2" object_id_reference="_1"></m_world>
						</Base>
						<m_id>t_Basement_2_Light</m_id>
						<m_friction>0.2</m_friction>
						<m_restitution>0</m_restitution>
						<m_density>1</m_density>
						<m_sensor>1</m_sensor>
						<m_group_index>0</m_group_index>
						<m_self_body>1</m_self_body>
						<m_shapes>
							<count>0</count>
							<item_version>0</item_version>
						</m_shapes>
					</Base>
				</item>
				<item class_id_reference="7" object_id="_8">
					<Base object_id="_9">
						<Base object_id="_10">
							<m_position>
								<x>10.62</x>
								<y>-8.3800001</y>
								<z>0</z>
							</m_position>
							<m_angle>0</m_angle>
							<m_linear_damping>0</m_linear_damping>
							<m_angular_damping>1</m_angular_damping>
							<m_allow_sleep>1</m_allow_sleep>
							<m_is_sleeping>0</m_is_sleeping>
							<m_fixed_rotation>0</m_fixed_rotation>
							<m_is_bullet>0</m_is_bullet>
							<m_applay_gravity>1</m_applay_gravity>
							<m_is_static>0</m_is_static>
							<m_mass>8</m_mass>
							<m_inertia>1</m_inertia>
							<m_world class_id_reference="2" object_id_reference="_1"></m_world>
						</Base>
						<m_id>Basement_2_Garlic</m_id>
						<m_friction>0.2</m_friction>
						<m_restitution>0</m_restitution>
						<m_density>1</m_density>
						<m_sensor>1</m_sensor>
						<m_group_index>0</m_group_index>
						<m_self_body>1</m_self_body>
						<m_shapes>
							<count>0</count>
							<item_version>0</item_version>
						</m_shapes>
					</Base>
				</item>
				<item class_id_reference="7" object_id="_11">
					<Base object_id="_12">
						<Base object_id="_13">
							<m_position>
								<x>10.62</x>
								<y>-8.3800001</y>
								<z>0</z>
							</m_position>
							<m_angle>0</m_angle>
							<m_linear_damping>1</m_linear_damping>
							<m_angular_damping>1</m_angular_damping>
							<m_allow_sleep>1</m_allow_sleep>
							<m_is_sleeping>0</m_is_sleeping>
							<m_fixed_rotation>0</m_fixed_rotation>
							<m_is_bullet>0</m_is_bullet>
							<m_applay_gravity>1</m_applay_gravity>
							<m_is_static>0</m_is_static>
							<m_mass>8</m_mass>
							<m_inertia>1</m_inertia>
							<m_world class_id_reference="2" object_id_reference="_1"></m_world>
						</Base>
						<m_id>Basement_2_Chain</m_id>
						<m_friction>0.2</m_friction>
						<m_restitution>0</m_restitution>
						<m_density>1</m_density>
						<m_sensor>1</m_sensor>
						<m_group_index>0</m_group_index>
						<m_self_body>1</m_self_body>
						<m_shapes>
							<count>0</count>
							<item_version>0</item_version>
						</m_shapes>
					</Base>
				</item>

				<item class_id_reference="7" object_id="_14">
					<Base object_id="_15">
						<Base object_id="_16">
							<m_position>
								<x>10.62</x>
								<y>-8.3800001</y>
								<z>0</z>
							</m_position>
							<m_angle>0</m_angle>
							<m_linear_damping>1</m_linear_damping>
							<m_angular_damping>5</m_angular_damping>
							<m_allow_sleep>1</m_allow_sleep>
							<m_is_sleeping>0</m_is_sleeping>
							<m_fixed_rotation>0</m_fixed_rotation>
							<m_is_bullet>0</m_is_bullet>
							<m_applay_gravity>1</m_applay_gravity>
							<m_is_static>0</m_is_static>
							<m_mass>8</m_mass>
							<m_inertia>1</m_inertia>
							<m_world class_id_reference="2" object_id_reference="_1"></m_world>
						</Base>
						<m_id>Basement_2_Garlic_white</m_id>
						<m_friction>0.2</m_friction>
						<m_restitution>0</m_restitution>
						<m_density>1</m_density>
						<m_sensor>1</m_sensor>
						<m_group_index>0</m_group_index>
						<m_self_body>1</m_self_body>
						<m_shapes>
							<count>0</count>
							<item_version>0</item_version>
						</m_shapes>
					</Base>
				</item>
				<item class_id_reference="7" object_id="_17">
					<Base object_id="_18">
						<Base object_id="_19">
							<m_position>
								<x>10.62</x>
								<y>-8.3800001</y>
								<z>0</z>
							</m_position>
							<m_angle>0</m_angle>
							<m_linear_damping>0</m_linear_damping>
							<m_angular_damping>1</m_angular_damping>
							<m_allow_sleep>1</m_allow_sleep>
							<m_is_sleeping>0</m_is_sleeping>
							<m_fixed_rotation>0</m_fixed_rotation>
							<m_is_bullet>0</m_is_bullet>
							<m_applay_gravity>1</m_applay_gravity>
							<m_is_static>0</m_is_static>
							<m_mass>8</m_mass>
							<m_inertia>1</m_inertia>
							<m_world class_id_reference="2" object_id_reference="_1"></m_world>
						</Base>
						<m_id>Basement_2_Rings</m_id>
						<m_friction>0.2</m_friction>
						<m_restitution>0</m_restitution>
						<m_density>1</m_density>
						<m_sensor>1</m_sensor>
						<m_group_index>0</m_group_index>
						<m_self_body>1</m_self_body>
						<m_shapes>
							<count>0</count>
							<item_version>0</item_version>
						</m_shapes>
					</Base>
				</item>
				<item class_id_reference="7" object_id="_20">
					<Base object_id="_21">
						<Base object_id="_22">
							<m_position>
								<x>10.62</x>
								<y>-8.3800001</y>
								<z>0</z>
							</m_position>
							<m_angle>0</m_angle>
							<m_linear_damping>0</m_linear_damping>
							<m_angular_damping>1</m_angular_damping>
							<m_allow_sleep>1</m_allow_sleep>
							<m_is_sleeping>0</m_is_sleeping>
							<m_fixed_rotation>0</m_fixed_rotation>
							<m_is_bullet>0</m_is_bullet>
							<m_applay_gravity>1</m_applay_gravity>
							<m_is_static>0</m_is_static>
							<m_mass>8</m_mass>
							<m_inertia>1</m_inertia>
							<m_world class_id_reference="2" object_id_reference="_1"></m_world>
						</Base>
						<m_id>Basement_2_Blue_Garlic</m_id>
						<m_friction>0.2</m_friction>
						<m_restitution>0</m_restitution>
						<m_density>1</m_density>
						<m_sensor>1</m_sensor>
						<m_group_index>0</m_group_index>
						<m_self_body>1</m_self_body>
						<m_shapes>
							<count>0</count>
							<item_version>0</item_version>
						</m_shapes>
					</Base>
				</item>
				<item class_id_reference="7" object_id="_23">
					<Base object_id="_24">
						<Base object_id="_25">
							<m_position>
								<x>10.62</x>
								<y>-8.3800001</y>
								<z>0</z>
							</m_position>
							<m_angle>0</m_angle>
							<m_linear_damping>0</m_linear_damping>
							<m_angular_damping>1</m_angular_damping>
							<m_allow_sleep>1</m_allow_sleep>
							<m_is_sleeping>0</m_is_sleeping>
							<m_fixed_rotation>0</m_fixed_rotation>
							<m_is_bullet>0</m_is_bullet>
							<m_applay_gravity>1</m_applay_gravity>
							<m_is_static>0</m_is_static>
							<m_mass>3</m_mass>
							<m_inertia>1</m_inertia>
							<m_world class_id_reference="2" object_id_reference="_1"></m_world>
						</Base>
						<m_id>Basement_2_Rake</m_id>
						<m_friction>0.2</m_friction>
						<m_restitution>0</m_restitution>
						<m_density>1</m_density>
						<m_sensor>1</m_sensor>
						<m_group_index>0</m_group_index>
						<m_self_body>1</m_self_body>
						<m_shapes>
							<count>0</count>
							<item_version>0</item_version>
						</m_shapes>
					</Base>
				</item>
				<item class_id_reference="7" object_id="_26">
					<Base object_id="_27">
						<Base object_id="_28">
							<m_position>
								<x>10.62</x>
								<y>-8.3800001</y>
								<z>0</z>
							</m_position>
							<m_angle>0</m_angle>
							<m_linear_damping>0</m_linear_damping>
							<m_angular_damping>1</m_angular_damping>
							<m_allow_sleep>1</m_allow_sleep>
							<m_is_sleeping>0</m_is_sleeping>
							<m_fixed_rotation>0</m_fixed_rotation>
							<m_is_bullet>0</m_is_bullet>
							<m_applay_gravity>1</m_applay_gravity>
							<m_is_static>0</m_is_static>
							<m_mass>3</m_mass>
							<m_inertia>1</m_inertia>
							<m_world class_id_reference="2" object_id_reference="_1"></m_world>
						</Base>
						<m_id>Basement_2_Pitchfork</m_id>
						<m_friction>0.2</m_friction>
						<m_restitution>0</m_restitution>
						<m_density>1</m_density>
						<m_sensor>1</m_sensor>
						<m_group_index>0</m_group_index>
						<m_self_body>1</m_self_body>
						<m_shapes>
							<count>0</count>
							<item_version>0</item_version>
						</m_shapes>
					</Base>
				</item>
				<item class_id_reference="7" object_id="_29">
					<Base object_id="_30">
						<Base object_id="_31">
							<m_position>
								<x>10.62</x>
								<y>-8.3800001</y>
								<z>0</z>
							</m_position>
							<m_angle>0</m_angle>
							<m_linear_damping>0</m_linear_damping>
							<m_angular_damping>1</m_angular_damping>
							<m_allow_sleep>1</m_allow_sleep>
							<m_is_sleeping>0</m_is_sleeping>
							<m_fixed_rotation>0</m_fixed_rotation>
							<m_is_bullet>0</m_is_bullet>
							<m_applay_gravity>1</m_applay_gravity>
							<m_is_static>0</m_is_static>
							<m_mass>3</m_mass>
							<m_inertia>1</m_inertia>
							<m_world class_id_reference="2" object_id_reference="_1"></m_world>
						</Base>
						<m_id>Basement_2_Shovel</m_id>
						<m_friction>0.2</m_friction>
						<m_restitution>0</m_restitution>
						<m_density>1</m_density>
						<m_sensor>1</m_sensor>
						<m_group_index>0</m_group_index>
						<m_self_body>1</m_self_body>
						<m_shapes>
							<count>0</count>
							<item_version>0</item_version>
						</m_shapes>
					</Base>
				</item>
				<item class_id_reference="7" object_id="_32">
					<Base object_id="_33">
						<Base object_id="_34">
							<m_position>
								<x>10.62</x>
								<y>-8.3800001</y>
								<z>0</z>
							</m_position>
							<m_angle>0</m_angle>
							<m_linear_damping>0</m_linear_damping>
							<m_angular_damping>1</m_angular_damping>
							<m_allow_sleep>1</m_allow_sleep>
							<m_is_sleeping>0</m_is_sleeping>
							<m_fixed_rotation>0</m_fixed_rotation>
							<m_is_bullet>0</m_is_bullet>
							<m_applay_gravity>1</m_applay_gravity>
							<m_is_static>0</m_is_static>
							<m_mass>8</m_mass>
							<m_inertia>1</m_inertia>
							<m_world class_id_reference="2" object_id_reference="_1"></m_world>
						</Base>
						<m_id>Basement_2_Corn</m_id>
						<m_friction>0.2</m_friction>
						<m_restitution>0</m_restitution>
						<m_density>1</m_density>
						<m_sensor>1</m_sensor>
						<m_group_index>0</m_group_index>
						<m_self_body>1</m_self_body>
						<m_shapes>
							<count>0</count>
							<item_version>0</item_version>
						</m_shapes>
					</Base>
				</item>
				<item class_id_reference="7" object_id="_35">
					<Base object_id="_36">
						<Base object_id="_37">
							<m_position>
								<x>10.62</x>
								<y>-8.3800001</y>
								<z>0</z>
							</m_position>
							<m_angle>0</m_angle>
							<m_linear_damping>0</m_linear_damping>
							<m_angular_damping>1</m_angular_damping>
							<m_allow_sleep>1</m_allow_sleep>
							<m_is_sleeping>0</m_is_sleeping>
							<m_fixed_rotation>0</m_fixed_rotation>
							<m_is_bullet>0</m_is_bullet>
							<m_applay_gravity>1</m_applay_gravity>
							<m_is_static>0</m_is_static>
							<m_mass>8</m_mass>
							<m_inertia>1</m_inertia>
							<m_world class_id_reference="2" object_id_reference="_1"></m_world>
						</Base>
						<m_id>Basement_2_Onion</m_id>
						<m_friction>0.2</m_friction>
						<m_restitution>0</m_restitution>
						<m_density>1</m_density>
						<m_sensor>1</m_sensor>
						<m_group_index>0</m_group_index>
						<m_self_body>1</m_self_body>
						<m_shapes>
							<count>0</count>
							<item_version>0</item_version>
						</m_shapes>
					</Base>
				</item>

				<item class_id_reference="7" object_id="_38">
					<Base object_id="_39">
						<Base object_id="_40">
							<m_position>
								<x>10.62</x>
								<y>-8.3800001</y>
								<z>0</z>
							</m_position>
							<m_angle>0</m_angle>
							<m_linear_damping>0</m_linear_damping>
							<m_angular_damping>0.001</m_angular_damping>
							<m_allow_sleep>1</m_allow_sleep>
							<m_is_sleeping>0</m_is_sleeping>
							<m_fixed_rotation>0</m_fixed_rotation>
							<m_is_bullet>0</m_is_bullet>
							<m_applay_gravity>1</m_applay_gravity>
							<m_is_static>0</m_is_static>
							<m_mass>0</m_mass>
							<m_inertia>0</m_inertia>
							<m_world class_id_reference="2" object_id_reference="_1"></m_world>
						</Base>
						<m_id>Basement_2_Bird</m_id>
						<m_friction>0.2</m_friction>
						<m_restitution>0</m_restitution>
						<m_density>1</m_density>
						<m_sensor>1</m_sensor>
						<m_group_index>0</m_group_index>
						<m_self_body>1</m_self_body>
						<m_shapes>
							<count>0</count>
							<item_version>0</item_version>
						</m_shapes>
					</Base>
				</item>
				<item class_id_reference="7" object_id="_41">
					<Base object_id="_42">
						<Base object_id="_43">
							<m_position>
								<x>10.62</x>
								<y>-8.3800001</y>
								<z>0</z>
							</m_position>
							<m_angle>0</m_angle>
							<m_linear_damping>0</m_linear_damping>
							<m_angular_damping>0.001</m_angular_damping>
							<m_allow_sleep>1</m_allow_sleep>
							<m_is_sleeping>0</m_is_sleeping>
							<m_fixed_rotation>0</m_fixed_rotation>
							<m_is_bullet>0</m_is_bullet>
							<m_applay_gravity>1</m_applay_gravity>
							<m_is_static>0</m_is_static>
							<m_mass>0</m_mass>
							<m_inertia>0</m_inertia>
							<m_world class_id_reference="2" object_id_reference="_1"></m_world>
						</Base>
						<m_id>t_Basement_2_Corkscrew1</m_id>
						<m_friction>0.2</m_friction>
						<m_restitution>0</m_restitution>
						<m_density>1</m_density>
						<m_sensor>1</m_sensor>
						<m_group_index>0</m_group_index>
						<m_self_body>1</m_self_body>
						<m_shapes>
							<count>0</count>
							<item_version>0</item_version>
						</m_shapes>
					</Base>
				</item>
				<item class_id_reference="7" object_id="_44">
					<Base object_id="_45">
						<Base object_id="_46">
							<m_position>
								<x>10.62</x>
								<y>-8.3800001</y>
								<z>0</z>
							</m_position>
							<m_angle>0</m_angle>
							<m_linear_damping>0</m_linear_damping>
							<m_angular_damping>0.001</m_angular_damping>
							<m_allow_sleep>1</m_allow_sleep>
							<m_is_sleeping>0</m_is_sleeping>
							<m_fixed_rotation>0</m_fixed_rotation>
							<m_is_bullet>0</m_is_bullet>
							<m_applay_gravity>1</m_applay_gravity>
							<m_is_static>0</m_is_static>
							<m_mass>0</m_mass>
							<m_inertia>0</m_inertia>
							<m_world class_id_reference="2" object_id_reference="_1"></m_world>
						</Base>
						<m_id>Basement_2_Apple</m_id>
						<m_friction>0.2</m_friction>
						<m_restitution>0</m_restitution>
						<m_density>1</m_density>
						<m_sensor>1</m_sensor>
						<m_group_index>0</m_group_index>
						<m_self_body>1</m_self_body>
						<m_shapes>
							<count>0</count>
							<item_version>0</item_version>
						</m_shapes>
					</Base>
				</item>
				<item class_id_reference="7" object_id="_47">
					<Base object_id="_48">
						<Base object_id="_49">
							<m_position>
								<x>10.62</x>
								<y>-8.3800001</y>
								<z>0</z>
							</m_position>
							<m_angle>0</m_angle>
							<m_linear_damping>0</m_linear_damping>
							<m_angular_damping>0.001</m_angular_damping>
							<m_allow_sleep>1</m_allow_sleep>
							<m_is_sleeping>0</m_is_sleeping>
							<m_fixed_rotation>0</m_fixed_rotation>
							<m_is_bullet>0</m_is_bullet>
							<m_applay_gravity>1</m_applay_gravity>
							<m_is_static>0</m_is_static>
							<m_mass>0</m_mass>
							<m_inertia>0</m_inertia>
							<m_world class_id_reference="2" object_id_reference="_1"></m_world>
						</Base>
						<m_id>Basement_2_Mushrooms</m_id>
						<m_friction>0.2</m_friction>
						<m_restitution>0</m_restitution>
						<m_density>1</m_density>
						<m_sensor>1</m_sensor>
						<m_group_index>0</m_group_index>
						<m_self_body>1</m_self_body>
						<m_shapes>
							<count>0</count>
							<item_version>0</item_version>
						</m_shapes>
					</Base>
				</item>
				<item class_id_reference="7" object_id="_50">
					<Base object_id="_51">
						<Base object_id="_52">
							<m_position>
								<x>10.62</x>
								<y>-8.3800001</y>
								<z>0</z>
							</m_position>
							<m_angle>0</m_angle>
							<m_linear_damping>0</m_linear_damping>
							<m_angular_damping>0</m_angular_damping>
							<m_allow_sleep>1</m_allow_sleep>
							<m_is_sleeping>0</m_is_sleeping>
							<m_fixed_rotation>0</m_fixed_rotation>
							<m_is_bullet>0</m_is_bullet>
							<m_applay_gravity>1</m_applay_gravity>
							<m_is_static>0</m_is_static>
							<m_mass>0</m_mass>
							<m_inertia>0</m_inertia>
							<m_world class_id_reference="2" object_id_reference="_1"></m_world>
						</Base>
						<m_id>Basement_2_Vine</m_id>
						<m_friction>0.2</m_friction>
						<m_restitution>0</m_restitution>
						<m_density>1</m_density>
						<m_sensor>1</m_sensor>
						<m_group_index>0</m_group_index>
						<m_self_body>1</m_self_body>
						<m_shapes>
							<count>0</count>
							<item_version>0</item_version>
						</m_shapes>
					</Base>
				</item>
				<item class_id_reference="7" object_id="_53">
					<Base object_id="_54">
						<Base object_id="_55">
							<m_position>
								<x>10.62</x>
								<y>-8.3800001</y>
								<z>0</z>
							</m_position>
							<m_angle>0</m_angle>
							<m_linear_damping>0</m_linear_damping>
							<m_angular_damping>2</m_angular_damping>
							<m_allow_sleep>1</m_allow_sleep>
							<m_is_sleeping>0</m_is_sleeping>
							<m_fixed_rotation>0</m_fixed_rotation>
							<m_is_bullet>0</m_is_bullet>
							<m_applay_gravity>1</m_applay_gravity>
							<m_is_static>0</m_is_static>
							<m_mass>4</m_mass>
							<m_inertia>6</m_inertia>
							<m_world class_id_reference="2" object_id_reference="_1"></m_world>
						</Base>
						<m_id>Basement_2_Axe</m_id>
						<m_friction>0.2</m_friction>
						<m_restitution>0</m_restitution>
						<m_density>1</m_density>
						<m_sensor>1</m_sensor>
						<m_group_index>0</m_group_index>
						<m_self_body>1</m_self_body>
						<m_shapes>
							<count>0</count>
							<item_version>0</item_version>
						</m_shapes>
					</Base>
				</item>
				<item class_id_reference="7" object_id="_56">
					<Base object_id="_57">
						<Base object_id="_58">
							<m_position>
								<x>10.62</x>
								<y>-8.3800001</y>
								<z>0</z>
							</m_position>
							<m_angle>0</m_angle>
							<m_linear_damping>0</m_linear_damping>
							<m_angular_damping>5</m_angular_damping>
							<m_allow_sleep>1</m_allow_sleep>
							<m_is_sleeping>0</m_is_sleeping>
							<m_fixed_rotation>0</m_fixed_rotation>
							<m_is_bullet>0</m_is_bullet>
							<m_applay_gravity>1</m_applay_gravity>
							<m_is_static>0</m_is_static>
							<m_mass>0</m_mass>
							<m_inertia>0</m_inertia>
							<m_world class_id_reference="2" object_id_reference="_1"></m_world>
						</Base>
						<m_id>Basement_2_Lens</m_id>
						<m_friction>0.2</m_friction>
						<m_restitution>0</m_restitution>
						<m_density>1</m_density>
						<m_sensor>1</m_sensor>
						<m_group_index>0</m_group_index>
						<m_self_body>1</m_self_body>
						<m_shapes>
							<count>0</count>
							<item_version>0</item_version>
						</m_shapes>
					</Base>
				</item>
				<item class_id_reference="7" object_id="_59">
					<Base object_id="_60">
						<Base object_id="_61">
							<m_position>
								<x>10.62</x>
								<y>-8.3800001</y>
								<z>0</z>
							</m_position>
							<m_angle>0</m_angle>
							<m_linear_damping>0</m_linear_damping>
							<m_angular_damping>2</m_angular_damping>
							<m_allow_sleep>1</m_allow_sleep>
							<m_is_sleeping>0</m_is_sleeping>
							<m_fixed_rotation>0</m_fixed_rotation>
							<m_is_bullet>0</m_is_bullet>
							<m_applay_gravity>1</m_applay_gravity>
							<m_is_static>0</m_is_static>
							<m_mass>1</m_mass>
							<m_inertia>1</m_inertia>
							<m_world class_id_reference="2" object_id_reference="_1"></m_world>
						</Base>
						<m_id>Basement_2_Cup_decor</m_id>
						<m_friction>0.2</m_friction>
						<m_restitution>0</m_restitution>
						<m_density>1</m_density>
						<m_sensor>1</m_sensor>
						<m_group_index>0</m_group_index>
						<m_self_body>1</m_self_body>
						<m_shapes>
							<count>0</count>
							<item_version>0</item_version>
						</m_shapes>
					</Base>
				</item>


				<item class_id_reference="7" object_id="_62">
					<Base object_id="_63">
						<Base object_id="_64">
							<m_position>
								<x>10.62</x>
								<y>-8.3800001</y>
								<z>0</z>
							</m_position>
							<m_angle>0</m_angle>
							<m_linear_damping>0.1</m_linear_damping>
							<m_angular_damping>5</m_angular_damping>
							<m_allow_sleep>1</m_allow_sleep>
							<m_is_sleeping>0</m_is_sleeping>
							<m_fixed_rotation>0</m_fixed_rotation>
							<m_is_bullet>0</m_is_bullet>
							<m_applay_gravity>1</m_applay_gravity>
							<m_is_static>0</m_is_static>
							<m_mass>2</m_mass>
							<m_inertia>2</m_inertia>
							<m_world class_id_reference="2" object_id_reference="_1"></m_world>
						</Base>
						<m_id>Phys_Barrel</m_id>
						<m_friction>0.2</m_friction>
						<m_restitution>0</m_restitution>
						<m_density>1</m_density>
						<m_sensor>0</m_sensor>
						<m_group_index>1</m_group_index>
						<m_self_body>1</m_self_body>
						<m_shapes>
							<count>0</count>
							<item_version>0</item_version>
						</m_shapes>
					</Base>
				</item>
				<item class_id_reference="7" object_id="_65">
					<Base object_id="_66">
						<Base object_id="_67">
							<m_position>
								<x>10.62</x>
								<y>-8.3800001</y>
								<z>0</z>
							</m_position>
							<m_angle>0</m_angle>
							<m_linear_damping>0</m_linear_damping>
							<m_angular_damping>5</m_angular_damping>
							<m_allow_sleep>1</m_allow_sleep>
							<m_is_sleeping>0</m_is_sleeping>
							<m_fixed_rotation>0</m_fixed_rotation>
							<m_is_bullet>0</m_is_bullet>
							<m_applay_gravity>1</m_applay_gravity>
							<m_is_static>1</m_is_static>
							<m_mass>0</m_mass>
							<m_inertia>0</m_inertia>
							<m_world class_id_reference="2" object_id_reference="_1"></m_world>
						</Base>
						<m_id>Phys_Barrel_base</m_id>
						<m_friction>0.2</m_friction>
						<m_restitution>0</m_restitution>
						<m_density>1</m_density>
						<m_sensor>0</m_sensor>
						<m_group_index>1</m_group_index>
						<m_self_body>1</m_self_body>
						<m_shapes>
							<count>0</count>
							<item_version>0</item_version>
						</m_shapes>
					</Base>
				</item>
				<item class_id_reference="7" object_id="_68">
					<Base object_id="_69">
						<Base object_id="_70">
							<m_position>
								<x>10.62</x>
								<y>-8.3800001</y>
								<z>0</z>
							</m_position>
							<m_angle>0</m_angle>
							<m_linear_damping>0</m_linear_damping>
							<m_angular_damping>5</m_angular_damping>
							<m_allow_sleep>1</m_allow_sleep>
							<m_is_sleeping>0</m_is_sleeping>
							<m_fixed_rotation>0</m_fixed_rotation>
							<m_is_bullet>0</m_is_bullet>
							<m_applay_gravity>1</m_applay_gravity>
							<m_is_static>0</m_is_static>
							<m_mass>3</m_mass>
							<m_inertia>1</m_inertia>
							<m_world class_id_reference="2" object_id_reference="_1"></m_world>
						</Base>
						<m_id>Phys_Vine_base</m_id>
						<m_friction>0.2</m_friction>
						<m_restitution>0</m_restitution>
						<m_density>1</m_density>
						<m_sensor>0</m_sensor>
						<m_group_index>0</m_group_index>
						<m_self_body>1</m_self_body>
						<m_shapes>
							<count>0</count>
							<item_version>0</item_version>
						</m_shapes>
					</Base>
				</item>
				<item class_id="11" class_name="physics_box2d::PhysCircle" tracking_level="1" version="0" object_id="_71">
					<Base object_id="_72">
						<Base object_id="_73">
							<m_position>
								<x>10.62</x>
								<y>-8.3800001</y>
								<z>0</z>
							</m_position>
							<m_angle>0</m_angle>
							<m_linear_damping>1</m_linear_damping>
							<m_angular_damping>0.1</m_angular_damping>
							<m_allow_sleep>1</m_allow_sleep>
							<m_is_sleeping>0</m_is_sleeping>
							<m_fixed_rotation>0</m_fixed_rotation>
							<m_is_bullet>0</m_is_bullet>
							<m_applay_gravity>1</m_applay_gravity>
							<m_is_static>0</m_is_static>
							<m_mass>15</m_mass>
							<m_inertia>5</m_inertia>
							<m_world class_id_reference="2" object_id_reference="_1"></m_world>
						</Base>
						<m_id>Phys_Vine_circle</m_id>
						<m_friction>0.5</m_friction>
						<m_restitution>0</m_restitution>
						<m_density>1</m_density>
						<m_sensor>0</m_sensor>
						<m_group_index>0</m_group_index>
						<m_self_body>1</m_self_body>
						<m_shapes>
							<count>0</count>
							<item_version>0</item_version>
						</m_shapes>
					</Base>
				</item>
				<item class_id_reference="7" object_id="_74">
					<Base object_id="_75">
						<Base object_id="_76">
							<m_position>
								<x>10.62</x>
								<y>-8.3800001</y>
								<z>0</z>
							</m_position>
							<m_angle>0</m_angle>
							<m_linear_damping>1</m_linear_damping>
							<m_angular_damping>0.1</m_angular_damping>
							<m_allow_sleep>1</m_allow_sleep>
							<m_is_sleeping>0</m_is_sleeping>
							<m_fixed_rotation>0</m_fixed_rotation>
							<m_is_bullet>0</m_is_bullet>
							<m_applay_gravity>1</m_applay_gravity>
							<m_is_static>0</m_is_static>
							<m_mass>0.4</m_mass>
							<m_inertia>0.3</m_inertia>
							<m_world class_id_reference="2" object_id_reference="_1"></m_world>
						</Base>
						<m_id>Phys_Vine_mass</m_id>
						<m_friction>0.2</m_friction>
						<m_restitution>0</m_restitution>
						<m_density>1</m_density>
						<m_sensor>0</m_sensor>
						<m_group_index>0</m_group_index>
						<m_self_body>1</m_self_body>
						<m_shapes>
							<count>0</count>
							<item_version>0</item_version>
						</m_shapes>
					</Base>
				</item>
				<item class_id_reference="7" object_id="_77">
					<Base object_id="_78">
						<Base object_id="_79">
							<m_position>
								<x>10.62</x>
								<y>-8.3800001</y>
								<z>0</z>
							</m_position>
							<m_angle>0</m_angle>
							<m_linear_damping>0</m_linear_damping>
							<m_angular_damping>5</m_angular_damping>
							<m_allow_sleep>1</m_allow_sleep>
							<m_is_sleeping>0</m_is_sleeping>
							<m_fixed_rotation>0</m_fixed_rotation>
							<m_is_bullet>0</m_is_bullet>
							<m_applay_gravity>1</m_applay_gravity>
							<m_is_static>0</m_is_static>
							<m_mass>0</m_mass>
							<m_inertia>0</m_inertia>
							<m_world class_id_reference="2" object_id_reference="_1"></m_world>
						</Base>
						<m_id>Basement_2_Barrel_5</m_id>
						<m_friction>0.2</m_friction>
						<m_restitution>0</m_restitution>
						<m_density>1</m_density>
						<m_sensor>1</m_sensor>
						<m_group_index>0</m_group_index>
						<m_self_body>1</m_self_body>
						<m_shapes>
							<count>0</count>
							<item_version>0</item_version>
						</m_shapes>
					</Base>
				</item>
				
			</m_shapes>
			<m_joints class_id="12" tracking_level="0" version="0">
				<count>24</count>
				<item_version>0</item_version>
				<item class_id="13" tracking_level="1" version="0" object_id="_80">
					<m_lower_limit>0</m_lower_limit>
					<m_upper_limit>0</m_upper_limit>
					<m_strength>0</m_strength>
					<m_speed1>0</m_speed1>
					<m_speed2>0</m_speed2>
					<m_angular_damping>0.75</m_angular_damping>
					<m_limit_enable>0</m_limit_enable>
					<m_motor_enable>0</m_motor_enable>
					<m_collide_connected>0</m_collide_connected>
					<m_type>2</m_type>
					<m_spring>0</m_spring>
					<m_spring_constant>0</m_spring_constant>
					<m_spring_damping>0</m_spring_damping>
					<m_world class_id_reference="2" object_id_reference="_1"></m_world>
					<m_body1 class_id="-1"></m_body1>
					<m_body2 class_id_reference="7" object_id_reference="_2"></m_body2>
					<anchor1>
						<x>505</x>
						<y>14</y>
					</anchor1>
					<anchor2>
						<x>0</x>
						<y>0</y>
					</anchor2>
				</item>
				<item class_id_reference="13" object_id="_81">
					<m_lower_limit>0</m_lower_limit>
					<m_upper_limit>0</m_upper_limit>
					<m_strength>0</m_strength>
					<m_speed1>0</m_speed1>
					<m_speed2>0</m_speed2>
					<m_angular_damping>0.75</m_angular_damping>
					<m_limit_enable>0</m_limit_enable>
					<m_motor_enable>0</m_motor_enable>
					<m_collide_connected>0</m_collide_connected>
					<m_type>4</m_type>
					<m_spring>0</m_spring>
					<m_spring_constant>0</m_spring_constant>
					<m_spring_damping>0</m_spring_damping>
					<m_world class_id_reference="2" object_id_reference="_1"></m_world>
					<m_body1 class_id_reference="7" object_id_reference="_2"></m_body1>
					<m_body2 class_id_reference="7" object_id_reference="_5"></m_body2>
					<anchor1>
						<x>500</x>
						<y>90</y>
					</anchor1>
					<anchor2>
						<x>0</x>
						<y>0</y>
					</anchor2>
				</item>
				<item class_id_reference="13" object_id="_82">
					<m_lower_limit>0</m_lower_limit>
					<m_upper_limit>0</m_upper_limit>
					<m_strength>0</m_strength>
					<m_speed1>0</m_speed1>
					<m_speed2>0</m_speed2>
					<m_angular_damping>0.75</m_angular_damping>
					<m_limit_enable>0</m_limit_enable>
					<m_motor_enable>0</m_motor_enable>
					<m_collide_connected>0</m_collide_connected>
					<m_type>2</m_type>
					<m_spring>0</m_spring>
					<m_spring_constant>0</m_spring_constant>
					<m_spring_damping>0</m_spring_damping>
					<m_world class_id_reference="2" object_id_reference="_1"></m_world>
					<m_body1 class_id="-1"></m_body1>
					<m_body2 class_id_reference="7" object_id_reference="_8"></m_body2>
					<anchor1>
						<x>107</x>
						<y>97</y>
					</anchor1>
					<anchor2>
						<x>0</x>
						<y>0</y>
					</anchor2>
				</item>
				<item class_id_reference="13" object_id="_83">
					<m_lower_limit>0</m_lower_limit>
					<m_upper_limit>0</m_upper_limit>
					<m_strength>0</m_strength>
					<m_speed1>0</m_speed1>
					<m_speed2>0</m_speed2>
					<m_angular_damping>0.75</m_angular_damping>
					<m_limit_enable>0</m_limit_enable>
					<m_motor_enable>0</m_motor_enable>
					<m_collide_connected>0</m_collide_connected>
					<m_type>2</m_type>
					<m_spring>0</m_spring>
					<m_spring_constant>0</m_spring_constant>
					<m_spring_damping>0</m_spring_damping>
					<m_world class_id_reference="2" object_id_reference="_1"></m_world>
					<m_body1 class_id="-1"></m_body1>
					<m_body2 class_id_reference="7" object_id_reference="_11"></m_body2>
					<anchor1>
						<x>944</x>
						<y>267</y>
					</anchor1>
					<anchor2>
						<x>0</x>
						<y>0</y>
					</anchor2>
				</item>

				<item class_id_reference="13" object_id="_84">
					<m_lower_limit>0</m_lower_limit>
					<m_upper_limit>0</m_upper_limit>
					<m_strength>0</m_strength>
					<m_speed1>0</m_speed1>
					<m_speed2>0</m_speed2>
					<m_angular_damping>0.75</m_angular_damping>
					<m_limit_enable>0</m_limit_enable>
					<m_motor_enable>0</m_motor_enable>
					<m_collide_connected>0</m_collide_connected>
					<m_type>2</m_type>
					<m_spring>0</m_spring>
					<m_spring_constant>0</m_spring_constant>
					<m_spring_damping>0</m_spring_damping>
					<m_world class_id_reference="2" object_id_reference="_1"></m_world>
					<m_body1 class_id="-1"></m_body1>
					<m_body2 class_id_reference="7" object_id_reference="_14"></m_body2>
					<anchor1>
						<x>644</x>
						<y>98</y>
					</anchor1>
					<anchor2>
						<x>0</x>
						<y>0</y>
					</anchor2>
				</item>
				<item class_id_reference="13" object_id="_85">
					<m_lower_limit>0</m_lower_limit>
					<m_upper_limit>0</m_upper_limit>
					<m_strength>0</m_strength>
					<m_speed1>0</m_speed1>
					<m_speed2>0</m_speed2>
					<m_angular_damping>0.75</m_angular_damping>
					<m_limit_enable>0</m_limit_enable>
					<m_motor_enable>0</m_motor_enable>
					<m_collide_connected>0</m_collide_connected>
					<m_type>2</m_type>
					<m_spring>0</m_spring>
					<m_spring_constant>0</m_spring_constant>
					<m_spring_damping>0</m_spring_damping>
					<m_world class_id_reference="2" object_id_reference="_1"></m_world>
					<m_body1 class_id="-1"></m_body1>
					<m_body2 class_id_reference="7" object_id_reference="_17"></m_body2>
					<anchor1>
						<x>762</x>
						<y>300</y>
					</anchor1>
					<anchor2>
						<x>0</x>
						<y>0</y>
					</anchor2>
				</item>
				<item class_id_reference="13" object_id="_86">
					<m_lower_limit>0</m_lower_limit>
					<m_upper_limit>0</m_upper_limit>
					<m_strength>0</m_strength>
					<m_speed1>0</m_speed1>
					<m_speed2>0</m_speed2>
					<m_angular_damping>0.75</m_angular_damping>
					<m_limit_enable>0</m_limit_enable>
					<m_motor_enable>0</m_motor_enable>
					<m_collide_connected>0</m_collide_connected>
					<m_type>2</m_type>
					<m_spring>0</m_spring>
					<m_spring_constant>0</m_spring_constant>
					<m_spring_damping>0</m_spring_damping>
					<m_world class_id_reference="2" object_id_reference="_1"></m_world>
					<m_body1 class_id="-1"></m_body1>
					<m_body2 class_id_reference="7" object_id_reference="_20"></m_body2>
					<anchor1>
						<x>732</x>
						<y>86</y>
					</anchor1>
					<anchor2>
						<x>0</x>
						<y>0</y>
					</anchor2>
				</item>
				<item class_id_reference="13" object_id="_87">
					<m_lower_limit>0</m_lower_limit>
					<m_upper_limit>0</m_upper_limit>
					<m_strength>0</m_strength>
					<m_speed1>0</m_speed1>
					<m_speed2>0</m_speed2>
					<m_angular_damping>0.75</m_angular_damping>
					<m_limit_enable>0</m_limit_enable>
					<m_motor_enable>0</m_motor_enable>
					<m_collide_connected>0</m_collide_connected>
					<m_type>2</m_type>
					<m_spring>0</m_spring>
					<m_spring_constant>0</m_spring_constant>
					<m_spring_damping>0</m_spring_damping>
					<m_world class_id_reference="2" object_id_reference="_1"></m_world>
					<m_body1 class_id="-1"></m_body1>
					<m_body2 class_id_reference="7" object_id_reference="_23"></m_body2>
					<anchor1>
						<x>520</x>
						<y>195</y>
					</anchor1>
					<anchor2>
						<x>0</x>
						<y>0</y>
					</anchor2>
				</item>
				<item class_id_reference="13" object_id="_88">
					<m_lower_limit>0</m_lower_limit>
					<m_upper_limit>0</m_upper_limit>
					<m_strength>0</m_strength>
					<m_speed1>0</m_speed1>
					<m_speed2>0</m_speed2>
					<m_angular_damping>0.75</m_angular_damping>
					<m_limit_enable>0</m_limit_enable>
					<m_motor_enable>0</m_motor_enable>
					<m_collide_connected>0</m_collide_connected>
					<m_type>2</m_type>
					<m_spring>0</m_spring>
					<m_spring_constant>0</m_spring_constant>
					<m_spring_damping>0</m_spring_damping>
					<m_world class_id_reference="2" object_id_reference="_1"></m_world>
					<m_body1 class_id="-1"></m_body1>
					<m_body2 class_id_reference="7" object_id_reference="_26"></m_body2>
					<anchor1>
						<x>593</x>
						<y>195</y>
					</anchor1>
					<anchor2>
						<x>0</x>
						<y>0</y>
					</anchor2>
				</item>
				<item class_id_reference="13" object_id="_89">
					<m_lower_limit>0</m_lower_limit>
					<m_upper_limit>0</m_upper_limit>
					<m_strength>0</m_strength>
					<m_speed1>0</m_speed1>
					<m_speed2>0</m_speed2>
					<m_angular_damping>0.75</m_angular_damping>
					<m_limit_enable>0</m_limit_enable>
					<m_motor_enable>0</m_motor_enable>
					<m_collide_connected>0</m_collide_connected>
					<m_type>2</m_type>
					<m_spring>0</m_spring>
					<m_spring_constant>0</m_spring_constant>
					<m_spring_damping>0</m_spring_damping>
					<m_world class_id_reference="2" object_id_reference="_1"></m_world>
					<m_body1 class_id="-1"></m_body1>
					<m_body2 class_id_reference="7" object_id_reference="_29"></m_body2>
					<anchor1>
						<x>555</x>
						<y>195</y>
					</anchor1>
					<anchor2>
						<x>0</x>
						<y>0</y>
					</anchor2>
				</item>
				<item class_id_reference="13" object_id="_90">
					<m_lower_limit>0</m_lower_limit>
					<m_upper_limit>0</m_upper_limit>
					<m_strength>0</m_strength>
					<m_speed1>0</m_speed1>
					<m_speed2>0</m_speed2>
					<m_angular_damping>0.75</m_angular_damping>
					<m_limit_enable>0</m_limit_enable>
					<m_motor_enable>0</m_motor_enable>
					<m_collide_connected>0</m_collide_connected>
					<m_type>2</m_type>
					<m_spring>0</m_spring>
					<m_spring_constant>0</m_spring_constant>
					<m_spring_damping>0</m_spring_damping>
					<m_world class_id_reference="2" object_id_reference="_1"></m_world>
					<m_body1 class_id="-1"></m_body1>
					<m_body2 class_id_reference="7" object_id_reference="_32"></m_body2>
					<anchor1>
						<x>276</x>
						<y>19</y>
					</anchor1>
					<anchor2>
						<x>0</x>
						<y>0</y>
					</anchor2>
				</item>
				<item class_id_reference="13" object_id="_91">
					<m_lower_limit>0</m_lower_limit>
					<m_upper_limit>0</m_upper_limit>
					<m_strength>0</m_strength>
					<m_speed1>0</m_speed1>
					<m_speed2>0</m_speed2>
					<m_angular_damping>0.75</m_angular_damping>
					<m_limit_enable>0</m_limit_enable>
					<m_motor_enable>0</m_motor_enable>
					<m_collide_connected>0</m_collide_connected>
					<m_type>2</m_type>
					<m_spring>0</m_spring>
					<m_spring_constant>0</m_spring_constant>
					<m_spring_damping>0</m_spring_damping>
					<m_world class_id_reference="2" object_id_reference="_1"></m_world>
					<m_body1 class_id="-1"></m_body1>
					<m_body2 class_id_reference="7" object_id_reference="_35"></m_body2>
					<anchor1>
						<x>670</x>
						<y>184</y>
					</anchor1>
					<anchor2>
						<x>0</x>
						<y>0</y>
					</anchor2>
				</item>

				<item class_id_reference="13" object_id="_92">
					<m_lower_limit>0</m_lower_limit>
					<m_upper_limit>0</m_upper_limit>
					<m_strength>0</m_strength>
					<m_speed1>0</m_speed1>
					<m_speed2>0</m_speed2>
					<m_angular_damping>0.75</m_angular_damping>
					<m_limit_enable>0</m_limit_enable>
					<m_motor_enable>0</m_motor_enable>
					<m_collide_connected>0</m_collide_connected>
					<m_type>4</m_type>
					<m_spring>0</m_spring>
					<m_spring_constant>0</m_spring_constant>
					<m_spring_damping>0</m_spring_damping>
					<m_world class_id_reference="2" object_id_reference="_1"></m_world>
					<m_body1 class_id_reference="7" object_id_reference="_32"></m_body1>
					<m_body2 class_id_reference="7" object_id_reference="_38"></m_body2>
					<anchor1>
						<x>333</x>
						<y>45</y>
					</anchor1>
					<anchor2>
						<x>0</x>
						<y>0</y>
					</anchor2>
				</item>
				<item class_id_reference="13" object_id="_93">
					<m_lower_limit>0</m_lower_limit>
					<m_upper_limit>0</m_upper_limit>
					<m_strength>0</m_strength>
					<m_speed1>0</m_speed1>
					<m_speed2>0</m_speed2>
					<m_angular_damping>0.75</m_angular_damping>
					<m_limit_enable>0</m_limit_enable>
					<m_motor_enable>0</m_motor_enable>
					<m_collide_connected>0</m_collide_connected>
					<m_type>4</m_type>
					<m_spring>0</m_spring>
					<m_spring_constant>0</m_spring_constant>
					<m_spring_damping>0</m_spring_damping>
					<m_world class_id_reference="2" object_id_reference="_1"></m_world>
					<m_body1 class_id_reference="7" object_id_reference="_32"></m_body1>
					<m_body2 class_id_reference="7" object_id_reference="_41"></m_body2>
					<anchor1>
						<x>281</x>
						<y>110</y>
					</anchor1>
					<anchor2>
						<x>0</x>
						<y>0</y>
					</anchor2>
				</item>
				<item class_id_reference="13" object_id="_94">
					<m_lower_limit>0</m_lower_limit>
					<m_upper_limit>0</m_upper_limit>
					<m_strength>0</m_strength>
					<m_speed1>0</m_speed1>
					<m_speed2>0</m_speed2>
					<m_angular_damping>0.75</m_angular_damping>
					<m_limit_enable>0</m_limit_enable>
					<m_motor_enable>0</m_motor_enable>
					<m_collide_connected>0</m_collide_connected>
					<m_type>4</m_type>
					<m_spring>0</m_spring>
					<m_spring_constant>0</m_spring_constant>
					<m_spring_damping>0</m_spring_damping>
					<m_world class_id_reference="2" object_id_reference="_1"></m_world>
					<m_body1 class_id_reference="7" object_id_reference="_35"></m_body1>
					<m_body2 class_id_reference="7" object_id_reference="_44"></m_body2>
					<anchor1>
						<x>691</x>
						<y>312</y>
					</anchor1>
					<anchor2>
						<x>0</x>
						<y>0</y>
					</anchor2>
				</item>
				<item class_id_reference="13" object_id="_95">
					<m_lower_limit>0</m_lower_limit>
					<m_upper_limit>0</m_upper_limit>
					<m_strength>0</m_strength>
					<m_speed1>0</m_speed1>
					<m_speed2>0</m_speed2>
					<m_angular_damping>0.75</m_angular_damping>
					<m_limit_enable>0</m_limit_enable>
					<m_motor_enable>0</m_motor_enable>
					<m_collide_connected>0</m_collide_connected>
					<m_type>4</m_type>
					<m_spring>0</m_spring>
					<m_spring_constant>0</m_spring_constant>
					<m_spring_damping>0</m_spring_damping>
					<m_world class_id_reference="2" object_id_reference="_1"></m_world>
					<m_body1 class_id_reference="7" object_id_reference="_35"></m_body1>
					<m_body2 class_id_reference="7" object_id_reference="_47"></m_body2>
					<anchor1>
						<x>686</x>
						<y>498</y>
					</anchor1>
					<anchor2>
						<x>0</x>
						<y>0</y>
					</anchor2>
				</item>
				<item class_id_reference="13" object_id="_96">
					<m_lower_limit>0</m_lower_limit>
					<m_upper_limit>0</m_upper_limit>
					<m_strength>0</m_strength>
					<m_speed1>0</m_speed1>
					<m_speed2>0</m_speed2>
					<m_angular_damping>0.75</m_angular_damping>
					<m_limit_enable>0</m_limit_enable>
					<m_motor_enable>0</m_motor_enable>
					<m_collide_connected>0</m_collide_connected>
					<m_type>4</m_type>
					<m_spring>0</m_spring>
					<m_spring_constant>0</m_spring_constant>
					<m_spring_damping>0</m_spring_damping>
					<m_world class_id_reference="2" object_id_reference="_1"></m_world>
					<m_body1 class_id_reference="7" object_id_reference="_50"></m_body1>
					<m_body2 class_id_reference="7" object_id_reference="_71"></m_body2>
					<anchor1>
						<x>210</x>
						<y>350</y>
					</anchor1>
					<anchor2>
						<x>0</x>
						<y>0</y>
					</anchor2>
				</item>
				<item class_id_reference="13" object_id="_97">
					<m_lower_limit>0</m_lower_limit>
					<m_upper_limit>1.91</m_upper_limit>
					<m_strength>0</m_strength>
					<m_speed1>0</m_speed1>
					<m_speed2>0</m_speed2>
					<m_angular_damping>0.75</m_angular_damping>
					<m_limit_enable>1</m_limit_enable>
					<m_motor_enable>0</m_motor_enable>
					<m_collide_connected>0</m_collide_connected>
					<m_type>2</m_type>
					<m_spring>0</m_spring>
					<m_spring_constant>0</m_spring_constant>
					<m_spring_damping>0</m_spring_damping>
					<m_world class_id_reference="2" object_id_reference="_1"></m_world>
					<m_body1 class_id="-1"></m_body1>
					<m_body2 class_id_reference="7" object_id_reference="_53"></m_body2>
					<anchor1>
						<x>723</x>
						<y>560</y>
					</anchor1>
					<anchor2>
						<x>0</x>
						<y>0</y>
					</anchor2>
				</item>

				<item class_id_reference="13" object_id="_98">
					<m_lower_limit>0</m_lower_limit>
					<m_upper_limit>0</m_upper_limit>
					<m_strength>0</m_strength>
					<m_speed1>0</m_speed1>
					<m_speed2>0</m_speed2>
					<m_angular_damping>0.75</m_angular_damping>
					<m_limit_enable>0</m_limit_enable>
					<m_motor_enable>0</m_motor_enable>
					<m_collide_connected>0</m_collide_connected>
					<m_type>4</m_type>
					<m_spring>0</m_spring>
					<m_spring_constant>0</m_spring_constant>
					<m_spring_damping>0</m_spring_damping>
					<m_world class_id_reference="2" object_id_reference="_1"></m_world>
					<m_body1 class_id_reference="7" object_id_reference="_11"></m_body1>
					<m_body2 class_id_reference="7" object_id_reference="_56"></m_body2>
					<anchor1>
						<x>928</x>
						<y>444</y>
					</anchor1>
					<anchor2>
						<x>0</x>
						<y>0</y>
					</anchor2>
				</item>
				<item class_id_reference="13" object_id="_99">
					<m_lower_limit>-1.57</m_lower_limit>
					<m_upper_limit>0</m_upper_limit>
					<m_strength>0</m_strength>
					<m_speed1>0</m_speed1>
					<m_speed2>0</m_speed2>
					<m_angular_damping>0.75</m_angular_damping>
					<m_limit_enable>1</m_limit_enable>
					<m_motor_enable>0</m_motor_enable>
					<m_collide_connected>0</m_collide_connected>
					<m_type>2</m_type>
					<m_spring>0</m_spring>
					<m_spring_constant>0</m_spring_constant>
					<m_spring_damping>0</m_spring_damping>
					<m_world class_id_reference="2" object_id_reference="_1"></m_world>
					<m_body1 class_id="-1"></m_body1>
					<m_body2 class_id_reference="7" object_id_reference="_59"></m_body2>
					<anchor1>
						<x>580</x>
						<y>505</y>
					</anchor1>
					<anchor2>
						<x>0</x>
						<y>0</y>
					</anchor2>
				</item>

				<item class_id_reference="13" object_id="_100">
					<m_lower_limit>0</m_lower_limit>
					<m_upper_limit>0</m_upper_limit>
					<m_strength>0</m_strength>
					<m_speed1>0</m_speed1>
					<m_speed2>0</m_speed2>
					<m_angular_damping>0.75</m_angular_damping>
					<m_limit_enable>0</m_limit_enable>
					<m_motor_enable>0</m_motor_enable>
					<m_collide_connected>0</m_collide_connected>
					<m_type>4</m_type>
					<m_spring>0</m_spring>
					<m_spring_constant>0</m_spring_constant>
					<m_spring_damping>0</m_spring_damping>
					<m_world class_id_reference="2" object_id_reference="_1"></m_world>
					<m_body1 class_id_reference="7" object_id_reference="_62"></m_body1>
					<m_body2 class_id_reference="7" object_id_reference="_77"></m_body2>
					<anchor1>
						<x>908</x>
						<y>372</y>
					</anchor1>
					<anchor2>
						<x>0</x>
						<y>0</y>
					</anchor2>
				</item>
				<item class_id_reference="13" object_id="_101">
					<m_lower_limit>0</m_lower_limit>
					<m_upper_limit>0</m_upper_limit>
					<m_strength>0</m_strength>
					<m_speed1>0</m_speed1>
					<m_speed2>0</m_speed2>
					<m_angular_damping>0.75</m_angular_damping>
					<m_limit_enable>0</m_limit_enable>
					<m_motor_enable>0</m_motor_enable>
					<m_collide_connected>0</m_collide_connected>
					<m_type>2</m_type>
					<m_spring>0</m_spring>
					<m_spring_constant>0</m_spring_constant>
					<m_spring_damping>0</m_spring_damping>
					<m_world class_id_reference="2" object_id_reference="_1"></m_world>
					<m_body1 class_id="-1"></m_body1>
					<m_body2 class_id_reference="7" object_id_reference="_71"></m_body2>
					<anchor1>
						<x>210</x>
						<y>350</y>
					</anchor1>
					<anchor2>
						<x>0</x>
						<y>0</y>
					</anchor2>
				</item>
				<item class_id_reference="13" object_id="_102">
					<m_lower_limit>0</m_lower_limit>
					<m_upper_limit>0</m_upper_limit>
					<m_strength>0</m_strength>
					<m_speed1>0</m_speed1>
					<m_speed2>0</m_speed2>
					<m_angular_damping>0.75</m_angular_damping>
					<m_limit_enable>0</m_limit_enable>
					<m_motor_enable>0</m_motor_enable>
					<m_collide_connected>0</m_collide_connected>
					<m_type>4</m_type>
					<m_spring>0</m_spring>
					<m_spring_constant>0</m_spring_constant>
					<m_spring_damping>0</m_spring_damping>
					<m_world class_id_reference="2" object_id_reference="_1"></m_world>
					<m_body1 class_id_reference="7" object_id_reference="_71"></m_body1>
					<m_body2 class_id_reference="7" object_id_reference="_74"></m_body2>
					<anchor1>
						<x>210</x>
						<y>375</y>
					</anchor1>
					<anchor2>
						<x>0</x>
						<y>0</y>
					</anchor2>
				</item>
				<item class_id_reference="13" object_id="_103">
					<m_lower_limit>0</m_lower_limit>
					<m_upper_limit>0</m_upper_limit>
					<m_strength>0</m_strength>
					<m_speed1>0</m_speed1>
					<m_speed2>0</m_speed2>
					<m_angular_damping>0.75</m_angular_damping>
					<m_limit_enable>0</m_limit_enable>
					<m_motor_enable>0</m_motor_enable>
					<m_collide_connected>0</m_collide_connected>
					<m_type>4</m_type>
					<m_spring>0</m_spring>
					<m_spring_constant>0</m_spring_constant>
					<m_spring_damping>0</m_spring_damping>
					<m_world class_id_reference="2" object_id_reference="_1"></m_world>
					<m_body1 class_id_reference="7" object_id_reference="_68"></m_body1>
					<m_body2 class_id_reference="7" object_id_reference="_74"></m_body2>
					<anchor1>
						<x>210</x>
						<y>475</y>
					</anchor1>
					<anchor2>
						<x>0</x>
						<y>0</y>
					</anchor2>
				</item>
				
				
			</m_joints>
		</item>
	</m_worlds>
	<m_current_world class_id_reference="2" object_id_reference="_1"></m_current_world>
</phys_manager>
</boost_serialization>