<?xml version="1.0" ?>
<ItemList>

  <Pool_2_Exit_link>
    <MouseOver IsOver="up" hintLevel="3">
      <OverState ID="up" text="Pool_2_Exit_link"/>
      <OverState ID="none"/>
    </MouseOver>
    <MouseClick IsClick="Done">
      <Tasks ID="Done">
        <qTask taskID="ShowSay" text="Pool_2_Exit_link_Click"/>
        <qTask sourceID="anyitemorclear" taskID="loadRoom" text="Pool"/>
        <!--<qTask sourceID="" destID="Pool_2_Exit_link" taskID="setMouseClickState" text="None"/>
        <qTask sourceID="" destID="Pool_2_Exit_link" taskID="setMouseOverState" text="none"/>-->
      </Tasks>
      <Tasks ID="None"/>
    </MouseClick>
  </Pool_2_Exit_link>

  <Pool_2_Bowl_0>
    <MouseOver IsOver="use" hintLevel="2">
      <OverState ID="use" text="Pool_2_Bowl_0"/>
      <OverState ID="none"/>
    </MouseOver>
    <MouseClick IsClick="Done">
      <Tasks ID="Done">
        <qTask taskID="ShowSay" text="Pool_2_Bowl_Click"/>
        <qTask sourceID="Level15_Talisman" taskID="ShowSay" text="Pool_2_TalBowl"/>
        <qTask sourceID="Changing_room_Mop" taskID="ShowSay" text="Pool_2_MopBowl"/>
        <qTask sourceID="Changing_room_Mop_towel" taskID="ShowSay" text="Pool_2_MopTBowl"/>
        <qTask sourceID="Changing_room_Mop_fire" taskID="setLoadRoom"/>
        <qTask sourceID="Changing_room_Mop_fire" destID="Sound" taskID="PlaySound" text="Pool_bowls_Bowl_ignite" val1="1"/>
        <qTask sourceID="Changing_room_Mop_fire" destID="Pool_2_Fire_0" taskID="MoveNode" text="xy"  val="275" val1="250"/>
        <qTask sourceID="Changing_room_Mop_fire" counterID="Pool_2_BowlIgtiting_C" taskID="startCounter"/>
        <qTask sourceID="Changing_room_Mop_fire" counterID="Pool_2_BowlIgtiting_C" taskID="add" val="1"/>
        <qTask sourceID="Changing_room_Mop_fire" destID="Pool_2_Bowl_0" taskID="setMouseClickState" text="None"/>
        <qTask sourceID="Changing_room_Mop_fire" destID="Pool_2_Bowl_0" taskID="setMouseOverState" text="none"/>
      </Tasks>
      <Tasks ID="None"/>
    </MouseClick>
  </Pool_2_Bowl_0>

  <Pool_2_Bowl_1>
    <MouseOver IsOver="use" hintLevel="2">
      <OverState ID="use" text="Pool_2_Bowl_1"/>
      <OverState ID="none"/>
    </MouseOver>
    <MouseClick IsClick="Done">
      <Tasks ID="Done">
        <qTask taskID="ShowSay" text="Pool_2_Bowl_Click"/>
        <qTask sourceID="Level15_Talisman" taskID="ShowSay" text="Pool_2_TalBowl"/>
        <qTask sourceID="Changing_room_Mop" taskID="ShowSay" text="Pool_2_MopBowl"/>
        <qTask sourceID="Changing_room_Mop_towel" taskID="ShowSay" text="Pool_2_MopTBowl"/>
        <qTask sourceID="Changing_room_Mop_fire" taskID="setLoadRoom"/>
        <qTask sourceID="Changing_room_Mop_fire" destID="Sound" taskID="PlaySound" text="Pool_bowls_Bowl_ignite" val1="1"/>
        <qTask sourceID="Changing_room_Mop_fire" destID="Pool_2_Fire_1" taskID="MoveNode" text="xy"  val="730" val1="250"/>
        <qTask sourceID="Changing_room_Mop_fire" counterID="Pool_2_BowlIgtiting_C" taskID="startCounter"/>
        <qTask sourceID="Changing_room_Mop_fire" counterID="Pool_2_BowlIgtiting_C" taskID="add" val="1"/>
        <qTask sourceID="Changing_room_Mop_fire" destID="Pool_2_Bowl_1" taskID="setMouseClickState" text="None"/>
        <qTask sourceID="Changing_room_Mop_fire" destID="Pool_2_Bowl_1" taskID="setMouseOverState" text="none"/>
      </Tasks>
      <Tasks ID="None"/>
    </MouseClick>
  </Pool_2_Bowl_1>

  <!--<Pool_2_Notepad>
    <MouseOver IsOver="watch" hintLevel="1">
      <OverState ID="watch" text="Pool_2_Notepad"/>
      <OverState ID="none"/>
    </MouseOver>
    <MouseClick IsClick="Done">
      <Tasks ID="Done">
        <qTask sourceID="anyitemorclear" taskID="loadZZRoom" text="WMGPool_Notepad"/>
        <qTask sourceID="anyitemorclear" destID="Sound" taskID="PlaySound" text="Pool_bowls_Notepad_take"/>
        <qTask sourceID="anyitemorclear" taskID="DelTask_WTasksList" text="BigHintL15_06" val1="1"/>
      </Tasks>
      <Tasks ID="None"/>
    </MouseClick>
  </Pool_2_Notepad>-->

  <Pool_2_Notepad>
    <MouseOver IsOver="take" hintLevel="1">
      <OverState ID="take" text="Pool_2_Notepad"/>
    </MouseOver>
    <MouseClick IsClick="Done">
      <Tasks ID="Done">
        <!--<qTask taskID="loadZZRoom" text="WMGPool_Notepad"/>-->
        <qTask taskID="ShowSay" text="Pool_2_NoteTake"/>
        <qTask destID="Sound" taskID="PlaySound" text="Pool_bowls_Notepad_take"/>
        <qTask taskID="DelTask_WTasksList" text="BigHintL15_06" val1="1"/>
        <qTask destID="Pool_2_Notepad" taskID="TakeInInventory"/>
      </Tasks>
      <Tasks ID="SetActiveInventory">
        <qTask counterID="Pool_2_NotepadC_C" taskID="add" val="1"/>
        <qTask taskID="startCounter" text="Pool_2_NotepadC_C"/>
        <qTask taskID="ResetActiveInventoryItem"/>
      </Tasks>
      <Tasks ID="ResetActiveInventory">
      </Tasks>
    </MouseClick>
  </Pool_2_Notepad>

  <t_Pool_2_Light/>
  <t_Pool_2_Fire_light_2/>
  <t_Pool_2_Darknes/>
  <Pool_2_Eyes/>
  <Pool_2_Fire_0/>
  <Pool_2_Fire_1/>

</ItemList>

