# window text
dwin:Quick Setup
dtab1:Main
dtab2:Advanced
dBFUmsg:Note that you can adjust all the settings with a broader range of options in the game's Options screen.
dIDC_STATIC1:Resolution
dIDC_STATIC2:Renderer
dIDC_STATIC3:Color Depth
dIDC_RADIO6:Fullscreen
dIDC_RADIO7:Windowed
dIDC_CHECK1:Skip this dialog next time
dIDOK:Play!
dIDC_BUTTON1:Advanced
dIDCANCEL:Exit

dIDC_REFRESHRATE:Fullscreen Refresh
dIDC_STATIC5:Texture Detail
dIDC_RADIO10:High
dIDC_RADIO11:Medium
dIDC_RADIO12:Low
dIDC_CHECK5:Disable Pixel Fog
dIDC_CHECK7:Disable Hardware TnL
dIDC_CHECK8:Disable Hardware 3D Sound
dIDC_CHECK9:Disable Hardware Texture Transforms
dIDC_CHECK10:Disable Hardware Environment Mapping
dIDC_CHECK11:Disable Compiled Vertex Arrays
dIDC_CHECK12:Disable DirectInput
most_comp:Most Compatible
fastest:Fastest Supported

# tool tips
ttIDC_RADIO1:Windowed mode will only start with resolutions that do not exceed your current Windows desktop size
ttIDC_RADIO2:Windowed mode will only start with resolutions that do not exceed your current Windows desktop size
ttIDC_RADIO3:Windowed mode will only start with resolutions that do not exceed your current Windows desktop size
ttIDC_RADIO8:32-bit color depth offers better visual quality but is slower than 16-bit
ttIDC_RADIO9:32-bit color depth offers better visual quality but is slower than 16-bit
ttIDC_RADIO4:Use if you have compatibility or performance difficulties with Direct3D
ttIDC_RADIO5:Use if you have compatibility or performance difficulties with OpenGL
ttIDC_RADIO6:The game is usually faster in fullscreen
ttIDC_RADIO7:The game is usually faster in fullscreen

ttIDC_RADIO10:Lower texture detail will decrease memory usage
ttIDC_RADIO11:Lower texture detail will decrease memory usage
ttIDC_RADIO12:Lower texture detail will decrease memory usage
ttIDC_CHECK5:Recommended for 3dfx Voodoo users
ttIDC_CHECK7:May fix issues with missing triangles
ttIDC_CHECK8:May fix performance problems or sound problems
ttIDC_CHECK9:May fix visual problems with some 'animated' textures
ttIDC_CHECK10:May fix visual problems with 'shiny' textures
ttIDC_CHECK11:May prevent some card and driver combinations from crashing in OpenGL
ttIDC_CHECK12:May fix problems with controls
ttIDC_REFRESHRATE:Slower refresh rates are more stable, higher ones are more pleasing to the eye

