//
// Generated by Microsoft (R) D3DX9 Shader Compiler 5.04.00.2904
//
//   fxc /Tps_1_1 /nologo /Fc\FRT\pshaders\unlit\water.hpa
//    \modules6\graphics\pc\pshaders\unlit\water.hps
//
//
// Parameters:
//
//   sampler2D texture0_sampler;
//
//
// Registers:
//
//   Name             Reg   Size
//   ---------------- ----- ----
//   texture0_sampler s0       1
//

    ps_1_1
    tex t0
    mov r0, t0

// approximately 2 instruction slots used (1 texture, 1 arithmetic)
