HGE Started..

HGE version: 1.52
Date: 18.04.2012, 16:43:57

Application: Flower Quest
OS: Windows 5.1.2600
Memory: 2097151K total, 2097151K free

D3D Driver: nv4_disp.dll
Description: NVIDIA GeForce 9600 GT
Version: 6.14.12.8026
Mode: 800 x 600 x R5G6B5

Init done.

>>> INI counters loaded, numStrings=51
[ :) ] J_COUNTER.CNT_Init: 51 counters has been loaded
>>> INI lines loaded, numStrings=162
[ :) ] J_LINE.LINE_Init: 162 lines has been loaded
>>> INI ps loaded, numStrings=43
>>> INI sprites loaded, numStrings=853
>>> INI textures loaded, numStrings=96
[ :) ] J_VID.VID_LoadTexture: texture "particles"[0] has been loaded, used videomem = 1985536
[ :) ] J_VID.VID_LoadSprite: sprite "particle_0"[0] has been created using texture "particles"[0], used videomem = 1985536
[ :) ] J_VID.VID_LoadSprite: sprite "particle_1"[1] has been created using texture "particles"[0], used videomem = 1985536
[ :) ] J_VID.VID_LoadSprite: sprite "particle_2"[2] has been created using texture "particles"[0], used videomem = 1985536
[ :) ] J_VID.VID_LoadSprite: sprite "particle_3"[3] has been created using texture "particles"[0], used videomem = 1985536
[ :) ] J_VID.VID_LoadSprite: sprite "particle_4"[4] has been created using texture "particles"[0], used videomem = 1985536
[ :) ] J_VID.VID_LoadSprite: sprite "particle_5"[5] has been created using texture "particles"[0], used videomem = 1985536
[ :) ] J_VID.VID_LoadSprite: sprite "particle_6"[6] has been created using texture "particles"[0], used videomem = 1985536
[ :) ] J_VID.VID_LoadSprite: sprite "particle_7"[7] has been created using texture "particles"[0], used videomem = 1985536
[ :) ] J_VID.VID_LoadSprite: sprite "particle_8"[8] has been created using texture "particles"[0], used videomem = 1985536
[ :) ] J_VID.VID_LoadSprite: sprite "particle_9"[9] has been created using texture "particles"[0], used videomem = 1985536
[ :) ] J_VID.VID_LoadSprite: sprite "particle_10"[10] has been created using texture "particles"[0], used videomem = 1985536
[ :) ] J_VID.VID_LoadSprite: sprite "particle_11"[11] has been created using texture "particles"[0], used videomem = 1985536
[ :) ] J_VID.VID_LoadSprite: sprite "particle_12"[12] has been created using texture "particles"[0], used videomem = 1985536
[ :) ] J_VID.VID_LoadSprite: sprite "particle_13"[13] has been created using texture "particles"[0], used videomem = 1985536
[ :) ] J_VID.VID_LoadSprite: sprite "particle_14"[14] has been created using texture "particles"[0], used videomem = 1985536
[ :) ] J_VID.VID_LoadSprite: sprite "particle_15"[15] has been created using texture "particles"[0], used videomem = 1985536
[ :) ] J_VID_PS.VID_InitPS: 16 ps sprites has been loaded
[ :) ] J_VID_PS.VID_InitPS: 42 ps has been loaded
>>> INI cursors loaded, numStrings=5
[ :) ] J_VID.VID_LoadTexture: texture "cursors"[1] has been loaded, used videomem = 2247680
[ :) ] J_VID.VID_LoadSprite: sprite "mouse_cursor_menu"[16] has been created using texture "cursors"[1], used videomem = 2247680
[ :) ] J_VID.VID_LoadSprite: sprite "mouse_cursor_menu_active"[17] has been created using texture "cursors"[1], used videomem = 2247680
[ :) ] J_VID.VID_LoadSprite: sprite "mouse_cursor_menu_hand"[18] has been created using texture "cursors"[1], used videomem = 2247680
[ :) ] J_VID.VID_LoadSprite: sprite "mouse_cursor_magic"[19] has been created using texture "cursors"[1], used videomem = 2247680
[ :) ] J_VID.VID_LoadSprite: sprite "mouse_cursor_clock"[20] has been created using texture "cursors"[1], used videomem = 2247680
[ :) ] J_CUR.CUR_Init: 5 mouse cursors has been loaded
[ WARNING :| ] J_INP.INP_Init: joy not created
[ :) ] J_SND.SND_Init: sound system was successfully initialized - device 1 from 2 devices, 44100Hz, stereo, 16 bits
>>> INI sounds loaded, numStrings=62
[ :) ] J_SND.SND_Init: 62 sounds has been found
>>> INI gui loaded, numStrings=26
[ :) ] J_GUI_BUTTON.GUI_BUTTON_Init: 19 gui buttons has been loaded
>>> INI gui_ld loaded, numStrings=75
[ :) ] J_GUI_BUTTON.GUI_BUTTON_Init: 62 gui local buttons has been loaded
[ :) ] J_GUI_CHECK.GUI_CHECK_Init: 1 gui checks has been loaded
[ :) ] J_GUI_CHECK.GUI_CHECK_Init: 1 gui local checks has been loaded
[ :) ] J_GUI_SLIDER.GUI_SLIDER_Init: 1 gui sliders has been loaded
[ :) ] J_GUI_SLIDER.GUI_SLIDER_Init: 2 gui local sliders has been loaded
[ :) ] J_GUI_LIST.GUI_LIST_Init: 3 gui lists has been loaded
[ :) ] J_GUI_LIST.GUI_LIST_Init: 8 gui local lists has been loaded
[ :) ] J_GUI_EDIT.GUI_EDIT_Init: 2 gui edits has been loaded
[ :) ] J_GUI_EDIT.GUI_EDIT_Init: 2 gui local edits has been loaded
>>> INI gui_static_text loaded, numStrings=95
[ :) ] J_GUI_STATIC.GUI_STATIC_Init: 95 gui static texts has been loaded
>>> INI gui_static_long loaded, numStrings=33
[ :) ] J_GUI_STATIC.GUI_STATIC_Init: 33 gui static longs has been loaded
>>> INI windows_res loaded, numStrings=41
[ :) ] J_WINDOW.WIN_Init: 2 res windows has been loaded
>>> INI windows_sd loaded, numStrings=271
[ :) ] J_WINDOW.WIN_Init: 16 sd windows has been loaded

--------------------------------------------------
Flower Quest v.0.0.8 alawar build 8.2006.02.09
powered by j_engine v.2.0.8 build 10.2005.12.29
(c) 2005 Anton Saburov. All Rights Reserved.
--------------------------------------------------


>>> INI options loaded, numStrings=7
>>> INI profile_list loaded, numStrings=4
>>> INI profile_0 loaded, numStrings=418
>>> INI gamedata\a0_main_data loaded, numStrings=1
>>> INI gamedata\a2_mainmenu_data loaded, numStrings=16
>>> INI texts loaded, numStrings=78
>>> INI gamedata\a3_map_data loaded, numStrings=25
>>> INI gamedata\a6_high_data loaded, numStrings=9
>>> INI gamedata\a9_player_data loaded, numStrings=3
>>> INI gamedata\a18_shorthelp_data loaded, numStrings=20
>>> INI gamedata\a1_game_data loaded, numStrings=305
>>> INI gamedata\a1_level_common_data loaded, numStrings=18
[ :) ] J_VID.VID_LoadTexture: texture "scrconv_black_tile"[2] has been loaded, used videomem = 2313216
[ :) ] J_VID.VID_LoadSprite: sprite "scrconv_black_tile"[21] has been created using texture "scrconv_black_tile"[2], used videomem = 2313216
[ :) ] J_VID.VID_LoadTexture: texture "scrconv_white_tile"[3] has been loaded, used videomem = 2378752
[ :) ] J_VID.VID_LoadSprite: sprite "scrconv_white_tile"[22] has been created using texture "scrconv_white_tile"[3], used videomem = 2378752
[ :) ] J_VID.VID_LoadTexture: texture "intro"[4] has been loaded, used videomem = 3427328
[ :) ] J_VID.VID_LoadSprite: sprite "a13_loading"[23] has been created using texture "intro"[4], used videomem = 3427328
[ :) ] J_VID.VID_LoadSprite: sprite "a13_loading2"[24] has been created using texture "intro"[4], used videomem = 3427328
[ :) ] J_VID.VID_LoadSprite: sprite "a13_worm"[25] has been created using texture "intro"[4], used videomem = 3427328
[ :) ] J_VID.VID_LoadSprite: sprite "a13_hole_left"[26] has been created using texture "intro"[4], used videomem = 3427328
[ :) ] J_VID.VID_LoadSprite: sprite "a13_hole_right"[27] has been created using texture "intro"[4], used videomem = 3427328
[ :) ] J_VID.VID_LoadSprite: sprite "a13_text_loading"[28] has been created using texture "intro"[4], used videomem = 3427328
[ :) ] J_VID.VID_LoadTexture: texture "intro_back"[5] has been loaded, used videomem = 5347328
[ :) ] J_VID.VID_LoadSprite: sprite "a13_back"[29] has been created using texture "intro_back"[5], used videomem = 5347328
[ :) ] J_VID.VID_LoadTexture: texture "logo"[6] has been loaded, used videomem = 6395904
[ :) ] J_VID.VID_LoadSprite: sprite "a13_logo_0"[30] has been created using texture "logo"[6], used videomem = 6395904
[ :) ] J_VID.VID_LoadSprite: sprite "a13_logo_1"[31] has been created using texture "logo"[6], used videomem = 6395904
[ :) ] J_VID.VID_LoadSprite: sprite "gui_button_intro"[32] has been created using texture "intro"[4], used videomem = 6395904
[ :) ] J_VID.VID_LoadSprite: sprite "gui_button_down_intro"[33] has been created using texture "intro"[4], used videomem = 6395904
[ :) ] J_SND.SND_Load: sound [music_menu] has been loaded [57] "data\sounds\music_menu.ogg" , freq=44100
[ :) ] A0.A0_Open: done
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
[ ERROR :( ] J_SCRCONV.SCRCONV_StartFadingDark: scrconv already plays
>>> INI font_menu_white_medium loaded, numStrings=241
[ :) ] J_VID.VID_LoadTexture: texture "window_main"[7] has been loaded, used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "font_menu_white_medium"[34] has been created using texture "window_main"[7], used videomem = 7444480
>>> INI font_menu_brown_medium loaded, numStrings=241
[ :) ] J_VID.VID_LoadSprite: sprite "font_menu_brown_medium"[35] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "win_main_tile_0"[36] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "win_main_left_0"[37] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "win_main_left_1"[38] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "win_main_left_2"[39] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "win_main_right_0"[40] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "win_main_right_1"[41] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "win_main_right_2"[42] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "win_main_up_0"[43] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "win_main_up_1"[44] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "win_main_up_2"[45] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "win_main_down_0"[46] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "win_main_down_1"[47] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "win_main_down_2"[48] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "win_main_leftup_0"[49] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "win_main_rightup_0"[50] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "win_main_rightdown_0"[51] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "win_main_leftdown_0"[52] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "win_main_other_0"[53] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "win_main_other_1"[54] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "win_main_other_2"[55] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "win_main_other_3"[56] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_SND.SND_Load: sound [menu] has been loaded [0] "data\sounds\menu.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [menu_1] has been loaded [1] "data\sounds\menu_1.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [menu_2] has been loaded [2] "data\sounds\menu_2.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [menu_3] has been loaded [3] "data\sounds\menu_3.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [menu2_1] has been loaded [4] "data\sounds\menu2_1.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [menu2_2] has been loaded [5] "data\sounds\menu2_2.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [menu2_3] has been loaded [6] "data\sounds\menu2_3.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [menu_click] has been loaded [7] "data\sounds\menu_click.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [mentor_app] has been loaded [8] "data\sounds\mentor_app.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [timer_app_1] has been loaded [9] "data\sounds\timer_app_1.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [timer_app_2] has been loaded [10] "data\sounds\timer_app_2.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [timer_app_3] has been loaded [11] "data\sounds\timer_app_3.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [timer_app_4] has been loaded [12] "data\sounds\timer_app_4.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [timer_app_5] has been loaded [13] "data\sounds\timer_app_5.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [twigs_drop] has been loaded [14] "data\sounds\twigs_drop.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [mentor_drop_bonus] has been loaded [15] "data\sounds\mentor_drop_bonus.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [twig_rotate] has been loaded [16] "data\sounds\twig_rotate.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [chain_connected_1] has been loaded [17] "data\sounds\chain_connected_1.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [chain_connected_2] has been loaded [18] "data\sounds\chain_connected_2.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [chain_connected_3] has been loaded [19] "data\sounds\chain_connected_3.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [chain_deleted_1] has been loaded [20] "data\sounds\chain_deleted_1.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [chain_deleted_2] has been loaded [21] "data\sounds\chain_deleted_2.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [chain_deleted_3] has been loaded [22] "data\sounds\chain_deleted_3.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [bonus_deleted] has been loaded [23] "data\sounds\bonus_deleted.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [flower_bomb] has been loaded [24] "data\sounds\flower_bomb.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [flower_predator] has been loaded [25] "data\sounds\flower_predator.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [flowers_3_msg] has been loaded [26] "data\sounds\flowers_3_msg.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [combo_1] has been loaded [27] "data\sounds\combo_1.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [combo_2] has been loaded [28] "data\sounds\combo_2.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [combo_3] has been loaded [29] "data\sounds\combo_3.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [combo_4] has been loaded [30] "data\sounds\combo_4.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [mentor_fire] has been loaded [31] "data\sounds\mentor_fire.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [level_completed] has been loaded [32] "data\sounds\level_completed.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [time_bonus] has been loaded [33] "data\sounds\time_bonus.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [back_open] has been loaded [34] "data\sounds\back_open.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [avatar_changed] has been loaded [35] "data\sounds\avatar_changed.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [magic_wand] has been loaded [36] "data\sounds\magic_wand.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [time_warning] has been loaded [37] "data\sounds\time_warning.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [time_out] has been loaded [38] "data\sounds\time_out.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [cover_bonus_app] has been loaded [39] "data\sounds\cover_bonus_app.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [twig_locked] has been loaded [40] "data\sounds\twig_locked.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [touch_deleted] has been loaded [41] "data\sounds\touch_deleted.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [relax_click_1] has been loaded [42] "data\sounds\relax_click_1.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [relax_click_2] has been loaded [43] "data\sounds\relax_click_2.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [relax_click_3] has been loaded [44] "data\sounds\relax_click_3.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [relax_click_4] has been loaded [45] "data\sounds\relax_click_4.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [relax_click_inlay] has been loaded [46] "data\sounds\relax_click_inlay.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [mosaic_twig_placed] has been loaded [47] "data\sounds\mosaic_twig_placed.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [mosaic_flower_connected] has been loaded [48] "data\sounds\mosaic_flower_connected.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [mosaic_twig_drop] has been loaded [49] "data\sounds\mosaic_twig_drop.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [start_1_msg] has been loaded [50] "data\sounds\start_1_msg.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [start_2_msg] has been loaded [51] "data\sounds\start_2_msg.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [tip] has been loaded [52] "data\sounds\tip.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [bonus_score] has been loaded [53] "data\sounds\bonus_score.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [bonus_placed] has been loaded [54] "data\sounds\bonus_placed.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [mentor_fire_placed] has been loaded [55] "data\sounds\mentor_fire_placed.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [message_fly_in] has been loaded [56] "data\sounds\message_fly_in.ogg" , freq=44100
[ :) ] J_SND.SND_Load: sound [music_endlevel] has been loaded [61] "data\sounds\music_endlevel.ogg" , freq=44100
[ :) ] J_VID.VID_LoadSprite: sprite "gui_button_main_medium"[57] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "gui_button_down_main_medium"[58] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "gui_button_main_getnow"[59] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "gui_button_down_main_getnow"[60] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "gui_slider_mainmenu_1"[61] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "gui_slider_mainmenu_point_1"[62] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "gui_list_menu_left_1"[63] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "gui_list_menu_left_down_1"[64] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "gui_list_menu_right_1"[65] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "gui_list_menu_right_down_1"[66] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "gui_list_menu_back_1"[67] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "gui_list_menu_left_1"[63] already loaded using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "gui_list_menu_left_down_1"[64] already loaded using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "gui_list_menu_right_1"[65] already loaded using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "gui_list_menu_right_down_1"[66] already loaded using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "gui_list_menu_back_1"[67] already loaded using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "gui_list_menu_left_1"[63] already loaded using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "gui_list_menu_left_down_1"[64] already loaded using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "gui_list_menu_right_1"[65] already loaded using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "gui_list_menu_right_down_1"[66] already loaded using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "gui_list_menu_back_1"[67] already loaded using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "gui_edit_high"[68] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID.VID_LoadSprite: sprite "gui_edit_cursor_high"[69] has been created using texture "window_main"[7], used videomem = 7444480
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "bonus_score"[0] using sprite "particle_2"[2] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "bonus_score_fly"[1] using sprite "particle_2"[2] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "bonus_life"[2] using sprite "particle_9"[9] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "bonus_life_fly"[3] using sprite "particle_9"[9] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "bonus_time"[4] using sprite "particle_10"[10] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "bonus_time_fly"[5] using sprite "particle_10"[10] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "bonus_magic"[6] using sprite "particle_4"[4] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "bonus_magic_fly"[7] using sprite "particle_4"[4] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "a1_fly_bud"[8] using sprite "particle_0"[0] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "a1_fly_bmentor"[9] using sprite "particle_0"[0] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "mentor_app"[10] using sprite "particle_3"[3] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "mentor_vanish"[11] using sprite "particle_3"[3] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "a1_stat_magic_cursor"[12] using sprite "particle_4"[4] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "a1_stat_timer_freeze"[13] using sprite "particle_10"[10] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "a1_stat_score_add"[14] using sprite "particle_2"[2] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "a1_stat_magic_add"[15] using sprite "particle_4"[4] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "a1_stat_lives_add"[16] using sprite "particle_9"[9] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "a1_relax_flower_in_basket"[17] using sprite "particle_13"[13] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "a1_relax_flower_in_inlay"[18] using sprite "particle_2"[2] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "a1_stat_changeback_0"[19] using sprite "particle_4"[4] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "a1_stat_changeback_1"[20] using sprite "particle_4"[4] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "a1_stat_changeback_2"[21] using sprite "particle_4"[4] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "a1_stat_endlevel_0"[22] using sprite "particle_4"[4] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "a1_stat_endlevel_1"[23] using sprite "particle_4"[4] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "a1_stat_endlevel_2"[24] using sprite "particle_4"[4] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "a1_win_0"[25] using sprite "particle_3"[3] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "a1_win_1"[26] using sprite "particle_3"[3] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "a1_win_2"[27] using sprite "particle_3"[3] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "a1_bonus_flower_bomb"[28] using sprite "particle_4"[4] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "a1_bonus_flower_predator"[29] using sprite "particle_8"[8] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "a1_tempbonus_score"[30] using sprite "particle_15"[15] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "a1_tempbonus_time"[31] using sprite "particle_15"[15] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "a1_tempbonus_anti"[32] using sprite "particle_1"[1] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "a1_mosaic_put_twig"[33] using sprite "particle_4"[4] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "a1_mosaic_put_bud"[34] using sprite "particle_4"[4] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "a3_change_0"[35] using sprite "particle_5"[5] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "a3_change_1"[36] using sprite "particle_5"[5] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "a3_change_2"[37] using sprite "particle_5"[5] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "a19_all_0"[38] using sprite "particle_4"[4] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "a19_all_1"[39] using sprite "particle_4"[4] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "a19_all_2"[40] using sprite "particle_4"[4] has been deleted
[ :) ] J_VID_PS.VID_DeleteOriginalPS: original ps "a19_buy"[41] using sprite "particle_4"[4] has been deleted
[ :) ] J_VID.VID_DeleteSprite: sprite "particle_0"[0] has been deleted using texture "particles"[0], used videomem = 7444480
[ :) ] J_VID.VID_DeleteSprite: sprite "particle_1"[1] has been deleted using texture "particles"[0], used videomem = 7444480
[ :) ] J_VID.VID_DeleteSprite: sprite "particle_2"[2] has been deleted using texture "particles"[0], used videomem = 7444480
[ :) ] J_VID.VID_DeleteSprite: sprite "particle_3"[3] has been deleted using texture "particles"[0], used videomem = 7444480
[ :) ] J_VID.VID_DeleteSprite: sprite "particle_4"[4] has been deleted using texture "particles"[0], used videomem = 7444480
[ :) ] J_VID.VID_DeleteSprite: sprite "particle_5"[5] has been deleted using texture "particles"[0], used videomem = 7444480
[ :) ] J_VID.VID_DeleteSprite: sprite "particle_6"[6] has been deleted using texture "particles"[0], used videomem = 7444480
[ :) ] J_VID.VID_DeleteSprite: sprite "particle_7"[7] has been deleted using texture "particles"[0], used videomem = 7444480
[ :) ] J_VID.VID_DeleteSprite: sprite "particle_8"[8] has been deleted using texture "particles"[0], used videomem = 7444480
[ :) ] J_VID.VID_DeleteSprite: sprite "particle_9"[9] has been deleted using texture "particles"[0], used videomem = 7444480
[ :) ] J_VID.VID_DeleteSprite: sprite "particle_10"[10] has been deleted using texture "particles"[0], used videomem = 7444480
[ :) ] J_VID.VID_DeleteSprite: sprite "particle_11"[11] has been deleted using texture "particles"[0], used videomem = 7444480
[ :) ] J_VID.VID_DeleteSprite: sprite "particle_12"[12] has been deleted using texture "particles"[0], used videomem = 7444480
[ :) ] J_VID.VID_DeleteSprite: sprite "particle_13"[13] has been deleted using texture "particles"[0], used videomem = 7444480
[ :) ] J_VID.VID_DeleteSprite: sprite "particle_14"[14] has been deleted using texture "particles"[0], used videomem = 7444480
[ :) ] J_VID.VID_DeleteSprite: sprite "particle_15"[15] has been deleted using texture "particles"[0], used videomem = 7444480
[ :) ] J_VID.VID_DeleteTexture: texture "particles"[0] has been deleted, used videomem = 7378944
[ :) ] J_VID.VID_DeleteSprite: sprite "mouse_cursor_menu"[16] has been deleted using texture "cursors"[1], used videomem = 7378944
[ :) ] J_VID.VID_DeleteSprite: sprite "mouse_cursor_menu_active"[17] has been deleted using texture "cursors"[1], used videomem = 7378944
[ :) ] J_VID.VID_DeleteSprite: sprite "mouse_cursor_menu_hand"[18] has been deleted using texture "cursors"[1], used videomem = 7378944
[ :) ] J_VID.VID_DeleteSprite: sprite "mouse_cursor_magic"[19] has been deleted using texture "cursors"[1], used videomem = 7378944
[ :) ] J_VID.VID_DeleteSprite: sprite "mouse_cursor_clock"[20] has been deleted using texture "cursors"[1], used videomem = 7378944
[ :) ] J_VID.VID_DeleteTexture: texture "cursors"[1] has been deleted, used videomem = 7116800
[ :) ] J_VID.VID_DeleteSprite: sprite "scrconv_black_tile"[21] has been deleted using texture "scrconv_black_tile"[2], used videomem = 7116800
[ :) ] J_VID.VID_DeleteTexture: texture "scrconv_black_tile"[2] has been deleted, used videomem = 7051264
[ :) ] J_VID.VID_DeleteSprite: sprite "scrconv_white_tile"[22] has been deleted using texture "scrconv_white_tile"[3], used videomem = 7051264
[ :) ] J_VID.VID_DeleteTexture: texture "scrconv_white_tile"[3] has been deleted, used videomem = 6985728
[ :) ] J_VID.VID_DeleteSprite: sprite "a13_loading"[23] has been deleted using texture "intro"[4], used videomem = 6985728
[ :) ] J_VID.VID_DeleteSprite: sprite "a13_loading2"[24] has been deleted using texture "intro"[4], used videomem = 6985728
[ :) ] J_VID.VID_DeleteSprite: sprite "a13_worm"[25] has been deleted using texture "intro"[4], used videomem = 6985728
[ :) ] J_VID.VID_DeleteSprite: sprite "a13_hole_left"[26] has been deleted using texture "intro"[4], used videomem = 6985728
[ :) ] J_VID.VID_DeleteSprite: sprite "a13_hole_right"[27] has been deleted using texture "intro"[4], used videomem = 6985728
[ :) ] J_VID.VID_DeleteSprite: sprite "a13_text_loading"[28] has been deleted using texture "intro"[4], used videomem = 6985728
[ :) ] J_VID.VID_DeleteSprite: sprite "a13_back"[29] has been deleted using texture "intro_back"[5], used videomem = 6985728
[ :) ] J_VID.VID_DeleteTexture: texture "intro_back"[5] has been deleted, used videomem = 5065728
[ :) ] J_VID.VID_DeleteSprite: sprite "a13_logo_0"[30] has been deleted using texture "logo"[6], used videomem = 5065728
[ :) ] J_VID.VID_DeleteSprite: sprite "a13_logo_1"[31] has been deleted using texture "logo"[6], used videomem = 5065728
[ :) ] J_VID.VID_DeleteTexture: texture "logo"[6] has been deleted, used videomem = 4017152
[ :) ] J_VID.VID_DeleteSprite: sprite "gui_button_intro"[32] has been deleted using texture "intro"[4], used videomem = 4017152
[ :) ] J_VID.VID_DeleteSprite: sprite "gui_button_down_intro"[33] has been deleted using texture "intro"[4], used videomem = 4017152
[ :) ] J_VID.VID_DeleteTexture: texture "intro"[4] has been deleted, used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "font_menu_white_medium"[34] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "font_menu_brown_medium"[35] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "win_main_tile_0"[36] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "win_main_left_0"[37] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "win_main_left_1"[38] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "win_main_left_2"[39] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "win_main_right_0"[40] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "win_main_right_1"[41] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "win_main_right_2"[42] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "win_main_up_0"[43] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "win_main_up_1"[44] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "win_main_up_2"[45] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "win_main_down_0"[46] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "win_main_down_1"[47] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "win_main_down_2"[48] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "win_main_leftup_0"[49] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "win_main_rightup_0"[50] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "win_main_rightdown_0"[51] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "win_main_leftdown_0"[52] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "win_main_other_0"[53] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "win_main_other_1"[54] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "win_main_other_2"[55] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "win_main_other_3"[56] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "gui_button_main_medium"[57] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "gui_button_down_main_medium"[58] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "gui_button_main_getnow"[59] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "gui_button_down_main_getnow"[60] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "gui_slider_mainmenu_1"[61] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "gui_slider_mainmenu_point_1"[62] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "gui_list_menu_left_1"[63] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "gui_list_menu_left_down_1"[64] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "gui_list_menu_right_1"[65] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "gui_list_menu_right_down_1"[66] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "gui_list_menu_back_1"[67] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "gui_edit_high"[68] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteSprite: sprite "gui_edit_cursor_high"[69] has been deleted using texture "window_main"[7], used videomem = 2968576
[ :) ] J_VID.VID_DeleteTexture: texture "window_main"[7] has been deleted, used videomem = 1920000
[ :) ] J_VID.VID_Destroy: max video memory used = 7270k

VID INFO: max video memory used = 0 Kb

INI INFO: used memory = 533 Kb + (~900Kb)
INI INFO: stored files 1 = 15
INI INFO: stored files 2 = 6
INI INFO: stored files 3 = 3
INI INFO: stored files 4 = 3
INI INFO: stored files 5 = 1
INI INFO: stored files 6 = 0
INI INFO: stored files 7 = 0

AVERAGE FPS: 52 fps


Finishing..
The End.
