<GameplayConstants>
    <Variable name="TimeToLevelSubmersion" type="float" value="180.0" />
    <Variable name="TimeToLevelDiver0" type="float" value="15.0" />
    <Variable name="TimeToLevelDiver1" type="float" value="15.0" />
    <Variable name="TimeToLevelDiver2" type="float" value="15.0" />
    <Variable name="TimeToLevelDiver3" type="float" value="15.0" />
    <Variable name="TimeToLevelDiver4" type="float" value="15.0" />
    <Variable name="TimeToLevelDiver5" type="float" value="15.0" />
    <Variable name="TimeToLevelDiver6" type="float" value="15.0" />
    <Variable name="TimeToLevelDiver7" type="float" value="15.0" />
    <Variable name="TimeToLevelDiver8" type="float" value="15.0" />
    <Variable name="TimeToLevelDiver9" type="float" value="15.0" />
    <Variable name="TimeToLevelGoldRush" type="float" value="30.0" />
    <Variable name="TimeToLevelCollector" type="float" value="120.0" />
    <Variable name="TimeIsOutSubmersion" type="float" value="30.0" />
    <Variable name="TimeIsOutCollector" type="float" value="20.0" />
    <Variable name="TimeIsOutDiver" type="float" value="-1000.0" />
    <Variable name="TimeIsOutGoldRush" type="float" value="-1000.0" />
    <Variable name="BadFishMaxSpeedCoeff" type="float" value="10.0" />
    <Variable name="BadFishMinSpeedCoeff" type="float" value="5.0" />
    <Variable name="NotFoundHintTime" type="float" value="20.0" />
    <Variable name="HintObjectId" type="string" value="050" />
    <Variable name="TutorialTimerTime" type="float" value="90.0" />
    <Variable name="TutorialHorsesNoHitsTime" type="float" value="30.0" />
    <Variable name="TutorialHorsesNoHitsTime2" type="float" value="15.0" />
    <Variable name="MaxHints" type="int" value="5" />
    <Variable name="StartHints" type="int" value="5" />
    <Variable name="PenaltyBubblesDx" type="float" value="10.0" />
    <Variable name="PenaltyBubblesSurfaceHeightMin" type="float" value="200.0" />
    <Variable name="PenaltyBubblesSurfaceHeightMax" type="float" value="380.0" />
    <Variable name="PenaltyBubblesSurfaceTimeMin" type="float" value="4.0" />
    <Variable name="PenaltyBubblesSurfaceTimeMax" type="float" value="7.0" />
    <Variable name="PenaltyBubblesAppearTime" type="float" value="0.75" />
    <Variable name="PenaltyBubblesBurstTime" type="float" value="0.15" />
    <Variable name="PenaltyBubblesScaleMin" type="float" value="0.8" />
    <Variable name="PenaltyBubblesScaleMax" type="float" value="1.0" />
    <Variable name="PenaltyBubbleRenderAdd" type="bool" value="false" />
    <Variable name="PenaltyBubbleTexture" type="string" value="bad_bubble" />
    <Variable name="PenaltyBubbleKillDelayMin" type="float" value="0.5" />
    <Variable name="PenaltyBubbleKillDelayMax" type="float" value="1.5" />
    <Variable name="ItemClickRadius" type="int" value="3" />
</GameplayConstants>
