<?xml version="1.0" ?>
<FinalTemplateCollection>
    <Template templateName="TankOnlyTemplate">
        <FixedChildrenListControl>
            <children>
                <TemplateInstanceControl>
                    <base templateName="LongTankContentTemplate" />
                </TemplateInstanceControl>
                <StaticTextureControl>
                    <position x="10" y="510" />
                    <texture textureId="[screensaverLogo]" />
                </StaticTextureControl>
                <BorderControl width="800" height="600">
                    <texture textureId="border" />
                </BorderControl>
                <MessageMoveZGlassControl>
                    <message receiver="[exitMessageReceiver]" value="[exitMessage]" />
                </MessageMoveZGlassControl>
            </children>
        </FixedChildrenListControl>
    </Template>
    <Template templateName="MainMenuScreensaverPreviewZGlassTemplate">
        <MessageZGlassControl>
            <message receiver="[exitMessageReceiver]" value="[exitMessage]" />
        </MessageZGlassControl>
    </Template>
    <Template templateName="GameFieldBackgroundZGlassTemplate">
        <MessageZGlassControl>
            <message receiver="post:lua:GameFieldFunc" value="Game field background to game field" />
        </MessageZGlassControl>
    </Template>
</FinalTemplateCollection>
