<scenario farm="farm01">
	<areas>
		<area fieldset="1" unlocked="true">
			<fitness field="3" patch="3" orchard="4"/>
			<built>
				<tc tiles="10;00" type="TC_CORRAL">
					<param name="animal">cow_brown</param>
					<param name="count">2</param>
				</tc>	
			</built>
		</area>
		<area fieldset="2" unlocked="false">
			<fitness field="2" patch="4" orchard="5"/>
			<built/>
		</area>
		<area fieldset="3" unlocked="false">
			<fitness field="4" patch="3" orchard="2"/>
			<built/>
		</area>
	</areas>
	<building model="building06" node="building" level="0">
			<upgrade level1="750" level2="1000" level3="1250" level4="1500"/>
	</building>
	<cash>500</cash>
	<credit limit="1000" interest="0.15"/>	
	<characters children="true">
		<character>
			<name></name>
			<role>CR_FAMILY</role>
			<maleSex>true</maleSex>
			<age>A_YOUTH</age>
			<married>true</married>
			<model body="mworker3" head="mhead2" hair="hair4" hat="hat0" hairColor="color3" clothes="body2"/>
			<attribs strength="5" dexterity="3" vitality="7"/>
			<skills>
				<skill type="S_TILTH" level="3"/>
				<skill type="S_HARDWORK" level="3"/>
				<skill type="S_PLANTS" level="2"/>
				<skill type="S_ANIMALS" level="2"/>
				<skill type="S_COOKING" level="1"/>
			</skills>
			<starving>0</starving>
		</character>
		<character>
			<name></name>
			<role>CR_FAMILY</role>
			<maleSex>false</maleSex>
			<age>A_YOUTH</age>
			<married>true</married>
			<model body="ffarmer3" head="fhead2" hair="hair5" hat="hat1" hairColor="color3" clothes="body2"/>
			<attribs strength="2" dexterity="4" vitality="6"/>
			<skills>
				<skill type="S_TILTH" level="2"/>
				<skill type="S_HARDWORK" level="1"/>
				<skill type="S_PLANTS" level="3"/>
				<skill type="S_ANIMALS" level="1"/>
				<skill type="S_COOKING" level="3"/>
			</skills>
			<starving>0</starving>
		</character>
	</characters>
	<environment>
		<bonus1 flowers="20" decos="250"/>
		<bonus2 flowers="40" decos="650"/>
		<bonus3 flowers="80" decos="1100"/>
	</environment>
	<goals>
		<primary>
			<goal type="valuation" param="6500" quant="1" rp="200" cash="0"/>
		</primary>
		<trophy>
			<goal type="valuation" param="10000" quant="1" rp="150" cash="0"/>
		</trophy>
		<regular>
		    <goal type="commodity"	param="C_MILK" 		quant="4"	rp="20" cash="100"/>
			<goal type="vegetables"	param="cabbage_white"	quant="18"	rp="40" cash="100"/>
			<goal type="grains" 	param="flax_basic"	quant="20"	rp="40" cash="300"/>
			<goal type="vegetables"	param="carrot_basic"	quant="30"	rp="40" cash="100"/>
			<goal type="expansion" param="" quant="" rp="30" cash="0"/>
			<goal type="vegetables"	param="pumpkin_basic" 	quant="20"	rp="50" cash="100"/>
			<goal type="grains"	    param="lavender_basic" quant="40"	rp="50" cash="200"/>
			<goal type="house"	param="3"		quant="1"	rp="60" cash="150"/>
		</regular>
	</goals>	
	<labour clothes="body2">
	    <grade type="L_NOVICE" wage="100" num="3"/>
	    <grade type="L_ORDINARY" wage="150" num="4"/>
	</labour>
	<timeLimit>8</timeLimit>
	<tutorial>
		<lesson>sc5_cows</lesson>
		<lesson>sc5_cows3</lesson>
		<lesson>sc5_debit</lesson>
	</tutorial>
	<weather sunny="6" cloudy="3" rainy="1"/>
</scenario>