<scenario farm="farm02">
	<areas>
		<area fieldset="1" unlocked="true">
			<fitness field="3" patch="2" orchard="4"/>
			<built>
			    <tc tiles="10;00" type="TC_CORRAL">
					<param name="animal">sheep_grey</param>
					<param name="count">2</param>
				</tc>	
			</built>
		</area>
		<area fieldset="2" unlocked="true">
			<fitness field="2" patch="3" orchard="3"/>
			<built>				
				<tc tiles="02" type="TC_ORCHARD">
					<param name="content">apple_mac</param>
					<param name="maxfitness">3</param>
					<param name="fitness">3</param>					
					<param name="stage">5</param>
				</tc>
				<tc tiles="01" type="TC_COOP">
					<param name="content">hen_brown</param>
					<param name="eggs">2</param>
				</tc>
				<tc tiles="00" type="TC_ORCHARD">
					<param name="content">apple_mac</param>
					<param name="maxfitness">2</param>
					<param name="fitness">2</param>					
					<param name="stage">1</param>
				</tc>			
			</built>
		</area>
		<area fieldset="3" unlocked="false">
			<fitness field="3" patch="3" orchard="2"/>
			<built>	
			</built>
		</area>
		<area fieldset="4" unlocked="false" available="false">
			<fitness field="3" patch="4" orchard="3"/>
			<built/>
		</area>
	</areas>
	<building model="building03" node="building" level="0">
		<upgrade level1="1000" level2="1100" level3="1250" level4="1500"/>
	</building>
	<cash>500</cash>
	<credit limit="0" interest="0"/>	
	<characters children="false">
		<character>
			<name>male/1</name>
			<role>CR_FAMILY</role>
			<maleSex>true</maleSex>
			<age>A_ADULT</age>
			<married>true</married>
			<model body="mworker1" head="mhead1" hair="hair2" hat="hat0" hairColor="color1" clothes="body1"/>
			<attribs strength="5" dexterity="3" vitality="7"/>
			<skills>
				<skill type="S_TILTH" level="2"/>
				<skill type="S_HARDWORK" level="3"/>
				<skill type="S_PLANTS" level="3"/>
				<skill type="S_ANIMALS" level="4"/>
				<skill type="S_COOKING" level="1"/>
			</skills>
			<starving>0</starving>
		</character>
		<character>
			<name>female/1</name>
			<role>CR_FAMILY</role>
			<maleSex>false</maleSex>
			<age>A_ADULT</age>
			<married>true</married>
			<model body="ffarmer1" head="fhead1" hair="hair3" hat="hat2" hairColor="color3" clothes="body1"/>
			<attribs strength="2" dexterity="4" vitality="5"/>
			<skills>
				<skill type="S_TILTH" level="2"/>
				<skill type="S_HARDWORK" level="1"/>
				<skill type="S_PLANTS" level="2"/>
				<skill type="S_ANIMALS" level="3"/>
				<skill type="S_COOKING" level="3"/>
			</skills>
			<starving>0</starving>
		</character>
	</characters>
	<environment>
		<bonus1 flowers="5" decos="0"/>
		<bonus2 flowers="10" decos="0"/>
		<bonus3 flowers="25" decos="0"/>
	</environment>
	<goals>
		<primary>
			<goal type="commodity" param="C_EGG" quant="6" rp="20" cash="0"/>
		</primary>
		<trophy>
			<goal type="commodity" param="C_EGG" quant="18" rp="20" cash="0"/>
		</trophy>
		<regular>
			<goal type="commodity" param="C_WOOD" quant="7" rp="15" cash="0"/>
			<goal type="commodity" param="C_FRUIT" quant="6" rp="15" cash="0"/>
		</regular>
	</goals>	
	<labour>
	</labour>
	<timeLimit>2</timeLimit>
	<tutorial>
		<lesson>sc1_start</lesson>
		<lesson>sc1_cookpre</lesson>
		<!--lesson>sc1_cookpost</lesson-->
		<lesson>sc1_summer</lesson>
		<lesson>sc1_flowers</lesson>
		<!--lesson>sc1_cookrem</lesson-->
		<lesson>sc1_skip</lesson>
		<lesson>sc1_eggs</lesson>
		<lesson>sc3_prune</lesson>
	</tutorial>
	<weather sunny="7" cloudy="3" rainy="0"/>
</scenario>