<data>
  <blocks>
    <block id="box_item 1126">
      <object id="Object 46" name="NAV_Brutus_Camp">
        <state id="State 52">
          <property name="cursor" value="north"/>
          <property name="tooltip" value="NAV_BRUTUS_CAMP_TO" check_value=""/>
          <event uid="Event 54" type="click">
            <setSection id="Section 55"/>
          </event>
        </state>
      </object>
      <section id="Section 55">
        <passed/>
        <failed/>
        <portal id="Portal To 35" target="NAV_Brutus_Camp" effect="null"/>
      </section>
      <enterScreen id="Enter Screen 34">
        <startAudio id="Audio 36"/>
      </enterScreen>
      <audio id="Audio 36" type="music" src="data/audio/Music/Chapter 5_Marshes.ogg" channel="Music" loop="true" fadeIn="2" fadeOut="2" volume=""/>
    </block>
    <block id="box_item 1129">
      <object id="Object 1" name="HO_Swamp">
        <state id="State 2">
          <property name="cursor" value="spyglass"/>
          <property name="sparkle" value="medium"/>
          <event uid="Event 3" type="click">
            <setSection id="Section 5"/>
          </event>
        </state>
      </object>
      <section id="Section 5">
        <passed/>
        <failed/>
        <portal id="Portal To 6" target="HO_Swamp" effect="null"/>
      </section>
    </block>
    <block id="box_item 1134">
      <object id="Object 3" name="HO_Swamp">
        <state id="State 7"/>
      </object>
    </block>
    <block id="box_item 1136">
      <object id="Object 29" name="artisan">
        <state id="State 30">
          <event uid="Event 31" type="click">
            <setSection id="Section 8"/>
          </event>
        </state>
      </object>
      <section id="Section 32">
        <passed>
          <setSection id="Section 45"/>
        </passed>
        <failed/>
        <session uid="Set Session 40" id="givenRope" value="true"/>
      </section>
      <section id="Section 33">
        <passed>
          <setSection id="Section 42"/>
        </passed>
        <failed>
          <setSection id="Section 43"/>
        </failed>
        <requirement uid="Require Holding Item 38" type="holding_item" id="LUMBER" value="true"/>
      </section>
      <section id="Section 39">
        <passed>
          <setSection id="Section 32"/>
        </passed>
        <failed>
          <setSection id="Section 33"/>
        </failed>
        <requirement uid="Require Holding Item 37" type="holding_item" id="ROPE" value="true"/>
      </section>
      <section id="Section 42">
        <passed>
          <setSection id="Section 44"/>
        </passed>
        <failed/>
        <session uid="Set Session 41" id="givenLumber" value="true"/>
      </section>
      <section id="Section 43">
        <passed>
          <startSpeech id="Speech 64"/>
        </passed>
        <failed>
          <setSection id="Section 58"/>
        </failed>
        <requirement uid="Require Session 53" type="session" id="givenRope" value="true"/>
        <requirement uid="Require Session 51" type="session" id="givenLumber" value="true"/>
      </section>
      <section id="Section 44">
        <passed>
          <setSection id="Section 43"/>
        </passed>
        <failed/>
        <item uid="Item 49" id="LUMBER" silent="false" hide="null" remove="true"/>
      </section>
      <section id="Section 45">
        <passed>
          <setSection id="Section 43"/>
        </passed>
        <failed/>
        <item uid="Item 47" id="ROPE" silent="false" hide="null" remove="true"/>
      </section>
      <section id="Section 58">
        <passed>
          <startSpeech id="Speech 62"/>
        </passed>
        <failed>
          <setSection id="Section 75"/>
        </failed>
        <requirement uid="Require Session 60" type="session" id="givenRope" value="true"/>
      </section>
      <speech id="Speech 62" src="artisan" speaker="artisan">
        <finish/>
        <text id="Text 65" speaker="artisan" speakSrc="" speakPos="" listener="" listSrc="" string="ARTISAN_TXT_4" audio=""/>
      </speech>
      <speech id="Speech 63" src="artisan" speaker="artisan">
        <finish/>
        <text id="Text 67" speaker="artisan" speakSrc="" speakPos="" listener="" listSrc="" string="ARTISAN_TXT_3" audio=""/>
      </speech>
      <speech id="Speech 64" src="artisan" speaker="artisan">
        <finish>
          <setSection id="Section 68"/>
        </finish>
        <text id="Text 66" speaker="artisan" speakSrc="" speakPos="" listener="" listSrc="" string="ARTISAN_TXT_5" audio=""/>
      </speech>
      <section id="Section 68">
        <passed/>
        <failed/>
        <item uid="Item 69" id="FOOTBRIDGE" silent="false" hide="null" remove="null">
          <setSection id="Section 74"/>
          <startCompleteBlock id="completeBlock 78"/>
        </item>
      </section>
      <section id="Section 75">
        <passed>
          <startSpeech id="Speech 63"/>
        </passed>
        <failed>
          <startSpeech id="Speech 76"/>
        </failed>
        <requirement uid="Require Session 80" type="session" id="givenLumber" value="true"/>
      </section>
      <speech id="Speech 76" src="artisan" speaker="artisan">
        <finish/>
        <text id="Text 77" speaker="artisan" speakSrc="" speakPos="" listener="" listSrc="" string="ARTISAN_TXT_2" audio=""/>
      </speech>
      <object id="Object 70" name="bridge">
        <state id="State 71">
          <property name="visible" value="no"/>
        </state>
      </object>
      <section id="Section 8">
        <passed>
          <setSection id="Section 39"/>
        </passed>
        <failed>
          <startDialog id="Dialog 10"/>
        </failed>
        <requirement uid="Task Started 9" type="task_started" id="CH5_GOAL_1" value="true"/>
      </section>
      <dialog id="Dialog 10" x="" y="">
        <source>
          <setSection id="Section 11"/>
          <setSection id="Section 12"/>
        </source>
      </dialog>
      <section id="Section 11">
        <passed/>
        <failed/>
        <dialogText id="Dlg Text 13" src="artisan" text="ARTISAN_TXT_1"/>
      </section>
      <section id="Section 12">
        <passed/>
        <failed/>
        <dialogOption id="Dialog Option 14" heading="ARTISAN_OPT_HEADING_1" text="ARTISAN_OPT_TXT_1" src="artisan" group="info" end="null"/>
        <dialogOption id="Dialog Option 15" heading="ARTISAN_OPT_HEADING_2" text="ARTISAN_OPT_TXT_2" src="artisan" group="info1" end="null"/>
        <dialogOption id="Dialog Option 16" heading="ARTISAN_OPT_HEADING_3" text="ARTISAN_OPT_TXT_3" src="artisan" group="advance" end="null">
          <setSection id="Section 26"/>
        </dialogOption>
        <dialogOption id="Dialog Option 17" heading="ARTISAN_OPT_HEADING_4" text="" src="artisan" group="" end="Yes"/>
      </section>
      <section id="Section 26">
        <passed/>
        <failed/>
        <goal uid="Set Goal 18" id="CH5_GOAL_1" remove="null"/>
      </section>
      <section id="Section 74">
        <passed/>
        <failed/>
        <goal uid="Set Goal 19" id="CH5_GOAL_1" remove="true"/>
      </section>
      <completeBlock id="completeBlock 78" blockId="box_item 1136"/>
      <section id="Section 48">
        <passed/>
        <failed>
          <setSection id="Section 59"/>
        </failed>
        <requirement uid="Task Started 61" type="task_started" id="CH5_GOAL_6" value="true"/>
      </section>
      <enterScreen id="Enter Screen 50">
        <setSection id="Section 48"/>
      </enterScreen>
      <section id="Section 59">
        <passed/>
        <failed/>
        <goal uid="Set Goal 72" id="CH5_GOAL_6" remove="null"/>
      </section>
      <object id="Object 73" name="MINI_Bog">
        <state id="State 79">
          <property name="cursor" value="spyglass"/>
          <event uid="Event 81" type="click">
            <showMessage id="Message 82"/>
          </event>
        </state>
      </object>
      <message id="Message 82" text="CH5_NEED_BRIDGE" type="warning" width="">
        <close/>
      </message>
    </block>
    <block id="box_item 1138">
      <object id="Object 47" name="NAV_Great_Plain">
        <state id="State 49">
          <property name="cursor" value="north"/>
          <property name="tooltip" value="NAV_GREAT_PLAIN_TO" check_value=""/>
          <event uid="Event 51" type="click">
            <setSection id="Section 53"/>
          </event>
        </state>
      </object>
      <section id="Section 53">
        <passed/>
        <failed/>
        <portal id="Portal To 57" target="NAV_Great_Plain" effect="null"/>
      </section>
    </block>
    <block id="box_item 175">
      <object id="Object 24" name="MINI_Bog">
        <state id="State 25">
          <property name="cursor" value="spyglass"/>
          <property name="sparkle" value="single"/>
          <event uid="Event 26" type="click">
            <setSection id="Section 27"/>
          </event>
        </state>
      </object>
      <section id="Section 27">
        <passed>
          <setState id="State 22" object="bridge"/>
          <setSection id="Section 23"/>
          <startCompleteBlock id="completeBlock 37"/>
          <startAudio id="Audio 9"/>
        </passed>
        <failed>
          <showMessage id="Message 38"/>
        </failed>
        <requirement uid="Require Holding Item 31" type="holding_item" id="FOOTBRIDGE" value="true"/>
      </section>
      <object id="Object 20" name="bridge">
        <state id="State 21">
          <property name="visible" value="no"/>
        </state>
        <state id="State 22"/>
      </object>
      <section id="Section 23">
        <passed/>
        <failed/>
        <item uid="Item 36" id="FOOTBRIDGE" silent="false" hide="null" remove="true"/>
      </section>
      <completeBlock id="completeBlock 37" blockId="box_item 175"/>
      <audio id="Audio 9" type="sound" src="data/audio/SFX/CH5/wooden_bridge.ogg" channel="Sound" loop="false" fadeIn="" fadeOut="" volume=""/>
      <message id="Message 38" text="CH5_NEED_BRIDGE" type="warning" width="">
        <close/>
      </message>
    </block>
    <block id="box_item 176">
      <object id="Object 40" name="artisan">
        <state id="State 41">
          <property name="cursor" value="action"/>
          <event uid="Event 51" type="click">
            <startSpeech id="Speech 54"/>
          </event>
        </state>
      </object>
      <speech id="Speech 54" src="artisan" speaker="artisan">
        <finish/>
        <text id="Text 56" speaker="artisan" speakSrc="artisan" speakPos="" listener="" listSrc="" string="ARTISAN_TXT_6" audio=""/>
      </speech>
    </block>
  </blocks>
</data>