-- type of experience
Nature = 1;
Exploration = 2;
Knowledge = 3;
Music = 4;

-- type of sounds
GlobalSound = -1; -- do not use
FXSound = 1000; 
MusicSound = 1001;

--type of layer
Background = 0;
Floor = 1;
Characters = 2;
Air = 3;
Fogs = 4;
Selected_object = 5;

-- Characters
Farfadet = 0;
Gnome = 1;
Pixies = 2;
Dryade = 3;

-- Animals
None = 0;           -- fonction de la caractéristique du character
Gerboise = 1;
Rouge_Gorge = 2;
Castor = 3;
Hermine = 4;
Chimere = 5;

-- Colors
None = 0;
Red = 1;
Green = 2;
Blue = 3;
Yellow = 4;

-- Type of game event
No_event = 0;
Event_event = 1;
Tome_buy_event = 2;
Banquet_event = 3;
Time_to_time_event = 4;

--Type of possible return from a try knowledge tree node
TKTN_ok = 0;
TKTN_not_enough_feerie = 1;
TKTN_previous_node_not_reached = 2;