<<

@texturehost
{
	@main_pack
	{
		#string static "gui";
		#string static "war";
		#string static "map";
		#string static "briefing";
		#string static "animations";
		#string static "war/animation";
		#string static "war/gui";
		#string static "war/cities";
		#string static "war/obstacles";
		#string dynamic "war/backs";
		#string dynamic "war/overlap";
	}

	//минимально необходимая графика для старта
	@intro_pack
	{
		#string dynamic "intro";
		#string static "fonts";
	}

	//текстуры невыгружаемые в течении всей игры
	@loader_pack
	{
		#string dynamic "loader";
	}

	@credits_pack
	{
		#string dynamic "credits";
	}

	@menu_pack
	{
		#string dynamic "menu";
	}
	
	@troph_pack
	{
		#string dynamic "trophyroom";
	}

	@map_pack
	{
		#string dynamic "map/gui";
	}

	@war_pack
	{
	}

	@wareditor_pack
	{
		#string dynamic "editor";
	}
}

>>

