<<

@creditsinterface
{
	#string name "credits";
	#string texture_pack "credits_pack";
	#string sound_pack "credits_pack";
	
	@bitmap
	{
		#string name "credits";
		#point pos 0, 0;
		#point size 1280, 768;
		#bool wide true;
		#bool top_anchor true;
		#string texture_name "credits";
	}		

	@simple_credits
	{
		#string name "inagalaxyfaraway";
		#string logo_texture "menu_sign";

		[credits_rus]
		[credits_eng]
		[credits_fra]
		[credits_deu]
		[credits_esp]
		[credits_kor]
		[credits_jap]
		[credits_ita]
	}
	
	@cursor;
}

>>

