<?xml version="1.0" encoding="ISO-8859-1"?>
<root>

	<!-- System ******************************************************************************************************************* -->
	<String		id="GAME_ID"						value="40"  />
	<String     id="GAME_NAME">Yahtzee</String>
    <String     id="PLAYERS_VERSION"                value="" />
    
	<!-- Splash positions ********************************************************************************************************* -->
	<!-- 800 x 600 -->
	<Integer id="SPLASH_ANIM_X">320</Integer>
	<Integer id="SPLASH_ANIM_Y">280</Integer>

	<!-- Cheats & Debug *********************************************************************************************************** -->
	<Boolean	id="PAUSE_ON_LOST_FOCUS"			value="false" />

	<!-- Music ******************************************************************************************************************** -->
	<String		id="MUSIC_SELECTION"				value="media/music/selectionscene.ogg" />
	<String		id="MUSIC_MAP"						value="media/music/mapscene.ogg" />
	<String		id="MUSIC_GAME"						value="media/music/gamescene.ogg" />

    <!-- <Other> ****************************************************************************************************************** -->

	<!-- Scores & Values ********************************************************************************************************** -->

	<!-- Map Scene **************************************************************************************************************** -->

	<!-- Game Scene *************************************************************************************************************** -->
	<Integer    id="SCORECARD_NUMCOLUMNS"           value="3"   />

	<!-- Templates **************************************************************************************************************** -->
	<Node	id="DEFAULT_DIALOG"		movable="false"		usebuffer="false"		painterid="DEFAULT_PAINTER" />
	<Node	id="HINT_DIALOG"		movable="false"		usebuffer="false"		painterid="HINT_PAINTER" />
	<Node	id="SMALL_DIALOG"		movable="false"		usebuffer="false"		painterid="SMALL_PAINTER" />
	<Node	id="DEFAULT_BUTTON"		section="dialogs"	soundsection="default"	clicksound="SOUND_BUTTON" />
	<Node	id="DEFAULT_SWITCH"		section="dialogs"	soundsection="dialogs"	onsound="SOUND_CHECKBOX_ON"	offsound="SOUND_CHECKBOX_OFF" />

	<Node	id="TEXT_LABEL"			color="#492800"	alignh="center"	section="default"	font="FONT_TEXT" />
	<Node	id="TEXT_LABEL_BOLD"	color="#492800"	alignh="center"	section="default"	font="FONT_SUBHEADER" />
	<Node	id="HEADER_LABEL"		color="#FFDA0B"	alignh="center"	section="default"	font="FONT_HEADER" />
	<Node	id="SUBHEADER_LABEL"	color="#BA0000"	alignh="center"	section="default"	font="FONT_SUBHEADER" />
	<Node	id="HELP_TEXT_LABEL"	color="#492800"	alignh="left"	section="default"	font="FONT_TEXT" wrapstyle="wordwrap" x="12" y="15" width="460" />

	<Node   id="SCORECARD_LABEL_1"  color="#000000" alignh="center" section="default"   font="FONT_SCORECARD_1" anchorpoint="bottomright"  autofitsize="false" alignv="center" />
	<Node   id="SCORECARD_LABEL_2"  color="#FFFFFF" alignh="center" section="default"   font="FONT_SCORECARD_2" anchorpoint="bottomright"  autofitsize="false" alignv="center" />
	<Node   id="SCORECARD_BUTTON"                                   section="gamescene" image="SCORECARD_BUTTON"                       />

	<Node	id="GAME_LABEL_2"		color="#000000"	alignh="center"	section="default"	font="FONT_GAME_2"  />

	<Node	id="NAME_LABEL_1"	                    alignh="center"	section="default"	font="FONT_NAME_1"  />
	<Node	id="NAME_LABEL_2"	                    alignh="center"	section="default"	font="FONT_NAME_2"  />

	<Node	id="DEFAULT_DOOR_COG"	section="doorscene"	framecount="3" framewrapstyle="loop" initanimation="true" />

	<!-- Powerups **************************************************************************************************************** -->
	<Vector     id="TALENT_COST">
    	<Integer>0</Integer>
    	<Integer>0</Integer>
    	<Integer>1000</Integer>
    	<Integer>1000</Integer>
    	<Integer>1500</Integer>
    	<Integer>500</Integer>
    	<Integer>500</Integer>
    	<Integer>1000</Integer>
    	<Integer>1000</Integer>
    	<Integer>1000</Integer>
    	<Integer>1000</Integer>
    	<Integer>1500</Integer>
    	<Integer>5000</Integer>
    	<Integer>2000</Integer>
    </Vector>

    <Vector		id="TALENT_REQUIRED_CLASS">
    	<Integer>0</Integer>
    	<Integer>0</Integer>
    	<Integer>0</Integer>
    	<Integer>0</Integer>
    	<Integer>0</Integer>
    	<Integer>0</Integer>
    	<Integer>0</Integer>
    	<Integer>0</Integer>
    	<Integer>0</Integer>
    	<Integer>0</Integer>
    	<Integer>0</Integer>
    	<Integer>0</Integer>
    	<Integer>0</Integer>
    	<Integer>0</Integer>
    </Vector>

    <Vector    id="TALENT_REQUIRED_TALENT">
    	<Integer>-1</Integer>
    	<Integer>-1</Integer>
    	<Integer>-1</Integer>
    	<Integer>1</Integer>
    	<Integer>-1</Integer>
    	<Integer>-1</Integer>
    	<Integer>-1</Integer>
    	<Integer>5</Integer>
    	<Integer>-1</Integer>
    	<Integer>-1</Integer>
    	<Integer>8</Integer>
    	<Integer>9</Integer>
    	<Integer>-1</Integer>
    	<Integer>-1</Integer>
    </Vector>

    <Vector    id="TALENT_OFFENSIVE">
    	<Integer>0</Integer>
    	<Integer>1</Integer>
    	<Integer>0</Integer>
    	<Integer>1</Integer>
    	<Integer>0</Integer>
    	<Integer>1</Integer>
    	<Integer>0</Integer>
    	<Integer>1</Integer>
    	<Integer>0</Integer>
    	<Integer>1</Integer>
    	<Integer>0</Integer>
    	<Integer>1</Integer>
    	<Integer>0</Integer>
    	<Integer>1</Integer>
    </Vector>
</root>

