<bonuscard>
<card id='0' type='chest' text='{Player%d} paid {Money} to the Community Chest.' delay='3000'>
<actions payforaprtment='40' payforhotel='115'/>
</card>
<card id='1' type='chest' text='Each player paid {Player%d} {Money} in Constituent Support.' delay='3000'>
<actions collectfromevery='50'/>
</card>
<card id='2' type='chest' text='{Player%d} advanced to GO and collected {Money}.' delay='1000'>
<actions goto='0'/>
</card>
<card id='3' type='chest' text='{Player%d} paid {Money} to the Community Chest.' delay='1000'>
<actions pay='50'/>
</card>
<card id='4' type='chest' text='{Player%d} collected {Money} from the Community Chest.' delay='3000'>
<actions collect='10'/>
</card>
<card id='5' type='chest' text='{Player%d} collected {Money} from the Community Chest.' delay='1500'>
<actions collect='200'/>
</card>
<card id='6' type='chest' text='{Player%d} was sent to Jail by the Community Chest.' delay='2000'>
<actions gotojail='0'/>
</card>
<card id='7' type='chest' text='{Player%d} collected {Money} from the Community Chest.' delay='1500'>
<actions collect='20'/>
</card>
<card id='8' type='chest' text='{Player%d} collected {Money} from the Community Chest.' delay='1000'>
<actions collect='100'/>
</card>
<card id='9' type='chest' text='{Player%d} collected {Money} from the Community Chest.' delay='1500'>
<actions collect='100'/>
</card>
<card id='10' type='chest' text='{Player%d} paid {Money} to the Community Chest.' delay='1000'>
<actions pay='100'/>
</card>
<card id='11' type='chest' text='{Player%d} paid {Money} to the Community Chest.' delay='1500'>
<actions pay='150'/>
</card>
<card id='12' type='chest' text='{Player%d} received a &quot;Get Out of Jail Free&quot; card.' delay='2000'>
<actions getoutofjail='0'/>
</card>
<card id='13' type='chest' text='{Player%d} collected {Money} from the Community Chest.' delay='3000'>
<actions collect='45'/>
</card>
<card id='14' type='chest' text='{Player%d} collected {Money} from the Community Chest.' delay='1500'>
<actions collect='100'/>
</card>
<card id='15' type='chest' text='{Player%d} collected {Money} from the Community Chest.' delay='1500'>
<actions collect='25'/>
</card>


<card id='0' type='chance' text='{Player%d} advanced to BOARDWALK.' delay='2000'>
<actions goto='39'/>
</card>
<card id='1' type='chance' text='{Player%d} advanced to ST. CHARLES PLACE.' delay='2000'>
<actions goto='11'/>
</card>
<card id='2' type='chance' text='{Player%d} collected {Money} from Chance.' delay='1500'>
<actions collect='50'/>
</card>
<card id='3' type='chance' text='Chance sent {Player%d} to GO.' delay='1000'>
<actions goto='0'/>
</card>
<card id='4' type='chance' text='{Player%d} advanced to ILLINOIS AVENUE.' delay='1000'>
<actions goto='24'/>
</card>
<card id='5' type='chance' text='{Player%d} collected {Money} from Chance.' delay='1500'>
<actions collect='150'/>
</card>
<card id='6' type='chance' text='{Player%d} was sent to Jail by Chance.' delay='2000'>
<actions gotojail='0'/>
</card>
<card id='7' type='chance' text='{Player%d} was elected Chairman of the Board and paid each player {Money}.' delay='3000'>
<actions payevery='50'/>
</card>
<card id='8' type='chance' text='Chance moved {Player%d} back 3 spaces.' delay='1000'>
<actions goback='3'/>
</card>
<card id='9' type='chance' text='{Player%d} paid {Money} to Chance.' delay='4000'>
<actions payforaprtment='25' payforhotel='100'/>
</card>
<card id='10' type='chance' text='{Player%d} advanced to {Card}.' delay='5000'>
<actions gotoutility='0'/>
</card>
<card id='11' type='chance' text='{Player%d} received a &quot;Get Out of Jail Free&quot; card.' delay='3000'>
<actions getoutofjail='0'/>
</card>
<card id='12' type='chance' text='{Player%d} paid {Money} to Chance.' delay='1000'>
<actions pay='15'/>
</card>
<card id='13' type='chance' text="{Player%d} advanced to READING RAILROAD." delay='2000'>
<actions goto='5'/>
</card>
<card id='14' type='chance' text='{Player%d} advanced to {Card}.' delay='5000'>
<actions gototransport='0'/>
</card>
<card id='15' type='chance' text='{Player%d} advanced to {Card}.' delay='5000'>
<actions gototransport='0'/>
</card>

</bonuscard>