Player: init engine
Direct3D:
    Version:  Direct3D 9.0c [igxprd32.dll 6.14.10.5361]
    Renderer: Intel(R) HD Graphics Family
    Vendor:   Intel
    VRAM:     1024 MB
desktop: 1440x900 60Hz; virtual: 1440x900 at 0,0
   242 read
UnityEngine.Debug:Log(Object)
PublisherLogoHandler:FileToByteArray(String)
<>c__CompilerGenerated22:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

config found! D:/乐游网/1可以运行/DreamWoods/DreamWoods_Data/screenbranding/logo.xml
UnityEngine.Debug:Log(Object)
<>c__CompilerGenerated22:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

logo found! D:/乐游网/1可以运行/DreamWoods/DreamWoods_Data/screenbranding/gamehouse_800x600_black.jpg
UnityEngine.Debug:Log(Object)
<>c__CompilerGenerated22:MoveNext()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

101664 read
UnityEngine.Debug:Log(Object)
PublisherLogoHandler:FileToByteArray(String)
<>c__CompilerGenerated22:MoveNext()
 
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(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

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(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

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UnityEngine.Debug:Log(Object)
PublisherLogoHandler:OnGUI()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Cleanup player
