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<Language sLanguage="English">
	<Group_Menu sNoHint="The help fuction has been disabled because you have already completed the game." sTitle="Dreamland" sHint="Hint" sSkipMinigame="Skip the mini-game" sOk="OK" sYes="Yes" sNo="No" sAnykey="Press any key" sSkipDialog="Skip the dialogue" sTarget="Goal" sBtnCredits="Credits" sBtnPlay="PLAY" sBtnRestart="Restart the game" sBtnQuit="Exit" sBtnOpts="Settings" sBtnGame="Mini-games" sBtnCred="Credits" sWrongAction="Wrong place" sInventoryFull="It&apos;s too heavy! I can&apos;t take it right now." sMenu="Menu" sSkip="Skip" sReturn="Go back" sMap="Table of contents" sOptions="Settings" sVolumeMusic="Music volume" sVolumeSound="SFX volume" sVolumeAmbient="Ambient volume" sFullScreen="Full screen" sWideScreen="Wide screen" sToMenu="Main menu" sBack="Back" sWelcome="
Welcome," sChangePlayer="Change player" sDeletePlayer="Delete player?" sDeleteComment="You will lose your progress and all of your awards. " sResetProgress="Are you sure you want to start over?" sResetComment="You will be able to restart the game and save all of your awards." sNewp="New player" sCreate="Enter your name" sOK="OK" sPlayers="Players" sNewItem="New item!" sAchivements="Awards" sExtras="Additional supplies" sInventory="Useful items" sBigFish="Thank you for playing DreamLand, Please take a moment to fill out the survey!" sISpyHelp="Find all the items in the list below. Maybe you&apos;ll find something useful!" sMatch3Help1="Swap neighboring units to make three or more in a row of the same color.

Work the ticket down to the blinking window and you&apos;ll be able to take it." sMatch3Help2="Gray cells may obstruct the movement of the ticket. Make matches on top of the grey cells to remove them so the ticket can drop down." sMatch3Help3="Colored cells may obstruct the movement of the ticket. They can be broken making matches of the same color on top of them." sMatch3Help4="You can rotate the playing field using these buttons on the right and left. Sometimes these actions are required to get the ticket." sMatch3Help5="Switch around neighboring units to get three or more in a row. They will then disappear!" sSpinInHelp1="Remove the key from the game." sMoonHelp="Use these parts to build a robot.

With each new part all of the robots evolve.

For the robots to evolve correctly all the parts must be used at the maximum level." sCloseDiary="Close" Very_short_description="What mysteries are concealled in the deserted amusement park?" One_sentence_description="Uncover the secret of an old amusement park in this atmspheric adventure game." One_paragraph_description="An old amusement park is turned into a trap for its unwitting visitors. Break the evil spell in this atmspheric adventure game." Full_length_description="An evil genius turned the amusement park into a deadly trap for its unwitting visitors.  This atmospheric adventure game offers incredible rides and riddles. Uncover the amusement park&apos;s secret and break the evil spell." Raw_description="Dreamland transports you to an old amusement park full of dangerous traps and incredible rides.  An evil genius entertains himself by collecting the souls of unsuspecting teenagers using magic and confusing riddles.  Only you can solve the riddles and break the psychopath&apos;s link to the underworld.
Search for useful items in the old machinery of the rides, the merry-go-rounds and the smugglers&apos; hiding places. Unlock tricky locks and outsmart swindlers in the shell game. Shoot the pirate ship&apos;s cannon and blast off to the moon in order to get to the safe where the protagonist keeps his contracts, which the victims have signed with their own blood.
And don&apos;t forget that one of the contracts is filled out with your name!



Characteristics of the game:
Great mix of hidden object searches and minigames
Spellbinding atmosphere
Amazing graphics and sound
" Promo_Sreens="Welcome to Dreamland!
If you've got the brawn,
If you've got the brains,
And you're ready to put you're life on the line
You might just be able to save that which is most dear..."/>
	<Group_LocationName T02_Map_Common="Central Square" T05_Carousel_Entrance="Merry-Go-Round" T09_Horror_Entrance="House of Horrors" T14_Cafe_Entrance="Café" T19_Pirates_Entrance="Pirate Ship" T24_Roller_coaster="Roller coaster" T28_Shooting_Range="Shooting gallery" T30_Moon_Entrance="Moon Rocket" T34_Puppet-show="Puppet Theater" T38_Gate1="Athletic Gate" T40_Fountain="Fountain" T43_Gate2="Symbol Gates" T44_Beyond_Gates2="Theater Square" T45_Tent="Circus Tent" T46_Arena="Circus Ring" T55_Valley="Path" T61_Cemetery="Cemetery" Move_01_Entrance="Main Entrance" Move_02_Map_Common="Central Square" Move_02_Map_CommonA="Map" Move_03_Map_Ticket="Wheel of Fortune" Move_04_Map_Popcorn="Popcorn stand" Move_04_Map_Popcorn_2="Popcorn stand" Move_04_Map_Popcorn_3="Popcorn stand" Move_04_Map_Popcorn_4="Popcorn stand" Move_05_Carousel_Entrance="Merry-Go-Round" Move_06_Carousel_Horse="Horse" Move_07_Carousel_ISpy="Ceiling" Move_07_Carousel_ISpy_2="Ceiling" Move_07_Carousel_ISpy_3="Ceiling" Move_08_Carousel_Minigame="Hidden panel" Move_09_Horror_Entrance="House of Horrors" Move_10_Horror_Hall="House of Horrors" Move_11_Horror_Coffin="Vampire" Move_11_Horror_Coffin_2="Vampire" Move_11_Horror_Coffin_3="Vampire" Move_12_Backswords="Hall of Swinging Axes" Move_13_Headless="Room with the Shell Game" Move_14_Cafe_Entrance="Café" Move_15_Cafe_Hall="Café" Move_16_Rocket_Control="Rocket control panel" Move_17_Magic_Hat_Game="Table with a magician&apos;s hat" Move_18_Magic_Locker="Dresser" Move_19_Pirates_Entrance="Pirate ship" Move_20_Ship_Board="To the deck" Move_21_Pirate="Pirate at the ship&apos;s wheel" Move_21_Pirate_2="Pirate at the ship&apos;s wheel" Move_21_Pirate_3="Pirate at the ship&apos;s wheel" Move_21_Pirate_4="Pirate at the ship&apos;s wheel" Move_22_Captain_Cabin="Captain&apos;s cabin" Move_23_Ship_Hold="Ship&apos;s hold" Move_24_Roller_coaster="Roller coaster" Move_25_Roller_Control="Control room" Move_26_Bear_Car="Car with a teddy bear" Move_27_ISpy_Car="Old car" Move_27_ISpy_Car_2="Old car" Move_27_ISpy_Car_3="Old car" Move_27_ISpy_Car_4="Old car" Move_28_Shooting_Range="Shooting gallery" Move_29_Targets="Shooting gallery" Move_30_Moon_Entrance="Moon Rocket" Move_31_Spaceship="Enter the moon rocket" Move_32_On_Moon="On the Moon" Move_33_Spin_In="Riddle" Move_34_Puppet-show="Puppet Theater" Move_35_Cello="Smugglers&apos; hiding place" Move_35_Cello_2="Smugglers&apos; hiding place" Move_35_Cello_3="Smugglers&apos; hiding place" Move_36_Clown_Heads="Clown&apos;s wardrobe" Move_37_Backstage="." Move_38_Gate1="Athlete Gate " Move_39_Illuminator="Earth" Move_39_Illuminator_2="Earth" Move_39_Illuminator_3="Earth" Move_40_Fountain="Fountain" Move_41_Undewater="Under water" Move_41_Undewater_2="Under water" Move_41_Undewater_3="Under water" Move_41_Undewater_4="Under water" Move_42_Leafs="Take a look" Move_43_Gate2="Symbol Gates" Move_44_Beyond_Gates2="Theater square" Move_45_Tent="Circus tent" Move_45_Tent_puzzle_left="Poster of a magician" Move_45_Tent_puzzle_right="Poster of an animal tamer" Move_46_Arena="Circus ring" Move_47_Magician="Magician&apos;s dressing room" Move_48_Clown="Clown&apos;s dressing room" Move_49_Tamer="Animal tamer&apos;s dressing room" Move_50_Game_Entrance="Clown" Move_51_Vampire_Picture="Portrait of a vampire" Move_52_Heart="Portrait of a girl" Move_53_Headless_Game="Table with headless players" Move_54_ISpy_Replace="." Move_55_Valley="Path" Move_56_Clown_Props="Clown&apos;s chest" Move_56_Clown_Props_2="Clown&apos;s chest" Move_56_Clown_Props_3="Clown&apos;s chest" Move_57_Magican_Chest="Magic chest" Move_57_Magican_Chest_2="Magic chest" Move_58_Match3_Cafe="Ticket dispenser" Move_58_Match3_Carousel="Ticket dispenser" Move_58_Match3_Horror="Ticket dispenser" Move_58_Match3_Moon="Ticket dispenser" Move_58_Match3_Pirates="Ticket dispenser" Move_58_Match3_Puppets="Ticket dispenser" Move_58_Match3_Roller="Ticket dispenser" Move_58_Match3_Tent="Ticket dispenser" Move_58_Match3_Tir="Ticket dispenser" Move_59_Intro="." Move_60_Interface="Menu" Move_61_Cemetery="Cemetery" Move_62_Space_Robot="Robot&apos;s head" Move_63_Studio="Secret attic" Move_65_Entrance_Ispy="Abandoned ticket booth" Move_65_Entrance_Ispy_2="Abandoned Ticket booth" Move_65_Entrance_Ispy_3="Abandoned Ticket booth" Move_65_Entrance_Ispy_4="Abandoned Ticket booth" Move_100_BigFish="Fountain" Move_XX_Back="Back" Map_ISpyIco="New mini-game available" Int_HintArea="Hint" Int_HintDiary="Diary" Int_HintMap="Map" RDoorClosed="Gates" LDoorClosed="Gates" HintPuzzle="Take a look" StarLight1="Map of the sky" StarLight2="Map of the sky" StarLight3="Map of the sky" StarLight4="Map of the sky" StarLight5="Map of the sky" StarLight6="Map of the sky" HorrorLupa="Floorplan of House of Horrors" GateLupa="Blueprint of the Gate" MapLupa="Blueprint of the Wheel of Fortune" RollerLupa="Blueprint of the Roller Coaster" CaptainLupa="Floorplan of the Captain's Cabin" ControlLupa="Blueprint of the Roller Coaster control panel"/>
	<Group_ItemShortName s01_Invitation="Entrance ticket" s02_ClownNose="Clown&apos;s nose" s03_Ticket_Carousel="Ticket for the Merry-Go-Round" s03_Ticket_Horror="Ticket for the House of Horrors" s03_Ticket_Moon="Ticket for the Moon Rocket" s03_Ticket_Pirates="Ticket for the Pirate Ship" s03_Ticket_Puppet="Ticket for the Puppet Theater" s03_Ticket_Roller="Ticket for the Roller Coaster." s03_Ticket_Shooting="Ticket for the Shooting Gallery" s03_Ticket_Cafe="Ticket for the Café" s03_Ticket_Tent="Ticket for the Circus Ring" s24_Puzzle1="Piece of wood" s24_Puzzle2="Piece of wood" s24_Puzzle3="Piece of wood" s24_Puzzle4="Piece of wood" s24_Puzzle5="Piece of wood" s24_Puzzle6="Piece of wood" s24_Puzzle7="Piece of wood" s24_Puzzle8="Piece of wood" s24_Puzzle9="Piece of wood" s24_Puzzle10="Piece of wood" s11_Key_Day_Night="Key" s12_Scissors="Scissors" s13_Slingshot="Slingshot" s14_Lamp="Lightbulb" s15_Hook="Pirate hook" s16_Key_On_Ring="Key to the freezer" s17_HorseLeg="Horse leg" s18_Star="Star" s19_Comet="Comet" s20_Bat="Bat" s21_Flower="Flower" s22_Dragonfly="Dragonfly" s23_Chicken="Rooster" s34_RoundKey1="Twirl" s35_RoundKey2="Twirl" s36_RoundKey3="Twirl" s37_Scythe="Scythe" s38_Scull="Skull" s39_Gorgoil_Wing="Wing" s41_Bat_Key="Bat key" s42_Vial="Chalice" s43_Vial_Blood="Chalice with blood" s44_Fan="Fan" s45_Apple="Apple" s46_Hairpin_Butterfly="Butterfly" s47_Glove="Gloves" s48_Black_Rose="Rose" s49_Lighter="Lighter" s50_Knight_Head="Head" s51_Businessman_Head="Head" s52_Chevalier_Head="Head" s53_Coin="Coin" s98_Pruner="Garden pruners" s100_Fuse="Fuse" s101_Ping_Bear="Bear" s102_Key_Leaf="Leaf key" s103_Key_Fire="Fire key" s104_Key_Water="Rain key" s105_Key_Cloud="Snow key" s106_Key_Raven="Raven key" s107_Key_Sun="Sun key" s108_Defroster="Blowtorch" s109_Compartment_Key="Key to the ship&apos;s hold" s110_Gunpowder="Gunpowder" s111_Torch="Torch" s112_Firing_Torch="Torch" s113_Cannon_Ball="Cannon ball" s114_TriodLamp1="Vacuum tube" s118_Start_Key="Rocket key" s119_Rune="Rune" s120_Safe_Wheel="Wheel" s121_Heart_Key="Heart" s122_Clown_wig="Wig" s123_Tear="Mask" s124_Rabbit="Rabbit" s125_Flowers="Bunch of flowers" s126_Big_Gear="Gear" s127_Oiler="Oil can" s128_Key_Sphere="Key Sphere" s129_Key_Cube="Key Cube" s130_Key_Star="Key Star" s131_Carrot="Carrot" s132_Razor="Straight razor" s133_Crowbar="Crowbar" s134_Plate="Record" s135_Bronze_Tiger1="Tiger" s135_Bronze_Tiger2="Tiger" s135_Bronze_Tiger3="Tiger" s138_Hammer="Hammer" s139_Triangular_key="Crank handle" s140_Wicket_key="Cemetary key" s141_Ladder="Ladder" s142_Dove1="Metal dove" s142_Dove2="Metal dove" s142_Dove3="Metal dove" s142_Dove4="Metal dove" s142_Dove5="Metal dove" s142_Dove6="Metal dove" s142_Dove7="Metal dove" s143_Shovel="Shovel" s144_Chisel="Chisel" s145_Pincers="Pincers" s146_Busket="Bucket" s147_Axe="Axe" s148_Magic_Wand="Magic wand" s149_Busket_With_Water="Bucket filled with water" s150_MagicBook="Book of Magic " s150_Piece1="Part of a chart" s150_Piece2="Part of a chart" s150_Piece3="Part of a chart" s150_Piece4="Part of a chart" s150_Piece5="Part of a chart" s150_Piece6="Part of a chart"/>
	<Group_Achievs sISpyGot="You&apos;ve won another award! You collected all the useful items at this location!" sMarble="You found a marble that belongs to your brother.
%i / %i" sAstar="You found a starfish!
%i / %i" sAchievMarbleGot="You&apos;ve found all of your brother&apos;s marbles! You deserve an award!" sAchievAstarGot="You&apos;ve found all the starfish! You deserve an award!" sAchievTirGot="You&apos;ve earned a record number of points! You deserve an award!" sAchievBrainGot="You used hints sparingly!" sAchievTimerGot="You finished the game quickly!" sAchievPuzzleGot="You completed all of the puzzles!" ach_sandglass0="You&apos;ll get this award if you finish the game in less than five hours.
{0xff2a2a2a|Time played: %s}" ach_sandglass1="You&apos;ll get this prize for finishing the game quickly." ach_astar0="You&apos;ll get this award if you find all the starfish in the game.
{0xff2a2a2a|Found: %i}" ach_astar1="You&apos;ll get this prize if you find all the starfish." ach_brain0="You&apos;ll get this award if you use the hint button less than 20 times.
{0xff2a2a2a|Used: %i}" ach_brain1="You&apos;ve received this prize for using hints sparingly." ach_puzzle0="You&apos;ll get this award if you don&apos;t miss a single puzzle." ach_puzzle1="You&apos;ve received this prize for solving all the puzzles." ach_photo0="You&apos;ll get this award if you final all of your brothers marbles.
{0xff2a2a2a|Found: %i}" ach_photo1="You&apos;ve found all of your brother&apos;s marbles." ach_pistol0="You&apos;ll get this award if you score 1,500 points at the shooting gallery." ach_pistol1="You&apos;ve scored 1,500 points at the shooting gallery." ach_ispy0="Your awards for successful item searches will be kept here. " ISpy_Entance="You&apos;ve found all the items in the ticket booth." ISpy_Popcorn="You&apos;ve found all the items in the popcorn." ISpy_Carousel="You&apos;ve found all the items at the Merry-Go-Round." ISpy_Horror="You&apos;ve found all the items in the vampire&apos;s coffin." ISpy_Pirat="You&apos;ve found all the items around the pirate." ISpy_Car="You&apos;ve found all the items in the car." ISpy_Underwater="You&apos;ve found all the items in the fountain." ISpy_Tamer="You&apos;ve found all the items in the cello case." ISpy_Clown="You&apos;ve found all the items in clown&apos;s chest." ISpy_Illuminator="You&apos;ve found all the items on the model of the Earth." ISpy_Focus="You&apos;ve found all of the items in the magician&apos;s room."/>
	<Group_ItemName s01_Invitation="It&apos;s the same entrance ticket I found with my brother&apos;s things." s02_ClownNose="A red clown nose." s03_Ticket_Carousel="Ticket for the Merry-Go-Round." s03_Ticket_Horror="Ticket for the House of Horrors." s03_Ticket_Moon="Ticket for the Moon Rocket" s03_Ticket_Pirates="Ticket for the Pirate Ship." s03_Ticket_Puppet="Ticket for the Puppet Theater." s03_Ticket_Roller="Ticket for the Roller Coaster." s03_Ticket_Shooting="Ticket for the shooting gallery." s03_Ticket_Cafe="Ticket for the café." s03_Ticket_Tent="Ticket for the circus." s24_Puzzle1="A piece of wood with paint on one side." s24_Puzzle2="A piece of wood with paint on one side." s24_Puzzle3="A piece of wood with paint on one side." s24_Puzzle4="A piece of wood with paint on one side." s24_Puzzle5="A piece of wood with paint on one side." s24_Puzzle6="A piece of wood with paint on one side." s24_Puzzle7="A piece of wood with paint on one side." s24_Puzzle8="A piece of wood with paint on one side." s24_Puzzle9="A piece of wood with paint on one side." s24_Puzzle10="A piece of wood with paint on one side." s11_Key_Day_Night="Key" s12_Scissors="Scissors" s13_Slingshot="Slingshot" s14_Lamp="Lightbulb" s15_Hook="A pirate hook. Pirates used to have these." s16_Key_On_Ring="Key" s17_HorseLeg="A horse leg? And how am I supposed to drag it away?" s18_Star="Looks like a star encased in a mold." s19_Comet="Looks like a comet." s20_Bat="Bat" s21_Flower="Flower" s22_Dragonfly="Dragonfly" s23_Chicken="Rooster" s34_RoundKey1="A shiny twirl that looks like it&apos;s been broken off something." s35_RoundKey2="A shiny twirl that looks like it&apos;s been broken off something." s36_RoundKey3="A shiny twirl that looks like it&apos;s been broken off something." s37_Scythe="Rusty scythe" s38_Scull="This skull looks real! I wonder what it&apos;s made of." s39_Gorgoil_Wing="A wing. It&apos;s quite light, even though it looks like it&apos;s made of stone." s41_Bat_Key="A key shaped like a bat." s42_Vial="A shiny chalice with a spider web on the bottom." s43_Vial_Blood="A cup full of something red, warm and thick." s44_Fan="An elegant fan." s45_Apple="Apple." s46_Hairpin_Butterfly="An ornament shaped like a butterfly." s47_Glove="White gloves for very small hands." s48_Black_Rose="A red rose." s49_Lighter="A lighter, a throwback to the last century." s50_Knight_Head="A head wearing a metal helmet. He looks like a Spanish conquistador. " s51_Businessman_Head="A fat head wearing glasses and smoking a cigar. It&apos;s smiling." s52_Chevalier_Head="A head wearing a straw hat. It&apos;s hard to tell what its body should look like." s53_Coin="A coin with four faces." s98_Pruner="Garden pruners. These are usually used for evening out the hedges. " s100_Fuse="A high-voltage fuse." s101_Ping_Bear="A pink bear. It&apos;s my precision prize." s102_Key_Leaf="A key with a picture of a leaf." s103_Key_Fire="A key with a picture of fire." s104_Key_Water="A key with a picture of rain." s105_Key_Cloud="A key with a picture of a snowflake." s106_Key_Raven="A key with a picture of a raven." s107_Key_Sun="A key with a picture of the sun." s108_Defroster="A blowtorch. It can boil water, melt pewter and ice." s109_Compartment_Key="A key. I bet there&apos;s a lock around here somewhere." s110_Gunpowder="A bag with gunpowder. Do they use real gunpowder during their performances?" s111_Torch="." s112_Firing_Torch="A lighted torch. I&apos;ll have to carry it. I can&apos;t put it in my backpack, now can I?" s113_Cannon_Ball="A heavy cannonball. They used to shoot these at ships they wanted to sink." s114_TriodLamp1="Vacuum tubes. I&apos;ve heard these things were used in the first computers." s118_Start_Key="A crudely cut key." s119_Rune="A rune. What could this be for?" s120_Safe_Wheel="The steering wheel is made of iron. I bet it can be used to open a safe." s121_Heart_Key="A heart! How sweet." s122_Clown_wig="A clown wig. Nah, I&apos;m not gonna try it on." s123_Tear="A mask." s124_Rabbit="A rabbit." s125_Flowers="A bunch of flowers." s126_Big_Gear="A big gear." s127_Oiler="Even the oil can is covered in rust." s128_Key_Sphere="Circle key" s129_Key_Cube="Square key" s130_Key_Star="Star key" s131_Carrot="A delicious-looking carrot." s132_Razor="A straight razor. Careful it&apos;s sharp!" s133_Crowbar="This is a tool for either a carpenter or a burglar." s134_Plate="A vinyl record. " s135_Bronze_Tiger1="A bronze statuette of a tiger." s135_Bronze_Tiger2="A bronze statuette of a tiger." s135_Bronze_Tiger3="A bronze statuette of a tiger." s138_Hammer="A hammer." s139_Triangular_key="The crank handle for the shutter in Captain&apos;s cabin." s140_Wicket_key="Cemetery key" s141_Ladder="A rather long ladder" s142_Dove1="Metal dove" s142_Dove2="Metal dove" s142_Dove3="Metal dove" s142_Dove4="Metal dove" s142_Dove5="Metal dove" s142_Dove6="Metal dove" s142_Dove7="Metal dove" s143_Shovel="This shovel&apos;s a little rusty but it&apos;s still sturdy" s144_Chisel="This chisel can carefully chip away the rock." s145_Pincers="Pincers" s146_Busket="Empty bucket" s147_Axe="Axe" s148_Magic_Wand="A magic wand! Now if only I knew any magic words!" s149_Busket_With_Water="Bucket filled with water" s150_MagicBook="The magician&apos;s book of tricks." s150_Piece1="Part of a chart" s150_Piece2="Part of a chart" s150_Piece3="Part of a chart" s150_Piece4="Part of a chart" s150_Piece5="Part of a chart" s150_Piece6="Part of a chart"/>
	<Group_Lv01 sStart="What a creepy place! I&apos;m scared and curious at the same time! What kind of trouble did my brother get himself into?" sNose="Gosh, this is like something straight out of one of my childhood nightmares!" sNoseInv="I wonder what this nose can be used for." sJaw="I guess I have to put the ticket in his mouth." sNosePlace="The clown is missing his nose." sDoor="That was too easy. I have a bad feeling about this."/>
	<Group_Lv02 sStart="I won&apos;t give up!" sLampa="It&apos;s too high! I can&apos;t reach it. But there is definitely something in that street lamp." sLDoor="The gate is locked. Darn, and the watchman&apos;s nowhere around." sRDoor="The gate is locked. Where shall we go?" sLupa1Hint="You have to put the circles in the correct order." sLupa2Hint="A vampire in a coffin." sGround="There is something buried here. I need a shovel."/>
	<Group_Lv02A sStart="A map of the amusement park. Now that&apos;s much better! Where should we go first?" sMap="What an excellent map! I&apos;ll take it with me and mark all the important places."/>
	<Group_Lv03 sMonetPlace="Insert a coin." sStart="I should take a look around." sClosed="The ticket dispenser game is not available. Insert a coin into the coin deposit box to your right." sLupaBack="Somebody scratched some circles here. Hmm. I'll copy them into my diary."/>
	<Group_Lv04 sStart="The popcorn&apos;s fresh, but I better not eat it." sCard="Where&apos;s the other half?" sPencil="Why would I want an unsharpened pencil? Better find a sharpener." sDrums="And how am I supposed to play with broken drum sticks?"/>
	<Group_Lv05 sStart="A real Merry-Go-Round!" sBiletPlace="Insert a Merry-Go-Round ticket." sKey="I can&apos;t reach it."/>
	<Group_Lv06 sStart="I guess I should unwrap the horse." sHorse="But I can&apos;t rip these ropes apart with my bare hands." sWin="Straight from the horse&apos;s mouth." sLegPlace="Oh, the horse is missing a leg!" sHint_Horse="Place the horse's legs as shown in the picture"/>
	<Group_Lv07 sStart="Who is the evil genius responsible for hanging these animals?" sZebra="That&apos;s not a zebra! A zebra has stripes!" sSlon="It&apos;s an elephant, but it needs a red shirt!" sKotik="It needs a bow!"/>
	<Group_Lv08 sStart="The panel is locked." sStart2="I&apos;ll look for the missing parts." sKeyPlace="I either need the key or a crew of professional safecrackers." sSelector="Something&apos;s missing."/>
	<Group_Lv09 sStart="Is this the house of horrors? I wonder if they&apos;ll try to scare me. This should be interesting!" sClosed="These bony hands won&apos;t let me enter. " sRoundKey="It looks like something fell off." sBiletPlace="Insert a ticket for the house of horrors." sScullPlace="A skeleton. And where, may I ask, is your skull?" sWingPlace="Where is your wing? Did it break off during a nocturnal hunt?" sKosaPlace="Death without a scythe is just silly!" sStolb="Where did this concrete column come from? Is there something imbedded in it?"/>
	<Group_Lv10 sStart="So where should I go next?" sKeyPlace="What a strange lock!"/>
	<Group_Lv11 sStart="I hope the vampire isn&apos;t hungry." sKiss="The fresh blood on the lips is the mark of a kiss. How melodramatic." sProbka="The cork is stuck in the bottle." sButton="The button can be carefully cut off."/>
	<Group_Lv12 sStart="I can try to run but the bloody footprints on the floor look ominous." sAxes="I&apos;ll try to stop the swinging axes." sDoor="I&apos;ll just stop the axes and then I&apos;ll be able to pass through!"/>
	<Group_Lv13 sStart="Are they eating each other&apos;s heads?" sHead="The game will begin when all the players are present." sCandle="I&apos;ve always wondered if it&apos;s possible to light a candle with a cigar." sSomeHint="Something&apos;s telling me they&apos;re cheats! I won fair and square!" sLupaBack="Three circles.  The middle one contains a flying dove."/>
	<Group_Lv14 sStart="Phew! We&apos;ve made it through the house of horrors!" sBiletPlace="Insert a ticket for the café!" sLupaBack="A dove sitting above a branch."/>
	<Group_Lv15 sStart="I wouldn&apos;t mind having a bite to eat!" sCamera2="The freezer is locked. There must be something good in it!" sDoor="I think he&apos;s asking me to find him something to eat. I guess I&apos;ll start with an apple?" sFrozen="There&apos;s too much ice." sKeyPlace="It requires a key."/>
	<Group_Lv16 sKeyPlace="You need a key!" sMoveToCoinHint="Pay attention during the flight!" sMoveToISpyHint="Look around the Earth."/>
	<Group_Lv17 sStart="Where&apos;s my magic wand?" sHat="The hat is empty!" sHint_DoMagic="Wave the magic wand as shown in the book of magic" sMagic2="The wand is useless as long as the book remains unread and the hat is empty." sRabbid="The rabbit is in place and is ready to be transformed!"/>
	<Group_Lv18 sStart="A magical dresser" sFlowersPlace="I think the hollow in the drawer is just right for the bunch of flowers." sHint_FindGear="Find the gear in the magical dresser." sHint_FindStar="Find the star key in the magical dresser." sHint_UseFlowers="Put the flowers in the magical dresser."/>
	<Group_Lv19 sStart="A pirate ship!" sBiletPlace="Insert a pirate ship ticket!" sShip="I&apos;m not going to risk jumping on board. That&apos;s too dangerous!"/>
	<Group_Lv20 sStart="Pirates, treasure, riddles! How exciting!" sTrum="The ship&apos;s hold is locked." sDoor="The heavy cannon is pressing against the door!" sCannon1="Incredible! The cannon is real!" sCannon2="Excellent, now I just need a cannonball!" sCannon3="I just need to light it." sCannon1Powder="The cannon has been loaded with gunpowder!" sCannon1Ball="Wait, first I need to put some gunpowder into the cannon." sCannon1Torch="There&apos;s nothing to light there." sCannon2Ball="The cannon is ready to be fired." sCannon2Torch="I need to load the cannonball into the cannon." sCannon3Torch="Wow, what a shot!" sCannon3Lighter="It&apos;s dangerous to light cannons with a lighter. I need a torch." sTorch1="What am I supposed to do with this unlit torch?" sLupaBack="A dove flying against the background of a cross?"/>
	<Group_Lv21 sStart="A pirate!" sPipe="I can light the pipe!" sWeb="I need bait to trap the spider!" sRusalka="The mermaid is missing her tail!"/>
	<Group_Lv22 sStart="Wow! That&apos;s quite a chair!" s1="G" s2="O" s3="L" s4="D" s5="E" s6="N" sKluch="Use the special crank handle to close the shutter." sElement="I&apos;ll have to open the cage to get this." sSunduk="There are so many nails in this box that I'm not sure what to do next!" sLupaBack="A child's drawing. A black crow, blue water. What an ideal world."/>
	<Group_Lv24 sStart="Is this a real roller coaster?" sBiletPlace="Insert a roller coaster ticket!" sFire="The dove is on fire! I need water!"/>
	<Group_Lv25 sStart="This equipment is really old." sGame="The control panel doesn&apos;t work. It looks like it&apos;s not getting any power." sFusePlace="There&apos;s no fuse!"/>
	<Group_Lv26 sStart="The teddy bear is sad!" sLocked="The glove compartment is locked." sWin="Excellent!" sHint="What a strange tag on the ring! The holes make the letter L. I should probably keep this in mind." sSumkaLocked="I don&apos;t know the code anyway."/>
	<Group_Lv27 sStart="It&apos;s just a pile of junk from all over the world." sPaint="Red paint" sDust="I can&apos;t see anything under the layer of dust." sBox="Container for billiard balls"/>
	<Group_Lv28 sStart="A shooting gallery! I love shooting!" sBiletPlace="Insert a ticket for the shooting gallery!" sStudio="I'd be interested to see what's going on upstairs! But the steps are too unsteady." sLupaBack="Is it just a pigeon? So what's the hint? Should I pay attention to the color of the pigeon?"/>
	<Group_Lv29 sScoresText="POINTS" sScoresCur="%i" sScores1="%i" sScores2="%i" sScores3="%i" sBlank=" " sWin="Hooray! I won!" sRestart="Click to reload." sReload="Let&apos;s load the gun." sMainText="Try your luck!" sMainText2="Click here to start!" sPrizeScores1="500" sPrizeScores2="750" sPrizeScores3="1000" sPrizeText="PRIZES" sStart="Are they giving out prizes for good marksmanship?" sPrize1="My prize is a coin!" sPrize2="My prize is a key with a picture of a raven!" sPrize3="What a huge bear!" sHelpText="Attention!
The targets that are worth points will be displayed to your left!"/>
	<Group_Lv30 sStart="A rocket!" sBiletPlace="I&apos;ll need a ticket for the Moon Rocket!" sLupaBack="The angel is holding a dove in his hand."/>
	<Group_Lv31 sStart="What an awesome robot!" sExit="It is forbidden to leave the space ship during the journey to the Moon!" sNotActive="The panel is inactive." sTriodsPlace="This panel still isn&apos;t not working. Maybe it&apos;s not supposed to work?"/>
	<Group_Lv32 sStart="Is this the Moon?" sBack="The Moon is lifeless and boring." sRunaPlace="Indentation." sMoveToRobot="A mini-game is available on the moon"/>
	<Group_Lv33 sStart="What am I supposed to do here?"/>
	<Group_Lv35 sStart="An animal tamer with a cello! Well, well, well... He&apos;s quite a character!" sSlon="Drag the other pieces of the elephant here." sAim="A target without a hole!" sPistol="An unloaded gun." sPatron="Now I can shoot!"/>
	<Group_Lv36 sStart="He must have been a talented clown." sBox="The drawer is locked and I don&apos;t see a key hole!"/>
	<Group_Lv38 sStart="Wow, what interesting gates" sPlace="A piece is missing." sGates="The path is clear!" sBody="A hanged doll! Such heavy pigeon is better suited for a drowning than a hanging." sLost13="You still need to find and place 13 pieces of wood in the gates." sLost12="You still need to find and place 12 pieces of wood in the gates." sLost11="You still need to find and place 11 pieces of wood in the gates." sLost10="You still need to find and place 10 pieces of wood in the gates." sLost9="You still need to find and place 9 pieces of wood in the gates." sLost8="You still need to find and place 8 pieces of wood in the gates." sLost7="You still need to find and place 7 pieces of wood in the gates." sLost6="You still need to find and place 6 pieces of wood in the gates." sLost5="You still need to find and place 5 pieces of wood in the gates." sLost4="You still need to find and place 4 pieces of wood in the gates." sLost3="You still need to find and place 3 pieces of wood in the gates." sLost2="You still need to find and place 2 pieces of wood in the gates." sLost1="You still need to find and place 1 piece of wood in the gates."/>
	<Group_Lv39 sStart="It&apos;s a model of Earth!" sGnezdo="The nest must have at least three eggs." sMan="What is that man doing next to the river without a fishing rod?" sDuplo="Squirrels live in tree holes like this. They like nuts."/>
	<Group_Lv40 sWater="A fountain is an excellent water source!" sLupaBack="Someone forgot a beautiful medallion here among the leaves."/>
	<Group_Lv41 sStart="But of course! Where else would you keep antiques if not in the fountain?!" sPortret="It&apos;s a frame, but the picture is missing." sShip="The ship is missing the masts." sKsilofon="Find the rest of the bars!"/>
	<Group_Lv42 sStart="I wonder if the symbols on the bottom of this fountain mean anything?"/>
	<Group_Lv43 sStart="Yet another gate?!" sCloud="Place for the white key." sFire="Place for the red key." sSun="Place for the yellow key." sWater="Place for the blue key." sRaven="Place for the black key." sLeaf="Place for the green key."/>
	<Group_Lv44 sStart="I bet they used to have fun performances here." sBiletPlace="Insert a ticket for the puppet theater!"/>
	<Group_Lv45 sStart="Wait a second. There isn&apos;t a ticket box here." sEntrance="Where should I put the ticket? Should I just stick it to the door?" sBiletPlace="Now I can use the ticket!" sKeyPlace="I have a hunch that I&apos;ll need a key."/>
	<Group_Lv46 sStart="Here it is!" sSeif1="Whoops!" sKupol1="Someone took a lot of precautions to guard the contents of the safe." sKupol2="Down with one bar, two more to go." sKupol3="Only one more cage standing between me and the safe." sLupaBack="The safe must have a wheel-looking handle." sWin="Game over."/>
	<Group_Lv47 sStart="Gosh, a trick with an underwater escape and a rabbit in the hat. How banal!" sAqua="A fish tank is full of green water. Disgusting!" sGearPlace="What do I need to turn to get the box out of the water? The main gear is missing." sZamok="It&apos;s too rusty. The key just won&apos;t turn."/>
	<Group_Lv49 sStart="What a beautiful costume! Why isn&apos;t the animal tamer wearing it in the poster?" sPlastinkaPlace="Will the player work if I put the record on?" sTigerPlace="Hmm. Is this a button or a small pedestal?" sSurtuk="I&apos;ve heard that they used to keep their valuables in the lining of their best garbs." sPol="There&apos;s something black under the plank."/>
	<Group_Lv48 sStart="Are these clowns stalking me?" sWin="It&apos;s open. I should move this."/>
	<Group_Lv52 sStart="What a cute girl!" sCupPlace="A place for a chalice." sGirl="Five of the items in the picture will show you the way to the girl&apos;s heart."/>
	<Group_Lv55 sStart="Ah! That&apos;s a cemetery beyond the gate. What&apos;s a cemetery doing in an amusement park?" sRabbit="A rabbit in its hole." sCemetery="The gate is locked!"/>
	<Group_Lv56 sStart="The clown knew what he was doing." sElf="An excellent Eiffel Tower." s777="The impressions are shaped like the number seven." sSun="Did you know that a rainbow appears if the sun shines through the rain?"/>
	<Group_Lv57 sStart="The magician wasn&apos;t bored here. That I know for sure." sDirt="The glass is covered in disgusting mud." sOrgan="A music box. Insert a coin to listen."/>
	<Group_Lv58 sStart="Look, a ticket! I bet I&apos;ll need it later." sStart2="Ticket for the Merry-Go-Round." sHorror="Take the ticket!" sCarousel="Take the ticket!" sRoller="Take the ticket!" sPirates="Take the ticket!" sCafe="Take the ticket!" sTir="Take the ticket!" sPuppets="Take the ticket!" sMoon="Take the ticket!" sTent="Take the ticket!" sIce="Ice cubes are blocking the ticket! I wish I had something to break them."/>
	<Group_Lv61 sStart="The cemetary of the souls taken by the evil dwarf!" sGolubPlace="Every circle symbolizes a soul."/>
	<Group_Lv62 sStart="The robot is processing key thoughts." sKey="A key under a lid. It&apos;s just what I need!"/>
	<Group_Lv63 sStart="Look at all these bottles! The dwarf must have a drinking problem." sPieceHorror="There should have been a slab of concrete in front of the House of Horrors! Why did the dwarf want it there?" sPieceGate="I wonder who censored the dwarf's plans and removed some of his crazier ideas?" sPieceMap="Looks like there was a hole in the middle of the square! Is it a trap or a hiding place?" sPieceRoller="There is a funny-looking shrub drawn in the pot." sPieceControl="Maybe the telephon lines were cut to prevent the staff from calling for help!" sPieceCaptain="There&apos;s a box in the captain's cabin. I'm sure it wasn't there when I was there before." sMissPiece="A piece of the drawing is missing!"/>
	<Group_Lv65 sStart="There aren&apos;t any tickets. The whole place is grimy and desolate." sKorzina="Here&apos;s the basket, now I just need to put the ball here!" sPlane="The plane doesn&apos;t have a propeller!" sStatue="The statue needs a torch."/>
	<Group_Lv100 sStart="Oh no! Is my adventure over?"/>
	<Group_ISpy l04_ispy_gloves_0="Gloves" l04_ispy_car_0="Toy car" l04_ispy_chocolade_0="Chocolate bar" l04_ispy_bug6_0="Fly" l04_ispy_fishhook_0="Hook" l04_ispy_magnit_0="Magnet" l04_ispy_feather_owl_0="Feather" l04_ispy_leaf1_0="Leaf" l04_ispy_clockgear1_0="Gear" l04_ispy_coinhead1_0="Gem head" l04_ispy_doll_0="Doll with a heart" l04_ispy_coin1_0="Coin" l04_ispy_pencil_0="Pencil" l04_ispy_drum_0="Drum" l04_ispy_lolipop2_0="Lollipop" l04_ispy_icecream_0="Ice-cream" l04_ispy_postage1_0="Postage stamp" l04_ispy_icecream_scoop_0="Ice cream scoop" l04_ispy_peanut_0="Nuts" l04_ispy_lupa_0="Magnifying glass" l04_ispy_giftbox_0="Present" l04_ispy_dragonfly_0="Dragonfly" l04_ispy_20bucks_0="Twenty dollars" l04_ispy_cookie_0="Piece of chocolate" l04_ispy_candy1_0="Candy" l04_ispy_bug1_0="Insect" l04_ispy_bug5_0="Moth" l04_ispy_star1_0="Star" l04_ispy_mask1_0="Mask" l04_ispy_skill_0="Skull" l04_ispy_A_0="Letter &apos;А&apos;" l11_ispy_watch_0="Pocket watch" l11_ispy_apple_0="Apple" l11_ispy_cigarette_case_0="Cigar" l11_ispy_bat01_0="Bat" l11_ispy_chessmen02_0="Knight" l11_ispy_coin_0="Coin" l11_ispy_fan_0="Fan" l11_ispy_glass_0="Glasses" l11_ispy_gloves_0="Gloves" l11_ispy_lily_0="Lilies" l11_ispy_wig_0="Wig" l11_ispy_pipe_0="Pipe" l11_ispy_eye01_0="Eye" l11_ispy_nail01_0="Nail" l11_ispy_hairpin_0="Butterfly" l11_ispy_shackles_0="Shackles" l11_ispy_bow2_0="Bow" l11_ispy_silver_bullet_0="Bullet" l11_ispy_kiss_01_0="Handkerchief with a kiss" l11_ispy_rose01_0="Scarlet rose" l11_ispy_stake_0="Dagger" l11_ispy_garlic03_0="Garlic" l11_ispy_garlic01_0="Garlic" l11_ispy_spoon_0="Teaspoon" l11_ispy_false_teeth01_0="Fake fangs" l11_ispy_nail_sciccors_0="Scissors" l11_ispy_shoe_0="Shoe" l11_ispy_lock_0="Padlock" l11_ispy_snail01_0="Snail" l11_ispy_snail05_0="Red snail" l11_ispy_spider01_0="Spider" l11_ispy_brooch01_0="Brooch" l11_ispy_rose02_0="White rose" l11_ispy_batkey_0="Golden key" l07object_00_0="Doll with a drum" l07object_15_0="Zebra" l07object_21_0="Pine cone" l07object_28_0="Poodle" l07object_47_0="Butterfly" l07object_48_0="Train car" l07object_51_0="Grapes" l07object_73_0="Rain cloud" l07object_55_0="Jack-o-lantern" l07object_63_0="Raven" l07object_75_0="Blue pencil" l07object_59_0="Nest" l07object_65_0="Snowflake" l07object_22_0="Apple" l07object_78_0="Folding ruler" l07object_31_0="Crescent moon" l07object_61_0="Ballet shoes" l07object_60_0="Spool" l07object_56_0="Feather" l07object_66_0="Duck" l07object_70_0="Number 2" l07object_69_0="Number 4" l07object_71_0="Number 7" l07object_74_0="Handprint" l07object_79_0="Red car" l07object_81_0="Eyeball" l07object_50_0="Bear on a bike" l07object_11_0="White rose" l07object_12_0="Ladybug" l07object_16_0="Cow" l07object_42_0="Giraffe" l07object_45_0="Bat" l07object_43_0="Toy steam engine" l41ispy_22_0="Fish" l41ispy_05_0="Jar" l41ispy_07_0="Horse skull" l41ispy_09_0="Wrench" l41ispy_11_0="Pocket watch" l41ispy_18_0="Bicycle handlebars" l41ispy_20_0="Bottle" l41ispy_29_0="Prosthetic leg" l41ispy_30_0="Iron" l41ispy_32_0="Tea cup" l41ispy_36_0="Spring" l41ispy_14a_0="Portrait in a frame" l41ispy_57_0="Ship with three masts" l41ispy_37_0="Glove" l41ispy_27_0="Oil can" l41ispy_42_0="Knight" l41ispy_43_0="Rabbit" l41ispy_44_0="Gear" l41ispy_46_0="Three rings" l41ispy_47_0="Sock" l41ispy_48_0="Feather" l41ispy_50_0="Book" l41ispy_55_0="Jingle bell" l41ispy_26_0="Doll head" l41ispy_58_0="Xylophone" l41ispy_34_0="Old shoe" l41ispy_13_0="Bullet shell" l41ispy_60_0="Hammer" l41ispy_06_0="Pick ax" l41ispy_23_0="Street lamp" l41ispy_59_0="Lighter" l41ispy_39_0="Pipe" l41ispy_24_0="Canned food" l41ispy_12_0="Pipe" l41ispy_25_0="Clown mask" lFish="Fish" lBird="Bird in a nest" lBelka="Squirrel" l39ispy_39_0="Dragonfly" l39ispy_12_0="Ladybug" l39ispy_37_0="Rabbit" l39ispy_22_0="Wheel" l39ispy_18_0="Hedgehog" l39ispy_03_0="Birdhouse" l39ispy_48_0="Ant" l39ispy_30_0="Beaver" l39ispy_43_0="Crescent moon" l39ispy_53_0="White horse" l39ispy_56_0="Windmill" l39ispy_46_0="Donkey" l39ispy_28_0="Wheelbarrow" l39ispy_21_0="Watering can" l39ispy_54_0="Elephant" l39ispy_08_0="Snail" l39ispy_05_0="Pitchfork" l39ispy_07_0="Chicken" l39ispy_13_0="Poodle" l39ispy_55_0="Seagull" l39ispy_14_0="Bee" l39ispy_20_0="Tin pale" l39ispy_16_0="Sheep" l39ispy_38_0="Centipede" l39ispy_24_0="Cattail" l39ispy_40_0="Grasshopper" l39ispy_58_0="Whale" l39ispy_10_0="Butterfly" l39ispy_49_0="Colorado potato beetle" l39ispy_25_0="Caterpillar" l39ispy_57_0="House" l21ispy_31_0="Smoke ring" l21ispy_48_0="Spider" l21ispy_30_0="Mermaid" l21ispy_14_0="Anchor" l21ispy_45_0="Black sails" l21ispy_52_0="Shackles" l21ispy_05_0="Monkey" l21ispy_01_0="Button" l21ispy_03_0="Bone" l21ispy_06_0="String of pearls" l21ispy_09_0="Octopus" l21ispy_58_0="Deck of cards" l21ispy_13_0="Cannon" l21ispy_17_0="Shell" l21ispy_18_0="Spyglass" l21ispy_53_0="Cannon ball" l21ispy_56_0="Hour glass" l21ispy_04_0="Ring" l21ispy_40_0="Hook" l21ispy_10_0="Pistol" l21ispy_16_0="Fang" l21ispy_23_0="Treasure map" l21ispy_24_0="Crossbow" l21ispy_26_0="Peacock feather" l21ispy_27_0="Key" l21ispy_29_0="Plant" l21ispy_34_0="Fish bones" l21ispy_36_0="Starfish" l21ispy_37_0="Mug" l21ispy_38_0="Slingshot" l21ispy_50_0="Skull" l21ispy_19_1="Compass" l21ispy_07_0="Snake" l21ispy_54_0="Rope" l21ispy_44_0="Candelabra" l21ispy_21_0="Small sack" l21ispy_25_0="Fishing line &amp; hook" l27_ISpy_Car_brush01_0="Paint brush" l27_ISpy_Car_telescope_0="Spyglass" l27_ISpy_Car_binocular_0="Binoculars" l27_ISpy_Car_Punch_0="Clown doll" l27_ISpy_Car_billiard_ball_0="Nine " l27_ISpy_Car_bolt_0="Bolt" l27_ISpy_Car_brick_0="Brick" l27_ISpy_Car_cube01_0="Gambling die" l27_ISpy_Car_watch_0="Watch" l27_ISpy_Car_doorhandle_0="Door handle" l27_ISpy_Car_handsaw_0="Saw" l27_ISpy_Car_spring01_0="Spring" l27_ISpy_Car_heart_0="Heart" l27_ISpy_Car_lantern_0="Kerosene lamp" l27_ISpy_Car_alarm_0="Alarm clock" l27_ISpy_Car_light_bulb01_0="Blue lightbulb" l27_ISpy_Car_metronom_0="Metronome" l27_ISpy_Car_microfon_0="Microphone" l27_ISpy_Car_butterfly_0="Butterfly" l27_ISpy_Car_mirror_0="Mirror" l27_ISpy_Car_mug_0="Mug" l27_ISpy_Car_hammer_0="Hammer" l27_ISpy_Car_screw_0="Nut" l27_ISpy_Car_klaxon_0="Horn" l27_ISpy_Car_camera_0="Camera" l27_ISpy_Car_head_doll_0="Doll head" l27_ISpy_Car_cycle_0="Bicycle" l27_ISpy_Car_bearing01_0="Ball bearing" l27_ISpy_horseshoe_0="Horseshoe" l27_ISpy_Car_blowtorch_0="Blowtorch" l27_ISpy_Car_tochilka_0="Pencil sharpener" l27_ISpy_Car_shoe_0="Shoe" l27_ISpy_Car_telephone_0="Phone" l27_ISpy_Car_safety_device_0="Fuse" l56_Clown_cloud_0="Cloud" l56_Clown_Props_accordion_0="Accordion" l56_Clown_Props_sun_0="Sun" l56_Clown_Props_umbrella_0="Umbrella" l56_Clown_Props_angel_0="Angel bell" l56_Clown_Props_ribbon01_0="Spool" l56_Clown_Props_apple_0="Apple" l56_Clown_Props_ball01_0="Billiard ball" l56_Clown_Props_beetle_0="Beetle" l56_Clown_Props_binocular_0="Opera glasses" l56_Clown_Props_pointes_0="Ballet shoes" l56_Clown_Props_broom_0="Hair brush" l56_Clown_Props_playing_card_0="Deck of cards" l56_Clown_Props_camera_0="Photo camera" l56_Clown_Props_oil_can_0="Oil can" l56_Clown_Props_correspondence_0="Stack of letters" l56_Clown_Props_book_0="Book" l56_Clown_Props_bonnet01_0="Ladies hat" l56_Clown_Props_glasses_0="Glasses" l56_Clown_Props_gloves_0="Gloves" l56_Clown_Props_bow01_0="Bow tie" l56_Clown_Props_pen_0="Pen" l56_Clown_Props_lock_0="Padlock" l56_Clown_Props_fingerprint_0="Palm print" l56_Clown_Props_tiger_0="Tiger" l56_Clown_Props_shoe_0="Shoe" l56_Clown_Props_wig_0="Wig" l56_Clown_Props_break_ball01_0="Balloon" l56_Clown_Props_earring_0="Amber earring" l56_Clown_Props_bunch_of_keys_0="Key ring with keys" l56_Clown_Props_key_0="Key" l56_Clown_Props_bunch_of_flowers_0="Bunch of flowers" l56_Clown_Props_comb_0="Comb" l56_Clown_Props_postcard01_0="Photo" l56_Clown_Props_spring01_0="Spring" l56_Clown_Props_doughnut_0="Doughnut" l56_Clown_Props_cone_0="Pine cone" l56_Clown_Props_Eiffel_Tower_0="Eiffel Tower" l56_Clown_Props_vyvyzela_0="Horn" l35_ispy_54_0="Peacock" l35_ispy_21_01_0="Elephant" l35_ispy_50_0="Ring" l35_ispy_56_0="Ladies hat" l35_ispy_57_0="Crowbar" l35_ispy_35_0="Necklace" l35_ispy_53_0="Ship" l35_ispy_47_0="Saber" l35_ispy_52_0="Tongs" l35_ispy_46_0="Scroll" l35_ispy_44_0="Gold bullion bars" l35_ispy_45_0="Coin purse" l35_ispy_36_0="Head" l35_ispy_tufl_0="Shoe" l35_ispy_38_0="Ladle" l35_ispy_42_0="Comb" l35_ispy_40_0="Heart" l35_ispy_23_0="Mug" l35_ispy_39_0="Fluffy feathers" l35_ispy_22_0="Helmet" l35_ispy_30_0="Pot lid" l35_ispy_01_0="Straight razor" l35_ispy_02_0="Ring in a box" l35_ispy_03_0="Corkscrew" l35_ispy_04_0="Fork" l35_ispy_06_0="Bullet hole" l35_ispy_37_0="Ice cream scoop" l35_ispy_17_0="Flute" l35_ispy_11_0="Butterfly" l35_ispy_14_0="Thimble" l35_ispy_16_0="Flying fish" l35_ispy_20_0="Candlestick" l35_ispy_13_0="Dagger" l35_ispy_26_0="Rose" l35_ispy_31_0="Hair brush" l35_ispy_55_0="Scissors" l57_ball_0="Striped ball" l57_umbrella_0="Umbrella" l57_pic_0="Photo frame" l57_barrel_organ_note_0="Musical note" l57_bicycle_01_0="Bicycle" l57_bubble_0="Soap bubble" l57_mustache_0="Huge mustache" l57_bow_tie_0="Bow tie" l57_cord_0="Jump rope" l57_carrot_0="Carrot" l57_chinese_latern_0="Chinese lantern" l57_clowns_0="Clowns" l65_Statue_of_Liberty_0="Statue of Liberty" lLv01_lost_nose_0="Clown&apos;s nose" l65_ball_0="Basketball " l65_injun_0="Indian chief" l65_belt_0="Belt" l65_buffalo_0="Buffalo" l65_chicken_0="Chick" l65_cowboy_0="Cowboy" l65_cowboy_boot_0="Boot" l65_popcorn_0="Popcorn" l65_plane_0="Plane" l65_trolleybus_0="Toy cable car" l65_bald_eagle_0="Eagle" l65_baseball_mask_0="Catcher&apos;s mask" l65_bell_0="Bell" l65_raccoon_0="Raccoon" l65_baseball_ticket_0="Ticket" l65_handbag_0="Handbag" l65_catcher_glove_0="Baseball glove" l65_cowboy_hat_0="Hat" l65_comb_hair_0="Comb" l65_bull_skull_0="Skull" l65_Empire_Building_0="Old photo" l65_gangster_0="Gangster" l65_boxing_glove_0="Boxing glove" l65_chaplet_0="Necklace" l65_insignia_pilot_0="Pilot pin" l65_knife_0="Knife" l65_motorcyclist_0="Motorcycle" l65_parker_0="Pen" l65_rollers_0="Roller skates" l65_sunglasses_0="Sunglasses" l65_tennis_racket_0="Tennis racket" l65_toy_soldier_01_0="Toy soldier" l65_watch_0="Watch" l65_coyote_0="Coyote" l57_colibri_0="Humming bird" l57_dragon_0="Dragon" l57_dragonfly_0="Dragonfly" l57_drum_02_0="Drum" l57_fan_0="Fan" l57_flags_0="Flags" l57_hat_0="Hat" l57_knife_thrower_0="Throwing knife" l57_monkey_01_0="Monkey" l57_shoe_0="Ladies shoe" l57_spurs_0="Spur" l57_sandwatch_0="Hour glass" l16_Key_On_Ring_0="Key" l37_Scythe_Big_0="Scythe" l38_Scull_Big_0="Skull" l138_Hammer_Big_0="Hammer" l04_ispy_drill_0="Drill bit" l04_ispy_zodiac1_0="Yin Yang symbol" l04_ispy_rogach_0="Stag beetle" l122_Clown_wig_0="Wig" l23_Chicken_0="Rooster" l41_Bat_Key_0="Bat key" l07object_54_0="Panther in a cage" l07object_26_0="Multicolored cube" l07object_76_0="Red elephant" l48_Black_Rose_0="Red rose" l139_Triangular_key_0="Crank handle" l135_Bronze_Tiger2_0="Bronze tiger" l41ispy_31_0="Arm" l12_Scissors_0="Scissors" l132_Razor_1="Straight razor" l11_ispy_rose03_0="Scarlet rose" l11_ispy_kiss_02_0="Kiss" l108_Defroster_0="Blowtorch" l133_Crowbar_0="Crowbar" lKorzinaBall="Ball in a basket" l65_vespiary_0="Beehive" l49_Lighter_0="Lighter" l19_Comet_0="Comet" l27_ISpy_Car_light_bulb05_0="Red lightbulb" l27_ISpy_Car_znak_0="Star" l27_ISpy_Car_boxed_balls_0="Box with balls" l127_Oiler_0="Oil can" l39ispy_34_0="Vacuum tube" l135_Bronze_Tiger1_0="Bronze tiger" l17_HorseLeg_Big_0="Horse leg" l21_Flower_0="Flower" l57_12_0="Number 12" l42_Vial_Big_0="Chalice" l11_ispy_handkerchief_kiss_01_0="Handkerchief with a kiss" l11_ispy_cork_0="Cork" lButtonItem="Button" l04_ispy_card_0="Queen of Spades" l04_ispy_drum_sticks_0="Drum sticks" l07object_37_0="Elephant wearing a red shirt" l22_Dragonfly_0="Dragonfly" l07object_39_0="Cat with a bow" l56_Clown_Props_photo_eiffel_tower_0="Photo of the Eiffel Tower" l56_Clown_jackpot_full_1="Jackpot " l56_Clown_rainbow_0="Rainbow" l35_ispy_21_04_0="Elephant" l131_Carrot_big_0="Carrot" l18_Star_0="Star" l35_ispy_58_0="Hole in the target" l65_flask_0="Flask" l143_Shovel_Big_0="Shovel" l144_Chisel_Big_0="Chisel" l145_Pincers_0="Pincers" l146_Busket_0="Bucket" l147_Axe_Big_0="Axe" l27_ISpy_Car_cap_0="Cap" l65_superman_0="Superhero" l65_grizzly_bear_0="Bear" l65_automatic_0="Machine gun" l65_calumet_0="Peace pipe" l65_helmet_fire_0="Fireman&apos;s hat" l65_dollar_0="Dollar sign" l65_saxophone_0="Saxaphone" l65_car_0="Toy car" l65_cookie_man_1="Gingerbread man" l65_ship_0="Ship" l65_colt_0="Revolver" l65_apple_pie_0="Apple pie" l04_ispy_toy2_0="Wooden block" l04_ispy_pig_0="Piggy bank" l04_ispy_chain_0="Necklace" l04_ispy_fife_0="Flute" l04_ispy_lamp_0="Lantern" l04_ispy_bird_0="Bird" l04_ispy_kitten_0="Kitten" l04_ispy_purse_0="Change purse" l04_ispy_eye_0="Eye" l04_ispy_acorn_0="Acorn" l04_ispy_mouse_0="Mouse" l04_ispy_dog_0="Dog" l04_ispy_fish_0="Fish" l04_ispy_mushroom_0="Mushroom" l04_ispy_ring_0="Ring" l04_ispy_arrow_0="Arrow" l04_ispy_shuttlecock_0="Shuttlecock" l11_ispy_lantern_0="Lantern" l11_ispy_chessmen01_0="Pawn" l11_ispy_wolf_0="Wolf" l11_ispy_moon_0="Moon" l11_ispy_thistle_0="Thistle" l41ispy_66_0="Duck" l41ispy_65_0="Diving fin" l41ispy_67_0="Tennis ball" l41ispy_63_0="Hedgehog" l41ispy_64_0="Seahorse" l41ispy_38_0="Eye" l41ispy_62_0="Horn" l41ispy_41_0="Holster" l41ispy_45_0="Button" l41ispy_54_0="Faucet" l41ispy_10_0="Pistol" l41ispy_51_0="Pear" l27_ISpy_Car_broom_0="Shoe brush" l27_ISpy_Car_box_0="Tin box" l27_ISpy_Car_bucket02_0="Bucket" l27_ISpy_Car_light_bulb04_0="Yellow lightbulb" l27_ISpy_Car_lhelmet_lamp_0="Headlamp" l27_ISpy_Car_valve_0="Valve handle" l27_ISpy_Car_brush02_0="Paint brush" l27_ISpy_Car_lecalo_0="French curve" l27_ISpy_Car_vice_0="Vice clamp" l21ispy_28_0="Dolphin" l21ispy_41_0="Sun" l21ispy_60_0="Christmas ornament" l21ispy_61_0="Shark" l21ispy_62_0="Palm tree" l21ispy_64_0="Cat" l21ispy_43_0="Lantern" l21ispy_42_0="Seahorse" l21ispy_66_0="Trident" l21ispy_67_0="Amphora" l21ispy_63_0="Black pearl"/>
	<Group_Cred s01="This game was developed by:

Astar Games

Anton Churin
Elena Epifanova
Yulia Gorbunova
Svetlana Gvozdevskaya
Natalia Krupina
Semen Kovalev
Andrey Lange
Viktoria Pirogova
Mikhail Popov
Georgy Vasilev
Dmitry Zaletov

Nevosoft

Testing and QA
Christopher Hamilton
Tim Simmons

Music and sound
Andrey Litvinov

English localization
Irina Derkacheva
Christopher Hamilton
Tim Simmons

" s02="Congratulations!
You&apos;ve completed the game!" s03="

Nobody disappeared in Dreamland ever again. Over time the park fell into ruin.
Twenty years after the events described here, the brother and sister bought the land from the city and restored the amusement park to its former glory.
Once again Dreamland was full of music and children&apos;s laughter. And only funny, happy, amusing clowns were allowed in!

Nobody heard anything about the evil dwarf up until very recently. Perhaps you read the story in the Sunday paper?"/>
	<Group_Diary p1="My younger brother Jimmy disappeared two days ago and was very sick when he finally came home. The doctors could only shrug their shoulders. They can&apos;t identify his illness or determine how to treat him. If only I knew where little Mr. Nosy had been!  I wish I knew who wrote the strange note Jimmy was holding in his fist." p1note="You can still help your brother. Just take the invitation and come to the old amusement park." p1a="Hmmm, I remember a ticket to an amusement park falling out of Jimmy&apos;s pocket. At this point, I&apos;m ready to follow any lead. I just want to help my brother." p1ticket="TICKET" tip_axes_1="Would you look at that!  As soon as I stepped through the gate, I found a huge vending machine selling tickets for the attractions. Looks just like a wheel of fortune! I need to find some coins, buy some tickets and get to the attractions as soon as possible." tip_axes_2="I noticed a drawing scratched on the wall next to the wheel with the tickets. Jimmy used to like scratching things with a nail on our painted fence." tip_axes_3="I wonder if this could be a clue" tip_gdn_1="The pirate ship looks real! Awesome!" tip_gdn_2="The shutter mechanism in the cabin is just like the ship itself, huge and sturdy. When I finally managed to find the handle and move the shutter, I noticed that someone had made holes in it. " tip_gdn_3="Check this out! When the moon shines through the holes in the shutters, you can see letters on the carpet. I&apos;m starting to get into these riddles!" tip_suit_signs_1="The fountain, I found behind the wooden gates, is working. That&apos;s amazing, considering all the dead leaves and junk in it." tip_suit_signs_2="When I moved the floating leaves, I noticed symbols carved into the bottom of the basin." tip_suit_signs_3="Is it yet another clue?" tip_vampire_2="Once I put together the vampire&apos;s portrait, the image seemed to come alive. The bloody stains formed a design on the shield." tip_vampire_3="I want to get out of here as soon as possible. Too bad this vampire isn&apos;t Tom Cruise. Tom was really cute as a vampire." tip_tigers_1="Reassembling this poster was no easy feat. But I did it. If only I was sure that I was on the right track." tip_tigers_2="I got all the pieces and put them in the right order. So what&apos;s the problem?  I see, an eye of the clown on the door lit up." tip_tigers_3="How weird! The animal tamer is also a cello player. I guess he found a new approach to taming them." tip_clowns2="Well, that&apos;s typical of this place. A clown should be either red or white. But this one is red and white, and a woman, to boot. Am I losing my mind or is this another clue?" tip_horse2="The way to the Merry-Go-Round is open! It&apos;s beautiful! Would you look at that! Horses, giraffes, elephants! They&apos;ve got just about everything. I would choose a horse, but Jimmy would probably go for a camel or something like that.
Is this a door? Could it be a secret hiding place inside the Merry-Go-Round? I&apos;ll need the key. The clown on the door seems to be winking and pointing at the acrobat. Or is he pointing at the horse? Fascinating!!" tip_meetfirst_1="I can&apos;t figure out who would send me the note. What is he trying to do?" tip_meetfirst_11="Who did my poor brother cross? Why would they punish him so harshly?" tip_meetfirst_2="This vertically-challenged gentleman must be a great hypnotist. While he was spinning his magic tales and threatening me and my brother, I couldn&apos;t move a muscle. And then he disappeared into thin air! Was it an optical illusion or am I losing my mind?" tip_meetfirst_3="Is he real or just a hologram?  I&apos;ll find him and find out what he did to Jimmy. If he wants to play, I&apos;m ready. Bring it on, little man! " tip_meet_gates_1="I realize that the dwarf is using my love for my brother.  I can&apos;t trust him.
Yet when he said that my brother doesn&apos;t have much longer to live, I was ready to burst out crying.
It doesn&apos;t matter if it&apos;s true or not. 
I have to get Jimmy away from this monster as soon as possible!" tip_meet_arena_1="Is this little man mocking me?!" tip_meet_arena_2="The safe with the contract was right there in front of me, but the cages fell between me and the safe." tip_meet_arena_3="Does he really think that he can stop me now?" tip_gates_2="I found a piece of paper with child&apos;s drawing. I&apos;ll take it with me. Maybe it&apos;s another clue!" tip_speakers_2="All of a sudden I heard a revolting nasal voice that sounded as if it was coming directly from the sky. I was scared stiff. But a few seconds passed, and I was still alive. So I decided to put my thinking hat on. I took a look around and noticed an old loudspeaker hanging from a tree. I see, so the little man is spying on me! Does he have a telescope or something?" tip_seif="I found a coin with four digits in the first drawer of the magician&apos;s dresser. I&apos;ll write the digits down, just in case. And I&apos;ll take the coin too." tip_dove_1="While walking on the deck, I noticed a strange design on one of the sails. 
I came closer and took a better look. Someone had embroidered an ouline of a dove and a cross on the red fabric. " tip_dove_1_1="Why would anyone need this?" tip_dove_2="There is a picture of a dove and some kind of a branch on the wall of the food tent." tip_dove_2_1="Could this picture mean something?" tip_dove_3="The wagon next to the shooting gallery caught my eye. There is a patch in the shape of a bird on the tarpaulin of the wagon.  The brown fabric stands out on the light background." tip_dove_3_1="It must have taken quite a bit of effort to sew it on. Why would anyone take the time?" tip_dove_4="The picture of a dove caught my eye once again.
Looking at the rocket this time, I noticed a poster depicting an angel and a dove." tip_dove_4_1="It must be some sort of a clue." tip_dove_5="I noticed a medallion on the bottom of a puddle. I picked it up and took a good look.
After cleaning off the dirt, I was able to discern an image. " tip_dove_5_1="It was an image of a singing bird on top of a tomb stone. 
So sad and touching." tip_dove_6="When the light flashed for a brief moment, I noticed a drawing on the wallpaper in the dark corner. I had to come closer and strain my eyes in order to see the faint image." tip_dove_6_1="What do the three circles and the dove mean? I have never seen anything like this."/>
	<Group_Dialog>
		<Dialog sArea="02_Map_Common" n_c0_1="Welcome to Dreamland! You can find anything in Dreamland." n_c0_2="Step right up! Don&apos;t pass it by! Your most extraordinary dreams can come true." n_c0_3="Step right up and come on in! There&apos;s a prize for everyone!" n_c0_4="Don&apos;t be shy! Hurry up and explore this mysterious and beautiful world." n_c0_5="Step right up!
There&apos;s no turning back!" a_c1_6="Now don&apos;t forget, when you enter the gate, you&apos;re making an agreement with me to solve my riddles. If you succeed, you&apos;ll get a valuable prize. And if you fail, you&apos;ll meet your brother&apos;s fate!"/>
		<Dialog sArea="44_Beyond_Gates2" n_c0_1="Tired already? You&apos;re not even close to getting the prize! Were you really expecting this to be easy? You&apos;re so naïve!" a_c1_2="Haven&apos;t you realized that this is an impossible task?" a_c1_3="Do you still think you can save your brother? I&apos;ll let you in on a secret: he doesn&apos;t have much time left. 
In just a few more hours you&apos;ll be too late." n_c0_4="So, you&apos;d better hurry!"/>
		<Dialog sArea="46_Arena" a_c1_1="Wow! Amazing!" a_c1_2="I&apos;m astounded by your perseverance. You are the first person to get this far. You&apos;re almost there." a_c1_3="Look, your prize is right in front of you!  Just reach out and take it!"/>
		<Dialog sArea="61_Cemetery" a_c1_1="What have you done?" a_c1_2="These miserable souls were supposed to serve my great magic." a_c1_3="They gave their strength to my park and they kept it alive." a_c1_4="You&apos;ve destroyed my most glorious creation!" a_c1_5="I will restore my strength and hunt you down! You&apos;ll soon regret your act of kindness!" a_c1_6="I will find you!"/>
	</Group_Dialog>
	<Group_Lv16 sMoveToCoinHint="Get the coin while the rocket is moving." sMoveToISpyHint="A new mini-game is now available on earth."/>
</Language>
