
-- { "token name", "type", "sprite art", "explosion particles" }
--
-- 
-- type = "component", "wildcard", or "brick" 
--  
--
--
--
--    NB!!!!!!!!!!!!!!!!!    we don't use this anymore. use data/tokens.xml instead
--
--    
--

TokensList = {

 { name="chem1", type="component", component="chemical", sprite="tokens/chemicals/1", poof="fx/spinshine.lua", plansprite="tokens/chemicals/plan1"},
 { name="chem2", type="component", component="chemical", sprite="tokens/chemicals/2", poof="fx/spinshine.lua", plansprite="tokens/chemicals/2"},
 { name="chem3", type="component", component="chemical", sprite="tokens/chemicals/3", poof="fx/spinshine.lua", plansprite="tokens/chemicals/3"},
 { name="chem4", type="component", component="chemical", sprite="tokens/chemicals/4", poof="fx/spinshine.lua", plansprite="tokens/chemicals/4"},
 { name="chem5", type="component", component="chemical", sprite="tokens/chemicals/5", poof="fx/spinshine.lua", plansprite="tokens/chemicals/5"},
 { name="chem6", type="component", component="chemical", sprite="tokens/chemicals/6", poof="fx/spinshine.lua", plansprite="tokens/chemicals/6"},
 { name="wild1", type="wildcard", sprite="tokens/wildcards/wild1", poof="fx/spinshine.lua"},
 { name="brick1", type="brick", sprite="tokens/bricks/brick1", poof=""},
 { name="machine01", type="component", component="mechanical", sprite="tokens/machine/machine01", poof="fx/spinshine.lua", plansprite="tokens/machine/01"},
 { name="machine02", type="component", component="mechanical", sprite="tokens/machine/machine02", poof="fx/spinshine.lua", plansprite="tokens/machine/plan02"},
 { name="machine03", type="component", component="mechanical", sprite="tokens/machine/machine03", poof="fx/spinshine.lua", plansprite="tokens/machine/03"},
 { name="machine04", type="component", component="mechanical", sprite="tokens/machine/machine04", poof="fx/spinshine.lua", plansprite="tokens/machine/plan04"},
 { name="machine05", type="component", component="mechanical", sprite="tokens/machine/machine05", poof="fx/spinshine.lua", plansprite="tokens/machine/05"},
 { name="machine06", type="component", component="mechanical", sprite="tokens/machine/machine06", poof="fx/spinshine.lua", plansprite="tokens/machine/06"},
 { name="machine07", type="component", component="mechanical", sprite="tokens/machine/machine07", poof="fx/spinshine.lua", plansprite="tokens/machine/07"},
 { name="monster01", type="component", component="monster", sprite="tokens/monster/monster01", poof="fx/spinshine.lua", plansprite="tokens/monster/01"},
 { name="monster02", type="component", component="monster", sprite="tokens/monster/monster02", poof="fx/spinshine.lua", plansprite="tokens/monster/02"},
 { name="monster03", type="component", component="monster", sprite="tokens/monster/monster03", poof="fx/spinshine.lua", plansprite="tokens/monster/plan03"},
 { name="monster04", type="component", component="monster", sprite="tokens/monster/monster04", poof="fx/spinshine.lua", plansprite="tokens/monster/04"},
 { name="monster05", type="component", component="monster", sprite="tokens/monster/monster05", poof="fx/spinshine.lua", plansprite="tokens/monster/05"},
 { name="monster06", type="component", component="monster", sprite="tokens/monster/monster06", poof="fx/spinshine.lua", plansprite="tokens/monster/06"},
 { name="coin", type="component", component="coins", sprite="tokens/coins/coins", poof="fx/spinshine.lua", plansprite=""}, 
 { name="charge", type="charge", sprite="tokens/charge/charge01", poof="fx/spinshine.lua", plansprite="", chargetype="hammer", chargepoints="100"}, 

}