*ANIM_LAYERS
{
	{
		*NAME "Body"
	
		*NODES
		{			
			{
				*NAME "Pose"
			}			
			{
				*NAME "Idle"
				*ANIM "Anims/AnemonaB__Idle.ani"	
				*OUT_TRANSITIONS
				{
					{	*NAME "IdleToContrae"	*TRANSITION_MODE "REPLACE"	}       					
				}				

			}
			{
				*NAME "IdleToContrae"
				*ANIM "Anims/AnemonaB__Contrae.ani"						
				*PLAY_MODE "ONE_TIME" 				
			}		
			{
				*NAME "ContraeToIdle"
				*ANIM "Anims/AnemonaB__Abrir.ani"						
				*PLAY_MODE "ONE_TIME" 						
				*OUT_TRANSITIONS
				{
					{	*NAME "Idle"	*TRANSITION_MODE "REPLACE"	}       					
				}				
			}		
			
		}
	}	
}