*ANIM_LAYERS
{
	{
		*NAME "Body"
	
		*NODES
		{			
			{
				*NAME "Pose"
			}			
			{
				*NAME "Idle"
				*ANIM "Anims/CheckPoint__Idle.ani"	
			}
			{
				*NAME "Activar"
				*ANIM "Anims/CheckPoint__Activar.ani"						
				*PLAY_MODE "ONE_TIME" 				
			}		
			{
				*NAME "ActivarIdle"
				*ANIM "Anims/CheckPoint__ActivarIdle.ani"										
			}		
			
		}
	}	
}